Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.08 @ 03:37:32 Player: cptwinky Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (381) 1905 Value Destroyed (14774) 14774 Prototype IDs (111) 2220 Alien Tech Used (2) 400 Bonus (12707) 12707 TOTAL SCORE: 43706 Bonus ------- High Alert Combat Kills 2162 Follower Combat Kills 1361 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -8516 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Advanced Remote Shield Ghost Barrier Transdimensional Reconstructor Gamma Bomb Array Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Reaction Control System SHELL Armor Advanced Remote Shield Antimissile System Antimissile System > --- WEAPON ----------- Improved Potential Cannon Multirail Shotgun Thermal Linear Construct/G > --- INVENTORY -------- Experimental Energy Well Experimental Sensor Array Advanced Focal Shield Ghost Barrier System Purifier Transdimensional Reconstructor Vortex Cannon Improved Potential Cannon Omega Cannon Gamma Bomb Array Hellfire Missile Launcher CR-A16's Behemoth Slayer [Rating: 225] Favorites ----------- Power Multi-Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Multi-Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal-Armored Exoskeleton Hover Unit Cooled Aerolev Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Shotgun Thermal Linear Construct/G Energy Gun Shotgun Thermal Linear Construct/G Energy Cannon Cooled Energy Quantum Construct/C Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . 2 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 416 | 2 7 11 26 7 9 5 30 41 9 12 7 . 7 16 4 3 7 12 8 40 1 14 9 2 4 7 8 8 10 9 12 7 19 5 14 24 Power 13 | . . 1 1 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 Engine 6 | . . 1 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 33 | 2 2 . 6 . 2 . 6 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 32 | 2 2 . 6 . 2 . 6 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 217 | . 3 1 6 . 1 . 10 4 5 7 5 . 6 12 2 2 5 7 8 25 1 14 6 2 4 6 6 4 7 5 12 6 13 3 8 11 Device 124 | . . . . . . . . . 3 4 4 . 3 5 1 2 4 3 7 12 1 12 6 . 2 4 3 3 4 4 8 6 6 2 7 8 Storage 12 | . 1 . 2 . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . 1 1 . 2 Processor 13 | . . . . . . . 1 1 1 . . . . 2 . . . . . 1 . 1 . . . . . . 1 1 1 . 2 . 1 . Hackware 8 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . 2 . . 1 Protection 60 | . 2 1 4 . 1 . 9 3 . 3 1 . 3 3 1 . 1 3 1 10 . . . 2 1 2 2 1 2 . 2 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | . 2 9 13 6 5 5 12 20 4 5 2 . 1 4 2 1 2 5 . 15 . . 3 . . 1 2 3 3 2 . 1 6 2 6 11 Energy Gun 12 | . . . 2 1 . . . . . . . . . . . . . 2 . 6 . . . . . . . . . 1 . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 6 Ballistic Gun 52 | . 2 5 9 2 2 3 8 11 . 1 . . . 2 . . . 1 . 3 . . . . . . 1 . . . . . . . 1 1 Ballistic Cannon 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 31 | . . 4 2 2 . 2 . 2 1 2 . . . 1 1 . 1 2 . 1 . . 2 . . 1 . . . . . . . 2 2 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Impact Weapon 18 | . . . . . . . . . . . 1 . 1 1 1 1 . . . 5 . . 1 . . . 1 2 1 . . . 3 . . . Slashing Weapon 18 | . . . . 1 2 . 4 4 2 2 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . 1 2 1 . 1 . . 1 . 1 . 5 . 1 . . 3 . 3 . . . . 5 . . 6 1 1 . Parts Lost 67 | . . 3 . . . . 5 1 1 . . . . 1 . . . . 2 3 . . . . . . 5 3 2 . . 2 6 . 1 32 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 4 Propulsion 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 26 | . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 2 1 . . . . 3 . 1 14 Weapon 26 | . . 2 . . . . 2 1 1 . . . . . . . . . . 3 . . . . . . 2 1 1 . . 2 3 . . 8 Highest Loss Streak 27 | . . 2 . . . . 2 1 1 . . . . 1 . . . . 2 1 . . . . . . 3 3 2 . . 1 6 . 1 27 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 82 97 100 99 100 91 99 62 76 70 61 61 66 73 68 68 74 74 62 61 54 52 55 57 58 51 53 68 70 69 69 60 56 57 50 Engine 3 | . 14 6 9 11 10 . 3 8 . . . . . . . . . . . . . 3 5 5 3 . . . . 1 . . . . . . Core 2 | . . . . . . 11 5 . 4 7 7 7 7 5 6 6 6 6 6 3 . . . . . . . 1 5 6 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 1 . . 1 5 5 4 4 . 5 4 4 4 3 3 Treads 10 | . 28 28 33 33 33 33 26 26 5 . . . . . . . . . . . . 3 4 5 5 . . . . 2 . . . . . . Leg 1 | . . . . . . . . . 1 7 7 7 7 . . . . . . . . 1 . . . 4 . . . 2 3 2 3 1 . 2 Hover 1 | . . . . . . . . . . . . . . 4 6 6 6 6 6 . . . . . . . 4 4 3 . . . . 2 1 . Device 9 | . . . . . . . . . 9 15 14 15 20 13 12 12 14 12 12 14 16 12 16 16 12 18 14 13 19 19 11 15 14 7 8 13 Storage 6 | . 14 6 9 11 11 11 9 9 4 . . . . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Processor 6 | . . . . . . . 8 9 7 15 15 15 8 12 13 12 8 6 6 5 5 5 5 5 5 5 5 5 5 5 13 13 13 12 13 6 Hackware 1 | . . . . . . . . . 2 7 4 . . . . . . . . 2 . 3 . . . . 4 3 . . . . 3 8 7 5 Protection 12 | . 11 14 22 22 22 22 19 26 15 7 4 . 1 10 13 12 13 17 17 7 5 5 5 5 11 8 7 8 6 10 9 9 4 4 3 2 Energy Gun 2 | . 12 . 1 . . . . . . . . . . 3 4 5 . 9 12 12 5 4 . . . . . 1 . 8 11 5 . 1 . 1 Energy Cannon 1 | . . . . . . . . . . . 6 7 4 . 1 . 2 . . . . 2 8 11 11 4 . . . 1 . . 2 . 2 . Ballistic Gun 5 | . 15 26 20 17 11 21 14 9 1 2 . . 3 2 . . . . . 1 11 . . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . 8 1 7 . . . . . . 3 1 . . . 1 . . . 1 1 . . 1 7 9 3 . . . Impact Weapon 1 | . . . . . . . . . . . 3 7 7 5 . 6 6 1 . . . . . . . . 3 5 8 2 . . 2 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 11 29 30 65 62 76 76 94 84 83 35 30 26 36 39 31 32 40 45 42 95 86 87 88 84 84 84 73 75 84 117 117 109 113 124 144 172 Greatest Support 219 | 40 40 40 60 60 60 60 63 64 82 82 82 82 82 82 77 77 77 77 75 122 122 151 151 151 151 208 208 200 81 131 131 153 153 80 136 219 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 . Average Overweight (x) . | . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 14 | 8 14 9 16 20 20 20 20 20 15 5 5 5 5 6 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 19 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 5 5 5 5 10 10 10 10 10 10 11 10 15 15 15 15 15 15 15 13 15 15 15 15 20 20 20 Average Carried 13 | 6 10 8 14 19 19 19 18 19 12 4 4 5 4 5 9 10 9 9 9 9 9 14 13 12 13 14 12 11 10 13 15 14 14 17 19 16 Final Capacity 20 | 8 15 5 20 20 20 20 20 20 5 5 5 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 6 14 5 20 20 20 19 20 20 5 5 5 5 5 10 10 10 9 10 9 9 10 15 13 12 14 15 13 10 11 15 15 15 15 20 19 5 Class Distribution -------------------- 39% | Construct 31% | Mutant 15% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Construct | -3/Proximity Caves Gunner | -3/Research Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 12167 | 220 373 248 579 105 . 361 479 1101 53 276 823 . 273 1527 139 21 10 342 159 833 . 329 264 131 67 65 315 75 151 130 519 285 499 115 475 825 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17457 | . 524 172 715 222 100 322 1026 1407 216 251 311 . 149 1744 184 . . 223 254 1878 . 917 416 132 207 152 481 172 598 169 828 364 715 382 1244 982 Parts 707 | . 36 21 53 13 6 20 50 78 12 8 8 . . 53 3 . . 22 14 70 . 36 17 3 3 7 14 5 12 11 28 13 22 6 36 27 Haulers Intercepted 24 | . 2 . 5 . . . 1 6 . . . . . 1 . . . . . 2 . 3 . . . . . . . . 1 . . 3 . . Recyclers Shooed 12 | . 1 . . . . 1 1 2 . . . . . 4 . . . . . 1 . 1 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . 9 2 . . . 4 . 1 . 12 . . . 6 . 1 4 . 4 4 . 11 . . . . . Prevented 41 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 9 . 6 8 . 14 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 277 | . 14 20 17 3 1 9 18 21 1 4 3 . 3 5 . . . 4 13 28 . 7 10 . . 3 5 2 10 . 10 9 12 1 24 20 Melee 19 | . . . . . 1 . 8 1 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . 3 1 1 . Guns 88 | . 14 . 11 . . 5 10 8 . . . . . 5 . . . 4 1 20 . 1 . . . . . . . . 5 1 . . . 3 Cannons 41 | . . . . . . . . 8 . 2 . . 1 . . . . . . . . 3 1 . . 3 2 . . . 5 8 6 . 2 . AOE 102 | . . 20 6 3 . 4 . 4 . 2 3 . . . . . . . 12 5 . 2 9 . . . . . . . . . . . 18 14 Classes Destroyed 26 | . 5 3 1 1 . 2 1 1 1 1 2 . 1 2 1 . . 1 . . . . . . . . . . . . . 1 1 . 1 . Worker 31 | . 1 . 2 . . 2 1 3 3 . . . . 13 . . . . . 2 . 1 . . . . . . . . . . 2 . 1 . Builder 7 | . . . . 1 . . 1 . . . . . . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 5 . . . 1 6 . . . . . 1 . . . . . 2 . 3 . . . . . . . . 1 . . 3 . . Recycler 18 | . . 1 . . . 1 2 2 1 . . . . 7 . . . . . . . 1 . . . . 1 . . . . . . . 2 . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . 1 . Operator 9 | . 1 . 1 . . . . 1 . . . . . 2 . . . . . 2 . 2 . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Swarmer 79 | . 6 9 10 . . 3 3 2 . . 3 . . . . . . . 7 . . . 10 . . 1 . . 3 . . 4 . . 9 9 Grunt 103 | . 8 . 1 3 . 4 9 9 . 3 . . . 1 . . . . 5 19 . 3 . . . . 2 . 6 . 8 4 9 . 8 1 Brawler 5 | . . . . . . . 1 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 29 | . . . 6 . . . 4 8 . 1 . . . 2 . . . . . 2 . . . . . . . 1 1 . . . . 1 3 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 19 | . . . . . . 1 . 1 . . . . 2 . . . . . . . . 3 . . . 2 2 . . . 2 . . . . 6 Programmer 18 | . . . . . . . . . 1 . . . . 1 . . . . . 5 . 1 . . . . 1 . . 3 . . 3 . 2 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 14 | . . . . . . . . . . . . . . . 4 . . . . . . . 6 1 . . . . . . 3 . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | . 3 12 5 3 1 4 6 4 2 3 3 . 2 6 1 . . 3 7 5 . 6 5 . . 2 2 1 3 . 5 4 7 1 9 5 Combat Bots Only 11 | . 3 11 4 3 1 3 5 4 1 3 3 . 2 2 . . . 3 7 4 . 3 5 . . 2 2 1 3 . 5 4 7 1 8 5 Max Kills in Single Turn 7 | . 1 5 4 2 1 2 1 2 1 1 2 . 1 2 1 . . 1 3 2 . 4 2 1 . 1 1 1 1 1 1 1 1 1 7 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 5 3 2 . 1 . 2 . 1 2 . . . . . . . 3 2 . 2 2 . . . . . . . . . . . 6 4 Melee 1 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 . Uniques/NPCs Destroyed 5 | . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) 01-MTF (-8/Storage) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 32173 | . 550 476 756 10 362 551 1335 1195 131 316 36 . 200 414 . . . 319 260 2094 . 396 155 . . 154 1834 1928 903 151 392 723 2623 181 2717 11011 Core 3502 | . 117 101 153 . 85 9 140 56 4 67 . . 33 30 . . . 73 48 174 . . 13 . . 32 171 207 84 . 32 20 223 23 121 1486 Absorbed by Shields 2552 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 426 84 375 153 341 . 821 352 Redirected to Shielding 205 | . 29 17 4 . . . . . . . . . . 16 . . . 50 89 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3555 | . 223 . 112 . . . 84 155 . . . . . 11 . . . . . . . . . . . . 427 . . 105 . . 118 128 973 1219 Core Remaining (%) 69 | 100 . 12 . . . 38 . 64 . . . . 85 . . . . . 82 . . . . . . 78 . . . . 57 . 81 98 . . Volleys Fired 855 | . 52 18 64 5 . 35 34 89 1 24 3 . 10 45 24 . . 20 17 95 . 38 24 19 8 17 44 1 . 5 36 25 28 . 26 48 Largest 3 | . 2 2 2 1 . 2 2 2 1 1 1 . 1 2 1 . . 2 2 3 . 2 2 1 1 2 1 1 . 3 3 3 2 . 2 3 Hottest 295 | . 70 40 86 55 . 46 48 78 38 38 30 . 38 59 86 . . 102 102 111 . 150 138 78 78 138 78 74 . 218 186 186 211 . 172 295 Shots Fired 1390 | . 104 23 122 5 . 61 67 166 1 24 3 . 10 46 24 . . 28 22 203 . 54 25 18 8 19 44 1 . 15 85 59 45 . 33 75 Gun 884 | . 104 10 120 3 . 52 67 102 1 9 . . . 46 22 . . 27 10 193 . 16 . . . . 2 1 . 10 44 11 4 . 3 27 Cannon 418 | . . . . . . . . 60 . 13 . . 10 . 2 . . . . . . 38 19 18 8 16 42 . . 5 41 48 41 . 15 42 Launcher 88 | . . 13 2 2 . 9 . 4 . 2 3 . . . . . . 1 12 10 . . 6 . . 3 . . . . . . . . 15 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 795 | . 52 10 119 . . 52 67 162 1 22 . . . 7 22 . . 9 . 39 . 17 . . . . 44 . . 5 59 48 13 . 7 40 Thermal 329 | . 52 . 1 . . . . . . . . . 10 1 2 . . 13 5 136 . 7 11 18 8 14 . 1 . . . . 28 . . 22 Explosive 88 | . . 13 2 2 . 9 . 4 . 2 3 . . . . . . 1 12 10 . . 6 . . 3 . . . . . . . . 15 6 Electromagnetic 134 | . . . . 3 . . . . . . . . . 38 . . . . . 14 . 30 8 . . 2 . . . . 26 11 . . 2 . Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 4 . 9 7 Phasic 14 | . . . . . . . . . . . . . . . . . . 5 5 4 . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 9 7 8 5 . 7 25 20 . 15 18 . 20 12 7 . . 14 19 22 . 6 13 14 13 5 7 . . 3 10 8 17 . 6 23 Robot Miss Streak 6 | . 5 1 5 . . 4 5 4 . 1 . . 3 3 1 . . 3 1 4 . 3 5 1 1 6 5 . . 2 2 2 2 . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . 2 . 1 1 . . 2 Secondary Targets 10 | . 2 . 1 . . . . 1 . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1104 | . 60 10 77 7 20 29 79 134 11 16 10 . 13 67 20 . . 20 9 134 . 22 14 10 6 6 45 16 27 12 51 37 44 6 27 65 Core Hits 685 | . 31 45 35 6 4 23 33 58 6 15 7 . 12 48 10 . . 14 30 82 . 15 16 2 2 3 10 2 5 7 28 16 16 2 43 59 Critical Kills 24 | . . . . . . . 1 . . 1 . . . 13 1 . . 1 . 2 . 1 . . . . 1 . . . . . 1 . 1 1 Critical Parts Destroyed 64 | . . . . . . 1 . . . 3 2 . 3 18 1 . . 3 . 6 . 1 . . . . 5 3 4 . . . 6 2 4 2 Critical Strikes 130 | . 7 . . . 2 1 2 3 . 4 2 . 4 31 2 . . 4 1 12 . 5 2 . 1 2 6 3 5 1 6 3 10 2 6 3 Burn 16 | . 7 . . . . . . . . . . . . . . . . . . 3 . 1 2 . 1 2 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 51 | . . . . . . 1 1 . . 4 . . 3 25 2 . . 4 . 8 . 2 . . . . 1 . . . . . . . . . Blast 15 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 6 3 3 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Smash 38 | . . . . . . . . . . . 2 . 1 6 . . . . . 1 . . . . . . 5 3 4 . . . 7 2 5 2 Sever 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Intensify 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 380 | . . . . 3 22 . 41 26 23 2 7 . 6 50 1 3 11 . . 10 . . . . . . 25 25 44 11 . . 32 9 22 7 Impact 235 | . . . . . . . . . . . 4 . 6 50 1 3 11 . . 10 . . . . . . 25 18 31 7 . . 32 9 21 7 Slashing 132 | . . . . 3 18 . 41 25 23 2 3 . . . . . . . . . . . . . . . . . 13 4 . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 . Sneak Attacks 84 | . . . . 3 5 . 5 20 5 1 7 . 1 20 . . . . . 1 . . . . . . 2 1 2 3 . . 4 3 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 13 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Damage Inflicted 51765 | . 707 1334 1622 438 790 1113 1923 4113 587 426 874 . 315 2590 316 . . 706 1555 5007 . 1587 1600 715 355 343 1823 536 1182 837 1886 1440 2351 425 4248 8021 Guns 11950 | . 669 58 1168 52 . 364 761 1070 . . . . . 379 293 . . 596 277 3438 . 214 . . . . 8 . . 328 989 219 190 . 57 820 Cannons 12053 | . . . . . . . . 931 . 140 . . 115 . 23 . . . . . . 1075 828 715 355 260 1006 . . 293 897 1221 909 . 430 2855 Explosions 14847 | . . 1273 392 168 . 719 . 551 . 212 249 . . . . . . 110 1278 1287 . 298 772 . . 83 . . . . . . . . 3440 4015 Melee 12655 | . . . . 212 790 . 1146 1495 587 74 625 . 200 2204 . . . . . 282 . . . . . . 809 536 1182 216 . . 1252 425 321 299 Ramming 260 | . 38 3 62 6 . 30 16 66 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 32 Kinetic 12462 | . 210 58 1168 . . 364 761 2001 . 140 . . . 100 293 . . 162 . 720 . 386 . . . . 1014 . . 87 1161 1221 525 . 168 1923 Thermal 9730 | . 459 . . . . . . . . . . . 115 . 23 . . 306 114 2365 . 471 715 715 355 195 . . . . . . 384 . . 3513 Explosive 12439 | . . 1273 392 168 . 719 . 551 . 212 249 . . . . . . 110 1278 1287 . . 772 . . 83 . . . . . . . . 3440 1905 Electromagnetic 2508 | . . . . 52 . . . . . . . . . 279 . . . . . 290 . 730 113 . . 65 . . . . 725 219 . . 35 . Impact 7565 | . . . . . . . . . . . 428 . 200 2204 . . . . . 282 . . . . . . 809 368 977 . . . 1252 425 321 299 Slashing 4922 | . . . . 212 790 . 1146 1495 587 74 197 . . . . . . . . . . . . . . . . . 205 216 . . . . . . Piercing 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . . . . . . . Entropic 1357 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534 . . 190 . 284 349 Phasic 354 | . . . . . . . . . . . . . . . . . . 128 163 63 . . . . . . . . . . . . . . . . Highest Corruption 25 | . . 1 . . . . . . 1 1 1 1 1 2 . . . . . 4 13 13 10 10 10 10 2 3 3 3 . . 9 . 3 25 Average Corruption 4 | . . 1 . . . . . . 1 1 1 1 1 1 . . . . . 3 11 10 10 10 10 10 1 2 3 3 . . 7 . 2 9 Corruption Purged 15 | . . . . . . . . . . . . . . 2 . . . . . 4 . 5 . . . . . . . . . . . . . 4 Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 11 . Effects 231 | . . 3 . . . . . . 2 10 6 . 1 16 . . . . . 5 7 37 34 19 6 26 . 17 15 1 . . 8 . 5 13 Message Errors 52 | . . 3 . . . . . . 1 1 . . . 3 . . . . . . 1 9 6 6 2 7 . 7 1 1 . . 2 . 1 1 Matter Fused 54 | . . . . . . . . . . 3 2 . . 2 . . . . . 3 1 9 7 6 1 4 . 3 7 . . . 1 . 2 3 Heat Flow Errors 26 | . . . . . . . . . 1 1 2 . . 3 . . . . . 1 . 3 4 1 . 2 . 2 1 . . . 1 . . 4 Energy Discharges 30 | . . . . . . . . . . 3 2 . . 2 . . . . . 1 . 6 5 . 1 2 . 4 2 . . . 2 . . . Parts Rejected 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . . . . . . 1 . . . 4 . . . . . . . 1 4 3 . 4 . 1 2 . . . . . . 2 Data Loss (major) 26 | . . . . . . . . . . 1 . . . 1 . . . . . . 3 6 6 . 1 4 . . 2 . . . 1 . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 9 | . . . . . . . . . . . . . . . . . . . . . . 3 2 2 1 . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5498 | . . 8 28 46 . 11 66 208 106 35 343 . 75 1092 . . . 15 32 152 . 207 161 45 140 43 490 164 359 18 . 32 658 206 360 398 Projectiles 783 | . . . . . . . . 22 . 1 . . . . . . . . . . . 125 157 45 140 39 78 . . . . 32 31 . . 113 Explosions 557 | . . 8 28 . . 11 . 19 . . . . . . . . . 15 32 . . 82 4 . . 4 . . . . . . . . 196 158 Melee 4158 | . . . . 46 . . 66 167 106 34 343 . 75 1092 . . . . . 152 . . . . . . 412 164 359 18 . . 627 206 164 127 Knockbacks 83 | . . . 1 . . . . 11 . 2 1 . 1 9 . . . . . . . 1 . . . . 11 1 4 . 10 6 6 . 2 17 Impact 25 | . . . 1 . . . . 1 . . 1 . 1 8 . . . . . . . . . . . . 2 1 3 . . . 3 . 2 2 Kinetic 51 | . . . . . . . . 8 . 2 . . . . . . . . . . . 1 . . . . 9 . . . 10 6 1 . . 14 Secondary 7 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . 1 Self-Inflicted Damage 581 | . . 8 14 . . 30 . . . . . . . . . . . . 20 161 . . 16 . . . . . . . . . . . 182 150 Shots 11 | . . 1 1 . . 1 . . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . 2 2 Rammed 38 | . 7 1 12 1 . 2 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 50 | . 8 1 14 1 . 4 2 14 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Crushed 7 | . 1 . 2 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 701 | . 210 . 54 78 . 229 63 202 112 104 207 . 50 205 248 . . 158 144 199 . 326 338 163 . 215 32 140 294 103 165 91 215 . 150 701 Average Temperature 69 | . 71 . 16 29 . 89 19 54 51 34 92 . 29 56 107 . . 63 59 69 . 75 115 101 . 47 18 58 128 41 59 36 73 . 46 172 Received Heat Transfer 4247 | . 189 38 162 6 . 180 522 468 6 171 . . . 135 . . . 87 9 606 . 60 . . . . 205 210 258 15 103 14 404 27 243 129 Effects 10 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 75 | . . . . . . . . . . . 4 . 4 23 . . . . . 2 . 5 . . . . 4 1 10 . 6 . 9 4 2 1 Impact Corruptions 114 | . . . . . . . . . . . 6 . 3 37 . . . . . 2 . . . . . . 15 4 14 . . 1 19 4 5 4 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Parts Melted 23 | . 3 . . . . . 1 . . . . . . . . . . 1 . 14 . . 2 . . 1 . . . . . . . . . 1 Heat Transferred 10672 | . 1850 . . . . . . . . . . . . . 74 . . 407 120 4388 . 600 555 407 296 259 . . . . . . 398 . . 1318 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 1419 | . 257 575 315 127 . 204 311 418 140 . . . . 691 . . . . . 929 331 530 . . . . 209 . . . . 278 431 254 1375 1419 Initial 856 | . . 73 175 88 . . 39 3 20 . . . . 50 . . . . . 201 316 231 . . . . . . . . . 16 150 176 32 856 Average 269 | . 123 355 173 40 . 85 93 186 35 . . . . 398 . . . . . 517 329 377 . . . . 95 . . . . 90 255 155 610 1253 Maximum Alert Level 4 | . 1 2 1 . . 1 1 2 . . . . . 2 . . . . . 3 1 2 . . . . 1 . . . . 1 2 1 4 4 Low Security (%) 49 | 100 86 21 57 100 . 86 91 49 100 . . . . 7 . . . . . . . 4 . . . . 72 . . . . 90 36 53 9 . Level 1 27 | . 13 13 42 . . 13 8 50 . . . . . 47 . . . . . 20 100 51 . . . . 27 . . . . 9 53 46 29 . Level 2 16 | . . 64 . . . . . . . . . . . 45 . . . . . 69 . 44 . . . . . . . . . . 10 . 16 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . 28 11 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 88 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 5 . 1 1 . . 1 2 4 . . . . 11 . . . . . 9 . 4 . . . . 6 . . . . 1 4 1 9 5 Investigation 18 | . 3 . . 1 . . 1 1 2 . . . . 3 . . . . . 3 . . . . . . 1 . . . . . 2 . 1 . Extermination 13 | . . . . . . . . . 2 . . . . 3 . . . . . 2 . 1 . . . . 1 . . . . . 1 . 1 2 Reinforcement 21 | . 2 . 1 . . . . 1 . . . . . 3 . . . . . 3 . 3 . . . . 1 . . . . 1 1 1 3 1 Assault 8 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . 2 2 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . 1 . 1 1 Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 22 | . . . 4 . . . 1 4 . . . . . 3 . . . . . 1 . 2 . . . . . . . 1 . . . 2 3 1 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Times Spotted 567 | . 23 41 35 3 1 12 25 29 5 11 3 . 3 40 . . . 15 14 57 5 11 6 . . 5 13 11 11 24 11 14 24 4 50 61 Peak Tracking Total 15 | . 5 15 5 3 2 3 5 7 2 8 1 . 2 4 . . . 5 5 6 5 2 3 . . 5 4 9 4 11 5 4 8 2 15 8 Tactical Retreats 42 | . 1 6 1 . . 3 3 2 1 1 . . . 3 . . . . . 2 1 1 . . . 1 1 1 2 1 . 1 . . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 15 | . . . 1 . . . . 4 . . . . . 3 . . . . . 4 . . . . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . 6 . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Reused 12 | . . . . . . . 1 . 1 2 . . . . . . . . . . . 4 . . . 1 . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . Triggered 20 | . . 1 . . . . 1 . 1 2 . . . . . 1 . . . . . 4 . 1 . 1 . 4 . 3 . . . . 1 . Most Traps Carried 4 | . . . . . . . . . . 4 4 . . . . . . . . . . . . . . 1 . 4 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 51 | . . 1 2 1 . 1 . 4 . . 1 . . . . . . . . 9 . 13 . . 1 . 1 . . 1 . . 7 . 4 5 Max in Single Turn 10 | . . 1 1 1 . 1 . 1 . . 1 . . . . . . . . 3 . 10 . . 1 . 1 . . 1 . . 1 . 1 1 Garrison Access 9 | . . . . . . . . 1 . . . . . 2 . . . . . 1 . 1 . . . . 1 . . . . . . 1 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 141 | . 5 . 12 1 2 . 8 15 5 1 1 3 . 26 . . . . . 14 . 3 2 1 4 . 4 1 . 5 . 1 8 3 9 7 Terminals 73 | . 3 . 9 . . . 6 11 2 . . . . 13 . . . . . 6 . 2 . . . . 1 . . . . 1 6 1 5 7 Fabricators 8 | . . . . . . . . . 1 . . . . 4 . . . . . 2 . . . . . . . . . . . . 1 . . . Repair Stations 14 | . 1 . 2 . . . 1 1 1 . . . . 4 . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . Recycling Units 12 | . 1 . 1 . . . 1 2 1 . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . . . 1 . . . . . 2 . . . . . 1 . 1 . . . . 1 . . . . . . 1 2 . Total Hacks 379 | . 19 . 31 1 2 . 23 36 18 1 1 22 . 66 . . . . . 33 . 8 2 3 17 . 14 1 . 11 . 5 21 7 19 18 Successful 218 | . 11 . 22 1 2 . 12 20 6 1 1 22 . 29 . . . . . 11 . 4 2 3 17 . 9 1 . 11 . 4 8 4 7 10 Failed 161 | . 8 . 9 . . . 11 16 12 . . . . 37 . . . . . 22 . 4 . . . . 5 . . . . 1 13 3 12 8 Catastrophic 24 | . 1 . 1 . . . 4 4 2 . . . . 3 . . . . . 4 . . . . . . 1 . . . . . 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 11 . 11 . 1 . 19 19 9 . . . . 21 . . 1 . . 13 . 6 . . . . . . . 1 . 2 5 3 4 9 Terminals 196 | . 10 . 23 . . . 16 26 10 . . . . 35 . . . . . 14 . 7 . . . . 2 . . . . 5 17 2 11 18 Fabricators 18 | . . . . . . . . . 3 . . . . 9 . . . . . 4 . . . . . . . . . . . . 2 . . . Repair Stations 39 | . 7 . 4 . . . 2 3 3 . . . . 8 . . . . . 1 . . . . . . 7 . . . . . 2 . 2 . Recycling Units 32 | . 2 . 4 . . . 5 5 2 . . . . 2 . . . . . 7 . . . . . . 3 . . . . . . 2 . . Scanalyzers 17 | . . . . . . . . . . . . . . 9 . . . . . 6 . . . . . . . . . . . . . . 2 . Garrison Access 16 | . . . . . . . . 2 . . . . . 3 . . . . . 1 . 1 . . . . 2 . . . . . . 3 4 . Terminal Hacks 138 | . 4 . 16 1 2 . 6 14 . 1 1 22 . 9 . . . . . 3 . 3 2 3 17 . 2 1 . 11 . 3 5 1 4 7 Record 25 | . . . . . 1 . . . . . . 6 . . . . . . . . . . . 3 5 . . . . 10 . . . . . . Part Schematic 15 | . 1 . . . . . . . . . . 9 . . . . . . . . . . . . 4 . . . . . . . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 13 | . . . 3 . . . . 1 . . . 3 . 1 . . . . . . . . . . 4 . . . . . . 1 . . . . Open Door 14 | . . . . 1 . . . 5 . 1 1 . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . 1 Branch Access Points 7 | . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 1 . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 2 . . . 1 2 . . . . . 3 . . . . . 1 . . . . . . . . . . . . 1 . 1 1 Locate Traps 11 | . . . 3 . . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . 1 . Reprogram Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Zone Layout 9 | . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . . 1 . . . Network Status 5 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . 6 . 4 . . . 2 2 1 . . . . 4 . . . . . . . . . . . . 6 . . . . . . . 1 . Scan Component 14 | . 3 . 2 . . . 1 1 1 . . . . 2 . . . . . . . . . . . . 3 . . . . . . . 1 . Repair 12 | . 3 . 2 . . . 1 1 . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Retrieve Components 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Scanalyzer 9 | . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . 1 . Insert Component 7 | . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 1 . Seal Access 6 | . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 1 . Unauthorized Hacks 27 | . 1 . 1 . . . 3 3 3 . . . . 8 . . . . . 1 . . . . . . . . . . . 1 2 1 . 3 Terminals 15 | . . . . . . . 2 1 1 . . . . 6 . . . . . . . . . . . . . . . . . 1 1 . . 3 Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Botnet 8 | . . . . . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . 1 Disrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 6 | . . . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 100 | . 5 . 9 . . . 7 10 4 . . . . 23 . . . . . 12 . 2 . . . . 4 . . . . 1 6 2 9 6 Full Trace Events 16 | . 3 . . . . . 2 1 2 . . . . 2 . . . . . 2 . . . . . . 1 . . . . . 2 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 . 1 . . 2 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 1 . . . . . . . . . . 9 . . . . 14 . . 2 . . . . 4 . . . . . . . 5 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 12 | . 3 . 2 . . . 1 1 . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . Time 624 | . 78 . 64 . . . 38 44 . . . . . 204 . . . . . . . . . . . . 196 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 2 . . . 10 . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 18 | . . . . 1 . . . 1 . . . . 1 8 . . 2 . . . . . . 2 . . . . . 2 . . . . . 1 Largest Group 3 | . . . . 1 . . . 1 . . . . 1 3 1 1 3 3 2 1 . . . 2 . . . . . 2 1 1 . . . 1 Highest-Rated Group 290 | . . . . 31 . . . 100 . . . . 96 149 98 98 290 290 180 98 . . . 40 . . . . . 111 65 65 . . . 45 Highest-Rated Ally 100 | . . . . 31 . . . 100 . . . . 96 99 98 98 98 98 98 98 . . . 20 . . . . . 65 65 65 . . . 45 Total Orders 29 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 7 6 11 . . . . STAY 16 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 3 6 . . . . FOLLOW 13 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 3 5 . . . . Ally Attacks 148 | . . . . . . . . . . . . . 11 64 1 . . 49 10 6 . . . . . . . . . 7 . . . . . . Total Damage 6039 | . . . . . . . . . . . . . 298 2717 64 . . 1696 760 404 . . . . . . . . . 100 . . . . . . Kills 46 | . . . . . . . . . . . . . . 26 1 . . 10 4 5 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 11 | . 3 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . 2 . 2 . 1 2 2 . 2 . . . 1 1 . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 33678 | 8 971 652 2215 1524 700 1026 1712 2316 1177 911 1020 35 350 1970 665 377 526 826 655 2053 107 1124 942 572 283 693 1040 1050 927 1251 503 347 799 693 660 998 Spaces Moved 24179 | 4 399 802 901 620 343 373 567 715 637 1016 1553 76 528 2561 1019 691 758 932 498 1318 95 732 508 310 149 368 471 574 472 663 384 294 820 464 737 827 Core 657 | . . 651 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 6004 | 4 399 151 901 620 343 373 567 715 19 . . . . . . . . . . . . 549 458 310 149 56 . . 32 329 . . . . . 29 Legs 6748 | . . . . . . . . . 365 1016 1553 76 528 305 . . . . . . . 168 50 . . 312 90 144 103 334 220 203 709 148 19 405 Wheels 671 | . . . . . . . . . . . . . . . . . . . . 671 . . . . . . . . . . . . . . . . Hover 8098 | . . . . . . . . . 167 . . . . 2047 1019 691 758 932 498 231 . . . . . . 381 430 337 . . . 111 316 180 . Flight 2001 | . . . . . . . . . 86 . . . . 209 . . . . . 416 95 15 . . . . . . . . 164 91 . . 538 387 Fastest Speed 23 | 160 160 50 160 240 160 240 160 225 46 46 46 46 46 23 46 46 46 46 95 95 108 108 168 168 168 168 168 122 122 93 56 56 56 56 33 33 Average Speed 104 | 160 160 70 203 240 177 240 241 234 52 46 46 46 46 45 46 46 46 61 95 115 108 121 168 168 168 168 168 156 159 164 77 56 62 127 60 87 Slowest Speed 320 | 160 160 160 240 240 240 240 320 240 230 46 46 46 46 46 46 46 46 95 95 128 108 168 168 168 168 168 168 168 175 207 93 56 147 147 140 138 Overloaded Moves 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 69 96 65 95 70 98 37 89 17 89 93 68 74 45 95 92 84 69 72 39 83 19 67 51 60 56 9 61 59 90 60 6 65 14 27 30 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 12 | . 1 . . . 1 . . . . . 1 1 1 . . . 2 . . . . . . 1 3 . . 1 . . . . . . . . Known Exits Taken 27 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 2 . 2 . 1 . . . 1 3 . 3 . 3 2 1 . 1 . . . 3 2 . 1 . 3 4 . 1 . . . . . Spaces Dug 153 | . . 13 16 . . . 5 1 2 2 . . 1 15 1 2 2 1 . 20 . 9 8 7 . 5 3 7 . 2 3 2 11 3 12 . Terrain Destroyed 1012 | . . 98 16 14 . 63 5 34 2 9 11 . 1 15 1 2 2 10 90 94 . 56 44 7 . 33 10 7 . 2 23 12 25 3 218 105 Melee 63 | . . . . . . . 5 1 2 1 . . 1 15 1 2 2 . . 4 . . . . . . 2 7 . 2 . . 4 3 11 . Projectile 154 | . . . . . . . . 4 . . . . . . . . . 3 . 26 . 21 6 7 . 11 8 . . . 23 12 21 . 5 7 AOE 792 | . . 98 16 14 . 63 . 29 . 6 11 . . . . . . 7 90 63 . 35 38 . . 22 . . . . . . . . 202 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 30623 | 5 634 861 1148 650 419 437 803 1164 1472 1429 1847 75 610 3193 1189 742 911 1161 654 1655 98 910 573 343 175 422 625 679 585 797 516 424 1001 549 868 999 Wait 4279 | . 144 27 93 . 29 19 107 235 773 368 257 . 57 481 141 44 131 182 132 159 2 112 22 11 5 24 74 52 65 74 80 96 78 64 61 80 Move 24111 | 3 398 801 900 619 342 372 566 714 636 1015 1552 75 527 2535 1018 690 757 931 497 1318 94 731 507 309 148 367 470 573 471 662 383 293 819 463 734 821 Hop 13 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . 1 3 Pick Up 151 | . 16 . 28 7 8 . 9 8 1 1 9 . 2 11 1 . 1 1 . 7 1 6 2 . 2 2 1 5 2 5 . 1 6 5 2 1 Fast Attach 122 | . 3 1 11 . 1 1 9 11 2 1 1 . 1 6 . 2 3 8 . 9 . 3 2 1 4 2 4 2 5 7 3 1 10 3 2 3 Attach 82 | . 1 2 3 . 2 . 6 1 4 . 1 . . 4 1 . 1 1 1 6 . 2 3 1 1 . 3 5 3 . . 3 4 . 6 17 Detach 87 | . 1 . 1 . . . 2 4 7 1 1 . . 4 . . 1 3 . 7 . 6 3 1 4 2 2 5 5 5 . 2 4 1 6 9 Swap 214 | 2 3 8 12 7 6 4 15 29 3 11 5 . 6 6 3 2 3 3 7 25 1 9 4 . . 5 1 1 2 2 9 3 5 2 6 4 Drop 216 | . 7 3 22 8 11 2 12 25 21 2 11 . 1 4 . 1 3 9 . 16 . 3 6 1 3 2 1 6 2 10 5 . 15 2 2 . Fire 855 | . 52 18 64 5 . 35 34 89 1 24 3 . 10 45 24 . . 20 17 95 . 38 24 19 8 17 44 1 . 5 36 25 28 . 26 48 Melee 363 | . . . . 3 20 . 41 26 23 2 7 . 6 50 1 3 11 . . 10 . . . . . . 25 25 30 10 . . 32 9 22 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Crush 44 | . 8 1 14 1 . 4 2 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 . . . . . 5 . . . . . 3 . . . . . . . . . . . . . . . . Rewire 54 | . 1 . . . . . . . . . . . . 32 . . . 3 . . . . . . . . . . . 17 . . . . . 1 Trap 10 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 12) 548 | -10/Materials | Repaired Lgt. Treads 638 | -10/Materials | Repaired Grenade Launcher 665 | -10/Materials | Repaired Lgt. Treads 883 | -10/Materials | Discovered new exit (range 12) 980 | -10/Materials | Entered Mines 1085 | -10/Mines | Discovered new exit (range 13) 1240 | -10/Mines | Assembled infested the area 1242 | -10/Mines | Learned Materials terminal intel 1248 | -10/Mines | Core integrity fell below 50% 1278 | -10/Mines | Destroyed 11 combat bots 1312 | -10/Mines | Learned location of 1 exit from Materials 1329 | -10/Mines | Discovered new exit (range 5) 1357 | -10/Mines | Core integrity fell below 20% 1632 | -10/Mines | Entered Materials 1632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1633 | -9/Materials | Identified exit to Mines 1634 | -9/Materials | Loaded intel: 12 terminal locations 2145 | -9/Materials | Build established: Scavenger-Mutant 2329 | -9/Materials | Repaired Hvy. Assault Rifle 2470 | -9/Materials | Discovered new exit (range 15) 3108 | -9/Materials | Repaired Hvy. Assault Rifle 3847 | -9/Materials | Entered Mines 3850 | -9/Mines | Received a Mining Laser from a helpful Derelict 3927 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4008 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4014 | -9/Mines | Found Prototype Device 4053 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4207 | -9/Mines | Discovered new exit (range 5) 4421 | -9/Mines | Discovered new exit (range 8) 4571 | -9/Mines | Met a Derelict shopkeep closing up shop 4772 | -9/Mines | Learned Materials terminal intel 4785 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4800 | -9/Mines | Destroyed YI-UF0 5083 | -9/Mines | Build established: Mutant 5362 | -9/Mines | Discovered new exit (range 5) 5371 | -9/Mines | Entered Exiles 5431 | -9/Exiles | Met 8R-AWN 5472 | -9/Exiles | Met EX-HEX 5582 | -9/Exiles | Met EX-DEC 5629 | -9/Exiles | Learned location of Zion (-6) 5661 | -9/Exiles | Met EX-BIN 5701 | -9/Exiles | Aligned with FarCom system 5702 | -9/Exiles | Given EX-Vault access code 5741 | -9/Exiles | Opened EX-Vault 5752 | -9/Exiles | Found Longsword +1 5784 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5807 | -9/Exiles | Exiles lab attacked by MAIN.C 5884 | -9/Exiles | Discovered new exit (range 14) 5953 | -9/Exiles | Attacked by the Exiles 5966 | -9/Exiles | Core integrity fell below 50% 5987 | -9/Exiles | Destroyed 8R-AWN 5992 | -9/Exiles | Found 8R-AWN's Boregun 5995 | -9/Exiles | Found 8R-AWN's Boregun 6023 | -9/Exiles | Found 8R-AWN's Armor/EX 6026 | -9/Exiles | Found AS-neutralizer No. 17b 6032 | -9/Exiles | Found Exp. Targeting Computer 6071 | -9/Exiles | Entered Mines 6280 | -8/Mines | Discovered new exit (range 12) 6286 | -8/Mines | Build established: Scavenger-Mutant 7018 | -8/Mines | Discovered new exit (range 5) 7097 | -8/Mines | Entered Materials 7097 | -8/Materials | Evolved 2 slots: Utility x2 7098 | -8/Materials | Loaded intel: 12 terminal locations 7317 | -8/Materials | Identified exit to Storage 7853 | -8/Materials | Repaired Reflective Plating 8348 | -8/Materials | Build established: Mutant 8807 | -8/Materials | Discovered new exit (range 15) 8809 | -8/Materials | Entered Storage 9729 | -8/Storage | Build established: Scavenger-Mutant 9773 | -8/Storage | Repaired Imp. Medium Armor Plating 10133 | -8/Storage | Discovered new exit (range 16) 10244 | -8/Storage | Build established: Mutant 11022 | -8/Storage | Met 01-MTF 11092 | -8/Storage | Destroyed 01-MTF 11125 | -8/Storage | Entered Factory 11125 | -7/Factory | Evolved 2 slots: Utility x2 11125 | -7/Factory | Found Scrap Engine 11926 | -7/Factory | Identified Exp. Sensor Array 12121 | -7/Factory | Discovered new exit (range 6) 12190 | -7/Factory | Build established: Construct 12300 | -7/Factory | Identified exit to Lower Caves 12302 | -7/Factory | Entered Lower Caves 12803 | -7/Lower Caves | Ambushed by wild Derelicts 12940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13081 | -7/Lower Caves | Encountered a Warlord checkpoint 13103 | -7/Lower Caves | Discovered new exit (range 13) 13109 | -7/Lower Caves | Identified exit to Lower Caves 13213 | -7/Lower Caves | Entered another Lower Caves area 13237 | -7/Lower Caves | Discovered new exit (range 8) 13240 | -7/Lower Caves | Identified exit to Factory 13421 | -7/Lower Caves | Learned Factory machine intel 13529 | -7/Lower Caves | Discovered new exit (range 15) 13537 | -7/Lower Caves | Identified exit to Data Miner 13564 | -7/Lower Caves | Encountered a Warlord checkpoint 13863 | -7/Lower Caves | Found Prototype Device 13863 | -7/Lower Caves | Identified Heart of Steel 14233 | -7/Lower Caves | Entered Data Miner 14233 | -7/Data Miner | Discovered new exit (range 6) 14242 | -7/Data Miner | Met Data Miner 14251 | -7/Data Miner | Learned location of Section 7 (-2) 14251 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14257 | -7/Data Miner | Received God Mode back door access code from Data Miner 14267 | -7/Data Miner | Identified exit to Proximity Caves 14268 | -7/Data Miner | Entered Proximity Caves 14354 | -6/Proximity Caves | Spotted B-75 Beast 14356 | -6/Proximity Caves | Escorted by Enhanced Grunt 14384 | -6/Proximity Caves | Destroyed B-75 Beast 14490 | -6/Proximity Caves | Learned Factory emergency access door positions 14578 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14618 | -6/Proximity Caves | Entered Factory 14618 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14620 | -6/Factory | Loaded intel: 284 machine locations 14649 | -6/Factory | Incoming investigation squad redirected 14692 | -6/Factory | Discovered new exit (range 8) 15230 | -6/Factory | Repaired Broken Exp. Sensor Array? 15288 | -6/Factory | Heart of Steel transformed into Warbot 15318 | -6/Factory | First assault squad dispatched 15338 | -6/Factory | Incoming assault squad redirected 15411 | -6/Factory | Identified exit to Factory 15693 | -6/Factory | Identified exit to Lower Caves 16234 | -6/Factory | Discovered exit to Factory (range 5) 16390 | -6/Factory | Discovered exit to Factory (range 16) 16441 | -6/Factory | Repaired Broken Exp. Sensor Array 16504 | -6/Factory | Incoming assault squad redirected 16588 | -6/Factory | Entered Lower Caves 16588 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 16604 | -6/Lower Caves | Encountered a Warlord checkpoint 17054 | -6/Lower Caves | Identified exit to Lower Caves 17253 | -6/Lower Caves | Entered another Lower Caves area 17253 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 17265 | -6/Lower Caves | Found Alien Artifact 17265 | -6/Lower Caves | Identified Core Expander 17265 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 17341 | -6/Lower Caves | Discovered exit to Factory (range 9) 17515 | -6/Lower Caves | Learned location of 1 exit from Factory 17581 | -6/Lower Caves | Discovered new exit (range 9) 17590 | -6/Lower Caves | Identified exit to Zion 17630 | -6/Lower Caves | Entered Zion 17630 | -6/Zion | Accompanied by 1 ally (Warbot) 17647 | -6/Zion | Discovered new exit (range 15) 17653 | -6/Zion | Found CR-A16's Pointy Stick 17868 | -6/Zion | Given A8's code to call for help 17888 | -6/Zion | Learned Factory stockpile data 18139 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18148 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18151 | -6/Zion | Discovered new exit (range 5) 18151 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18152 | -6/Zion | Identified exit to Deep Caves 18156 | -6/Zion | Entered Deep Caves 18156 | -6/Deep Caves | Accompanied by 3 allies (Warbot) 18265 | -6/Deep Caves | Attacked by Z-Imprinter 18279 | -6/Deep Caves | Allies destroyed Z-Imprinter 18349 | -6/Deep Caves | Build established: Scavenger-Construct 18388 | -6/Deep Caves | Z-Facility disabled 18417 | -6/Deep Caves | Found Prototype Protection 18417 | -6/Deep Caves | Identified Zio. Weapon Casing 18635 | -6/Deep Caves | Discovered new exit (range 9) 18697 | -6/Deep Caves | Spotted as-37986 18787 | -6/Deep Caves | Build established: Construct 18963 | -6/Deep Caves | Identified exit to Proximity Caves 18982 | -6/Deep Caves | Entered Proximity Caves 18982 | -5/Proximity Caves | Accompanied by 2 allies (Warbot) 19103 | -5/Proximity Caves | Learned Factory stockpile data 19374 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19517 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 19602 | -5/Proximity Caves | Destroyed 7 combat bots 19607 | -5/Proximity Caves | Discovered exit to Factory (range 6) 19637 | -5/Proximity Caves | Entered Factory 19637 | -5/Factory | Accompanied by 1 ally (Warbot) 19637 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19638 | -5/Factory | Identified exit to Factory 20554 | -5/Factory | Build established: Scavenger-Construct 20985 | -5/Factory | Build established: Construct 21390 | -5/Factory | Fabricated Hvy. Siege Treads? 21437 | -5/Factory | First assault squad dispatched 21482 | -5/Factory | Identified exit to Upper Caves 21690 | -5/Factory | Manually triggered Chute Trap 21690 | -5/Factory | Sucked down chute 21690 | -5/Factory | Entered Waste 21701 | -5/Waste | Spotted C-40 Crusher 21702 | -5/Waste | Spotted C-40 Crusher 21705 | -5/Waste | EMP discharged 21705 | -5/Waste | System corruption reached 10% 21716 | -5/Waste | Spotted C-40 Crusher 21720 | -5/Waste | Spotted C-40 Crusher 21725 | -5/Waste | Spotted C-40 Crusher 21774 | -5/Waste | Discovered new exit (range 11) 21794 | -5/Waste | Identified exit to Factory 21797 | -5/Waste | Entered Factory 22557 | -5/Factory | Spotted B-75 Beast 22921 | -5/Factory | Entered Upper Caves 23564 | -5/Upper Caves | Learned Factory security intel 23747 | -5/Upper Caves | Discovered new exit (range 14) 23861 | -5/Upper Caves | Identified exit to Upper Caves 23863 | -5/Upper Caves | Entered another Upper Caves area 24021 | -5/Upper Caves | Learned location of Armory (-3) 24032 | -5/Upper Caves | Encountered a Warlord checkpoint 24235 | -5/Upper Caves | Discovered new exit (range 12) 24326 | -5/Upper Caves | Learned 8 Factory zone layouts 24326 | -5/Upper Caves | Learned Factory trap positions 24326 | -5/Upper Caves | Learned Factory security intel 24326 | -5/Upper Caves | A Commander dispatched an escort 24345 | -5/Upper Caves | Destroyed 9L-S1H(g) 24422 | -5/Upper Caves | Identified exit to Zhirov 24435 | -5/Upper Caves | Entered Zhirov 24435 | -5/Zhirov | Accompanied by 2 allies 24435 | -5/Zhirov | Discovered new exit (range 3) 24436 | -5/Zhirov | Commander's escort returned to base 24436 | -5/Zhirov | Commander's escort returned to base 24467 | -5/Zhirov | Met Zhirov 24503 | -5/Zhirov | Learned location of Quarantine (-2) 24503 | -5/Zhirov | Learned location of Testing (-3) 24503 | -5/Zhirov | Learned location of Command (-1) 24513 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24542 | -5/Zhirov | Found Alien Artifact 24542 | -5/Zhirov | Identified Integrated Reactor 24542 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24650 | -5/Zhirov | Found Alien Artifact 24715 | -5/Zhirov | Identified exit to Proximity Caves 24718 | -5/Zhirov | Entered Proximity Caves 25340 | -4/Proximity Caves | Discovered exit to Factory (range 13) 25411 | -4/Proximity Caves | Entered Factory 25411 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25412 | -4/Factory | Identified exit to Extension 25412 | -4/Factory | Identified exit to Research 25413 | -4/Factory | Loaded intel: 87 trap records 25463 | -4/Factory | Incoming investigation squad redirected 25482 | -4/Factory | Incoming assault squad redirected 25706 | -4/Factory | Discovered new exit (range 11) 25723 | -4/Factory | Identified exit to Upper Caves 25804 | -4/Factory | Repaired Exp. Sensor Array? 25859 | -4/Factory | Lost 3 parts (1u2w) 25901 | -4/Factory | Repaired Hrd. Medium Armor Plating 25953 | -4/Factory | Repaired Lyr. Medium Armor Plating? 26124 | -4/Factory | Build established: Mutant 26265 | -4/Factory | Garrison activated, responded to threat 26451 | -4/Factory | Entered Upper Caves 26769 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27081 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27174 | -4/Upper Caves | Spotted B-86 Titan 27223 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 27229 | -4/Upper Caves | Destroyed B-86 Titan 27251 | -4/Upper Caves | Lost 3 parts (1p1u1w) 27374 | -4/Upper Caves | Discovered new exit (range 5) 27381 | -4/Upper Caves | Identified exit to Upper Caves 27501 | -4/Upper Caves | Entered another Upper Caves area 27566 | -4/Upper Caves | Spotted B-86 Titan 27615 | -4/Upper Caves | Learned location of 1 exit from Research 28113 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28387 | -4/Upper Caves | Discovered new exit (range 6) 28396 | -4/Upper Caves | Identified exit to Warlord 28428 | -4/Upper Caves | Entered Warlord 28470 | -4/Warlord | System corruption cleaned by Quarantine Array 28665 | -4/Warlord | Found Prototype Device 28665 | -4/Warlord | Identified Minesniffer Drone Bay 29024 | -4/Warlord | Learned 4 Armory zone layouts 29024 | -4/Warlord | Learned 4 Access zone layouts 29024 | -4/Warlord | Learned Armory security intel 29024 | -4/Warlord | Learned Armory recycling unit intel 29213 | -4/Warlord | Visited the Vortex Lab 29216 | -4/Warlord | Warlord's base attacked by MAIN.C 29228 | -4/Warlord | Found Prototype Energy Cannon 29228 | -4/Warlord | Identified Vortex Cannon 29232 | -4/Warlord | Found Vortex Cannon 29239 | -4/Warlord | Found Prototype Energy Gun 29239 | -4/Warlord | Identified Vortex Rail 29399 | -4/Warlord | Met Warlord 29426 | -4/Warlord | Opened Warlord's prototype stash 29436 | -4/Warlord | Found Prototype Reactor 29436 | -4/Warlord | Identified Vortex Chain Reactor 29462 | -4/Warlord | Found Exp. Core Analyzer 29466 | -4/Warlord | Found System Purifier 29556 | -4/Warlord | Spotted B-90 Cyclops 29566 | -4/Warlord | Warlord forces counterattacked 29571 | -4/Warlord | Spotted B-86 Titan 29581 | -4/Warlord | Build established: Tank 29595 | -4/Warlord | Spotted Striker 29666 | -4/Warlord | Discovered new exit (range 14) 29676 | -4/Warlord | Identified exit to Proximity Caves 29679 | -4/Warlord | Entered Proximity Caves 29679 | -3/Proximity Caves | Accompanied by 1 ally 30018 | -3/Proximity Caves | Build established: Construct 30170 | -3/Proximity Caves | Discovered exit to Research (range 5) 30182 | -3/Proximity Caves | Entered Research 30182 | -3/Research | Accompanied by 1 ally 30182 | -3/Research | Evolved 2 slots: Utility x2 30183 | -3/Research | Identified exit to Armory 30183 | -3/Research | Identified exit to Testing 30184 | -3/Research | Identified exit to Research 30377 | -3/Research | Discovered exit to Research (range 15) 30440 | -3/Research | Found Antimissile System 30529 | -3/Research | Entered Testing 30644 | -3/Testing | Found Prototype Processor 30644 | -3/Testing | Identified Exp. Signal Interpreter 30686 | -3/Testing | Found Prototype Hackware 30686 | -3/Testing | Identified Exp. Hacking Suite 30785 | -3/Testing | Found Prototype Hackware 30808 | -3/Testing | Found Prototype Energy Cannon 30811 | -3/Testing | Found Prototype Energy Cannon 30967 | -3/Testing | Discovered exit to Research (range 8) 31058 | -3/Testing | Incoming investigation squad redirected 31161 | -3/Testing | Destroyed 7 combat bots 31165 | -3/Testing | Lost 6 parts (3u3w) 31169 | -3/Testing | Found Prototype Protection 31169 | -3/Testing | Identified SHELL Armor 31172 | -3/Testing | Identified Imp. Potential Cannon (x2) 31228 | -3/Testing | Found Prototype Ballistic Cannon 31228 | -3/Testing | Identified Omega Cannon 31328 | -3/Testing | Entered Research 31328 | -2/Research | Warlord forces began assault on 0b10 31328 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31329 | -2/Research | Identified exit to Access 31361 | -2/Research | Identified exit to Quarantine 31379 | -2/Research | Found Prototype Launcher 31379 | -2/Research | Identified Hellfire Missile Launcher 31382 | -2/Research | Found Hellfire Missile Launcher 31438 | -2/Research | Research machine network offline 31442 | -2/Research | Borebot progress halted 31517 | -2/Research | Build established: Hacker-Mutant 31672 | -2/Research | Met up with Warlord 31925 | -2/Research | Discovered exit to Access (range 8) 32021 | -2/Research | Entered Access 32021 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32107 | -1/Access | Identified Ghost Barrier 32506 | -1/Access | Spotted B-99 Colossus 32521 | -1/Access | First assault squad dispatched 32538 | -1/Access | Garrison activated, responded to threat 32552 | -1/Access | Identified exit to Command 32565 | -1/Access | Destroyed 8 combat bots 32582 | -1/Access | Incoming investigation squad redirected 32586 | -1/Access | Spotted B-99 Colossus 32590 | -1/Access | Destroyed B-99 Colossus 32599 | -1/Access | Found Prototype Ballistic Gun 32599 | -1/Access | Identified Multirail 32639 | -1/Access | Energy Cycler disabled 32656 | -1/Access | Found Antimissile System 32681 | -1/Access | Entered Command 32876 | -1/Command | Disengaged cave seal 32882 | -1/Command | Welcomed Warlord to Command 33027 | -1/Command | Found Gamma Bomb Array 33137 | -1/Command | Disengaged cave seal 33137 | -1/Command | Derelicts emerged from the dark tunnel 33181 | -1/Command | First assault squad dispatched 33207 | -1/Command | Incoming assault squad redirected 33341 | -1/Command | Warlord commented on Warlord statues 33346 | -1/Command | Spotted M Guard 33346 | -1/Command | Spotted M Guard 33346 | -1/Command | Spotted Combat Programmer 33346 | -1/Command | Spotted Combat Programmer 33360 | -1/Command | Combat Programmer assimilated allied VD-DYS(L) 33360 | -1/Command | Spotted VD-DYS(L) 33361 | -1/Command | Combat Programmer assimilated allied GH-MC4(l) 33368 | -1/Command | Combat Programmer assimilated allied OA-HY1(g) 33372 | -1/Command | Combat Programmer assimilated allied GL-BXV(g) 33375 | -1/Command | Destroyed Combat Programmer 33396 | -1/Command | Destroyed M Guard 33408 | -1/Command | All MAIN.C guards destroyed 33431 | -1/Command | Build established: Generator-Mutant 33497 | -1/Command | Met MAIN.C 33498 | -1/Command | 0b10 Conduit disabled 33518 | -1/Command | System corruption reached 10% 33519 | -1/Command | Warlord shut down involuntarily 33519 | -1/Command | Destroyed MAIN.C Shell 33521 | -1/Command | MAIN.C activated Command garrisons 33660 | -1/Command | Core integrity fell below 50% 33675 | -1/Command | Spotted B-99 Colossus 33676 | -1/Command | Core integrity fell below 20% 33679 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 33658_ Kicked MAIN.C out of the way. 33665_ Biometal-Armored Exoskeleton destroyed. 33665_ Biometal-Armored Exoskeleton core remains intact and functional. 33666_ P-80 Master resets P-80 Master, system corruption cleaned. 33668_ Biometal-Armored Exoskeleton destroyed. 33671_ System Purifier purges 1% system corruption (23%). 33673_ System corrupted: Matter fused (-9). 33674_ Imp. Potential Cannon destroyed. 33675_ System Purifier destroyed. 33675_ Hcp. Storage Unit destroyed. 33675_ Slug penetrates Wall. 33675_ Penetrated by Slug. 33675_ Slug penetrates Reinforced Barrier. Heavy Barrier opened. 33677_ Slammed into K-01 Serf. 33678_ Knocked back. 33679_ Terminal disabled. 33679_ Slug penetrates K-01 Serf. 33679_ Penetrated by Slug. 33679_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ???????????######## | | ?????????????????????????" #???????"""" " "" | | ?????????????????????????" #???????? "" | | ?????????????????????????" #???#""""" "" | | ?????????????????????????" #????""""""""" | | ?????????????????????????T [ #????" " | | ????????????????????????"" #???#"" """ | | ???????????????????????#"" #???#"" """ | | ???????????????????????#"" #???# " "" | | ???????????????????????#"" #???# " | | ???????????????????????#" #???# % | | ???????????????????????# #???#""" % | | ???????????????????????# #???#" | | ???????????????????????? #???# % | | ?????????? ?????????? ???## | | ?????????? ######;######% % | | ?????????? @ %k % "% | | ?????????? = p " " " | | ?????????? /p[M!% " | | ??????????? """" ####; p " """""" | | ??????????? ? ??"""" ;#?##%% """ " " | | ?????????????????""" " ;#??# %""" " " | | ?????????????????""" "" BB##??############### | | ????????????????? T" BB#?????????????????? | | ???????????????? "" #?????????????????? | | ???????????????? "" #?????????????????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ???????????????? #?????????????????? | | ?????????????????? ## ####?????????????????? | | ????????????????????? ?? ?????????????????????? | | ??????????????????????? ???#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 80 Energy Capacity 1786 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Block 14 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 20 Resistance: EX 90 Core Shielding 40 Propulsion Shielding 90 Weapon Shielding 33 Point Defense Rating 480 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 42 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Proton Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hrd. Heavy Armor Plating | -5/Factory | Scanalyzed Exp. Sensor Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Defense Suite | -3/Testing | Archive Quantum Shading Machine | -3/Testing | Archive Exp. EM Disruption Field | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Med. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -6/Factory | Hacked E-15 Imp | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Hvy. Siege Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AlloySwarmDerivative Manual? 0 Play Time 04:16:25 Cumulative 1181.4 hours Start 2022.09.07 @ 02:20:43 End 2022.09.08 @ 03:37:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 823 Rogue 819 Adventurer 4 Explorer 0 Win Type - Total 128 Types 98/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08f74e64-0ef2-482f-b945-8092e30dd557