Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:12:04 // AFD2020/Player2 Player: Minty Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (160) 800 Value Destroyed (5665) 5665 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (4515) 4515 TOTAL SCORE: 17300 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1455 Follower Combat Kills 2500 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -1640 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Heavy Antimatter Reactor High-capacity Storage Unit Energy Well (350) Advanced Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scan Processor Particle Accelerator Advanced ECM Suite Antimatter Cannon Antimatter Cannon Guided Missile Launcher Improved Datajack CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Tesla Rifle KE Penetrator Railgun Heavy Rocket Launcher > --- INVENTORY -------- Heavy Antimatter Reactor High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scan Processor Tactical Coordination Suite Particle Accelerator Advanced ECM Suite Transdimensional Reconstructor Antimatter Cannon Antimatter Cannon Enhanced Gauss Cannon Guided Missile Launcher Improved Datajack CR-A16's Pointy Stick GAL Module [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . Utility 5 | . . . 2 . . 1 . . . . 2 . . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . Parts Attached 160 | . 12 15 36 1 7 23 12 2 3 . 16 12 2 7 12 Power 19 | . . 2 4 1 2 2 2 . . . 1 2 1 2 . Engine 15 | . . 2 4 1 2 2 2 . . . . 1 . 1 . Core 3 | . . . . . . . . . . . 1 1 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 20 | . 6 3 4 . 2 2 . . . . 1 1 . . 1 Treads . | . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . Wheel 19 | . 5 3 4 . 2 2 . . . . 1 1 . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 52 | . 3 . 17 . 1 5 5 2 1 . 7 5 1 3 2 Device 17 | . 1 . 3 . 1 . 3 1 . . 3 2 1 1 1 Storage 5 | . 1 . . . . . . 1 . . . 2 . 1 . Processor 2 | . . . . . . . . . . . 1 . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 27 | . 1 . 14 . . 4 2 . 1 . 3 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 69 | . 3 10 11 . 2 14 5 . 2 . 7 4 . 2 9 Energy Gun 35 | . 2 8 9 . 1 7 1 . 1 . . 4 . 2 . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . Ballistic Gun 8 | . 1 1 1 . . 1 1 . . . . . . . 3 Ballistic Cannon 11 | . . . . . . . 1 . . . 7 . . . 3 Launcher 14 | . . 1 1 . 1 5 2 . 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 1 . . 1 . . 1 . 1 . . 3 1 Corrupted Parts 5 | . . 1 . . . . . . . . . 2 1 . 1 System Corruption 19 | . . 1 . . . . . . . . . 8 4 . 6 Parts Lost 46 | . 3 . 7 . 2 11 1 1 . . 3 3 1 . 14 Power 8 | . 1 . 1 . . 1 . 1 . . . 1 1 . 2 Propulsion 8 | . 1 . 1 . 1 2 . . . . . 1 . . 2 Utility 16 | . . . 4 . 1 4 . . . . 2 1 . . 4 Weapon 14 | . 1 . 1 . . 4 1 . . . 1 . . . 6 Highest Loss Streak 10 | . 2 . 3 . 1 9 10 1 . . 1 3 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 93 96 97 92 83 84 83 83 76 73 81 87 87 64 40 Engine 8 | . 10 8 8 15 15 12 13 9 6 6 5 8 9 5 1 Wheel 14 | . 23 32 26 23 15 13 13 13 13 13 11 10 11 11 3 Device 11 | . 10 . 7 23 22 13 7 13 13 13 13 13 11 11 6 Storage 7 | . 14 11 9 7 7 6 6 6 6 6 5 9 11 11 6 Processor 2 | . . . . . . . . . . . 5 5 5 5 10 Protection 11 | . 2 11 18 . . 5 17 13 13 13 14 9 11 10 2 Energy Gun 11 | . 12 27 22 23 22 22 2 6 6 6 1 11 23 . 1 Ballistic Gun 3 | . 13 . . . . . 9 6 6 6 2 . . . 2 Ballistic Cannon 2 | . . . . . . . 1 6 3 . 9 11 . . . Launcher 3 | . . 4 3 . . 2 10 6 6 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 144 | 10 49 64 78 64 65 74 99 99 92 86 104 144 97 87 103 Greatest Support 56 | 20 32 36 36 36 56 56 56 56 56 56 56 56 56 56 56 Greatest Overweight (x) 24 | . 2 2 3 1 2 1 1 1 1 1 1 2 1 1 24 Average Overweight (x) 1 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 5 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 10 19 19 18 19 19 17 19 19 20 19 19 18 20 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 19 20 19 18 20 15 20 19 20 20 18 20 20 20 15 Class Distribution -------------------- 36% | Derelict-Tank 36% | Tank 13% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 3631 | 195 158 163 598 . 72 339 283 278 30 59 493 486 23 . 454 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5526 | . 359 673 1535 . 144 814 171 262 . 51 641 70 357 . 449 Parts 271 | . 20 45 64 . 8 32 5 9 . 1 47 2 7 . 31 Haulers Intercepted 5 | . . 1 3 . . . . . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 5 18 . . . 4 9 . 34 Prevented 14 | . . . . . . . . . . . . 5 5 . 4 Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 121 | . 8 18 23 . 4 17 4 5 . 2 14 3 6 . 17 Guns 60 | . 8 11 16 . 2 9 1 1 . 1 . . 5 . 6 Cannons 10 | . . . . . . . . 1 . . 6 3 . . . AOE 49 | . . 7 7 . 2 7 3 3 . 1 8 . . . 11 Classes Destroyed 21 | . 5 2 3 . 1 3 1 . . 1 4 . . . 1 Worker 12 | . 1 . 4 . . 4 . . . . 3 . . . . Builder 6 | . 2 . 1 . . . . . . . 3 . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 5 | . . 1 3 . . . . . . . 1 . . . . Recycler 4 | . . . 3 . . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 6 | . 1 2 2 . . 1 . . . . . . . . . Swarmer 35 | . 3 6 4 . 2 5 . . . . 3 1 1 . 10 Grunt 54 | . 5 10 12 . 1 6 4 2 . . 5 2 4 . 3 Brawler 3 | . . . . . . 2 . . . . 1 . . . . Duelist 4 | . . . 1 . . 1 . 1 . . . . 1 . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 11 | . . 2 6 . . 1 . 1 . . . . . . 1 Demolisher 1 | . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . Hunter 4 | . . . . . . 1 . 1 . . 2 . . . . Programmer 5 | . . . . . . . . . . 2 2 . . . 1 Decomposer 2 | . . . . . . . . . . 1 . 1 . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 3 11 8 . 2 5 4 4 . 2 10 3 6 . 10 Combat Bots Only 10 | . 2 6 5 . 2 4 4 4 . 2 5 3 6 . 10 Max Kills in Single Turn 8 | . 1 2 4 . 2 5 2 4 . 1 8 1 1 . 4 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . Exploded 4 | . . 2 2 . 2 2 2 3 . 1 2 . . . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 652 | . 75 28 95 . 22 151 13 36 . 4 39 34 18 . 137 Missed 193 | . 25 9 30 . 3 52 2 7 . 1 9 4 12 . 39 Damage Taken 8302 | . 585 201 1220 . 351 1732 337 322 . 44 744 654 140 . 1972 Core 1105 | . 135 16 104 . 82 161 37 34 . . . 33 . . 503 Absorbed by Shields 187 | . . . . . . . . 121 . 15 51 . . . . Regen/Repaired (Parts) 321 | . . . 119 . . . . . . . 202 . . . . Core Remaining (%) 69 | 100 23 96 81 . 78 . . . . 36 . . . . . Volleys Fired 297 | . 59 29 56 . 13 38 9 12 . 7 32 8 9 . 25 Largest 4 | . 2 3 3 . 3 4 4 4 . 2 4 4 4 . 4 Hottest 255 | . 80 135 183 . 183 244 161 201 . 89 160 255 255 . 205 Shots Fired 735 | . 113 66 137 . 39 117 19 40 . 10 68 31 34 . 61 Gun 548 | . 113 60 118 . 38 95 15 24 . 6 1 3 34 . 41 Cannon 106 | . . . . . . . . 12 . . 55 28 . . 11 Launcher 81 | . . 6 19 . 1 22 4 4 . 4 12 . . . 9 Special . | . . . . . . . . . . . . . . . . Kinetic 220 | . 61 . . . . . 12 24 . 3 56 28 . . 36 Thermal 275 | . 52 . 72 . 38 95 3 12 . 3 . . . . . Explosive 81 | . . 6 19 . 1 22 4 4 . 4 12 . . . 9 Electromagnetic 159 | . . 60 46 . . . . . . . . 3 34 . 16 Robot Hit Streak 19 | . 10 8 19 . 9 17 9 4 . 3 12 11 3 . 10 Robot Miss Streak 7 | . 4 5 7 . 1 3 6 6 . 2 3 4 4 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . 2 2 1 . . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . 1 . . Shots Hit Robots 463 | . 75 39 94 . 31 83 16 17 . 4 32 19 17 . 36 Core Hits 322 | . 23 37 66 . 9 55 20 12 . 3 46 7 8 . 36 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . . . . . Critical Strikes 28 | . . 1 6 . 5 4 . 5 . . 3 1 2 . 1 Burn 16 | . . . 6 . 5 4 . 1 . . . . . . . Destroy 4 | . . . . . . . . 4 . . . . . . . Blast 5 | . . . . . . . . . . . 3 1 . . 1 Corrupt 3 | . . 1 . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17007 | . 731 1061 2459 . 777 3021 826 794 . 367 3498 687 490 . 2296 Guns 6111 | . 731 513 1522 . 531 1166 244 252 . 66 . 26 366 . 694 Cannons 2197 | . . . . . . . . 137 . . 1256 661 . . 143 Explosions 8672 | . . 548 937 . 246 1855 582 405 . 301 2215 . 124 . 1459 Melee . | . . . . . . . . . . . . . . . . Ramming 27 | . . . . . . . . . . . 27 . . . . Kinetic 3464 | . 363 . . . . . 211 270 . 27 1256 661 . . 676 Thermal 4482 | . 368 186 1004 . 531 1504 33 119 . 39 574 . 124 . . Explosive 7384 | . . 362 871 . 246 1517 582 405 . 301 1641 . . . 1459 Electromagnetic 1650 | . . 513 584 . . . . . . . . 26 366 . 161 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 1 5 . . . . . . . . 8 12 12 20 Average Corruption 10 | . . 1 5 . . . . . . . . 7 8 12 18 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . 16 . . . . Effects 75 | . . 1 8 . . . . . . . . 12 15 8 31 Message Errors 20 | . . . 4 . . . . . . . . 2 6 1 7 Matter Fused 14 | . . . 1 . . . . . . . . 2 2 2 7 Heat Flow Errors 12 | . . . 1 . . . . . . . . 1 2 2 6 Energy Discharges 7 | . . . . . . . . . . . . 2 1 . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . 2 . . . . . . . . 3 1 1 3 Data Loss (major) 4 | . . . . . . . . . . . . 1 1 2 . Misfires 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . 1 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 368 | . . 25 9 . . 47 12 . . . 226 15 . . 34 Projectiles 59 | . . . . . . . . . . . 44 15 . . . Explosions 309 | . . 25 9 . . 47 12 . . . 182 . . . 34 Melee . | . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . 7 3 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 5 3 . . . Secondary 2 | . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 917 | . . . 181 . . 426 125 . . . 144 . . . 41 Shots 24 | . . . 6 . . 10 4 . . . 3 . . . 1 Rammed 1 | . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 413 | . 198 338 409 . 20 189 273 413 . . 193 185 228 214 249 Average Temperature 96 | . 53 99 120 . 12 60 110 171 . . 73 87 107 95 68 Received Heat Transfer 1998 | . 267 63 441 . 81 324 129 . . . 170 135 36 . 352 Effects 5 | . . 1 3 . . . . 1 . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 9 | . . 1 3 . . . . . . . . . 5 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 20 | . 1 . 8 . 2 8 . . . . 1 . . . . Heat Transferred 9023 | . 825 100 2529 . 1517 3004 74 350 . 74 450 . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 2 . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 1862 | . 296 886 1405 579 663 1358 . . . . 1862 . . . . Initial 574 | . . 124 373 574 405 347 . . . . . . . . . Average 654 | . 113 486 921 575 579 778 . . . . 732 . . . . Maximum Alert Level 5 | . 1 3 4 2 2 4 . . . . 5 . . . . Low Security (%) 24 | . 85 18 . . . . . . . . 39 . . . . Level 1 12 | . 14 28 7 . . 17 . . . . 7 . . . . Level 2 22 | . . 19 25 100 99 17 . . . . 15 . . . . Level 3 21 | . . 33 36 . . 47 . . . . 1 . . . . Level 4 13 | . . . 30 . . 18 . . . . 9 . . . . Level 5 4 | . . . . . . . . . . . 16 . . . . High Security 2 | . . . . . . . . . . . 8 . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Squads Dispatched 33 | . 3 3 3 . 2 6 . . . . 15 . . . 1 Investigation 13 | . 2 3 2 . . 1 . . . . 4 . . . 1 Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 10 | . 1 . . . 2 2 . . . . 5 . . . . Assault 2 | . . . . . . 1 . . . . 1 . . . . Garrison 7 | . . . 1 . . 2 . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 13 | . 1 3 4 . . 3 . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 204 | . 21 22 29 . 10 33 4 7 . 2 31 8 8 . 29 Peak Tracking Total 9 | . 4 4 4 . 4 5 4 4 . 2 5 7 4 . 9 Tactical Retreats 3 | . 1 . . . . . . . . . 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 13 | . . 2 6 . 1 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 45 | . . 4 6 . . 13 . 1 . . 15 5 . . 1 Max in Single Turn 6 | . . 2 2 . . 4 . . . . 6 1 . . 1 Garrison Access 2 | . . . 1 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 26 | . 4 3 3 1 . 1 . . . . 6 2 . 5 1 Terminals 11 | . 3 3 1 1 . . . . . . 1 1 . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . 1 . . 1 . . . . 2 . . . . Total Hacks 79 | . 16 10 9 3 . 2 . . . . 13 5 . 18 3 Successful 47 | . 5 3 7 1 . . . . . . 5 5 . 18 3 Failed 31 | . 11 6 2 2 . 2 . . . . 8 . . . . Catastrophic 9 | . 3 2 1 . . 2 . . . . 1 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 33 | . 11 9 2 . . 2 . . . . 7 . . . 2 Terminals 35 | . 13 10 1 3 . . . . . . 1 4 . . 3 Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations 8 | . . . 6 . . . . . . . 2 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access 8 | . . . 2 . . 2 . . . . 4 . . . . Terminal Hacks 31 | . 2 1 . 1 . . . . . . 1 5 . 18 3 Record 13 | . . . . . . . . . . . . 4 . 6 3 Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . . 1 . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . 1 . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . 5 . . . . . . . 2 . . . . Scan Component 4 | . . . 3 . . . . . . . 1 . . . . Repair 3 | . . . 2 . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 2 2 . . . . . . . . . . . . Terminals 3 | . . 2 1 . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 3 1 . . 1 . . . . 4 1 . . 1 Full Trace Events 12 | . 3 2 1 . . 1 . . . . 3 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . 1 . . . . Time 146 | . . . 102 . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 13 | . 1 . . . . 3 . 2 4 . 3 . . . . Largest Group 8 | . 1 1 1 1 1 4 1 3 6 6 8 1 1 1 1 Highest-Rated Group 345 | . 58 66 76 81 87 186 93 146 280 279 345 123 133 137 137 Highest-Rated Ally 137 | . 58 66 76 81 87 95 93 93 100 99 116 123 133 137 137 Zionite Dispatches 1 | . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 288 | . 28 6 10 . 23 69 2 40 . 4 71 8 8 . 19 Total Damage 9309 | . 537 65 119 . 718 1586 75 1075 . 150 3290 373 426 . 895 Kills 83 | . 6 2 2 . 7 18 . 7 . . 27 5 2 . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . . . . . . 1 1 1 2 . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 8599 | . 598 379 913 14 252 729 716 490 1175 430 916 757 375 241 614 Spaces Moved 5598 | 1 341 202 480 9 121 489 456 366 1004 338 639 567 258 179 148 Core 57 | . . . . . . . . . . . . . . . 57 Treads . | . . . . . . . . . . . . . . . . Legs 4 | 1 3 . . . . . . . . . . . . . . Wheels 5537 | . 338 202 480 9 121 489 456 366 1004 338 639 567 258 179 91 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 105 105 105 108 100 115 115 115 115 115 115 115 115 115 Average Speed 121 | 120 112 105 110 105 115 114 115 115 115 115 115 121 115 115 352 Slowest Speed 1250 | 120 130 120 135 105 120 115 115 115 115 115 115 130 115 115 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 45 29 45 . 94 19 64 59 88 63 20 72 51 60 39 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . 1 . . . . . 1 . . . . . . 3 . Known Exits Taken 2 | . . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 18 | . . . . . . . 5 2 5 2 . 2 1 . 1 Spaces Dug 44 | . . . . . . 5 . . . . 39 . . . . Terrain Destroyed 722 | . . 53 147 . 6 168 26 40 . 36 149 6 3 . 88 Melee . | . . . . . . . . . . . . . . . . Projectile 47 | . . . . . . . . 11 . 1 17 6 . . 12 AOE 675 | . . 53 147 . 6 168 26 29 . 35 132 . 3 . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 6858 | . 457 323 754 13 209 568 631 405 1028 369 764 613 314 216 194 Wait 595 | . 15 54 156 4 39 8 143 15 4 24 57 14 42 16 4 Move 5583 | . 340 201 479 8 120 488 455 365 1003 337 638 566 257 178 148 Hop . | . . . . . . . . . . . . . . . . Pick Up 74 | . 16 6 10 . 8 4 5 . 7 . 10 5 1 2 . Fast Attach 80 | . 6 11 23 . 3 6 5 . 2 . 5 6 2 8 3 Attach 45 | . 3 2 9 1 1 6 4 . . . 7 3 . . 9 Detach 33 | . 6 5 4 . 3 2 4 . . . . 3 1 1 4 Swap 38 | . 3 2 4 . 3 11 3 2 1 . 5 3 . . 1 Drop 92 | . 9 13 13 . 10 5 3 1 11 . 9 5 2 11 . Fire 297 | . 59 29 56 . 13 38 9 12 . 7 32 8 9 . 25 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . Rewire 12 | . . . . . 1 . . 10 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 887 | -9/Materials | Discovered new exit (range 16) 888 | -9/Materials | Central database locked down 906 | -9/Materials | Build established: Tank 978 | -9/Materials | Entered another Materials area 978 | -8/Materials | Evolved 2 slots: Utility x2 1205 | -8/Materials | Repaired Imp. EM Shotgun 1258 | -8/Materials | Repaired Imp. EM Shotgun 1312 | -8/Materials | Discovered new exit (range 16) 1563 | -8/Materials | Garrison activated, responded to threat 1637 | -8/Materials | Lost 3 parts (3u) 1650 | -8/Materials | Discovered new exit (range 15) 1891 | -8/Materials | Entered Factory 1891 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1901 | -7/Factory | Identified exit to DSF 1905 | -7/Factory | Entered DSF 1934 | -7/DSF | Additional patrols routed to DSF 1959 | -7/DSF | Build established: Gunner 2042 | -7/DSF | Sterilization system engaged 2062 | -7/DSF | Ambient heat levels rising (+10) 2077 | -7/DSF | Ambient heat levels rising (+10) 2092 | -7/DSF | Ambient heat levels rising (+10) 2100 | -7/DSF | Discovered new exit (range 16) 2107 | -7/DSF | Ambient heat levels rising (+10) 2122 | -7/DSF | Ambient heat levels rising (+10) 2137 | -7/DSF | Ambient heat levels rising (+10) 2152 | -7/DSF | Ambient heat levels rising (+10) 2157 | -7/DSF | Entered Factory 2157 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2362 | -6/Factory | Allied Derelicts emerged from ambush trap array 2507 | -6/Factory | First assault squad dispatched 2581 | -6/Factory | Build established: Tank 2646 | -6/Factory | Discovered new exit (range 4) 2867 | -6/Factory | Discovered new exit (range 6) 2886 | -6/Factory | Entered Lower Caves 2919 | -6/Lower Caves | Met a Warlord Commander 2920 | -6/Lower Caves | Learned location of Warlord (-4) 2921 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2925 | -6/Lower Caves | Found Encrypted Comm Array 2931 | -6/Lower Caves | Lost 10 parts (1p2n3u4w) 3236 | -6/Lower Caves | Spotted B-75 Beast 3389 | -6/Lower Caves | Encountered a Warlord checkpoint 3439 | -6/Lower Caves | Discovered new exit (range 8) 3602 | -6/Lower Caves | Entered another Lower Caves area 3636 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3673 | -6/Lower Caves | Discovered new exit (range 6) 3704 | -6/Lower Caves | Build established: Derelict-Tank 3782 | -6/Lower Caves | Encountered a Warlord checkpoint 3824 | -6/Lower Caves | Learned Factory terminal intel 3863 | -6/Lower Caves | Core integrity fell below 50% 3965 | -6/Lower Caves | Spotted B-75 Beast 4074 | -6/Lower Caves | Discovered new exit (range 4) 4092 | -6/Lower Caves | Entered Zion 4092 | -6/Zion | Accompanied by 1 ally 4143 | -6/Zion | Given A8's code to call for help 4314 | -6/Zion | Found CR-A16's Pointy Stick 4428 | -6/Zion | Imprinted 4430 | -6/Zion | Declared Zion's savior 4585 | -6/Zion | Learned Factory garrison access intel 4728 | -6/Zion | Found Prototype Launcher 4728 | -6/Zion | Identified Gui. Missile Launcher 4734 | -6/Zion | Found Gui. Missile Launcher 4809 | -6/Zion | Given the Hacking Drone Bay 4938 | -6/Zion | Found GAL Module 5015 | -6/Zion | Build established: Tank 5224 | -6/Zion | Discovered new exit (range 12) 5267 | -6/Zion | Entered Proximity Caves 5267 | -5/Proximity Caves | Accompanied by 5 allies 5438 | -5/Proximity Caves | Learned 4 Factory zone layouts 5473 | -5/Proximity Caves | P-70 Sage assimilated allied I9-P5Y(k) 5616 | -5/Proximity Caves | Learned location of 1 exit from Factory 5660 | -5/Proximity Caves | Discovered new exit (range 8) 5697 | -5/Proximity Caves | Entered Factory 5697 | -5/Factory | Accompanied by 4 allies 5697 | -5/Factory | Evolved 2 slots: Utility x2 5698 | -5/Factory | Identified exit to Upper Caves 5699 | -5/Factory | Identified exit to Factory 5701 | -5/Factory | Loaded intel: 26 terminal locations 5702 | -5/Factory | Loaded intel: 4 garrison access locations 5794 | -5/Factory | Identified exit to DSF 5876 | -5/Factory | Zion Fire squad teleported in 6005 | -5/Factory | Build established: Derelict-Tank 6146 | -5/Factory | Garrison activated, responded to threat 6185 | -5/Factory | Lost 3 allies 6262 | -5/Factory | Garrison activated, responded to threat 6266 | -5/Factory | Repaired Arm. Huge Wheel 6526 | -5/Factory | Cargo convoy interrupted 6531 | -5/Factory | High security lockdown imminent 6611 | -5/Factory | High security lockdown engaged 6613 | -5/Factory | Entered Upper Caves 6761 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6788 | -5/Upper Caves | Learned Factory terminal intel 6935 | -5/Upper Caves | Attracted the attention of an 0b10 base 6966 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6966 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 6980 | -5/Upper Caves | Lost 3 parts (1p1n1u) 7331 | -5/Upper Caves | Discovered new exit (range 17) 7370 | -5/Upper Caves | Entered another Upper Caves area 7592 | -5/Upper Caves | Discovered new exit (range 20) 7663 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7665 | -5/Upper Caves | System corruption reached 10% 7745 | -5/Upper Caves | Entered Zhirov 7748 | -5/Zhirov | Discovered new exit (range 3) 7773 | -5/Zhirov | Met Zhirov 7808 | -5/Zhirov | Learned location of Testing (-3) 7808 | -5/Zhirov | Learned location of Quarantine (-2) 7808 | -5/Zhirov | Learned location of Command (-1) 7816 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7838 | -5/Zhirov | Found Alien Artifact 7838 | -5/Zhirov | Identified Integrated Reactor 7838 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7864 | -5/Zhirov | Found Alien Artifact 7986 | -5/Zhirov | Entered Proximity Caves 8023 | -4/Proximity Caves | Core integrity fell below 50% 8055 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8091 | -4/Proximity Caves | Learned Research emergency access door positions 8135 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8157 | -4/Proximity Caves | Spotter reported a threat 8181 | -4/Proximity Caves | Destroyed 10 combat bots 8192 | -4/Proximity Caves | Lost 9 parts (1p2n3u3w) 8210 | -4/Proximity Caves | Spotter reported a threat 8213 | -4/Proximity Caves | Core integrity fell below 20% 8227 | -4/Proximity Caves | Identified Transdimensional Reconstructor 8227 | -4/Proximity Caves | Warped through subspace 8250 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 8438 | -4/Proximity Caves | Build established: Mutant 8596 | -4/Proximity Caves | Learned Research trap positions 8596 | -4/Proximity Caves | Learned Factory trap positions 8596 | -4/Proximity Caves | Learned 8 Factory zone layouts 8600 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08594_ D2FWN&HVCPFJSNB/AZVE&G>3JSVWU/SBZ< 08596_ Connecting with Outpost Terminal... 08596_ Current location identified: Proximity Caves 08596_ Transmitting encrypted signal... >>\\XEXR Transmitting encrypted signal... >>Query(Status Report 981X) INTERCEPTED DERELICT INTEL. Data stored: Research trap records. >>Query(Status Report 068X) INTERCEPTED DERELICT INTEL. Data stored: Factory trap records. >>Query(Status Report 137X) INTERCEPTED DERELICT INTEL. Data stored: Factory zone layouts (x8). 08596_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. 08597_ Slug penetrates Wall. 08598_ Slug penetrates Earth. 08598_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? #????????????###++########????????????????????? | | ? #????????????" """"""#?????? ##???? | | ? #??????? ???" ""#?????? ##????? | | ?# #??????# #""" "#?????? ##?????? | | ?# #??????# # @ T#??????## ###??????? | | ?# #??????# # #?????#######????????? | | ## #??? #?# # """"" +???? ?##????????????? | | #?? ## # " " @ +?? ?? ##???????????? | | ## #??# + #? #??? ##??????????? | | ?# ##?# + # "# #??? #??????????? | | ?# "#??? # # ; #??? ##?????????? | | ?# ##???? ## # !# ; #??? #########?? | | ## #??????# # # % # #??? #?? | | #????### # # # #??? #?? | | #???### # # #??? #?? | | # #??## # # % ;;# #??? ## ##?? | | # ##?# % % h % ### ###??? | | # ##"## # %h ## ##???? | | # ! ### ### ##### ##### | | # # ##### # #?? #???# # | | ####### # #" ### #???# # | | ??????#### ### "###### ##???# # | | ?????????###### "#??? ?? #????### # | | #?????????## ##?? #???? ?? #??????## # | | #???????## #### #????????##???????# # | | #???????# ##????????????????# ## | | #??????## #?????????????????????? | | ###???????## ######???????????????????? | | ??????????## ### ##??##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 42 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 675 Evasion (%) 40 Armor Integrity Analysis 40 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- Imp. Remote Datajack | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . 2 2 2 . 2 . . . . 2 . . . . . Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . 1 . . . . . Utility 4 | . . 1 1 . 2 . . . . . . . . . . Weapon 3 | . . 1 1 . . . . . . 1 . . . . . Parts Attached 112 | . 9 7 15 2 7 8 1 14 8 . 23 11 3 3 1 Parts Lost 24 | . . . . . 2 3 . 5 . . 14 . . . . Damage Taken 4476 | . 299 12 7 . 642 903 5 878 . 60 1452 . 120 . 98 Core 895 | . 56 . . . 69 77 5 222 . . 466 . . . . Player 2/Cogmind (%) 44 | . 29 . . . 45 32 11 86 . . 100 . . . . Absorbed by Shields 403 | . . . 3 . 222 16 . . . . 162 . . . . Damage Inflicted 7203 | . 537 65 119 . 718 1017 75 795 . 150 2033 373 426 . 895 Player 2/Cogmind (%) 29 | . 42 5 4 . 48 25 8 50 . 29 36 35 46 . 28 Combat Hostiles Destroyed 55 | . 4 2 2 . 6 11 . 6 . . 10 5 2 . 7 Player 2/Cogmind (%) 31 | . 33 10 8 . 60 39 . 54 . . 41 62 25 . 29 Game ------ Seed AntigravDrainedEngine Manual? 0 Play Time 00:53:32 Cumulative 707.1 hours Start 2024.04.03 @ 21:56:20 End 2024.04.03 @ 23:12:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 748 Rogue 473 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8724df68-d707-4eeb-ab4d-99b952e1d35d