Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 17:00:46 Player: MAXX-P31 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (533) 2665 Value Destroyed (23023) 23023 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (11226) 11226 TOTAL SCORE: 44474 Bonus ------- High Alert Combat Kills 5057 Follower Combat Kills 1349 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -80 Cogmind --------- Core Integrity 0/1150 Matter 92/300 Energy 340/340 System Corruption 76% Temperature Cool (0) Movement Walking (183) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Biometal Leg Biometal Leg > --- UTILITY (9) ------ Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Precision Matter Filter Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (18) > --- WEAPON (3) ------- Heavy Rocket Launcher Improved Remote Datajack > --- INVENTORY (25) --- Micro Fission Core Improved Treads Improved Treads Energy Well (350) Advanced Matter Compressor (400) Advanced Sensor Array Transmission Jammer Relay Coupler [NC] (39) Relay Coupler [NC] (39) Relay Coupler [NC] (41) Relay Coupler [NC] (39) Relay Coupler [Sentry] (31) Relay Coupler [Hunter] (25) Experimental Field Recycling Unit (0) Plasma Rifle Plasma Rifle Coil Gun KE Penetrator Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Mace Force Lance Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Advanced Target Analyzer Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Cold Fusion Reactor Particle Reactor Light Treads Improved Treads Improved Medium Treads Huge Storage Unit Energy Well Matter Compressor Precision Matter Filter Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Long-range Proton Cannon Matter Neutralizer Hypervelocity Coil Gun Advanced EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher Improved Remote Datajack Force Lance [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Sentry] Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . 2 . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . Utility 7 | . . . 1 . 1 . . . 1 . . . 1 . 1 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 325 | 7 9 2 24 11 27 12 25 12 19 10 7 20 12 11 15 7 22 6 9 55 3 Power 33 | 1 . 1 4 1 3 . 1 3 1 1 1 1 4 1 1 1 1 1 1 5 . Engine 21 | 1 . 1 4 1 3 . 1 3 1 1 1 1 1 . 1 1 . . . . . Core 5 | . . . . . . . . . . . . . 1 . . . 1 . . 3 . Reactor 7 | . . . . . . . . . . . . . 2 1 . . . 1 1 2 . Propulsion 91 | 2 2 . 10 2 6 3 9 3 4 2 1 4 . 4 5 1 12 1 . 20 . Treads 72 | 2 2 . 10 2 6 3 9 3 4 2 1 4 . 4 5 1 7 1 . 6 . Leg 19 | . . . . . . . . . . . . . . . . . 5 . . 14 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 2 2 . 4 3 5 5 5 4 6 5 4 10 3 3 3 3 5 2 4 18 3 Device 32 | 1 . . 1 . . 2 2 2 2 1 2 3 . 1 2 2 2 1 2 5 1 Storage 6 | 1 1 . 1 . . . . . . . . . . . . . . . 1 2 . Processor 10 | . . . . . 1 . . . . . . 1 2 . 1 . 1 . 1 2 1 Hackware 16 | . . . . . . . . . . 1 1 3 . 2 . 1 2 1 . 4 1 Protection 35 | . 1 . 2 3 4 3 3 2 4 3 1 3 1 . . . . . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 5 1 6 5 13 4 10 2 8 2 1 5 5 3 6 2 4 2 4 12 . Energy Gun 18 | 1 . . . . . . 3 . 4 . 1 . 2 1 . . . . . 6 . Energy Cannon 20 | . 3 . 2 2 2 1 1 . 1 1 . . 1 . 2 2 1 . 1 . . Ballistic Gun 26 | 1 1 . 1 . 4 3 4 1 1 1 . 2 2 . 1 . . 1 . 3 . Ballistic Cannon 11 | . . . . . 1 . . . 1 . . 1 . . 1 . 3 . 3 1 . Launcher 20 | . 1 1 3 3 5 . 2 1 . . . 1 . 2 1 . . . . . . Special Weapon 4 | . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . 2 . 1 . 1 . . 1 2 . 3 . . . 2 . . Corrupted Parts 11 | . . . . 1 . . . . . . . . . . . . 5 . . 5 . System Corruption 64 | . . . . 1 . . . . . . . . . . . . 40 . . 23 . Parts Lost 96 | . . . 1 11 6 1 2 2 . 1 2 . . 1 . 3 9 . 3 45 9 Power 11 | . . . 1 1 1 . . . . . . . . . . . . . . 6 2 Propulsion 35 | . . . . 3 2 . 1 . . 1 2 . . . . 1 5 . 1 16 3 Utility 29 | . . . . 3 1 1 1 2 . . . . . . . 2 3 . . 13 3 Weapon 21 | . . . . 4 2 . . . . . . . . 1 . . 1 . 2 10 1 Highest Loss Streak 11 | . . . 1 11 2 1 1 1 . 1 1 . . 1 . 2 6 . 2 10 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 22 | . 12 15 16 22 24 24 23 23 23 24 24 24 23 23 23 24 24 24 24 22 24 Power 1 | . . 1 . 1 2 2 2 1 . 1 1 1 . 1 1 2 2 3 3 2 1 Propulsion 3 | . 2 3 3 4 4 4 3 3 2 3 2 2 3 3 2 2 2 2 3 1 2 Utility 9 | . 3 4 5 6 5 6 8 10 11 11 11 11 11 12 12 13 11 9 9 10 11 Weapon 7 | . 6 6 6 10 10 10 8 7 8 8 8 8 7 5 6 6 7 8 8 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 3 1 1 . 8 2 2 1 4 1 . . 3 1 3 1 5 1 1 2 9 Power 8 | . . 1 . . 3 . . . 1 . . . . . 1 . . 1 . 1 . Propulsion 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . Utility 20 | . . . . . . 1 1 . 1 1 . . 2 1 2 1 3 . 1 . 6 Weapon 14 | . 3 . 1 . 1 . 1 . 2 . . . 1 . . . 2 . . . 3 Tool/Special 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 98 98 99 99 96 99 98 99 90 85 92 90 86 92 83 88 85 99 Engine 6 | . 14 14 10 10 8 9 9 9 6 7 7 7 7 2 4 4 5 2 . . . Reactor 2 | . . . . . . . . . . . . . 4 10 5 5 3 2 5 3 5 Treads 23 | . 28 28 33 32 26 27 26 26 30 29 29 21 13 18 20 16 18 5 19 8 . Leg 1 | . . . . . . . . . . . . . . . . . 1 17 . 12 25 Device 6 | . . . . . 6 6 3 12 9 14 7 8 4 4 5 6 12 11 14 9 10 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 7 5 Processor 2 | . . . . . 2 . . . . . . . 7 6 9 6 7 5 5 2 9 Hackware 7 | . . . . . . . . . . . 7 13 13 19 17 20 20 20 21 14 20 Protection 11 | . 13 14 21 21 17 20 23 13 20 15 14 7 7 1 1 . . . . 4 . Energy Gun 3 | . 2 . . . . . 4 11 10 11 8 2 6 2 2 1 . . . 7 8 Energy Cannon 5 | . 13 20 10 17 9 2 3 . . 1 . 4 3 5 6 7 7 . 4 . . Ballistic Gun 5 | . 8 . . 1 6 20 10 10 9 2 13 5 9 4 . 2 1 . . 1 1 Ballistic Cannon 1 | . . . . . 4 3 . . . 2 . 2 . . 2 1 4 . 2 1 3 Launcher 3 | . 4 7 11 2 4 . 8 2 1 1 . 4 . 4 . . . . . . . Peak Build Rating 113 | 7 10 11 18 19 32 34 34 31 38 43 40 73 87 86 93 98 113 106 106 109 107 Average Rating 52 | 5 8 10 14 18 27 28 31 27 34 40 39 56 83 76 82 94 97 95 101 89 100 On Entrance 50 | . 7 10 10 18 19 30 28 26 31 36 41 40 73 82 67 90 96 105 89 100 106 Avg Prop Armor Cover (%) 8 | . . . 7 . . . . . . . . . . . . . 11 15 . 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 15 34 36 102 104 111 117 124 112 122 127 114 119 131 135 137 135 155 146 156 150 144 Greatest Support 175 | 40 40 40 60 60 60 60 60 60 80 80 80 150 150 150 173 175 175 143 143 146 121 Greatest Overweight (x) 7 | . . . 1 2 2 1 2 2 1 1 1 1 . 1 1 . 3 1 1 7 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 15 15 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 12 15 16 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 15 15 24 23 25 25 25 25 25 25 24 25 25 25 25 25 24 25 25 25 22 Class Distribution -------------------- 27% | Scavenger-Tank 16% | Botlord-Tank 11% | Scavenger-Mutant 11% | Bothacker-Tank 9% | Mutant 8% | Tank 7% | Botlord-Gunner 5% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Tank | -4/Garrison Botlord-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 15726 | 309 452 180 858 389 1129 745 805 583 701 906 298 972 585 746 521 590 1595 287 791 2239 45 Remotely 1276 | . . . 100 . 982 194 . . . . . . . . . . . . . . . Salvage Created 23061 | 164 602 178 1763 448 2215 961 1403 741 978 1149 464 1167 1764 1007 1204 1335 3085 . 559 1653 221 Parts 1066 | 9 41 8 129 14 108 53 64 54 53 47 33 44 62 32 47 58 123 . 27 48 12 Haulers Intercepted 17 | . . . 3 . 5 . 4 . 1 . . . 2 . 2 . . . . . . Recyclers Shooed 28 | . 4 2 . . 2 . . . 1 . 2 . 3 . 2 . 6 . 6 . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . . 4 . . Retrieved Matter 37 | . . . . . . . . . . . . . . . . . . . 37 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . 1 . . . . . . . . . . Broken 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 420 | . 15 3 46 20 39 21 21 20 17 33 5 17 16 22 20 24 40 . 9 29 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Guns 109 | . . . 1 1 2 5 10 17 14 13 4 10 11 4 1 3 3 . 1 8 1 Cannons 102 | . . 1 7 . 7 6 2 . . 4 . 1 . 5 15 20 21 . 5 8 . AOE 183 | . 15 2 38 18 28 9 5 3 3 13 . 5 4 12 3 . 10 . 3 10 2 Classes Destroyed 22 | 2 5 . 3 2 3 2 1 1 . . . . 1 1 . 1 . . . . . Worker 23 | . 4 1 2 1 3 . 1 . 2 . . . 4 . . . 4 . . . 1 Builder 29 | . 3 . 6 2 5 . 4 . 2 . . . 1 . . . 3 . 2 . 1 Tunneler 7 | 3 . . . 1 . . 1 . . . 1 . . . 1 . . . . . . Hauler 17 | . . . 3 . 5 . 4 . 1 . . . 2 . 2 . . . . . . Recycler 38 | 1 4 2 5 2 6 . 2 . 3 . 3 . 5 . 1 . 4 . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . Watcher 12 | . 3 . 3 . 1 . 1 . . . 1 . 2 . . . . . . . 1 Swarmer 90 | . 6 3 18 . 4 . 5 6 3 6 . 7 4 6 7 4 7 . . 4 . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . Grunt 174 | . 9 . 18 . 22 12 6 3 8 22 . 6 8 14 1 9 15 . 7 11 3 Brawler 9 | . . . 1 . 2 2 1 . . . . . . . . 1 1 . . 1 . Duelist 7 | . . . . . . . 1 . . . . 1 . . . 4 1 . . . . Sentry 52 | . . . 9 . 8 4 5 4 1 4 1 1 1 1 1 2 5 . . 5 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Specialist 7 | . . . . . 2 1 . . . . . . . . . . . . . 4 . Hunter 14 | . . . . . . 1 3 . . . 1 . . . 2 2 3 . . 2 . Programmer 40 | . . . . . . 1 . 4 5 1 3 3 2 . 8 . 8 . 2 3 . Heavy 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Behemoth 5 | . . . . . . . . . . . . . . 2 1 1 . . . 1 . Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 4 7 2 8 19 23 13 8 3 8 8 2 7 6 4 5 7 12 . 8 8 5 Combat Bots Only 19 | . 5 2 5 19 6 13 3 3 5 8 1 7 5 4 5 7 8 . 7 8 2 Max Kills in Single Turn 4 | 1 2 2 4 2 4 2 2 1 2 3 2 2 2 3 3 2 3 . 3 4 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . 2 2 4 2 3 2 1 1 1 3 . 2 2 3 3 . 3 . 2 4 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Hostile Shots Fired 2199 | . 32 1 57 60 110 111 108 82 130 154 49 108 50 63 75 71 196 . 52 652 38 Missed 737 | . 12 . 18 13 34 32 32 19 39 60 17 42 15 24 24 21 65 . 16 242 12 Hits 1462 | . 20 1 39 47 76 79 76 63 91 94 32 66 35 39 51 50 131 . 36 410 26 Melee 36 | . . . . 9 . . 10 15 . . . . . . . 2 . . . . . Projectile 1426 | . 20 1 39 38 76 79 66 48 91 94 32 66 35 39 51 48 131 . 36 410 26 AOE 11 | . . . . 9 . . . . . . 1 . . . . . . . 1 . . Critical Strikes 58 | . . . . . 4 2 5 9 3 2 . 2 3 1 1 3 8 . 1 11 3 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Disruptions 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . Damage Taken 24409 | . 272 10 622 1118 1426 954 1307 896 1045 785 337 881 561 992 950 914 3232 . 730 6228 1149 Core 2168 | . 39 . 101 166 100 115 83 66 20 54 24 80 61 19 36 51 308 . 60 617 168 Absorbed by Shields 875 | . . . . . . 216 . . 145 442 . . 52 20 . . . . . . . Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . . . . 15 . . Redirected to Shielding 88 | . 8 . 20 31 22 7 . . . . . . . . . . . . . . . Ignored by Resistances 129 | . . . . . . . . 4 36 . . . . . . . . . . 89 . Regen/Repaired (Parts) 1047 | . . . . . 135 . . . . . . . . . 286 . 134 492 . . . Core Remaining (%) 72 | 100 . 84 . 33 . . . 33 . . . 74 . 90 . 91 . . . . . Volleys Fired 1097 | 13 46 12 57 39 64 44 60 48 57 68 16 96 58 63 50 58 81 . 22 134 11 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 Hottest 261 | 70 136 136 136 131 183 126 214 149 168 218 174 152 231 240 251 261 237 . 212 215 183 Shots Fired 2248 | 24 66 18 97 62 141 117 131 112 137 140 42 151 140 120 108 151 177 . 44 251 19 Gun 1018 | 24 15 . 5 11 43 71 84 101 127 76 40 62 110 38 26 31 17 . 11 119 7 Cannon 840 | . 25 17 46 32 48 30 22 5 1 28 2 63 20 52 73 114 140 . 31 87 4 Launcher 300 | . 26 1 46 19 50 16 25 6 5 29 . 13 2 20 2 . 15 . 2 16 7 Special 90 | . . . . . . . . . 4 7 . 13 8 10 7 6 5 . . 29 1 Kinetic 873 | 13 14 . 5 11 61 88 58 52 62 28 26 66 66 27 19 53 79 . 23 118 4 Thermal 778 | 11 26 17 46 13 28 . 32 54 65 63 14 55 50 41 63 42 65 . 13 73 7 Explosive 193 | . 26 1 33 19 28 8 9 . 4 18 . 5 2 17 2 . 4 . 2 8 7 Electromagnetic 314 | . . . 13 19 24 21 32 6 2 24 2 12 14 25 17 50 24 . 6 23 . Robot Hit Streak 63 | 5 8 4 20 6 39 14 19 10 21 16 12 22 23 20 19 41 63 . 8 9 5 Robot Miss Streak 7 | 1 2 2 3 3 3 5 4 5 7 5 5 3 4 1 5 6 7 . 3 7 2 Penetration Max 3 | . . . . . . . . . . . . . 1 1 1 1 1 . 3 1 . Secondary Targets 18 | . . . . . . 1 1 7 3 . . 3 . . . . . . . 3 . Max Gunslinging Chain 2 | . . . . . . 1 1 1 1 . . 2 . . . . . . . 1 . Shots Hit Robots 1426 | 15 34 10 60 35 84 79 76 55 93 84 30 104 103 79 82 110 113 . 29 140 11 Core Hits 993 | 5 41 6 83 45 102 40 43 32 50 72 18 61 53 43 44 65 82 . 19 71 18 Critical Kills 26 | . . . . . . . . . . . . 3 2 . . 3 16 . 2 . . Critical Parts Destroyed 38 | . . . . . 1 . 1 1 1 . . 1 6 1 . 4 16 . 6 . . Critical Strikes 99 | 2 . . . . 3 1 6 5 2 . . 4 10 4 . 8 34 . 8 11 1 Burn 20 | 2 . . . . . . 5 4 1 . . . 2 2 . . . . . 3 1 Meltdown 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . Destroy 58 | . . . . . . . 1 1 1 . . 2 8 1 . 7 29 . 8 . . Blast 11 | . . . . . 2 1 . . . . . . . . . . 1 . . 7 . Corrupt 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 12 | . . . . . 2 . . . . . . . . . . . . . 1 9 . Impact 6 | . . . . . 2 . . . . . . . . . . . . . . 4 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . 1 5 . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 53016 | 191 1771 288 3684 1921 5201 2218 3111 1252 2287 3573 653 3151 3212 3416 2605 2788 4739 . 1339 4473 1143 Guns 13358 | 191 114 . 42 85 356 743 1112 1001 1694 1063 559 1057 1979 595 630 211 108 . 112 1617 89 Cannons 16328 | . 304 205 721 493 750 439 337 . . 402 58 1262 495 1218 1657 2577 2895 . 727 1729 59 Explosions 22494 | . 1353 78 2876 1316 3879 1036 1655 251 537 2108 . 832 602 1603 293 . 1721 . 443 927 984 Melee 397 | . . . . . 197 . . . . . . . . . . . . . . 200 . Ramming 439 | . . 5 45 27 19 . 7 . 56 . 36 . 136 . 25 . 15 . 57 . 11 Kinetic 11155 | 115 101 . 42 85 605 975 598 458 573 280 410 969 1044 411 296 605 1012 . 392 2125 59 Thermal 15613 | 76 317 205 731 283 559 56 659 582 1121 946 149 1350 1435 1002 1581 1018 1885 . 539 1030 89 Explosive 15531 | . 1353 78 2449 1214 2607 512 512 . 537 1585 . 457 228 1449 293 . 419 . 241 613 984 Electromagnetic 9881 | . . . 417 312 1214 675 1335 212 . 762 58 375 369 554 410 1165 1408 . 110 505 . Impact 274 | . . . . . 197 . . . . . . . . . . . . . . 77 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 123 | . . . . . . . . . . . . . . . . . . . . 123 . Highest Corruption 76 | . . . . 6 . 3 3 8 7 7 9 11 1 1 4 4 48 48 51 76 76 Average Corruption 16 | . . . . 5 . 2 3 7 3 7 7 10 1 1 3 4 7 48 48 64 76 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 659 | . . . . 25 . 16 21 30 27 50 43 62 . 12 29 24 48 21 56 156 39 Message Errors 138 | . . . . 5 . 3 8 5 8 8 12 13 . 2 7 7 7 6 10 31 6 Matter Fused 137 | . . . . 3 . 4 1 8 6 12 11 15 . 2 6 4 9 5 14 27 10 Heat Flow Errors 94 | . . . . 2 . 2 4 5 4 7 3 7 . 2 7 4 6 3 12 20 6 Energy Discharges 78 | . . . . 5 . 1 2 2 4 5 6 9 . 2 3 3 9 1 6 20 . Parts Rejected 6 | . . . . . . . 1 1 . 1 . . . . . . 1 . . 1 1 Parts Fused 8 | . . . . . . . . 1 . . 2 . . . 1 . 1 . 2 1 . Data Loss (minor) 66 | . . . . 5 . 3 2 2 1 7 2 8 . . 2 2 5 4 5 12 6 Data Loss (major) 32 | . . . . 2 . 2 2 2 1 2 4 2 . 1 1 2 . 2 4 5 . Misfires 27 | . . . . 3 . . . 1 2 4 1 2 . . 2 1 4 . . 5 2 Alerts 13 | . . . . . . . . . 1 2 1 1 . 1 . . 2 . 1 3 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 5 2 Weapon Failures 53 | . . . . . . 1 1 3 . 2 1 5 . 2 . 1 4 . 2 26 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 878 | . 37 1 135 44 235 16 24 . 29 31 . 50 48 68 35 34 45 . 6 28 12 Projectiles 169 | . 3 1 13 17 . 7 . . . . . 18 14 . 18 34 38 . 6 . . Explosions 493 | . 34 . 122 27 54 9 24 . 29 31 . 32 10 68 17 . 7 . . 17 12 Melee 216 | . . . . . 181 . . . . . . . 24 . . . . . . 11 . Knockbacks 52 | . . . 1 . 1 2 1 . . 2 . 5 2 . 2 17 4 . 7 7 1 Impact 6 | . . . 1 . . . 1 . . . . . 2 . . . . . 2 . . Kinetic 42 | . . . . . 1 2 . . . 2 . 5 . . 2 15 4 . 4 6 1 Secondary 4 | . . . . . . . . . . . . . . . . 2 . . 1 1 . Self-Inflicted Damage 981 | . 62 . 176 76 130 46 20 42 21 71 . 35 84 117 . . . . . 90 11 Shots 51 | . 4 . 10 4 6 3 2 2 1 4 . 4 2 3 . . . . . 4 2 Rammed 36 | . . 1 6 1 2 . 1 . 5 . 2 . 8 . 3 . 2 . 5 . . Targets Rammed 40 | . . 1 7 2 2 . 1 . 5 . 2 . 8 . 3 . 3 . 5 . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crushed 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . Highest Temperature 535 | 63 225 293 243 282 226 268 380 228 428 335 194 228 360 463 219 318 449 217 211 535 253 Average Temperature 98 | 25 50 110 68 90 56 85 110 74 168 100 59 67 98 94 59 89 109 100 86 148 80 Received Heat Transfer 4679 | . 93 . 108 40 549 217 243 117 220 260 48 195 131 568 9 144 383 . 75 1213 66 Effects 26 | . . 1 . . . . 2 1 2 1 . . 3 2 . 2 1 . . 11 . Shutdowns 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . . 2 . Interference 13 | . . . . . . . 2 1 . 1 . . 3 1 . 2 . . . 3 . Matter Decay 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 28 | . . . . . . . . . . . . . . . . . . . 28 . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . 28 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 21 | . . . . 1 2 1 4 . . 3 1 1 1 . 1 1 4 . . 1 . Combat Hostiles 19 | . . . . 1 2 1 4 . . 3 1 1 . . . 1 4 . . 1 . Parts Fried 42 | . . . . 1 5 4 9 . . 3 . . 2 1 3 4 8 . . 2 . Impact Corruptions 7 | . . . . . 5 . . . . . . . 1 . . . . . . 1 . Robots Melted 9 | . . . . . . . . . . . . 2 1 1 1 . 3 . . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . 1 1 1 . 2 . . 1 . Parts Melted 68 | 1 1 1 1 1 1 . . . 6 5 . 7 14 . 10 6 10 . . 4 . Heat Transferred 26964 | 370 629 370 1345 433 877 50 1495 1250 2298 1815 299 2262 2338 1800 2625 1484 2199 . 433 2292 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . 5 2 6 1 3 2 . . . . 2 1 . . 3 . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Maximum Alert Level 4 | . 1 . 2 . 2 3 2 3 2 4 3 4 3 4 3 4 4 2 1 3 2 Low Security (%) 15 | 100 69 100 26 100 17 22 . . . . . . . . . . . . 46 . . Level 1 25 | . 30 . 30 . 79 2 67 11 54 14 . 9 . . . . . 30 53 42 8 Level 2 31 | . . . 43 . 3 69 32 59 45 12 78 12 75 21 45 27 27 69 . 16 91 Level 3 20 | . . . . . . 5 . 29 . 35 21 51 24 36 54 28 58 . . 40 . Level 4 7 | . . . . . . . . . . 37 . 26 . 42 . 44 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1538 | 15 259 92 633 196 525 780 466 889 505 1538 807 1266 767 1340 850 1376 1490 521 387 932 489 Initial 807 | . . 66 8 196 . 127 380 291 466 284 807 367 664 476 703 590 722 521 238 230 489 Average 525 | 2 117 52 343 24 279 503 364 597 367 968 611 831 654 980 706 964 881 431 224 520 435 Influence Increases 16218 | 20 663 106 1601 112 1495 663 760 618 555 1264 222 939 634 914 837 876 1484 . 823 1312 320 Destroy 0b10 Robot/C 8660 | . 300 60 920 20 780 420 420 400 340 660 100 480 320 440 480 500 900 . 340 620 160 Destroy 0b10 Robot/NC 680 | 20 70 15 95 30 105 . 65 . 40 . 25 30 70 . 20 5 55 . 20 . 15 Destroy Leader 1428 | . 76 10 212 . 192 20 120 40 82 40 52 30 68 20 94 30 200 . 70 50 22 Allied During Kill 281 | . . . . . . . . . . . . 21 1 6 38 15 36 . 133 14 17 Successful Hack 274 | . 6 . 24 . 19 28 11 14 37 . 29 14 5 14 44 14 . . 15 . . Disable Machine 1020 | . 75 . 120 15 120 30 60 . 30 45 . 60 135 45 45 15 105 . 75 30 15 Anti-Garrison Action 1600 | . . . . . . 100 . 100 . 300 . 250 . 300 . 150 . . . 400 . Destroy Structure 1615 | . 136 6 200 47 159 50 84 49 26 69 1 54 20 89 116 12 158 . 140 123 76 Partial Spotted 45 | . . . 15 . . . . . . . 15 . . . . . . . . . 15 Lose Combat Pursuer 615 | . . 15 15 . 120 15 . 15 . 150 . . 15 . . 135 30 . 30 75 . Influence Decreases 15765 | 20 492 255 1118 617 1299 79 1092 177 1037 133 1235 198 1220 254 1333 344 1370 1149 835 709 799 Entered New Map 6454 | . . 105 14 309 . 69 400 157 423 123 731 158 602 204 637 254 654 969 103 99 443 Time Decay 6314 | 20 342 150 634 251 639 . 522 . 614 . 474 . 598 . 636 . 586 180 422 . 246 Lost Part 907 | . . . 10 57 60 10 20 20 . 10 20 . . 10 . 30 90 . 30 450 90 Lost Ally 740 | . . . 10 . . . . . . . 10 40 20 40 60 60 40 . 280 160 20 Purge Threat 1350 | . 150 . 450 . 600 . 150 . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 . 6 . 4 . 4 . 6 . 5 . 5 . 6 . 14 . 4 . 4 Investigation 14 | . 2 . 4 . . . 1 . 2 . 1 . . . 2 . 1 . . . 1 Extermination 20 | . . . . . . . . . 4 . 2 . 3 . 4 . 4 . 2 . 1 Reinforcement 19 | . 1 . 2 . 4 . 1 . . . 1 . 1 . . . 6 . 2 . 1 Assault 6 | . . . . . . . . . . . 1 . 1 . . . 3 . . . 1 Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . 1 . 1 . . . . . . . . . 3 . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 24 | . 2 . 8 . 7 . 3 . . . . . . . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 585 | . 22 5 64 23 64 21 31 19 23 39 10 27 26 27 26 34 52 . 14 40 18 Peak Tracking Total 10 | . 4 3 5 10 9 7 5 3 3 5 3 7 5 4 5 8 8 . 5 10 6 Tactical Retreats 35 | . . 1 1 1 8 1 . 1 . 8 . . 1 . . 5 2 . 2 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 62 | . 2 . 4 . 4 7 . 7 4 14 1 4 1 4 . 1 5 . . 3 1 Indirectly 13 | . . . . . 1 5 . . 1 3 . 2 . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 85 | . 5 . 8 1 8 2 4 1 2 7 . 7 9 7 3 3 7 . 5 5 1 Max in Single Turn 4 | . 3 . 3 1 2 2 1 1 1 1 . 2 2 1 1 1 4 . 1 1 1 Garrison Relay 16 | . . . . . . . . 1 . 4 . 3 . 4 . 2 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 91 | . 5 1 9 . 12 2 6 1 8 2 5 3 11 1 8 3 4 . 6 1 3 Terminals 59 | . 5 . 8 . 9 2 5 1 3 2 2 3 6 1 2 3 2 . 1 1 3 Fabricators 13 | . . . . . . . . . 3 . 1 . 3 . 2 . 1 . 3 . . Repair Stations 5 | . . . . . 1 . . . . . 1 . . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Total Hacks 219 | . 12 1 37 . 32 2 22 2 21 3 9 8 23 1 18 4 8 . 9 1 6 Successful 96 | . 4 1 23 . 18 2 11 1 9 . 4 2 7 1 7 1 2 . 3 . . Failed 119 | . 7 . 13 . 13 . 11 1 12 3 5 6 16 . 10 3 6 . 6 1 6 Catastrophic 30 | . 1 . . . 6 . . 1 2 1 2 . 2 . 4 3 3 . 3 . 2 Database Lockouts 4 | . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . Manual 110 | . 10 . 17 . 18 . 18 . 13 . 6 . 17 . 4 . 3 . 4 . . Terminals 160 | . 12 . 33 . 27 2 21 2 8 3 5 8 16 1 5 4 5 . 1 1 6 Fabricators 25 | . . . . . . . . . 9 . 1 . 5 . 4 . 1 . 5 . . Repair Stations 12 | . . . . . 2 . . . . . 2 . . . 6 . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 4 . 1 . . . 2 . . . 1 . 2 . . . 2 . . Garrison Access 9 | . . . . . 2 . 1 . 2 . 1 . 1 . 1 . . . 1 . . Terminal Hacks 43 | . 3 1 15 . 12 2 3 1 . . . 2 2 1 . 1 . . . . . Record 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 12 | . 1 . 6 . 5 . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . 3 . 4 . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 2 . . . . . 1 . . . 4 . 2 . . . . Scan Component 5 | . . . . . 1 . . . . . 1 . . . 2 . 1 . . . . Repair 4 | . . . . . 1 . . . . . . . . . 2 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . 2 . . . . . 1 . . . . . . Retrieve Study 6 | . . . 3 . . . . . 2 . . . . . 1 . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 2 . 1 . 1 . 1 . . . 1 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 30 | . 1 . 5 . 3 . 7 . 5 . 2 . 4 . 1 . . . 2 . . Terminals 23 | . 1 . 5 . 3 . 7 . 2 . 2 . 3 . . . . . . . . Assimilate 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . Botnet 13 | . 1 . 3 . 2 . 4 . 1 . 1 . 1 . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Skim 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . Fabricators 7 | . . . . . . . . . 3 . . . 1 . 1 . . . 2 . . Fabnet 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers 5 | . . . . . . . . . 2 . . . 1 . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 3 . 9 . 9 . 5 1 6 2 3 2 11 . 8 2 3 . 4 1 3 Full Trace Events 13 | . 1 . 3 . 1 . 1 1 2 . . . . . 2 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . . . 2 . . . . . 1 . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . 2 . 1 . . . . Time 213 | . . . . . 38 . . . . . . . . . 95 . 80 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Robots Hacked 44 | . . . . . . . . . 2 3 . 4 3 5 6 8 7 . . 5 1 Non-combat 9 | . . . . . . . . . 2 . . . 3 . 4 . . . . . . Combat 35 | . . . . . . . . . . 3 . 4 . 5 2 8 7 . . 5 1 Autoassimilated 8 | . . . . . . . . . . . . . . . 2 3 3 . . . . Robot Hacks Applied 42 | . . . . . . . . . 2 3 . 4 7 6 5 5 4 . . 5 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . no_distress 5 | . . . . . . . . . 1 . . . 2 . 2 . . . . . . find_chute 6 | . . . . . . . . . 1 . . . 3 . 2 . . . . . . find_fabricator 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . spike_heat 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . amplify_resonance 8 | . . . . . . . . . . 1 . 1 . 1 . 2 3 . . . . overwrite_iff 6 | . . . . . . . . . . 2 . 1 . . . 2 . . . 1 . streamctrl_high 7 | . . . . . . . . . . . . 2 . 3 . . . . . 1 1 formatsys_high 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Relay Couplers Released 65 | . . . . . . . . 5 . 21 . 11 . 12 . 9 . . . 7 . Machine Destruction 61 | . . . . . . . . 5 . 17 . 11 . 12 . 9 . . . 7 . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . Attached 16 | . . . . . . . . . . 1 1 3 . 2 . 1 2 1 . 4 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 2 . 2 1 . . . . 8 . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . 1 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 59 | . . . 1 . . . . . . 2 1 5 . 5 3 6 3 20 . 12 1 Largest Group 20 | . . . 1 . . . . . . 1 1 3 1 3 4 2 1 20 20 8 2 Highest-Rated Group 747 | . . . 10 . . . . . . 16 10 103 34 232 186 58 56 747 747 205 103 Highest-Rated Ally 116 | . . . 10 . . . . . . 16 10 39 34 116 116 41 56 50 50 56 56 Total Orders 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 255 | . . . . . . . . . . 7 . 32 1 11 25 18 17 . 102 16 26 Total Damage 7129 | . . . . . . . . . . 88 . 700 . 190 689 419 607 . 2941 570 925 Kills 49 | . . . . . . . . . . . . 7 . . 4 2 5 . 24 2 5 Allies Corrupted 5 | . . . . . . . . . . . . 1 . . . . . . 1 3 . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Active Infowar (turns) 4608 | 27 43 . . . . 402 . 94 1197 210 . 261 143 . 1618 177 . . . . 436 Sensors 436 | . . . . . . . . . . . . . . . . . . . . . 436 Seismic 1973 | 27 43 . . . . 402 . 94 1197 210 . . . . . . . . . . . T.N.C. 1796 | . . . . . . . . . . . . 1 . . 1618 177 . . . . . Jamming 403 | . . . . . . . . . . . . 260 143 . . . . . . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 31909 | 124 1243 319 2350 1735 3374 1270 1459 975 2033 1641 1217 1629 1914 1430 2257 1061 1833 374 1027 2124 520 Spaces Moved 13073 | 48 677 171 1129 634 1226 421 470 309 865 602 548 721 985 564 1004 459 738 229 392 655 226 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 12210 | 46 677 171 1129 634 1226 421 470 309 865 602 548 721 985 564 1004 459 694 34 392 259 . Legs 861 | . . . . . . . . . . . . . . . . . 44 195 . 396 226 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 243 240 240 200 200 200 160 160 160 160 160 160 120 160 120 116 Average Speed 197 | 155 160 160 176 240 242 243 243 240 203 200 200 172 160 199 170 160 185 154 225 220 185 Slowest Speed 610 | 160 160 160 240 320 320 243 325 320 240 200 200 200 160 240 220 160 340 190 230 610 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 95 47 90 86 96 69 47 33 23 74 19 72 33 66 26 61 18 90 18 56 13 Regions Visited 21 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . 2 . . 5 . 2 . 1 . . Terrain Destroyed 1215 | . 141 6 211 86 187 26 97 10 30 57 . 16 18 106 19 1 86 . 14 69 35 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Projectile 70 | . . . . . 8 . 3 . . . . 2 5 4 11 . 18 . 5 13 1 AOE 1143 | . 141 6 211 86 179 26 94 10 30 57 . 14 13 102 8 . 68 . 8 56 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 17284 | 70 772 198 1383 780 1506 571 684 461 1031 913 641 978 1217 765 1461 668 1047 254 491 1090 303 Wait 1846 | 2 16 10 104 78 95 63 72 40 35 176 43 85 99 87 343 118 148 4 35 144 49 Move 13060 | 47 676 170 1128 633 1226 420 470 308 865 601 548 720 985 563 1004 458 738 228 392 654 226 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 1 16 1 17 9 26 6 11 6 11 6 7 9 13 7 12 6 10 3 4 30 1 Fast Attach 177 | 7 1 . 8 1 15 2 9 13 3 5 4 7 10 4 9 7 22 3 10 34 3 Attach 93 | . . . 3 10 8 . 2 3 4 1 1 3 3 3 4 2 7 5 4 27 3 Detach 31 | . 1 . 1 . 4 . 1 . . . . 3 2 . 2 . 5 3 3 5 1 Swap 368 | . 9 2 35 8 30 23 30 15 27 25 9 28 19 21 14 10 21 1 5 30 6 Drop 295 | . 7 2 23 . 34 11 28 16 20 14 11 22 20 10 20 9 12 7 10 17 2 Fire 1097 | 13 46 12 57 39 64 44 60 48 57 68 16 96 58 63 50 58 81 . 22 134 11 Melee 11 | . . . . . 2 . . . . . . . . . . . . . 1 8 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crush 39 | . . 1 7 2 2 . 1 . 5 . 2 . 8 . 3 . 3 . 5 . . Escape Stasis 50 | . . . . . . 2 . 12 4 17 . 4 . 7 . . . . . 4 . Rewire 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Arm] / Gar) -4/Garrison -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 10) 596 | -10/Materials | Central database locked down 667 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Discovered new exit (range 6) 891 | -10/Materials | Discovered new exit (range 15) 1368 | -10/Materials | Entered Mines 1402 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1447 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1606 | -10/Mines | Found the Drone Emporium 1666 | -10/Mines | Discovered new exit (range 10) 1687 | -10/Mines | Entered Materials 1687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1746 | -9/Materials | Discovered new exit (range 14) 1778 | -9/Materials | Discovered new exit (range 15) 2102 | -9/Materials | Discovered new exit (range 8) 2178 | -9/Materials | Build established: Scavenger-Mutant 2283 | -9/Materials | Discovered new exit (range 16) 2404 | -9/Materials | Central database locked down 2454 | -9/Materials | Discovered new exit (range 14) 2747 | -9/Materials | Discovered new exit (range 15) 3186 | -9/Materials | Discovered new exit (range 5) 4037 | -9/Materials | Entered Mines 4064 | -9/Mines | Discovered new exit (range 11) 4272 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4625 | -9/Mines | Destroyed YI-UF0 4730 | -9/Mines | Discovered new exit (range 9) 4801 | -9/Mines | Assembled infested the area 4806 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4880 | -9/Mines | Core integrity fell below 50% 4917 | -9/Mines | Destroyed 19 combat bots 4921 | -9/Mines | Lost 11 parts (1p3n3u4w) 5340 | -9/Mines | Learned 2 Materials zone layouts 5421 | -9/Mines | Build established: Mutant 5748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5751 | -9/Mines | Discovered new exit (range 5) 5772 | -9/Mines | Entered Materials 5772 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5773 | -8/Materials | Identified exit to Factory 6366 | -8/Materials | Build established: Scavenger-Mutant 6722 | -8/Materials | Discovered exit to Factory (range 8) 6928 | -8/Materials | Build established: Tank 7182 | -8/Materials | Discovered exit to Factory (range 8) 7493 | -8/Materials | Central database locked down 7583 | -8/Materials | Build established: Scavenger-Tank 8233 | -8/Materials | Build established: Tank 9028 | -8/Materials | Repaired Imp. Light Armor Plating 9146 | -8/Materials | Identified exit to Garrison 9146 | -8/Materials | Entered Garrison 9218 | -8/Garrison | Triggered checkpoint 9429 | -8/Garrison | Triggered checkpoint 9521 | -8/Garrison | Destroyed 13 combat bots 9548 | -8/Garrison | Triggered checkpoint 9720 | -8/Garrison | Triggered checkpoint 9852 | -8/Garrison | Installed Relay Interface Framework 9880 | -8/Garrison | Build established: Scavenger-Tank 10093 | -8/Garrison | Discovered new exit (range 13) 10254 | -8/Garrison | Discovered new exit (range 8) 10300 | -8/Garrison | Triggered checkpoint 10416 | -8/Garrison | Entered Materials 10817 | -8/Materials | Discovered exit to Factory (range 16) 11375 | -8/Materials | Discovered exit to Factory (range 15) 11717 | -8/Materials | Garrison activated, responded to threat 11746 | -8/Materials | Core integrity fell below 50% 11875 | -8/Materials | Identified exit to Garrison 11875 | -8/Materials | Entered Garrison 12101 | -8/Garrison | Triggered checkpoint 12260 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 12549 | -8/Garrison | Triggered checkpoint 12584 | -8/Garrison | Garrison Relay disabled 12702 | -8/Garrison | Discovered exit to Factory (range 5) 12850 | -8/Garrison | Entered Factory 12850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14883 | -7/Factory | Identified exit to Garrison 14883 | -7/Factory | Entered Garrison 15021 | -7/Garrison | Triggered checkpoint 15061 | -7/Garrison | Garrison Relay disabled 15249 | -7/Garrison | Triggered checkpoint 15326 | -7/Garrison | Triggered checkpoint 15386 | -7/Garrison | Destroyed 8 combat bots 15490 | -7/Garrison | Discovered new exit (range 12) 15579 | -7/Garrison | Triggered checkpoint 15608 | -7/Garrison | Garrison Relay disabled 15965 | -7/Garrison | Triggered checkpoint 16031 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 16121 | -7/Garrison | Triggered checkpoint 16342 | -7/Garrison | Discovered new exit (range 4) 16385 | -7/Garrison | Triggered checkpoint 16463 | -7/Garrison | Garrison Relay disabled 16524 | -7/Garrison | Entered Factory 17324 | -7/Factory | First assault squad dispatched 17741 | -7/Factory | Identified exit to Garrison 17741 | -7/Factory | Entered Garrison 17902 | -7/Garrison | System corruption reached 10% 17943 | -7/Garrison | Destroyed 7 combat bots 17963 | -7/Garrison | Triggered checkpoint 17973 | -7/Garrison | Garrison Relay disabled 18299 | -7/Garrison | Expanded RIF knowledge: Robot Detection 18571 | -7/Garrison | Triggered checkpoint 18643 | -7/Garrison | Triggered checkpoint 18705 | -7/Garrison | Build established: Bothacker-Tank 18707 | -7/Garrison | Triggered checkpoint 18746 | -7/Garrison | Triggered checkpoint 18844 | -7/Garrison | Triggered checkpoint 18929 | -7/Garrison | Triggered checkpoint 18945 | -7/Garrison | Garrison Relay disabled 19003 | -7/Garrison | Discovered new exit (range 11) 19117 | -7/Garrison | Discovered new exit (range 10) 19171 | -7/Garrison | Triggered checkpoint 19241 | -7/Garrison | Garrison Relay disabled 19370 | -7/Garrison | Entered Factory 19370 | -6/Factory | Accompanied by 1 ally 19370 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19396 | -6/Factory | Discovered new exit (range 15) 19517 | -6/Factory | Identified exit to Lower Caves 19648 | -6/Factory | Found Prototype Processor 19648 | -6/Factory | Identified Exp. Targeting Computer 19924 | -6/Factory | Discovered new exit (range 15) 19947 | -6/Factory | Identified exit to Factory 20070 | -6/Factory | First assault squad dispatched 21284 | -6/Factory | Identified exit to Garrison 21284 | -6/Factory | Entered Garrison 21332 | -6/Garrison | Triggered checkpoint 21384 | -6/Garrison | Garrison Relay disabled 21538 | -6/Garrison | Garrison Relay disabled 21583 | -6/Garrison | Triggered checkpoint 21596 | -6/Garrison | Spotted B-75 Beast 21649 | -6/Garrison | Destroyed B-75 Beast 21734 | -6/Garrison | Triggered checkpoint 21761 | -6/Garrison | Garrison Relay disabled 21816 | -6/Garrison | Discovered exit to Factory (range 16) 22057 | -6/Garrison | Build established: Botlord-Tank 22086 | -6/Garrison | Triggered checkpoint 22100 | -6/Garrison | Triggered checkpoint 22209 | -6/Garrison | Discovered exit to Factory (range 8) 22260 | -6/Garrison | Triggered checkpoint 22349 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 22368 | -6/Garrison | Garrison Relay disabled 22490 | -6/Garrison | Spotted B-75 Beast 22496 | -6/Garrison | Rewired B-86 Titan 22509 | -6/Garrison | Rewired B-86 Titan 22607 | -6/Garrison | Build established: Botlord-Gunner 22669 | -6/Garrison | Destroyed Titan 5a 22714 | -6/Garrison | Entered Factory 22714 | -5/Factory | Accompanied by 1 ally 22714 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22937 | -5/Factory | Central database locked down 23441 | -5/Factory | Spotted Titan 5b 23443 | -5/Factory | Destroyed Titan 5b 23503 | -5/Factory | Build established: Botlord-Tank 24183 | -5/Factory | Repaired Hvy. Treads 24616 | -5/Factory | Discovered new exit (range 12) 24662 | -5/Factory | Found Prototype Launcher 24662 | -5/Factory | Identified Smartbomb Launcher 24935 | -5/Factory | Repaired Broken Hvy. Treads 24971 | -5/Factory | Identified exit to Garrison 24971 | -5/Factory | Entered Garrison 25043 | -5/Garrison | Triggered checkpoint 25056 | -5/Garrison | Garrison Relay disabled 25252 | -5/Garrison | Spotted B-75 Beast 25266 | -5/Garrison | Destroyed B-75 Beast 25288 | -5/Garrison | Triggered checkpoint 25447 | -5/Garrison | Triggered checkpoint 25449 | -5/Garrison | Triggered checkpoint 25518 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 25579 | -5/Garrison | Discovered new exit (range 14) 25593 | -5/Garrison | Destroyed 7 combat bots 25629 | -5/Garrison | Triggered checkpoint 25645 | -5/Garrison | Triggered checkpoint 25905 | -5/Garrison | Discovered new exit (range 8) 25925 | -5/Garrison | Triggered checkpoint 25968 | -5/Garrison | Garrison Relay disabled 26032 | -5/Garrison | Entered Factory 26032 | -4/Factory | Evolved 2 slots: Utility x2 26168 | -4/Factory | Discovered new exit (range 16) 26782 | -4/Factory | First assault squad dispatched 27227 | -4/Factory | Build established: Botlord-Gunner 27248 | -4/Factory | Repaired Cold Fusion Reactor 27329 | -4/Factory | Cargo convoy interrupted 27610 | -4/Factory | Lost 3 allies 27689 | -4/Factory | Lost 6 parts (3n2u1w) 27718 | -4/Factory | System corruption reached 10% 27728 | -4/Factory | System corruption reached 30% 27811 | -4/Factory | Destroyed 8 combat bots 27865 | -4/Factory | Sucked down chute 27865 | -4/Factory | Entered Waste 27866 | -4/Waste | Joined by Warlord forces that had cleared the area 28010 | -4/Waste | Discovered new exit (range 15) 28199 | -4/Waste | Build established: Botlord-Mutant 28239 | -4/Waste | Entered Factory 28239 | -4/Factory | Accompanied by 20 allies 28668 | -4/Factory | Lost 16 allies 28682 | -4/Factory | Watched by a mysterious "MATRIX" hacker 29022 | -4/Factory | Lost 4 allies 29086 | -4/Factory | Destroyed 7 combat bots 29220 | -4/Factory | Discovered new exit (range 26) 29266 | -4/Factory | Identified exit to Garrison 29266 | -4/Factory | Entered Garrison 29337 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 29398 | -4/Garrison | Triggered checkpoint 29491 | -4/Garrison | Lost 6 parts (1p4u1w) 29637 | -4/Garrison | Garrison Relay disabled 29663 | -4/Garrison | Core integrity fell below 50% 29725 | -4/Garrison | Lost 8 parts (2p4n2w) 29801 | -4/Garrison | Lost 10 parts (1p4n2u3w) 29864 | -4/Garrison | Triggered checkpoint 29964 | -4/Garrison | Build established: Botlord-Gunner 30058 | -4/Garrison | P-70 Sage assimilated allied Sentinel 7b 30109 | -4/Garrison | Lost 7 allies 30185 | -4/Garrison | Triggered checkpoint 30194 | -4/Garrison | Spotted B-86 Titan 30273 | -4/Garrison | Triggered checkpoint 30334 | -4/Garrison | Lost 6 parts (2p3u1w) 30395 | -4/Garrison | Core integrity fell below 20% 30416 | -4/Garrison | Destroyed B-86 Titan 30423 | -4/Garrison | Found Hvy. Reflective Plating 30430 | -4/Garrison | Lost 4 parts (3n1u) 30477 | -4/Garrison | Triggered checkpoint 30483 | -4/Garrison | Triggered checkpoint 30517 | -4/Garrison | Build established: Botlord-Mutant 30518 | -4/Garrison | Destroyed 8 combat bots 30523 | -4/Garrison | Lost 4 parts (2n1u1w) 30685 | -4/Garrison | Spotted B-86 Titan 31011 | -4/Garrison | Discovered new exit (range 12) 31033 | -4/Garrison | Build established: Botlord-Tank 31062 | -4/Garrison | Triggered checkpoint 31101 | -4/Garrison | Lost 3 parts (1n1u1w) 31108 | -4/Garrison | Garrison Relay disabled 31390 | -4/Garrison | Entered Factory 31390 | -4/Factory | Accompanied by 1 ally 31640 | -4/Factory | First assault squad dispatched 31752 | -4/Factory | Build established: Botlord-Skirmisher 31910 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 31902_ Myomer Leg destroyed. 31905_ U-05 Engineer lays Concrete. 31905_ G-67 Veteran destroyed. 31905_ G-73 Enforcer destroyed. 31905_ W-44 Eye destroyed. 31905_ Knocked back. 31906_ Acquired 7 matter. 31906_ C-45 Heavy ARC bursts open, deploying its payload. 31906_ G-73 Enforcer unfolds itself. 31906_ B-60 Warrior unfolds itself. 31906_ M-36 Artificer unfolds itself. 31906_ U-05 Engineer lays Concrete. 31907_ K-01 Serf collects debris. 31908_ System corrupted: Hvy. Rocket Launcher failed to launch. 31908_ K-01 Serf destroyed. 31908_ Imp. Medium Armor Plating destroyed. 31908_ U-05 Engineer lays Concrete. 31910_ Hvy. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????#? ???????????????????????? | | ??????????????????### ##???????#??????? ?????? | | ??????????????????# #??????# ????? "????## | | ??????????????????# ! #??????# ???? ""???# | | ??????????????????# #??????# """" ""???## | | ????????????????? # #??????# """" """" #? | | ??????????????????+ #??????# """" """" #? | | ??????????????????# #??????# """" """" #? | | ??????????????????# ???????# #? | | ??????????????????# #??????# ?? | | ?????????????????? H ??????? ??? | | ???????????????? ????????? ????? | | ????????????????? ### #######+######### | | ????????????????## * | | ????????????????? %! | | ?????????????????? !%=% ! | | ??????????????????? g% | | ???????????????????# b | | ???????????????????# b m | | ???????????????????# =gb[ | | ???????????????????# % ## ####+######## | | ???????????????????# #??? ??????# | | ???????????????????# #?? ??????# | | ???????????????????# m % * #?" " " ??????# | | ???????????????????# u ; # " " " ??????# | | ???????????????????# @ # # " " " ??????# | | ???????????????????# #???? #???" ? ??????# | | ???????????????????# #???????????" ? ??????# | | ???????????????????# #???????????" ? ??????# | | ???????????????????#### #?????????????????????# | | ??????????????????????# #?????????????????????# | | ??????????????????????#t +?????????????????????# | | ??????????????????????# #?????????????????????# | | ??????????????????????# #?????????????????????# | | ??????????????????????+ +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? +?????????????????????? | | ??????????????????????#+###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 39 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 825 Resistance: TH 25 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 5 Matter Filtering 50 Relay Coupler Types 4 Relay Coupler Value 116 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 25% | -8/Materials Hvy. Treads | 57% | -5/Factory Hvy. Treads | 85% | -5/Factory | Broken Cold Fusion Reactor | 10% | -4/Factory Studied --------- Grenade Launcher | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackerman Challenges ------------ None Game ------ Seed NeutronAlertMicroactuators Manual? 0 Play Time 04:06:44 Cumulative 332.3 hours Start 2026.08.13 @ 00:16:46 End 2026.08.14 @ 17:00:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb841e50-e314-4e43-8328-8f961a99dbe9