Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 16:13:25 Player: Conwew Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2267) 2267 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 7316 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 66/300 Energy 74/100 System Corruption 11% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Armored Wheel Overtuned Scrapsphere > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Kinecellerator Improved Transmission Jammer Jamming Amplifier Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Trap Scanner Field Laser Plasma Rifle Coil Gun KE Penetrator [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon KE Penetrator Energy Gun Small Laser Ballistic Gun KE Penetrator Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 69 | 5 1 1 14 13 35 Power 9 | 1 . . 1 2 5 Engine 6 | 1 . . 1 2 2 Core 2 | . . . . . 2 Reactor 1 | . . . . . 1 Propulsion 15 | 2 . . 2 4 7 Treads . | . . . . . . Leg 3 | . . . 1 2 . Wheel 9 | 2 . . 1 2 4 Hover 2 | . . . . . 2 Flight 1 | . . . . . 1 Utility 25 | . 1 1 6 3 14 Device 12 | . 1 1 2 3 5 Storage 2 | . . . 2 . . Processor 3 | . . . . . 3 Hackware 5 | . . . . . 5 Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 20 | 2 . . 5 4 9 Energy Gun 9 | 1 . . 1 2 5 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . . 2 2 4 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 46 | . . . 13 . 33 Power 8 | . . . 2 . 6 Propulsion 8 | . . . 3 . 5 Utility 14 | . . . 3 . 11 Weapon 16 | . . . 5 . 11 Highest Loss Streak 7 | . . . 4 . 7 To Critical Strikes . | . . . . . . Average Backups 3 | . . 3 4 4 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 1 1 2 Weapon 2 | . . 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . 3 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 80 99 73 53 73 Engine 7 | . 14 14 3 13 3 Leg 4 | . . . 7 10 . Wheel 12 | . 28 28 10 8 13 Device 16 | . 9 27 20 12 13 Hackware 4 | . . . . . 11 Protection 1 | . . . 2 . 1 Energy Gun 8 | . 14 14 13 4 5 Ballistic Gun 11 | . 14 14 13 4 13 Peak Build Rating 74 | 5 6 9 11 31 74 Average Rating 27 | 3 5 8 8 16 55 On Entrance 8 | . 5 6 9 . 31 Avg Prop Armor Cover (%) 15 | . . . 11 19 4 Naked Turns 29 | . . . 21 8 . Heaviest Build 63 | 8 9 10 11 24 63 Greatest Support 40 | 20 20 20 30 39 40 Greatest Overweight (x) 7 | . . . 3 6 7 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 5 5 5 25 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 2 4 5 5 5 Average Carried 4 | . 1 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 4 3 5 2 Scrap Suit Usage (%) 12 | . . . . 1 33 Parts Cannibalized 4 | . . . . . 4 Class Distribution -------------------- 56% | Mutant 15% | Scavenger-Gunner 10% | Derelict-Scrapper 6% | Scrapper 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1770 | 228 16 77 372 106 971 Remotely . | . . . . . . Salvage Created 2366 | . 16 146 337 . 1867 Parts 146 | . 1 9 30 . 106 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented 2 | . . . 2 . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 44 | . . 6 11 . 27 Guns 39 | . . 6 8 . 25 AOE 5 | . . . 3 . 2 Classes Destroyed 13 | . 1 3 3 . 6 Worker 4 | . . . . . 4 Builder 4 | . . . . . 4 Recycler 1 | . . . . . 1 Operator 4 | . 1 . . . 3 Turret 2 | . . . 2 . . Watcher 2 | . . . . . 2 Swarmer 12 | . . 3 5 . 4 Grunt 14 | . . 2 2 . 10 Sentry 4 | . . . 1 . 3 Hunter 1 | . . . . . 1 Programmer 9 | . . . . . 9 Subdweller 4 | . . . 4 . . Assembled 1 | . . 1 . . . Best Kill Streak 11 | . 1 3 3 . 11 Combat Bots Only 6 | . . 3 3 . 6 Max Kills in Single Turn 3 | . 1 1 3 . 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 404 | . . 19 143 . 242 Missed 139 | . . 6 55 . 78 Hits 265 | . . 13 88 . 164 Projectile 265 | . . 13 88 . 164 AOE 3 | . . . 3 . . Critical Strikes 9 | . . . . . 9 Damage Taken 5699 | . . 130 1189 . 4380 Core 1243 | . . 57 180 . 1006 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 30 | . . . . . 30 Core Remaining (%) 52 | 100 . . . 5 . Volleys Fired 156 | . 4 13 43 . 96 Largest 4 | . 2 2 2 . 4 Hottest 212 | . 60 60 85 . 212 Shots Fired 389 | . 7 26 82 . 274 Gun 377 | . 7 26 70 . 274 Cannon . | . . . . . . Launcher 12 | . . . 12 . . Special . | . . . . . . Kinetic 292 | . 4 13 44 . 231 Thermal 78 | . 3 13 21 . 41 Explosive 12 | . . . 12 . . Electromagnetic 7 | . . . 5 . 2 Robot Hit Streak 16 | . 2 7 16 . 16 Robot Miss Streak 6 | . 2 3 6 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . 1 3 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 210 | . 4 13 51 . 142 Core Hits 118 | . 3 9 29 . 77 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 9 | . . . 2 . 7 Burn 1 | . . . . . 1 Destroy 8 | . . . 2 . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6121 | . 47 153 906 . 5015 Guns 5596 | . 47 153 592 . 4804 Cannons . | . . . . . . Explosions 515 | . . . 314 . 201 Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 4849 | . 27 85 359 . 4378 Thermal 765 | . 20 68 143 . 534 Explosive 402 | . . . 314 . 88 Electromagnetic 95 | . . . 90 . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . . . 28 Message Errors 3 | . . . . . 3 Matter Fused 7 | . . . . . 7 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 2 | . . . . . 2 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 41 | . . . 23 . 18 Projectiles . | . . . . . . Explosions 41 | . . . 23 . 18 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 199 | . . . 39 . 160 Shots 5 | . . . 3 . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | . . 42 6 . 348 Average Temperature 95 | . . 32 4 . 103 Received Heat Transfer 768 | . . 42 366 . 360 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1456 | . 50 150 325 . 931 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 49 | 100 100 100 . . 36 Level 1 13 | . . . . . 16 Level 2 37 | . . . . . 46 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 629 | . 5 75 . . 629 Initial . | . . . . . . Average 267 | . . 31 . . 326 Influence Increases 1688 | . 10 135 305 . 1238 Destroy 0b10 Robot/C 820 | . . 100 180 . 540 Destroy 0b10 Robot/NC 75 | . 5 . . . 70 Destroy Leader 164 | . . 20 10 . 134 Allied During Kill 10 | . . . 10 . . Successful Hack 9 | . 5 . . . 4 Disable Machine 195 | . . . . . 195 Destroy Structure 220 | . . . . . 220 Lose Combat Pursuer 195 | . . 15 105 . 75 Influence Decreases 1205 | . 10 135 305 . 755 Time Decay 795 | . 10 135 225 . 425 Lost Part 390 | . . . 60 . 330 Lost Ally 20 | . . . 20 . . Squads Dispatched 17 | . 2 . . . 15 Investigation 3 | . . . . . 3 Extermination 5 | . . . . . 5 Reinforcement 7 | . 2 . . . 5 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 2 | . . . . . 2 Communications Jammed 3 | . . . . . 3 Distress Signals 2 | . . . . . 2 Times Spotted 90 | . 4 7 27 . 52 Peak Tracking Total 7 | . 2 3 6 . 7 Tactical Retreats 10 | . . 1 4 . 5 ECM-based Alert Blocks 3 | . . . . . 3 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 17 | . . . 4 . 13 Max in Single Turn 4 | . . . 2 . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 17 | . 1 . 1 4 11 Terminals 6 | . 1 . . . 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 31 | . 2 . 4 8 17 Successful 25 | . 1 . 4 8 12 Failed 6 | . 1 . . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 14 | . 2 . . . 12 Terminals 11 | . 2 . . . 9 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 1 | . . . . . 1 Garrison Access 3 | . . . . . 3 Terminal Hacks 14 | . . . 4 8 2 Record 11 | . . . 4 6 1 Robot Analysis 1 | . . . . 1 . Recall Extermination 1 | . . . . . 1 Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 9 | . 1 . . . 8 Terminals 5 | . 1 . . . 4 Botnet 5 | . 1 . . . 4 Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Fedlink 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 5 | . 1 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Initial UFD Resources 39 | . . . . . 39 Total Orders . | . . . . . . Ally Attacks 35 | . . . 35 . . Total Damage 360 | . . . 360 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2798 | . 80 303 1162 731 522 Optics 947 | . . . 544 . 403 Sensors 1219 | . 80 303 618 . 218 Traps 953 | . . . . 730 223 Jamming 88 | . . . . . 88 ECM 419 | . . . . 8 411 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5325 | 40 111 303 1648 1310 1913 Spaces Moved 4238 | 41 102 304 1381 961 1449 Core 482 | 5 . . 92 384 1 Treads . | . . . . . . Legs 792 | . . . 657 135 . Wheels 2665 | 36 102 304 632 442 1149 Hover 299 | . . . . . 299 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 50 50 66 Average Speed 105 | 76 80 80 103 129 98 Slowest Speed 400 | 80 80 80 200 350 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 30 59 79 72 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 3 4 . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 168 | . . . 46 . 122 Melee . | . . . . . . Projectile 46 | . . . . . 46 AOE 121 | . . . 46 . 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 4794 | 46 123 337 1522 1024 1742 Wait 268 | 1 15 18 63 35 136 Move 4233 | 40 101 303 1380 960 1449 Hop . | . . . . . . Pick Up 27 | . 2 2 6 5 12 Fast Attach 52 | 5 1 1 11 12 22 Attach 23 | . . . 7 1 15 Detach 3 | . . . . 2 1 Swap . | . . . . . . Drop 31 | . . . 12 9 10 Fire 156 | . 4 13 43 . 96 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 152 | -10/Materials | Entered Mines 230 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 261 | -10/Mines | Assembled infested the area 269 | -10/Mines | Learned location of 1 exit from Materials 300 | -10/Mines | Build established: Mutant 359 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 373 | -10/Mines | Discovered new exit (range 6) 428 | -10/Mines | Discovered new exit (range 14) 455 | -10/Mines | Entered Subcaves 455 | -10/Subcaves | Accompanied by 3 allies 456 | -10/Subcaves | Approached by a straggling Scientist 636 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 757 | -10/Subcaves | Core integrity fell below 50% 1005 | -10/Subcaves | Discovered new exit (range 13) 1124 | -10/Subcaves | Lost 4 parts (1n1u2w) 1379 | -10/Subcaves | Visited Clippyterm 1383 | -10/Subcaves | Learned Factory stockpile data 1417 | -10/Subcaves | Discovered new exit (range 18) 1928 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1956 | -10/Subcaves | Learned location of Zion (-7) 2031 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2074 | -10/Subcaves | Core integrity fell below 20% 2082 | -10/Subcaves | Ambushed by Subdweller buried in earth 2082 | -10/Subcaves | Ambushed by Subdweller buried in earth 2103 | -10/Subcaves | Entered Scraptown 2113 | -7/Scraptown | Lost 3 parts (3w) 2360 | -7/Scraptown | Visited Comm Corps 2446 | -7/Scraptown | Visited Cyclists 2472 | -7/Scraptown | Visited The Evicted 2503 | -7/Scraptown | Visited CPS Storage 2543 | -7/Scraptown | Visited UFD Registry 2543 | -7/Scraptown | Registered with UFD as "Arcnuts" 2569 | -7/Scraptown | Visited Observation Area 2655 | -7/Scraptown | Entered Cyclist Reading Room 2779 | -7/Scraptown | Visited Research Penetration Think Tank 2832 | -7/Scraptown | Visited Scrapoid Pod Storage 2856 | -7/Scraptown | Visited LU-1G1's Boring Crew 2921 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2929 | -7/Scraptown | Found DCF Scrap (31 items) 2963 | -7/Scraptown | Visited Scrap Suit Storage 2970 | -7/Scraptown | Found Scrap Suit 3048 | -7/Scraptown | Visited Science Guys 3082 | -7/Scraptown | Visited Analyses Database 3102 | -7/Scraptown | Visited Abandonware Association 3110 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 3110 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 3131 | -7/Scraptown | Visited Modified Component R&D 3280 | -7/Scraptown | Discovered new exit (range 5) 3333 | -7/Scraptown | Met Optimus 3333 | -7/Scraptown | Accepted into 0bPrime 3413 | -7/Scraptown | Entered Factory 3413 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3725 | -5/Factory | Build established: Derelict-Scrapper 3737 | -5/Factory | Discovered new exit (range 19) 3793 | -5/Factory | Loaded intel: 8 recycling unit locations 3892 | -5/Factory | Lost 6 parts (1p1n4u) 3933 | -5/Factory | Learned location of Protoforge (-2) 4059 | -5/Factory | Discovered new exit (range 11) 4549 | -5/Factory | Lost 3 parts (1p1u1w) 4637 | -5/Factory | Lost 5 parts (1p2n2w) 4848 | -5/Factory | Build established: Scavenger-Gunner 4937 | -5/Factory | Core integrity fell below 50% 5197 | -5/Factory | Lost 5 parts (2p2u1w) 5206 | -5/Factory | System corruption reached 10% 5213 | -5/Factory | First assault squad dispatched 5245 | -5/Factory | Lost 7 parts (1n3u3w) 5288 | -5/Factory | Core integrity fell below 20% 5299 | -5/Factory | Lost 3 parts (1u2w) 5326 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- \_ _____/___ __| _/| | | |\ \ | |/ _| | __)/ __ \ / __ | | | | |/ | \| < | \\ ___// /_/ | | |___| / | \ | \ \_ / \___ \____ | |_____ \__\__|_ /__|__ \ \/ \/ \/ \/ \/ v3.71\/ UFD!MEMBER UFD!NETWORK<148> UFD!RESOURCES<55> 0bP!READINESS 0bP!PRIORITY_MSG_OPTIMUS: Thank you for not letting us down, Arcnuts, you are a worthy ally. I ask you, what does MC control that gives him power besides resources? UFD!SANITIZING UFD!... ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. Acquired Nuclear Pulse Array. Dropped Cmb. Gravmag System. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??# # !! #????????# "" | | ??# # #????????# | | ??# ##############????????#### | | ############ ##################??????????????? | | # # == #??????????????? | | # # """ """ == #??????????????? | | ??? """""" + + """ """ = / #??????????????? | | ??? """""" # # """ """ #??????????????? | | ??? """""" # # #??????????????? | | ????"""""" # # """ """ """ #??????????????? | | ???? # # """ """ """ #??????????????? | | ??? """""" # # """ """ """ #??????????????? | | ??? """""" # # #??????????????? | | ????"""""" # ##################??????????????? | | ?????""""" # ##############??????????????????? | | ???????? # # #??????????????????? | | ?########### # """" """" #??????????????????? | | ?# // ?# # """" """" #??????????????????? | | ?# // ! # ^# """" """" #??????????????????? | | ?# /= # ^ # """" """" #??????????????????? | | ?# + # #??????????????????? | | ?# """ """ # + """"pp #??????????????????? | | ????"" """ # # """" ! #??????????????????? | | ?????" """?# # """" ""#??????????????????? | | ????? ?####### """" Y"#??????????????????? | | ?????####????????# @ ""#??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed StormHardenedProjector Manual? 0 Play Time 00:48:00 Cumulative 83.1 hours Start 2026.08.25 @ 15:26:56 End 2026.08.25 @ 16:13:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ed1c1de-69b7-4049-b1c8-ad062d9fa3fa