Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.30 @ 02:37:48 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (318) 1590 Value Destroyed (12146) 12146 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2558) 2558 TOTAL SCORE: 23034 Bonus ------- High Alert Combat Kills 1380 Follower Combat Kills 1178 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 22/100 System Corruption 7% Temperature Cool (33) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Machine Analyzer Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Improved Transmission Jammer Compact HERF Cannon Improved Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Improved KE Penetrator Railgun Railgun > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Advanced Coolant Injector High-capacity Battery High-capacity Matter Pod Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Advanced Target Analyzer Improved Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Experimental Utility Shielding Improved Force Field Improved Component Analysis Suite Long-range Tractor Beam Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Micro-nuke Launcher Improved Datajack Improved Plasma Cutter Power Maul [Rating: 151] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Dispersion Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . 1 . . 1 Propulsion 4 | . . 1 . 1 . . . . 1 . 1 Utility 7 | . . 1 1 . 2 . . 1 1 1 . Weapon 3 | . . . 1 1 . . . . . 1 . Parts Attached 177 | 6 10 23 26 25 8 8 5 18 24 10 14 Power 21 | 1 3 2 3 2 1 . . 3 1 3 2 Engine 9 | 1 3 2 1 . 1 . . 1 . . . Core 9 | . . . 2 2 . . . 2 1 1 1 Reactor 3 | . . . . . . . . . . 2 1 Propulsion 43 | 2 . 9 8 7 1 1 . 7 4 1 3 Treads 43 | 2 . 9 8 7 1 1 . 7 4 1 3 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 59 | 1 2 7 4 8 4 5 2 5 12 4 5 Device 25 | . . 2 2 3 2 2 1 2 8 2 1 Storage 6 | 1 2 1 . 1 . . . . 1 . . Processor 8 | . . . . 1 1 1 . . 1 2 2 Hackware 4 | . . . 1 . . . 1 1 . . 1 Protection 16 | . . 4 1 3 1 2 . 2 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 54 | 2 5 5 11 8 2 2 3 3 7 2 4 Energy Gun 1 | . . . . . . . . . 1 . . Energy Cannon 10 | . 2 4 1 . . . . 1 . . 2 Ballistic Gun 33 | 2 1 . 8 6 2 2 1 2 6 2 1 Ballistic Cannon 2 | . 1 . . . . . 1 . . . . Launcher 4 | . . 1 2 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 2 2 1 . 1 3 1 1 Parts Lost 55 | . . 1 11 1 . 3 1 8 11 5 14 Power 6 | . . . 3 . . . . 1 . . 2 Propulsion 15 | . . . 3 1 . 1 . 3 2 2 3 Utility 16 | . . . 3 . . 2 . 2 5 1 3 Weapon 18 | . . 1 2 . . . 1 2 4 2 6 Highest Loss Streak 11 | . . 1 4 1 . 2 1 7 4 2 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | 1 10 20 24 24 23 20 22 21 21 23 22 Power 1 | . . . 1 1 1 1 2 1 1 2 1 Propulsion 2 | . 1 4 5 3 3 3 1 1 . . . Utility 10 | . 3 6 8 11 11 10 12 12 12 13 13 Weapon 6 | . 4 8 8 6 4 3 4 4 5 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 46 | . 5 4 4 7 3 . 3 1 2 2 15 Power 6 | . . . 1 1 2 . . . . 1 1 Propulsion 1 | . 1 . . . . . . . . . . Utility 18 | . . 2 . 2 1 . 2 . 1 . 10 Weapon 19 | . 4 2 3 4 . . 1 1 . 1 3 Tool/Special 2 | . . . . . . . . . 1 . 1 Average Slot Usage (%) 96 | . 92 99 98 99 99 98 99 98 93 94 82 Engine 5 | . 14 11 4 . 1 6 6 8 . . . Core 3 | . . . 4 7 4 . . 2 10 5 4 Treads 26 | . 28 32 27 29 26 25 26 23 25 22 15 Device 6 | . . 8 8 6 6 10 10 3 7 5 4 Storage 7 | . 14 11 9 7 6 6 6 5 5 4 3 Processor 5 | . . . . . 12 15 13 11 9 17 15 Hackware 4 | . . . 8 7 6 . 2 10 7 4 6 Protection 7 | . 6 13 8 7 6 5 6 5 5 4 3 Energy Cannon 5 | . 12 16 11 . . . . 1 . 2 1 Ballistic Gun 18 | . 14 . 14 29 25 23 25 21 19 20 17 Peak Build Rating 151 | 6 8 22 35 51 57 59 63 89 113 130 151 Average Rating 54 | 4 7 17 29 47 54 55 60 72 105 125 133 On Entrance 50 | . 6 8 22 35 46 55 59 63 89 112 112 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 187 | 11 32 99 102 115 116 120 120 155 167 174 187 Greatest Support 210 | 40 40 60 65 85 80 88 88 111 139 137 210 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 21 25 25 25 24 25 25 25 25 23 Most Carried 25 | 3 15 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 10 20 24 24 24 22 24 23 22 23 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 15 25 25 25 25 25 24 25 23 25 4 Class Distribution -------------------- 30% | Scavenger-Tank 28% | Scavenger-Gunner 14% | Mutant 10% | Scavenger-Mutant 6% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scientist-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Matter Collected 9474 | 280 532 471 961 1653 400 822 163 711 1768 622 1091 Remotely 1476 | . . . . 119 . 184 . 290 883 . . Salvage Created 15218 | 135 1045 1873 2026 2271 426 1190 101 1199 2923 756 1273 Parts 719 | 3 65 107 111 120 23 4 . 53 108 42 83 Haulers Intercepted 15 | . 2 4 1 3 1 . 1 1 2 . . Recyclers Shooed 11 | . . 4 2 1 . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 230 | . 24 40 46 35 5 6 . 17 32 9 16 Guns 128 | . 9 . 14 35 5 1 . 17 25 7 15 Cannons 63 | . 14 32 16 . . . . . . . 1 AOE 37 | . . 8 15 . . 5 . . 7 2 . Classes Destroyed 20 | 3 5 4 4 1 . 1 . 1 . 1 . Worker 20 | 1 1 4 3 1 3 . . 4 . 1 2 Builder 12 | . . 2 3 . . . . 2 4 . 1 Tunneler 5 | 2 2 . 1 . . . . . . . . Hauler 15 | . 2 4 1 3 1 . 1 1 2 . . Recycler 19 | 1 1 1 2 6 . . . 1 6 1 . Mechanic 3 | . . 1 . 1 . . . . 1 . . Operator 7 | . 2 2 1 1 1 . . . . . . Watcher 7 | . 2 1 . 1 . . . 1 1 . 1 Swarmer 30 | . 9 8 3 5 . . . 4 . . 1 Grunt 112 | . 15 20 28 16 2 . . 7 17 4 3 Brawler 4 | . . . 2 . . . . 1 1 . . Duelist 5 | . . 2 1 . . . . 1 1 . . Protector 2 | . . . 2 . . . . . . . . Sentry 26 | . . 10 7 3 1 . . 2 . 1 2 Specialist 6 | . . . 2 . . . . . 4 . . Hunter 13 | . . . 1 5 . . . 1 4 . 2 Programmer 23 | . . . . 6 2 . . . 4 3 8 Heavy 2 | . . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . 1 . Compactor 6 | . . . . . . 6 . . . . . Best Kill Streak 11 | 3 8 10 11 7 4 2 1 6 9 4 5 Combat Bots Only 8 | . 4 4 8 5 1 2 . 4 6 4 4 Max Kills in Single Turn 7 | 1 2 7 2 2 1 1 1 3 4 2 2 Gunslinging 1 | . . . 1 . . . . 1 1 . . Exploded 4 | . . 4 2 . . 1 . . 3 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Hostile Shots Fired 1346 | . 67 129 197 168 30 3 1 70 361 55 265 Missed 409 | . 25 54 42 69 10 1 . 10 106 14 78 Hits 937 | . 42 75 155 99 20 2 1 60 255 41 187 Melee 7 | . . 2 . . . 2 1 . 2 . . Projectile 930 | . 42 73 155 99 20 . . 60 253 41 187 Critical Strikes 25 | . 1 1 2 . . 1 . 1 12 2 5 Actively Blocked 9 | . . . . . . . . . 4 1 4 Part Disruptions 6 | . . . . 1 . . . . 2 . 3 Damage Taken 18088 | . 428 989 2428 1144 290 658 275 1734 4011 1159 4972 Core 2616 | . 75 173 361 88 . 10 . 119 216 103 1471 Absorbed by Shields 784 | . . . . . . . . 131 602 51 . Redirected to Shielding 162 | . . . . . . . . . . . 162 Regen/Repaired (Parts) 851 | . . 244 . . . 339 217 51 . . . Core Remaining (%) 78 | 100 70 56 34 87 . . 98 88 81 92 . Volleys Fired 652 | 5 68 106 100 83 19 26 5 42 80 31 87 Largest 5 | 2 2 2 3 4 4 4 4 4 4 5 5 Hottest 224 | 40 90 136 161 106 112 112 121 180 181 224 171 Shots Fired 1822 | 10 135 205 250 330 70 59 20 157 271 97 218 Gun 1305 | 10 66 . 115 330 70 44 19 148 258 80 165 Cannon 472 | . 69 201 117 . . . 1 9 6 16 53 Launcher 45 | . . 4 18 . . 15 . . 7 1 . Special . | . . . . . . . . . . . . Kinetic 1337 | 10 67 39 115 330 70 44 20 148 249 80 165 Thermal 440 | . 68 162 117 . . . . 9 15 16 53 Explosive 45 | . . 4 18 . . 15 . . 7 1 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 31 | 5 9 18 13 14 12 20 12 31 19 16 22 Robot Miss Streak 6 | 1 3 3 5 6 3 4 1 2 3 2 4 Penetration Max 2 | . . . . . 1 . . 2 1 . 1 Secondary Targets 25 | . . . 1 6 . . . 6 7 2 3 Max Gunslinging Chain 2 | . . . 1 1 . . . 2 2 1 1 Shots Hit Robots 1152 | 7 80 140 159 196 45 54 18 112 196 56 89 Core Hits 651 | 4 38 74 117 88 18 23 6 51 144 34 54 Critical Kills 21 | . . . 1 . 1 . . 2 12 2 3 Critical Parts Destroyed 54 | . . . . 3 2 . 1 13 25 4 6 Critical Strikes 81 | . . 4 1 3 3 . 1 15 37 8 9 Meltdown 1 | . . . 1 . . . . . . . . Destroy 76 | . . . . 3 3 . 1 15 37 8 9 Blast 4 | . . 4 . . . . . . . . . Melee Attacks 13 | . . . . 6 3 . 3 . . . 1 Impact 13 | . . . . 6 3 . 3 . . . 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 35445 | 69 1404 3286 4963 3886 988 5139 386 3006 7212 2052 3054 Guns 19730 | 66 521 . 1303 3647 952 767 333 2696 5051 1396 2998 Cannons 5322 | . 874 2651 1546 . . . 33 106 . 68 44 Explosions 9867 | . . 619 2023 . . 4372 . 172 2153 528 . Melee . | . . . . . . . . . . . . Ramming 526 | 3 9 16 91 239 36 . 20 32 8 60 12 Kinetic 20148 | 66 521 547 1303 3647 952 767 366 2696 4889 1396 2998 Thermal 5076 | . 874 2104 1546 . . . . 278 162 68 44 Explosive 9695 | . . 619 2023 . . 4372 . . 2153 528 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 . . 2 2 2 . 5 5 3 7 Average Corruption 2 | . 1 . . 1 1 1 . 2 2 2 6 Corruption Purged 12 | . . . . . . 2 . 5 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . 2 . . 24 1 3 . 1 17 3 10 Message Errors 16 | . . . . 8 . . . . 4 . 4 Matter Fused 13 | . . . . 6 . 2 . . 3 . 2 Heat Flow Errors 10 | . . . . 3 . . . . 4 2 1 Energy Discharges 7 | . 2 . . 4 . . . . 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . 2 1 . . . 2 . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 2 | . . . . 1 . . . . . 1 . Alerts 2 | . . . . . . . . 1 1 . . Weapon Failures 4 | . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 137 | . 8 17 31 . . 7 . 74 . . . Projectiles 43 | . 8 17 13 . . . . 5 . . . Explosions 94 | . . . 18 . . 7 . 69 . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . 2 2 . . 1 . . . . Impact 4 | . . . 2 2 . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 932 | . . 40 62 . . 602 . . 228 . . Shots 40 | . . 2 2 . . 25 . . 11 . . Rammed 39 | . 1 3 6 14 1 . 3 6 1 3 1 Targets Rammed 49 | 1 2 3 8 19 2 . 3 6 1 3 1 Kicked . | . . . . . . . . . . . . Crushed 10 | 1 1 . 2 5 1 . . . . . . Highest Temperature 422 | . 144 279 422 271 12 106 . 288 312 304 348 Average Temperature 68 | . 47 47 122 63 8 46 . 80 85 76 32 Received Heat Transfer 2956 | . 186 312 1089 246 57 . 24 264 386 104 288 Effects 9 | . . . 4 . . . . 2 1 . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . 1 . . . . . 1 . 1 Interference 2 | . . . . . . . . 2 . . . Short Circuit 2 | . . . 2 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . 3 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 13 | . 1 9 3 . . . . . . . . Heat Transferred 9437 | . 1776 4292 2775 . . . . 261 222 74 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Maximum Alert Level 3 | . 1 2 3 2 1 . 3 3 3 2 1 Low Security (%) 41 | 100 84 33 15 41 82 100 24 . 21 . 67 Level 1 20 | . 15 16 48 8 17 . 14 3 33 48 32 Level 2 30 | . . 49 23 50 . . 24 86 22 51 . Level 3 7 | . . . 12 . . . 36 10 22 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1019 | 15 341 586 842 545 262 39 1019 829 833 453 391 Initial 494 | . 3 139 243 158 262 19 . 494 256 416 228 Average 305 | 2 102 313 406 308 119 2 482 556 408 394 152 Influence Increases 9687 | 20 844 1193 1317 1081 162 67 1513 1185 1150 374 781 Destroy 0b10 Robot/C 5080 | . 480 800 880 700 100 . 460 520 640 180 320 Destroy 0b10 Robot/NC 535 | 20 50 75 65 65 25 . 70 65 70 10 20 Destroy Leader 1218 | . 108 220 192 178 32 . 122 128 116 40 82 Allied During Kill 772 | . . . . . . . 652 120 . . . Trap Triggered on 0b10 90 | . 70 10 . 10 . . . . . . . Successful Hack 330 | . 43 18 15 27 . . 4 59 17 49 98 Disable Machine 450 | . . 30 15 15 . . 120 90 90 45 45 Destroy Structure 792 | . 3 25 75 11 5 67 85 188 202 50 81 Lose Combat Pursuer 420 | . 90 15 75 75 . . . 15 15 . 135 Influence Decreases 9296 | 15 518 946 1547 893 642 123 502 1671 881 762 796 Entered New Map 2372 | . 2 192 335 190 274 37 . 517 269 378 178 Time Decay 5075 | 15 507 594 652 693 368 66 372 494 502 334 478 Lost Part 540 | . . 10 110 10 . 20 10 80 110 50 140 Lost Ally 250 | . . . . . . . 120 130 . . . Purge Threat 1059 | . 9 150 450 . . . . 450 . . . Squads Dispatched 76 | . 7 6 7 14 5 . 10 9 8 2 8 Investigation 20 | . 5 3 . 4 3 . . 3 2 . . Extermination 20 | . . . . 6 2 . 3 1 2 1 5 Reinforcement 28 | . 2 2 5 3 . . 6 3 4 1 2 Assault 6 | . . 1 2 . . . 1 2 . . . Garrison 2 | . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 7 | . . . 1 1 . . 4 1 . . . Haulers Reinforced 4 | . . . . 1 . . . 1 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Distress Signals 26 | . . 9 6 2 . . 1 3 2 . 3 Communications Jammed 2 | . . . . 2 . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 374 | . 36 64 72 51 6 6 15 33 39 10 42 Peak Tracking Total 14 | . 4 7 8 5 3 2 6 7 7 4 14 Tactical Retreats 16 | . 3 1 4 3 . . . 1 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Traps Triggered 8 | . 1 . . 3 1 . 1 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 96 | . 34 15 39 8 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . Reprogrammed 20 | . 12 3 4 1 . . . . . . . Reused 9 | . 7 1 . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 9 | . 7 1 . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Machines Disabled 31 | . . 3 1 1 . . 8 6 6 3 3 Max in Single Turn 2 | . . 1 1 1 . . . 2 1 2 1 Garrison Access 3 | . . . 1 . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Machines Accessed 77 | . 8 11 11 14 4 . 7 7 6 4 5 Terminals 45 | . 6 8 6 5 2 . 3 5 2 3 5 Fabricators 3 | . . . . . 1 . . 1 1 . . Repair Stations 10 | . 1 2 2 3 . . 2 . . . . Recycling Units 6 | . 1 . 1 1 1 . 1 . 1 . . Scanalyzers 9 | . . 1 1 4 . . . 1 1 1 . Garrison Access 4 | . . . 1 1 . . 1 . 1 . . Total Hacks 216 | . 31 31 31 34 10 . 21 26 14 8 10 Successful 106 | . 20 15 19 13 4 . 8 12 5 3 7 Failed 107 | . 11 15 11 20 6 . 13 14 9 5 3 Catastrophic 21 | . 1 2 1 5 1 . 4 3 1 2 1 Database Lockouts 3 | . . 1 1 1 . . . . . . . Manual 40 | . 15 3 10 6 2 . . 2 . 1 1 Terminals 121 | . 24 18 13 13 5 . 6 20 6 6 10 Fabricators 8 | . . . . . 3 . . 3 2 . . Repair Stations 37 | . 3 11 5 7 . . 11 . . . . Recycling Units 11 | . 4 . 1 1 2 . 2 . 1 . . Scanalyzers 31 | . . 2 11 11 . . . 3 2 2 . Garrison Access 8 | . . . 1 2 . . 2 . 3 . . Terminal Hacks 48 | . 15 6 5 2 1 . . 8 2 2 7 Part Schematic 2 | . 1 . . . . . . . . . 1 Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 9 | . 5 1 1 . . . . 1 . . 1 Level Access Points 5 | . . . . . 1 . . 1 1 1 1 Terminal Index 1 | . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . . . . . . Alert Level 2 | . . 1 . . . . . 1 . . . Unreport Threat 8 | . 1 1 3 . . . . 3 . . . Locate Traps 5 | . 1 1 1 1 . . . . 1 . . Reprogram Traps 3 | . 3 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 Zone Layout 5 | . . 1 . . . . . 1 . 1 2 Fabricator Hacks 5 | . . . . . 2 . . 3 . . . Network Status 2 | . . . . . 1 . . 1 . . . Load Schematic 2 | . . . . . 1 . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 22 | . 2 8 2 3 . . 7 . . . . Scan Component 13 | . . 4 2 2 . . 5 . . . . Repair 7 | . . 4 . 1 . . 2 . . . . Refit 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 6 | . 3 . 1 1 1 . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Retrieve Components 4 | . 1 . 1 1 1 . . . . . . Scanalyzer 22 | . . 1 10 7 . . . 1 2 1 . Insert Component 7 | . . . 4 3 . . . . . . . Analyze 6 | . . . 4 2 . . . . . . . Retrieve Study 9 | . . 1 2 2 . . . 1 2 1 . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . . Seal Access 3 | . . . 1 . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 71 | . 8 9 9 13 4 . 7 7 5 4 5 Full Trace Events 19 | . 4 3 1 3 3 . . 3 2 . . Feedback Events 2 | . 1 . . . . . . 1 . . . Corruption 2 | . 1 . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 4 1 . . . . . . 1 Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . Part Studies Acquired 9 | . . 1 2 2 . . . 1 2 1 . Parts Repaired 7 | . . 4 . 1 . . 2 . . . . Time 186 | . . 104 . 30 . . 52 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . . . 9 10 . . . . . . . Parts Scanalyzed 5 | . . . 4 1 . . . . . . . Part Schematics Acquired 5 | . . . 4 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Total Allies 19 | . . . . . . 19 . . . . . Largest Group 19 | . . . . . . 19 18 10 . . . Highest-Rated Group 684 | . . . . . . 684 657 383 . . . Highest-Rated Ally 50 | . . . . . . 50 50 50 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 222 | . . . . . . . 165 57 . . . Total Damage 7349 | . . . . . . . 4587 2762 . . . Kills 53 | . . . . . . . 37 16 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Active Infowar (turns) 4208 | . . . . 450 . 925 854 . . 741 1238 Sensors 612 | . . . . . . . . . . 200 412 Seismic 1779 | . . . . . . 925 854 . . . . Machine Analysis 1979 | . . . . . . . . . . 741 1238 Jamming 450 | . . . . 450 . . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Turns Passed 17771 | 103 1941 2265 2414 3149 857 953 1446 1313 1351 741 1238 Spaces Moved 6682 | 50 681 790 813 1185 308 373 648 533 446 286 569 Core 138 | 5 . . . . . . . . . . 133 Treads 6544 | 45 681 790 813 1185 308 373 648 533 446 286 436 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 218 212 200 200 200 206 206 50 Average Speed 198 | 149 160 187 205 223 222 201 200 200 217 207 160 Slowest Speed 237 | 160 160 200 213 232 225 212 200 212 237 210 229 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . 2 . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 40 | 4 95 96 66 36 10 89 28 18 13 8 21 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 49 | . . . . 6 5 . 3 2 6 10 17 Terrain Destroyed 543 | . . 18 82 6 5 154 3 14 160 32 69 Melee 13 | . . . . 6 3 . 3 . . . 1 Projectile 156 | . . . 1 . 2 . . 4 68 15 66 AOE 372 | . . 18 81 . . 154 . 10 92 17 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Total 9926 | 66 1400 1376 1379 1554 436 513 780 677 639 365 741 Wait 1826 | 2 565 390 346 173 70 72 95 47 36 3 27 Move 6673 | 50 680 789 812 1184 308 372 647 532 445 285 569 Hop . | . . . . . . . . . . . . Pick Up 176 | 3 19 23 18 19 9 22 10 15 20 9 9 Fast Attach 55 | 6 4 2 8 6 3 6 1 2 7 4 6 Attach 71 | . . 7 10 3 3 4 3 11 15 5 10 Detach 21 | . 5 1 . 1 . 3 . 2 3 3 3 Swap 153 | . 9 20 21 24 8 6 5 10 20 15 15 Drop 142 | . 14 20 17 28 11 2 8 10 12 7 13 Fire 652 | 5 68 106 100 83 19 26 5 42 80 31 87 Melee 13 | . . . . 6 3 . 3 . . . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 48 | . 2 3 8 19 2 . 3 6 1 3 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 96 | . 34 15 39 8 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 4 exits: Acc x3 / *Qua) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 3) 506 | -10/Materials | Discovered new exit (range 9) 627 | -10/Materials | Discovered new exit (range 8) 1654 | -10/Materials | Discovered new exit (range 5) 2045 | -10/Materials | Entered another Materials area 2045 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2399 | -9/Materials | Central database locked down 2666 | -9/Materials | Repaired Lgt. Treads+ 2703 | -9/Materials | Repaired Lgt. Treads+ 2730 | -9/Materials | Repaired Lgt. Treads+ 2793 | -9/Materials | Discovered new exit (range 11) 2961 | -9/Materials | Build established: Scavenger-Mutant 3279 | -9/Materials | Repaired Lgt. Treads+ 3344 | -9/Materials | Discovered new exit (range 15) 3526 | -9/Materials | Discovered new exit (range 16) 4045 | -9/Materials | First assault squad dispatched 4276 | -9/Materials | Discovered new exit (range 15) 4310 | -9/Materials | Entered another Materials area 4310 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4686 | -8/Materials | Build established: Scavenger-Tank 5484 | -8/Materials | Lost 4 parts (1p3n) 5491 | -8/Materials | Destroyed 8 combat bots 5510 | -8/Materials | First assault squad dispatched 5574 | -8/Materials | Core integrity fell below 50% 5926 | -8/Materials | Discovered new exit (range 11) 6120 | -8/Materials | Central database locked down 6724 | -8/Materials | Entered Factory 6724 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7474 | -7/Factory | Discovered new exit (range 16) 7584 | -7/Factory | Build established: Tank 7897 | -7/Factory | Discovered new exit (range 6) 7931 | -7/Factory | Central database locked down 8027 | -7/Factory | Build established: Scavenger-Tank 8705 | -7/Factory | Garrison activated, responded to threat 9076 | -7/Factory | Build established: Tank 9175 | -7/Factory | Found Prototype Launcher 9175 | -7/Factory | Identified Rocket Array 9720 | -7/Factory | Repaired Broken Med. Treads+? 9778 | -7/Factory | Build established: Scavenger-Tank 9871 | -7/Factory | Identified exit to Factory 9873 | -7/Factory | Entered another Factory area 9873 | -6/Factory | Evolved 2 slots: Utility x2 10161 | -6/Factory | Build established: Scavenger-Gunner 10655 | -6/Factory | Identified exit to Factory 10730 | -6/Factory | Sucked down chute 10730 | -6/Factory | Entered Waste 10858 | -6/Waste | Spotted C-40 Crusher 10882 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10882 | -6/Waste | Destroyed C-40 Crusher 10991 | -6/Waste | Spotted C-40 Crusher 11017 | -6/Waste | Spotted C-40 Crusher 11027 | -6/Waste | Spotted C-40 Crusher 11035 | -6/Waste | Destroyed C-40 Crusher 11038 | -6/Waste | Destroyed C-40 Crusher 11059 | -6/Waste | Spotted C-40 Crusher 11068 | -6/Waste | Destroyed C-40 Crusher 11079 | -6/Waste | Spotted C-40 Crusher 11096 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11096 | -6/Waste | Destroyed C-40 Crusher 11115 | -6/Waste | Destroyed C-40 Crusher 11230 | -6/Waste | Warlord forces began an assault 11276 | -6/Waste | Discovered new exit (range 10) 11658 | -6/Waste | Identified exit to Factory 11683 | -6/Waste | Entered Factory 11683 | -6/Factory | Accompanied by 18 allies 12452 | -6/Factory | Repaired Lgt. Treads+ 12479 | -6/Factory | Repaired Lgt. Treads+ 12733 | -6/Factory | First assault squad dispatched 12946 | -6/Factory | Discovered exit to Factory (range 11) 13129 | -6/Factory | Entered another Factory area 13129 | -5/Factory | Accompanied by 10 allies 13129 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13273 | -5/Factory | Crushed by falling debris 13305 | -5/Factory | Fabricated Huge Storage Unit (x1) 13413 | -5/Factory | Lost 3 allies 13618 | -5/Factory | Lost 4 allies 13699 | -5/Factory | Build established: Scientist-Tank 13729 | -5/Factory | First assault squad dispatched 14133 | -5/Factory | Lost 7 parts (1p3n1u2w) 14211 | -5/Factory | Identified exit to Factory 14442 | -5/Factory | Entered another Factory area 14442 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15030 | -4/Factory | Build established: Scavenger-Gunner 15156 | -4/Factory | Lost 4 parts (1n2u1w) 15378 | -4/Factory | Lost 4 parts (2u2w) 15400 | -4/Factory | Identified exit to Research 15479 | -4/Factory | Lost 3 parts (1n1u1w) 15523 | -4/Factory | Build established: Scavenger-Tank 15793 | -4/Factory | Entered Research 15793 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15859 | -3/Research | Identified exit to Research 15896 | -3/Research | Build established: Scavenger-Gunner 15933 | -3/Research | Spotted B-86 Titan 15949 | -3/Research | Destroyed B-86 Titan 15963 | -3/Research | Found Hvy. Reflective Plating 16218 | -3/Research | Discovered new exit (range 11) 16534 | -3/Research | Entered another Research area 16534 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16783 | -2/Research | Discovered new exit (range 7) 16792 | -2/Research | Identified exit to Quarantine 16803 | -2/Research | Build established: Scavenger-Skirmisher 16948 | -2/Research | Identified exit to Access 17091 | -2/Research | Found Prototype Processor 17091 | -2/Research | Identified Exp. Melee Analysis Suite 17284 | -2/Research | Build established: Scavenger-Tank 17639 | -2/Research | Garrison activated, responded to threat 17672 | -2/Research | Spotted B-90 Cyclops 17701 | -2/Research | Core integrity fell below 50% 17723 | -2/Research | Lost 11 parts (2p3n1u5w) 17747 | -2/Research | Core integrity fell below 20% 17772 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17702_ >> Machine Analyzer network decryption results: 17702_ Scanalyzer x3 17703_ >> Machine Analyzer network decryption results: 17703_ Garrison Access x1 17704_ 7W&CRCR CHAHHDLO5UA1NOJ5CD 17735_ Acquired 13 matter. 17735_ K-01 Serf collects debris. 17749_ Exp. Utility Shielding destroyed. 17754_ >> Machine Analyzer network decryption results: 17754_ Terminal x1 17762_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9Q. 17769_ Quantum Separator disabled. 17771_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######+###########???????????????????????????????? | | # ???????????????????????????????? | | # ??????????????????????????????? | | / ?????????????????????????????????? | | # ?????????????????????????????????????? | | #### #? ?????????????????????????????????????? | | ???# #? ?????????????????????????????????????? | | ?# ###/####?????????????????????????????????? | | ""## #?????????????????????????????????? | | ""## #?????????????????????????????????? | | ""## #???########??????????????????????? | | ""## "" = #?? #?????????????????????? | | ""?#""" #?? ? #?????????????????????? | | ??#"R #? ?? #?????????????????????? | | ??#""" #? """"""" #?????????????????????? | | ####""" # """"""" #?????????????????????? | | # """"""" #?????????????????????? | | + #?????????????????????? | | #### # #?????????????????????? | | ???######## # """"""" #?????????????????????? | | ??????????# # """"""" #?????????????????????? | | ??????????# # "" """" #?????????????????????? | | ??????????# # p #?????????????????????? | | ??????????# #! [%= @ #?????????????????????? | | ??????????# ######s####s#?????????????????????? | | ??????????# # #?????????????????????? | | ???"""""??# # #?????????????????????? | | ???""T""??# # #?????????????????????? | | ??????????# # """ #?????????????????????? | | ??????????+ # """" #?????????????????????? | | ??????????# # """" #?????????????????????? | | ??????????# / """ #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????###### #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????#############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 53 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 25 Utility Shielding 90 Evasion (%) 50 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Biometal Heavy Treads | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Repaired ---------- Lgt. Treads | 52% | -9/Materials Lgt. Treads | 69% | -9/Materials Lgt. Treads | 74% | -9/Materials Lgt. Treads | 29% | -9/Materials Med. Treads | 99% | -7/Factory | Broken Lgt. Treads | 50% | -6/Factory Lgt. Treads | 50% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Coil Gun | -5/Factory | Hacked KE Penetrator | -4/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked Railgun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction We Love MA Challenges ------------ None Game ------ Seed ArmoredAlphaLeg Manual? 0 Play Time 01:42:10 Cumulative 1928.0 hours Start 2025.08.30 @ 00:56:13 End 2025.08.30 @ 02:37:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1267 Rogue 1263 Adventurer 4 Explorer 0 Win Type - Total 251 Types 187/12/19/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c76212c-8b06-49c4-bfb3-213f18a92127