Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 18:24:14 Player: jimmyl Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (215) 1075 Value Destroyed (9973) 9973 Prototype IDs (24) 480 Alien Tech Used (4) 800 Bonus (2086) 2086 TOTAL SCORE: 21714 Bonus ------- High Alert Combat Kills 773 Follower Combat Kills 416 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Friendly Fire -103 Cogmind --------- Core Integrity 0/1300 Matter 233/300 Energy 92/100 System Corruption 26% Temperature Cool (0) Movement Walking (90) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced VSS Leg > --- UTILITY (12) ----- Advanced Cooling System Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Target Analyzer Improved Target Analyzer Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Advanced Cryofiber Web Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Siege Treads High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Target Analyzer Improved Target Analyzer Core Analyzer Core Analyzer Layered Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Sigix Terminator > --- INVENTORY -------- Light Antimatter Reactor Advanced Cryofiber Web Precision Matter Filter Experimental ECM Suite Improved Phase Shifter Transdimensional Reconstructor Field Laser Precision Rocket Launcher Improved Plasma Cutter Enhanced Force Lance [Rating: 129] Favorites ----------- Power Light Particle Reactor Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hypervelocity Railgun Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Railgun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . . 2 2 . . . . 4 . . 2 . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . Utility 10 | . . . 2 1 . . . . 2 . . 2 . . . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Attached 219 | . 5 2 14 10 8 19 . 4 37 18 9 13 11 5 3 1 23 7 30 Power 19 | . 1 . 1 . 1 2 . 1 2 2 1 . 2 1 . . 2 1 2 Engine 7 | . 1 . . . 1 2 . 1 . 1 . . . 1 . . . . . Core 5 | . . . 1 . . . . . 2 . . . 1 . . . 1 . . Reactor 7 | . . . . . . . . . . 1 1 . 1 . . . 1 1 2 Propulsion 51 | . 2 . 3 5 1 3 . . 12 8 . 5 1 2 . . 4 1 4 Treads 12 | . 2 . . . . . . . 1 2 . . 1 2 . . 3 1 . Leg 33 | . . . . 4 1 3 . . 10 6 . 5 . . . . 1 . 3 Wheel 5 | . . . 3 1 . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 79 | . 1 . 5 3 4 7 . 1 13 2 4 4 5 1 3 1 13 2 10 Device 43 | . 1 . 3 2 2 3 . . 4 1 3 3 3 1 3 1 7 1 5 Storage 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . Processor 13 | . . . . . . 2 . 1 3 . 1 . 1 . . . 3 . 2 Hackware 3 | . . . . . 1 . . . . . . . . . . . 2 . . Protection 17 | . . . 1 1 1 2 . . 5 1 . 1 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 70 | . 1 2 5 2 2 7 . 2 10 6 4 4 3 1 . . 4 3 14 Energy Gun 30 | . 1 1 5 2 . 1 . 1 4 3 . . . . . . 1 3 8 Energy Cannon 17 | . . . . . . 3 . 1 4 1 1 3 . 1 . . 1 . 2 Ballistic Gun 10 | . . 1 . . 2 3 . . 2 1 . . 1 . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . 2 . 1 . . . 1 . . Launcher 8 | . . . . . . . . . . 1 1 1 1 . . . 1 . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 2 . . . 1 . 2 1 . . 2 . 1 . 6 Parts Lost 88 | . 4 1 3 3 2 13 . . 10 6 4 1 6 . . . 9 3 23 Power 12 | . 1 . . . . 2 . . 1 1 1 . . . . . 2 . 4 Propulsion 24 | . 2 . 2 2 1 3 . . 5 . 1 . 1 . . . 3 . 4 Utility 26 | . . . 1 . 1 5 . . 2 2 2 . 4 . . . 3 1 5 Weapon 26 | . 1 1 . 1 . 3 . . 2 3 . 1 1 . . . 1 2 10 Highest Loss Streak 13 | . 3 1 2 2 1 7 . . 6 2 2 1 3 . . . 2 3 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 96 100 90 86 84 85 85 76 77 86 74 63 81 92 93 94 85 84 74 Engine 4 | . 12 14 . . 8 8 9 9 . 2 . . . 4 5 5 1 . . Core 1 | . . . 10 9 . . . . 4 1 . . . . . . . 4 1 Reactor 2 | . . . . . . . . . . 1 5 5 5 5 5 5 7 4 1 Treads 7 | . 2 28 11 . . . . . . 3 12 . 1 15 17 17 10 9 2 Leg 8 | . 25 . . 7 17 17 18 18 13 18 . 9 14 1 . . 1 . 5 Device 12 | . 12 14 15 25 21 9 9 9 6 6 9 13 12 16 16 17 16 12 7 Storage 7 | . 14 14 11 9 9 9 9 9 6 6 6 5 5 5 5 5 4 4 4 Processor 18 | . . . . . . 7 18 18 22 23 24 23 26 29 29 29 24 28 31 Hackware 2 | . . . . . . 9 9 9 5 . . . . . . . 4 4 2 Protection 2 | . . . 10 9 9 5 . . 2 5 . . 3 . . . . 1 1 Energy Gun 5 | . 6 14 20 18 9 2 6 2 5 9 2 . . . . . 2 10 8 Energy Cannon 2 | . . . . . . 2 6 2 3 2 . 3 4 4 5 5 1 . 1 Ballistic Gun 4 | . 21 14 1 . 8 13 . . . 1 . . . 5 5 5 2 . . Ballistic Cannon 1 | . . . . . . . . . . . 8 . 1 . . . 3 1 . Peak Build Rating 129 | 6 9 11 21 28 32 32 29 33 64 70 81 66 87 94 95 95 117 122 129 Average Rating 59 | 6 8 10 19 24 28 28 27 26 46 60 71 53 68 92 94 95 104 118 98 On Entrance 52 | 6 6 9 11 19 28 31 29 23 33 64 67 56 66 87 94 95 95 111 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 11 13 13 27 29 35 35 29 32 35 37 53 46 61 68 68 68 73 74 74 Greatest Support 140 | 20 40 40 40 32 30 28 28 28 76 110 110 47 70 125 125 125 140 140 140 Greatest Overweight (x) 8 | . . . 1 2 2 2 1 1 8 . 1 2 1 . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 Most Carried 10 | 6 7 8 10 10 10 10 7 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 6 6 6 7 9 9 8 5 9 9 9 6 7 8 9 9 10 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 4 8 9 9 9 5 7 10 10 10 8 10 10 10 10 10 10 10 3 Class Distribution -------------------- 61% | Scavenger-Mutant 29% | Mutant 5% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 4638 | 200 102 73 127 80 146 761 . 31 487 316 256 77 486 164 76 148 712 196 200 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10369 | . 363 191 338 318 584 1029 . . 1336 1532 569 77 662 212 390 245 1038 956 529 Parts 435 | . 27 18 20 17 18 53 . . 38 57 15 3 21 12 6 7 55 42 26 Haulers Intercepted 5 | . 1 . 1 1 1 . . . . . . . . . . . . 1 . Recyclers Shooed 9 | . 1 . . . 2 . . . 3 . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . . . 21 16 6 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 193 | . 11 8 4 9 10 24 . . 20 27 15 1 15 3 . 5 23 8 10 Guns 104 | . 11 8 4 9 10 21 . . 7 10 1 . . 2 . 2 6 6 7 Cannons 64 | . . . . . . 3 . . 9 10 8 1 15 1 . 2 14 . 1 AOE 12 | . . . . . . . . . . 4 3 . . . . . 3 . 2 Classes Destroyed 16 | . 3 . 2 1 3 2 . . . . 1 . . 1 . 1 . 1 1 Worker 2 | . . . . . . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler 5 | . 1 . 1 1 1 . . . . . . . . . . . . 1 . Recycler 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 11 | . . . 4 . . . . . 1 1 . . . . . . 1 4 . Swarmer 40 | . 6 5 . 4 . 3 . . . 7 . . 9 . . . 6 . . Grunt 65 | . 5 3 . 2 3 9 . . 11 5 11 . 4 2 . 2 4 4 . Brawler 9 | . . . . . 2 2 . . . 4 . . . . . . 1 . . Duelist 6 | . . . . . 1 1 . . 1 3 . . . . . . . . . Sentry 28 | . . . 4 2 4 2 . . 3 4 2 1 2 . . 1 2 1 . Specialist 8 | . . . . . . 2 . . . 4 . . . . . . . . 2 Hunter 10 | . . . . 1 . 2 . . 3 . . . . . . . 2 . 2 Programmer 23 | . . . . . . 3 . . 2 . 2 . . . . . 8 3 5 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 3 2 5 3 4 . . 4 8 5 1 7 2 . 1 4 5 4 Combat Bots Only 8 | . 3 3 1 5 3 4 . . 4 8 5 1 7 2 . 1 4 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 . . 1 2 2 1 1 1 . 1 2 2 2 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 2 . . . . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Hostile Shots Fired 1709 | . 77 34 24 46 61 151 . . 152 200 152 4 122 40 . 32 178 81 355 Missed 495 | . 21 11 9 15 12 47 . . 53 63 40 1 25 16 . 12 62 21 87 Damage Taken 19968 | . 565 215 411 404 829 1739 . . 1848 1533 1655 71 1769 233 . 202 2419 1136 4939 Core 3578 | . 106 67 77 78 78 351 . . 432 142 135 24 128 . . 19 373 153 1415 Absorbed by Shields 689 | . . . . . . . . . . . . . . 244 . 214 88 143 . Reduced by Siege Mode 230 | . . . . . . . . . . . 118 . 112 . . . . . . Redirected to Shielding 212 | . . . 18 18 . 71 . . . . . . 105 . . . . . . Regen/Repaired (Parts) 338 | . . . . . . . . . . . . . . . . . 338 . . Core Remaining (%) 54 | 100 . 30 80 . . . . 7 . . 16 . . . . 82 67 . . Volleys Fired 712 | . 46 15 28 31 33 111 . . 71 90 48 2 42 14 6 23 69 33 50 Largest 3 | . 2 2 2 2 2 2 . . 2 2 2 2 2 2 2 2 2 3 3 Hottest 289 | . 60 60 126 126 121 138 . . 180 180 138 125 156 145 145 145 153 251 289 Shots Fired 1318 | . 90 30 56 60 63 194 . . 118 171 85 3 58 28 12 46 131 70 103 Gun 931 | . 90 30 56 60 63 164 . . 82 109 29 . 3 14 6 23 63 60 79 Cannon 378 | . . . . . . 30 . . 36 60 52 3 55 14 6 23 66 10 23 Launcher 9 | . . . . . . . . . . 2 4 . . . . . 2 . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 495 | . 69 15 . . 21 144 . . 24 30 44 . 20 14 6 23 75 10 . Thermal 813 | . 21 15 56 60 42 50 . . 94 139 37 3 38 14 6 23 54 60 101 Explosive 8 | . . . . . . . . . . 2 4 . . . . . 2 . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 24 | . 6 14 7 13 13 24 . . 14 22 17 4 23 13 10 22 7 12 12 Robot Miss Streak 8 | . 5 1 3 5 5 3 . . 2 8 2 . 1 2 . 4 4 4 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 13 | . 2 3 . 3 2 1 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 869 | . 51 23 31 42 49 117 . . 96 87 63 3 50 18 9 34 77 44 75 Core Hits 441 | . 21 12 16 24 47 52 . . 40 45 31 2 23 7 6 8 35 28 44 Critical Kills 17 | . . . . . . . . . 2 1 . . . 2 . 3 5 4 . Critical Parts Destroyed 20 | . . . . . . . . . . . . . 2 2 1 2 10 2 1 Critical Strikes 74 | . . . . 1 3 . . . 10 7 7 . 3 4 1 5 18 12 3 Burn 25 | . . . . 1 3 . . . 8 6 2 . . . . . . 4 1 Meltdown 3 | . . . . . . . . . 2 . . . . . . 1 . . . Destroy 34 | . . . . . . . . . . 1 . . 2 4 1 4 15 6 1 Blast 11 | . . . . . . . . . . . 5 . 1 . . . 3 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26316 | . 528 227 568 741 800 2184 . . 2843 2762 2521 103 1697 431 257 816 2786 1364 5688 Guns 11087 | . 528 222 562 726 792 1835 . . 1429 1082 418 . 25 111 25 125 676 1047 1484 Cannons 10211 | . . . . . . 349 . . 1345 1378 1658 103 1672 320 232 691 1723 270 470 Explosions 4910 | . . . 2 . . . . . 62 302 439 . . . . . 380 . 3725 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 108 | . . 5 4 15 8 . . . 7 . 6 . . . . . 7 47 9 Kinetic 6862 | . 411 88 . . 236 1599 . . 298 324 1336 . 561 111 25 125 1478 270 . Thermal 18155 | . 117 134 562 726 556 585 . . 2476 2136 740 103 1136 320 232 691 921 1047 5673 Explosive 1185 | . . . 2 . . . . . 62 302 439 . . . . . 380 . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 2 . 1 4 4 . 1 1 1 . . . . . 7 7 26 Average Corruption 3 | . . . 2 . 1 1 4 . 1 1 1 . . . . . 4 5 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 122 | . . . 1 . 2 21 3 . 6 7 8 . . . . . 32 14 28 Message Errors 24 | . . . . . . 5 1 . 1 1 1 . . . . . 6 3 6 Matter Fused 29 | . . . 1 . 1 8 1 . 2 1 1 . . . . . 5 2 7 Heat Flow Errors 20 | . . . . . . 2 . . 1 . 3 . . . . . 11 . 3 Energy Discharges 14 | . . . . . . 4 . . . 2 1 . . . . . 3 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 1 . . 2 1 1 . . . . . 2 1 2 Data Loss (major) 6 | . . . . . 1 . 1 . . 1 . . . . . . . 2 1 Misfires 6 | . . . . . . . . . . . 1 . . . . . 1 1 3 Alerts 5 | . . . . . . . . . . 1 . . . . . . 3 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . 1 . . . . . . . . . . 1 1 2 Overload Shots 30 | . . . . . . . . . 14 8 8 . . . . . . . . Effects 3 | . . . . . . . . . . 2 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 2 1 . . . . . . . . Overflow Damage 807 | . . . . . . 17 . . 73 . 50 . 59 . 2 24 41 1 540 Projectiles 262 | . . . . . . 17 . . 73 . 50 . 59 . 2 24 36 1 . Explosions 545 | . . . . . . . . . . . . . . . . . 5 . 540 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . . . 11 . 2 . . . 10 4 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 25 | . . . . . . . . . . . 11 . 2 . . . 9 3 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1601 | . . . 41 . . . . . . . 49 . . . . . 31 . 1480 Shots 4 | . . . 1 . . . . . . . 1 . . . . . 1 . 1 Rammed 8 | . . 2 2 . . . . . . . 1 . . . . . 1 2 . Targets Rammed 15 | . . 2 2 2 1 . . . 2 . 2 . . . . . 1 2 1 Kicked 6 | . . . . 2 1 . . . 2 . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 408 | . 34 2 126 52 . 264 . . 246 167 168 . 39 143 . 9 239 408 302 Average Temperature 74 | . 13 2 33 33 . 63 . . 88 56 68 . 14 58 . 9 70 135 101 Received Heat Transfer 4033 | . 258 45 72 144 333 306 . . 372 255 664 18 288 190 . 73 102 295 618 Effects 2 | . . . . . . . . . 1 . . . . . . . . 1 . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . 1 . 1 . . . . . . Total Turns 81 | . . . . . . . . . . . 34 . 47 . . . . . . Longest Duration 47 | . . . . . . . . . . . 34 . 47 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 14 | . . . . . . . . . 5 3 3 . . . . 1 . 2 . Combat Hostiles 13 | . . . . . . . . . 4 3 3 . . . . 1 . 2 . Parts Melted 61 | . . . 2 2 3 4 . . 16 12 2 1 2 1 . 3 2 7 4 Heat Transferred 25031 | . 275 300 1221 1524 1145 942 . . 5025 4128 1362 124 1221 333 166 703 1073 2036 3453 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Peak Influence 987 | . 251 167 205 264 329 901 405 . 242 987 714 384 . . . . 483 406 302 Initial 518 | . . 97 27 36 33 131 405 . . 137 518 349 . . . . 150 253 201 Average 306 | . 131 81 89 121 196 478 405 . 102 680 520 376 . . . . 295 294 201 Maximum Alert Level 3 | . 1 . 1 1 1 3 2 . 1 3 3 1 . . . . 2 2 1 Low Security (%) 40 | 100 68 100 98 87 44 14 . . 91 2 . . . . . . 21 . 29 Level 1 33 | . 31 . 1 12 55 30 . . 8 14 20 100 . . . . 61 96 70 Level 2 15 | . . . . . . 32 100 . . 17 65 . . . . . 17 3 . Level 3 10 | . . . . . . 22 . . . 65 13 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . 1 1 1 4 . . . 4 1 3 2 . 1 . . 10 1 3 Investigation 6 | . . . . . 1 . . . . . 1 1 . . . . 2 . 1 Extermination 10 | . . . . . . . . . 2 . 1 1 . . . . 3 1 2 Reinforcement 7 | . . . 1 1 . . . . 2 . 1 . . . . . 2 . . Assault 3 | . . 1 . . . . . . . 1 . . . 1 . . . . . Garrison 6 | . . . . . 3 . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 11 | . 3 . 1 1 . . . . . . 2 . . . . . 1 2 1 Communications Jammed 106 | . . . . . . . . . . . . . . . . . 105 1 . Distress Signals 102 | . . . . . . . . . . . . . . . . . 101 1 . Times Spotted 293 | . 14 9 11 16 14 30 . . 27 29 22 1 19 15 . 9 42 15 20 Peak Tracking Total 10 | . 5 4 3 5 3 6 . . 5 7 6 1 5 10 . 4 5 4 6 Tactical Retreats 21 | . 1 . . . 1 4 . . 2 2 . . 2 . . 4 4 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 26 | . . . 3 . 1 9 . . 3 1 1 2 . . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 1 3 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 26 | . . . . . 1 1 . . 4 2 8 . 2 1 . . 1 . 6 Max in Single Turn 3 | . . . . . 1 1 . . 3 1 3 . 1 1 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 34 | . 1 . 3 1 5 2 . . 3 2 2 1 2 . 6 . 4 1 1 Terminals 17 | . 1 . 3 1 4 2 . . 1 2 . . 1 . . . . 1 1 Fabricators 2 | . . . . . . . . . . . 1 . . . . . 1 . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . 1 . . 1 . . . . . . . Total Hacks 85 | . 2 . 10 2 7 6 . . 6 5 6 2 5 . 19 . 12 2 1 Successful 54 | . 1 . 4 1 5 1 . . 5 1 3 . 5 . 19 . 8 . 1 Failed 31 | . 1 . 6 1 2 5 . . 1 4 3 2 . . . . 4 2 . Catastrophic 3 | . . . . . . . . . . . 1 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . . . . . . . 3 2 . Terminals 41 | . 2 . 10 2 6 6 . . 3 5 . . 4 . . . . 2 1 Fabricators 5 | . . . . . . . . . . . 2 . . . . . 3 . . Repair Stations 8 | . . . . . . . . . 2 . . . . . . . 6 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 4 . . . . . 3 . . Garrison Access 4 | . . . . . 1 . . . 1 . . 2 . . . . . . . Terminal Hacks 39 | . 1 . 4 1 4 1 . . 2 1 . . 5 . 19 . . . 1 Record 12 | . . . . . . . . . . . . . 4 . 7 . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . . . 4 . . . . Open Door 5 | . . . . . 4 . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . . . 2 . . Scan Component 2 | . . . . . . . . . 1 . . . . . . . 1 . . Repair 2 | . . . . . . . . . 1 . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . 3 . . . . . 3 . . Insert Component 4 | . . . . . . . . . . . 2 . . . . . 2 . . Analyze 2 | . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . 3 1 1 2 . . 2 2 2 1 1 . . . 2 1 . Full Trace Events 7 | . . . . . 1 1 . . . 1 1 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 1 . . . 4 . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . Time 52 | . . . . . . . . . 44 . . . . . . . 8 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 2 . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 7 | . . 1 . . . 2 . . . 1 . . . 3 . . . . . Largest Group 3 | . . 1 . . . 2 . . . 1 . . . 3 . . . . . Highest-Rated Group 93 | . . 31 . . . 51 . . . 46 . . . 93 . . . . . Highest-Rated Ally 46 | . . 31 . . . 31 . . . 46 . . . 31 . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 2 . . Infantry 1 | . . . . . . . . . . . . . . . . . 1 . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . Total Orders 3 | . . . . . 1 . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 126 | . . 5 . . . 4 . . . 3 . . . 64 . . 50 . . Total Damage 2289 | . . 64 . . . 58 . . . 72 . . . 990 . . 1105 . . Kills 9 | . . 1 . . . . . . . . . . . 4 . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 1 1 . 1 . . . Drone Launches 7 | . . . . . 2 . . . . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 16275 | 2 377 1143 602 412 556 1748 84 948 1731 1243 1100 291 844 851 345 824 1879 740 555 Spaces Moved 8291 | 2 187 676 333 215 290 721 52 679 911 662 518 146 463 455 193 452 748 342 246 Core 20 | . . . . . . . . . 18 . . . . . . . . . 2 Treads 3881 | . 13 676 143 . . . . . 2 204 518 24 73 455 193 452 748 342 38 Legs 4070 | 2 174 . . 85 290 721 52 679 891 458 . 122 390 . . . . . 206 Wheels 320 | . . . 190 130 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 160 100 90 120 120 120 120 120 120 162 120 120 160 163 163 163 180 90 Average Speed 155 | 120 122 160 128 114 127 180 161 132 153 132 169 178 145 162 163 163 197 180 120 Slowest Speed 450 | 120 160 160 160 260 260 260 190 190 450 180 225 260 190 165 163 163 255 180 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 35 89 34 19 37 74 15 55 26 74 19 4 65 73 63 65 23 12 22 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 11 | . . . . 1 1 . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . . 7 . . . . 2 3 . 1 . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . 1 1 . Terrain Destroyed 122 | . . . 9 . . . . . 7 34 14 . 5 4 . 4 33 3 9 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 49 | . . . . . . . . . 2 . 8 . 5 4 . 4 20 3 3 AOE 73 | . . . 9 . . . . . 5 34 6 . . . . . 13 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Qua Total 10394 | 1 253 710 451 322 424 1006 53 732 1121 863 654 173 579 538 214 494 1020 404 382 Wait 805 | . 14 7 52 51 79 101 . 34 69 65 72 . 51 13 . 18 155 17 7 Move 8272 | 1 186 675 332 214 290 720 51 678 911 659 517 145 462 454 192 451 747 341 246 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 108 | . 2 6 10 6 5 3 . 10 11 11 3 6 8 1 5 . 11 2 8 Fast Attach 121 | . 1 . 9 6 5 8 . 1 22 8 2 8 3 4 3 . 12 6 23 Attach 80 | . 4 1 4 4 3 7 . 2 10 6 5 5 8 1 1 . 9 1 9 Detach 16 | . . . . . . . 2 . 3 1 . 3 2 . . . 3 . 2 Swap 21 | . . 1 1 . . 4 . 1 5 4 2 . . . . 1 2 . . Drop 118 | . . 2 10 8 8 2 . 6 17 18 3 4 3 4 7 1 9 2 14 Fire 712 | . 46 15 28 31 33 111 . . 71 90 48 2 42 14 6 23 69 33 50 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . Kick 6 | . . . . 2 1 . . . 2 . . . . . . . . . 1 Crush 7 | . . 2 . . . . . . . . 2 . . . . . 1 2 . Escape Stasis 48 | . . . . . . 45 . . . 1 . . . . . . 2 . . Rewire 52 | . . . . . . 5 . . . . . . . 47 . . . . . Trap 4 | . . 1 3 . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) -8/Recycling -8/Scraptown -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 380 | -10/Materials | Entered Mines 382 | -10/Mines | Lost 3 parts (1p2n) 498 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 502 | -10/Mines | Found Prototype Device 809 | -10/Mines | Core integrity fell below 50% 895 | -10/Mines | Discovered new exit (range 8) 900 | -10/Mines | Learned Materials terminal intel 975 | -10/Mines | Found a hidden stash of uninstalled traps 1173 | -10/Mines | Discovered new exit (range 9) 1241 | -10/Mines | Met a Derelict testing a Signal Generator 1246 | -10/Mines | Found Signal Generator 1523 | -10/Mines | Entered Materials 1523 | -9/Materials | Evolved 2 slots: Utility x2 1524 | -9/Materials | Loaded intel: 12 terminal locations 1528 | -9/Materials | Identified exit to Mines 2112 | -9/Materials | Discovered new exit (range 14) 2125 | -9/Materials | Entered another Materials area 2125 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2407 | -8/Materials | Identified exit to Storage 2537 | -8/Materials | Entered Storage 2728 | -8/Storage | Garrison activated, responded to threat 3093 | -8/Storage | Identified exit to Garrison 3093 | -8/Storage | Entered Garrison 3113 | -8/Garrison | Triggered checkpoint 3857 | -8/Garrison | Triggered checkpoint 3893 | -8/Garrison | Triggered checkpoint 3925 | -8/Garrison | Spotted B-75 Beast 3955 | -8/Garrison | Build established: Scavenger-Mutant 4255 | -8/Garrison | Triggered checkpoint 4264 | -8/Garrison | Core integrity fell below 50% 4417 | -8/Garrison | Triggered checkpoint 4439 | -8/Garrison | Core integrity fell below 20% 4469 | -8/Garrison | Lost 7 parts (1p2n2u2w) 4530 | -8/Garrison | Discovered new exit (range 13) 4774 | -8/Garrison | Discovered new exit (range 10) 4841 | -8/Garrison | Entered Recycling 4895 | -8/Recycling | Scanned before Scraplab entrance 4915 | -8/Recycling | Entered Scraplab 4924 | -8/Recycling | Discovered new exit (range 2) 4925 | -8/Recycling | Entered Scraptown 4925 | -8/Scraptown | System corruption cleaned by C-Scrubber 5188 | -8/Scraptown | Discovered new exit (range 11) 5278 | -8/Scraptown | Visited Bundlers 5369 | -8/Scraptown | Visited Spacefarers 5382 | -8/Scraptown | Visited Cyclists 5401 | -8/Scraptown | Visited Fellowship of the Rings 5462 | -8/Scraptown | Visited The Evicted 5490 | -8/Scraptown | Visited TADAMA 5873 | -8/Scraptown | Entered Factory 5873 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6266 | -6/Factory | Build established: Mutant 6484 | -6/Factory | Lost 3 parts (2n1u) 6735 | -6/Factory | Core integrity fell below 50% 6762 | -6/Factory | Lost 6 parts (1p3n1u1w) 7442 | -6/Factory | Spotted B-75 Beast 7604 | -6/Factory | Identified exit to Garrison 7604 | -6/Factory | Entered Garrison 7630 | -6/Garrison | Discovered new exit (range 50) 7630 | -6/Garrison | Discovered new exit (range 72) 7630 | -6/Garrison | Discovered new exit (range 50) 7645 | -6/Garrison | Rescued a captive Derelict 7750 | -6/Garrison | Build established: Scavenger-Mutant 7754 | -6/Garrison | Triggered checkpoint 7845 | -6/Garrison | Destroyed 8 combat bots 7980 | -6/Garrison | Triggered checkpoint 8525 | -6/Garrison | Spotted B-90 Cyclops 8531 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8586 | -6/Garrison | Triggered checkpoint 8721 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8847 | -6/Garrison | Entered Factory 9116 | -6/Factory | Identified Exp. Sensor Array 9403 | -6/Factory | Build established: Scavenger-Skirmisher 9781 | -6/Factory | Core integrity fell below 20% 9844 | -6/Factory | Discovered new exit (range 9) 9878 | -6/Factory | Identified exit to Factory 9933 | -6/Factory | Build established: Scavenger-Mutant 9947 | -6/Factory | Entered another Factory area 9947 | -5/Factory | Evolved 2 slots: Utility x2 10203 | -5/Factory | Discovered new exit (range 8) 10226 | -5/Factory | Identified exit to Upper Caves 10238 | -5/Factory | Entered Upper Caves 10283 | -5/Upper Caves | Met a Warlord Commander 10284 | -5/Upper Caves | Learned location of Warlord (-4) 10285 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10292 | -5/Upper Caves | Found Encrypted Comm Array 10784 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10852 | -5/Upper Caves | Discovered new exit (range 15) 10911 | -5/Upper Caves | Attracted the attention of an 0b10 base 10972 | -5/Upper Caves | Lost 3 parts (2u1w) 10974 | -5/Upper Caves | Destroyed 7 combat bots 10995 | -5/Upper Caves | Learned Factory trap positions 10995 | -5/Upper Caves | Learned Armory garrison access intel 11029 | -5/Upper Caves | Identified exit to Upper Caves 11082 | -5/Upper Caves | Entered another Upper Caves area 11083 | -5/Upper Caves | Encountered a Warlord checkpoint 11125 | -5/Upper Caves | Discovered new exit (range 10) 11139 | -5/Upper Caves | Identified exit to Factory 11172 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11364 | -5/Upper Caves | Learned Factory trap positions 11512 | -5/Upper Caves | Spotted B-75 Beast 11533 | -5/Upper Caves | Allies destroyed B-75 Beast 11909 | -5/Upper Caves | Discovered new exit (range 14) 11918 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11932 | -5/Upper Caves | Identified exit to Zhirov 11933 | -5/Upper Caves | Entered Zhirov 11933 | -5/Zhirov | Discovered new exit (range 3) 11963 | -5/Zhirov | Met Zhirov 12000 | -5/Zhirov | Learned location of Command (-1) 12000 | -5/Zhirov | Learned location of Testing (-2) 12000 | -5/Zhirov | Learned location of Quarantine (-3) 12025 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12086 | -5/Zhirov | Found Alien Artifact 12087 | -5/Zhirov | Identified Integrated Reactor 12087 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12216 | -5/Zhirov | Found Alien Artifact 12277 | -5/Zhirov | Identified exit to Proximity Caves 12278 | -5/Zhirov | Entered Proximity Caves 12283 | -4/Proximity Caves | Learned location of 1 exit from Research 12515 | -4/Proximity Caves | Spotter reported a threat 12712 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13079 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13102 | -4/Proximity Caves | Entered Factory 13102 | -4/Factory | Evolved 2 slots: Utility x2 13103 | -4/Factory | Loaded intel: 65 trap records 13232 | -4/Factory | Fabricated Assault Drone Bay (x1) 13666 | -4/Factory | Repaired Med. Storage Unit 14188 | -4/Factory | Spotted B-86 Titan 14209 | -4/Factory | Joined by Warlord Pyro squad 14322 | -4/Factory | Lost 3 allies 14487 | -4/Factory | Garrison activated, responded to threat 14562 | -4/Factory | Joined by Warlord Infantry squad 14843 | -4/Factory | Identified Transdimensional Reconstructor 14931 | -4/Factory | Discovered new exit (range 4) 14979 | -4/Factory | Identified exit to Research 14981 | -4/Factory | Entered Research 14981 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14982 | -3/Research | Identified exit to Quarantine 15218 | -3/Research | Lost 3 parts (1u2w) 15485 | -3/Research | Build established: Scavenger-Gunner 15721 | -3/Research | Entered Quarantine 15727 | -3/Quarantine | Spotted Alpha 7 15755 | -3/Quarantine | System corruption reached 10% 15783 | -3/Quarantine | Destroyed Alpha 7 15788 | -3/Quarantine | Found Prototype Device 15801 | -3/Quarantine | Found Prototype Processor 15801 | -3/Quarantine | Identified Exp. Targeting Computer 15806 | -3/Quarantine | Lost 4 parts (1p1n2w) 15864 | -3/Quarantine | Found Alien Launcher 15864 | -3/Quarantine | Identified Sigix Terminator 15958 | -3/Quarantine | Found Alien Artifact 15958 | -3/Quarantine | Identified Subatomic Replicator 15963 | -3/Quarantine | Identified Exp. ECM Suite 15972 | -3/Quarantine | Used Subatomic Replicator to create Alien Launcher 15980 | -3/Quarantine | Identified Supercharged Sigix Terminator 16021 | -3/Quarantine | Core integrity fell below 50% 16081 | -3/Quarantine | Lost 13 parts (2p2n4u5w) 16186 | -3/Quarantine | Found Fusion Bomb Launcher 16263 | -3/Quarantine | Core integrity fell below 20% 16276 | -3/Quarantine | Fired Supercharged Sigix Terminator 16276 | -3/Quarantine | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- Gatling Laser. 16265_ System corrupted: Gatling Laser misfires. 16265_ H-77 Assassin destroyed. 16265_ Gatling Laser destroyed. 16266_ P-80 Master resets P-80 Master, system corruption cleaned. 16267_ Slug penetrates U-05 Engineer. 16268_ U-05 Engineer destroyed. 16270_ Slug penetrates Wall. 16270_ Penetrated by Slug. 16273_ Adv. VSS Leg destroyed. 16274_ Gatling Laser destroyed. 16274_ Med. Storage Unit destroyed. 16276_ Supercharged Sigix Terminator expended. [Achievement: Hard Hitter] 16276_ Destroyed Gamma Rifle. 16276_ Destroyed Adv. Heat Sink. 16276_ Destroyed Gamma Rifle. 16276_ Destroyed Imp. Antigrav System. 16276_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# # !?? | | ?????????????????????????# # # | | ?????????????????????????# # # | | ?????????????????????????# # # | | ?????????????????????????# # """ """ # | | ?????????????????????????# # """ """ # | | ?????????????????????????# # """ """ # | | ?????????????????????????# ########### | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????######### #?????????? | | ?????????????????# ## #?????????? | | ?????????????????#! ## #?????????? | | ?????????????????# ## #?????????? | | ?????????????????# ## #?????????? | | ?????????????????# ## #??######## | | ??????????????????? ## ##? # | | ??????????????#######+### # """ # | | ??????????????# p # ""&" # | | ??????????????# + """" # | | ??????????????# # T # | | ??????????????#* ;;##### # """" # | | ??????????????#! ]; ????## ##? ""&" # | | ??????????????#@ ;??????# #?? """ # | | ??????????????#|!!#??????# #??? # | | ??????????????#! #??????# #???####### | | ??????????????;%! #??????# ?????????? | | ????????????? *h #??????# ????????? | | ???????????# % ; ?????# ???????? | | ???????????# # ""???########??????? | | ???????????#### # ???????????????? | | ??????????????# #?#####??????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# T????????????????????? | | ??????????????#"""#????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 51 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 14 Target Analysis 11 Core Analysis 9 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 22 Item Schematics ----------------- Cld. Plasma Cannon | -6/Factory | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Hvy. Siege Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Sigix Terminator Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed PointLinearImmobilizer Manual? 0 Play Time 01:34:17 Cumulative 136.9 hours Start 2024.09.22 @ 15:33:51 End 2024.09.22 @ 18:24:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 220 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4eca97ac-753b-48ac-b994-edfd9b33a3d2