Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.08.03 @ 17:13:06 Player: Owlsley Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (336) 1680 Value Destroyed (16068) 16068 Prototype IDs (303) 6060 Alien Tech Used (1) 200 Bonus (28756) 28756 TOTAL SCORE: 62864 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 672 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 318 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -471 Cogmind --------- Core Integrity 1464/1600 Matter 195/300 Energy 1179/1200 System Corruption 0% Temperature Cool (24) Movement Treading (160) Location 0b11 Command Parts ------- > --- POWER (4) -------- Reinforced Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Huge Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Layered Heavy Armor Plating Centrium Medium Armor Plating Improved Hardlight Generator Advanced Corruption Screen > --- WEAPON (3) ------- Vortex Cannon Vortex Cannon Multirail > --- INVENTORY (25) --- Reinforced Quantum Reactor Armored Heavy Treads Advanced Kinecellerator Advanced Phase Shifter Advanced Force Field Assault Drone Bay (2/2) Army-in-a-Box (5/30) Enhanced Quantum Rifle Helical Railgun Helical Railgun Helical Railgun Linear Accelerator Heavy Missile Launcher Precision Grenade Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Layered Heavy Armor Plating Advanced Corruption Screen Army-in-a-Box > --- WEAPON ----------- Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Armored Heavy Treads High-capacity Matter Pod Advanced Kinecellerator Advanced Phase Shifter Centrium Medium Armor Plating Improved Hardlight Generator Advanced Force Field Assault Drone Bay Enhanced Quantum Rifle Vortex Cannon Vortex Cannon Helical Railgun Linear Accelerator Heavy Missile Launcher Precision Grenade Launcher CR-A16's Behemoth Slayer [Rating: 233] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Antimatter Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Utility 10 | . . . . . 1 . 2 . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 304 | 4 10 4 1 2 13 15 12 9 30 5 . 4 4 . 6 3 7 15 15 17 12 9 12 5 33 21 5 31 Power 27 | . 1 . . . 2 . 2 1 2 . . . . . 3 . . . . 4 1 1 1 . 4 3 1 1 Engine 4 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 . 2 . . . . . . . 3 . . . . 1 1 . . . . . . . Reactor 15 | . . . . . . . . 1 . . . . . . . . . . . 3 . 1 1 . 4 3 1 1 Propulsion 39 | 2 3 . . . 6 4 1 2 2 . . . . . . . . . . 2 . . . . 10 5 . 2 Treads 37 | 2 3 . . . 6 4 1 2 2 . . . . . . . . . . 2 . . . . 8 5 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 136 | 1 5 4 1 1 2 7 9 6 9 4 . 1 1 . 1 3 3 9 8 8 4 2 6 1 12 9 4 15 Device 77 | 1 1 2 . . 1 3 2 5 3 1 . 1 1 . . 2 3 7 7 5 3 2 4 . 7 6 1 9 Storage 8 | . 3 . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . 1 Processor 15 | . . . . . . . 2 . 3 2 . . . . 1 . . 1 . 1 1 . . . 1 2 . 1 Hackware 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 3 1 Protection 28 | . 1 2 1 1 1 1 3 . 3 1 . . . . . 1 . 1 1 2 . . 2 1 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 1 1 . . 1 3 4 . . 17 1 . 3 3 . 2 . 4 6 7 3 7 6 5 4 7 4 . 13 Energy Gun 17 | . . . . . 2 . . . 7 1 . . . . 2 . 1 2 1 1 . . . . . . . . Energy Cannon 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Ballistic Gun 50 | 1 . . . 1 1 4 . . 3 . . 2 2 . . . 1 2 3 1 4 5 4 2 5 3 . 6 Ballistic Cannon 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . 3 Launcher 11 | . . . . . . . . . 2 . . 1 1 . . . 1 . 2 1 2 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 . . . . 1 1 2 1 . . 1 . . . . 6 . . . . 4 . 2 5 1 2 Parts Lost 42 | . . 1 . 1 . 2 1 1 10 . . . . . . . . . . 5 3 4 . 2 9 . . 3 Power 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . Utility 19 | . . 1 . 1 . . . 1 4 . . . . . . . . . . 2 1 2 . 1 3 . . 3 Weapon 16 | . . . . . . 2 . . 5 . . . . . . . . . . 1 2 2 . . 4 . . . Highest Loss Streak 7 | . . 1 . 1 . 1 1 1 7 . . . . . . . . . . 3 1 4 . 1 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 100 99 98 98 99 87 74 74 80 80 80 80 82 82 82 81 81 86 88 88 77 80 90 81 79 76 Engine 4 | . 14 14 14 14 6 . . . 5 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . Core 2 | . . . . . 2 9 6 1 . . . . . . 5 5 5 5 5 2 5 5 5 5 . . . . Reactor 3 | . . . . . . . . 5 1 . . . . . . . . . . 4 5 4 5 5 13 8 12 12 Treads 17 | . 27 28 28 28 36 36 30 19 14 13 13 13 13 13 11 11 11 11 11 9 10 10 10 7 10 12 12 12 Device 10 | . 8 4 8 . 8 8 7 12 7 10 13 13 13 13 11 10 11 9 5 14 14 14 14 15 16 12 6 7 Storage 7 | . 14 14 14 14 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . . . . . . . 6 7 6 10 13 13 13 13 17 17 17 18 23 23 30 31 24 21 21 22 20 16 Protection 6 | . 5 9 5 13 9 9 14 8 7 5 6 6 6 6 5 6 5 4 5 6 . . 3 5 4 6 4 5 Energy Gun 2 | . . . . . 6 2 . . 5 5 6 2 . . 6 11 10 10 10 7 . . . . . . . . Energy Cannon 1 | . 11 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . 16 14 14 20 19 23 23 23 12 13 13 16 20 20 9 5 4 4 4 7 13 14 6 14 10 8 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 297 | 15 59 66 66 59 66 105 71 109 131 131 127 131 131 131 148 146 148 148 149 148 139 139 154 155 151 181 196 297 Greatest Support 240 | 40 40 40 40 40 82 82 82 162 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 145 230 230 240 Greatest Overweight (x) 7 | . 1 1 1 1 . 1 . 1 . . . . . . . . . . . 1 . . 1 1 7 2 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 16 20 20 20 20 22 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 20 20 20 20 20 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 Average Carried 23 | 6 15 19 19 19 19 22 20 23 24 24 24 24 24 25 24 25 24 24 25 24 24 24 24 23 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 20 20 20 19 20 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 24 23 25 25 25 22 Class Distribution -------------------- 21% | Mutant 20% | Tank 18% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Skirmisher 5% | Gunner 4% | Generator-Gunner 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Mutant | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Generator-Gunner | -2/Research Hacker-Mutant | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 11179 | 277 220 72 . 210 660 480 102 811 658 237 45 436 78 78 . 190 50 233 160 720 424 311 138 70 2261 960 248 1050 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17914 | 130 433 215 . 185 692 802 102 1405 1760 255 . 537 . 261 40 456 212 158 358 2339 466 644 99 251 3766 737 315 1296 Parts 828 | 7 25 17 . 1 32 53 6 46 84 14 . 20 . 9 4 21 9 8 16 102 24 29 3 20 173 25 13 67 Haulers Intercepted 12 | . 2 . . . 1 . . . 4 . . . . . . . . . . 2 . . . . 2 . 1 . Recyclers Shooed 7 | 1 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . . . . . . 20 . 8 . 21 9 . 16 . 21 32 2 14 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 273 | . 7 9 . 12 11 21 1 14 28 1 . 13 . 4 . 7 7 2 7 22 12 9 . 7 44 8 2 25 Melee 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Guns 189 | . 2 1 . 12 11 20 1 13 18 1 . 7 . 4 . 7 . 2 3 18 6 8 . 2 30 6 2 15 Cannons 36 | . 5 8 . . . . . . . . . . . . . . . . . . . . . . 14 2 . 7 AOE 35 | . . . . . . 1 . . 6 . . 6 . . . . 6 . 3 3 5 . . 5 . . . . Classes Destroyed 24 | 2 4 1 . 2 3 2 . 1 1 . . . . . . . 1 1 . 1 . . . 1 . 3 . 1 Worker 15 | . . . . . 1 . . . 3 . . . . . . . . . . 6 . . . . 3 . . 2 Builder 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 12 | . 2 . . . 1 . . . 4 . . . . . . . . . . 2 . . . . 2 . 1 . Recycler 14 | 1 1 . . . . . . . 3 1 . . . . . . . . . 3 . . . . 5 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 24 | . 2 . . . 2 1 1 . 2 2 . . . . 1 . . . . 4 . . . . 3 2 1 3 Swarmer 76 | . 3 7 . . . 8 . 3 9 . . 3 . . . 1 6 . 3 . 7 3 . 5 6 . . 12 Grunt 58 | . 4 . . . 8 6 . 8 5 . . 5 . 2 . 2 . . . 6 1 2 . . 6 1 1 1 Brawler 6 | . . . . . 1 . . 1 . . . 3 . . . 1 . . . . . . . . . . . . Duelist 12 | . . . . . . . . 1 1 . . 1 . 1 . 1 . . 2 1 . 2 . . 1 1 . . Sentry 27 | . . 2 . . 2 2 1 . 3 1 . 1 . 1 . 1 . . 1 2 1 1 . . 5 . 1 2 Demolisher 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 29 | . . . . . . 1 . 1 4 . . . . . . . . 1 . 8 2 . . . 10 1 . 1 Programmer 35 | . . . . . . 4 . . 3 . . . . . . 1 . . . 5 . . . 2 16 1 . 3 Behemoth 7 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 13 | . . . . 11 . . . . 2 . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 2 3 3 . 4 3 7 1 5 4 3 . 9 . 3 1 4 6 2 6 10 5 8 . 5 8 5 2 6 Combat Bots Only 9 | . 3 3 . 4 3 7 1 5 4 1 . 9 . 3 . 4 6 2 6 4 5 8 . 5 7 4 1 6 Max Kills in Single Turn 4 | 1 1 1 . 1 1 2 1 2 2 1 . 4 . 2 1 1 4 1 2 3 2 2 . 3 2 2 2 2 Gunslinging 1 | . . . . . . 1 . 1 1 . . 1 . . . . . . . . . 1 . . . . . . Exploded 4 | . . . . . . 1 . . 2 . . 4 . . . . 4 . 2 1 2 . . 3 . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 14922 | . 88 404 . 325 327 721 59 504 2637 29 . 306 . 32 16 267 132 . 402 1780 420 707 . 411 2682 638 68 1967 Core 1200 | . 4 50 . 9 27 54 . 29 250 . . 17 . . . 38 . . 59 94 30 36 . 33 238 96 . 136 Absorbed by Shields 2233 | . . . . . 121 48 . 139 151 80 . 92 . 8 4 . 40 . 44 420 88 176 . 68 124 72 . 558 Regen/Repaired (Parts) 1400 | . 59 . . . . . . . 742 562 . . . . . . . 37 . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 74 . 85 . . 60 . . . . 98 . . . . 90 . . . . 83 81 93 . 91 Volleys Fired 759 | 10 27 16 . 32 43 59 4 67 82 9 . 13 . 7 6 13 4 13 8 78 15 13 1 7 127 25 17 63 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 . 3 . 3 3 3 1 3 3 3 3 3 3 3 3 3 3 3 Hottest 165 | 40 80 80 . 80 138 138 74 74 134 117 . 92 . 91 163 163 65 163 163 165 136 105 100 100 140 138 138 145 Shots Fired 1911 | 20 54 32 . 64 124 127 12 185 194 27 . 39 . 21 14 38 4 18 17 202 36 39 3 16 363 69 32 161 Gun 1665 | 20 37 16 . 58 124 127 12 185 190 27 . 36 . 21 14 38 1 18 14 198 31 39 3 13 273 45 15 110 Cannon 221 | . 17 16 . 6 . . . . . . . . . . . . . . . . . . . . 90 24 17 51 Launcher 25 | . . . . . . . . . 4 . . 3 . . . . 3 . 3 4 5 . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1565 | 20 37 16 . 58 103 107 12 185 120 18 . 36 . 21 2 14 . 6 4 109 27 39 3 13 363 69 32 151 Thermal 236 | . 17 16 . 6 14 7 . . 15 9 . . . . 12 24 1 12 10 89 4 . . . . . . . Explosive 25 | . . . . . . . . . 4 . . 3 . . . . 3 . 3 4 5 . . 3 . . . . Electromagnetic 75 | . . . . . 7 13 . . 55 . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 50 | 11 16 13 . 9 19 17 15 48 28 14 . 10 . 21 22 34 35 10 15 50 9 16 . 8 32 19 8 37 Robot Miss Streak 4 | 1 4 1 . 2 2 3 . 3 2 2 . 1 . . 1 . 1 1 . 3 2 1 . 1 2 2 1 4 Penetration Max 2 | . . . . . 1 1 . 1 1 1 . 1 . 1 . . . 1 . 2 . 1 . . 2 2 1 2 Secondary Targets 33 | . . . . . . 9 . 5 2 . . 1 . . . 1 . . 1 2 1 5 . . 3 . . 3 Max Gunslinging Chain 2 | . . . . . . 2 . 1 1 . . 1 . . . 1 . . 1 1 1 2 . . 1 . . 1 Shots Hit Robots 1407 | 17 36 21 . 44 105 88 11 151 151 20 . 28 . 17 3 32 5 9 16 146 23 32 1 10 278 49 6 108 Core Hits 756 | 4 16 10 . 22 56 46 4 67 65 9 . 35 . 8 2 12 10 4 12 82 16 15 . 14 137 26 5 79 Critical Kills 36 | . . . . . 2 1 . 3 1 1 . . . . . . . . . 5 1 1 . . 10 6 4 1 Critical Parts Destroyed 36 | . . . . . 1 1 . 2 . . . . . . . . . . . 4 . 1 . . 19 4 . 4 Critical Strikes 93 | . . . . . 4 2 1 5 3 1 . . . . . . . . . 9 1 2 . . 39 14 4 8 Destroy 74 | . . . . . 3 2 1 5 . 1 . . . . . . . . . 9 1 2 . . 30 11 4 5 Blast 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 . 3 Corrupt 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 20 | . . . . . . . . . 8 . . . . . . . 3 2 1 . 1 1 1 . . . . 3 Impact 7 | . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . 3 . 1 . 1 1 1 . . . . 3 Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36543 | 226 583 360 . 648 1714 1476 198 2586 3479 445 . 1415 . 374 80 927 526 339 689 5331 1012 839 . 778 7474 1117 111 3816 Guns 27289 | 226 336 65 . 556 1697 1454 198 2578 2860 445 . 699 . 374 80 927 . 339 378 4239 451 839 . 286 4717 613 73 2859 Cannons 4571 | . 232 292 . 89 . . . . . . . . . . . . . . . . . . . . 2480 484 38 956 Explosions 4259 | . . . . . . 20 . . 422 . . 716 . . . . 459 . 311 1046 561 . . 492 232 . . . Melee 257 | . . . . . . . . . 190 . . . . . . . 67 . . . . . . . . . . . Ramming 167 | . 15 3 . 3 17 2 . 8 7 . . . . . . . . . . 46 . . . . 45 20 . 1 Kinetic 25633 | 226 336 65 . 556 1355 1214 198 2578 1796 301 . 699 . 374 19 242 . 216 72 1917 387 839 . 286 7197 1097 111 3552 Thermal 5741 | . 232 292 . 89 235 135 . . 399 144 . . . . 61 685 106 123 306 2870 64 . . . . . . . Explosive 3444 | . . . . . . . . . 281 . . 716 . . . . 353 . 311 498 561 . . 492 232 . . . Electromagnetic 1038 | . . . . . 107 125 . . 806 . . . . . . . . . . . . . . . . . . . Impact 54 | . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . . . . . 136 . . . . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . Entropic 263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 Highest Corruption 12 | . . . . . 1 5 . . 5 . . . . . . 1 1 1 . 12 3 2 2 3 9 . . . Average Corruption 2 | . . . . . 1 2 . . 2 . . . . . . 1 1 1 . 5 2 2 2 2 4 . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 9 1 . . . . . . . Corruption Blocked 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . 30 Effects 199 | . . . . . 3 22 . . 54 . . . . . . 3 2 2 . 22 7 21 5 14 44 . . . Message Errors 47 | . . . . . 1 3 . . 15 . . . . . . 1 . . . 7 . 2 . 4 14 . . . Matter Fused 45 | . . . . . . 4 . . 15 . . . . . . . . . . 4 2 7 2 2 9 . . . Heat Flow Errors 25 | . . . . . 1 2 . . 6 . . . . . . . . 1 . 4 1 1 1 3 5 . . . Energy Discharges 29 | . . . . . 1 8 . . 5 . . . . . . . 1 . . 2 . 8 . 1 3 . . . Data Loss (minor) 21 | . . . . . . 3 . . 4 . . . . . . . . . . 3 3 . . 1 7 . . . Data Loss (major) 8 | . . . . . . . . . 3 . . . . . . 1 1 . . . . 1 . 1 1 . . . Misfires 11 | . . . . . . 1 . . 5 . . . . . . 1 . 1 . 1 . 1 . 1 . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Weapon Failures 9 | . . . . . . 1 . . 1 . . . . . . . . . . 1 1 1 . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 450 | . . . . 4 . . . . 62 . . . . . . . . . . 173 98 . . . 70 30 . 13 Projectiles 49 | . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 30 . 13 Explosions 344 | . . . . . . . . . 9 . . . . . . . . . . 173 98 . . . 64 . . . Melee 57 | . . . . . . . . . 53 . . . . . . . . . . . . . . . 4 . . . Knockbacks 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 1 . 6 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 . 6 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 52 | . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Rammed 16 | . 3 2 . 1 2 1 . . 1 . . . . . . . . . . 1 . . . . 4 1 . . Targets Rammed 18 | . 3 2 . 1 2 1 . 1 1 . . . . . . . . . . 1 . . . . 4 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 268 | . 30 178 . 180 262 212 2 51 265 123 . 102 . 36 144 251 26 268 177 225 237 224 57 143 206 . 18 128 Average Temperature 66 | . 9 68 . 69 90 86 2 23 85 45 . 50 . 14 65 100 15 82 67 55 50 124 57 77 85 . 8 32 Received Heat Transfer 2096 | . 33 90 . 80 211 280 18 279 396 18 . 92 . 7 . 54 10 . 39 129 14 72 . 7 154 36 9 68 Effects 10 | . . . . . 1 . . . 4 . . . . . . 1 . . . 3 . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Interference 8 | . . . . . 1 . . . 3 . . . . . . 1 . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 11 | . . 1 . . . . . . . . . . . 2 . 1 . 2 . 5 . . . . . . . . Heat Transferred 7098 | . 481 592 . 185 310 140 . . 520 259 . . . . 74 814 80 148 370 3051 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 787 | 15 107 190 . 45 362 787 394 635 589 83 . . . . 78 . . . . 438 . . . . 464 230 167 291 Initial 357 | . 8 29 . . . 49 357 143 288 . . . . . 45 . . . . 16 . . . . . 162 115 9 Average 197 | 9 24 96 . 12 146 545 308 395 224 22 . . . . 44 . . . . 258 . . . . 217 181 97 72 Maximum Alert Level 3 | . . . . . 1 3 1 2 2 . . . . . . . . . . 2 . . . . 2 1 . 1 Low Security (%) 56 | 100 100 100 . 100 62 11 10 3 51 100 . . . . 100 . . . . 22 . . . . 40 42 100 88 Level 1 28 | . . . . . 37 6 89 53 29 . . . . . . . . . . 65 . . . . 52 57 . 11 Level 2 12 | . . . . . . 55 . 42 19 . . . . . . . . . . 11 . . . . 7 . . . Level 3 2 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 . . . 4 . . . 8 1 . 1 . . . . . . . 4 . . . . 12 . 4 9 Investigation 13 | . 4 . . . 2 . . . 3 1 . . . . . . . . . 1 . . . . 1 . . 1 Extermination 14 | . . . . . . . . . 3 . . . . . . . . . . 3 . . . . 4 . . 4 Reinforcement 10 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 2 . 1 4 Assault 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 44 | . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 4 12 1 23 Communications Jammed 224 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 62 149 Distress Signals 224 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 62 149 Times Spotted 431 | . 14 12 . 13 30 26 2 15 50 4 . 12 . 4 2 7 9 21 7 35 12 11 . 7 56 15 6 61 Peak Tracking Total 11 | . 4 5 . 3 5 6 2 6 8 1 . 6 . 3 1 3 8 11 3 6 4 9 . 5 5 4 2 9 Tactical Retreats 22 | . 1 2 . 2 . 1 1 . 3 . . 1 . . 1 1 . . . 2 . 1 . 1 2 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 17 | . 2 . . . . 3 . 1 6 . . . . . . . . . . 1 . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 38 | . 1 . . . . 3 . . 5 . . 2 . . . 1 2 . . 18 . . 2 . 3 . . 1 Max in Single Turn 15 | . 1 . . . . 1 . . 2 . . 1 . . . 1 2 . . 15 . . 1 . 1 . . 1 Garrison Access 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 81 | . 11 1 1 . 9 1 2 2 13 5 . . . . 3 . 1 3 . 5 . . 4 . 3 2 7 8 Terminals 48 | . 8 . . . 6 1 1 2 5 3 . . . . 2 . . . . 2 . . . . 2 1 7 8 Fabricators 5 | . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . Repair Stations 8 | . 1 . . . . . . . 3 1 . . . . . . . . . 3 . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . 1 . . Total Hacks 196 | . 30 1 1 . 27 3 4 3 29 15 . . . . 7 . 1 7 . 10 . . 17 . 8 2 14 17 Successful 118 | . 18 1 1 . 18 1 2 2 11 7 . . . . 3 . 1 7 . 4 . . 17 . 5 . 7 13 Failed 78 | . 12 . . . 9 2 2 1 18 8 . . . . 4 . . . . 6 . . . . 3 2 7 4 Catastrophic 13 | . . . . . 2 . 1 1 6 . . . . . . . . . . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 21 . 1 . 16 2 . 2 8 5 . . . . 2 . . . . . . . . . 2 . 5 9 Terminals 118 | . 24 . . . 18 3 2 3 13 9 . . . . 6 . . . . 3 . . . . 5 1 14 17 Fabricators 11 | . . . . . . . . . 4 3 . . . . 1 . . . . . . . . . 3 . . . Repair Stations 21 | . 4 . . . . . . . 7 3 . . . . . . . . . 7 . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 2 . 5 . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 74 | . 11 1 1 . 5 1 1 2 3 3 . . . . 2 . 1 7 . 1 . . 17 . 2 . 6 10 Record 11 | . . . . . . . . . . . . . . . . . . 6 . . . . 5 . . . . . Part Schematic 7 | . 2 . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . Open Door 7 | . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 1 3 Locate Traps 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Repair Station Hacks 14 | . 4 . . . . . . . 5 2 . . . . . . . . . 3 . . . . . . . . Scan Component 8 | . 2 . . . . . . . 3 1 . . . . . . . . . 2 . . . . . . . . Repair 6 | . 2 . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 6 . . . . 1 . . . . . . . . . . . . . . 1 . 1 3 Terminals 11 | . 1 . . . 5 . . . . 1 . . . . . . . . . . . . . . . . 1 3 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 3 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 . . . 6 1 1 2 11 5 . . . . 2 . . . . 4 . . . . 3 2 4 6 Full Trace Events 10 | . 1 . . . 2 1 . . 3 1 . . . . . . . . . 1 . . . . . . . 1 Feedback Events 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 2 . . . 3 . . . 1 . . . . . . . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 131 | . . . . . . . . . . . . . . . 69 . . . . . . . . . 62 . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . 18 . . . . . . . . . 7 . . . Parts Repaired 5 | . 2 . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Time 235 | . 52 . . . . . . . 117 22 . . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . 2 . . Machine Destruction 7 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 6 . . . . . 1 . . . 2 . 3 . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 21 | . . . . 3 . 6 . . . 1 . 1 3 . . 2 . 3 . . . 2 . . . . . . Largest Group 6 | . . . . 3 2 6 . . . 1 1 1 4 4 3 2 2 4 . . . 2 2 . . . . . Highest-Rated Group 204 | . . . . 40 24 99 . . . 26 26 29 100 100 69 98 98 204 . . . 77 77 . . . . . Highest-Rated Ally 65 | . . . . 16 16 18 . . . 26 26 29 31 31 29 49 49 65 . . . 47 47 . . . . . Total Orders 30 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 15 6 . 6 STAY 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . EXPLORE 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 6 . . RETURN 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Ally Attacks 332 | . . . . 8 50 23 . . . . . 6 . 11 9 2 6 18 . . . . 4 . . . . 195 Total Damage 5844 | . . . . 85 524 517 . . . . . 76 . 172 221 72 148 1040 . . . . 191 . . . . 2798 Kills 34 | . . . . 2 9 5 . . . . . . . . 1 1 2 7 . . . . . . . . . 7 Allies Corrupted 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . 2 . 1 1 . . . . 2 . 1 1 . . . . . . Drone Launches 59 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 15 6 . 37 Drone Recoveries 23 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 4 . 12 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 30535 | 73 1999 694 622 1624 1087 1645 637 1626 3266 535 292 1184 1280 672 525 362 700 1124 744 1488 786 1219 517 632 2307 797 490 1608 Spaces Moved 14779 | 23 813 254 257 318 562 706 368 654 1679 273 182 701 787 406 280 187 417 648 436 748 454 711 242 262 887 416 280 828 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14736 | 23 813 254 257 318 562 706 368 654 1679 273 182 701 787 406 280 187 417 648 436 748 454 711 242 262 844 416 280 828 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 152 | 160 160 240 240 240 156 156 156 158 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 152 155 155 155 Average Speed 170 | 160 177 240 240 240 157 197 157 161 160 160 160 160 160 160 160 160 160 160 160 160 160 160 186 212 192 159 155 161 Slowest Speed 312 | 160 240 240 240 240 160 236 158 240 160 160 160 160 160 160 160 160 160 160 160 240 160 160 240 240 312 312 155 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 97 65 69 76 52 62 11 57 50 9 37 72 83 57 7 41 58 88 61 21 69 73 64 46 32 24 10 44 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . 2 1 . 1 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . Known Exits Taken 21 | . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 2 . . . . . . 2 2 3 1 . 1 . . 2 . 3 4 . . . . . . Spaces Dug 69 | . . . . . . . . . 1 . . . . . 8 . 1 1 . 14 2 . . . 5 1 12 24 Terrain Destroyed 386 | . . . . . . 2 . 3 30 . . 13 . . 9 4 17 3 21 81 56 10 . 23 54 5 21 34 Melee 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Projectile 154 | . . . . . . . . 3 1 . . 1 . . 9 4 1 2 . 28 12 10 . 2 21 5 21 34 AOE 230 | . . . . . . 2 . . 28 . . 12 . . . . 16 . 21 53 44 . . 21 33 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 18626 | 37 1322 306 266 1114 668 857 414 1086 2090 351 183 734 810 414 345 220 438 718 461 916 489 768 309 323 1212 499 307 969 Wait 2298 | . 426 22 2 760 27 44 21 334 246 57 . 13 8 . 48 . 4 3 . 56 1 9 31 50 116 8 3 9 Move 14748 | 22 812 253 256 317 562 703 367 651 1678 272 181 700 786 405 279 186 416 647 435 748 453 710 241 261 886 415 279 827 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 1 27 3 1 1 10 8 1 12 24 4 1 1 4 1 2 . 2 4 . 11 3 9 6 . 22 10 2 11 Fast Attach 91 | 1 4 3 . . 2 1 5 2 9 3 . . 3 . 4 . . 9 3 3 3 . 9 . 11 11 . 5 Attach 86 | . 1 1 . 1 5 2 2 2 11 1 . . . . 2 . . 1 . 10 2 6 3 1 15 6 3 11 Detach 14 | . . 1 . . . . . . 2 . . . 1 . . . . 2 . . . . 1 . 1 . . 6 Swap 129 | 3 5 . 1 1 6 12 6 5 10 1 . 4 1 . . 3 7 5 12 4 7 3 1 4 7 4 2 15 Drop 207 | . 17 5 6 1 11 6 8 11 19 4 1 1 7 1 4 . 2 15 2 6 4 3 15 . 21 19 1 17 Fire 759 | 10 27 16 . 32 43 59 4 67 82 9 . 13 . 7 6 13 4 13 8 78 15 13 1 7 127 25 17 63 Melee 20 | . . . . . . . . . 8 . . . . . . . 3 2 1 . 1 1 1 . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 3 2 . 1 2 1 . 1 1 . . . . . . . . . . . . . . . 4 1 . 1 Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Rewire 70 | . . . . . . 17 . 1 . . . 2 . . . 18 . 17 . . . 14 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 8) 829 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Discovered new exit (range 16) 1336 | -10/Materials | Repaired Lgt. Treads 1363 | -10/Materials | Repaired Lgt. Treads 2073 | -10/Materials | Entered Mines 2112 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2117 | -10/Mines | Found Prototype Device 2117 | -10/Mines | Identified Exp. Sensor Array 2335 | -10/Mines | Learned location of Zion (-6) 2415 | -10/Mines | Discovered new exit (range 8) 2535 | -10/Mines | Found the Drone Emporium 2545 | -10/Mines | Found Prototype Device 2545 | -10/Mines | Identified Sensor Drone Bay 2637 | -10/Mines | Found a hidden stash of uninstalled traps 2755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2757 | -10/Mines | Discovered new exit (range 5) 2767 | -10/Mines | Entered Exiles 2767 | -10/Exiles | Accompanied by 1 ally 2827 | -10/Exiles | Met 8R-AWN 2868 | -10/Exiles | Met EX-HEX 2959 | -10/Exiles | Met EX-DEC 3029 | -10/Exiles | Met EX-BIN 3070 | -10/Exiles | Aligned with FarCom system 3072 | -10/Exiles | Given EX-Vault access code 3130 | -10/Exiles | Opened EX-Vault 3157 | -10/Exiles | Found Army-in-a-Box 3212 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3365 | -10/Exiles | Discovered new exit (range 10) 3389 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3389 | -10/Exiles | Entered Mines 3400 | -9/Mines | Assembled infested the area 3405 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3444 | -9/Mines | Met a Derelict bent on vengeance 4479 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4669 | -9/Mines | Learned Materials security intel 4993 | -9/Mines | Discovered new exit (range 9) 5013 | -9/Mines | Entered Materials 5013 | -8/Materials | Accompanied by 2 allies 5013 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5092 | -8/Materials | Identified exit to Storage 5436 | -8/Materials | Build established: Tank 5571 | -8/Materials | Discovered new exit (range 6) 6100 | -8/Materials | Identified exit to Garrison 6100 | -8/Materials | Entered Garrison 6114 | -8/Garrison | Heavy support dispatched to Factory 6243 | -8/Garrison | Triggered checkpoint 6310 | -8/Garrison | Destroyed 7 combat bots 6443 | -8/Garrison | Discovered new exit (range 12) 6534 | -8/Garrison | Heavy support dispatched to Factory 6711 | -8/Garrison | Discovered new exit (range 9) 6726 | -8/Garrison | Triggered checkpoint 6918 | -8/Garrison | Triggered checkpoint 7210 | -8/Garrison | Build established: Scavenger-Skirmisher 7346 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7497 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7606 | -8/Garrison | Triggered checkpoint 7642 | -8/Garrison | Heavy support dispatched to Factory 7708 | -8/Garrison | Discovered new exit (range 6) 7745 | -8/Garrison | Entered Factory 7745 | -7/Factory | Evolved 2 slots: Utility x2 7997 | -7/Factory | Discovered new exit (range 7) 8046 | -7/Factory | Build established: Scavenger-Tank 8103 | -7/Factory | Identified exit to Lower Caves 8345 | -7/Factory | Identified exit to Garrison 8382 | -7/Factory | Entered Garrison 8512 | -7/Garrison | Triggered checkpoint 8548 | -7/Garrison | Discovered new exit (range 17) 8585 | -7/Garrison | Discovered new exit (range 70) 8585 | -7/Garrison | Discovered new exit (range 65) 8585 | -7/Garrison | Discovered new exit (range 7) 8585 | -7/Garrison | Learned Factory security intel 8887 | -7/Garrison | Triggered checkpoint 9605 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9835 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10008 | -7/Garrison | Entered Factory 10478 | -7/Factory | Assembled infested ambush trap array 10545 | -7/Factory | Lost 7 parts (1p3u3w) 10789 | -7/Factory | Build established: Mutant 10825 | -7/Factory | Repaired Imp. Heavy Treads 11169 | -7/Factory | Discovered new exit (range 9) 11675 | -7/Factory | Build established: Skirmisher 11811 | -7/Factory | Identified exit to Factory 11987 | -7/Factory | Repaired Broken Imp. Heavy Treads 12179 | -7/Factory | Discovered exit to Factory (range 16) 12888 | -7/Factory | Build established: Tank 13084 | -7/Factory | Discovered exit to Factory (range 14) 13274 | -7/Factory | Entered another Factory area 13274 | -6/Factory | Evolved 2 slots: Utility x2 13497 | -6/Factory | Discovered new exit (range 15) 13618 | -6/Factory | Fabricated O-24 Administrator (x1) 13626 | -6/Factory | Identified exit to Lower Caves 13756 | -6/Factory | Repaired Hrd. Heavy Armor Plating 13777 | -6/Factory | Build established: Skirmisher 13809 | -6/Factory | Entered Lower Caves 13809 | -6/Lower Caves | Accompanied by 1 ally 13815 | -6/Lower Caves | Met a Warlord Commander 13816 | -6/Lower Caves | Learned location of Warlord (-5) 13818 | -6/Lower Caves | Found Encrypted Comm Array 13849 | -6/Lower Caves | Learned location of 1 exit from Factory 13854 | -6/Lower Caves | Learned Factory trap positions 14077 | -6/Lower Caves | Discovered new exit (range 14) 14099 | -6/Lower Caves | Identified exit to Lower Caves 14101 | -6/Lower Caves | Entered another Lower Caves area 14101 | -6/Lower Caves | Accompanied by 1 ally 14104 | -6/Lower Caves | Build established: Tank 14107 | -6/Lower Caves | Encountered a Warlord checkpoint 14218 | -6/Lower Caves | Discovered new exit (range 6) 14433 | -6/Lower Caves | Spotted B-75 Beast 14687 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14729 | -6/Lower Caves | Destroyed 9 combat bots 15260 | -6/Lower Caves | Discovered new exit (range 10) 15284 | -6/Lower Caves | Identified exit to Zion 15285 | -6/Lower Caves | Entered Zion 15285 | -6/Zion | Accompanied by 1 ally 15343 | -6/Zion | Discovered new exit (range 15) 15505 | -6/Zion | Gained Derelict followers 15657 | -6/Zion | Learned Factory terminal intel 15816 | -6/Zion | Found CR-A16's Pointy Stick 15935 | -6/Zion | Rebuked by Imprinter 16555 | -6/Zion | Identified exit to Proximity Caves 16565 | -6/Zion | Entered Proximity Caves 16565 | -5/Proximity Caves | Accompanied by 4 allies 16773 | -5/Proximity Caves | Learned Factory emergency access door positions 17199 | -5/Proximity Caves | Discovered new exit (range 16) 17211 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17235 | -5/Proximity Caves | Identified exit to Factory 17237 | -5/Proximity Caves | Entered Factory 17237 | -5/Factory | Accompanied by 3 allies 17237 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17238 | -5/Factory | Identified exit to Extension 17239 | -5/Factory | Loaded intel: 116 trap records 17241 | -5/Factory | Loaded intel: 28 terminal locations 17416 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 17510 | -5/Factory | Identified exit to Upper Caves 17533 | -5/Factory | Build established: Skirmisher 17762 | -5/Factory | Entered Upper Caves 17762 | -5/Upper Caves | Accompanied by 1 ally 17817 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18055 | -5/Upper Caves | Build established: Gunner 18095 | -5/Upper Caves | Encountered a Warlord checkpoint 18104 | -5/Upper Caves | Discovered new exit (range 15) 18123 | -5/Upper Caves | Identified exit to Upper Caves 18124 | -5/Upper Caves | Entered another Upper Caves area 18124 | -5/Upper Caves | Accompanied by 2 allies 18411 | -5/Upper Caves | Spotted B-75 Beast 18420 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 18423 | -5/Upper Caves | Destroyed B-75 Beast 18744 | -5/Upper Caves | Build established: Tank 18812 | -5/Upper Caves | Discovered new exit (range 5) 18817 | -5/Upper Caves | Identified exit to Warlord 18824 | -5/Upper Caves | Entered Warlord 18824 | -5/Warlord | Accompanied by 1 ally 18879 | -5/Warlord | System corruption cleaned by Quarantine Array 19405 | -5/Warlord | Build established: Commander-Mutant 19423 | -5/Warlord | Visited the Vortex Lab 19434 | -5/Warlord | Warlord's base attacked by MAIN.C 19448 | -5/Warlord | Found Prototype Energy Gun 19448 | -5/Warlord | Identified Vortex Rifle 19454 | -5/Warlord | Found Prototype Energy Cannon 19454 | -5/Warlord | Identified Vortex Cannon 19469 | -5/Warlord | Found Vortex Cannon 19615 | -5/Warlord | Met Warlord 19652 | -5/Warlord | Found Prototype Device 19652 | -5/Warlord | Identified Exp. Phase Shifter 19660 | -5/Warlord | Found Prototype Processor 19660 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 19663 | -5/Warlord | Found Prototype Device 19663 | -5/Warlord | Identified System Purifier 19675 | -5/Warlord | Found Prototype Reactor 19684 | -5/Warlord | Found Prototype Hackware 19749 | -5/Warlord | Build established: Commander-Gunner 19784 | -5/Warlord | Warlord forces counterattacked 19837 | -5/Warlord | Spotted B-86 Titan 19852 | -5/Warlord | Spotted Striker 19869 | -5/Warlord | Spotted Striker 19932 | -5/Warlord | Discovered new exit (range 12) 19938 | -5/Warlord | Spotted Executioner 19940 | -5/Warlord | Spotted Striker 19946 | -5/Warlord | Identified exit to Proximity Caves 19948 | -5/Warlord | Entered Proximity Caves 19993 | -4/Proximity Caves | Identified exit to Factory 20033 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20246 | -4/Proximity Caves | Build established: Gunner 20384 | -4/Proximity Caves | Spotted B-86 Titan 20395 | -4/Proximity Caves | Destroyed B-86 Titan 20659 | -4/Proximity Caves | Learned 12 Research zone layouts 20692 | -4/Proximity Caves | Entered Factory 20692 | -4/Factory | Evolved 2 slots: Utility x2 21091 | -4/Factory | Discovered new exit (range 8) 21113 | -4/Factory | Identified exit to Research 21267 | -4/Factory | Build established: Scavenger-Gunner 21326 | -4/Factory | Identified exit to Upper Caves 21586 | -4/Factory | Lost 3 parts (1p1u1w) 21649 | -4/Factory | System corruption reached 10% 22180 | -4/Factory | Entered Upper Caves 22270 | -4/Upper Caves | Spotted B-86 Titan 22311 | -4/Upper Caves | Destroyed B-86 Titan 22462 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22488 | -4/Upper Caves | Learned Research stockpile data 22867 | -4/Upper Caves | Encountered a Warlord checkpoint 22932 | -4/Upper Caves | Discovered new exit (range 16) 22964 | -4/Upper Caves | Identified exit to Upper Caves 22966 | -4/Upper Caves | Entered another Upper Caves area 23143 | -4/Upper Caves | Spotted B-86 Titan 23170 | -4/Upper Caves | Destroyed B-86 Titan 23249 | -4/Upper Caves | Encountered a Warlord checkpoint 23760 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23816 | -4/Upper Caves | Lost 4 parts (2u2w) 23817 | -4/Upper Caves | Destroyed 8 combat bots 24163 | -4/Upper Caves | Learned location of 1 exit from Research 24176 | -4/Upper Caves | Discovered new exit (range 5) 24181 | -4/Upper Caves | Identified exit to Zhirov 24185 | -4/Upper Caves | Entered Zhirov 24185 | -4/Zhirov | Accompanied by 2 allies 24185 | -4/Zhirov | Discovered new exit (range 3) 24187 | -4/Zhirov | Identified exit to Proximity Caves 24217 | -4/Zhirov | Met Zhirov 24255 | -4/Zhirov | Learned location of Quarantine (-3) 24255 | -4/Zhirov | Learned location of Testing (-2) 24255 | -4/Zhirov | Learned location of Command (-1) 24270 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24296 | -4/Zhirov | Found Alien Artifact 24296 | -4/Zhirov | Identified Integrated Dissipator 24296 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24318 | -4/Zhirov | Found Alien Artifact 24379 | -4/Zhirov | Found Hvy. Reflective Plating 24531 | -4/Zhirov | Cloak Generator disabled 24531 | -4/Zhirov | Attacked by Zhirov 24557 | -4/Zhirov | Zhirov detonated his lab 24702 | -4/Zhirov | Entered Proximity Caves 24948 | -3/Proximity Caves | Spotted B-86 Titan 25310 | -3/Proximity Caves | Discovered exit to Research (range 5) 25334 | -3/Proximity Caves | Entered Research 25334 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25335 | -3/Research | Identified exit to Quarantine 25336 | -3/Research | Identified exit to Armory 25784 | -3/Research | Build established: Scavenger-Tank 25924 | -3/Research | Garrison activated, responded to threat 26041 | -3/Research | Destroyed 7 combat bots 26282 | -3/Research | Build established: Scavenger-Gunner 26303 | -3/Research | Garrison activated, responded to threat 26504 | -3/Research | Fabricated Assault Drone Bay (x1) 26606 | -3/Research | Garrison activated, responded to threat 27582 | -3/Research | Found Prototype Hackware 27616 | -3/Research | Discovered new exit (range 5) 27638 | -3/Research | Identified exit to Research 27641 | -3/Research | Entered another Research area 27641 | -2/Research | Warlord forces began assault on 0b10 27641 | -2/Research | Evolved 2 slots: Propulsion x2 27666 | -2/Research | Distinguished unit "Metalheads" dispatched to help 27666 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 27674 | -2/Research | Identified Vortex Chain Reactor 27751 | -2/Research | Research machine network offline 27942 | -2/Research | Build established: Generator-Gunner 28085 | -2/Research | Borebot progress halted 28111 | -2/Research | Spotted Executioner 28120 | -2/Research | Destroyed Executioner 28140 | -2/Research | Destroyed Executioner 28145 | -2/Research | Borebot progress halted 28161 | -2/Research | Spotted Striker 28187 | -2/Research | Found Prototype Processor 28187 | -2/Research | Identified Exp. Core Analyzer 28191 | -2/Research | Found Prototype Processor 28191 | -2/Research | Identified Exp. Targeting Computer 28206 | -2/Research | Destroyed Striker 28390 | -2/Research | Discovered new exit (range 9) 28403 | -2/Research | Identified exit to Access 28438 | -2/Research | Entered Access 28438 | -1/Access | Evolved 2 slots: Power x1, Utility x1 28468 | -1/Access | Identified Exp. System Shield 28470 | -1/Access | Identified exit to Command 28487 | -1/Access | Garrison activated, responded to threat 28928 | -1/Access | Entered Command 28988 | -1/Command | Identified System Mapper 29302 | -1/Command | Build established: Hacker-Gunner 29524 | -1/Command | Identified exit to Surface 29614 | -1/Command | Disengaged cave seal 29614 | -1/Command | Derelicts emerged from the dark tunnel 29614 | -1/Command | Welcomed Warlord to Command 29697 | -1/Command | Spotted B-99 Colossus 29725 | -1/Command | Destroyed B-99 Colossus 29743 | -1/Command | Found Prototype Ballistic Gun 29743 | -1/Command | Identified Multirail 29835 | -1/Command | Disengaged cave seal 29835 | -1/Command | Derelicts emerged from the dark tunnel 29893 | -1/Command | Spotted Striker 29893 | -1/Command | Spotted Alpha 7 29893 | -1/Command | Spotted Executioner 29893 | -1/Command | Spotted Striker 29893 | -1/Command | Spotted Executioner 29895 | -1/Command | Spotted Executioner 29898 | -1/Command | Spotted Alpha 7 29901 | -1/Command | Spotted B-99 Colossus 29908 | -1/Command | Spotted B-99 Colossus 29908 | -1/Command | Spotted Executioner 29919 | -1/Command | Destroyed B-99 Colossus 29931 | -1/Command | Destroyed B-99 Colossus 29972 | -1/Command | Derelicts emerged from the dark tunnel 29982 | -1/Command | Found Adv. Kinecellerator 30231 | -1/Command | Spotted M Guard 30231 | -1/Command | Spotted Combat Programmer 30232 | -1/Command | Spotted Combat Programmer 30236 | -1/Command | Spotted M Guard 30239 | -1/Command | Destroyed Combat Programmer 30242 | -1/Command | Combat Programmer assimilated allied D0-2E5(g) 30243 | -1/Command | Build established: Generator-Gunner 30246 | -1/Command | Warlord commented on Warlord statues 30251 | -1/Command | Destroyed Combat Programmer 30261 | -1/Command | All MAIN.C guards destroyed 30342 | -1/Command | 0b10 Conduit disabled 30342 | -1/Command | Met MAIN.C 30344 | -1/Command | Warlord shut down involuntarily 30365 | -1/Command | MAIN.C activated Command garrisons 30396 | -1/Command | Destroyed MAIN.C 30414 | -1/Command | Discovered exit to Surface (range 35) 30414 | -1/Command | Discovered exit to Surface (range 82) 30414 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30484 | -1/Command | Spotted B-99 Colossus 30536 | *** | Establishing 0b11! Last Messages --------------- 30410_ HV Slug penetrates Reinforced Barrier. 30410_ X3-70T(h) destroyed. 30412_ HV Slug penetrates Door. 30413_ IJ-WSY(h) destroyed. 30414_ EXIT=FOUND: SURFACE 30414_ Acquired data core, extracted map data and part IDs. 30462_ O-32 Director distress signal alerts nearby ally. 30463_ Slug penetrates Wall. 30463_ Slug penetrates Door. 30463_ Penetrated by Slug. 30463_ Slug penetrates Door. 30468_ Slug penetrates Wall. 30484_ Penetrated by Slug. 30484_ Slug penetrates Wall. 30484_ Penetrated by Slug. 30484_ Slug penetrates Wall. 30487_ K-01 Serf collects debris. 30489_ K-01 Serf destroyed. 30491_ Slug penetrates W-44 Eye. 30491_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # """" + #?????????? | | ###+### # """" ##### #?????????? | | ??# " "" #???# #?????????? | | ??# ############## #???# #?????????? | | ### ###########??# #???# ####?????????? | | # #??# #???# #????????????? | | # #??# #???# #????????????? | | # #??#######+########## #????????????? | | " + #??????# """"" #????????????? | | " # #??????# ^ """T"" ####?????????? | | " # ####???# ^ "" #?????????? | | " + # #???# ###+####??????? | | # ## #???## ^ # #??????? | | ################### *# #??????? | | ^^ + # # #??????? | | ###### ###### # # #??????? | | # #????# # # #??????? | | # #????# /Y # #??????? | | # #????# # + #??????? | | "" # ###### # #######+#+# #??????? | | R + + "T" # #???# # #??????? | | "" # # """ # #???# # #??????? | | "" # ########### #???# # #??????? | | # g #####?# ###?# # #??????? | | # ##b# #?# #?# % # #?###### | | ###### ##g# #?# @ #?# ########?#????? | | ?# #?# ## # #?# #?# #????????#?#### | | ###### ## # #?######?# #????????#?#""" | | # ## # #????????# #????????#?#" | | + ## # #????????# !![#????????#?#"" | | # ## # #????????# ![ #????????#?#""" | | # ######## ##+####??????# %![ #????????#?# | | # #??????# #??????#" #"##????????#?#"" | | ###### #??????# #?????###"#"#?????????#?#"" | | ######+#####??# ####### ![!#########?#?# " | | # #??# + ![ "" #?#?# " | | # #??# ########## ![ ## #?#?# " | | # #### #????????# ## #?#?#""" | | # + #????????# ##! #?#?#"" | | # ""Y"" # #????????# !## #?#?# | | # """"" #^ ^^^^#????????# ## #?#?# | | # + ^#?#########+"""######+###### | | +# #########?# #BB %= | | #####+#####?????????# #BB =*= | | #?????????????# # [% | | #?????###?????# # ""#+########### | | ############ ####### # " #??#?# | | #?????# # + " #??#?# | | #?????# # # " "" #??#?#### | | #?????# #+##### # """"#??#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 99 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Corruption Block 20 Armor Coverage 825 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 320 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 58 Defensive Hacking 16 Authchip Count 5 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Assault Drone Bay | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumBottomlessMeganuke Manual? 0 Play Time 02:48:19 Cumulative 387.8 hours Start 2022.07.29 @ 13:52:40 End 2022.08.03 @ 17:13:06 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 262 Rogue 212 Adventurer 32 Explorer 18 Win Type 1 Total 49 Types 21/3/3/11/2/0/3/2/4 Lore% 83 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1845de8-0097-4aa7-8aab-5788784f4d2d