Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 10:23:17 Player: cptwinky Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (180) 900 Value Destroyed (5293) 5293 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 15414 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 307 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 636 Friendly Fire -1586 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (4) ---- Experimental Terrain Scanner Experimental Cloaking Device System Purifier Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Electron Diverter > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Experimental Signal Interpreter Light Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hypervelocity Railgun > --- INVENTORY -------- Electron Diverter Advanced Cooling System Experimental Sensor Array Experimental Terrain Scanner Improved Transmission Jammer Experimental Cloaking Device Improved Energy Mantle Advanced Hacking Suite System Purifier Long-range Proton Cannon Cooled Plasma Cannon Heavy Missile Launcher CR-A16's Pointy Stick Signal Generator [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Vortex Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Utility 6 | . . . 2 . . . 1 . . . . . 2 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 288 | 7 4 10 33 4 7 3 24 25 15 8 3 5 12 7 4 2 9 26 2 18 7 1 52 Power 26 | 1 . 2 2 1 . . 1 4 2 2 . . . 1 . 1 . 4 . 2 . . 3 Engine 14 | 1 . 2 2 1 . . 1 1 . 2 . . . 1 . . . 2 . 1 . . . Core 9 | . . . . . . . . 3 2 . . . . . . 1 . 2 . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 66 | 2 1 3 8 . . . 7 8 4 . . . 4 . 2 . 1 5 . 4 . 1 16 Treads 27 | 2 1 2 7 . . . 6 7 . . . . . . . . . . . . . . 2 Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Wheel 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . 1 . 4 . . . 4 . 2 . 1 5 . 4 . 1 4 Utility 103 | 2 . 1 9 1 7 . 7 4 6 1 1 3 8 2 1 1 4 12 2 10 6 . 15 Device 39 | . . . . . 2 . . . 3 1 . 2 1 1 1 . 2 6 1 5 3 . 11 Storage 16 | 2 . 1 3 1 4 . . . 1 . . . . . . . . 2 . 1 1 . . Processor 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . Hackware 10 | . . . . . . . . 1 . . . . 5 . . . . 2 . 2 . . . Protection 35 | . . . 6 . 1 . 7 3 1 . 1 1 1 1 . 1 2 2 1 1 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 3 4 14 2 . 3 9 9 3 5 2 2 . 4 1 . 4 5 . 2 1 . 18 Energy Gun 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Energy Cannon 9 | . . . . 1 . . . 2 . 1 1 . . . . . . . . 2 1 . 1 Ballistic Gun 33 | 2 1 4 5 . . 1 5 . 1 1 1 . . 3 1 . 2 3 . . . . 3 Ballistic Cannon 13 | . 1 . 8 1 . 1 1 . . . . . . . . . . . . . . . 1 Launcher 14 | . . . 1 . . 1 2 2 1 1 . 1 . . . . 2 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 1 2 . 1 . 1 . . . 1 . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . 2 1 . . . . . . . . . 1 . . . . 8 Parts Lost 30 | . . 1 . . . . 1 1 1 . . . . . . . 2 3 . 1 . 2 18 Power 9 | . . 1 . . . . . 1 1 . . . . . . . 1 1 . 1 . 1 2 Propulsion 12 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 9 Utility 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 Highest Loss Streak 11 | . . 1 . . . . 1 1 1 . . . . . . . 2 2 . 1 . 1 11 Average Slot Usage (%) 91 | . 98 99 99 100 94 77 82 77 88 93 100 100 99 100 100 100 97 86 87 84 82 76 86 Engine 7 | . 14 14 11 11 11 11 9 7 2 2 15 15 13 13 13 10 4 1 5 2 . . . Core 2 | . . . . . . . . 6 11 12 . . . . . 2 6 7 5 5 5 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 5 8 Treads 12 | . 26 22 19 22 22 22 25 29 12 . . . . . . . . . . . . . 1 Flight 8 | . . . . . . . . . 17 30 30 30 26 26 26 26 25 17 17 17 17 17 8 Device 4 | . . . . . 1 11 4 . 8 15 8 13 12 13 13 13 11 4 5 4 7 . 4 Storage 15 | . 28 28 26 33 27 11 9 7 7 7 7 7 6 6 6 6 6 9 11 11 6 11 10 Processor 2 | . . . . . . . . . 4 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Hackware 9 | . . . . . . . . 6 7 7 7 7 19 20 20 20 20 24 23 23 23 23 17 Protection 6 | . . . 16 11 9 . 16 7 3 . 6 1 . . . . 1 . . . 1 5 4 Ballistic Gun 5 | . 26 28 2 . . . 12 2 . 1 7 7 6 6 6 6 6 4 4 . . . . Ballistic Cannon 6 | . . . 19 21 22 21 4 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 4 6 7 5 6 6 6 6 6 4 5 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 15 17 19 58 84 129 108 112 125 125 24 24 26 24 27 27 29 27 48 44 48 48 43 75 Greatest Support 85 | 40 40 40 40 40 40 40 65 85 80 24 24 24 28 28 30 28 28 52 48 48 48 48 85 Greatest Overweight (x) 4 | . . 1 4 2 3 2 2 2 4 . . 1 . . . 1 1 . . . . . 2 Average Overweight (x) . | . . . 1 1 2 2 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 8 8 10 20 24 32 24 24 24 28 8 8 8 8 8 8 8 8 14 14 14 14 14 14 Average Capacity 15 | 6 8 8 17 23 25 24 24 24 14 8 8 8 8 8 8 8 8 12 14 14 11 14 13 Most Carried 25 | 4 8 10 20 22 25 24 24 24 24 8 8 8 8 8 8 8 8 14 14 14 14 13 14 Average Carried 14 | 2 6 8 16 20 20 24 23 23 14 7 8 8 7 7 6 7 7 11 14 13 10 12 13 Final Capacity 24 | 8 8 10 20 24 24 24 24 24 8 8 8 8 8 8 8 8 8 14 14 14 14 14 4 Final Carried 24 | 4 8 10 20 22 24 24 24 24 8 8 8 8 8 8 8 8 7 14 14 14 13 13 4 Class Distribution -------------------- 31% | Hauler-Mutant 20% | Hacker-Mutant 17% | Mutant 15% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Matter Collected 5472 | 280 50 257 922 251 70 100 818 376 230 58 . 79 221 180 95 20 110 193 247 73 245 . 597 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6259 | 82 255 474 931 290 . 35 1223 741 500 48 . 107 252 103 142 . 76 213 134 238 134 . 281 Parts 341 | 2 20 37 63 9 . 10 57 36 14 1 . 1 18 3 4 . 11 22 3 15 1 . 14 Haulers Intercepted 10 | . 1 . 5 . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 203 | . . . . . . . . . 3 4 . . . . 4 . 5 . . . . . 187 Prevented 16 | . . . . . . . . . . . . . . 1 . . . . . . . . 15 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 135 | . 7 17 24 2 . 6 22 16 6 . . 3 . 1 2 . 8 6 . 9 . . 6 Melee 10 | . . . . . . . . 8 . . . . . 1 . . . 1 . . . . . Guns 49 | . 7 17 . . . . 17 2 . . . . . . . . 1 1 . . . . 4 Cannons 28 | . . . 19 2 . 3 2 2 . . . . . . . . . . . . . . . AOE 44 | . . . 5 . . 3 3 4 5 . . 3 . . . . 7 4 . 9 . . 1 Classes Destroyed 20 | 1 3 2 6 . . . . . 1 . . . . . 2 . 1 1 1 . 1 . 1 Worker 11 | . . . 1 1 . . 3 1 . . . . . . . . . 2 . 3 . . . Builder 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hauler 10 | . 1 . 5 . . . 4 . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . Watcher 9 | . . . 1 . . . . 1 . . . . 5 . . . . 2 . . . . . Swarmer 51 | . 3 11 1 . . 6 . 4 . . . 3 . . . . 8 5 . 9 . . 1 Grunt 52 | . 4 6 16 2 . . 15 8 . . . . . . . . . . . . . . 1 Brawler 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 12 | . . . 4 . . . 5 3 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Thief 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Savage 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Mutant 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 3 4 5 2 . 3 5 3 2 . . 3 2 1 1 . 4 4 . 10 . . 2 Combat Bots Only 9 | . 3 4 5 2 . 3 5 3 2 . . 3 . 1 1 . 4 4 . 9 . . 2 Max Kills in Single Turn 7 | 1 1 1 2 1 . 2 2 2 1 . . 1 1 1 1 . 4 2 1 7 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 . . 2 2 2 1 . . 1 . . . . 4 2 . 7 . . 1 Melee 1 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Damage Taken 10543 | . 202 782 952 28 . 185 1291 1220 44 . 142 138 19 13 . . 358 688 . 549 . 333 3599 Core 1560 | . 32 116 130 . . 15 83 56 . . 47 34 19 . . . 17 128 . 87 . 23 773 Absorbed by Shields 38 | . . . . . . . . . . . . . . . . . . . . . . . 38 Core Remaining (%) 77 | 100 . 40 . . . 63 84 . . . . 80 . . . . 95 . . . . . . Volleys Fired 458 | 5 25 61 86 9 . 10 79 24 17 4 . 7 . 20 13 . 10 8 . 26 3 . 51 Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 . 1 . 1 1 . 1 1 . 1 1 . 2 Hottest 120 | 40 40 40 70 70 . 70 70 63 36 60 . 33 . 33 33 . 39 39 . 35 35 . 120 Shots Fired 721 | 10 50 122 148 14 . 16 153 35 17 4 . 7 . 20 13 . 10 8 . 26 3 . 65 Gun 447 | 10 50 122 13 . . . 130 22 . . . . . 20 13 . 6 5 . . . . 56 Cannon 225 | . . . 133 14 . 13 20 8 . 3 . . . . . . . . . 26 3 . 5 Launcher 49 | . . . 2 . . 3 3 5 17 1 . 7 . . . . 4 3 . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 591 | 10 50 122 146 10 . 13 150 22 . . . . . 20 13 . 6 5 . . . . 24 Thermal 36 | . . . . . . . . . . 3 . . . . . . . . . 26 3 . 4 Explosive 32 | . . . 2 . . 3 3 5 . 1 . 7 . . . . 4 3 . . . . 4 Electromagnetic 29 | . . . . 4 . . . 8 17 . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 Robot Hit Streak 30 | 4 10 14 18 9 . 3 16 30 3 . . 3 . 5 6 . 3 4 . . . . 7 Robot Miss Streak 8 | 1 2 4 4 1 . 3 4 1 2 . . . . 1 3 . 5 1 . . . . 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 5 . . . . 2 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 512 | 7 33 84 95 9 . 6 109 52 8 1 1 3 10 17 9 . 5 12 3 2 6 . 40 Core Hits 305 | 2 16 37 49 5 . 6 56 28 14 1 . 6 7 4 1 . 13 13 2 12 4 1 28 Critical Hits 22 | . . 1 2 . . . 1 1 . . . . . 3 1 . 2 3 . . . . 8 Critical Kills 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 18 | . . 1 2 . . . . . . . . . . 3 1 . 2 2 . . . . 7 Melee Attacks 195 | . 1 . . . . . 1 30 3 9 8 5 38 14 8 2 4 40 6 16 10 . . Impact 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 30 2 . . . . . . . . . . . . . . Piercing 161 | . . . . . . . . . 1 9 8 5 38 14 8 2 4 40 6 16 10 . . Sneak Attacks 19 | . . . . . . . . 1 . . 1 . 2 . 1 . . 3 3 2 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18275 | 44 272 681 2407 250 . 364 2378 2189 767 78 123 518 484 330 224 . 812 1138 311 2269 671 1 1964 Guns 4743 | 44 268 678 110 . . . 1566 311 . . . . . 76 44 . 31 28 . . . . 1587 Cannons 2382 | . . . 1624 225 . 98 284 151 . . . . . . . . . . . . . . . Explosions 6478 | . . . 626 . . 239 497 395 525 . . 313 . . . . 781 654 . 2071 . . 377 Melee 4534 | . . . . . . . . 1332 242 78 123 205 484 254 180 . . 456 311 198 671 . . Ramming 138 | . 4 3 47 25 . 27 31 . . . . . . . . . . . . . . 1 . Kinetic 5493 | 44 268 678 1734 135 . 98 1850 311 . . . . . 76 44 . 31 28 . . . . 196 Thermal 1509 | . . . 356 . . . 345 123 . . . . . . . . . . . 685 . . . Explosive 4444 | . . . 270 . . 239 152 272 . . . 313 . . . . 781 654 . 1386 . . 377 Electromagnetic 766 | . . . . 90 . . . 151 525 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1574 | . . . . . . . . 1332 242 . . . . . . . . . . . . . . Piercing 2960 | . . . . . . . . . . 78 123 205 484 254 180 . . 456 311 198 671 . . Entropic 1391 | . . . . . . . . . . . . . . . . . . . . . . . 1391 Highest Corruption 15 | . . . . . . . 6 . . . . . 1 1 1 1 . 4 14 15 14 . 4 Average Corruption 5 | . . . . . . . 4 . . . . . 1 1 1 1 . 2 8 14 7 . 2 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . 1 . 1 14 . 4 Effects 143 | . . . . . . . 40 . . . . . 3 3 2 . . 11 8 53 21 . 2 Message Errors 35 | . . . . . . . 8 . . . . . 2 2 1 . . 4 2 11 5 . . Matter Fused 23 | . . . . . . . 6 . . . . . . . . . . 3 2 6 5 . 1 Heat Flow Errors 18 | . . . . . . . 7 . . . . . . . . . . 1 . 6 4 . . Energy Discharges 18 | . . . . . . . 7 . . . . . . . 1 . . . . 7 3 . . Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Data Loss (minor) 13 | . . . . . . . 3 . . . . . . 1 . . . 2 1 5 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 14 | . . . . . . . . . . . . . . . . . . . 3 10 1 . . Targeting Errors 11 | . . . . . . . 6 . . . . . 1 . . . . . . 4 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1568 | . . . 139 . . 10 52 94 11 . 3 100 95 90 93 . 19 84 33 566 179 . . Projectiles 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . Explosions 916 | . . . 123 . . 10 52 36 11 . . 15 . . . . 19 84 . 566 . . . Melee 638 | . . . 2 . . . . 58 . . 3 85 95 90 93 . . . 33 . 179 . . Knockbacks 30 | . . . 28 1 . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 28 | . . . 27 1 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 823 | . . . 204 . . . 209 129 44 . . . . . . . 67 30 . 140 . . . Shots 19 | . . . 4 . . . 5 3 2 . . . . . . . 2 1 . 2 . . . Rammed 18 | . 2 . 9 2 . 2 2 . . . . . . . . . . . . . . 1 . Targets Rammed 21 | . 2 1 10 2 . 2 3 . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 309 | . 12 25 261 88 . 37 266 177 28 84 22 18 2 7 309 . 20 121 . 215 283 . 178 Average Temperature 55 | . 7 10 70 26 . 22 56 49 10 42 6 10 1 3 139 . 8 54 . 87 91 . 51 Received Heat Transfer 2129 | . 60 240 339 15 . . 549 327 . . 18 . 9 . . . 12 9 . 18 . 9 524 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 5 | . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 1150 | . . . 250 . . . 300 150 . . . . . . . . . . . 450 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Peak Influence 1463 | 5 183 373 1463 450 . 176 375 592 . . . . 142 . . . . 583 266 658 . . . Initial 450 | . 3 8 49 450 . . . 18 . . . . 50 . . . . 109 164 186 . . . Average 272 | 2 73 215 619 249 . 63 153 435 . . . . 62 . . . . 268 244 174 . . . Maximum Alert Level 4 | . . 1 4 2 . . 1 2 . . . . . . . . . 2 1 2 . . . Low Security (%) 55 | 100 100 39 30 44 . 100 63 1 . . . . 100 . . . . 50 19 69 . . . Level 1 24 | . . 60 25 27 . . 36 28 . . . . . . . . . 25 80 14 . . . Level 2 12 | . . . 1 27 . . . 69 . . . . . . . . . 24 . 16 . . . Level 3 . | . . . 2 . . . . . . . . . . . . . . . . . . . . Level 4 7 | . . . 40 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 6 . . . 1 4 . . . . 6 . . . . 4 . 6 . . . Investigation 14 | . 1 . . . . . . 2 . . . . 5 . . . . 2 . 4 . . . Extermination 4 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . Reinforcement 6 | . . . 4 . . . 1 1 . . . . . . . . . . . . . . . Assault 4 | . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Distress Signals 10 | . 1 . 1 . . . 3 2 . . . . . . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 12 22 61 2 . 7 39 30 8 . 4 3 12 7 2 . 10 25 5 26 . 20 81 Peak Tracking Total 13 | . 5 6 9 2 . 4 5 6 4 . 4 3 4 4 2 . 5 9 5 13 . 12 13 Tactical Retreats 36 | . . 3 4 . . . 1 7 3 . . . 1 . . . 1 6 . 6 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Traps Triggered 5 | . . 1 . . . . 1 . . . . . 1 . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . . . . . . . . . . 6 . . . . 6 . 4 . . . Reused 15 | . . . . . . . . . . . . . 3 . 6 . . 3 . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Triggered 20 | . . . . . . . . . . . . . 3 1 . . . 3 . 3 . 1 9 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Disabled 25 | . . . 4 . . . 2 . . . 1 . . 1 . . . 1 . 15 . . 1 Max in Single Turn 4 | . . . 2 . . . 2 . . . 1 . . 1 . . . 1 . 4 . . 1 Garrison Access 8 | . . . . . . . 1 2 . . . . 3 . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Accessed 109 | . 7 1 11 1 1 2 11 5 1 1 4 . 23 2 1 . . 17 . 16 . . 5 Terminals 49 | . 4 . 7 . . 2 7 2 . . . . 11 1 . . . 7 . 8 . . . Fabricators 9 | . . . . . . . . 1 . . . . 4 . . . . 3 . 1 . . . Repair Stations 9 | . 1 . 1 . . . 1 . . . . . 1 . . . . 3 . 2 . . . Recycling Units 12 | . 2 . 2 . . . 2 . . . . . 3 . . . . 1 . 2 . . . Scanalyzers 5 | . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . Garrison Access 9 | . . . . . . . 1 2 . . . . 3 . . . . 2 . 1 . . . Total Hacks 349 | . 18 1 35 1 1 5 24 14 1 1 25 . 64 2 1 . . 70 . 76 . . 10 Successful 240 | . 9 1 22 1 1 2 10 6 1 1 25 . 37 2 1 . . 61 . 50 . . 10 Failed 107 | . 9 . 13 . . 3 14 8 . . . . 27 . . . . 8 . 25 . . . Catastrophic 21 | . 2 . 5 . . 2 1 2 . . . . 8 . . . . . . 1 . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Manual 140 | . 6 . 14 . . 5 13 6 . . . . 32 1 . . . 27 . 35 . . 1 Terminals 161 | . 11 . 16 . . 5 18 5 . . . . 31 1 . . . 27 . 47 . . . Fabricators 49 | . . . . . . . . 5 . . . . 15 . . . . 19 . 10 . . . Repair Stations 30 | . 2 . 3 . . . 1 . . . . . 2 . . . . 16 . 6 . . . Recycling Units 30 | . 5 . 4 . . . 4 . . . . . 9 . . . . 1 . 7 . . . Scanalyzers 23 | . . . 12 . . . . . . . . . 2 . . . . 4 . 5 . . . Garrison Access 14 | . . . . . . . 1 4 . . . . 5 . . . . 3 . 1 . . . Terminal Hacks 108 | . 4 1 5 1 1 2 5 1 1 1 25 . 8 2 1 . . 18 . 22 . . 10 Record 18 | . . . . . 1 . . . . . 11 . . 1 . . . . . . . . 5 Part Schematic 15 | . . . . . . . 1 . . . 6 . 2 . . . . 5 . 1 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . 2 . . . . . . . . . . . 2 . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . 3 . . . . . . 1 . 1 . . 4 Open Door 7 | . . 1 . 1 . . . . 1 1 . . . 1 1 . . . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 13 | . . . 2 . . . 2 . . . . . 1 . . . . 1 . 7 . . . Locate Traps 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . Reprogram Traps 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . Recall Extermination 4 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . 2 . . . . . . . . . . . . . . . . 3 . . . Fabricator Hacks 29 | . . . . . . . . 2 . . . . 8 . . . . 13 . 6 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 13 | . . . . . . . . 1 . . . . 3 . . . . 6 . 3 . . . Build 15 | . . . . . . . . 1 . . . . 5 . . . . 6 . 3 . . . Repair Station Hacks 27 | . 2 . 2 . . . . . . . . . 2 . . . . 15 . 6 . . . Scan Component 14 | . 1 . 1 . . . . . . . . . 1 . . . . 8 . 3 . . . Repair 13 | . 1 . 1 . . . . . . . . . 1 . . . . 7 . 3 . . . Recycling Unit Hacks 11 | . 2 . 1 . . . 2 . . . . . 3 . . . . 1 . 2 . . . Retrieve Components 11 | . 2 . 1 . . . 2 . . . . . 3 . . . . 1 . 2 . . . Scanalyzer 20 | . . . 10 . . . . . . . . . 2 . . . . 3 . 5 . . . Insert Component 10 | . . . 5 . . . . . . . . . 1 . . . . 2 . 2 . . . Analyze 10 | . . . 5 . . . . . . . . . 1 . . . . 1 . 3 . . . Garrison Access Hacks 7 | . . . . . . . 1 1 . . . . 3 . . . . 1 . 1 . . . Seal Access 7 | . . . . . . . 1 1 . . . . 3 . . . . 1 . 1 . . . Unauthorized Hacks 38 | . 1 . 4 . . . 2 2 . . . . 11 . . . . 10 . 8 . . . Terminals 17 | . . . 3 . . . 1 1 . . . . 5 . . . . 4 . 3 . . . Track 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Assimilate 5 | . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . Botnet 10 | . . . 2 . . . 1 1 . . . . 2 . . . . 2 . 2 . . . Fabricators 11 | . . . . . . . . . . . . . 3 . . . . 5 . 3 . . . Report 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Prioritize 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Siphon 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . Download 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . 1 . . . . . 3 . . . . . . 2 . . . Mask 8 | . 1 . 1 . . . 1 . . . . . 3 . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . 9 . . 2 9 3 . . . . 14 . . . . 10 . 13 . . . Full Trace Events 14 | . 3 . . . . . . 1 . . . . 4 . . . . 2 . 4 . . . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 5 . . . 1 . . . 6 . 4 . . . . 6 . 2 . . . Parts Built 14 | . . . . . . . . 1 . . . . 3 . . . . 6 . 4 . . . Matter 2414 | . . . . . . . . 146 . . . . 709 . . . . 974 . 585 . . . Time 1068 | . . . . . . . . 24 . . . . 235 . . . . 528 . 281 . . . Total Part Build Rating 74 | . . . . . . . . 3 . . . . 17 . . . . 32 . 22 . . . Parts Repaired 13 | . 1 . 1 . . . . . . . . . 1 . . . . 7 . 3 . . . Time 594 | . 26 . 100 . . . . . . . . . 38 . . . . 315 . 115 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 12 . 3 . . . 7 . . . . . 3 . . . . 4 . 3 . . . Parts Scanalyzed 9 | . . . 5 . . . . . . . . . 1 . . . . 1 . 2 . . . Part Schematics Acquired 9 | . . . 5 . . . . . . . . . 1 . . . . 1 . 2 . . . Parts Damaged 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total Allies 30 | . . 5 . 1 . . . . 2 . . . 2 . . . . 1 19 . . . . Largest Group 19 | . . 5 4 1 . . . . 2 2 . . 2 1 . . . 1 19 3 . . . Highest-Rated Group 714 | . . 91 71 31 . . . . 62 62 . . 52 26 . . . 10 714 75 . . . Highest-Rated Ally 50 | . . 31 31 31 . . . . 31 31 . . 26 26 . . . 10 50 25 . . . Total Orders 10 | . . 2 . . . . 1 . . . . . 4 2 . . . 1 . . . . . STAY 5 | . . 1 . . . . . . . . . . 2 1 . . . 1 . . . . . FOLLOW 4 | . . 1 . . . . . . . . . . 2 1 . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 169 | . . . 23 5 . . . . . 11 . . . . . . . . 113 17 . . . Total Damage 5155 | . . . 266 106 . . . . . 232 . . . . . . . . 4392 159 . . . Kills 16 | . . . 6 . . . . . . 2 . . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Robot Analysis Total 7 | . 3 . . . . 2 . . . . . . . . . . . 2 . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . 1 . 2 . 1 2 1 . . . . 1 . . Drone Launches 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Turns Passed 18189 | 136 683 924 2430 1435 480 847 1798 983 668 265 70 119 1185 359 322 233 336 1202 151 994 1294 84 1191 Spaces Moved 18021 | 73 365 591 1159 703 226 407 837 404 744 681 112 286 2218 757 778 784 581 2068 205 1529 990 239 1284 Core 15 | 7 . . . . . . . . . . . . . . . . . . . . . . 8 Treads 4223 | 66 365 239 836 703 226 407 837 404 138 . . . . . . . . . . . . . 2 Legs 320 | . . . . . . . . . . . . . . . . . . . . . . . 320 Wheels 675 | . . 352 323 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 12788 | . . . . . . . . . 606 681 112 286 2218 757 778 784 581 2068 205 1529 990 239 954 Fastest Speed 27 | 50 160 90 90 180 180 200 175 178 27 27 27 27 27 28 28 28 27 27 34 34 34 34 28 Average Speed 71 | 149 160 118 163 195 200 200 180 185 71 27 27 27 27 28 28 28 31 31 34 34 34 34 55 Slowest Speed 315 | 160 160 165 180 200 220 200 200 203 315 27 27 99 28 28 29 103 103 37 34 34 34 34 210 Overloaded Moves 140 | . . . . . . . . . . . . . . . . . . 140 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . 4 . . . . 11 . 7 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 68 98 79 96 54 101 87 12 69 73 77 51 49 67 63 84 61 38 83 29 92 43 86 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 7 | . . . . 1 1 . . . . . 1 . . . . 3 . . . . 1 . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 2 . 2 . . 3 4 . 3 . 3 10 3 . . . . 3 . . Spaces Dug 137 | . 1 . . . . . 9 1 1 10 2 1 21 5 4 . 17 23 3 32 7 . . Terrain Destroyed 531 | . 1 . 34 . . 25 50 60 19 21 2 28 21 5 4 . 40 53 3 141 7 . 17 Melee 90 | . 1 . . . . . 1 1 1 8 2 1 21 5 4 . 4 23 3 11 4 . . Projectile 32 | . . . . . . . . . . 2 . . . . . . . . . 21 3 . 6 AOE 409 | . . . 34 . . 25 49 59 18 11 . 27 . . . . 36 30 . 109 . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total 22372 | 89 422 721 1549 750 258 421 1007 552 864 741 137 308 2737 860 866 794 714 2519 273 1935 1923 242 1690 Wait 3031 | 1 13 37 211 29 . . 32 43 37 37 15 4 455 57 31 5 111 363 58 322 905 1 264 Move 17954 | 72 364 590 1158 702 225 406 836 403 743 680 111 285 2209 756 777 783 580 2046 204 1514 989 239 1282 Hop 23 | . . . . . . . . . . . . . 4 . . . . 11 . 7 . . 1 Pick Up 143 | 4 8 9 23 2 15 . 11 5 2 1 . 1 10 2 12 1 . 14 1 8 4 . 10 Fast Attach 90 | 7 2 1 4 . 1 . 9 13 2 2 . . 2 2 2 . . 11 . 6 3 . 23 Attach 51 | . . 1 1 . 3 . 3 4 5 1 . . 2 . 1 . 1 8 . 3 1 1 16 Detach 31 | . . . 2 . 4 . . 2 2 . . . . . 1 . . 5 . 3 1 1 10 Swap 147 | . 2 8 28 4 3 3 12 8 8 5 3 5 8 5 1 2 8 7 2 9 3 . 13 Drop 181 | . 5 13 26 2 7 . 21 20 16 2 . 1 9 4 14 1 . 6 2 8 4 . 20 Fire 458 | 5 25 61 86 9 . 10 79 24 17 4 . 7 . 20 13 . 10 8 . 26 3 . 51 Melee 195 | . 1 . . . . . 1 30 3 9 8 5 38 14 8 2 4 40 6 16 10 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 2 1 10 2 . 2 3 . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . Rewire 29 | . . . . . . . . . 29 . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Repaired Lgt. Treads 454 | -10/Materials | Discovered new exit (range 15) 771 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Discovered new exit (range 12) 820 | -10/Materials | Entered Mines 867 | -10/Mines | Discovered new exit (range 6) 1047 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1053 | -10/Mines | Found Prototype Device 1270 | -10/Mines | Core integrity fell below 50% 1311 | -10/Mines | Learned Materials emergency access door positions 1353 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1429 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1518 | -10/Mines | Discovered new exit (range 6) 1584 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1744 | -10/Mines | Entered Materials 1744 | -9/Materials | Accompanied by 4 allies 1744 | -9/Materials | Evolved 2 slots: Utility x2 1749 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2856 | -9/Materials | Discovered new exit (range 12) 2964 | -9/Materials | Discovered new exit (range 13) 3194 | -9/Materials | Discovered new exit (range 16) 3415 | -9/Materials | Identified Exp. Sensor Array 3426 | -9/Materials | Build established: Hauler-Mutant 3605 | -9/Materials | Repaired Broken Exp. Sensor Array? 4144 | -9/Materials | First assault squad dispatched 4174 | -9/Materials | Entered Mines 4196 | -9/Mines | Met a Derelict bent on vengeance 4380 | -9/Mines | Received a Mining Laser from a helpful Derelict 4559 | -9/Mines | Destroyed YI-UF0 4590 | -9/Mines | Discovered new exit (range 8) 4741 | -9/Mines | Learned location of 1 exit from Proximity Caves 4833 | -9/Mines | Discovered new exit (range 8) 4859 | -9/Mines | Learned location of Zion (-6) 4951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4951 | -9/Mines | Discovered new exit (range 5) 5235 | -9/Mines | Found the Drone Emporium 5246 | -9/Mines | Found Prototype Device 5609 | -9/Mines | Entered Exiles 5659 | -9/Exiles | Met 8R-AWN 5693 | -9/Exiles | Met EX-HEX 5844 | -9/Exiles | Met EX-DEC 6009 | -9/Exiles | Identified Decoy Drone Bay 6069 | -9/Exiles | Discovered new exit (range 12) 6089 | -9/Exiles | Entered Mines 6364 | -8/Mines | Discovered new exit (range 3) 6494 | -8/Mines | Discovered new exit (range 8) 6936 | -8/Mines | Entered Materials 6936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7684 | -8/Materials | Discovered new exit (range 37) 8343 | -8/Materials | Discovered new exit (range 3) 8684 | -8/Materials | Discovered new exit (range 4) 8734 | -8/Materials | Entered Factory 8734 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8856 | -7/Factory | Discovered new exit (range 3) 9143 | -7/Factory | Identified exit to Storage 9143 | -7/Factory | Identified exit to Lower Caves 9347 | -7/Factory | Build established: Scavenger-Mutant 9530 | -7/Factory | Fabricated Hacking Suite (x1) 9534 | -7/Factory | First assault squad dispatched 9633 | -7/Factory | Discovered new exit (range 5) 9717 | -7/Factory | Entered Lower Caves 10123 | -7/Lower Caves | Discovered new exit (range 7) 10250 | -7/Lower Caves | Attacked by a faux Warlord 10318 | -7/Lower Caves | Identified exit to Lower Caves 10385 | -7/Lower Caves | Entered another Lower Caves area 10385 | -7/Lower Caves | Accompanied by 2 allies 10386 | -7/Lower Caves | Encountered a Warlord checkpoint 10581 | -7/Lower Caves | Learned Factory non-interactive machine intel 10595 | -7/Lower Caves | Discovered new exit (range 3) 10596 | -7/Lower Caves | Identified exit to Data Miner 10650 | -7/Lower Caves | Entered Data Miner 10650 | -7/Data Miner | Discovered new exit (range 6) 10652 | -7/Data Miner | Identified exit to Proximity Caves 10658 | -7/Data Miner | Met Data Miner 10663 | -7/Data Miner | Learned location of Section 7 (-2) 10663 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10668 | -7/Data Miner | Received God Mode back door access code from Data Miner 10679 | -7/Data Miner | Data Conduit disabled 10720 | -7/Data Miner | Entered Proximity Caves 10721 | -6/Proximity Caves | Identified exit to Factory 10790 | -6/Proximity Caves | Learned 8 Factory zone layouts 10838 | -6/Proximity Caves | Learned location of 1 exit from Factory 10839 | -6/Proximity Caves | Entered Factory 10839 | -6/Factory | Evolved 2 slots: Utility x2 10840 | -6/Factory | Identified exit to Lower Caves 10841 | -6/Factory | Identified exit to Factory 10842 | -6/Factory | Loaded intel: 213 non-interactive machine locations 11072 | -6/Factory | Discovered exit to Lower Caves (range 3) 11157 | -6/Factory | Build established: Hacker-Sprinter 11620 | -6/Factory | Discovered exit to Factory (range 16) 11654 | -6/Factory | Fabricated Exp. Signal Interpreter? 11731 | -6/Factory | Fabricated Adv. Hacking Suite? 11743 | -6/Factory | Repaired Imp. Light Armor Plating 11906 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11924 | -6/Factory | Discovered exit to Factory (range 4) 11935 | -6/Factory | Found Exp. Terrain Scanner 12024 | -6/Factory | Entered Lower Caves 12024 | -6/Lower Caves | Accompanied by 1 ally 12031 | -6/Lower Caves | Learned Factory non-interactive machine intel 12123 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12341 | -6/Lower Caves | Encountered a Warlord checkpoint 12372 | -6/Lower Caves | Discovered new exit (range 15) 12379 | -6/Lower Caves | Identified exit to Lower Caves 12383 | -6/Lower Caves | Entered another Lower Caves area 12394 | -6/Lower Caves | Learned Factory interactive machine intel 12480 | -6/Lower Caves | Encountered a Warlord checkpoint 12486 | -6/Lower Caves | Discovered new exit (range 14) 12493 | -6/Lower Caves | Identified exit to Zion 12537 | -6/Lower Caves | Learned Factory trap positions 12705 | -6/Lower Caves | Entered Zion 12718 | -6/Zion | System corruption cleaned by Quarantine Array 12728 | -6/Zion | Discovered new exit (range 16) 12739 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12773 | -6/Zion | Learned location of Armory (-3) 12804 | -6/Zion | Given the Hacking Drone Bay 12825 | -6/Zion | Given A8's code to call for help 12856 | -6/Zion | Found CR-A16's Pointy Stick 12929 | -6/Zion | Received a visual enhancement algorithm 12936 | -6/Zion | Identified exit to Proximity Caves 12938 | -6/Zion | Entered Proximity Caves 13090 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13258 | -5/Proximity Caves | Spotted B-75 Beast 13268 | -5/Proximity Caves | Discovered exit to Factory (range 9) 13274 | -5/Proximity Caves | Entered Factory 13274 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13275 | -5/Factory | Loaded intel: 100 trap records 13276 | -5/Factory | Loaded intel: 216 non-interactive machine locations 13277 | -5/Factory | Loaded intel: 46 interactive machine locations 13312 | -5/Factory | Identified exit to Upper Caves 13384 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 13422 | -5/Factory | Fabricated Biomechanical Wings (x1) 13483 | -5/Factory | Fabricated Lrg. Storage Unit? 13539 | -5/Factory | Central database locked down 13547 | -5/Factory | Build established: Wizard-Sprinter 13606 | -5/Factory | Repaired Hvy. Missile Launcher? 13634 | -5/Factory | Repaired Imp. Light Armor Plating? 13641 | -5/Factory | Repaired Hyp. Gauss Rifle? 13737 | -5/Factory | Fabricated Mni. Fusion Reactor? 13877 | -5/Factory | Fabricated Mni. Fusion Reactor? 13886 | -5/Factory | Repaired Imp. Light Armor Plating 13936 | -5/Factory | Build established: Hacker-Sprinter 13944 | -5/Factory | Repaired Mic. Fission Core 14162 | -5/Factory | Repaired Exp. Sensor Array 14183 | -5/Factory | Local fabrication network quarantined 14219 | -5/Factory | Repaired Nuclear Pulse Array 14285 | -5/Factory | Build established: Hacker-Mutant 14474 | -5/Factory | First assault squad dispatched 14476 | -5/Factory | Manually triggered Chute Trap 14476 | -5/Factory | Sucked down chute 14476 | -5/Factory | Entered Waste 14479 | -5/Waste | Spotted C-40 Crusher 14491 | -5/Waste | EMP discharged 14493 | -5/Waste | Spotted C-40 Crusher 14494 | -5/Waste | Spotted C-40 Crusher 14497 | -5/Waste | Spotted C-40 Crusher 14498 | -5/Waste | Spotted C-40 Crusher 14504 | -5/Waste | Met Warlord forces unprepared to attack 14515 | -5/Waste | Allies destroyed C-40 Crusher 14532 | -5/Waste | Allies destroyed C-40 Crusher 14591 | -5/Waste | EMP discharged 14591 | -5/Waste | System corruption reached 10% 14612 | -5/Waste | Discovered new exit (range 13) 14625 | -5/Waste | Identified exit to Factory 14627 | -5/Waste | Entered Factory 14627 | -5/Factory | Accompanied by 3 allies 14975 | -5/Factory | Repaired Broken Hyp. Railgun 15095 | -5/Factory | Destroyed 9 combat bots 15129 | -5/Factory | Central database locked down 15169 | -5/Factory | Discovered new exit (range 15) 15176 | -5/Factory | Discovered new exit (range 16) 15182 | -5/Factory | Identified exit to Factory 15239 | -5/Factory | Fabricated Lgt. Regenerative Plating? 15255 | -5/Factory | Repaired Nuclear Pulse Array? 15313 | -5/Factory | Repaired Cld. Plasma Cannon? 15501 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 15510 | -5/Factory | Local fabrication network quarantined 15559 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 15621 | -5/Factory | Entered Upper Caves 16810 | -5/Upper Caves | Encountered a Warlord checkpoint 16835 | -5/Upper Caves | Discovered new exit (range 8) 16880 | -5/Upper Caves | Identified exit to Upper Caves 16915 | -5/Upper Caves | Entered another Upper Caves area 16921 | -5/Upper Caves | Discovered exit to Factory (range 11) 16947 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16996 | -5/Upper Caves | Discovered new exit (range 10) 16999 | -5/Upper Caves | Identified exit to Warlord 16999 | -5/Upper Caves | Entered Warlord 17085 | -5/Warlord | Found Signal Generator 17098 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17183 | -5/Warlord | Warlord's base attacked by MAIN.C 17199 | -5/Warlord | Learned Quarantine security intel 17199 | -5/Warlord | Learned Armory fabricator intel 17199 | -5/Warlord | Learned 4 Armory zone layouts 17199 | -5/Warlord | Learned Armory emergency access door positions 17249 | -5/Warlord | Met Warlord 17253 | -5/Warlord | Opened Warlord's prototype stash 17264 | -5/Warlord | Found Prototype Device 17264 | -5/Warlord | Identified System Purifier 17269 | -5/Warlord | Found Prototype Device 17269 | -5/Warlord | Identified Exp. Cloaking Device 17347 | -5/Warlord | Spotted B-86 Titan 17482 | -5/Warlord | Warlord forces counterattacked 17497 | -5/Warlord | P-80 Master assimilated allied OP-KVB(g) 17509 | -5/Warlord | P-80 Master assimilated allied 0M-6DW(g) 17700 | -5/Warlord | Found Prototype Energy Gun 17700 | -5/Warlord | Identified Vortex Shotgun 17703 | -5/Warlord | Found Vortex Shotgun 17709 | -5/Warlord | Found Prototype Energy Gun 17709 | -5/Warlord | Identified Vortex Rifle 17720 | -5/Warlord | Found Vortex Rifle 17857 | -5/Warlord | Spotted Striker 17898 | -5/Warlord | Spotted Striker 17927 | -5/Warlord | Spotted B-86 Titan 17945 | -5/Warlord | Lost 5 parts (1p1n2u1w) 18021 | -5/Warlord | Spotted Striker 18027 | -5/Warlord | Spotted Striker 18040 | -5/Warlord | Spotted Striker 18052 | -5/Warlord | Core integrity fell below 50% 18133 | -5/Warlord | Spotted Executioner 18184 | -5/Warlord | Core integrity fell below 20% 18185 | -5/Warlord | Released all parts (7) 18190 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 18177_ Penetrated by Slug. 18180_ Dropped Med. Storage Unit. 18181_ Dropped Fission Core. 18181_ Dropped CR-A16's Pointy Stick. 18181_ Penetrated by Slug. 18181_ Electron Diverter destroyed. 18183_ ANNOUNCEMENT: Detected 1 Hunter squad, 1 Melee squad, 1 Grunt squad, 1 Demolisher squad, with prototype support. 18185_ Released Lgt. Regenerative Plating. 18185_ Released Lrg. Storage Unit. 18185_ Released Adv. Hacking Suite. 18185_ Released Exp. Signal Interpreter. 18185_ Released Adv. Cooling System. 18185_ Released Centrium Light Armor Plating. 18185_ Released Electron Diverter. 18186_ Acquired Adv. Remote Datajack. 18188_ HM-S3Z(Y) system corrupted by crushing effect. 18188_ Penetrated by Slug. 18189_ HM-S3Z(Y) system terminally corrupted. 18190_ Penetrated by Slug. 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"" "" # # | | ######??# # #??# @ # " " # """###### | | # #??# # #??#;##+####### # "" ####""#????? | | #??? # #??# #??##" "###??#""#????? | | ######+## #### #??# # ##????#""#????? | | # + #?# #" #??????""#????? | | ############# ##### ## # " #??????##?????? | | ###?????????###???# #####" #?????????????? | | #???????????????# #???#" ##????????????? | | #???????????????# #???## #????????????? | | #?????????????### ###### ##?######?????? | | ###############X##+####### #### #?????? | | ## # #?????? | | ## # #?????? | | ## + #?????? | | ##++###################### ## #?????? | | ## ############?????????# """ #######?????? | | ## """""""#???#####?# """ #???????????? | | ? ## =""""#??## X## """ #???????????? | | ? ##" !""""#??#"X # #???????????? | | ??##"" """ #??#" + #???????????? | | ####"" #??#"X ######## #???????????? | | ##"" " #??#" X X?# # #???????????? | | ##"" """#??#"""""?# + #???????????? | | ##"" X""""#??######?# # #???????????? | | ####""""""" """#?????????# """ # ########X#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 49 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Armor Coverage 750 Resistance: EM 15 Core Shielding 20 Point Defense Rating 160 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 51 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Mak. Flight Unit | -9/Materials | Scanalyzed Mak. System Shield | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Enh. Flamer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Signal Interpreter | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Mak. Power Source | -6/Factory | Scanalyzed Adv. Force Field | -6/Factory | Downloaded Biomechanical Wings | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Tiamat Missile Launcher | -5/Factory | Scanalyzed Imp. Weapon Shielding | -5/Factory | Scanalyzed Imp. System Restoration Module | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Exp. Signal Interpreter | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x2 | -5/Factory Biomechanical Wings | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Nuclear Pulse Array | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportRestorationKatana Manual? 0 Play Time 02:53:43 Cumulative 702.4 hours Start 2020.11.07 @ 18:27:18 End 2020.11.08 @ 10:23:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 501 Adventurer 4 Explorer 0 Win Type - Total 79 Types 63/6/3/3/2/0/0/1/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e66090-7710-438b-8d4f-6a19b5a192b1