Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 20:50:50 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (252) 1260 Value Destroyed (12440) 12440 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (4325) 4325 TOTAL SCORE: 26345 Bonus ------- High Alert Combat Kills 727 Follower Combat Kills 98 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1561/1600 Matter 300/300 Energy 565/600 System Corruption 9% Temperature Cool (13) Movement Treading (148) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Improved Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Coolant Network High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer SHELL Armor Advanced Thermal Shield > --- WEAPON (3) ------- Matter Neutralizer Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY (20) --- F-cell Engine Advanced Heavy Treads Advanced Cooling System Improved Matter Compressor (300) Advanced Sensor Array Improved Focal Shield Advanced Force Field Improved System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor HERF Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer SHELL Armor Advanced Thermal Shield > --- WEAPON ----------- Matter Neutralizer Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY -------- F-cell Engine Advanced Heavy Treads Advanced Cooling System Improved Matter Compressor Advanced Sensor Array Improved Focal Shield Advanced Force Field Improved System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor HERF Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hardcell Cannon Fusion Bomb Launcher [Rating: 205] Favorites ----------- Power Heavy Antimatter Reactor Engine F-cell Engine Power Core Hybrid Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Visual Processing Unit Protection SHELL Armor Weapon Hardcell Cannon Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 . 2 1 . . . . . . . . . 2 Utility 10 | . . 1 2 . . 2 . . . . 1 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 220 | 7 4 20 8 38 18 10 2 7 10 8 21 6 13 32 16 Power 16 | 1 . 2 2 2 1 1 . . 1 . 2 1 . 2 1 Engine 7 | 1 . 2 1 1 1 1 . . . . . . . . . Core 4 | . . . 1 1 . . . . . . 2 . . . . Reactor 5 | . . . . . . . . . 1 . . 1 . 2 1 Propulsion 50 | 3 . 7 . 14 7 1 2 4 1 . 5 . 1 3 2 Treads 35 | 1 . 6 . 8 4 . 2 3 . . 5 . 1 3 2 Leg 2 | . . . . . . . . 1 1 . . . . . . Wheel 13 | 2 . 1 . 6 3 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 94 | 1 4 5 6 10 3 4 . 1 4 . 11 5 11 22 7 Device 57 | . . 1 2 5 2 2 . 1 2 . 5 3 8 19 7 Storage 6 | 1 2 . . 2 . . . . . . 1 . . . . Processor 9 | . . . 1 1 . 2 . . . . 2 . . 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 22 | . 2 4 3 2 1 . . . 2 . 3 2 3 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 . 6 . 12 7 4 . 2 4 8 3 . 1 5 6 Energy Gun 3 | . . 3 . . . . . . . . . . . . . Energy Cannon 29 | . . 2 . 8 3 2 . 1 2 3 1 . . 2 5 Ballistic Gun 7 | 2 . 1 . 1 2 . . . 1 . . . . . . Ballistic Cannon 8 | . . . . . . . . . . 3 2 . 1 2 . Launcher 10 | . . . . 1 2 2 . 1 . 2 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 4 . 2 2 1 . . 5 . 1 1 4 1 . Parts Lost 36 | . . 5 2 17 3 2 . 4 . 2 1 . . . . Power 2 | . . . . 1 . . . . . . 1 . . . . Propulsion 16 | . . 2 . 8 2 1 . 3 . . . . . . . Utility 12 | . . 3 2 5 . 1 . 1 . . . . . . . Weapon 6 | . . . . 3 1 . . . . 2 . . . . . Highest Loss Streak 6 | . . 3 2 6 2 1 . 2 . 2 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 98 96 98 99 99 100 99 79 92 91 94 84 73 72 Engine 3 | . 14 11 6 5 6 5 5 5 2 . . . . . . Reactor 3 | . . . . . . . . . 2 5 5 4 9 8 8 Treads 23 | . 14 21 27 29 25 23 23 28 29 29 26 23 20 14 16 Wheel 3 | . 14 10 . 7 12 10 11 4 . . . . . . . Device 14 | . . 11 10 15 16 17 17 19 16 11 12 14 13 16 16 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 4 4 Processor 10 | . . . 9 7 6 10 17 14 11 11 12 14 12 12 12 Protection 5 | . 13 11 13 5 2 4 . . 2 5 7 13 8 4 4 Energy Cannon 7 | . . . 18 14 5 4 5 4 . 10 7 4 4 3 5 Ballistic Gun 3 | . 28 14 . . 13 11 11 11 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 2 7 9 9 8 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 170 | 12 50 58 62 69 80 83 75 80 101 104 121 128 145 170 168 Greatest Support 295 | 32 16 60 60 104 26 26 26 107 107 107 187 187 210 220 295 Greatest Overweight (x) 4 | . 3 3 1 2 3 4 2 4 . . 1 . . . . Average Overweight (x) . | . 1 1 . . 2 3 2 2 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 13 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 18 | 3 7 18 16 18 17 19 19 17 19 16 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 13 20 18 18 18 20 20 17 17 19 20 20 20 20 20 Class Distribution -------------------- 44% | Mutant 23% | Skirmisher 13% | Scavenger-Gunner 9% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Skirmisher | -4/Factory Tank | -3/Research Mutant | -3/Testing Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 6757 | 204 118 313 220 472 438 412 176 390 90 156 830 65 661 1237 975 Remotely 1243 | . . . . . . . . . . . 163 . 152 523 405 Salvage Created 11118 | . 122 899 687 1935 934 524 135 943 105 379 945 60 998 942 1510 Parts 474 | . 7 53 33 64 45 18 8 31 . 8 40 1 46 40 80 Haulers Intercepted 6 | . . 4 2 . . . . . . . . . . . . Recyclers Shooed 12 | . . 2 . 5 . . . . . . 1 . 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 9 31 . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 204 | . 3 14 13 36 18 11 3 17 . 7 20 1 16 19 26 Guns 38 | . 3 14 . 1 10 3 2 5 . . . . . . . Cannons 115 | . . . 12 25 3 1 1 7 . 1 16 1 14 15 19 AOE 35 | . . . . 7 5 7 . 4 . 4 . . . 3 5 Classes Destroyed 18 | . 1 5 3 5 . . . 1 . 1 . . 1 . 1 Worker 13 | . . 1 . 1 1 2 . . . . 1 . 2 2 3 Builder 7 | . . . . 1 1 2 . . . . . . 2 . 1 Hauler 6 | . . 4 2 . . . . . . . . . . . . Recycler 12 | . . 1 2 4 . 1 . . . . 1 . 1 . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . Watcher 7 | . . . 1 . . 1 . . . . . . . 3 2 Swarmer 28 | . . . 7 . 2 3 2 1 . . 2 . . 3 8 Grunt 78 | . 3 11 2 11 10 6 . 12 . 4 4 . 9 . 6 Brawler 1 | . . . . . . . . 1 . . . . . . . Duelist 3 | . . 1 . 2 . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . 2 . . Sentry 21 | . . 2 3 3 . 1 1 1 . 1 4 1 . 4 . Specialist 5 | . . . . 5 . . . . . . . . . . . Hunter 20 | . . . 1 5 3 1 . . . 2 2 . . 4 2 Programmer 42 | . . . . 7 2 . . 2 . . 8 . 7 8 8 Heavy 3 | . . . . 2 1 . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | . 3 6 8 11 7 13 3 6 . 3 4 1 7 5 9 Combat Bots Only 9 | . 3 6 6 9 6 9 3 6 . 3 4 1 5 5 6 Max Kills in Single Turn 5 | . 1 1 1 3 2 2 1 2 . 2 1 1 2 4 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 1 1 . 2 . 1 . . . 2 5 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 16301 | . 166 903 715 3490 1217 595 129 855 . 800 1495 61 1141 2139 2595 Core 1127 | . 59 248 102 406 133 19 20 18 . . 9 . 45 29 39 Absorbed by Shields 1628 | . . . . . . . . 91 . . 112 21 416 900 88 Reduced by Siege Mode 552 | . . . . . . . . . . . 64 . 64 148 276 Regen/Repaired (Parts) 2636 | . . . 38 . 191 . . . . . . . 422 960 1025 Core Remaining (%) 82 | 100 76 38 81 42 84 . . . . 94 99 . 96 98 97 Volleys Fired 616 | . 16 77 35 117 39 21 4 39 2 15 55 2 61 68 65 Largest 3 | . 2 2 2 2 3 3 3 3 2 3 3 3 3 3 3 Hottest 290 | . 40 112 136 160 131 88 158 158 115 217 250 227 231 235 290 Shots Fired 1360 | . 32 154 70 227 95 44 10 98 4 30 131 6 128 156 175 Gun 350 | . 32 154 . 2 58 24 8 66 . 6 . . . . . Cannon 971 | . . . 70 217 31 11 2 26 4 17 131 6 128 154 174 Launcher 39 | . . . . 8 6 9 . 6 . 7 . . . 2 1 Special . | . . . . . . . . . . . . . . . . Kinetic 647 | . 32 116 . 2 58 24 8 66 . 7 75 4 67 110 78 Thermal 674 | . . 38 70 217 31 11 2 26 4 16 56 2 61 44 96 Explosive 39 | . . . . 8 6 9 . 6 . 7 . . . 2 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 49 | . 10 13 18 25 28 22 5 18 . 7 21 25 29 30 49 Robot Miss Streak 5 | . 2 5 3 4 3 3 1 3 . 3 2 . 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . Secondary Targets 4 | . . 2 . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . . . . . . Shots Hit Robots 957 | . 24 104 49 171 65 30 6 66 4 16 93 5 89 114 121 Core Hits 446 | . 9 37 20 84 42 36 3 36 . 14 27 3 35 48 52 Critical Kills 21 | . . . 2 . . . . 2 . 1 3 . 6 4 3 Critical Parts Destroyed 9 | . . . . . . . . . . . . . 6 3 . Critical Strikes 50 | . . 1 2 . . . . 2 . 1 7 . 17 12 8 Burn 1 | . . 1 . . . . . . . . . . . . . Meltdown 13 | . . . 2 . . . . 1 . 1 3 . 2 1 3 Destroy 19 | . . . . . . . . 1 . . . . 10 8 . Blast 17 | . . . . . . . . . . . 4 . 5 3 5 Melee Attacks 6 | . . . . 2 . . . . 4 . . . . . . Impact 6 | . . . . 2 . . . . 4 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 32897 | . 189 1080 998 5494 2044 1985 239 2460 386 947 3359 180 3338 4377 5821 Guns 3174 | . 189 1080 . 27 733 306 86 688 . 65 . . . . . Cannons 23037 | . . . 998 4119 730 300 153 1019 . 238 3333 180 3338 3688 4941 Explosions 6245 | . . . . 1348 581 1372 . 753 . 644 . . . 678 869 Melee 386 | . . . . . . . . . 386 . . . . . . Ramming 55 | . . . . . . 7 . . . . 26 . . 11 11 Kinetic 10526 | . 189 671 . 27 733 306 86 688 . 94 1841 108 1679 2423 1681 Thermal 15685 | . . 409 998 4119 730 300 153 1019 . 209 1492 72 1659 1265 3260 Explosive 6245 | . . . . 1348 581 1372 . 753 . 644 . . . 678 869 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 386 | . . . . . . . . . 386 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 . . 3 1 . . 2 2 2 7 . 9 5 9 Average Corruption 3 | . 1 . . 2 1 . . 1 2 2 5 . 4 3 4 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 123 | . . . . 27 4 . . 8 4 5 30 . 20 6 19 Message Errors 29 | . . . . 5 . . . 2 . 2 11 . 5 2 2 Matter Fused 21 | . . . . 4 2 . . 4 1 1 1 . 3 . 5 Heat Flow Errors 16 | . . . . 5 1 . . . 1 . 2 . 3 . 4 Energy Discharges 13 | . . . . 3 . . . 1 1 . 4 . 2 . 2 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 22 | . . . . 4 1 . . 1 1 2 6 . 3 1 3 Data Loss (major) 5 | . . . . 1 . . . . . . 1 . 1 1 1 Misfires 7 | . . . . 3 . . . . . . 1 . 1 1 1 Alerts 4 | . . . . . . . . . . . 1 . 2 . 1 Weapon Failures 5 | . . . . 1 . . . . . . 3 . . 1 . Overload Shots 6 | . . . . . . . 2 4 . . . . . . . Effects 2 | . . . . . . . 1 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . Overflow Damage 966 | . . . 13 111 16 59 . 28 147 . 83 . 66 217 226 Projectiles 652 | . . . 13 111 . 14 . 28 . . 83 . 66 112 225 Explosions 167 | . . . . . 16 45 . . . . . . . 105 1 Melee 147 | . . . . . . . . . 147 . . . . . . Knockbacks 99 | . . . . . . . . . . . 24 . 21 34 20 Impact 2 | . . . . . . . . . . . 1 . . 1 . Kinetic 85 | . . . . . . . . . . . 19 . 17 30 19 Secondary 12 | . . . . . . . . . . . 4 . 4 3 1 Self-Inflicted Damage 136 | . . . . 56 16 27 . 37 . . . . . . . Shots 4 | . . . . 1 1 1 . 1 . . . . . . . Rammed 6 | . . . . . . 1 . . . . 2 . . 1 2 Targets Rammed 6 | . . . . . . 1 . . . . 2 . . 1 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 346 | . 31 30 237 337 346 13 209 60 151 72 222 18 113 . 170 Average Temperature 68 | . 13 10 93 89 103 3 140 30 91 40 29 10 53 . 94 Received Heat Transfer 2545 | . 93 264 198 603 384 180 18 241 . 37 199 12 110 35 171 Effects 1 | . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . . . 10 1 6 10 11 Total Turns 951 | . . . . . . . . . . . 162 14 166 264 345 Longest Duration 73 | . . . . . . . . . . . 43 14 46 64 73 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 3 . 1 . . . . Robots Melted 18 | . . . 2 3 . . . 1 . 2 4 . 2 1 3 Combat Hostiles 16 | . . . 1 3 . . . 1 . 2 4 . 2 1 2 Parts Melted 82 | . . 2 10 35 3 2 1 6 . 6 4 . 6 3 4 Heat Transferred 20609 | . . 962 1813 7167 1100 400 160 1340 . 400 1532 74 1591 1221 2849 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 674 | . 150 319 403 639 547 411 . . . . 356 233 325 424 674 Initial 312 | . . 63 74 155 312 244 . . . . 37 186 130 172 254 Average 239 | . 64 147 215 322 395 257 . . . . 118 197 168 128 459 Maximum Alert Level 2 | . . 1 2 2 2 2 . . . . 1 1 1 2 2 Low Security (%) 50 | 100 100 70 43 32 . 24 . . . . 83 69 79 81 . Level 1 30 | . . 29 53 27 52 74 . . . . 16 30 20 13 42 Level 2 18 | . . . 2 39 47 . . . . . . . . 4 58 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 2 1 14 7 1 . . . . 5 . 5 6 5 Investigation 6 | . . 1 . 1 . . . . . . 2 . . 1 1 Extermination 18 | . . . . 3 3 . . . . . 3 . 2 4 3 Reinforcement 20 | . 1 1 1 7 4 1 . . . . . . 3 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 1 . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 15 | . . 5 1 5 1 . . . . . 2 . 1 . . Communications Jammed 17 | . . . . . . . . . . . . . . 3 14 Distress Signals 17 | . . . . . . . . . . . . . . 3 14 Times Spotted 276 | . 8 21 18 51 22 14 3 18 . 6 25 1 28 28 33 Peak Tracking Total 12 | . 3 4 7 12 5 6 3 5 . 2 4 1 5 4 7 Tactical Retreats 12 | . 1 1 3 3 1 . . . . . 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 13 | . 1 1 . 2 1 . . . . . 2 . 5 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 21 | . . 3 . 5 1 1 . . . . 1 . 5 1 4 Max in Single Turn 2 | . . 1 . 1 1 1 . . . . 1 . 1 1 2 Garrison Access 4 | . . . . 1 1 . . . . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 46 | . 2 1 1 8 4 3 . . 4 . 7 1 6 6 3 Terminals 19 | . 2 1 . 1 . 1 . . . . 3 1 3 5 2 Fabricators 8 | . . . . 4 2 1 . . . . . . 1 . . Repair Stations 6 | . . . 1 1 1 . . . . . 2 . 1 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 1 1 . . . . 1 . 1 1 1 Total Hacks 124 | . 4 3 4 21 13 12 . . 17 . 14 1 11 18 6 Successful 65 | . 2 . 2 10 8 2 . . 17 . 4 . 7 11 2 Failed 59 | . 2 3 2 11 5 10 . . . . 10 1 4 7 4 Catastrophic 16 | . 1 . . 4 . 2 . . . . 2 1 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 3 3 . 8 1 8 . . . . 1 . 2 8 1 Terminals 46 | . 4 3 . 2 . 5 . . . . 5 1 5 17 4 Fabricators 24 | . . . . 11 7 5 . . . . . . 1 . . Repair Stations 21 | . . . 4 3 4 . . . . . 6 . 4 . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . 5 2 2 . . . . 1 . 1 1 2 Terminal Hacks 34 | . 2 . . 1 . . . . 17 . 1 . 2 9 2 Record 10 | . . . . . . . . . 5 . . . . 4 1 Part Schematic 5 | . . . . . . . . . 4 . 1 . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . 3 1 Zone Layout 3 | . 1 . . . . . . . . . . . 1 1 . Fabricator Hacks 6 | . . . . 4 2 . . . . . . . . . . Network Status 4 | . . . . 3 1 . . . . . . . . . . Build 2 | . . . . 1 1 . . . . . . . . . . Repair Station Hacks 13 | . . . 2 1 4 . . . . . 2 . 4 . . Scan Component 8 | . . . 1 1 2 . . . . . 2 . 2 . . Repair 5 | . . . 1 . 2 . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . . 1 . 1 . . Seal Access 4 | . . . . 1 1 . . . . . 1 . 1 . . Unauthorized Hacks 8 | . . . . 3 1 2 . . . . . . . 2 . Terminals 4 | . . . . 1 . 1 . . . . . . . 2 . Botnet 4 | . . . . 1 . 1 . . . . . . . 2 . Fabricators 4 | . . . . 2 1 1 . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . Fabnet 3 | . . . . 2 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 1 . 7 4 3 . . . . 6 1 5 6 3 Full Trace Events 4 | . . . . 1 . . . . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 4 . 1 . 2 . . Parts Built 2 | . . . . 1 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 262 | . . . . 58 204 . . . . . . . . . . Total Part Build Rating 15 | . . . . 7 8 . . . . . . . . . . Parts Repaired 5 | . . . 1 . 2 . . . . . . . 2 . . Time 164 | . . . 38 . 70 . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 2 . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 4 | . . . . . 1 2 . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . 6 5 5 5 5 1 1 . . . . Autooverrided 4 | . . . . . 1 2 . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 10 | . . . . . 1 5 . 1 . . . . 3 . . Largest Group 3 | . . . . . 1 3 . 1 . . . . 3 . . Highest-Rated Group 138 | . . . . . 10 87 . 29 . . . . 138 . . Highest-Rated Ally 46 | . . . . . 10 29 . 29 . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 2 12 . 3 . . . . 17 . . Total Damage 675 | . . . . . 31 204 . 58 . . . . 382 . . Kills 3 | . . . . . . 1 . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 13771 | 60 226 848 758 2144 887 634 381 856 317 522 1435 218 1264 1871 1350 Spaces Moved 6827 | 45 128 375 294 1157 503 399 300 447 163 271 613 122 577 904 529 Core 2 | 2 . . . . . . . . . . . . . . . Treads 4277 | . . 101 294 595 . . . 108 163 271 613 122 577 904 529 Legs . | . . . . . . . . . . . . . . . . Wheels 2548 | 43 128 274 . 562 503 399 300 339 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 170 115 120 120 120 120 170 170 153 153 152 145 148 Average Speed 148 | 97 127 144 191 138 121 135 120 159 170 170 174 153 153 149 148 Slowest Speed 250 | 100 145 170 250 170 125 140 120 170 170 170 240 153 160 152 148 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 28 39 26 33 18 12 56 55 60 55 18 6 68 27 14 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . . 3 1 . 2 . . . . . Spaces Dug 55 | . . . . 6 4 10 . . . . 3 . 9 5 18 Terrain Destroyed 418 | . . . . 17 32 30 . 64 3 75 39 . 18 44 96 Melee 1 | . . . . 1 . . . . . . . . . . . Projectile 134 | . . . . 1 8 1 . 2 3 1 39 . 18 28 33 AOE 283 | . . . . 15 24 29 . 62 . 74 . . . 16 63 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 9379 | 57 165 556 423 1497 718 465 317 530 197 316 884 149 859 1291 955 Wait 1420 | . 10 45 63 144 142 22 6 33 . 14 156 16 176 254 339 Move 6811 | 44 127 374 293 1156 502 398 299 446 162 270 612 121 576 903 528 Hop . | . . . . . . . . . . . . . . . . Pick Up 122 | 5 6 20 10 20 8 6 2 2 5 3 15 1 9 10 . Fast Attach 73 | 7 1 9 5 7 5 3 . 1 5 1 5 2 9 10 3 Attach 55 | . . 7 3 14 6 2 . 3 5 7 4 3 . . 1 Detach 31 | 1 . 3 2 . 3 1 . . 4 6 3 2 2 2 2 Swap 93 | . 3 4 . 17 7 5 2 3 1 . 12 1 4 22 12 Drop 144 | . 2 17 12 20 6 6 4 3 9 . 20 1 20 21 3 Fire 616 | . 16 77 35 117 39 21 4 39 2 15 55 2 61 68 65 Melee 6 | . . . . 2 . . . . 4 . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 2 . . 1 2 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 503 | -9/Materials | Lost 3 parts (1n2u) 843 | -9/Materials | Core integrity fell below 50% 1065 | -9/Materials | Discovered new exit (range 8) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Utility x2 1797 | -8/Materials | Discovered new exit (range 3) 1868 | -8/Materials | Repaired Imp. Heat Sink 1893 | -8/Materials | Entered Factory 1893 | -7/Factory | Evolved 2 slots: Propulsion x2 2370 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 2777 | -7/Factory | Cargo convoy interrupted 2837 | -7/Factory | Destroyed 9 combat bots 2844 | -7/Factory | Lost 6 parts (1p3n1u1w) 3509 | -7/Factory | Core integrity fell below 50% 3518 | -7/Factory | Garrison activated, responded to threat 3930 | -7/Factory | Build established: Scavenger-Mutant 3991 | -7/Factory | Discovered new exit (range 16) 4029 | -7/Factory | Lost 3 parts (1n1u1w) 4037 | -7/Factory | Entered another Factory area 4037 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4193 | -6/Factory | Repaired Adv. Treads 4227 | -6/Factory | Repaired Mni. Grenade Launcher 4443 | -6/Factory | Local machine network offline 4598 | -6/Factory | Fabricated Exp. Shield Generator? 4632 | -6/Factory | Build established: Scavenger-Gunner 4911 | -6/Factory | Discovered new exit (range 9) 4924 | -6/Factory | Entered another Factory area 4924 | -5/Factory | Evolved 2 slots: Utility x2 5457 | -5/Factory | Local machine network offline 5514 | -5/Factory | Discovered new exit (range 15) 5516 | -5/Factory | Destroyed 9 combat bots 5558 | -5/Factory | Entered Upper Caves 5570 | -5/Upper Caves | Encountered a Warlord checkpoint 5779 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5935 | -5/Upper Caves | Discovered new exit (range 4) 5939 | -5/Upper Caves | Entered another Upper Caves area 6024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6115 | -5/Upper Caves | Learned Factory emergency access door positions 6120 | -5/Upper Caves | Learned 4 Factory zone layouts 6285 | -5/Upper Caves | Build established: Gunner 6308 | -5/Upper Caves | Learned Factory terminal intel 6698 | -5/Upper Caves | Discovered new exit (range 10) 6795 | -5/Upper Caves | Entered Zhirov 6795 | -5/Zhirov | Discovered new exit (range 3) 6875 | -5/Zhirov | Learned location of Quarantine (-2) 6875 | -5/Zhirov | Learned location of Testing (-3) 6875 | -5/Zhirov | Learned location of Command (-1) 6911 | -5/Zhirov | Found Alien Artifact 6911 | -5/Zhirov | Identified Integrated Dissipator 6911 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6940 | -5/Zhirov | Found Alien Artifact 7112 | -5/Zhirov | Entered Proximity Caves 7378 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 7517 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7595 | -4/Proximity Caves | Discovered new exit (range 14) 7629 | -4/Proximity Caves | Learned 12 Research zone layouts 7634 | -4/Proximity Caves | Entered Factory 7634 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7637 | -4/Factory | Loaded intel: 25 terminal locations 7821 | -4/Factory | Build established: Tank 8208 | -4/Factory | Build established: Mutant 8372 | -4/Factory | Found Prototype Processor 8372 | -4/Factory | Identified Exp. Signal Interpreter 8978 | -4/Factory | Build established: Skirmisher 8999 | -4/Factory | Discovered new exit (range 7) 9068 | -4/Factory | Identified exit to Research 9069 | -4/Factory | Entered Research 9069 | -3/Research | Evolved 2 slots: Utility x2 9220 | -3/Research | Discovered new exit (range 8) 9286 | -3/Research | Identified exit to Testing 9287 | -3/Research | Entered Testing 9343 | -3/Testing | Repaired Adv. Cooling System 9364 | -3/Testing | Build established: Tank 9373 | -3/Testing | Repaired Adv. Shield Generator 9389 | -3/Testing | Allied Derelicts emerged from ambush trap array 9633 | -3/Testing | Found Fusion Bomb Launcher 9728 | -3/Testing | Build established: Mutant 9762 | -3/Testing | Discovered new exit (range 12) 9778 | -3/Testing | Identified exit to Research 10249 | -3/Testing | Found Prototype Protection 10249 | -3/Testing | Identified SHELL Armor 10494 | -3/Testing | Scanned by Researcher 10551 | -3/Testing | Entered Research 10551 | -2/Research | Evolved 2 slots: Utility x2 11248 | -2/Research | Build established: Skirmisher 11472 | -2/Research | Found Prototype Processor 11472 | -2/Research | Identified Exp. Terrain Scan Processor 12239 | -2/Research | Identified exit to Access 12422 | -2/Research | Entered Access 12422 | -1/Access | Evolved 2 slots: Propulsion x2 12938 | -1/Access | Energy Cycler disabled 13765 | -1/Access | Discovered new exit (range 6) 13771 | -1/Access | Identified exit to Surface 13772 | *** | Escaped! Last Messages --------------- 13733_ K-01 Serf collects debris. 13734_ P-80 Master knocked back. 13737_ P-80 Master destroyed. 13737_ Destroyed Gamma Rifle. 13737_ P-80 Master destroyed. 13738_ Acquired 30 matter. 13738_ K-01 Serf collects debris. 13739_ U-05 Engineer lays Concrete. 13739_ K-01 Serf collects debris. 13740_ U-05 Engineer lays Concrete. 13741_ K-01 Serf collects debris. 13743_ U-05 Engineer lays Concrete. 13744_ K-01 Serf collects debris. 13745_ U-05 Engineer lays Concrete. 13745_ K-01 Serf collects debris. 13746_ Ended siege mode. 13747_ Acquired 5 matter. 13765_ The Access Shell folds into the floor. 13765_ EXIT=FOUND 13771_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????w????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????#####"" %#################??? | | ?????????? ! #??? | | ?????????? *% % #??? | | ???????????########################+######## #??? | | ????????????????????????????????# [ #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# %= #??????? | | ????????????????????????????????# % #??????? | | ???????????????????????????????? #??????? | | ???????????????????????????????? #?????? | | ??????????????????????????????? #?????? | | ??????????????????????????????? #????? | | ??????????????????????????????## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Energy Generation 45 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 1800 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 8 Particle Charging 30 Salvage Targeting 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Arm. Heavy Treads | -4/Factory | Hacked Imp. Matter Compressor | -3/Testing | Archive Mni. Fusion Reactor | -3/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive B-74 Champion | -3/Testing | Archive Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory | Preloaded Exp. Shield Generator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MicroCooledDissipator Manual? 0 Play Time 02:01:44 Cumulative 275.3 hours Start 2022.06.14 @ 12:45:59 End 2022.06.19 @ 20:50:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 12/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd9b7353-d0b9-4490-8f30-422cb15b3860