Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 11:22:06 Player: KingCain Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1097) 1097 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3352 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Advanced Visual Processing Unit Melee Analysis Suite > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Hacking Suite Grenade Launcher Rocket Launcher Spear [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Light Armor Plating Device Tractor Beam Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . 1 1 . Parts Attached 40 | 7 4 5 13 11 Power 6 | 1 . . 3 2 Engine 3 | 1 . . . 2 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 10 | 2 . 2 2 4 Treads 7 | 2 . 2 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 8 | 2 2 1 2 1 Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 3 | . . 1 2 . Hackware 1 | . . . . 1 Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 16 | 2 2 2 6 4 Energy Gun 3 | 1 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 2 1 4 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 . . 17 Power 4 | . . . . 4 Propulsion 7 | . . . . 7 Utility 1 | . 1 . . . Weapon 6 | . . . . 6 Highest Loss Streak 9 | . 1 . . 9 To Critical Strikes 1 | . . . . 1 Average Backups 2 | . 1 1 3 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 97 93 97 81 Engine 8 | . 14 11 1 7 Core 6 | . . . 15 6 Treads 23 | . 28 28 26 9 Flight 2 | . . . . 11 Device 1 | . 7 . . . Storage 2 | . 10 . . . Processor 9 | . . 3 15 16 Protection 6 | . 7 18 2 . Energy Gun 5 | . 10 7 4 . Ballistic Gun 22 | . 17 24 26 21 Launcher 1 | . . . 3 . Piercing Weapon 1 | . . . . 6 Peak Build Rating 35 | 7 7 13 35 35 Average Rating 16 | 5 6 10 27 24 On Entrance 12 | . 7 7 13 35 Avg Prop Armor Cover (%) 10 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 26 | 15 17 18 26 26 Greatest Support 65 | 40 40 63 65 65 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 Most Carried 5 | . 4 4 5 5 Average Carried 2 | . 1 1 3 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 4 2 5 . Class Distribution -------------------- 33% | Mutant 30% | Skirmisher 25% | Tank 4% | Scavenger-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1008 | 315 103 75 253 262 Remotely 187 | 139 48 . . . Salvage Created 1620 | 220 316 213 514 357 Parts 96 | 20 11 11 37 17 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 33 | . 5 1 12 15 Melee 1 | . . . . 1 Guns 27 | . 5 1 10 11 AOE 5 | . . . 2 3 Classes Destroyed 10 | 3 1 2 3 1 Worker 4 | 2 . 2 . . Builder 1 | . . . 1 . Tunneler 4 | 4 . . . . Hauler 2 | . . . 2 . Recycler 4 | 1 1 1 1 . Watcher 3 | . . 2 1 . Swarmer 14 | . . . 7 7 Grunt 15 | . 5 . 5 5 Duelist 1 | . . . . 1 Sentry 3 | . . 1 . 2 Best Kill Streak 12 | 4 3 2 7 12 Combat Bots Only 12 | . 2 1 4 12 Max Kills in Single Turn 3 | 2 1 1 3 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 298 | . 41 15 35 207 Missed 62 | . 9 3 7 43 Hits 236 | . 32 12 28 164 Melee 1 | . . . . 1 Projectile 235 | . 32 12 28 163 Critical Strikes 11 | . . 1 1 9 Damage Taken 2868 | . 363 164 338 2003 Core 608 | . 34 14 35 525 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 86 96 . . Volleys Fired 101 | 15 27 11 16 32 Largest 4 | 2 2 3 4 4 Hottest 138 | 70 70 108 138 112 Shots Fired 231 | 30 54 33 48 66 Gun 222 | 30 54 33 44 61 Cannon . | . . . . . Launcher 9 | . . . 4 5 Special . | . . . . . Kinetic 170 | 15 34 22 38 61 Thermal 52 | 15 20 11 6 . Explosive 9 | . . . 4 5 Electromagnetic . | . . . . . Robot Hit Streak 8 | 5 8 3 4 8 Robot Miss Streak 14 | 2 2 3 14 10 Penetration Max . | . . . . . Secondary Targets 7 | . 2 . 3 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 148 | 19 38 13 23 55 Core Hits 114 | 8 14 7 27 58 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . 1 2 1 . Burn 2 | . 1 1 . . Destroy 2 | . . 1 1 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing 1 | . . . . 1 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2673 | 266 511 198 695 1003 Guns 2051 | 266 511 196 386 692 Cannons . | . . . . . Explosions 592 | . . . 309 283 Melee 28 | . . . . 28 Ramming 2 | . . 2 . . Kinetic 1561 | 153 283 101 332 692 Thermal 490 | 113 228 95 54 . Explosive 592 | . . . 309 283 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 28 | . . . . 28 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . . . 89 Shots 3 | . . . . 3 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 343 | 36 189 224 343 335 Average Temperature 98 | 14 52 82 130 160 Received Heat Transfer 1092 | . 201 72 144 675 Effects 8 | . . . 1 7 Energy Bleed 3 | . . . . 3 Interference 4 | . . . . 4 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1517 | 333 740 296 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 100 36 Level 1 12 | . . . . 63 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 277 | 10 55 31 178 277 Initial 68 | . . 8 . 68 Average 74 | 1 15 3 114 203 Influence Increases 917 | 35 135 76 332 339 Destroy 0b10 Robot/C 660 | . 100 20 240 300 Destroy 0b10 Robot/NC 90 | 35 5 25 25 . Destroy Leader 90 | . 30 14 36 10 Successful Hack 17 | . . 1 4 12 Destroy Structure 45 | . . 1 27 17 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 680 | 35 115 96 226 208 Entered New Map 50 | . . 12 . 38 Time Decay 450 | 35 105 84 226 . Lost Part 180 | . 10 . . 170 Squads Dispatched 4 | . 2 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 8 7 13 19 Peak Tracking Total 7 | . 2 3 4 7 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . 1 2 1 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 7 | . 3 2 1 1 Successful 5 | . 1 2 1 1 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 1 1 . 1 Record 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Recycle Component 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1052 | . . 143 528 381 Optics 1052 | . . 143 528 381 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1972 | 247 390 420 534 381 Spaces Moved 1120 | 125 189 231 286 289 Core 25 | 7 . . . 18 Treads 892 | 118 189 231 286 68 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 203 | . . . . 203 Fastest Speed 32 | 50 160 160 155 32 Average Speed 140 | 153 160 160 156 91 Slowest Speed 200 | 160 160 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 7 29 28 20 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . . . 24 12 Melee . | . . . . . Projectile . | . . . . . AOE 36 | . . . 24 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1321 | 146 222 258 343 352 Wait 1 | . . . . 1 Move 1114 | 124 188 230 285 287 Hop . | . . . . . Pick Up 8 | . 1 1 6 . Fast Attach 33 | 7 3 5 12 6 Attach 7 | . . 1 1 5 Detach 20 | . 2 4 11 3 Swap 1 | . 1 . . . Drop 19 | . . 5 12 2 Fire 101 | 15 27 11 16 32 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 10) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 944 | -9/Materials | Build established: Tank 1034 | -9/Materials | Discovered new exit (range 9) 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1381 | -8/Materials | Discovered new exit (range 18) 1439 | -8/Materials | Build established: Skirmisher 1477 | -8/Materials | Identified exit to Garrison 1592 | -8/Materials | Entered Garrison 1676 | -8/Garrison | Triggered checkpoint 1698 | -8/Garrison | Triggered checkpoint 1712 | -8/Garrison | Triggered checkpoint 1755 | -8/Garrison | Core integrity fell below 50% 1774 | -8/Garrison | Destroyed 12 combat bots 1774 | -8/Garrison | Lost 9 parts (2p3n4w) 1932 | -8/Garrison | Discovered new exit (range 19) 1938 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1967 | -8/Garrison | Core integrity fell below 20% 1973 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01913_ Stasis field depleted. 01932_ EXIT=FOUND 01938_ Attempting to access garrison exit controls... 01938_ Remote lockdown engaged. 01941_ Flight Unit destroyed. 01941_ Critical hit (Burn: +37). 01944_ Lgt. Ion Engine destroyed. 01944_ Flak Gun destroyed. 01946_ Y-45 Defender destroyed. 01949_ Acquired Lgt. Treads. 01956_ Critical hit (Burn: +37). 01956_ Lgt. Ion Engine destroyed. 01959_ Critical hit (Burn: +37). 01962_ Cesium-ion Thruster destroyed. 01963_ Critical hit (Burn: +37). 01965_ Lgt. Treads destroyed. 01968_ Y-45 Defender destroyed. 01970_ Flight Unit destroyed. 01973_ Lgt. Assault Rifle destroyed. 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