Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.01 @ 20:19:32 Player: Jack Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (380) 380 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (1213) 1213 TOTAL SCORE: 8788 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/1450 Matter 222/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Fission Core Quantum Capacitor Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Nuclear Pulse Thruster Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Fission Core Quantum Capacitor Field Lobotomy Kit Great Axe [Rating: 83] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware Hacking Suite Weapon Spear Energy Gun Small Laser Ballistic Gun Gauss Rifle Special Weapon Field Lobotomy Kit Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 . Power . | . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 2 2 . Utility 10 | . . . . . 2 2 2 2 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 51 | 5 . . . 1 6 11 13 7 1 . 3 4 Power 6 | 1 . . . . 1 1 2 . . . . 1 Engine 4 | 1 . . . . 1 1 1 . . . . . Core 1 | . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 12 | 2 . . . . 2 2 3 . . . 3 . Treads . | . . . . . . . . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . . . 2 3 . . . 3 . Utility 18 | . . . . . . 5 5 7 1 . . . Device 4 | . . . . . . 1 2 1 . . . . Storage . | . . . . . . . . . . . . . Processor 6 | . . . . . . 4 . 2 . . . . Hackware 8 | . . . . . . . 3 4 1 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . . . 1 3 3 3 . . . . 3 Energy Gun 5 | 2 . . . . 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 2 . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 Corrupted Parts 2 | . . . . . 2 . . . . . . . System Corruption 8 | . . . . . 8 . . . . . . . Parts Lost 14 | . . . . . . . 1 . . . 3 10 Power 1 | . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . . 1 6 Utility 6 | . . . . . . . 1 . . . 2 3 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 10 | . . . . . . . 1 . . . 3 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 48 | . 71 34 15 3 4 33 76 89 89 80 73 56 Engine 1 | . 14 2 . . . . 2 . . . . . Core 1 | . . . . . . . 1 5 5 4 4 . Leg 2 | . 28 4 . . . . . . . . . . Flight 11 | . . . . . . 11 20 23 21 19 17 16 Device 4 | . . . . . . 1 11 10 10 9 7 2 Processor 10 | . . . . . . 12 22 20 21 19 17 13 Hackware 7 | . . . . . . . 8 21 26 23 21 18 Energy Gun 4 | . 28 28 15 . 4 . . . . . . . Piercing Weapon 2 | . . . . . . . 5 5 5 4 4 2 Peak Build Rating 83 | 5 6 6 3 3 10 28 58 58 60 60 78 83 Average Rating 26 | 3 5 3 2 1 3 14 36 54 59 60 61 61 On Entrance 26 | . 5 6 3 1 1 2 24 49 56 60 60 75 Naked Turns 457 | . . . 49 75 319 14 . . . . . . Heaviest Build 24 | 7 7 7 2 3 11 9 13 11 11 11 11 24 Greatest Support 36 | 20 20 20 3 3 13 9 21 21 21 21 36 36 Greatest Overweight (x) 3 | . . . . . 3 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 4 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 46% | Mutant 23% | Hacker-Scout 15% | Wizard-Scout 8% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Matter Collected 626 | 176 18 . . 13 60 100 197 27 . . 35 . Remotely . | . . . . . . . . . . . . . Salvage Created 673 | 135 128 . . 27 120 123 78 27 . . 35 . Parts 59 | 7 8 . . . 10 18 12 2 . . 2 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Combat Hostiles Destroyed 7 | . 2 . . 3 2 . . . . . . . Melee 3 | . . . . 3 . . . . . . . . Guns 2 | . 1 . . . 1 . . . . . . . Classes Destroyed 10 | 2 2 . . 1 2 1 2 . . . . . Worker 1 | . . . . . . 1 . . . . . . Builder 7 | . 1 . . . . 5 1 . . . . . Tunneler 3 | 2 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . 1 1 . . 1 . Swarmer 3 | . . . . 3 . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Best Kill Streak 3 | 2 3 . . 3 1 3 1 1 . . 1 . Combat Bots Only 3 | . 1 . . 3 1 . . . . . . . Max Kills in Single Turn 2 | 1 1 . . 1 1 2 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Hostile Shots Fired 282 | . 15 1 . 14 76 5 . 3 . 1 18 149 Missed 117 | . 3 1 . 6 29 4 . 1 . . 7 66 Damage Taken 2813 | . 122 . . 47 519 18 33 35 . 17 227 1795 Core 1887 | . 36 . . 37 333 12 . 19 . . 43 1407 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 764 | . 37 . . 16 148 4 . 9 . 5 61 484 Core Remaining (%) 88 | 100 . . . 70 39 98 100 98 100 100 . . Volleys Fired 57 | 7 13 . . . 23 9 4 . . . . 1 Largest 2 | 2 2 . . . 2 2 1 . . . . 1 Hottest 110 | 80 80 . . . 110 56 . . . . . . Shots Fired 82 | 14 26 . . . 26 11 4 . . . . 1 Gun 77 | 14 26 . . . 26 11 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 5 | . . . . . . . 4 . . . . 1 Kinetic 11 | . . . . . . 11 . . . . . . Thermal 40 | 14 26 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 26 | . . . . . 26 . . . . . . . Robot Hit Streak 16 | 7 7 . . . 16 16 2 . . . . 3 Robot Miss Streak 2 | 1 1 . . . 1 . 2 . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 82 | 11 20 . . 9 23 10 5 2 . . 1 1 Core Hits 27 | 4 6 . . . 5 7 3 1 . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . Impale 1 | . . . . . . . 1 . . . . . Melee Attacks 67 | . . . . 9 . 2 21 7 3 2 7 16 Impact 9 | . . . . 9 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 58 | . . . . . . 2 21 7 3 2 7 16 Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1442 | 122 220 . . 324 251 244 144 86 . . 51 . Guns 824 | 122 220 . . . 250 232 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 605 | . . . . 324 . . 144 86 . . 51 . Ramming 13 | . . . . . 1 12 . . . . . . Kinetic 232 | . . . . . . 232 . . . . . . Thermal 342 | 122 220 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 250 | . . . . . 250 . . . . . . . Impact 324 | . . . . 324 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 281 | . . . . . . . 144 86 . . 51 . Highest Corruption 8 | . 1 1 1 1 8 2 . . . . . 2 Average Corruption 1 | . 1 1 1 1 7 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . 1 2 . . 1 2 . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . Matter Fused 2 | . 1 1 . . . . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 137 | . . . . 119 . . . 18 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 137 | . . . . 119 . . . 18 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . 6 . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . 1 1 . . . . . . Targets Rammed 2 | . . . . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 165 | 72 129 . . . 165 . . . . . 10 . Average Temperature 38 | 30 46 . . . 33 . . . . . 9 . Received Heat Transfer 549 | . 81 . . . 306 . . 9 . . 27 126 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions 5 | . . . . 5 . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 775 | 275 500 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Peak Influence 1807 | 15 104 34 . 70 112 140 136 122 57 62 165 1807 Initial 72 | . 8 34 . . 22 23 59 . 51 25 30 72 Average 202 | 4 67 34 . 43 35 58 88 82 52 30 73 1650 Maximum Alert Level 5 | . . . . . . . . . . . . 5 Low Security (%) 90 | 100 100 100 . 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . 99 Squads Dispatched 25 | . . . . . 1 1 6 2 . 1 1 13 Investigation 4 | . . . . . 1 . 3 . . . . . Extermination 3 | . . . . . . 1 1 1 . . . . Reinforcement 5 | . . . . . . . 2 1 . 1 1 . Assault 13 | . . . . . . . . . . . . 13 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Distress Signals 4 | . . . . . 2 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 4 4 . 3 18 8 5 5 . 5 12 67 Peak Tracking Total 46 | . 3 6 . 3 12 7 3 4 . 6 7 46 Tactical Retreats 12 | . . 1 . . 2 1 1 2 . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Traps Triggered 7 | . 3 . . . 1 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Machines Disabled 2 | . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Machines Accessed 14 | . 1 . 1 . . 1 4 2 2 2 1 . Terminals 5 | . 1 . . . . . . 1 1 1 1 . Fabricators 6 | . . . . . . . 4 1 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 30 | . 2 . 1 . . 2 9 8 3 4 1 . Successful 22 | . 1 . 1 . . 2 6 6 2 3 1 . Failed 8 | . 1 . . . . . 3 2 1 1 . . Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . 1 . . . 4 2 . 2 1 . Terminals 8 | . 2 . . . . . . 1 2 2 1 . Fabricators 17 | . . . . . . . 9 7 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Terminal Hacks 6 | . 1 . 1 . . . . . 1 2 1 . Level Access Points 2 | . . . . . . . . . 1 1 . . Branch Access Points 3 | . 1 . . . . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 3 6 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Load Schematic 6 | . . . . . . . 3 3 . . . . Build 3 | . . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . Terminals . | . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . Recompile 3 | . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . 1 1 2 2 . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . Authchips 3 | . . . . . . . . 3 . . . . Time 108 | . . . . . . . . 108 . . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Total Allies 3 | . . . . . . . 2 . . . . 1 Largest Group 1 | . . . . . . . 1 . . . . 1 Highest-Rated Group 42 | . . . . . . . 37 . . . . 42 Highest-Rated Ally 42 | . . . . . . . 37 . . . . 42 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . 2 . . . . 2 Total Damage 159 | . . . . . . . 53 . . . . 106 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . 2 . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Turns Passed 2665 | 93 194 67 111 105 511 366 427 286 74 80 120 231 Spaces Moved 4910 | 59 128 127 216 151 358 919 926 501 229 268 342 686 Core 970 | 16 . 124 216 151 355 27 . . . . . 81 Treads . | . . . . . . . . . . . . . Legs 177 | 43 128 3 . . 3 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3763 | . . . . . . 892 926 501 229 268 342 605 Fastest Speed 18 | 50 120 50 50 50 50 32 28 28 28 28 18 18 Average Speed 37 | 101 120 51 50 50 68 33 29 28 28 28 27 24 Slowest Speed 200 | 120 120 120 50 50 200 50 32 28 28 28 28 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 5 . 2 1 2 2 1 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 30 | 4 38 48 61 41 26 22 25 16 8 13 16 78 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 46 | . . . . . . 2 16 5 3 2 5 13 Terrain Destroyed 46 | . . . . . . 2 16 5 3 2 5 13 Melee 46 | . . . . . . 2 16 5 3 2 5 13 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Total 5517 | 78 142 129 219 164 596 952 1035 632 233 267 353 717 Wait 395 | . . . . 3 201 9 63 114 . . 2 3 Move 4874 | 58 127 126 215 150 357 909 925 496 226 263 338 684 Hop 12 | . . . . . . 5 . 2 1 2 1 1 Pick Up 31 | 8 2 . 1 . 3 3 6 4 1 . 1 2 Fast Attach 25 | . . . . . 4 8 5 3 . . 3 2 Attach 22 | 5 . . . 1 1 3 5 4 1 . . 2 Detach 5 | . . . . 1 1 1 1 . . . . 1 Swap 5 | . . . . . 1 . 3 . . . . 1 Drop 23 | . . 3 3 . 4 3 2 2 1 . 1 4 Fire 57 | 7 13 . . . 23 9 4 . . . . 1 Melee 67 | . . . . 9 . 2 21 7 3 2 7 16 Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 251 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Entered Mines 289 | -10/Mines | Assembled infested the area 298 | -10/Mines | Discovered new exit (range 11) 314 | -10/Mines | Build established: Mutant 320 | -10/Mines | Met a Derelict bent on vengeance 353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 353 | -10/Mines | Discovered new exit (range 5) 355 | -10/Mines | Entered Exiles 368 | -10/Exiles | Met 8R-AWN 376 | -10/Exiles | Met EX-HEX 395 | -10/Exiles | Met EX-BIN 400 | -10/Exiles | Aligned with FarCom system 401 | -10/Exiles | Given EX-Vault access code 413 | -10/Exiles | Opened EX-Vault 418 | -10/Exiles | Found Field Lobotomy Kit 429 | -10/Exiles | Warned to stay clear of 0b10 Research branches 444 | -10/Exiles | Met EX-DEC 462 | -10/Exiles | Discovered new exit (range 10) 466 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 466 | -10/Exiles | Entered Mines 564 | -9/Mines | Learned Materials stockpile data 565 | -9/Mines | Learned location of Storage (-7) 567 | -9/Mines | Discovered new exit (range 8) 571 | -9/Mines | Entered Materials 571 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1049 | -8/Materials | Released all parts (3) 1064 | -8/Materials | Core integrity fell below 50% 1079 | -8/Materials | Discovered new exit (range 6) 1082 | -8/Materials | Entered Factory 1082 | -7/Factory | Evolved 2 slots: Utility x2 1149 | -7/Factory | Discovered new exit (range 9) 1168 | -7/Factory | Discovered new exit (range 15) 1214 | -7/Factory | Identified exit to Factory 1294 | -7/Factory | Identified exit to Lower Caves 1446 | -7/Factory | Discovered exit to Factory (range 6) 1448 | -7/Factory | Entered another Factory area 1448 | -6/Factory | Evolved 2 slots: Utility x2 1646 | -6/Factory | Crushed by falling debris 1776 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 1800 | -6/Factory | Assimilated O-24 Administrator with FLK Orb 1871 | -6/Factory | Discovered new exit (range 16) 1875 | -6/Factory | Identified exit to Factory 1875 | -6/Factory | Entered another Factory area 1875 | -5/Factory | Evolved 2 slots: Utility x2 1914 | -5/Factory | Build established: Hacker-Scout 2045 | -5/Factory | Fabricated Hacking Suite (x1) 2082 | -5/Factory | Fabricated Hacking Suite (x1) 2121 | -5/Factory | Fabricated Hacking Suite (x1) 2157 | -5/Factory | Discovered new exit (range 5) 2160 | -5/Factory | Identified exit to Factory 2161 | -5/Factory | Entered another Factory area 2161 | -4/Factory | Evolved 2 slots: Utility x2 2180 | -4/Factory | Found Quantum Capacitor 2194 | -4/Factory | Discovered new exit (range 8) 2197 | -4/Factory | Identified exit to Upper Caves 2203 | -4/Factory | Identified exit to Research 2235 | -4/Factory | Entered Research 2235 | -3/Research | Evolved 2 slots: Propulsion x2 2264 | -3/Research | Identified exit to Armory 2264 | -3/Research | Identified exit to Testing 2264 | -3/Research | Identified exit to Research 2312 | -3/Research | Spotted B-86 Titan 2315 | -3/Research | Entered another Research area 2315 | -2/Research | Evolved 2 slots: Propulsion x2 2389 | -2/Research | Identified exit to Quarantine 2435 | -2/Research | Entered Quarantine 2436 | -2/Quarantine | Maximum security lockdown engaged 2449 | -2/Quarantine | Build established: Wizard-Scout 2464 | -2/Quarantine | Lost 3 parts (1n2u) 2574 | -2/Quarantine | Found Alien Artifact 2574 | -2/Quarantine | Identified Dimensional Node Initializer 2574 | -2/Quarantine | Initialized slip node 2609 | -2/Quarantine | Spotted Alpha 7 2614 | -2/Quarantine | Core integrity fell below 50% 2632 | -2/Quarantine | Core integrity fell below 20% 2638 | -2/Quarantine | Lost 10 parts (1p6n3u) 2639 | -2/Quarantine | Discovered new exit (range 10) 2647 | -2/Quarantine | Assimilated B-74 Champion with FLK Orb 2647 | -2/Quarantine | Spotted Investigator 2666 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- B-74 Champion unfolds itself. G-73 Enforcer unfolds itself. M-36 Artificer unfolds itself. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. I-47 Archangel unfolds itself. Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." Field Lobotomy Kit expended. B-74 Champion assimilated. Champion 9a suffers critical hit (Burn). Champion 9a destroyed. Terminal disabled. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. G-73 Enforcer unfolds itself. E-15 Imp unfolds itself. Slug penetrates Wall. Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ####???#?????????????????????????????????????????? | | ###??????#???????????????????????????????????????? | | ???#?#???#???????????????????????????????????????? | | #?#??#???????????#???????????????????????????????? | | ??#?#????????????????????????????????????????????? | | ##?#?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??##????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | "????#???????????????????????????????????????????? | | "????????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?#???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????#########;#?????????????????????? | | ?????#######?????# ggghl #??????????????????????? | | ?????#"""""#?????# """ g #??????????????????????? | | ###### "T "#######l """ g #??????????????????????? | | //CC n ##% """ "@#??????????????????????? | | ##### /// ##xx""" " #??????????????????????? | | ##??# /// """ x """hT"#??????????????????????? | | ??# """Cn##eg"""Y""#??????????????????????? | | ?# """ Y##! """e""#??????????????????????? | | ?# ## gg/== #??????????????????????? | | # ######Y##########????????????????? | | """ # lcl Y #???????????????? | | "" " C l g%g < #???????????????? | | # ""G"" """C"""Y"""Yl #???????????????? | | # " " """ """i""""%"% #???????????????? | | ?# " " """ """i""" " ####???????????????? | | ?# Y Y%" #??????????????????? | | ??# """ """ """ """ """ #??????????????????? | | ??# """ """ """ """b""" / ?????????????????? | | #???# """ """ """ """ """ #??????????????????? | | ##### g g #??????????????????? | | #??????????????????? | | ######"########## """"T"""" ###??????????????????? | | ???? ???????#"""""""""""#????????????????????? | | ?? ?????###########??????????????????????? | | " """ """ "????????????????????????????????????? | | " " " " " "??????????????????????????????????? | | = """ """ """ ?????????????????????????????????? | | ? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 285 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Offensive Hacking 60 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed XenonInertialCalibrator Manual? 0 Play Time 00:46:20 Cumulative 68.6 hours Start 2025.05.01 @ 19:26:53 End 2025.05.01 @ 20:19:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 1 Adventurer 80 Explorer 6 Win Type - Total 15 Types 3/0/6/0/1/0/4/1/0 Lore% 33 Gallery% 32 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 783c8c7d-ac28-455c-8de9-06ee209c7e6e