Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.29 @ 00:03:50 Player: %41THX3142 Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (2818) 2818 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 6225 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 56 Friendly Fire -124 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 66/290 System Corruption 12% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- Autogun > --- INVENTORY (20) --- Improved Deuterium Engine Improved Heat Sink Improved Cooling System Compact Battery (200) Shock Rifle Heavy Laser Plasma Cannon Plasma Cannon Plasma Cannon Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Battery Advanced Weight Redist. System Kinecellerator Reflective Plating > --- WEAPON ----------- Enhanced Autogun Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Titanium Leg Improved Heat Sink Compact Battery Compact Matter Pod Seismic Detector Shock Rifle Beamcaster EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon Autogun Improved Assault Rifle Missile Launcher Mining Laser Power Maul [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . 2 . 1 1 Weapon . | . . . . . . . Parts Attached 126 | 7 20 2 17 7 38 35 Power 13 | 1 3 . 1 2 4 2 Engine 11 | 1 3 . 1 2 2 2 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 30 | 2 5 . 2 1 13 7 Treads . | . . . . . . . Leg 15 | 2 . . . . 6 7 Wheel 15 | . 5 . 2 1 7 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 1 5 . 5 2 8 13 Device 17 | . 1 . 4 1 3 8 Storage 7 | 1 1 . . . 2 3 Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 8 | . 3 . . 1 3 1 Artifact . | . . . . . . . Weapon 49 | 3 7 2 9 2 13 13 Energy Gun 9 | 1 . . 2 1 3 2 Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 20 | 2 5 . 3 . 7 3 Ballistic Cannon . | . . . . . . . Launcher 8 | . . . 2 1 2 3 Special Weapon 3 | . 2 1 . . . . Impact Weapon 6 | . . . 2 . 1 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 53 | . . . 5 5 22 21 Power 7 | . . . 1 2 2 2 Propulsion 17 | . . . 1 . 8 8 Utility 16 | . . . 2 2 6 6 Weapon 13 | . . . 1 1 6 5 Highest Loss Streak 17 | . . . 3 3 17 10 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 94 | . 99 100 97 97 88 87 Engine 9 | . 14 14 10 10 3 6 Leg 9 | . 5 . . . 16 22 Wheel 15 | . 22 28 20 22 6 . Device 12 | . 3 . 19 22 14 19 Storage 15 | . 14 14 11 11 20 16 Processor 2 | . . . 11 4 . 2 Protection 6 | . 9 14 1 4 3 2 Energy Gun 1 | . . . 1 5 2 . Ballistic Gun 14 | . 26 24 14 4 10 6 Launcher 1 | . . . 1 5 3 . Impact Weapon 1 | . . . 4 5 1 2 Naked Turns . | . . . . . . . Heaviest Build 70 | 14 54 55 57 56 66 70 Greatest Support 77 | 20 32 32 32 26 51 77 Greatest Overweight (x) 16 | 1 1 1 3 2 16 4 Average Overweight (x) 1 | . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 Average Carried 16 | 3 14 19 19 18 16 16 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 16 20 10 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Matter Collected 2516 | 318 647 67 375 94 528 487 Remotely . | . . . . . . . Salvage Created 3307 | 99 527 16 557 56 1038 1014 Parts 191 | 16 40 . 35 . 60 40 Haulers Intercepted 7 | . 2 . 1 . 3 1 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 72 | . 9 2 15 3 25 18 Melee 7 | . . . . 3 1 3 Guns 28 | . 7 1 5 . 15 . Cannons 5 | . . 1 . . . 4 AOE 23 | . 2 . 6 . 7 8 Classes Destroyed 15 | 2 6 1 1 . 1 4 Worker 6 | 1 2 . . . . 3 Builder 10 | . 2 . 2 . 3 3 Tunneler 6 | 5 1 . . . . . Hauler 7 | . 2 . 1 . 3 1 Recycler 5 | . 1 . 1 . 1 2 Mechanic 2 | . . . . . . 2 Watcher 5 | . 2 . 1 . 1 1 Swarmer 20 | . 3 . 7 . 9 1 Grunt 31 | . 6 2 6 . 11 6 Protector 1 | . . . . . . 1 Sentry 8 | . . . 2 . 3 3 Specialist 1 | . . . . . . 1 Hunter 5 | . . . . . 2 3 Programmer 3 | . . . . . . 3 Assembled 4 | . . 1 . 3 . . Best Kill Streak 12 | 2 7 1 10 3 9 12 Combat Bots Only 8 | . 4 1 8 3 8 7 Max Kills in Single Turn 4 | 2 4 1 3 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 2 . 1 3 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Damage Taken 6786 | . 358 100 420 726 2007 3175 Core 1651 | . 97 . 67 289 497 701 Absorbed by Shields . | . . . . . . . Redirected to Shielding 103 | . . . . . 103 . Regen/Repaired (Parts) 43 | . . . 36 . . 7 Core Remaining (%) 45 | 100 . 61 . 11 9 . Volleys Fired 263 | 27 56 20 33 . 74 53 Largest 2 | 2 2 2 2 . 2 2 Hottest 155 | 40 100 120 88 . 126 155 Shots Fired 417 | 54 92 31 47 . 121 72 Gun 315 | 54 81 19 37 . 109 15 Cannon 39 | . . . . . . 39 Launcher 40 | . . . 10 . 12 18 Special 23 | . 11 12 . . . . Kinetic 259 | 54 81 19 36 . 68 1 Thermal 103 | . 11 12 1 . 41 38 Explosive 40 | . . . 10 . 12 18 Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 19 | 4 19 3 10 . 11 12 Robot Miss Streak 5 | 3 4 2 2 . 5 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . . 4 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 269 | 31 45 9 32 5 83 64 Core Hits 167 | 6 29 4 20 3 52 53 Critical Kills 3 | . 1 . . 1 . 1 Critical Parts Destroyed 9 | 1 . . 3 . . 5 Critical Strikes 16 | 1 1 . 3 1 3 7 Burn 3 | . . . . . 3 . Destroy 2 | 1 1 . . . . . Corrupt 1 | . . . . . . 1 Smash 10 | . . . 3 1 . 6 Melee Attacks 71 | . . . 11 26 8 26 Impact 71 | . . . 11 26 8 26 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9102 | 410 1132 153 1081 230 2091 4005 Guns 2968 | 406 562 81 409 . 1224 286 Cannons 601 | . . . . . . 601 Explosions 3878 | . 570 . 419 . 687 2202 Melee 1533 | . . . 253 230 174 876 Ramming 50 | 4 . . . . 6 40 Kinetic 2149 | 406 562 81 392 . 708 . Thermal 1292 | . . 72 17 . 516 687 Explosive 3762 | . 454 . 419 . 687 2202 Electromagnetic 316 | . 116 . . . . 200 Impact 1533 | . . . 253 230 174 876 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 2 . 12 Average Corruption 5 | . . . . 2 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . 3 . 23 Message Errors 8 | . . . . 1 . 7 Matter Fused 8 | . . . . 1 . 7 Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Misfires 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 969 | . 102 . 206 . 14 647 Projectiles 1 | . . . . . . 1 Explosions 205 | . 102 . 43 . 1 59 Melee 763 | . . . 163 . 13 587 Knockbacks 3 | 1 . . 1 . . 1 Impact 3 | 1 . . 1 . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . 29 . . . 48 69 Shots 5 | . 1 . . . 2 2 Rammed . | . . . . . . . Targets Rammed 4 | 2 . . . . 1 1 Kicked 4 | 2 . . . . 1 1 Crushed . | . . . . . . . Highest Temperature 394 | . 112 200 44 . 301 394 Average Temperature 82 | . 23 109 16 . 115 118 Received Heat Transfer 1920 | . 156 12 177 . 846 729 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 19 | . . . 6 . 2 11 Impact Corruptions 20 | . . . 6 . 2 12 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . . . 1 5 Heat Transferred 2776 | . . 150 37 . 1295 1294 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Peak Influence 563 | 30 276 145 273 93 508 563 Initial 94 | . 19 49 22 46 . 94 Average 163 | 13 170 91 159 49 286 193 Maximum Alert Level 2 | . 1 . 1 . 2 2 Low Security (%) 59 | 100 48 100 57 100 9 60 Level 1 33 | . 51 . 42 . 70 24 Level 2 6 | . . . . . 20 14 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 3 . 5 3 Investigation 6 | . 1 . 2 . 2 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . 1 . 3 . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Distress Signals 7 | . 2 2 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 14 4 15 6 34 35 Peak Tracking Total 13 | . 3 1 5 3 9 13 Tactical Retreats 5 | . . . . . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Machines Disabled 10 | . 4 1 1 2 1 1 Max in Single Turn 2 | . 2 1 1 1 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Machines Accessed 18 | . 7 . 5 . 3 3 Terminals 11 | . 5 . 3 . 2 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . 1 1 Recycling Units 4 | . 2 . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 14 . 17 . 11 6 Successful 25 | . 7 . 8 . 5 5 Failed 23 | . 7 . 9 . 6 1 Catastrophic 11 | . 5 . 4 . 2 . Database Lockouts . | . . . . . . . Manual 25 | . 11 . 10 . 4 . Terminals 34 | . 12 . 13 . 8 1 Fabricators . | . . . . . . . Repair Stations 9 | . . . 3 . 3 3 Recycling Units 5 | . 2 . 1 . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 . 5 . 4 1 Record 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . Alert Level 5 | . . . 3 . 2 . Unreport Threat 2 | . . . 1 . 1 . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 2 . 1 3 Scan Component 4 | . . . 1 . 1 2 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks 4 | . 2 . 1 . . 1 Report Inventory 4 | . 2 . 1 . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Detonate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 7 . 5 . 3 2 Full Trace Events 5 | . . . 2 . 2 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . . 1 Time 43 | . . . 26 . . 17 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 8 . . . Highest-Rated Ally 16 | . . 16 8 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 14 . . . . Total Damage 173 | . . 173 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Turns Passed 4624 | 321 828 634 546 468 966 861 Spaces Moved 2410 | 185 515 434 303 315 366 292 Core 10 | 5 . . . . 4 1 Treads . | . . . . . . . Legs 796 | 180 85 . . . 240 291 Wheels 1604 | . 430 434 303 315 122 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 115 115 115 105 101 130 Average Speed 133 | 119 115 115 119 119 176 180 Slowest Speed 850 | 190 120 115 145 120 850 340 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 45 | 7 87 84 31 64 34 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 34 | . 11 1 6 9 . 7 Terrain Destroyed 262 | . 51 3 57 9 71 71 Melee 22 | . . . 6 9 . 7 Projectile 14 | . 11 3 . . . . AOE 226 | . 40 . 51 . 71 64 Terrain Rammed 3 | . . . . . . 3 Walls Destroyed 1 | . . . . . . 1 Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Total 3255 | 227 631 514 440 383 572 488 Wait 236 | . 8 53 46 30 34 65 Move 2403 | 184 514 433 302 314 365 291 Hop . | . . . . . . . Pick Up 89 | 7 19 3 18 3 32 7 Fast Attach 23 | 6 2 . 1 . 10 4 Attach 39 | . . . 6 5 14 14 Detach 1 | . . . . . . 1 Swap 64 | 1 18 2 10 2 14 17 Drop 58 | . 14 3 13 3 20 5 Fire 263 | 27 56 20 33 . 74 53 Melee 71 | . . . 11 26 8 26 Ram 3 | . . . . . . 3 Kick 4 | 2 . . . . 1 1 Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 322 | -11/Junkyard | Entered Materials 323 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 3) 674 | -10/Materials | Identified exit to Materials 750 | -10/Materials | Discovered new exit (range 7) 1129 | -10/Materials | Identified exit to Mines 1150 | -10/Materials | Entered Mines 1174 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1199 | -10/Mines | Met a Derelict bent on vengeance 1278 | -10/Mines | Found a hidden stash of uninstalled traps 1379 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1405 | -10/Mines | Discovered exit to Materials (range 15) 1528 | -10/Mines | Discovered exit to Materials (range 6) 1614 | -10/Mines | Excavation squad dispatched 1614 | -10/Mines | A large section of the Mines collapsed 1784 | -10/Mines | Entered Materials 1784 | -9/Materials | Accompanied by 1 ally 1784 | -9/Materials | Evolved 2 slots: Utility x2 1785 | -9/Materials | Identified exit to Mines 1892 | -9/Materials | Destroyed 8 combat bots 2050 | -9/Materials | Discovered new exit (range 13) 2166 | -9/Materials | Lost 3 parts (1p1u1w) 2200 | -9/Materials | Repaired Lgt. Armor Plating 2330 | -9/Materials | Entered Mines 2351 | -9/Mines | Discovered new exit (range 16) 2383 | -9/Mines | Learned Materials security intel 2433 | -9/Mines | Assembled infested the area 2572 | -9/Mines | Lost 3 parts (1p1u1w) 2604 | -9/Mines | Core integrity fell below 50% 2608 | -9/Mines | Core integrity fell below 20% 2793 | -9/Mines | Discovered new exit (range 5) 2798 | -9/Mines | Entered Materials 2798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2915 | -8/Materials | Build established: Scavenger-Mutant 2971 | -8/Materials | Lost 4 parts (1p1n1u1w) 3061 | -8/Materials | Core integrity fell below 50% 3099 | -8/Materials | Destroyed 8 combat bots 3145 | -8/Materials | Core integrity fell below 20% 3174 | -8/Materials | Lost 17 parts (1p6n5u5w) 3270 | -8/Materials | Discovered new exit (range 16) 3707 | -8/Materials | Build established: Mutant 3764 | -8/Materials | Entered Factory 3764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4003 | -7/Factory | Crushed by falling debris 4203 | -7/Factory | Lost 6 parts (1p2n1u2w) 4330 | -7/Factory | Lost 4 parts (2n2u) 4392 | -7/Factory | Repaired Broken Titanium Leg 4522 | -7/Factory | Core integrity fell below 50% 4555 | -7/Factory | System corruption reached 10% 4564 | -7/Factory | First assault squad dispatched 4602 | -7/Factory | Cargo convoy interrupted 4612 | -7/Factory | Core integrity fell below 20% 4625 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 04611_ H-55 Commando destroyed. 04611_ Missile Launcher destroyed. 04611_ Destroyed Missile Launcher. 04611_ Destroyed Power Amplifier. 04611_ Penetrated by Slug. 04614_ Titanium Leg destroyed. 04614_ H-55 Commando destroyed. 04614_ P-60 Hacker destroyed. 04614_ I-36 Angel destroyed. 04615_ K-01 Serf collects debris. 04616_ Seismic Detector destroyed. 04616_ M-28 Smith destroyed. 04616_ X-57 Shotgunner destroyed. 04617_ The unstable cave ceiling collapses. 04618_ K-01 Serf destroyed. 04619_ Missile Launcher destroyed. 04619_ Penetrated by Slug. 04624_ The unstable cave ceiling collapses. 04624_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 04625_ F71ZTPONLA1X 0DKCIJG2&GLCKLDEKGEL& DJ 9 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####???????????????? ???????????????????????? | | ?# ????????????? ???????????????????????? | | ?# ?????????????? ???????????????????????? | | # ??????????????? ???????????????????????? | | # #??????????????? ???????????????????????? | | # #???????????????# ???????????????????????? | | # #???????????????# ???????????????????????? | | # #???????????????# #??????????????????????? | | ## #???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | ######??????????# #??????????????????????? | | +?????????# #??????????????????????? | | ####??????"""???# #??????????????????????? | | ^!! #????????? ???# ;?????" ???????????????? | | ! = #???????###+##### #???? " ???????????????? | | #???????# #; @#???? " "??????????????? | | #########!"""" #???" " " #????????????? | | "" | %!%+ """" ??" " " ?????????????? | | R"" ########## """ # " " "??##??????????? | | """ #????????#r"=" [ ? #??????????? | | ######????????# !!% x =h #### ###?????????? | | ??????????######## % %! ??????? | | ??? [ ! %% ??????? | | ??????????######## * ??????? | | ?????????????????## # ! #### ### ????????? | | ??????????????????## ## ## #?????????? | | ???????????????????### ?? #?? """ #?????????? | | ???????????????????? ?? #??? """ #?????????? | | ???????????????????? ?? #????"""????????????? | | ??????????????????? ?? #????? ????????????? | | ???????????????????### ?? #???????????????????? | | ?????????????????????# ???#???????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 740 Matter Stores 302 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Let's See Who's Tougher True Hacker Challenges ------------ None Game ------ Seed SpreadResetBattery Manual? 0 Play Time 01:32:04 Cumulative 21.3 hours Start 2024.01.28 @ 22:24:57 End 2024.01.29 @ 00:03:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 392d0613-353a-423c-a8dc-45ccccc881ea