Cogmind - Beta 13 *** ADVENTURER MODE // 2024.02.25 @ 20:33:27 Player: Sardaukar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (3370) 3370 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 6322 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 189 Friendly Fire -7 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Gravity Neutralizer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating Assault Cannon Assault Cannon Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Minigun > --- INVENTORY -------- Ion Engine Armored Treads Aluminum Leg Aluminum Leg Compact Wheel Medium Matter Pod Sensor Array Long-range Tractor Beam Autogun Minigun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Cannon Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 103 | 6 6 28 35 28 Power 7 | 1 . . 3 3 Engine 5 | 1 . . 2 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 23 | 2 . 7 11 3 Treads 5 | . . . 5 . Leg 18 | 2 . 7 6 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 46 | 1 6 12 13 14 Device 22 | . 2 4 6 10 Storage 8 | 1 3 3 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 14 | . 1 4 5 4 Artifact . | . . . . . Weapon 27 | 2 . 9 8 8 Energy Gun 3 | . . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon 13 | . . 4 3 6 Launcher 6 | . . 3 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 10 | . . . 4 6 Power 3 | . . . 1 2 Propulsion 2 | . . . . 2 Utility 4 | . . . 3 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 98 99 89 Engine 9 | . 14 11 5 7 Treads 1 | . . . 7 . Leg 30 | . 28 32 28 32 Device 7 | . 7 8 6 5 Storage 13 | . 16 11 10 15 Processor 7 | . . 10 10 7 Protection 3 | . 2 2 8 3 Ballistic Gun 8 | . 28 6 6 . Ballistic Cannon 11 | . . 15 7 15 Naked Turns 79 | . . . . 79 Heaviest Build 68 | 13 68 38 46 49 Greatest Support 80 | 20 20 45 80 80 Greatest Overweight (x) 3 | 1 3 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 15 15 Average Capacity 14 | 6 13 15 15 14 Most Carried 15 | . 9 15 15 15 Average Carried 11 | . 5 12 14 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | . 9 15 13 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 3602 | 204 360 1030 744 1264 Remotely 1210 | . . 443 303 464 Salvage Created 3516 | . 580 909 919 1108 Parts 233 | . 30 88 61 54 Haulers Intercepted 11 | . 2 4 2 3 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 80 | . 7 22 23 28 Guns 20 | . 7 2 11 . Cannons 40 | . . 10 4 26 AOE 20 | . . 10 8 2 Classes Destroyed 14 | . 4 7 . 3 Worker 7 | . . 5 1 1 Builder 6 | . . 3 2 1 Tunneler 2 | . . 1 1 . Hauler 11 | . 2 4 2 3 Recycler 8 | . 2 2 . 4 Operator 3 | . . 1 . 2 Watcher 7 | . 1 2 2 2 Swarmer 16 | . . 10 4 2 Grunt 42 | . 7 6 15 14 Brawler 1 | . . . . 1 Duelist 2 | . . 1 . 1 Sentry 17 | . . 5 4 8 Demolisher 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 2 8 8 6 Combat Bots Only 6 | . 2 4 5 6 Max Kills in Single Turn 3 | . 1 3 3 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . 3 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 406 | . 29 74 128 175 Missed 109 | . 9 26 30 44 Damage Taken 4265 | . 214 635 1351 2065 Core 661 | . 49 61 156 395 Absorbed by Shields . | . . . . . Ignored by Resistances 1160 | . 61 182 376 541 Regen/Repaired (Parts) 364 | . 23 27 . 314 Core Remaining (%) 88 | 100 80 84 . . Volleys Fired 255 | . 36 72 67 80 Largest 2 | . 2 2 2 2 Hottest 88 | . 40 88 88 88 Shots Fired 493 | . 72 137 127 157 Gun 210 | . 72 42 96 . Cannon 268 | . . 88 24 156 Launcher 15 | . . 7 7 1 Special . | . . . . . Kinetic 444 | . 72 130 86 156 Thermal 34 | . . . 34 . Explosive 15 | . . 7 7 1 Electromagnetic . | . . . . . Robot Hit Streak 29 | . 28 29 26 16 Robot Miss Streak 6 | . 2 2 2 6 Penetration Max . | . . . . . Secondary Targets 8 | . 2 . 6 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 385 | . 58 90 107 130 Core Hits 289 | . 26 45 53 165 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . . 2 4 . Burn 1 | . . . 1 . Destroy 2 | . . 1 1 . Blast 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9208 | . 613 2550 2777 3268 Guns 2529 | . 613 492 1424 . Cannons 5053 | . . 1408 525 3120 Explosions 1611 | . . 646 828 137 Melee . | . . . . . Ramming 15 | . . 4 . 11 Kinetic 7077 | . 613 1900 1444 3120 Thermal 505 | . . . 505 . Explosive 1611 | . . 646 828 137 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 1 1 2 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 2 2 5 Message Errors 1 | . . . . 1 Matter Fused 3 | . . 1 1 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . 1 1 Data Loss (major) 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 91 | . . 70 14 7 Projectiles 31 | . . 29 1 1 Explosions 60 | . . 41 13 6 Melee . | . . . . . Knockbacks 65 | . . 11 4 50 Impact . | . . . . . Kinetic 59 | . . 11 3 45 Secondary 6 | . . . 1 5 Self-Inflicted Damage 345 | . . 124 160 61 Shots 10 | . . 4 5 1 Rammed 2 | . . . . 2 Targets Rammed 3 | . . 1 . 2 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 875 | . 39 133 304 875 Average Temperature 99 | . 19 34 72 161 Received Heat Transfer 2034 | . 213 165 639 1017 Effects 25 | . . . . 25 Energy Bleed 5 | . . . . 5 Interference 4 | . . . . 4 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 7 | . . . . 7 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1147 | . . . 1147 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 675 | . 124 554 675 351 Initial 243 | . . . 69 243 Average 181 | . 63 183 362 165 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 63 | 100 100 62 31 58 Level 1 26 | . . 25 28 41 Level 2 10 | . . 12 40 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 2 5 8 Investigation 7 | . 1 1 2 3 Extermination . | . . . . . Reinforcement 6 | . . 1 3 2 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . 1 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 9 28 32 53 Peak Tracking Total 11 | . 2 5 10 11 Tactical Retreats 7 | . . . 2 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 1 | . . . . 1 Exploded 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . . 1 3 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 33 | . 6 12 4 11 Terminals 23 | . 5 8 2 8 Fabricators . | . . . . . Repair Stations 5 | . 1 2 . 2 Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . . 1 Total Hacks 99 | . 21 34 13 31 Successful 62 | . 12 24 9 17 Failed 37 | . 9 10 4 14 Catastrophic 10 | . 1 1 1 7 Database Lockouts . | . . . . . Manual 48 | . 11 18 5 14 Terminals 74 | . 19 23 6 26 Fabricators . | . . . . . Repair Stations 9 | . 2 3 . 4 Recycling Units 1 | . . . 1 . Scanalyzers 14 | . . 8 6 . Garrison Access 1 | . . . . 1 Terminal Hacks 32 | . 10 10 2 10 Part Schematic 1 | . . 1 . . Robot Analysis 6 | . 3 2 . 1 Prototype ID Bank 3 | . 2 . . 1 Open Door 2 | . . . . 2 Branch Access Points 2 | . 1 1 . . Terminal Index 3 | . 1 1 1 . Alert Level 1 | . . 1 . . Unreport Threat 5 | . . 2 . 3 Locate Traps 3 | . 2 1 . . Recall Investigation 2 | . . 1 . 1 Registered Prototypes 1 | . . . . 1 Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 2 . 4 Scan Component 4 | . 1 1 . 2 Repair 4 | . 1 1 . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 14 | . . 8 6 . Insert Component 8 | . . 5 3 . Analyze 6 | . . 3 3 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . . 4 1 2 Terminals 5 | . . 3 . 2 Track 1 | . . 1 . . Assimilate 1 | . . 1 . . Botnet 1 | . . 1 . . Detonate 1 | . . . . 1 Disrupt 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Mechanics 1 | . . 1 . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . 1 . 2 Used 2 | . . . . 2 Hacking Detections 26 | . 5 9 3 9 Full Trace Events 7 | . 1 1 1 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 4 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 1 . 2 Time 140 | . 26 26 . 88 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . 3 3 . Part Schematics Acquired 5 | . . 3 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 12 | . . . . 12 Largest Group 12 | . . . . 12 Highest-Rated Group 235 | . . . . 235 Highest-Rated Ally 31 | . . . . 31 Total Orders 5 | . . . . 5 EXPLORE 5 | . . . . 5 Ally Attacks 46 | . . . . 46 Total Damage 729 | . . . . 729 Kills 8 | . . . . 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 6 | . 3 2 . 1 Derelict Logs Recovered . | . . . . . Drone Launches 10 | . . . . 10 Drone Recoveries 7 | . . . . 7 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4766 | 46 903 1523 748 1546 Spaces Moved 2395 | 35 425 841 358 736 Core 258 | 7 . . . 251 Treads 61 | . . . 61 . Legs 2076 | 28 425 841 297 485 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 132 | 107 165 142 132 101 Slowest Speed 330 | 120 330 190 250 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 64 69 23 81 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 166 | . . 71 64 31 Melee . | . . . . . Projectile 21 | . . 15 . 6 AOE 145 | . . 56 64 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3515 | 40 556 1029 512 1378 Wait 656 | . 78 58 26 494 Move 2391 | 34 424 840 357 736 Hop . | . . . . . Pick Up 50 | . 10 15 10 15 Fast Attach 30 | 6 2 3 11 8 Attach 14 | . . 2 6 6 Detach 3 | . . . 1 2 Swap 59 | . 4 23 18 14 Drop 53 | . 2 15 16 20 Fire 255 | . 36 72 67 80 Melee . | . . . . . Ram 2 | . . . . 2 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 7) 909 | -10/Materials | Repaired Lgt. Armor Plating 950 | -10/Materials | Entered another Materials area 950 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -9/Materials | Repaired Lgt. Armor Plating 1882 | -9/Materials | Discovered new exit (range 12) 2007 | -9/Materials | Identified exit to Mines 2168 | -9/Materials | Discovered new exit (range 15) 2473 | -9/Materials | Entered another Materials area 2473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2604 | -8/Materials | Discovered new exit (range 2) 2617 | -8/Materials | Identified exit to Storage 3121 | -8/Materials | Lost 3 parts (1p2u) 3221 | -8/Materials | Entered Storage 3893 | -8/Storage | Garrison activated, responded to threat 4150 | -8/Storage | Repaired Imp. Titanium Leg 4271 | -8/Storage | Repaired Imp. Titanium Leg 4460 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4494 | -8/Storage | Met a pair of Derelict thieves 4539 | -8/Storage | Core integrity fell below 50% 4607 | -8/Storage | Lost 12 allies 4628 | -8/Storage | Core integrity fell below 20% 4638 | -8/Storage | Released all parts (7) 4767 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04638_ Hrd. Light Armor Plating crushed and broken. 04639_ Slammed into D-53 Grenadier. 04639_ U-05 Engineer lays Concrete. 04641_ U-05 Engineer builds a Door. 04642_ Acquired 12 matter. 04643_ U-05 Engineer builds a Wall. 04644_ Acquired 46 matter. 04645_ U-05 Engineer builds a Wall. 04646_ Acquired 99 matter. 04647_ Acquired 3 matter. 04648_ Acquired 20 matter. 04651_ Acquired 10 matter. 04652_ Acquired 85 matter. 04654_ Slammed into I-25 Savior. 04716_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Feedback: System corruption (+1%). 04717_ Acquired Prototype Device. 04717_ Identified Gravity Neutralizer. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????? | | ??????????#############??????????????? | | ???###????# #??????????????? | | ?###T###### """ """ #??????????????? | | ?# + # """ """ #??????????????? | | ?######## # """ """ ####???????????? | | ????????# # # #???????????? | | ????????# # # #???????????? | | ????????# # + #???????????? | | ????##### ##### ####### #???????????? | | ????# #???###?????# #?""""??????? | | #""## ####???????????#k ### #??????? | | T + #?????#????????# ##T #??????? | | # # #?????# ???????# ### ######## | | ##### ####### ???????# # """ # | | ##### ## ???????# + "Y" # | | + ???????# """ # # | | ######### ## ???????# """g # ! # | | ????????# ## """"???# """ # # | | ???"" ?# ## ????# """ # # | | ??""" # ##+####### g""" # # | | ??""" + # """ # | | #^ ^ % a @ + """ # | | ????????# """ ############## """ # | | ????????# "G" ############?# """ # | | ????????# " " T## ] #?# """ # | | ????????# % ### ! #?# # | | ######### ### ]#?######?? | | # #????????? | | +% #????????? | | # ] #????????? | | ################ #] #????????? | | #?????# "T" # # #????????? | | ##????# # # % % ######???? | | ##???# ][[ # #######+### % ##??? | | # ##?## [ [ %# %%%+% %#??? | | ## #?# +% ###%##??? | | #?## #! ##!!!#??? | | # #??# ########### ##=!!#??? | | ## #??# #?????????# ##==!#??? | | #??# #?????????# ##!!!#??? | | ##??##########?????????# ######??? | | ####????????????????????# #???????? | | # #???????????????????## #???????? | | # ######????????????????# #???????? | | ## ] ]#????????????????# #???????? | | #T# ]] #????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleAlphaMapper Manual? 0 Play Time 01:15:45 Cumulative 334.0 hours Start 2024.02.22 @ 13:39:50 End 2024.02.25 @ 20:33:27 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 109 Rogue 7 Adventurer 79 Explorer 23 Win Type - Total 10 Types 8/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 38x25 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 435d429d-943b-435c-9876-daa7181ef058