Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.17 @ 16:45:59 Player: CrystalTikal Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1955) 1955 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5235 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 143/150 System Corruption 10% Temperature Critical (517) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Energy Filter Particle Charger Kinecellerator Advanced ECM Suite > --- WEAPON (4) ------- Pulse Rifle Heavy Ion Cannon Gauss Cannon > --- INVENTORY (5) ---- Gravmag System Component Analysis Suite Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Energy Filter Particle Charger Kinecellerator Advanced ECM Suite > --- WEAPON ----------- Pulse Rifle Heavy Ion Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Gravmag System Component Analysis Suite Improved Datajack Remote Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 2 | . . 1 . 1 . . . Propulsion . | . . . . . . . . Utility 2 | . . 1 . . 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 82 | 6 3 17 14 14 8 2 18 Power 17 | 1 . 5 4 3 2 . 2 Engine 15 | 1 . 5 4 3 . . 2 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 4 3 4 1 . 4 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 14 | . . 4 3 4 1 . 2 Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 21 | 1 2 4 4 1 4 . 5 Device 12 | 1 1 3 . . 2 . 5 Storage 4 | . 1 . 2 . 1 . . Processor 1 | . . . . . 1 . . Hackware 2 | . . 1 1 . . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 26 | 2 1 4 3 6 1 2 7 Energy Gun 13 | 2 . 3 2 3 1 . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 6 | . 1 1 1 2 . 1 . Ballistic Cannon 5 | . . . . 1 . 1 3 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 37 | . 1 9 6 9 2 7 3 Power 8 | . . 3 1 3 1 . . Propulsion 7 | . . 1 2 1 1 1 1 Utility 6 | . . 1 1 2 . 2 . Weapon 16 | . 1 4 2 3 . 4 2 Highest Loss Streak 7 | . 1 5 2 4 2 7 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 96 97 96 86 87 47 56 Engine 16 | . 14 21 20 23 7 3 6 Core 1 | . . . . . 8 4 . Leg 3 | . 28 . . . . . . Wheel 14 | . . 21 21 16 10 7 5 Device 14 | . 22 19 13 6 6 4 17 Storage 7 | . 2 11 11 9 6 4 . Processor 1 | . . . . . 7 4 . Hackware 1 | . . 1 4 . . . . Protection 2 | . . . 2 7 7 4 . Energy Gun 13 | . 21 16 10 15 14 5 2 Ballistic Gun 6 | . 6 5 11 7 7 3 . Ballistic Cannon 2 | . . . . 1 7 2 12 Naked Turns 42 | . . . . . . 41 1 Heaviest Build 71 | 8 27 38 63 69 71 65 43 Greatest Support 32 | 20 20 32 32 26 26 26 16 Greatest Overweight (x) 7 | . 1 2 3 6 6 3 7 Average Overweight (x) 1 | . . . 1 3 4 . 1 Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 5 Average Capacity 13 | 5 6 15 16 20 19 14 5 Most Carried 17 | 4 5 15 17 17 16 16 5 Average Carried 10 | 2 4 11 15 13 12 11 4 Final Capacity 20 | 5 15 15 20 20 20 5 5 Final Carried 17 | 4 5 15 17 10 16 4 4 Class Distribution -------------------- 45% | Mutant 36% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Was Fac Matter Collected 1312 | 260 33 242 225 149 209 5 189 Remotely . | . . . . . . . . Salvage Created 2401 | 47 256 779 409 388 325 . 197 Parts 143 | 5 13 60 27 19 10 . 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 57 | 1 8 20 10 7 7 . 4 Guns 49 | 1 8 19 10 5 5 . 1 Cannons 7 | . . . . 2 2 . 3 Classes Destroyed 11 | 1 1 4 1 1 2 . 1 Worker 1 | . . . 1 . . . . Recycler 3 | . . . . . 1 . 2 Operator 3 | . . 1 2 . . . . Watcher 6 | . . 4 . 2 . . . Swarmer 19 | . 3 9 3 . 1 . 3 Grunt 23 | 1 5 4 6 4 3 . . Brawler 1 | . . . . 1 . . . Duelist 2 | . . 1 1 . . . . Sentry 9 | . . 6 . 2 1 . . Programmer 1 | . . . . . . . 1 Assembled 2 | . . . . . 2 . . Best Kill Streak 4 | 1 4 4 3 4 3 . 3 Combat Bots Only 4 | 1 4 3 3 3 3 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 2 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Damage Taken 3674 | . 217 928 619 511 319 303 777 Core 1168 | . 37 200 148 73 32 239 439 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 551 | . . 25 130 . 396 . . Core Remaining (%) 71 | 100 85 . 13 86 . . . Volleys Fired 205 | 1 23 78 48 23 18 7 7 Largest 4 | 2 2 2 2 3 4 4 4 Hottest 224 | 90 90 106 65 121 183 183 224 Shots Fired 432 | 2 45 138 96 50 62 18 21 Gun 389 | 2 45 138 96 44 46 13 5 Cannon 43 | . . . . 6 16 5 16 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 172 | . 13 38 49 17 32 12 11 Thermal 229 | 1 22 100 44 16 30 6 10 Explosive . | . . . . . . . . Electromagnetic 31 | 1 10 . 3 17 . . . Robot Hit Streak 36 | 2 20 25 30 19 36 8 11 Robot Miss Streak 7 | . 3 2 2 7 5 2 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . 2 3 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 303 | 2 35 105 64 36 35 14 12 Core Hits 126 | 2 15 38 25 20 17 2 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 3 6 . 1 1 . 3 Burn 12 | . 3 6 . 1 1 . 1 Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4355 | 24 383 1350 743 703 582 255 315 Guns 3594 | 24 383 1350 722 446 406 177 86 Cannons 600 | . . . . 124 176 78 222 Explosions 133 | . . . . 133 . . . Melee . | . . . . . . . . Ramming 28 | . . . 21 . . . 7 Kinetic 1656 | . 75 387 346 180 315 185 168 Thermal 2334 | 12 240 963 349 293 267 70 140 Explosive . | . . . . . . . . Electromagnetic 337 | 12 68 . 27 230 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 5 . . 8 11 Average Corruption 7 | . . . 5 . . 4 8 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 29 | . . . 6 . . 5 18 Message Errors 6 | . . . . . . 1 5 Matter Fused 9 | . . . 1 . . 1 7 Heat Flow Errors 7 | . . . 2 . . 2 3 Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 1 . . 1 2 Misfires 1 | . . . 1 . . . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . 8 . . 3 Projectiles 3 | . . . . . . . 3 Explosions 8 | . . . . 8 . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . 1 . 2 Impact . | . . . . . . . . Kinetic 3 | . . . . . 1 . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 76 | . . . 10 63 . . 3 Shots 1 | . . . . 1 . . . Rammed 2 | . . . 1 . . . 1 Targets Rammed 2 | . . . 1 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 681 | 30 25 318 263 571 474 340 681 Average Temperature 137 | 18 10 72 119 183 170 180 290 Received Heat Transfer 1007 | . 102 405 114 261 125 . . Effects 34 | . . 3 . 12 7 . 12 Shutdowns 14 | . . . . 6 4 . 4 Energy Bleed 1 | . . . . 1 . . . Interference 8 | . . 3 . . 3 . 2 Matter Decay 1 | . . . . 1 . . . Short Circuit 3 | . . . . 2 . . 1 Damage (minor) 3 | . . . . 2 . . 1 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 13 | . 1 11 . . 1 . . Heat Transferred 6711 | 37 925 3110 800 581 740 185 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Peak Influence 286 | 20 219 286 139 285 193 15 64 Initial 49 | . 11 6 4 49 42 . 9 Average 86 | 4 119 128 68 88 98 . 15 Maximum Alert Level 1 | . 1 1 . 1 . . . Low Security (%) 87 | 100 70 70 100 94 100 100 100 Level 1 12 | . 29 29 . 5 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 2 2 1 . . 1 Investigation 3 | . 1 1 . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . 1 2 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | 1 11 29 16 11 11 6 5 Peak Tracking Total 6 | 1 3 5 4 6 5 6 3 Tactical Retreats 7 | . 1 2 . 3 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Traps Triggered 5 | . 1 1 1 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Was Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Machines Accessed 28 | . 3 7 8 2 3 . 5 Terminals 15 | . 3 5 5 . 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . . 1 1 . 2 . 2 Recycling Units 3 | . . 1 1 1 . . . Scanalyzers 2 | . . . . 1 . . 1 Garrison Access 1 | . . . 1 . . . . Total Hacks 58 | . 6 16 15 4 9 . 8 Successful 37 | . 5 11 12 4 4 . 1 Failed 21 | . 1 5 3 . 5 . 7 Catastrophic 5 | . . . 1 . 1 . 3 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 34 | . 6 12 7 . 6 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 14 | . . 3 6 . 3 . 2 Recycling Units 3 | . . 1 1 1 . . . Scanalyzers 5 | . . . . 3 . . 2 Garrison Access 1 | . . . 1 . . . . Terminal Hacks 19 | . 5 8 4 . 2 . . Record 11 | . 4 3 2 . 2 . . Robot Analysis 2 | . 1 1 . . . . . Open Door 2 | . . . 2 . . . . Terminal Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 10 | . . 2 6 . 2 . . Scan Component 5 | . . 1 3 . 1 . . Repair 5 | . . 1 3 . 1 . . Recycling Unit Hacks 3 | . . 1 1 1 . . . Report Inventory 3 | . . 1 1 1 . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 2 | . . . . 2 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 5 4 1 3 . 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . 1 3 . 1 . . Time 117 | . . 26 78 . 13 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 7 . Total Damage 109 | . . . . . . 109 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Was Fac Turns Passed 4074 | 96 412 1221 739 451 483 139 533 Spaces Moved 2691 | 77 261 826 487 287 277 142 334 Core 137 | 21 . . . . . 85 31 Treads . | . . . . . . . . Legs 325 | 56 261 8 . . . . . Wheels 2213 | . . 818 487 287 277 57 287 Hover . | . . . . . . . . Flight 16 | . . . . . . . 16 Fastest Speed 50 | 50 120 100 100 110 110 50 100 Average Speed 120 | 100 130 114 116 127 142 82 129 Slowest Speed 400 | 120 190 190 145 170 170 145 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 8 41 58 53 20 4 86 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 41 | . . . . 37 . . 4 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 37 | . . . . 37 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Total 3140 | 93 291 965 567 333 324 150 417 Wait 52 | . . 12 . . . . 40 Move 2685 | 76 260 825 486 286 277 141 334 Hop . | . . . . . . . . Pick Up 93 | 10 4 27 12 7 21 . 12 Fast Attach 10 | . . 1 3 . 1 . 5 Attach 60 | 6 2 12 9 11 6 2 12 Detach 3 | . . . 2 . . . 1 Swap 13 | . 1 4 2 3 1 . 2 Drop 17 | . 1 6 4 3 . . 3 Fire 205 | 1 23 78 48 23 18 7 7 Melee . | . . . . . . . . Ram 2 | . . . 1 . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 72 | -11/Junkyard | Discovered new exit (range 8) 97 | -11/Junkyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 173 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 646 | -9/Materials | Discovered new exit (range 6) 728 | -9/Materials | Repaired Lgt. Ion Engine? 1276 | -9/Materials | Lost 5 parts (2p1u2w) 1314 | -9/Materials | Discovered new exit (range 12) 1547 | -9/Materials | Build established: Scavenger-Mutant 1665 | -9/Materials | Discovered new exit (range 8) 1730 | -9/Materials | Entered Storage 1786 | -9/Storage | Repaired Com. Wheel 1816 | -9/Storage | Repaired Ion Engine 1844 | -9/Storage | Repaired Sml. Laser 2006 | -9/Storage | Core integrity fell below 50% 2335 | -9/Storage | Core integrity fell below 20% 2453 | -9/Storage | Discovered new exit (range 14) 2469 | -9/Storage | Entered Materials 2469 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2798 | -8/Materials | Garrison activated, responded to threat 2845 | -8/Materials | Lost 4 parts (1p2u1w) 2886 | -8/Materials | Lost 4 parts (1p1n2w) 2906 | -8/Materials | Discovered new exit (range 11) 2920 | -8/Materials | Entered Factory 2920 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3312 | -7/Factory | Repaired Hcp. Storage Unit 3403 | -7/Factory | Sucked down chute 3403 | -7/Factory | Entered Waste 3404 | -7/Waste | Met a frightened Derelict 3418 | -7/Waste | EMP discharged 3438 | -7/Waste | Spotted C-40 Crusher 3439 | -7/Waste | Spotted C-40 Crusher 3450 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3462 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3492 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3494 | -7/Waste | Spotted C-40 Crusher 3494 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3495 | -7/Waste | Crushed by Compactor (1 part destroyed) 3502 | -7/Waste | Spotted C-40 Crusher 3506 | -7/Waste | Spotted C-40 Crusher 3509 | -7/Waste | Crushed by Compactor (1 part destroyed) 3518 | -7/Waste | EMP discharged 3530 | -7/Waste | Spotted C-40 Crusher 3534 | -7/Waste | Discovered new exit (range 16) 3540 | -7/Waste | Lost 7 parts (1n2u4w) 3542 | -7/Waste | Entered Factory 3543 | -7/Factory | System corruption reached 10% 3757 | -7/Factory | Build established: Mutant 4065 | -7/Factory | Core integrity fell below 50% 4074 | -7/Factory | Core integrity fell below 20% 4076 | -7/Factory | Core destroyed Last Messages --------------- Power failure, Lgt. Ion Engine shutdown. Xenon Bombardment Thruster destroyed. Overheating: Core damaged (-84). Overheating: Core damaged (-126). S-27 Virus destroyed. Power failure, Lgt. Ion Engine shutdown. Adv. Assault Cannon broken. Overheating: Short circuit. Overheating: System interference. Hvy. Ion Cannon temporarily disabled. Energy Filter temporarily disabled. Acquired 12 matter. U-05 Engineer builds a Wall. Overheating: Gauss Cannon damaged (-59). Acquired 12 matter. Power failure, Lgt. Ion Engine shutdown. Overheating: Core damaged (-91). Dropped Broken Adv. Assault Cannon. Acquired 3 matter. Overheating: Core damaged (-126). 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You One Hack Too Far System Compromised Troublemaker Challenges ------------ None Game ------ Seed SmartbombTractorCloak Manual? 0 Play Time 00:57:58 Cumulative 4.4 hours Start 2023.09.17 @ 15:47:36 End 2023.09.17 @ 16:45:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8aa15c37-5729-4d43-a478-bf0310015f33