Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.14 @ 17:38:16 Player: Decinym Result: Destroyed by 7H-6LX(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (4029) 4029 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1376) 1376 TOTAL SCORE: 9705 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 35 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads Arachnoskeleton > --- UTILITY (5) ------ Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Armored Treads Armored Treads Armored Treads Coolant Injector Large Storage Unit Zionite Biocell (520) Zionite Metafield Generator Missile Launcher Multitool Impact Mace Large Botcube GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Treads Arachnoskeleton > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Phase Shifter > --- WEAPON ----------- Gatling Laser Impact Mace > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Treads Coolant Injector Large Storage Unit Zionite Biocell Zionite Metafield Generator Energy Filter Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Mini Assault Cannon Mini Assault Cannon Missile Launcher Missile Launcher Multitool Large Botcube GAL Module [Rating: 80] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Propulsion Arachnoskeleton Treads Light Treads Leg Arachnoskeleton Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . . . 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 161 | . 3 9 18 58 15 10 9 11 28 Power 14 | . . 1 1 5 1 1 2 2 1 Engine 5 | . . 1 . 3 . 1 . . . Core 9 | . . . 1 2 1 . 2 2 1 Reactor . | . . . . . . . . . . Propulsion 33 | . . 4 3 20 . 1 . 3 2 Treads 20 | . . . 2 13 . 1 . 2 2 Leg 10 | . . 2 1 6 . . . 1 . Wheel 3 | . . 2 . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 54 | . 1 1 2 22 9 4 2 1 12 Device 23 | . . . 1 11 2 . 1 1 7 Storage 4 | . 1 . . 1 1 . . . 1 Processor 6 | . . . . 2 2 . 1 . 1 Hackware 3 | . . . . 1 2 . . . . Protection 18 | . . 1 1 7 2 4 . . 3 Artifact . | . . . . . . . . . . Weapon 60 | . 2 3 12 11 5 4 5 5 13 Energy Gun 6 | . . . 1 3 . . . . 2 Energy Cannon 11 | . . 1 6 1 . . . . 3 Ballistic Gun 25 | . 2 . 5 6 2 2 3 3 2 Ballistic Cannon 4 | . . 1 . . 1 . . . 2 Launcher 7 | . . . . 1 . 2 1 1 2 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 6 | . . . . . 2 . 1 1 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . 5 2 . . . 3 Corrupted Parts 4 | . . . . 1 . . . 3 . System Corruption 19 | . . . . 1 . . . 18 . Parts Lost 42 | . 2 . 1 12 . 3 6 . 18 Power 7 | . . . . 1 . 1 2 . 3 Propulsion 11 | . . . . 5 . 2 2 . 2 Utility 13 | . . . 1 5 . . 1 . 6 Weapon 11 | . 2 . . 1 . . 1 . 7 Highest Loss Streak 6 | . 2 . 1 4 . 3 1 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 85 99 99 95 82 83 84 82 77 Engine 4 | . 14 14 10 2 . 2 4 . . Core 8 | . . . 3 6 12 9 8 15 12 Treads 8 | . . . 12 27 . 2 6 1 5 Leg 15 | . 28 22 15 7 31 26 12 12 8 Device 7 | . . . 1 13 6 6 6 11 11 Storage 9 | . 14 14 14 8 6 6 6 7 7 Processor 5 | . . . . 2 5 6 11 10 11 Protection 8 | . . 13 12 6 6 9 9 7 2 Energy Gun 1 | . 17 . . 3 . . . . 4 Energy Cannon 5 | . . . 24 3 . . . . . Ballistic Gun 9 | . 10 16 3 10 11 12 14 12 4 Ballistic Cannon 1 | . . 10 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 12 32 50 53 44 118 118 118 125 129 Greatest Support 119 | 20 20 26 40 101 119 119 84 70 70 Greatest Overweight (x) 4 | . 1 4 2 4 . 1 2 3 2 Average Overweight (x) 1 | . . 1 1 . . . 1 1 1 Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 25 Average Capacity 20 | . 14 15 15 15 20 25 25 25 25 Most Carried 25 | . 9 15 15 15 25 25 25 25 25 Average Carried 19 | . 7 13 14 14 18 24 23 24 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 Final Carried 25 | 6 8 15 15 15 25 23 25 25 13 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Matter Collected 4197 | 165 74 320 320 1343 587 340 396 119 533 Remotely 1499 | . . . . 590 569 340 . . . Salvage Created 5165 | . 243 60 518 2273 596 402 433 . 640 Parts 269 | . 23 3 38 118 35 9 24 . 19 Haulers Intercepted 8 | . . . . 5 3 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . 7 . . 4 17 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 95 | . 8 1 14 30 8 11 7 . 16 Guns 58 | . 4 . 4 21 8 5 6 . 10 Cannons 18 | . . 1 9 7 . . . . 1 AOE 16 | . 4 . . 1 . 6 1 . 4 Classes Destroyed 21 | . 4 1 2 7 1 . 2 . 4 Worker 11 | . . 2 . 6 3 . . . . Builder 3 | . 1 . . 1 1 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 8 | . . . . 5 3 . . . . Recycler 4 | . . . . 4 . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 11 | . 6 . 4 . . 1 . . . Grunt 34 | . 2 1 . 18 6 5 2 . . Brawler 3 | . . . . 1 . 1 1 . . Duelist 4 | . . . . 1 . 3 . . . Sentry 11 | . . . . 8 2 1 . . . Hunter 3 | . . . . 1 . . 2 . . Programmer 2 | . . . . . . . 2 . . Heavy 1 | . . . . 1 . . . . . Artisan 1 | . . . 1 . . . . . . Subdweller 10 | . . . 10 . . . . . . Z-Technician 4 | . . . . . . . . . 4 Z-Light 7 | . . . . . . . . . 7 Samaritan 2 | . . . . . . . 2 . . Assembled 6 | . . . . . . . . . 6 Golem 2 | . . . . . . . . . 2 Best Kill Streak 10 | . 9 1 4 10 4 4 3 . 5 Combat Bots Only 6 | . 6 1 4 6 4 4 3 . 5 Max Kills in Single Turn 3 | . 3 1 2 2 2 2 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . 1 . 2 1 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 673 | . 38 6 74 162 82 75 69 . 167 Missed 198 | . 12 2 28 31 34 20 17 . 54 Damage Taken 9300 | . 286 42 735 2555 463 1307 659 . 3253 Core 1241 | . 44 10 152 332 15 153 19 . 516 Absorbed by Shields 324 | . . . . . . . . . 324 Redirected to Shielding 32 | . . . 23 9 . . . . . Ignored by Resistances 44 | . . . 44 . . . . . . Regen/Repaired (Parts) 1053 | . . . . . . . . 1053 . Core Remaining (%) 52 | 100 . . 17 39 . . . . . Volleys Fired 416 | . 19 15 47 151 52 25 32 . 75 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 155 | . 80 100 155 155 50 50 50 . 138 Shots Fired 782 | . 38 22 91 296 104 44 63 . 124 Gun 605 | . 38 6 17 248 104 38 60 . 94 Cannon 148 | . . 7 74 48 . . . . 19 Launcher 20 | . . . . . . 6 3 . 11 Special 9 | . . 9 . . . . . . . Kinetic 517 | . 10 13 18 187 104 38 60 . 87 Thermal 201 | . . 9 72 98 . . . . 22 Explosive 20 | . . . . . . 6 3 . 11 Electromagnetic 44 | . 28 . 1 11 . . . . 4 Robot Hit Streak 24 | . 7 2 13 21 13 24 10 . 10 Robot Miss Streak 5 | . 3 2 3 5 4 3 2 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 1 . . 3 . 3 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 Shots Hit Robots 521 | . 24 7 52 206 66 33 47 . 86 Core Hits 235 | . 16 3 15 72 25 30 23 . 51 Critical Kills 4 | . . . 2 1 . 1 . . . Critical Parts Destroyed 4 | . . . . 1 2 . . . 1 Critical Strikes 12 | . 1 1 2 3 2 1 . . 2 Burn 1 | . . . . 1 . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 6 | . . . 1 2 2 1 . . . Blast 2 | . . 1 . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 26 | . . . . . 1 . 3 2 20 Impact 26 | . . . . . 1 . 3 2 20 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13070 | . 446 148 1294 4290 1176 1464 951 . 3301 Guns 7355 | . 307 27 244 3267 1176 459 741 . 1134 Cannons 2307 | . . 121 1050 835 . . . . 301 Explosions 2585 | . 139 . . 188 . 1005 210 . 1043 Melee 823 | . . . . . . . . . 823 Ramming . | . . . . . . . . . . Kinetic 6100 | . 55 148 257 2332 1176 459 741 . 932 Thermal 3324 | . 139 . 1022 1745 . . . . 418 Explosive 2258 | . . . . . . 1005 210 . 1043 Electromagnetic 565 | . 252 . 15 213 . . . . 85 Impact 823 | . . . . . . . . . 823 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 2 2 2 13 . 2 6 13 . Average Corruption 4 | . 2 2 2 10 . 2 3 7 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 167 | . . 20 41 62 . 3 38 3 . Message Errors 41 | . . 7 12 11 . 1 9 1 . Matter Fused 31 | . . 6 9 9 . . 6 1 . Heat Flow Errors 13 | . . 1 2 6 . . 4 . . Energy Discharges 21 | . . . 6 8 . 2 4 1 . Parts Rejected 2 | . . . 1 1 . . . . . Parts Fused 2 | . . . 1 1 . . . . . Data Loss (minor) 25 | . . 3 4 9 . . 9 . . Data Loss (major) 10 | . . 1 3 3 . . 3 . . Misfires 10 | . . 1 2 5 . . 2 . . Alerts 6 | . . 1 1 3 . . 1 . . Misdirections 3 | . . . . 3 . . . . . Weapon Failures 3 | . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 502 | . 10 . 32 73 . 2 . . 385 Projectiles 90 | . . . 32 58 . . . . . Explosions 27 | . 10 . . 15 . 2 . . . Melee 385 | . . . . . . . . . 385 Knockbacks 8 | . . 1 1 . . . . . 6 Impact 5 | . . . . . . . . . 5 Kinetic 3 | . . 1 1 . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 115 | . 40 . . 40 . 35 . . . Shots 3 | . 1 . . 1 . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 379 | . 120 264 279 379 325 376 265 . 230 Average Temperature 99 | . 47 114 84 91 106 140 103 . 68 Received Heat Transfer 2432 | . 48 24 135 837 195 297 90 . 806 Effects 14 | . . 1 2 2 3 5 . . 1 Shutdowns 3 | . . . . . 1 2 . . . Energy Bleed 5 | . . . 1 1 2 . . . 1 Interference 5 | . . 1 1 . . 3 . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . 1 Parts Fried 4 | . . . . 1 . . . . 3 Impact Corruptions 8 | . . . . . . . . . 8 Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 8 | . . . 1 5 . . . . 2 Heat Transferred 5382 | . 200 . 1443 2827 . . . . 912 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 2 . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Peak Influence 529 | . 249 96 . 529 308 . . . . Initial 240 | . . 96 . . 240 . . . . Average 190 | . 145 28 . 304 223 . . . . Maximum Alert Level 2 | . 1 . . 2 1 . . . . Low Security (%) 48 | . 51 100 . 21 25 . . . . Level 1 42 | . 48 . . 56 74 . . . . Level 2 9 | . . . . 22 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . 1 . 5 4 . . . . Investigation 4 | . . 1 . 2 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . . . . 3 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Distress Signals 6 | . 2 . . 4 . . . . . Communications Jammed 21 | . . . . 21 . . . . . Distress Signals 21 | . . . . 21 . . . . . Times Spotted 142 | . 12 5 16 57 16 11 8 . 17 Peak Tracking Total 9 | . 7 2 4 9 4 7 3 . 5 Tactical Retreats 10 | . . . 1 6 1 . 1 . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Traps Triggered 5 | . 1 . 1 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Disabled 6 | . . 1 2 2 . . . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Accessed 23 | . 1 1 2 10 7 . 2 . . Terminals 8 | . 1 . . 6 1 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 2 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 56 | . 3 1 12 20 18 . 2 . . Successful 34 | . 1 1 12 10 8 . 2 . . Failed 22 | . 2 . . 10 10 . . . . Catastrophic 8 | . . . . 7 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . . . . 7 10 . . . . Terminals 16 | . 3 . . 11 2 . . . . Fabricators 13 | . . . . . 13 . . . . Repair Stations 4 | . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . . 5 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 17 | . 1 1 12 1 . . 2 . . Record 12 | . . . 11 . . . 1 . . Open Door 2 | . . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 3 | . . . . 3 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . Insert Component 3 | . . . . 3 . . . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . 1 4 . . . . Terminals 1 | . . . . 1 . . . . . Botnet 1 | . . . . 1 . . . . . Fabricators 4 | . . . . . 4 . . . . Liberate 2 | . . . . . 2 . . . . Haulers 1 | . . . . . 1 . . . . Recompile 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . . . 8 6 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built 1 | . . . . . 1 . . . . Authchips 1 | . . . . . 1 . . . . Time 58 | . . . . . 58 . . . . Total Part Build Rating 3 | . . . . . 3 . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 76 | . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total Allies 5 | . . 1 . . 3 1 . . . Largest Group 3 | . . 1 . . 3 1 1 . . Highest-Rated Group 48 | . . 31 . . 48 32 32 . . Highest-Rated Ally 32 | . . 31 . . 16 32 32 . . Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . 12 . . 9 . 1 . . Total Damage 317 | . . 170 . . 108 . 39 . . Kills 4 | . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 1 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Turns Passed 15015 | . 282 1614 2836 2092 1100 613 1612 2842 2024 Spaces Moved 6753 | 1 127 632 1046 1070 789 375 634 1378 701 Core . | . . . . . . . . . . Treads 1157 | . . . 497 645 . . . 15 . Legs 5363 | 1 127 477 549 347 789 375 634 1363 701 Wheels 233 | . . 155 . 78 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 105 160 90 105 120 180 185 180 Average Speed 194 | 120 172 218 250 141 113 143 226 203 248 Slowest Speed 400 | 120 190 260 260 165 120 195 270 400 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 2 34 98 67 83 18 60 72 86 77 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched 15 | . . 1 6 . . 2 2 4 . Spaces Dug 9 | . . . . 2 1 . 3 2 1 Terrain Destroyed 184 | . 7 1 5 27 1 43 26 2 72 Melee 7 | . . . . . 1 . 3 2 1 Projectile 26 | . . 1 5 17 . . . . 3 AOE 151 | . 7 . . 10 . 43 23 . 68 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total 7954 | . 154 822 1179 1423 935 420 767 1412 842 Wait 399 | . 1 158 39 66 32 . 78 14 11 Move 6744 | . 126 631 1045 1069 788 374 633 1377 701 Hop . | . . . . . . . . . . Pick Up 89 | . 4 8 12 28 23 2 8 2 2 Fast Attach 53 | . 1 . 1 32 6 2 2 4 5 Attach 45 | . 2 1 4 13 5 3 3 . 14 Detach 7 | . . . 1 2 2 . . . 2 Swap 63 | . . 8 13 13 4 5 4 7 9 Drop 100 | . 1 1 17 48 17 3 4 6 3 Fire 416 | . 19 15 47 151 52 25 32 . 75 Melee 26 | . . . . . 1 . 3 2 20 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire 6 | . . . . . . 6 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Entered Mines 286 | -10/Mines | Met a Derelict shopkeep closing up shop 302 | -10/Mines | Build established: Mutant 352 | -10/Mines | Assembled infested the area 814 | -10/Mines | Received a Mining Laser from a helpful Derelict 985 | -10/Mines | Discovered new exit (range 9) 1526 | -10/Mines | Discovered new exit (range 7) 1646 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1648 | -10/Mines | Discovered new exit (range 5) 1861 | -10/Mines | Discovered new exit (range 4) 1897 | -10/Mines | Entered Subcaves 2091 | -10/Subcaves | Discovered new exit (range 16) 2431 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2458 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2557 | -10/Subcaves | Learned location of Zion (-7) 2559 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2593 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2829 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3192 | -10/Subcaves | Visited Clippyterm 3200 | -10/Subcaves | Learned Factory trap positions 3435 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3459 | -10/Subcaves | Discovered new exit (range 15) 3466 | -10/Subcaves | Core integrity fell below 50% 3643 | -10/Subcaves | Core integrity fell below 20% 3891 | -10/Subcaves | Visited 4L-MR0's lab 3922 | -10/Subcaves | Found Arachnoskeleton 3963 | -10/Subcaves | Found Lrg. Botcube 4733 | -10/Subcaves | Entered Materials 4733 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5167 | -8/Materials | Build established: Scavenger-Mutant 5215 | -8/Materials | Lost 4 parts (1n2u1w) 5752 | -8/Materials | Discovered new exit (range 16) 5775 | -8/Materials | System corruption reached 10% 5807 | -8/Materials | Repaired Broken Enh. Autogun? 5974 | -8/Materials | Discovered new exit (range 7) 5992 | -8/Materials | Core integrity fell below 50% 6029 | -8/Materials | Lost 3 parts (1n2u) 6396 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6505 | -8/Materials | Discovered new exit (range 16) 6706 | -8/Materials | Build established: Mutant 6825 | -8/Materials | Entered Factory 6825 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6826 | -7/Factory | Loaded intel: 66 trap records 7421 | -7/Factory | Discovered new exit (range 8) 7432 | -7/Factory | Identified exit to Lower Caves 7897 | -7/Factory | Fabricated Enh. Autogun (x1) 7925 | -7/Factory | Entered Lower Caves 8215 | -7/Lower Caves | Learned Factory emergency access door positions 8250 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8315 | -7/Lower Caves | Lost 3 parts (1p2n) 8376 | -7/Lower Caves | Encountered a Warlord checkpoint 8513 | -7/Lower Caves | Discovered new exit (range 6) 8538 | -7/Lower Caves | Entered another Lower Caves area 8538 | -7/Lower Caves | Accompanied by 1 ally 8554 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8861 | -7/Lower Caves | Learned Factory terminal intel 9841 | -7/Lower Caves | Discovered new exit (range 16) 9897 | -7/Lower Caves | Learned Factory emergency access door positions 10150 | -7/Lower Caves | Entered Zion 10262 | -7/Zion | System corruption cleaned by Quarantine Array 10275 | -7/Zion | System corruption reached 10% 10300 | -7/Zion | System corruption cleaned by Quarantine Array 10333 | -7/Zion | System corruption cleaned by Quarantine Array 10579 | -7/Zion | Build established: Scavenger-Mutant 10689 | -7/Zion | Discovered new exit (range 16) 11228 | -7/Zion | Build established: Mutant 11865 | -7/Zion | Learned Factory emergency access door positions 12466 | -7/Zion | Visited the Megawrench Repair Shop 12470 | -7/Zion | Megawrench repaired 10 parts 12746 | -7/Zion | Found GAL Module 12817 | -7/Zion | Discovered new exit (range 5) 12819 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12992 | -7/Zion | Entered Deep Caves 13315 | -7/Deep Caves | Attacked by Z-Imprinter 13375 | -7/Deep Caves | Core integrity fell below 50% 13375 | -7/Deep Caves | Destroyed Z-Imprinter 13405 | -7/Deep Caves | Lost 5 parts (1p1n2u1w) 13419 | -7/Deep Caves | Found Prototype Device 13419 | -7/Deep Caves | Identified Zio. Metafield Generator 13666 | -7/Deep Caves | Z-Facility disabled 13708 | -7/Deep Caves | Build established: Scavenger-Mutant 14567 | -7/Deep Caves | Spotted as-59110 14611 | -7/Deep Caves | Destroyed as-59110 14635 | -7/Deep Caves | Lost 5 parts (1p1u3w) 14859 | -7/Deep Caves | Build established: Mutant 14934 | -7/Deep Caves | Core integrity fell below 20% 14996 | -7/Deep Caves | Lost 6 parts (1p1n2u2w) 15016 | -7/Deep Caves | Destroyed by 7H-6LX(z) with Zionite Laser-S Last Messages --------------- 14944_ The unstable cave ceiling collapses. 14946_ Arm. Treads destroyed. 14951_ Energy Filter destroyed. 14953_ The unstable cave ceiling collapses. 14954_ XT-8XT(z) heat short circuits Prototype Reactor. 14963_ XT-8XT(z) destroyed. 14965_ Gatling Laser destroyed. 14968_ Dropped Zio. Biocell. 14969_ Extracted 79 energy. 14970_ Extracted 16 energy. 14971_ Extracted 1 energy. 14972_ 2Q-9ZO(z) destroyed. 14973_ Extracted 1 energy. 14975_ Acquired Zio. Biocell. 14981_ Acquired 40 matter. 14986_ Acquired 46 matter. 14998_ 7H-6LX(z) Prototype Protection blasted off. 15007_ Enh. Autogun destroyed. 15012_ Destroyed Prototype Protection. 15012_ 7H-6LX(z) knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#????##??;??????????????? | | ????????????????????????? ???!!??*??=????????????? | | ????????#########???????# ??? ? ? ?????????????? | | ???###### ##??????# ??# ? ?# ###???????????? | | ??## #?????## ## # #? % ###?????????? | | ?## #???### z % ## #?????????? | | ## ## ##???# %% ! #????????? | | # ### # #????# % ????????? | | #### # #????#; ???? | | ###?# #??????#;@! ??? | | ##???# ###??????### ??? | | ####????# #?????????# ! "??? | | #???????# #??????#### ! ""?? | | #????#### #?????## "* ""?? | | ##????# #?????# """? | | ##?????# #####?????#!!" """? | | ######## #?????????##""" """" | | # #??????????##"" """" | | # #######???????????#" """" | | # #?????????????????### """" | | ##???????????????#### """" | | ##?????????????## # """ | | #?????????????# """ | | ##?#####??????# | | ### ####???# """ | | ##??## """ | | #???### """ | | #?????# """ | | #?????## """ | | ##??????# """ | | # ##????##### """ | | ## #????## ## "" | | ?# ##???# ## " | | ?## # #???# # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteAntigravInverter Manual? 0 Play Time 01:57:26 Cumulative 365.3 hours Start 2024.01.11 @ 22:39:08 End 2024.01.14 @ 17:38:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 86 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7749cfad-5aa4-4483-9506-e91845102ac7