Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 14:23:55 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1893) 1893 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4620 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 483/700 Matter 237/300 Energy 72/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Small Storage Unit Advanced Terrain Scan Processor Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Heavy Laser Great Axe > --- INVENTORY (8) ---- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Hacking Suite Improved EM Pulse Cannon Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Laser Plasma Cannon Great Axe > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Hacking Suite Improved EM Pulse Cannon Advanced EMP Blaster Power Maul [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . . 2 2 Weapon 1 | . . 1 . . Parts Attached 89 | 6 6 15 32 30 Power 10 | 1 1 4 2 2 Engine 5 | 1 1 3 . . Core 5 | . . 1 2 2 Reactor . | . . . . . Propulsion 22 | 2 . 5 10 5 Treads 3 | 2 . . 1 . Leg 11 | . . 2 5 4 Wheel . | . . . . . Hover 8 | . . 3 4 1 Flight . | . . . . . Utility 20 | 1 3 1 9 6 Device 3 | . . . 2 1 Storage 3 | 1 . . 2 . Processor 2 | . . . 1 1 Hackware 4 | . . . 3 1 Protection 8 | . 3 1 1 3 Artifact . | . . . . . Weapon 37 | 2 2 5 11 17 Energy Gun 10 | . 2 1 4 3 Energy Cannon 5 | . . . . 5 Ballistic Gun 9 | 2 . 4 3 . Ballistic Cannon . | . . . . . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon 8 | . . . 3 5 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 16 | . . 3 8 5 Power 2 | . . . 1 1 Propulsion 6 | . . 2 3 1 Utility 3 | . . 1 1 1 Weapon 5 | . . . 3 2 Highest Loss Streak 3 | . . 3 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 95 91 99 Engine 4 | . 14 9 . . Core 4 | . . 1 8 6 Treads 6 | . 28 . . . Leg 13 | . . 4 16 23 Hover 5 | . . 25 5 . Device 1 | . . . 4 1 Storage 9 | . 14 11 9 7 Processor 1 | . . . 1 1 Hackware 13 | . . . 12 28 Protection 7 | . 13 10 5 4 Energy Gun 8 | . 13 26 2 3 Energy Cannon 2 | . . . . 5 Ballistic Gun 9 | . 14 6 18 . Launcher 1 | . . . 2 1 Impact Weapon 4 | . . . 2 9 Naked Turns . | . . . . . Heaviest Build 37 | 12 17 24 37 36 Greatest Support 54 | 40 40 21 54 54 Greatest Overweight (x) 4 | . . 3 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 3 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 7 8 6 Class Distribution -------------------- 40% | Hacker-Mutant 27% | Tank 23% | Mutant 4% | Scavenger-Tank 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1656 | 126 118 229 730 453 Remotely . | . . . . . Salvage Created 2297 | . 118 316 744 1119 Parts 111 | . 8 20 41 42 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 4 | . . . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 2 6 11 17 Melee 2 | . . . . 2 Guns 20 | . 2 6 11 1 Cannons 1 | . . . . 1 AOE 7 | . . . . 7 Classes Destroyed 13 | . 3 3 4 3 Worker 3 | . . . . 3 Builder 5 | . . . 3 2 Tunneler 1 | . . . . 1 Hauler 2 | . . 1 1 . Recycler 6 | . . . 1 5 Operator 2 | . 1 . 1 . Watcher 6 | . 1 3 . 2 Swarmer 3 | . . 3 . . Grunt 21 | . 2 2 3 14 Brawler 1 | . . . 1 . Sentry 7 | . . 1 5 1 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 9 | . 2 3 3 9 Combat Bots Only 5 | . 2 3 3 5 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 342 | . 2 49 150 141 Missed 101 | . 2 12 41 46 Damage Taken 3659 | . . 534 1543 1582 Core 527 | . . 104 206 217 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 100 74 62 . Volleys Fired 157 | . 13 44 53 47 Largest 3 | . 2 3 3 2 Hottest 130 | . 80 120 82 130 Shots Fired 317 | . 26 91 128 72 Gun 269 | . 26 91 122 30 Cannon 27 | . . . . 27 Launcher 21 | . . . 6 15 Special . | . . . . . Kinetic 147 | . 14 16 117 . Thermal 119 | . 12 75 . 32 Explosive 14 | . . . 6 8 Electromagnetic 37 | . . . 5 32 Robot Hit Streak 9 | . 4 6 6 9 Robot Miss Streak 5 | . 2 5 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 178 | . 15 41 71 51 Core Hits 97 | . 8 17 35 37 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . 1 . 3 Critical Strikes 6 | . . 1 . 5 Meltdown 1 | . . . . 1 Destroy 1 | . . 1 . . Smash 3 | . . . . 3 Sever 1 | . . . . 1 Melee Attacks 58 | . . . 5 53 Impact 46 | . . . 5 41 Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4830 | . 152 514 1215 2949 Guns 2012 | . 143 514 1024 331 Cannons 416 | . . . . 416 Explosions 1485 | . . . 72 1413 Melee 908 | . . . 119 789 Ramming 9 | . 9 . . . Kinetic 1154 | . 55 122 977 . Thermal 1480 | . 88 392 . 1000 Explosive 707 | . . . 66 641 Electromagnetic 572 | . . . 53 519 Impact 756 | . . . 119 637 Slashing 152 | . . . . 152 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Message Errors 6 | . . . . 6 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 391 | . . . 89 302 Projectiles 4 | . . . . 4 Explosions 4 | . . . . 4 Melee 383 | . . . 89 294 Knockbacks 5 | . . . 1 4 Impact 5 | . . . 1 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 278 | . . . 115 163 Shots 7 | . . . 2 5 Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 559 | . 99 559 63 310 Average Temperature 141 | . 34 223 20 84 Received Heat Transfer 1434 | . . 276 432 726 Effects 17 | . . 15 . 2 Energy Bleed 5 | . . 3 . 2 Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Damage (minor) 2 | . . 2 . . Damage (major) 6 | . . 6 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Fried 8 | . . . 2 6 Impact Corruptions 12 | . . . 2 10 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 2519 | . 200 875 . 1444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . . 7 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 450 | . 92 142 356 450 Initial 126 | . . . 21 126 Average 110 | . 37 25 124 183 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 79 | 100 100 100 74 61 Level 1 19 | . . . 25 36 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 1 3 8 Investigation 5 | . . 1 1 3 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 7 10 15 28 Peak Tracking Total 5 | . 2 4 4 5 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . 6 3 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 3 4 3 9 Terminals 12 | . 3 3 2 4 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 1 1 1 Garrison Access . | . . . . . Total Hacks 96 | . 11 18 31 36 Successful 65 | . 5 12 28 20 Failed 31 | . 6 6 3 16 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 13 | . . 2 8 3 Terminals 45 | . 11 11 9 14 Fabricators 15 | . . . . 15 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 36 | . . 7 22 7 Garrison Access . | . . . . . Terminal Hacks 19 | . 5 6 2 6 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Repair Station Index 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 4 | . 1 1 . 2 Disarm Traps 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Security Status 2 | . 1 1 . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks 6 | . . . . 6 Network Status 1 | . . . . 1 Load Schematic 3 | . . . . 3 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 35 | . . 6 22 7 Insert Component 15 | . . 3 9 3 Analyze 20 | . . 3 13 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . 4 1 Terminals 5 | . . . 4 1 Assimilate 3 | . . . 2 1 Operators 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 3 4 2 8 Full Trace Events 5 | . . 2 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . 3 9 3 Parts Built 3 | . . . . 3 Authchips . | . . . . . Time 70 | . . . . 70 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 15 | . . 3 9 3 Part Schematics Acquired 15 | . . 3 9 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3898 | 88 816 561 1039 1394 Spaces Moved 2188 | 51 454 342 542 799 Core 11 | 11 . . . . Treads 504 | 40 454 . 10 . Legs 1166 | . . 50 317 799 Wheels . | . . . . . Hover 507 | . . 292 215 . Flight . | . . . . . Fastest Speed 50 | 50 160 52 52 120 Average Speed 121 | 136 160 71 122 120 Slowest Speed 310 | 160 160 240 310 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 51 31 32 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 82 | . . . 53 29 Terrain Destroyed 211 | . . . 98 113 Melee 33 | . . . 4 29 Projectile 1 | . . . . 1 AOE 177 | . . . 94 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3043 | 67 522 584 805 1065 Wait 413 | 7 29 161 121 95 Move 2184 | 50 453 341 541 799 Hop . | . . . . . Pick Up 64 | 4 10 9 24 17 Fast Attach 36 | 6 3 6 15 6 Attach 21 | . 1 3 9 8 Detach 1 | . . . 1 . Swap 32 | . 2 6 8 16 Drop 76 | . 9 14 28 25 Fire 157 | . 13 44 53 47 Melee 57 | . . . 5 52 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 9) 851 | -10/Materials | Discovered new exit (range 12) 905 | -10/Materials | Entered another Materials area 905 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1210 | -9/Materials | Build established: Tank 1285 | -9/Materials | Discovered new exit (range 16) 1379 | -9/Materials | Lost 3 parts (2n1u) 1466 | -9/Materials | Entered another Materials area 1466 | -8/Materials | Evolved 2 slots: Utility x2 2343 | -8/Materials | Identified exit to Factory 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Utility x2 2618 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 2640 | -7/Factory | Build established: Hacker-Mutant 2853 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 3899 | -7/Factory | Self-destructed Last Messages --------------- 03877_ Imp. Terrain Scanner destroyed. 03877_ R-06 Scavenger collects Corrupted Aluminum Leg. 03877_ G-47 Trooper destroyed. 03879_ U-05 Engineer repairs door. 03880_ Acquired 41 matter. 03880_ U-05 Engineer builds a Wall. 03881_ U-05 Engineer lays Concrete. 03882_ R-06 Scavenger collects Particle Gun. 03882_ U-05 Engineer lays Concrete. 03883_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03883_ Critical hit (Burn: +37). 03883_ R-06 Scavenger collects Lgt. Nuclear Core. 03883_ U-05 Engineer lays Concrete. 03896_ G-47 Trooper Lgt. Nuclear Core severed. 03896_ U-05 Engineer lays Concrete. 03898_ Adv. EMP Blaster destroyed. 03899_ U-05 Engineer lays Concrete. 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"""" ? # ""% + | | # +###########?####### " " ?# % # ## | | + ############## ###+##### #? | | ## # + #? | | ?## ############## ######## | | ## ] = ###########?################# ## | | ## != = #####?#############????#????# ## | | ?### ######## = ##?##??????# ## """"" | | #### " ######## ############ ## """"" | | "] "" ## # "" "" +^ ## """"" | | # " ## # "" "" #^ ## """"" | | #####/##+## + """ """ #^ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x1 | -7/Factory | Preloaded Imp. Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed DamperThermalRay Manual? 0 Play Time 00:46:17 Cumulative 74.4 hours Start 2024.05.11 @ 13:37:19 End 2024.05.11 @ 14:23:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 97 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cff8f02e-c864-4eb5-a364-064a6129488b