Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 11:59:08 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (245) 1225 Value Destroyed (7296) 7296 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 12649 Bonus ------- High Alert Combat Kills 269 Follower Combat Kills 215 Friendly Fire -376 Cogmind --------- Core Integrity 274/700 Matter 300/300 Energy 325/325 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Medium Treads Heavy Treads Heavy Treads > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Battle Rifle Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY (5) ---- Hacking Suite Makeshift System Shield Trap Extractor (4/4 Dirty Bomb) Bomb Drone Bay (16/16) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Flak Gun Flak Gun Rocket Array > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Improved Cooling System High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Armor Integrity Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite System Restoration Module Bomb Drone Bay Gauss Rifle Gauss Rifle Flak Gun Advanced EMP Blaster Rocket Launcher Plasma Cutter Heavy Flail [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . . . Utility 1 | . . . . . 1 . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 287 | 7 12 6 53 2 48 27 41 14 50 24 3 Power 10 | 1 3 . 3 . . 1 1 1 . . . Engine 9 | 1 3 . 3 . . 1 1 . . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 66 | 2 2 1 17 2 15 8 9 5 3 2 . Treads 66 | 2 2 1 17 2 15 8 9 5 3 2 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 88 | 2 2 3 4 . 12 2 19 1 32 9 2 Device 39 | 1 1 2 . . 1 . 9 1 17 6 1 Storage 5 | 1 1 1 . . 1 1 . . . . . Processor 3 | . . . . . . 1 . . 2 . . Hackware 5 | . . . 1 . 3 . . . 1 . . Protection 36 | . . . 3 . 7 . 10 . 12 3 1 Artifact . | . . . . . . . . . . . . Weapon 123 | 2 5 2 29 . 21 16 12 7 15 13 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 86 | 2 4 2 23 . 14 8 10 7 10 5 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 11 | . 1 . 2 . 2 1 1 . 1 3 . Special Weapon 13 | . . . 3 . 3 3 . . . 4 . Impact Weapon 11 | . . . . . 2 3 1 . 4 1 . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 2 2 . . 1 . . Parts Lost 17 | . 1 1 1 . 3 . 5 . 2 . 4 Power 2 | . 1 . . . . . 1 . . . . Propulsion 5 | . . 1 . . 1 . 3 . . . . Utility 5 | . . . . . . . 1 . . . 4 Weapon 5 | . . . 1 . 2 . . . 2 . . Highest Loss Streak 4 | . 1 1 1 . 3 . 3 . 1 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 99 100 99 99 99 85 83 83 83 Engine 6 | . 13 14 11 11 9 9 6 1 . . . Reactor 2 | . . . . . . . . 5 7 7 7 Treads 30 | . 28 27 32 33 35 35 37 24 23 22 23 Device 4 | . 13 13 2 . . . 5 6 6 6 6 Storage 9 | . 14 13 11 11 9 9 7 7 7 7 7 Processor 3 | . . . . . . 2 7 7 7 7 7 Hackware 2 | . . . . . 10 6 . . . . . Protection 4 | . . . 8 11 7 9 1 . . . . Ballistic Gun 26 | . 27 16 28 33 25 21 29 30 28 22 30 Special Weapon 1 | . . . 2 . 1 2 . . . 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 123 | 11 31 50 62 62 65 103 109 111 119 123 118 Greatest Support 168 | 40 40 40 60 63 80 83 103 160 168 168 168 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 20 20 20 24 25 25 25 25 24 Most Carried 25 | 5 15 17 20 20 20 25 25 25 25 25 25 Average Carried 21 | 2 12 14 19 19 19 23 24 24 24 23 24 Final Capacity 25 | 8 15 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 5 15 16 20 20 18 25 21 25 23 23 5 Class Distribution -------------------- 25% | Scavenger-Mutant 22% | Scavenger-Tank 21% | Scavenger-Skirmisher 14% | Mutant 8% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Matter Collected 8273 | 284 223 194 1358 128 1550 599 1308 654 1125 804 46 Remotely . | . . . . . . . . . . . . Salvage Created 9427 | 132 411 177 1961 231 2191 827 1625 342 906 576 48 Parts 620 | 9 37 16 143 17 146 62 87 2 56 43 2 Haulers Intercepted 20 | . 2 . 6 . 6 6 . . . . . Recyclers Shooed 8 | . 1 . 3 . 1 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 14 2 Prevented 5 | . . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Combat Hostiles Destroyed 163 | . 9 11 31 7 35 10 36 . 14 9 1 Guns 142 | . 9 3 31 7 32 10 34 . 14 1 1 AOE 19 | . . 8 . . 3 . 2 . . 6 . Classes Destroyed 19 | 2 4 . 5 . 2 . 1 . . 5 . Worker 10 | . . . 1 1 . 1 2 . 5 . . Builder 11 | . . . 2 . 5 . 2 . 2 . . Tunneler 6 | 3 1 . 1 . . . . . 1 . . Hauler 20 | . 2 . 6 . 6 6 . . . . . Recycler 6 | 1 . . 2 . 1 . . . 2 . . Minesweeper 2 | . . . . . . . . . . 2 . Operator 8 | . . . 3 . 3 2 . . . . . Watcher 18 | . 2 . 4 . 4 1 2 . 5 . . Swarmer 35 | . 6 7 3 3 4 3 4 . 1 4 . Grunt 70 | . 3 4 17 1 19 1 20 . 2 3 . Brawler 1 | . . . . . . . . . . 1 . Duelist 4 | . . . 1 1 . . 2 . . . . Sentry 33 | . . . 10 2 9 5 3 . 4 . . Hunter 4 | . . . . . 2 1 1 . . . . Programmer 14 | . . . . . . . 6 . 7 . 1 Heavy 1 | . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 4 4 4 3 3 6 4 8 . 3 4 1 Combat Bots Only 7 | . 4 4 3 3 6 3 7 . 2 4 1 Max Kills in Single Turn 3 | 1 2 2 2 2 3 2 2 . 1 2 1 Gunslinging 1 | . 1 . 1 1 1 1 1 . . . . Exploded 3 | . . 2 . . 3 . 1 . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Damage Taken 8231 | . 299 360 1314 231 1961 363 2257 . 1203 182 61 Core 853 | . 33 80 153 8 117 36 246 . 157 23 . Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 23 | . . . . . . . . . 18 5 . Regen/Repaired (Parts) 809 | . 28 . 163 . 280 271 67 . . . . Core Remaining (%) 71 | 100 . 54 . 59 . 72 . . . . . Volleys Fired 536 | 7 42 21 120 12 118 35 72 6 39 63 1 Largest 4 | 2 2 2 3 3 3 3 4 4 4 4 4 Hottest 112 | 40 40 50 69 69 76 76 102 102 112 104 109 Shots Fired 1449 | 14 84 31 324 36 322 89 283 26 157 79 4 Gun 1330 | 14 84 19 306 36 306 81 281 26 157 16 4 Cannon . | . . . . . . . . . . . . Launcher 29 | . . 12 2 . 1 1 2 . . 11 . Special 90 | . . . 16 . 15 7 . . . 52 . Kinetic 1330 | 14 84 19 306 36 306 81 281 26 157 16 4 Thermal 90 | . . . 16 . 15 7 . . . 52 . Explosive 19 | . . 12 2 . 1 1 . . . 3 . Electromagnetic 10 | . . . . . . . 2 . . 8 . Robot Hit Streak 34 | 6 10 10 16 15 24 17 14 25 34 11 15 Robot Miss Streak 10 | 1 4 2 8 2 3 2 6 . 10 4 1 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 18 | . 2 . 3 2 4 1 6 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . . Shots Hit Robots 1055 | 11 51 19 222 29 224 58 231 23 123 60 4 Core Hits 544 | 6 26 18 86 11 93 33 140 2 94 33 2 Critical Kills 3 | . . . . . 2 1 . . . . . Critical Parts Destroyed 5 | . . . 1 . 2 1 1 . . . . Critical Strikes 12 | . . . 1 . 4 2 1 . 1 3 . Destroy 8 | . . . 1 . 3 2 1 . 1 . . Smash 1 | . . . . . 1 . . . . . . Sever 3 | . . . . . . . . . . 3 . Melee Attacks 36 | . . . 11 . 4 6 1 . 11 3 . Impact 25 | . . . . . 4 6 1 . 11 3 . Slashing 11 | . . . 11 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . . 3 . 1 1 . . 9 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19745 | 101 494 604 3455 462 4198 1036 4243 380 3030 1665 77 Guns 15113 | 94 483 133 2792 426 3561 853 3987 380 2045 282 77 Cannons . | . . . . . . . . . . . . Explosions 1570 | . . 471 . . 220 . 192 . . 687 . Melee 1850 | . . . 438 . 139 80 . . 920 273 . Ramming 500 | 7 11 . 80 36 178 59 64 . 65 . . Kinetic 15113 | 94 483 133 2792 426 3561 853 3987 380 2045 282 77 Thermal 821 | . . . 145 . 100 44 . . . 532 . Explosive 924 | . . 471 . . 220 . . . . 233 . Electromagnetic 537 | . . . . . . . 192 . . 345 . Impact 1412 | . . . . . 139 80 . . 920 273 . Slashing 438 | . . . 438 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 2 4 1 1 Average Corruption 1 | . . . . . . 2 1 2 2 1 1 Corruption Purged 4 | . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . Effects 143 | . . . . . . 41 8 13 51 29 1 Message Errors 32 | . . . . . . 10 4 1 13 4 . Matter Fused 39 | . . . . . . 8 1 5 17 8 . Heat Flow Errors 14 | . . . . . . 6 . 1 3 3 1 Energy Discharges 12 | . . . . . . 6 . . 3 3 . Data Loss (minor) 23 | . . . . . . 4 1 2 11 5 . Data Loss (major) 8 | . . . . . . 3 . 2 1 2 . Misfires 11 | . . . . . . 3 1 2 3 2 . Alerts 4 | . . . . . . 1 1 . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 918 | . . 20 10 . 150 1 . . 459 278 . Projectiles 20 | . . . 2 . . 1 . . . 17 . Explosions 33 | . . 20 . . 6 . . . . 7 . Melee 865 | . . . 8 . 144 . . . 459 254 . Knockbacks 5 | . . . . . 2 2 . . 1 . . Impact 5 | . . . . . 2 2 . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 30 | . . 6 . . . 24 . . . . . Shots 2 | . . 1 . . . 1 . . . . . Rammed 53 | 2 4 . 10 2 16 8 7 . 4 . . Targets Rammed 64 | 2 4 . 12 3 20 9 9 . 5 . . Kicked . | . . . . . . . . . . . . Crushed 11 | . . . 2 1 4 1 2 . 1 . . Highest Temperature 306 | . 12 18 306 54 261 239 256 246 235 223 261 Average Temperature 53 | . 8 9 24 23 56 58 61 61 71 61 101 Received Heat Transfer 2331 | . 51 144 510 51 567 99 663 . 237 9 . Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations 13 | . . . . . . . . 1 8 4 . Total Turns 118 | . . . . . . . . 24 56 38 . Longest Duration 24 | . . . . . . . . 24 12 17 . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 17 | . . . . . 2 . . . 10 5 . Impact Corruptions 23 | . . . . . 7 . . . 13 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . 2 . Heat Transferred 2455 | . . . 481 . 333 148 . . . 1493 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Peak Influence 676 | 20 198 282 567 157 501 312 676 236 272 . . Initial 236 | . 13 16 29 152 41 211 9 236 25 . . Average 166 | 7 57 127 297 47 261 94 134 135 82 . . Maximum Alert Level 2 | . 1 1 2 . 2 1 2 1 1 . . Low Security (%) 60 | 100 99 68 13 100 39 72 80 49 90 . . Level 1 34 | . . 31 81 . 45 27 8 50 9 . . Level 2 5 | . . . 5 . 14 . 11 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . . . 4 . 4 4 13 . 7 . . Investigation 4 | . . . 1 . 1 . 2 . . . . Extermination 13 | . . . . . . . 6 . 7 . . Reinforcement 10 | . . . 3 . 3 3 1 . . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . 1 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Distress Signals 12 | . 1 . 2 1 1 2 5 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 306 | . 27 12 65 8 72 42 43 . 25 11 1 Peak Tracking Total 8 | . 3 3 4 4 6 3 8 . 4 4 1 Tactical Retreats 11 | . 3 . 4 . 1 . 2 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Traps Triggered 17 | . . . 3 . 4 2 5 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Most Traps Carried 4 | . . . . . . . . . . 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Machines Disabled 10 | . . . 1 1 1 3 2 . 1 1 . Max in Single Turn 1 | . . . 1 1 1 1 1 . 1 1 . Garrison Access 2 | . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Machines Accessed 57 | . 8 2 10 . 11 12 3 . 9 1 1 Terminals 43 | . 7 1 7 . 8 9 1 . 9 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 1 . 2 . 2 2 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 153 | . 21 5 40 . 37 28 6 . 14 1 1 Successful 80 | . 11 3 19 . 20 18 4 . 3 1 1 Failed 72 | . 10 1 21 . 17 10 2 . 11 . . Catastrophic 11 | . 2 . 2 . . 1 1 . 5 . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 84 | . 15 4 25 . 19 11 3 . 7 . . Terminals 117 | . 19 4 32 . 25 20 2 . 14 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 27 | . 2 . 7 . 9 7 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 3 . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Terminal Hacks 40 | . 7 3 9 . 8 9 . . 2 1 1 Record 1 | . . . . . . . . . . 1 . Part Schematic 3 | . 1 . . . 1 . . . 1 . . Robot Analysis 5 | . 2 . 1 . 1 1 . . . . . Prototype ID Bank 5 | . 1 1 2 . 1 . . . . . . Open Door 5 | . . 1 . . . 3 . . . . 1 Alert Level 5 | . . . 2 . 2 1 . . . . . Unreport Threat 7 | . . 1 2 . 1 3 . . . . . Locate Traps 7 | . 3 . 1 . 1 1 . . 1 . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 23 | . 2 . 6 . 7 6 2 . . . . Scan Component 12 | . 1 . 3 . 4 3 1 . . . . Repair 11 | . 1 . 3 . 3 3 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . 2 . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 2 . 3 . 3 2 2 . 1 . . Terminals 12 | . 2 . 3 . 3 2 1 . 1 . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 11 | . 2 . 3 . 3 2 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 51 | . 8 1 10 . 11 9 3 . 9 . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 11 | . 1 . 3 . 3 3 1 . . . . Time 494 | . 26 . 90 . 225 121 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Total Allies 13 | . . 2 . . . 10 1 . . . . Largest Group 10 | . . 2 . . . 10 1 . . . . Highest-Rated Group 173 | . . 45 . . . 173 10 . . . . Highest-Rated Ally 31 | . . 31 . . . 29 10 . . . . Total Orders 2 | . . . . . . . 2 . . . . STAY 1 | . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . 1 . . . . Ally Attacks 53 | . . 6 . . . 47 . . . . . Total Damage 777 | . . 108 . . . 669 . . . . . Kills 13 | . . 2 . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Robot Analysis Total 5 | . 2 . 1 . 1 1 . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Turns Passed 30131 | 110 1483 969 5549 1966 4348 3114 3295 799 4052 4050 396 Spaces Moved 13678 | 52 715 543 2209 651 2211 1125 1389 452 2046 2047 238 Core 8 | 8 . . . . . . . . . . . Treads 13670 | 44 715 543 2209 651 2211 1125 1389 452 2046 2047 238 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 162 160 155 160 160 Average Speed 175 | 143 160 165 197 172 162 235 179 162 159 160 160 Slowest Speed 243 | 160 160 240 240 240 243 242 243 242 160 240 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 70 | 4 85 98 93 92 96 94 27 95 44 95 17 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken 5 | . . . 1 . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 10 | . . 1 . 3 . . . . . 4 2 Spaces Dug 43 | . . 25 12 . 3 1 1 . 1 . . Terrain Destroyed 132 | . . 71 12 . 16 10 1 . 1 21 . Melee 6 | . . . . . 3 1 1 . 1 . . Projectile . | . . . . . . . . . . . . AOE 126 | . . 71 12 . 13 9 . . . 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Total 18678 | 72 981 590 3136 1472 2766 1500 1996 507 2722 2684 252 Wait 3810 | . 191 3 682 793 305 285 470 11 536 534 . Move 13669 | 52 714 542 2208 650 2210 1124 1389 451 2045 2046 238 Hop . | . . . . . . . . . . . . Pick Up 108 | 5 9 13 13 6 20 6 7 7 10 7 5 Fast Attach 48 | 7 3 2 7 . 7 4 3 6 6 3 . Attach 31 | . . 2 4 . 8 1 7 . 6 3 . Detach 19 | . 1 . 2 . 4 1 . 5 4 2 . Swap 208 | . 9 2 42 2 33 22 31 8 38 18 3 Drop 150 | . 8 5 35 6 37 7 7 13 22 5 5 Fire 536 | 7 42 21 120 12 118 35 72 6 39 63 1 Melee 36 | . . . 11 . 4 6 1 . 11 3 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 63 | 1 4 . 12 3 20 9 9 . 5 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 544 | -10/Materials | Discovered new exit (range 7) 704 | -10/Materials | Discovered new exit (range 12) 1215 | -10/Materials | Discovered new exit (range 6) 1522 | -10/Materials | Repaired Assault Rifle 1594 | -10/Materials | Entered Mines 1598 | -10/Mines | Central database locked down 1749 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1978 | -10/Mines | Discovered new exit (range 12) 2010 | -10/Mines | Learned location of 1 exit from Materials 2329 | -10/Mines | Discovered new exit (range 5) 2452 | -10/Mines | Found the Drone Emporium 2463 | -10/Mines | Found Prototype Device 2463 | -10/Mines | Identified Bomb Drone Bay 2563 | -10/Mines | Entered Materials 2563 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2564 | -9/Materials | Identified exit to Mines 2964 | -9/Materials | Build established: Scavenger-Gunner 3281 | -9/Materials | Discovered new exit (range 15) 3376 | -9/Materials | Build established: Gunner 3555 | -9/Materials | Discovered new exit (range 4) 3698 | -9/Materials | Discovered exit to Mines (range 15) 3896 | -9/Materials | Build established: Scavenger-Tank 5486 | -9/Materials | Build established: Scavenger-Mutant 6138 | -9/Materials | Discovered new exit (range 16) 6456 | -9/Materials | Build established: Scavenger-Tank 6620 | -9/Materials | Repaired Hvy. Assault Rifle 6911 | -9/Materials | Repaired Hrd. Light Armor Plating 6938 | -9/Materials | Repaired Lgt. Treads 7319 | -9/Materials | Build established: Mutant 8112 | -9/Materials | Entered Mines 8193 | -9/Mines | Assembled infested the area 8205 | -9/Mines | Met a Derelict bent on vengeance 8397 | -9/Mines | Build established: Tank 9153 | -9/Mines | Discovered new exit (range 5) 9228 | -9/Mines | Learned Materials emergency access door positions 9324 | -9/Mines | Learned location of 1 exit from Materials 9342 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9346 | -9/Mines | Found Prototype Device 9412 | -9/Mines | Found a hidden stash of uninstalled traps 9450 | -9/Mines | Discovered new exit (range 7) 9451 | -9/Mines | Learned location of Storage (-8) 9579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10078 | -9/Mines | Entered Materials 10078 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10079 | -8/Materials | Identified exit to Storage 10136 | -8/Materials | Discovered exit to Storage (range 16) 10378 | -8/Materials | Build established: Scavenger-Tank 10946 | -8/Materials | Discovered new exit (range 16) 12342 | -8/Materials | Discovered new exit (range 16) 12729 | -8/Materials | Build established: Scavenger-Mutant 13090 | -8/Materials | Identified Exp. Sensor Array 13390 | -8/Materials | Build established: Scavenger-Gunner 13670 | -8/Materials | Repaired Broken Exp. Sensor Array? 13727 | -8/Materials | Repaired Arm. Treads 13780 | -8/Materials | Repaired Imp. Assault Rifle 13964 | -8/Materials | Discovered new exit (range 14) 14022 | -8/Materials | Lost 3 parts (1n2w) 14289 | -8/Materials | Build established: Scavenger-Tank 14426 | -8/Materials | Entered Storage 14546 | -8/Storage | Repaired Imp. Assault Rifle 14846 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 15197 | -8/Storage | Garrison activated, responded to threat 15539 | -8/Storage | Discovered new exit (range 12) 16116 | -8/Storage | Build established: Scavenger-Mutant 16539 | -8/Storage | Repaired Imp. Treads 16579 | -8/Storage | Repaired Arm. Treads 16930 | -8/Storage | Build established: Mutant 17537 | -8/Storage | Identified exit to Factory 17540 | -8/Storage | Entered Factory 17540 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17848 | -7/Factory | Build established: Scavenger-Skirmisher 18073 | -7/Factory | Garrison activated, responded to threat 18569 | -7/Factory | Repaired Imp. Treads 20093 | -7/Factory | Garrison activated, responded to threat 20280 | -7/Factory | Discovered new exit (range 15) 20311 | -7/Factory | Identified exit to Factory 20726 | -7/Factory | Lost 3 parts (2n1u) 20744 | -7/Factory | Destroyed 7 combat bots 20835 | -7/Factory | Sucked down chute 20835 | -7/Factory | Entered Waste 20835 | -7/Waste | The area was eerily silent 21355 | -7/Waste | Discovered new exit (range 14) 21403 | -7/Waste | Identified exit to Factory 21634 | -7/Waste | Entered Factory 23259 | -7/Factory | Discovered exit to Factory (range 13) 23261 | -7/Factory | Found Prototype Launcher 23261 | -7/Factory | Identified Rocket Array 23552 | -7/Factory | Discovered exit to Factory (range 5) 24668 | -7/Factory | Discovered new exit (range 9) 24670 | -7/Factory | Core integrity fell below 50% 24698 | -7/Factory | Identified exit to Lower Caves 25114 | -7/Factory | Build established: Scavenger-Mutant 25686 | -7/Factory | Entered Lower Caves 26339 | -7/Lower Caves | Identified exit to Lower Caves 26356 | -7/Lower Caves | Learned location of Zion (-6) 28672 | -7/Lower Caves | Flak Gun stolen by Master Thief 28679 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 28682 | -7/Lower Caves | Flak Gun stolen by Master Thief 29447 | -7/Lower Caves | Encountered a Warlord checkpoint 29736 | -7/Lower Caves | Entered another Lower Caves area 30047 | -7/Lower Caves | Build established: Scavenger-Skirmisher 30132 | -7/Lower Caves | Self-destructed Last Messages --------------- >>Open Door Sealed Heavy Doors opened. 29843_ Acquired Mak. Hammer. 29846_ Dropped Hvy. Flail. 29851_ Acquired Mak. Hammer. 29855_ Dropped Imp. Light Armor Plating. 29856_ Acquired Mak. System Shield. 29903_ Searching scrap... 29903_ Found Flamer. 29903_ Found 22 Matter. 30095_ Dropped Exp. Sensor Array. 30099_ Dropped Imp. Sensor Array. 30099_ Acquired Exp. Sensor Array. 30117_ System corrupted: Heat flow error (+279). 30131_ Dropped Huge Storage Unit. 30131_ Hcp. Matter Pod crushed and broken. 30131_ Lyr. Light Armor Plating crushed and broken. 30131_ Imp. Cooling System crushed and broken. 30131_ Transmission Jammer crushed and broken. 30131_ Arm. Treads crushed and broken. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#######????? | | ??????????????????????????????????????#!! !!#????? | | ??????????????????????????????????????#!!!!!#????? | | ??????????????????????????????????????#/ ! !#????? | | ??????????????????????????????????????## /!##????? | | ???????????????????????????????????????# #?????? | | ??????????????????????????????????????## ######? | | ??????????????????????????????????????# #X# ## | | ??????????????????????????????????????# #### | | ?????????????????????????????###???#### | | ????????????????????????????## #??## | | ????????????????????????#####! #### ## | | ????????????????????????#@/[!|! ## ### | | ????????????????????????#!*]!= ####?# | | ????????????????????????##[]/ ##????# | | ?????????????????????????##!### ##?????## | | ???? ?????????????????????###?### ##???????## | | ????? ??????????????????????????## #?????????## | | ?????? ###????????????????????#### ##?????????? | | ??????? ????????????????????# #?????????? | | ????????# ####????????????????# # #??????? | | ????????# ###??############# ### #??????? | | ????????# ##?# | #?# #?????? | | ??????????# #?# % #?## #????? | | ??????????# ### ############??# #???? | | ???????????# #?????????????# #??? | | ??????????## #????????????? ?? | | ?????????## ######????????????? ??? | | ????????## ###?????????????????? ### #??? | | ????????# ##???????????????????? ??? #???? | | ????????# ##????????????????????? ??? ?????? | | ????????## #??????????????????????????? ???????? | | ?????????# ##????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ?????# ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeControlClaw Manual? 0 Play Time 02:37:27 Cumulative 430.0 hours Start 2022.03.23 @ 08:46:38 End 2022.03.23 @ 11:59:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/2/1/0/0/2/0/0/0 Lore% 65 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf72d888-099f-4563-b0a3-0862d4871a9f