Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 01:31:49 Player: MTF Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (824) 4120 Value Destroyed (43559) 43559 Prototype IDs (95) 1900 Alien Tech Used (14) 2800 Bonus (37472) 37472 TOTAL SCORE: 101351 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 20053 Follower Combat Kills 229 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2710 Cogmind --------- Core Integrity 306/1850 Matter 47/425 Energy 1465/1465 System Corruption 47% Temperature Cool (0) Movement Treading (180) Ox1 Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Zero-point Reactor > --- PROPULSION (2) --- High-density Centrium Heavy Treads > --- UTILITY (15) ----- High-capacity Storage Unit Assembled Biocell Array Experimental Targeting Computer Experimental Armor Integrity Analyzer Heavy Regenerative Plating > --- WEAPON (6) ------- Latent Energy Streamer Helical Railgun Helical Railgun Compact Mass Driver Heavy Hardcell Cannon > --- INVENTORY (12) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Energy Well (800) Experimental Energy Well (1000) YI-UF0's Bottomless Matter Pit (1500) Compact HERF Cannon Improved KE Penetrator Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Assembled Biocell Array Experimental Armor Integrity Analyzer EM Dispersion Field Wardrone Bay > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Advanced Energy Well Experimental Energy Well YI-UF0's Bottomless Matter Pit Heavy Regenerative Plating Long-range Tractor Beam Latent Energy Streamer Compact Tesla Bomb Launcher [Rating: 303] Favorites ----------- Power Assembled Flux Generator Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Advanced Treads Treads Advanced Treads Leg Assembled Alloy Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Gamma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 2 2 . . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 . . 2 . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . Parts Attached 879 | 4 9 3 16 11 6 4 19 51 25 7 9 7 32 14 7 26 34 4 30 15 4 13 7 31 4 6 18 1 172 32 8 51 91 78 30 Power 37 | . 1 . 1 2 . . 3 2 1 1 1 . 2 . . 4 1 . . . . . . . . . . . 4 5 . 3 1 . 5 Engine 8 | . 1 . 1 2 . . 1 . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 2 2 1 . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 5 . 3 1 . 5 Propulsion 40 | 2 1 1 4 . . . 2 2 . 1 1 . 4 . . 3 . . . . . 2 1 2 . . . . 7 . 1 3 2 . 1 Treads 36 | 2 1 1 3 . . . 2 2 . 1 1 . 4 . . 3 . . . . . . . 2 . . . . 7 . 1 3 2 . 1 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 545 | 1 3 . 3 3 5 1 5 27 13 2 6 5 14 11 7 10 13 2 29 14 4 10 5 25 2 5 16 1 124 25 5 38 71 32 8 Device 309 | . . . . . 1 . 1 10 6 2 2 4 6 6 5 4 1 2 8 7 3 6 3 16 1 3 2 1 91 15 4 24 56 17 2 Storage 62 | 1 3 . 1 1 3 . 2 3 . . . . . . . . 4 . 5 3 1 3 . . . . 11 . 2 1 . 4 10 4 . Processor 15 | . . . . . . . . 5 . . . . 3 1 . . . . 2 . . . . 1 . . . . . . . . . 2 1 Hackware 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Protection 150 | . . . 2 2 1 1 2 8 7 . 4 1 4 4 2 6 8 . 14 4 . 1 2 8 1 2 3 . 30 9 1 6 3 9 5 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Weapon 257 | 1 4 2 8 6 1 3 9 20 11 3 1 2 12 3 . 9 20 2 1 1 . 1 1 4 2 1 2 . 37 2 2 7 17 46 16 Energy Gun 29 | . . . 2 . . . 1 2 1 . . . 1 . . . . . . . . . . . . . . . 13 . . . . 9 . Energy Cannon 59 | . . . . . . . . 1 1 . . 1 3 . . 4 10 . . . . . . 3 . 1 . . 8 . . 3 6 13 5 Ballistic Gun 33 | 1 3 1 3 3 . 2 5 7 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 5 Ballistic Cannon 11 | . . . . . . . . . 3 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . 4 Launcher 71 | . 1 1 3 1 1 1 3 6 3 . 1 . 4 1 . 1 8 2 . 1 . . 1 . 1 . . . 3 2 1 1 5 18 1 Special Weapon 6 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 1 . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Slashing Weapon 20 | . . . . 1 . . . 4 3 2 . 1 2 1 . . 2 . . . . . . . . . . . . . . . . 4 . Piercing Weapon 24 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . 1 . 13 . . 1 3 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 1 2 1 . 1 . . . . . . . . . 4 . 1 . . 4 . . . . 3 . 5 2 . 5 11 4 8 Parts Lost 94 | . 2 . 1 . . 1 5 4 2 . 6 . 2 . . 4 4 2 3 . . . . 2 . . . . 17 7 3 5 6 12 6 Power 13 | . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 1 . . . . . . . . . . . 1 2 . . . . 2 Propulsion 8 | . 1 . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . Utility 47 | . . . . . . 1 1 2 1 . 3 . 1 . . 2 3 2 3 . . . . 1 . . . . 11 1 1 3 2 6 3 Weapon 26 | . . . . . . . 1 2 . . 1 . . . . . . . . . . . . 1 . . . . 3 4 1 2 4 6 1 Highest Loss Streak 6 | . 1 . 1 . . 1 5 3 2 . 6 . 1 . . 2 2 1 1 . . . . 1 . . . . 4 2 3 3 1 4 4 Average Slot Usage (%) 88 | . 99 100 99 100 100 100 96 98 94 91 88 82 94 100 93 95 86 85 87 87 87 87 88 84 84 84 82 89 76 86 84 84 81 79 58 Engine 2 | . 13 14 10 11 11 11 3 . . . . . 1 6 6 4 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 5 7 6 . 1 7 11 6 6 7 5 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 6 5 . . . . . 2 6 5 5 5 5 5 5 5 5 4 5 4 7 8 7 4 7 9 Treads 8 | . 28 28 22 22 22 22 18 15 15 14 15 15 13 13 13 12 7 . . . . . . 4 5 5 5 5 4 4 4 4 4 3 3 Leg 2 | . . . . . . . . . . . . . . . . . 5 13 11 11 11 11 11 2 . . . . . . . . . . . Device 9 | . . . . . . . . 7 17 9 8 14 8 12 6 3 7 20 20 18 16 13 7 8 9 9 12 10 14 10 14 12 9 9 10 Storage 28 | . 28 28 33 33 33 33 42 34 30 30 30 30 26 26 26 26 22 26 26 27 29 35 41 36 36 36 28 36 25 28 26 26 27 21 10 Processor 7 | . . . . . . . . 10 7 7 7 7 11 20 20 16 5 . 3 5 5 5 5 8 10 10 10 10 9 9 8 8 8 7 5 Protection 5 | . . . 11 11 11 11 8 6 5 12 12 . 1 . 5 8 14 5 5 5 5 2 2 2 . . 4 5 4 1 . . 1 7 3 Energy Cannon 6 | . . . . . . . . . . . . 1 3 . . 1 3 12 10 10 11 8 9 14 10 12 10 15 6 17 13 12 16 5 2 Ballistic Gun 3 | . 27 14 12 14 19 18 17 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Launcher 1 | . . 13 1 6 3 3 . . . . . . . 5 . 2 3 . . . . . 1 . . . . . . 1 4 1 . 3 3 Slashing Weapon 1 | . . . . . . . . 4 5 5 5 4 5 6 6 3 3 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 2 4 4 4 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 315 | 14 57 57 82 90 122 122 150 151 158 154 156 151 161 153 149 180 186 177 218 215 215 272 272 289 276 276 293 286 263 288 293 302 315 294 297 Greatest Support 90 | 40 40 40 44 44 44 44 44 44 44 44 44 44 56 56 56 56 70 60 70 70 60 60 60 70 70 70 90 70 75 60 75 90 90 85 90 Greatest Overweight (x) 7 | . 2 1 1 2 2 2 3 3 3 3 3 3 3 2 2 3 3 2 7 3 3 4 4 4 3 3 4 4 4 4 4 4 3 3 3 Average Overweight (x) 2 | . . 1 1 1 1 2 2 2 3 3 3 3 2 2 2 2 2 2 2 2 3 3 4 3 3 3 3 4 2 4 3 3 2 3 2 Largest Inventory Capacity 52 | 8 18 18 24 24 28 28 40 40 36 36 36 36 36 36 36 36 36 28 36 36 40 52 52 52 52 52 52 52 52 44 44 50 42 42 36 Average Capacity 36 | 7 16 18 24 24 27 28 38 37 36 36 36 36 36 36 36 36 28 28 32 33 36 44 52 52 52 52 40 52 44 44 44 42 42 36 19 Most Carried 52 | 6 18 18 24 24 26 27 37 40 36 36 36 31 36 36 36 36 36 28 36 36 36 52 52 52 52 52 52 50 50 44 40 44 42 36 36 Average Carried 34 | 5 12 17 22 23 23 26 32 36 34 36 33 27 30 35 35 35 27 27 31 33 35 44 51 51 52 52 34 50 42 41 38 40 41 34 19 Final Capacity 52 | 8 18 18 24 24 28 28 40 36 36 36 36 36 36 36 36 36 28 28 36 36 36 52 52 52 52 52 52 52 44 44 44 42 42 36 12 Final Carried 52 | 4 18 18 24 24 26 27 37 34 36 36 28 31 36 35 36 36 28 28 36 36 36 52 52 52 52 52 50 50 44 39 38 42 36 36 10 Class Distribution -------------------- 43% | Hauler-Mutant 18% | Hauler-Golem 16% | Hauler-Assassin 4% | Mutant 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Golem | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Assassin | -3/Research Hauler-Assassin | -3/Testing Hauler-Assassin | -2/Research Hauler-Assassin | -2/Quarantine Hauler-Assassin | -2/Section 7 Generator-Mutant | -1/Access Generator-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 23079 | 267 610 272 260 455 . 435 756 1092 790 242 57 439 588 165 420 1573 1038 767 481 197 90 60 112 363 119 60 180 24 2528 558 99 752 2714 2674 1842 Remotely 3287 | . . . . . . . . . . 148 . 288 210 125 117 856 297 182 81 . . . . . . . . . 606 . . . 377 . . Salvage Created 47415 | 96 671 60 348 345 . 282 442 760 421 94 106 30 585 178 193 936 1466 730 1914 498 99 . 255 548 334 198 540 . 5027 3086 237 1919 5309 15497 4211 Parts 2053 | 1 35 11 23 29 . 24 38 35 5 2 5 . 22 4 4 85 34 36 72 15 3 . 18 26 10 15 27 . 269 139 6 84 215 681 80 Haulers Intercepted 15 | . 2 . 2 . . . 4 2 . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 . Recyclers Shooed 15 | . 2 . 3 . . . 1 2 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . . . . 3 . . 6 . 3 2 . . 30 . 4 5 53 11 . . 14 23 . . . . . . . . Prevented 26 | . . . . . . . . . . . . . . . . . . . . . . 11 4 . 10 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 633 | . 15 4 7 14 . 15 13 15 6 . 1 1 6 4 1 12 57 21 29 7 4 . 6 6 4 3 . . 55 35 3 21 61 171 36 Melee 39 | . . . . . . . . . . . . . . . 1 . 7 . 2 . . . . . . . . . 13 1 . 1 . 14 . Guns 47 | . 15 . 2 4 . 4 3 7 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 5 4 Cannons 176 | . . . . . . . . . 1 . . 1 3 1 . 2 1 13 27 2 4 . 2 4 . 3 . . 11 13 3 18 34 25 8 AOE 213 | . . 4 5 10 . 11 10 7 3 . 1 . 2 3 . 6 47 8 . 1 . . 4 . 1 . . . 13 11 . . 5 50 11 Classes Destroyed 35 | 1 5 2 1 . . 2 1 1 2 . . . . . . 5 4 1 . . . . . . . . . . 1 2 1 2 1 1 2 Worker 20 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 5 3 . . 3 6 . Builder 31 | . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 12 3 . 1 1 10 . Tunneler 7 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hauler 15 | . 2 . 2 . . . 4 2 . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 . Recycler 13 | 1 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 2 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Operator 6 | . 1 . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 14 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 3 2 . 1 1 3 . Swarmer 88 | . 6 3 6 8 . 11 10 4 . . . . . . . . . 12 4 . 4 . 4 . . . . . . 6 . . 4 6 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 . Grunt 169 | . 9 1 1 6 . 2 3 4 2 . . . 2 4 . . . 4 10 . . . . . 3 . . . 6 9 1 9 22 56 15 Brawler 25 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . 1 . . . 4 3 . . 1 10 2 Duelist 21 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 3 . . 2 12 . Protector 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 12 2 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Sentry 37 | . . . 1 . . . . 2 1 . . 1 1 . . . . 1 3 . . . 1 4 . 1 . . 10 1 . . 3 6 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 55 | . . . . . . 1 . 1 . . . . 2 . . . . 2 3 1 . . . . . . . . 8 4 . 3 7 22 1 Programmer 87 | . . . . . . . . 2 . . . . 1 . 1 . . . 8 . . . 1 1 . 2 . . 25 6 . 5 14 21 . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Q-Series 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 . Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 50 | . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Tinkerer 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 47 | 1 4 3 3 4 . 4 6 4 3 . 1 1 2 4 1 13 38 7 4 6 4 . 3 1 4 2 . . 15 17 3 8 7 47 18 Combat Bots Only 40 | . 3 3 3 4 . 4 6 3 3 . 1 1 2 4 1 3 36 7 4 6 4 . 3 1 4 2 . . 7 12 3 8 7 40 14 Max Kills in Single Turn 18 | 1 1 2 3 3 . 4 4 3 1 1 1 1 2 2 1 2 18 3 1 1 1 . 1 1 1 1 . . 3 2 1 1 2 4 9 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . . 2 3 3 . 4 4 3 1 . 1 . 1 2 . 1 18 3 . 1 . . 1 . 1 . . . 2 2 . . 2 3 7 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 1 . 1 . 1 . Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) Imprinter (-6/Zion) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 47057 | . 575 52 235 249 . 520 566 1353 511 . 932 81 515 138 102 1176 1051 1098 2130 173 164 128 485 1796 363 68 376 . 7146 3459 1033 3387 3367 7857 5971 Core 4036 | . 87 . 65 22 . 58 98 54 99 . 137 17 45 20 28 39 9 134 139 17 30 . 28 140 26 25 . . 500 302 33 458 367 521 538 Absorbed by Shields 11319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3486 6965 868 Reduced by Siege Mode 762 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 91 12 91 176 132 219 26 Redirected to Core 516 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228 288 . . Core Remaining (%) 61 | 100 . 65 . . . 63 82 . . . . 56 . . . . . 67 . . . . 78 . . . . 83 . 38 . . 30 . 16 Volleys Fired 1698 | 9 51 7 17 16 . 25 45 56 42 3 7 1 31 6 . 161 55 60 103 26 11 10 35 34 4 5 22 14 121 83 15 85 182 275 81 Largest 5 | 2 2 1 2 2 . 2 2 2 2 1 1 1 2 1 . 1 2 2 2 2 2 1 2 3 1 3 2 1 4 4 3 3 5 5 5 Hottest 344 | 60 46 30 69 53 . 70 70 70 96 48 39 69 96 48 . 90 94 50 50 50 50 30 50 162 46 131 50 25 300 163 75 119 263 344 300 Shots Fired 2708 | 18 100 7 30 24 . 46 85 80 57 3 7 1 33 6 . 161 59 88 170 30 16 10 46 55 4 9 27 14 155 152 33 158 364 449 211 Gun 611 | 18 98 2 26 14 . 42 81 59 11 . . . . . . 16 . . . . . . . . . . . . 29 . . . . 118 97 Cannon 1645 | . . . . . . . . 7 41 3 . 1 30 3 . 49 43 82 170 23 16 4 38 55 . 9 11 14 114 121 30 156 352 187 86 Launcher 423 | . 2 5 4 6 . 4 4 14 5 . 7 . 3 3 . 96 16 6 . 7 . . 8 . 4 . . . 12 31 2 . 12 144 28 Special 29 | . . . . 4 . . . . . . . . . . . . . . . . . 6 . . . . 16 . . . 1 2 . . . Kinetic 523 | 9 98 2 14 14 . 42 81 49 40 3 . . 4 3 . 16 . . . . . . . . . . . . . . . . . . 148 Thermal 1252 | 9 . . . 4 . . . . . . . . . . . 11 16 82 170 23 16 4 38 38 . 8 27 14 97 117 30 153 270 123 2 Explosive 168 | . 2 5 4 6 . 4 4 14 5 . . . 3 3 . 96 16 6 . . . . . . . . . . . . . . . . . Electromagnetic 738 | . . . 12 . . . . 17 12 . 7 1 26 . . 38 27 . . 7 . . 8 17 4 1 . . 58 35 2 3 94 326 43 Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 72 | 5 13 3 4 13 . 7 11 15 5 . 7 8 10 1 . 11 17 25 21 6 5 11 19 13 17 23 48 . 56 30 16 57 72 71 39 Robot Miss Streak 7 | 2 7 2 3 1 . 2 2 4 4 . . . 2 3 . 3 2 1 3 2 2 . 2 1 . . . . 3 2 1 1 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 4 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 2003 | 12 72 3 19 16 . 34 67 63 27 5 6 1 26 2 12 92 88 52 123 10 6 6 17 30 4 6 27 . 153 104 16 112 247 375 170 Core Hits 1808 | 2 39 7 18 24 . 24 29 49 19 2 10 1 15 8 4 94 147 32 62 10 5 . 8 10 5 5 8 . 194 89 9 40 129 600 110 Critical Hits 27 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 4 . 7 . . 1 1 7 4 Critical Kills 13 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 4 . . . . 5 1 Critical Parts Destroyed 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 . . . 1 2 2 Melee Attacks 405 | . . . . 1 . . . 21 18 13 1 2 13 5 19 66 62 . 12 . . . . 4 . . 5 . 82 4 . 12 4 55 6 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 169 | . . . . 1 . . . 21 18 13 1 2 13 5 19 9 62 . . . . . . . . . . . . . . . . 5 . Piercing 229 | . . . . . . . . . . . . . . . . 57 . . 12 . . . . 4 . . 5 . 82 4 . 9 3 50 3 Sneak Attacks 35 | . . . . 1 . . . 3 1 5 1 . 2 . 8 . 8 . . . . . . . . . . . 2 1 . . 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 Damage Inflicted 126556 | 160 889 570 577 1155 . 830 1298 2111 1170 463 339 24 1334 439 843 7013 7808 3284 5707 871 255 . 969 1182 469 291 1130 . 11827 7159 976 4963 12272 31224 16954 Guns 8270 | 160 847 24 263 209 . 388 851 597 175 . . . . . . 195 . . . . . . . . . . . . 270 . . . . 2077 2214 Cannons 50880 | . . . . . . . . 154 365 . . 24 779 57 . 991 558 2306 5385 203 255 . 698 1006 . 291 481 . 3311 3433 727 4402 10088 5900 9466 Explosions 55477 | . 33 543 300 814 . 418 447 971 408 . 254 . 350 382 . 5827 4510 955 . 668 . . 271 146 469 . . . 6027 3466 249 . 1824 21090 5055 Melee 11174 | . . . . 91 . . . 300 222 463 85 . 194 . 843 . 2740 . 322 . . . . 30 . . 370 . 2183 260 . 487 360 2064 160 Ramming 441 | . 9 3 14 6 . 24 . 89 . . . . 11 . . . . 23 . . . . . . . . . . 36 . . 74 . 93 59 Kinetic 8082 | 85 847 24 140 209 . 388 851 432 340 . . . 98 57 . 195 . . . . . . . . . . . . . . . 66 . . 4350 Thermal 47788 | 75 . . . 35 . . . . 147 . . . 153 . . 399 218 2306 5385 230 255 . 754 757 . 262 760 . 6941 4098 727 4269 7476 11527 1014 Explosive 15145 | . 33 543 300 814 . 418 447 971 261 . . . 197 382 . 5607 4184 955 . . . . . 33 . . . . . . . . . . . Electromagnetic 36985 | . . . 123 . . . . 319 200 . 254 24 681 . . 812 666 . . 641 . . 215 362 469 29 . . 2667 2801 249 133 4436 17540 4364 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5143 | . . . . 91 . . . 300 222 463 85 . 194 . 843 . 2740 . . . . . . . . . . . . . . . . 205 . Piercing 5927 | . . . . . . . . . . . . . . . . . . . 322 . . . . 30 . . 370 . 2183 260 . 421 360 1859 122 Entropic 7045 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7045 Highest Corruption 47 | . 2 2 . . . . . 11 11 . . . . . 1 1 6 6 6 . . . 2 . 1 2 2 . 11 13 . 10 28 26 47 Average Corruption 6 | . 2 2 . . . . . 4 7 . . . . . 1 1 1 6 2 . . . 1 . 1 1 1 . 5 6 . 6 15 8 28 Corruption Purged 40 | . . . . . . . . . 11 . . . . . . . . . 6 . . . . . . . 2 . 21 . . . . . . Effects 916 | . 10 13 . . . . . 16 71 . . . . . 4 8 26 32 16 . . . 3 . 7 6 1 . 101 64 . 56 191 113 178 Message Errors 180 | . 3 6 . . . . . 4 20 . . . . . . 5 9 8 3 . . . 1 . 3 5 . . 27 21 . 10 27 16 12 Matter Fused 141 | . . . . . . . . 6 19 . . . . . . . 1 7 1 . . . . . . . . . 21 7 . 12 32 15 20 Heat Flow Errors 75 | . 2 . . . . . . 1 8 . . . . . . . 2 3 2 . . . 1 . . . . . 6 10 . 7 16 9 8 Energy Discharges 66 | . 2 4 . . . . . . 4 . . . . . 1 1 4 2 1 . . . . . 1 . 1 . 12 4 . 3 12 6 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 91 | . 2 3 . . . . . 1 11 . . . . . 3 2 3 4 4 . . . . . 3 1 . . 10 7 . 6 8 13 10 Data Loss (major) 31 | . . . . . . . . . 3 . . . . . . . 4 3 . . . . . . . . . . 4 1 . 5 4 3 4 Misfires 13 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 5 3 2 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 Misdirections 46 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 13 12 16 Targeting Errors 216 | . 1 . . . . . . 3 4 . . . . . . . 2 4 5 . . . 1 . . . . . 15 12 . 8 60 24 77 Weapon Failures 48 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 5 . . 3 11 8 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7716 | . . 30 29 20 . 9 32 68 84 256 25 . 56 21 239 300 523 161 320 20 . . 112 7 14 . 33 . 488 332 26 174 708 1103 2526 Projectiles 4413 | . . . . . . . . . 21 . . . 36 . . 26 22 116 320 . . . 107 7 . . 33 . 97 280 26 115 546 269 2392 Explosions 1840 | . . 30 29 20 . 9 32 12 63 . . . 20 21 . 274 179 45 . 20 . . 5 . 14 . . . 158 52 . . 13 721 123 Melee 1463 | . . . . . . . . 56 . 256 25 . . . 239 . 322 . . . . . . . . . . . 233 . . 59 149 113 11 Knockbacks 24 | . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 18 Impact 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Kinetic 18 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 16 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 2666 | . . . 22 72 . 48 4 323 56 . . . 97 . . 97 73 . . . . . 95 64 88 . . . 251 462 10 . 38 826 40 Shots 100 | . . . 1 4 . 3 1 7 1 . . . 2 . . 4 2 . . . . . 5 1 4 . . . 16 18 1 . 5 24 1 Rammed 16 | . 2 . 1 1 . . . 4 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 3 2 Targets Rammed 21 | . 2 1 1 1 . 1 . 5 . . . . 1 . . . . 2 . . . . . . . . . . 1 . . 1 . 3 2 Kicked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 200 4 24 6 . 68 56 181 270 18 14 18 140 42 . 270 136 228 270 15 5 . 84 192 32 39 . . 279 237 183 240 404 353 364 Average Temperature 74 | . 57 4 6 3 . 15 11 50 101 10 9 13 52 16 . 73 28 120 115 8 5 . 44 61 18 20 . . 93 69 80 85 93 68 115 Received Heat Transfer 4674 | . 153 9 18 69 . 108 261 120 189 . 120 . 63 54 . 63 150 297 282 72 . 27 9 180 60 . 54 . 432 261 54 333 266 461 509 Siege Activations 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 4 1 4 15 10 3 Total Turns 1389 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . 59 64 28 148 367 312 403 Longest Duration 340 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . 27 32 28 79 65 81 340 Robots Corrupted 148 | . . . . . . . . 1 . . . . 2 . . 4 2 . . 4 . . . 1 3 . . . 14 10 . 1 20 74 12 Combat Hostiles 142 | . . . . . . . . 1 . . . . 1 . . 3 2 . . 4 . . . 1 3 . . . 13 10 . 1 20 72 11 Parts Fried 344 | . . . . . . . . . . . 2 . 3 . . 4 8 . . 7 . . 1 2 5 . . . 28 19 . . 58 165 42 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 5 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . Parts Melted 81 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . 25 5 . 3 9 35 . Heat Transferred 33008 | 175 . . . 111 . . . . 150 . . . 150 . . 394 200 1225 2925 175 150 . 400 375 . 125 789 . 8253 2625 375 2450 4025 7300 636 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 74 | . . . . . . . . . 3 . . . . . . 4 2 . . 1 . . 1 . . . . . 3 7 . . . 48 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 2782 | . . . . . . . . . . . . . . . . . 238 . . . . . . . . . . . . . . . 677 1231 636 LE Corruption 51 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 11 24 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 5629 | 5 240 83 368 364 . 237 171 232 . . . . 318 . . . . . 439 . . . . 226 . . . . 1099 1458 1006 573 1711 5629 4358 Initial 3602 | . 3 56 31 84 . . 12 77 . . . . 12 . . . . . 63 . . . . . . . . . . 618 819 482 282 897 3602 Average 706 | 3 116 58 144 270 . 115 41 80 . . . . 128 . . . . . 240 . . . . 97 . . . . 373 836 887 423 850 3432 1711 Maximum Alert Level 5 | . 1 . 1 1 . 1 . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 3 4 3 2 5 5 5 Low Security (%) 39 | 100 87 100 71 23 . 77 100 97 . . . . 71 . . . . . 26 . . . . 91 . . . . 25 . . 13 . . 28 Level 1 20 | . 12 . 28 76 . 22 . 2 . . . . 28 . . . . . 65 . . . . 8 . . . . 33 . . 12 26 . . Level 2 14 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 27 31 . 73 24 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 55 100 . 17 2 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 24 18 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 13 23 High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 48 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 114 | . 3 . . 1 . . 1 6 . . . . 3 . . . . . 5 . . . . 2 . . . . 19 10 . 7 13 36 8 Investigation 12 | . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 2 . 1 1 1 . Extermination 29 | . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 8 2 . 4 7 1 . Reinforcement 22 | . 1 . . 1 . . 1 2 . . . . 1 . . . . . 3 . . . . . . . . . 4 3 . 2 . 4 . Assault 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . 5 27 8 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 4 . . . . 3 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 33 | . 3 . 1 . . . 1 3 . . . . 1 . . . . . 2 . . . . 1 . . . . 3 1 1 1 2 6 7 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 . . . . . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 . . . . . Times Spotted 942 | . 20 6 22 11 . 12 21 27 10 . 3 6 11 3 1 60 61 27 41 7 3 8 7 9 4 3 3 . 66 50 9 28 75 248 80 Peak Tracking Total 37 | . 4 3 4 4 . 4 4 4 4 . 3 3 3 4 1 6 37 7 6 5 3 13 5 3 4 2 3 . 8 7 7 6 7 20 14 Tactical Retreats 63 | . 2 . 1 1 . 3 . 1 3 . . . . . . 15 4 2 4 . . 1 1 1 . . . . 3 1 1 1 2 13 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 23 | . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 13 3 Indirectly 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 8 . . 1 2 . . . . . . . 3 1 Exploded 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 68 | . 1 . . 1 . . 2 4 . . 1 . 4 . . 1 3 . 3 . . . 1 6 . . 2 . 3 3 1 7 13 8 4 Max in Single Turn 4 | . 1 . . 1 . . 1 3 . . 1 . 3 . . 1 1 . 1 . . . 1 2 . . 1 . 1 1 1 1 1 1 4 Garrison Access 12 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . 3 1 1 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 100 | . 6 1 1 . 2 . 3 10 . 1 4 . 5 . . 1 . . 8 . . 4 1 6 . . 4 . 13 5 1 10 9 3 2 Terminals 51 | . 4 . 1 . . . 2 4 . . . . 2 . . . . . 5 . . . . 5 . . . . 5 4 1 7 7 2 2 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 5 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 2 1 . . Garrison Access 11 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . 3 1 . 1 1 1 . Total Hacks 245 | . 12 1 3 . 2 . 8 26 . 1 23 . 11 . . 9 . . 16 . . 10 1 16 . . 17 . 26 9 3 22 22 5 2 Successful 149 | . 4 1 2 . 2 . 7 15 . 1 23 . 6 . . 9 . . 5 . . 10 1 8 . . 17 . 11 5 1 9 11 . 1 Failed 96 | . 8 . 1 . . . 1 11 . . . . 5 . . . . . 11 . . . . 8 . . . . 15 4 2 13 11 5 1 Catastrophic 20 | . . . . . . . 1 1 . . . . 2 . . . . . 2 . . . . 3 . . . . 3 1 . 2 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 3 . 1 . 1 . 3 13 . . . . 4 . . 4 . . 6 . . 1 . 12 . . . . 3 7 3 11 16 2 1 Terminals 116 | . 9 . 3 . . . 6 12 . . . . 3 . . . . . 10 . . . . 13 . . . . 10 7 3 16 19 3 2 Fabricators 15 | . . . . . . . . 8 . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . Repair Stations 11 | . 2 . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . 3 . . . . 3 . . 4 1 . . Garrison Access 21 | . . . . . . . . 1 . . . . 3 . . . . . 4 . . . . . . . . . 5 2 . 2 2 2 . Terminal Hacks 89 | . 1 1 1 . 2 . 4 3 . 1 23 . 1 . . 9 . . 2 . . 10 1 2 . . 17 . 3 1 . 2 4 . 1 Record 28 | . . . . . 2 . . . . 1 11 . . . . . . . . . . 8 1 . . . 5 . . . . . . . . Part Schematic 17 | . . . . . . . . . . . 4 . . . . 9 . . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 1 . 1 . . . 1 . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 1 Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 9 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 2 . . Locate Traps 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Build 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . Scan Component 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Repair 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . 1 . . 2 1 . . Insert Component 9 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . 1 . . 2 1 . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Unauthorized Hacks 31 | . 3 . 1 . . . 1 5 . . . . 1 . . . . . . . . . . 3 . . . . 1 4 1 5 6 . . Terminals 22 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . 3 . . . . . 3 1 4 5 . . Track 14 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 4 . . Botnet 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 . . Operators 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . Jam 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 5 . 1 . . . 3 7 . . . . 5 . . . . . 7 . . . . 6 . . . . 11 5 1 10 9 3 1 Full Trace Events 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 1 . . 4 . . . . 9 . . . . . . . . . . 4 . . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Matter 1173 | . . . . . . . . 570 . . . . 318 . . . . . . . . . . . . . . . 285 . . . . . . Time 464 | . . . . . . . . 304 . . . . 84 . . . . . . . . . . . . . . . 76 . . . . . . Total Part Build Rating 15 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Time 120 | . . . . . . . 32 . . . . . 38 . . . . . . . . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . 1 . . 7 . Machine Destruction 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . 1 . . 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 5 | . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Highest-Rated Group 95 | . . 40 40 . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . Highest-Rated Ally 49 | . . 16 16 . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 1 2 . . . . . 3 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 86 | . . 8 55 . . . . . . . 10 6 . . . . . . . . . 3 . . . . . . . . . . . . 4 Total Damage 1205 | . . 61 612 . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . . 363 Kills 13 | . . 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . 2 2 . 2 . 1 1 1 . 2 . 1 . . . . . . . . . . . . . . . Drone Launches 24 | . . . . . . . . . . . 11 9 . . . . . 2 . . . . . . . . . . . . . . . . 2 Drone Recoveries 6 | . . . . . . . . . . . 1 3 . . . . . 2 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 52314 | 89 1182 998 814 753 1541 925 928 2543 2758 700 377 703 1046 563 808 3848 3735 890 2737 1282 474 1466 902 1202 704 534 1755 760 4139 1553 481 2210 2581 2888 1445 Spaces Moved 19407 | 41 529 538 427 394 848 451 351 992 583 267 161 328 389 259 373 1601 1406 341 836 406 209 664 263 442 300 226 474 281 1419 491 161 751 855 977 373 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16047 | 19 529 538 427 394 848 451 351 992 583 267 161 328 389 259 373 1601 864 . . . . . . 365 300 226 474 281 1419 491 161 751 855 977 373 Legs 3360 | 22 . . . . . . . . . . . . . . . . 542 341 836 406 209 664 263 77 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 180 165 165 165 185 185 185 205 205 205 205 192 200 200 200 150 190 190 190 210 210 220 220 220 220 160 240 185 250 250 200 175 195 180 Average Speed 204 | 138 178 180 168 168 179 185 201 198 205 205 205 205 204 200 200 203 193 190 207 207 210 213 220 225 220 220 230 240 226 250 251 233 202 195 196 Slowest Speed 300 | 160 200 180 180 185 185 185 205 205 205 205 205 205 205 200 200 220 210 190 290 210 210 230 220 240 220 220 240 240 270 250 270 300 220 195 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 54 | 4 77 99 37 86 89 95 30 29 73 42 78 56 12 57 60 89 89 60 25 51 53 82 47 14 49 44 60 44 44 75 8 78 56 44 17 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 12 | . 1 1 . . . . . 1 2 . 1 . . 1 . 2 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 24 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . . . . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . Scrap Searched 25 | . . 2 . 2 . 1 . . 2 1 . 2 . 1 1 3 . 3 . 2 2 . . . 1 1 . 1 . . . . . . . Spaces Dug 473 | . 7 12 11 41 . . . 38 54 9 . 2 16 5 5 1 24 22 21 15 6 4 24 13 . 2 . 13 43 12 3 26 36 7 1 Terrain Destroyed 1670 | . 11 44 44 53 . 39 25 165 78 9 . 2 52 28 5 120 113 90 43 20 10 4 32 85 . 3 . 13 62 73 13 40 75 281 38 Melee 90 | . . . . . . . . 12 14 7 . 2 8 5 5 1 . . . . . . . . . . . . 32 . . . . 3 1 Projectile 410 | . . . . . . . . . 6 2 . . . 1 . 3 14 33 43 18 10 4 22 20 . 3 . 13 17 36 13 40 75 19 18 AOE 1170 | . 11 44 44 53 . 39 25 153 58 . . . 44 22 . 116 99 57 . 2 . . 10 65 . . . . 13 37 . . . 259 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 28912 | 55 663 564 493 452 865 494 485 1448 2055 395 198 352 574 286 404 1914 2301 494 1672 829 229 707 540 594 340 252 1115 353 2022 703 216 1069 1375 1476 928 Wait 5468 | . 52 . 2 20 . 12 48 278 1379 104 18 12 92 . 5 33 630 82 627 320 . . 230 51 31 16 480 58 129 47 21 80 168 56 387 Move 19374 | 40 528 537 426 393 847 450 350 992 582 266 160 327 388 258 372 1600 1405 341 835 405 208 663 262 441 299 225 473 280 1418 490 160 750 854 976 373 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 376 | . 16 7 18 4 6 2 17 22 5 . . 3 13 . . 16 33 . 20 23 1 6 1 11 . . 49 . 25 8 4 25 25 12 4 Fast Attach 183 | 1 1 1 2 1 2 . 4 3 . 2 . . 2 2 . 7 13 1 11 6 3 6 1 4 . . 13 . 26 5 1 13 14 16 22 Attach 235 | 2 2 . 4 1 1 1 8 11 3 . 4 1 6 1 . 10 4 . 5 . . 2 . 4 . . 5 . 47 26 7 24 30 19 7 Detach 156 | . . . . . 1 . 3 . 2 . . . . . 1 3 13 3 7 2 . 1 1 4 . . 4 . 35 22 4 24 13 8 5 Swap 480 | 1 6 2 10 9 3 3 7 37 22 5 5 6 24 11 7 9 17 3 14 9 1 5 6 23 4 6 1 1 99 1 . 15 60 46 2 Drop 525 | 2 5 9 13 6 5 . 3 24 2 2 3 . 3 3 . 18 69 3 38 38 5 13 4 18 2 . 63 . 39 17 4 42 25 9 38 Fire 1698 | 9 51 7 17 16 . 25 45 56 42 3 7 1 31 6 . 161 55 60 103 26 11 10 35 34 4 5 22 14 121 83 15 85 182 275 81 Melee 388 | . . . . 1 . . . 21 18 13 1 2 13 5 19 57 62 . 12 . . . . 4 . . 5 . 82 4 . 10 4 50 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Crush 18 | . 2 1 1 1 . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 3 2 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Rewire 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 3) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Discovered new exit (range 15) 1254 | -10/Materials | Discovered new exit (range 11) 1272 | -10/Materials | Entered Mines 1298 | -10/Mines | Learned location of Zion (-6) 1332 | -10/Mines | Learned 2 Materials zone layouts 1396 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1471 | -10/Mines | Discovered new exit (range 7) 1489 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1680 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1745 | -10/Mines | Discovered new exit (range 4) 1788 | -10/Mines | Found the Drone Emporium 1797 | -10/Mines | Found Prototype Device 1974 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2270 | -10/Mines | Entered Materials 2270 | -9/Materials | Accompanied by 3 allies 2270 | -9/Materials | Evolved 2 slots: Utility x2 2271 | -9/Materials | Identified exit to Mines 2590 | -9/Materials | Build established: Hauler-Mutant 3084 | -9/Materials | Entered Mines 3169 | -9/Mines | Learned location of 1 exit from Materials 3253 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3266 | -9/Mines | Destroyed YI-UF0 3271 | -9/Mines | Found Prototype Launcher 3277 | -9/Mines | Found Prototype Storage 3278 | -9/Mines | Identified YI-UF0's Doublenader 3280 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3353 | -9/Mines | Discovered new exit (range 7) 3363 | -9/Mines | Discovered new exit (range 12) 3513 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3519 | -9/Mines | Found Prototype Device 3636 | -9/Mines | Learned 4 Materials zone layouts 3829 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3831 | -9/Mines | Discovered new exit (range 5) 3837 | -9/Mines | Entered Exiles 3837 | -9/Exiles | Found Exiles lab abandoned 4234 | -9/Exiles | Identified Bomb Drone Bay 4929 | -9/Exiles | Discovered new exit (range 14) 5378 | -9/Exiles | Entered Mines 5390 | -8/Mines | Discovered new exit (range 8) 5777 | -8/Mines | Discovered new exit (range 7) 6303 | -8/Mines | Entered Materials 6303 | -8/Materials | Evolved 2 slots: Utility x2 6304 | -8/Materials | Identified exit to Factory 6725 | -8/Materials | Lost 5 parts (1p2n1u1w) 7027 | -8/Materials | Discovered exit to Factory (range 17) 7091 | -8/Materials | Repaired Med. Armor Plating 7231 | -8/Materials | Entered Factory 7231 | -7/Factory | Evolved 2 slots: Utility x2 7515 | -7/Factory | Identified Exp. Sensor Array 7626 | -7/Factory | Discovered new exit (range 16) 7720 | -7/Factory | Discovered new exit (range 3) 7725 | -7/Factory | Identified exit to Storage 8120 | -7/Factory | Identified exit to Factory 8687 | -7/Factory | Fabricated Exp. Sensor Array (x1) 9127 | -7/Factory | Identified exit to Lower Caves 9238 | -7/Factory | Discovered exit to Factory (range 14) 9319 | -7/Factory | Build established: Hauler-Assassin 9412 | -7/Factory | Fabricated Exp. Sensor Array (x1) 9532 | -7/Factory | System corruption reached 10% 9562 | -7/Factory | Lost 3 parts (2u1w) 9774 | -7/Factory | Entered Lower Caves 9776 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9828 | -7/Lower Caves | Build established: Hauler-Mutant 10470 | -7/Lower Caves | Spotted B-75 Beast 11028 | -7/Lower Caves | Build established: Hauler-Assassin 12408 | -7/Lower Caves | Encountered a Warlord checkpoint 12456 | -7/Lower Caves | Discovered new exit (range 11) 12476 | -7/Lower Caves | Identified exit to Lower Caves 12532 | -7/Lower Caves | Entered another Lower Caves area 12553 | -7/Lower Caves | Build established: Hauler-Mutant 12571 | -7/Lower Caves | Identified exit to Data Miner 13081 | -7/Lower Caves | Learned Factory emergency access door positions 13232 | -7/Lower Caves | Entered Data Miner 13232 | -7/Data Miner | Discovered new exit (range 6) 13271 | -7/Data Miner | Met Data Miner 13308 | -7/Data Miner | Learned location of Section 7 (-2) 13308 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13345 | -7/Data Miner | Received God Mode back door access code from Data Miner 13515 | -7/Data Miner | Data Conduit disabled 13578 | -7/Data Miner | Lost 6 parts (1p1n3u1w) 13607 | -7/Data Miner | Identified exit to Proximity Caves 13609 | -7/Data Miner | Entered Proximity Caves 14183 | -6/Proximity Caves | Discovered exit to Factory (range 20) 14272 | -6/Proximity Caves | Learned Factory trap positions 14312 | -6/Proximity Caves | Entered Factory 14312 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14313 | -6/Factory | Identified exit to Lower Caves 14314 | -6/Factory | Loaded intel: 94 trap records 15273 | -6/Factory | Repaired Imp. Light Armor Plating 15358 | -6/Factory | Entered Lower Caves 15656 | -6/Lower Caves | Build established: Hauler-Assassin 15837 | -6/Lower Caves | Discovered new exit (range 17) 15904 | -6/Lower Caves | Identified exit to Lower Caves 15921 | -6/Lower Caves | Entered another Lower Caves area 16281 | -6/Lower Caves | Build established: Hauler-Mutant 16299 | -6/Lower Caves | Encountered a Warlord checkpoint 16314 | -6/Lower Caves | Learned Factory emergency access door positions 16541 | -6/Lower Caves | Discovered new exit (range 9) 16555 | -6/Lower Caves | Identified exit to Zion 16665 | -6/Lower Caves | Spotted B-75 Beast 16729 | -6/Lower Caves | Entered Zion 16765 | -6/Zion | Found CR-A16's Pointy Stick 16821 | -6/Zion | Discovered new exit (range 14) 16919 | -6/Zion | System corruption cleaned by Quarantine Array 17263 | -6/Zion | Learned location of Quarantine (-2) 17265 | -6/Zion | Learned Factory emergency access door positions 17593 | -6/Zion | Learned Factory emergency access door positions 17867 | -6/Zion | Given A8's code to call for help 17877 | -6/Zion | Learned location of Warlord (-5) 17889 | -6/Zion | Learned Factory recycling unit intel 18772 | -6/Zion | Attacked by Zionites 20111 | -6/Zion | Destroyed Imprinter 20133 | -6/Zion | Extracted access codes from Imprinter's data core 20538 | -6/Zion | Opened final containment barrier to the Deep Caves 20569 | -6/Zion | Discovered new exit (range 3) 20569 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20573 | -6/Zion | Identified exit to Deep Caves 20577 | -6/Zion | Entered Deep Caves 21096 | -6/Deep Caves | Z-Facility disabled 21130 | -6/Deep Caves | Found Prototype Protection 21130 | -6/Deep Caves | Identified Zio. Weapon Casing 21153 | -6/Deep Caves | Found Zio. Weapon Casing 21185 | -6/Deep Caves | Found Prototype Protection 21185 | -6/Deep Caves | Identified Zio. Heavy Carapace 21189 | -6/Deep Caves | Found Zio. Heavy Carapace 21274 | -6/Deep Caves | Found Zio. Weapon Casing 21342 | -6/Deep Caves | Found Zio. Heavy Carapace 21548 | -6/Deep Caves | Discovered new exit (range 6) 22028 | -6/Deep Caves | Spotted as-68481 22054 | -6/Deep Caves | Destroyed as-68481 22305 | -6/Deep Caves | Exposed GOLEM chamber 22310 | -6/Deep Caves | Found GOLEM Unit 22316 | -6/Deep Caves | Found GOLEM Unit 22321 | -6/Deep Caves | Found GOLEM Unit 22417 | -6/Deep Caves | Found GOLEM Unit 22717 | -6/Deep Caves | Build established: Hauler-Golem 23385 | -6/Deep Caves | Spotted as-22393 23415 | -6/Deep Caves | Destroyed as-22393 23423 | -6/Deep Caves | Found GOLEM Unit 23534 | -6/Deep Caves | Build established: Golem 23689 | -6/Deep Caves | Found Prototype Energy Cannon 23712 | -6/Deep Caves | Identified Latent Energy Streamer 23880 | -6/Deep Caves | Triggered Deep Caves wall 23880 | -6/Deep Caves | Spotted AS-80895 23900 | -6/Deep Caves | Spotted AS-79383 23910 | -6/Deep Caves | Destroyed AS-80895 23925 | -6/Deep Caves | Destroyed AS-79383 23934 | -6/Deep Caves | Destroyed 36 combat bots 23950 | -6/Deep Caves | Found Mobile Assembly Unit 24312 | -6/Deep Caves | Entered Proximity Caves 24359 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24509 | -5/Proximity Caves | Build established: Hauler-Golem 24603 | -5/Proximity Caves | Learned 8 Factory zone layouts 24695 | -5/Proximity Caves | Spotted B-75 Beast 24748 | -5/Proximity Caves | Destroyed B-75 Beast 24806 | -5/Proximity Caves | Destroyed 7 combat bots 25116 | -5/Proximity Caves | Discovered new exit (range 5) 25202 | -5/Proximity Caves | Entered Factory 25202 | -5/Factory | Evolved 2 slots: Utility x2 25205 | -5/Factory | Loaded intel: 6 recycling unit locations 26067 | -5/Factory | Discovered new exit (range 15) 26447 | -5/Factory | Found Prototype Processor 26447 | -5/Factory | Identified Exp. Terrain Scan Processor 26522 | -5/Factory | Discovered new exit (range 19) 27162 | -5/Factory | Identified exit to Upper Caves 27162 | -5/Factory | Identified exit to Extension 27939 | -5/Factory | Entered Upper Caves 28137 | -5/Upper Caves | Encountered a Warlord checkpoint 28605 | -5/Upper Caves | Build established: Hauler-Mutant 28634 | -5/Upper Caves | Attacked by a faux Warlord 28874 | -5/Upper Caves | Identified exit to Upper Caves 29023 | -5/Upper Caves | Build established: Hauler-Golem 29221 | -5/Upper Caves | Entered another Upper Caves area 29250 | -5/Upper Caves | Discovered new exit (range 8) 29605 | -5/Upper Caves | Discovered new exit (range 20) 29695 | -5/Upper Caves | Entered Warlord 29852 | -5/Warlord | Build established: Hauler-Mutant 30016 | -5/Warlord | Found Prototype Device 30241 | -5/Warlord | Found Prototype Energy Gun 30309 | -5/Warlord | Build established: Hauler-Golem 30698 | -5/Warlord | Visited the Vortex Lab 30707 | -5/Warlord | Warlord's base attacked by MAIN.C 30720 | -5/Warlord | Met EX-DEC 30725 | -5/Warlord | Found Prototype Energy Cannon 30798 | -5/Warlord | Met Warlord 30828 | -5/Warlord | Opened Warlord's prototype stash 30837 | -5/Warlord | Found Prototype Reactor 30846 | -5/Warlord | Found Prototype Device 30846 | -5/Warlord | Identified Exp. Phase Shifter 30869 | -5/Warlord | Found Prototype Device 30869 | -5/Warlord | Identified Thermal Barrier 30874 | -5/Warlord | Found Prototype Processor 31057 | -5/Warlord | Warlord forces counterattacked 31102 | -5/Warlord | Opened side exit 31120 | -5/Warlord | Build established: Hauler-Mutant 31146 | -5/Warlord | Discovered new exit (range 9) 31157 | -5/Warlord | Spotted Executioner 31161 | -5/Warlord | Entered Proximity Caves 31193 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31273 | -4/Proximity Caves | Found Alien Artifact 31462 | -4/Proximity Caves | Build established: Hauler-Golem 31564 | -4/Proximity Caves | Discovered new exit (range 18) 32063 | -4/Proximity Caves | Entered Factory 32063 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 32064 | -4/Factory | Identified exit to Armory 32195 | -4/Factory | Spotted B-86 Titan 32284 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 32290 | -4/Factory | Destroyed B-86 Titan 32410 | -4/Factory | Identified Dimensional Node Initializer 32410 | -4/Factory | Identified Exp. Target Analyzer 32410 | -4/Factory | Identified BFG-9k Vortex Edition 32939 | -4/Factory | Discovered new exit (range 12) 32966 | -4/Factory | Identified exit to Research 33086 | -4/Factory | Identified exit to Upper Caves 33265 | -4/Factory | Entered Upper Caves 33913 | -4/Upper Caves | Discovered new exit (range 8) 33928 | -4/Upper Caves | Identified exit to Upper Caves 33969 | -4/Upper Caves | Entered another Upper Caves area 34253 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34483 | -4/Upper Caves | Discovered new exit (range 9) 34498 | -4/Upper Caves | Identified exit to Zhirov 34503 | -4/Upper Caves | Entered Zhirov 34503 | -4/Zhirov | Discovered new exit (range 4) 34543 | -4/Zhirov | Met Zhirov 34583 | -4/Zhirov | Learned location of Testing (-3) 34583 | -4/Zhirov | Learned location of Command (-1) 34605 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34829 | -4/Zhirov | Found Alien Artifact 34829 | -4/Zhirov | Identified Integrated Reactor 34829 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34945 | -4/Zhirov | Build established: Hauler-Mutant 35318 | -4/Zhirov | Build established: Golem 35935 | -4/Zhirov | Found Alien Artifact 36020 | -4/Zhirov | Identified exit to Proximity Caves 36199 | -4/Zhirov | Build established: Hauler-Tank 36235 | -4/Zhirov | Cloak Generator disabled 36235 | -4/Zhirov | Attacked by Zhirov 36258 | -4/Zhirov | Entered Proximity Caves 36526 | -3/Proximity Caves | Build established: Hauler-Mutant 37008 | -3/Proximity Caves | Discovered exit to Research (range 5) 37018 | -3/Proximity Caves | Entered Research 37018 | -3/Research | Evolved 2 slots: Weapon x2 37021 | -3/Research | Identified Plasma Storm 37691 | -3/Research | Spotted B-86 Titan 38167 | -3/Research | Lost 4 parts (1n3u) 38474 | -3/Research | Build established: Hauler-Assassin 38684 | -3/Research | Repaired Lyr. Medium Armor Plating 38962 | -3/Research | Found Gamma Bomb Array 39387 | -3/Research | System corruption reached 10% 39579 | -3/Research | Found Prototype Device 39626 | -3/Research | Discovered new exit (range 16) 39645 | -3/Research | Identified Vortex Chain Reactor 39675 | -3/Research | Identified exit to Research 39701 | -3/Research | Identified EM Disruption Field 39831 | -3/Research | Found Prototype Device 40234 | -3/Research | Identified Exp. Thermal Defense Suite 40250 | -3/Research | Identified Wardrone Bay 40288 | -3/Research | Discovered exit to Research (range 17) 40300 | -3/Research | Identified Transdimensional Reconstructor 40687 | -3/Research | Fabricated Lgt. Regenerative Plating? 40768 | -3/Research | First assault squad dispatched 40912 | -3/Research | Discovered new exit (range 14) 40954 | -3/Research | Identified exit to Testing 41072 | -3/Research | Destroyed 7 combat bots 41157 | -3/Research | Entered Testing 41715 | -3/Testing | Found Prototype Protection 41715 | -3/Testing | Identified Centrium Heavy Armor Plating 41930 | -3/Testing | Spotted PX-V6AMZ2UOXR 42157 | -3/Testing | First assault squad dispatched 42399 | -3/Testing | Discovered exit to Research (range 20) 42486 | -3/Testing | Core integrity fell below 50% 42507 | -3/Testing | Unstable Terrabomb Derivative detonated 42508 | -3/Testing | Scanned by Researcher 42538 | -3/Testing | Destroyed 12 combat bots 42710 | -3/Testing | Entered Research 42710 | -2/Research | Warlord forces began assault on 0b10 42710 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 42804 | -2/Research | Met up with Warlord 42820 | -2/Research | Research machine network offline 43060 | -2/Research | Discovered new exit (range 19) 43112 | -2/Research | Spotted Striker 43129 | -2/Research | Destroyed Striker 43153 | -2/Research | Lost 3 parts (1n1u1w) 43170 | -2/Research | Identified exit to Quarantine 43191 | -2/Research | Entered Quarantine 43265 | -2/Quarantine | Found Alien Energy Cannon 43353 | -2/Quarantine | Found Dimensional Node Initializer 43353 | -2/Quarantine | Initialized slip node 43362 | -2/Quarantine | Found Dimensional Node Initializer 43377 | -2/Quarantine | Found Transdimensional Reconstructor 43389 | -2/Quarantine | Found Alien Artifact 43393 | -2/Quarantine | Found Alien Artifact 43522 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 43938 | -2/Quarantine | Found Alien Artifact 44209 | -2/Quarantine | Found Alien Impact Weapon 44235 | -2/Quarantine | Identified Matter Drive 44298 | -2/Quarantine | Found Alien Artifact 44405 | -2/Quarantine | Lost 3 parts (1u2w) 44405 | -2/Quarantine | Found Exp. Armor Integrity Analyzer 44406 | -2/Quarantine | Destroyed 8 combat bots 44581 | -2/Quarantine | Identified Core Reset Matrix 44844 | -2/Quarantine | Found Alien Artifact 44912 | -2/Quarantine | Identified Phase Armor 44934 | -2/Quarantine | System corruption reached 10% 44962 | -2/Quarantine | Found Prototype Launcher 44962 | -2/Quarantine | Identified Enh. Gamma Bomb Array 45009 | -2/Quarantine | Found Alien Artifact 45130 | -2/Quarantine | Identified Core Stripper 45181 | -2/Quarantine | Spotted Fortress 45201 | -2/Quarantine | Destroyed Fortress 45213 | -2/Quarantine | Found Vortex Chain Reactor 45221 | -2/Quarantine | Found Centrium Heavy Armor Plating 45226 | -2/Quarantine | Found EM Dispersion Field 45234 | -2/Quarantine | Found Exp. Force Field 45241 | -2/Quarantine | Found Vortex Chain Reactor 45371 | -2/Quarantine | Discovered new exit (range 14) 45395 | -2/Quarantine | Identified exit to Section 7 45401 | -2/Quarantine | Entered Section 7 45454 | -2/Section 7 | Found Integrated Reactor 45454 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 45497 | -2/Section 7 | Identified Subatomic Replicator 45679 | -2/Section 7 | Found Alien Artifact 45679 | -2/Section 7 | Identified Integrity Redistributor 45679 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-267) 45680 | -2/Section 7 | Core integrity fell below 50% 45796 | -2/Section 7 | Found Prototype Ballistic Gun 45797 | -2/Section 7 | Identified Multirail 46142 | -2/Section 7 | Found Integrity Redistributor 46181 | -2/Section 7 | First assault squad dispatched 46312 | -2/Section 7 | Found Integrity Redistributor 46355 | -2/Section 7 | Spotted B-90 Cyclops 46523 | -2/Section 7 | Spotted S7 Guard 46533 | -2/Section 7 | Destroyed S7 Guard 46536 | -2/Section 7 | Spotted Alpha 7 46541 | -2/Section 7 | Found Prototype Protection 46567 | -2/Section 7 | Found Alien Artifact 46567 | -2/Section 7 | Identified Integrated Singularity Reactor 46567 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 46671 | -2/Section 7 | Build established: Hauler-Mutant 46940 | -2/Section 7 | Discovered new exit (range 20) 46946 | -2/Section 7 | Spotted S7 Guard 47111 | -2/Section 7 | Found Alien Artifact 47132 | -2/Section 7 | Identified Integrated Heat Negator 47132 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 47213 | -2/Section 7 | Destroyed S7 Guard 47253 | -2/Section 7 | Initialized slip node 47381 | -2/Section 7 | Identified Hvy. Regenerative Plating 47405 | -2/Section 7 | Destroyed 7 combat bots 47528 | -2/Section 7 | Destroyed Alpha 7 47629 | -2/Section 7 | Spotted B-99 Colossus 47719 | -2/Section 7 | Found Integrated Reactor 47722 | -2/Section 7 | Found Integrated Reactor 47725 | -2/Section 7 | Found Integrated Reactor 47741 | -2/Section 7 | Destroyed B-99 Colossus 47824 | -2/Section 7 | Found Alien Artifact 47824 | -2/Section 7 | Identified LRC Matter Compressor 47824 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 47835 | -2/Section 7 | Found Alien Artifact 47835 | -2/Section 7 | Identified LRC Insulator 47835 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 47838 | -2/Section 7 | Found Alien Artifact 47838 | -2/Section 7 | Identified LRC Armor 47838 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 47840 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47841 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47842 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47914 | -2/Section 7 | Found Alien Artifact 47919 | -2/Section 7 | Identified Core Expander 47919 | -2/Section 7 | Installed Core Expander, added new Power slot 47974 | -2/Section 7 | Warped through subspace to slip node 47980 | -2/Section 7 | Identified exit to Access 47982 | -2/Section 7 | Entered Access 47982 | -1/Access | Evolved 2 slots: Utility x2 47990 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-148) 48232 | -1/Access | First assault squad dispatched 48498 | -1/Access | Build established: Generator-Mutant 48610 | -1/Access | Destroyed 14 combat bots 48709 | -1/Access | Discovered new exit (range 19) 48936 | -1/Access | Garrison activated, responded to threat 48950 | -1/Access | Spotted B-99 Colossus 48955 | -1/Access | High security lockdown imminent 48959 | -1/Access | Warped through subspace 49035 | -1/Access | High security lockdown engaged 49171 | -1/Access | Destroyed 7 combat bots 49263 | -1/Access | Destroyed 17 combat bots 49281 | -1/Access | Spotted Striker 49293 | -1/Access | Destroyed Striker 49294 | -1/Access | Spotted Executioner 49304 | -1/Access | Destroyed Executioner 49348 | -1/Access | Spotted Striker 49352 | -1/Access | Spotted Executioner 49353 | -1/Access | Destroyed Striker 49353 | -1/Access | Spotted Striker 49353 | -1/Access | Spotted Executioner 49354 | -1/Access | Destroyed Executioner 49354 | -1/Access | Spotted Striker 49357 | -1/Access | Destroyed Striker 49359 | -1/Access | Destroyed Executioner 49364 | -1/Access | Destroyed Investigator 49365 | -1/Access | Destroyed Striker 49387 | -1/Access | Spotted Striker 49393 | -1/Access | Destroyed Striker 49396 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-256) 49404 | -1/Access | Destroyed Striker 49421 | -1/Access | Spotted Striker 49421 | -1/Access | Spotted Executioner 49426 | -1/Access | Destroyed Executioner 49428 | -1/Access | Destroyed Striker 49438 | -1/Access | Spotted Striker 49441 | -1/Access | Spotted Executioner 49445 | -1/Access | Destroyed Striker 49459 | -1/Access | Destroyed Executioner 49512 | -1/Access | Destroyed 40 combat bots 49542 | -1/Access | Spotted Striker 49576 | -1/Access | Destroyed Striker 49626 | -1/Access | Spotted Executioner 49629 | -1/Access | Spotted Executioner 49629 | -1/Access | Spotted Striker 49629 | -1/Access | Spotted Executioner 49637 | -1/Access | Destroyed Striker 49641 | -1/Access | Destroyed Executioner 49641 | -1/Access | Destroyed Executioner 49641 | -1/Access | Spotted Executioner 49643 | -1/Access | Destroyed Executioner 49648 | -1/Access | Sterilization system engaged 49652 | -1/Access | Destroyed Executioner 49675 | -1/Access | Lost 4 parts (1u3w) 49684 | -1/Access | Spotted Striker 49703 | -1/Access | Destroyed Striker 49730 | -1/Access | Destroyed 31 combat bots 49948 | -1/Access | Ambient heat levels rising (+10) 49956 | -1/Access | System corruption reached 10% 50036 | -1/Access | Core integrity fell below 50% 50098 | -1/Access | Ambient heat levels rising (+10) 50113 | -1/Access | Found Prototype Launcher 50113 | -1/Access | Identified Tesla Bomb Launcher 50117 | -1/Access | Found Tesla Bomb Launcher 50248 | -1/Access | Ambient heat levels rising (+10) 50276 | -1/Access | Found Prototype Launcher 50276 | -1/Access | Identified Com. Tesla Bomb Launcher 50280 | -1/Access | Found Prototype Processor 50280 | -1/Access | Identified Exp. Signal Interpreter 50398 | -1/Access | Ambient heat levels rising (+10) 50462 | -1/Access | Destroyed Executioner 50548 | -1/Access | Ambient heat levels rising (+10) 50698 | -1/Access | Ambient heat levels rising (+10) 50705 | -1/Access | Energy Cycler disabled 50848 | -1/Access | Ambient heat levels rising (+10) 50856 | -1/Access | Discovered new exit (range 8) 50868 | -1/Access | Identified exit to Command 50870 | -1/Access | Entered Command 51092 | -1/Command | Spotted M Guard 51092 | -1/Command | Spotted M Guard 51092 | -1/Command | Spotted Combat Programmer 51098 | -1/Command | Destroyed M Guard 51099 | -1/Command | Destroyed M Guard 51101 | -1/Command | Spotted Combat Programmer 51120 | -1/Command | First assault squad dispatched 51129 | -1/Command | Destroyed Combat Programmer 51134 | -1/Command | Destroyed Combat Programmer 51134 | -1/Command | Destroyed all MAIN.C guards 51152 | -1/Command | Found Prototype Energy Cannon 51152 | -1/Command | Identified EMDS 51174 | -1/Command | Found Prototype Reactor 51174 | -1/Command | Identified Zero-point Reactor 51179 | -1/Command | Found Zero-point Reactor 51209 | -1/Command | High security lockdown imminent 51225 | -1/Command | Found Hvy. Regenerative Plating 51239 | -1/Command | Destroyed 14 combat bots 51242 | -1/Command | Found Zero-point Reactor 51289 | -1/Command | High security lockdown engaged 51308 | -1/Command | Met MAIN.C 51318 | -1/Command | Destroyed MAIN.C Shell 51318 | -1/Command | 0b10 Conduit disabled 51320 | -1/Command | Surrendered to MAIN.C 51320 | -1/Command | Loaded intel: 55 machine locations 51320 | -1/Command | Loaded intel: 97 trap records 51320 | -1/Command | Identified exit to Surface 51320 | -1/Command | Discovered exit to Surface (range 80) 51320 | -1/Command | Discovered exit to Surface (range 41) 51332 | -1/Command | Used Subatomic Replicator to replicate Wardrone Bay 51583 | -1/Command | Build established: Generator-Executioner 51902 | -1/Command | MAIN.C activated Command garrisons 51939 | -1/Command | Unknown forces attacked Command 51939 | -1/Command | Spotted EQ-000 51939 | -1/Command | Spotted EQ-002 51939 | -1/Command | Spotted EQ-005 51939 | -1/Command | Spotted EQ-001 51939 | -1/Command | Spotted EQ-006 51939 | -1/Command | Spotted EQ-003 51947 | -1/Command | Destroyed EQ-005 51962 | -1/Command | Spotted EQ-004 51964 | -1/Command | Destroyed EQ-000 52028 | -1/Command | Spotted EQ-018 52028 | -1/Command | Spotted EQ-020 52029 | -1/Command | System corruption reached 30% 52033 | -1/Command | Spotted EQ-019 52058 | -1/Command | Spotted EQ-032 52074 | -1/Command | Spotted EQ-036 52077 | -1/Command | Spotted EQ-037 52080 | -1/Command | Spotted EQ-012 52098 | -1/Command | Spotted EQ-017 52101 | -1/Command | Spotted EQ-023 52103 | -1/Command | Spotted EQ-011 52111 | -1/Command | Spotted EQ-035 52121 | -1/Command | Destroyed EQ-035 52142 | -1/Command | Spotted EQ-041 52142 | -1/Command | Spotted EQ-038 52142 | -1/Command | Spotted EQ-043 52142 | -1/Command | Spotted EQ-040 52142 | -1/Command | Spotted EQ-039 52149 | -1/Command | Destroyed EQ-038 52161 | -1/Command | Destroyed EQ-043 52164 | -1/Command | Destroyed EQ-040 52170 | -1/Command | Spotted EQ-048 52194 | -1/Command | Found Exp. Targeting Computer 52236 | -1/Command | Spotted EQ-046 52236 | -1/Command | Spotted EQ-052 52242 | -1/Command | Destroyed EQ-052 52246 | -1/Command | Spotted EQ-054 52255 | -1/Command | Spotted EQ-060 52255 | -1/Command | Spotted EQ-062 52269 | -1/Command | Spotted EQ-050 52271 | -1/Command | Spotted EQ-049 52272 | -1/Command | Spotted EQ-061 52274 | -1/Command | Spotted EQ-047 52277 | -1/Command | Spotted EQ-033 52282 | -1/Command | Spotted EQ-078 52283 | -1/Command | Spotted EQ-044 52284 | -1/Command | Destroyed EQ-046 52293 | -1/Command | Core integrity fell below 20% 52297 | -1/Command | Destroyed EQ-078 52315 | -1/Command | Attackers retreated from Command 52315 | *** | Fortifying 0b10! Last Messages --------------- 52311_ System corrupted: Helical Railgun jammed. 52311_ System corrupted: Helical Railgun targeting data glitched. 52311_ EQ-054 knocked back. 52311_ System corrupted: Hvy. Hardcell Cannon targeting data glitched. 52311_ Slug penetrates MAIN.C. 52311_ Slug penetrates EQ-054. 52313_ Penetrated by Slug. 52314_ Slug penetrates EQ-054. 52314_ EQ-054 suffers critical hit. 52314_ Slug penetrates EQ-054. 52314_ EQ-054 destroyed. 52314_ Slug penetrates Reinforced Barrier. 52315_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | # # #????????????????????????????????? | | # ##+####+####?????????????????????????????? | | + # #?????????????????????????????? | | ###### # #?????????????????????????????? | | ######+#### # #?????????????????????????????? | | ## # # #?????????????????????????????? | | ## # # #?????????????????????????????? | | ## # # #?????????????????????????????? | | ## # + #?????????????????????????????? | | ## # # #?????????????????????????????? | | ## # # #?###########################?? | | #######+### # #?#?????????????????????????#?? | | + + #?#?#######################?#?? | | # # #?#?#""""""" "" " ##### | | #+######### #"#+"##?#?#"" "" ! #?#?? | | # ## # #?#?#""""" ###"# | | + ##=!#% #?#?#"""" "" !"%[ | | # ##[*! =*!#?#?#" " "" " %/*=== | | # #=!%"% |%*#?#?#"" "" "" B%=![%[ [/! =% | | ##########!%!%[! ![#?#?# " [BB[%%%! ##### | | ??#######""%%[%[!!%#?#?# !"*=%[%[[= #?#?? | | ??# !%%%%!%![ ###?# =!= g!%*! ##### | | ??# =[!!%!/[[ " #?# %%= %==*!! ""#?#?? | | ??# < ##=* !=%[= != #?# ! 7*hh [!= " ""#?#?? | | ??# #" [%!=*[=%[!* #?# = ! % ""#?#?? | | ??######![]==%[! [[[!###!@ * [%%h =%! %*"""#?#?? | | ########!%[]%* [[%*!%# #!%!!! = ! " #?#?? | | [%[%!=[%[!%=%#%##%!%%! " #?#?? | | %%[=!%! /!%%%%! ! == ! " "" " #?#?? | | *=!=[ = %!!= %! M7 " " " "" #?#?? | | =%!=*%=%*%!= = []! " " #?#?? | | !*%![=/=! = ## =! " " #?#?? | | % %!%!!=%[%% *# "" " """#?#?? | | "/#"###"#%!"]!=!= ### " " #?#?? | | ## [!! %! #########################?#?? | | ####### # ## ??# #???????????????????#?? | | # # ##############################?? | | # # #??????????????????????????????? | | ""Y"" + / #??????????????????????????????? | | """"" # # #??????????????????????????????? | | # ! # #??????????????????????????????? | | # # #??????????????????????????????? | | ############### #??????????????????????????????? | | ###????????????????????????????? | | !! ""#????????????????????????????? | | ] ""#????????????????????????????? | | #### "" ""#????????????????????????????? | | ???# """" T#????????????????????????????? | | ???# """" ""#????????????????????????????? | | ???# "" ""#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 159 Energy Capacity 2950 Matter Stores 1097 Matter Capacity 1925 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Ripper | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Matter Drive Phase Armor Core Stripper Integrity Redistributor Integrated Singularity Reactor Integrated Heat Negator LRC Matter Compressor LRC Insulator LRC Armor Core Expander High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Exposed Challenges ------------ None Game ------ Seed TransmissionMiniShield Manual? 0 Play Time 09:52:23 Cumulative 851.6 hours Start 2020.09.15 @ 20:17:27 End 2020.09.17 @ 01:31:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type 8 Total 43 Types 10/12/8/3/1/1/7/0/1 Lore% 96 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52314856-1deb-40e6-b048-307717733508