Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 02:43:26 Player: Loquitran Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (772) 772 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 4045 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 42 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 96/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Heavy Ion Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Sensor Array > --- WEAPON ----------- Spread Laser Katana > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Spread Laser Spread Laser Rocket Launcher Mining Claw [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 43 | . 10 . 12 3 16 2 Power 6 | . 1 . 2 . 3 . Engine 6 | . 1 . 2 . 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | . 3 . 5 . 3 . Treads 4 | . 2 . 2 . . . Leg 1 | . 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . 3 . 3 . Utility 5 | . 1 . 1 1 2 . Device 3 | . 1 . . 1 1 . Storage 1 | . . . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | . 5 . 4 2 8 2 Energy Gun 10 | . 3 . 2 1 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 7 | . . . 2 1 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 Parts Lost 14 | . . . . . 5 9 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . 1 3 Utility 4 | . . . . . 1 3 Weapon 5 | . . . . . 3 2 Highest Loss Streak 9 | . . . . . 5 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 96 100 87 100 84 52 Engine 12 | . 14 14 11 11 9 2 Treads 19 | . 22 28 22 . . . Leg 2 | . 5 . . . . . Flight 5 | . . . 3 33 33 18 Device 12 | . 10 14 11 22 15 5 Storage 13 | . 14 14 18 11 9 6 Energy Gun 19 | . 17 28 20 14 11 5 Ballistic Gun 2 | . 5 . . . . . Ballistic Cannon 1 | . 4 . . . . . Slashing Weapon 1 | . . . 1 7 5 9 Naked Turns 6 | . . . . . . 6 Heaviest Build 29 | 11 17 17 29 15 20 14 Greatest Support 63 | 20 40 40 63 15 20 17 Greatest Overweight (x) 5 | . . . 5 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 8 8 8 Average Capacity 8 | . 8 8 9 8 8 7 Most Carried 9 | . 8 8 9 5 7 6 Average Carried 7 | . 7 8 8 5 5 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 6 5 6 4 Class Distribution -------------------- 82% | Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 610 | 200 190 . 24 64 97 35 Remotely . | . . . . . . . Salvage Created 875 | . 437 15 30 64 241 88 Parts 78 | . 35 . 2 . 26 15 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 31 | . 11 3 1 . 11 5 Melee 4 | . . . . . . 4 Guns 18 | . 8 3 1 . 5 1 Cannons 3 | . 3 . . . . . AOE 6 | . . . . . 6 . Classes Destroyed 11 | . 6 1 1 1 2 . Worker 4 | . 1 . 1 . 2 . Builder 2 | . . . . . 2 . Hauler 2 | . 1 . . . 1 . Recycler 2 | . . . . 1 1 . Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 10 | . 3 . . . 5 2 Cutter 6 | . . . . . 3 3 Grunt 10 | . 8 . . . 2 . Sentry 2 | . . . 1 . 1 . Assembled 3 | . . 3 . . . . Best Kill Streak 13 | . 3 3 2 1 13 5 Combat Bots Only 8 | . 3 3 1 . 8 5 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 2099 | . 403 192 99 . 667 738 Core 673 | . 82 33 . . 140 418 Absorbed by Shields 5 | . . . . . . 5 Core Remaining (%) 84 | 100 . 54 . 100 . . Volleys Fired 79 | . 39 7 6 . 24 3 Largest 2 | . 2 2 2 . 2 1 Hottest 130 | . 130 130 130 . 130 65 Shots Fired 137 | . 77 14 12 . 31 3 Gun 116 | . 64 14 12 . 23 3 Cannon 13 | . 13 . . . . . Launcher 8 | . . . . . 8 . Special . | . . . . . . . Kinetic 39 | . 39 . . . . . Thermal 90 | . 38 14 12 . 23 3 Explosive 8 | . . . . . 8 . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 8 7 8 . 22 3 Robot Miss Streak 13 | . 9 13 8 . 6 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 108 | . 49 13 11 1 22 12 Core Hits 124 | . 42 21 9 1 43 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 3 . . . . 3 Burn 3 | . 2 . . . . 1 Blast 1 | . 1 . . . . . Sever 2 | . . . . . . 2 Melee Attacks 32 | . . . 4 1 9 18 Impact . | . . . . . . . Slashing 32 | . . . 4 1 9 18 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2544 | . 616 173 156 80 1219 300 Guns 1112 | . 473 171 156 . 279 33 Cannons 143 | . 143 . . . . . Explosions 718 | . . . . . 718 . Melee 563 | . . . . 80 222 261 Ramming 8 | . . 2 . . . 6 Kinetic 302 | . 302 . . . . . Thermal 953 | . 314 171 156 . 279 33 Explosive 718 | . . . . . 718 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 563 | . . . . 80 222 261 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 67 | . . . . . 67 . Projectiles . | . . . . . . . Explosions 34 | . . . . . 34 . Melee 33 | . . . . . 33 . Knockbacks 2 | . 2 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 125 | . . . . . 123 2 Shots 3 | . . . . . 3 . Rammed 6 | . 1 1 . . . 4 Targets Rammed 6 | . 1 1 . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 209 | . 120 209 81 . 99 143 Average Temperature 51 | . 30 112 31 . 60 63 Received Heat Transfer 382 | . 165 40 33 . 144 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1653 | . 790 215 190 . 335 123 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 484 | . 204 70 59 48 484 344 Initial 314 | . . 55 . 28 18 314 Average 88 | . 92 49 12 33 205 323 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 87 | . 90 100 100 100 60 . Level 1 8 | . 9 . . . 11 100 Level 2 3 | . . . . . 28 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 1 . 3 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 17 8 5 2 19 8 Peak Tracking Total 14 | . 3 5 8 2 14 6 Tactical Retreats 4 | . . 1 . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . 4 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 8 | . 1 . . . 7 . Terminals 6 | . 1 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . 4 . . . 23 . Successful 13 | . 2 . . . 11 . Failed 13 | . 2 . . . 11 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts 1 | . . . . . 1 . Manual 9 | . 2 . . . 7 . Terminals 22 | . 4 . . . 18 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 10 | . 2 . . . 8 . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Reprogram Traps 1 | . . . . . 1 . Assault Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 4 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 14 . Total Damage 124 | . . . . . 124 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 1895 | . 684 562 305 34 243 67 Spaces Moved 1190 | 1 303 337 107 75 328 39 Core 2 | . . . . . . 2 Treads 680 | . 257 337 86 . . . Legs 47 | 1 46 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 461 | . . . 21 75 328 37 Fastest Speed 26 | 120 120 160 29 29 26 27 Average Speed 107 | 120 153 160 138 29 26 28 Slowest Speed 385 | 120 160 160 385 29 102 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 3 . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 65 69 16 28 33 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 8 | . . . 3 . 5 . Terrain Destroyed 80 | . . . 3 . 77 . Melee 8 | . . . 3 . 5 . Projectile . | . . . . . . . AOE 72 | . . . . . 72 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 1614 | . 447 346 239 84 432 66 Wait 242 | . 83 . 102 6 51 . Move 1177 | . 302 336 100 74 326 39 Hop 4 | . . . 3 . 1 . Pick Up 12 | . 5 1 2 . 4 . Fast Attach 12 | . 2 . 6 . 4 . Attach 7 | . . . . 1 4 2 Detach 1 | . . . . . 1 . Swap 24 | . 8 . 6 2 8 . Drop 18 | . 7 1 10 . . . Fire 79 | . 39 7 6 . 24 3 Melee 32 | . . . 4 1 9 18 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 2 | . 1 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 424 | -10/Materials | Identified exit to Mines 622 | -10/Materials | Discovered new exit (range 11) 685 | -10/Materials | Entered Mines 686 | -10/Mines | Assembled infested the area 922 | -10/Mines | Learned 2 Materials zone layouts 926 | -10/Mines | Learned 4 Materials zone layouts 983 | -10/Mines | Learned location of Storage (-7) 1238 | -10/Mines | Discovered new exit (range 7) 1247 | -10/Mines | Entered Materials 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -9/Materials | Identified exit to Mines 1248 | -9/Materials | Identified exit to Materials 1552 | -9/Materials | Entered Mines 1557 | -9/Mines | Learned location of Zion (-6) 1558 | -9/Mines | Learned Materials emergency access door positions 1579 | -9/Mines | Discovered exit to Materials (range 5) 1581 | -9/Mines | Received a Mining Laser from a helpful Derelict 1586 | -9/Mines | Entered Materials 1586 | -8/Materials | Accompanied by 1 ally 1586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -8/Materials | Central database locked down 1810 | -8/Materials | Destroyed 8 combat bots 1811 | -8/Materials | Lost 5 parts (1n1u3w) 1813 | -8/Materials | Identified exit to Factory 1818 | -8/Materials | Build established: Sprinter 1829 | -8/Materials | Identified exit to Garrison 1829 | -8/Materials | Entered Garrison 1831 | -8/Garrison | Installed Relay Interface Framework 1859 | -8/Garrison | Core integrity fell below 50% 1877 | -8/Garrison | Core integrity fell below 20% 1884 | -8/Garrison | System corruption reached 10% 1890 | -8/Garrison | Triggered checkpoint 1896 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01869_ Flight Unit severed. 01869_ Imp. Heat Sink destroyed. 01869_ System corrupted by crushing effect (+4). 01873_ Imp. Targeting Computer destroyed. 01874_ System corrupted: Heat flow error (+171). 01877_ Critical hit (Smash). 01877_ Imp. VTOL Module destroyed. 01877_ Sml. Storage Unit destroyed. 01877_ System corrupted by crushing effect (+1). 01877_ System corrupted by crushing effect (+3). 01877_ Knocked back. 01878_ Acquired 15 matter. 01879_ C-17 Slicer destroyed. 01882_ B-36 Bruiser Lgt. Armor Plating severed. 01883_ Katana destroyed. 01883_ System corrupted by crushing effect (+2). 01883_ Knocked back. 01885_ Slammed into S-10 Pest. 01893_ S-10 Pest destroyed. 01894_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????############????????????????????????? | | ?????????????#""""# #????????????????????????? | | ?????????????#" #????????????????????????? | | ?????????????#""""# #????????????????????????? | | ?????????????######## #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????################# #????????????????????????? | | ???# + #????????????????????????? | | ????### ############# #????????????????????????? | | ????????????????????#= #????????????????????????? | | ????????????????????#!=/#????????????????????????? | | ????????????????????#%*[#????????????????????????? | | ????????????????????#=%!#???? #"#????????????????? | | ????????????????????#]=%###[ "#????????????????? | | ????????????????????#===s@+=* "#????????????????? | | ????????????????????+=! ###= "#????????????????? | | ????????????????????# #???? #"#????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeTrapActivator Manual? 0 Play Time 00:21:51 Cumulative 13.0 hours Start 2022.05.08 @ 02:22:55 End 2022.05.08 @ 02:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 843bfd6e-5cb9-4e42-b69e-03d10bc15e0a