Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.30 @ 11:24:44 // Winter2019/RPGLIKE Player: Lava Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (339) 1695 Value Destroyed (15204) 15204 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5386) 5386 TOTAL SCORE: 31085 Bonus ------- High Alert Combat Kills 1020 Follower Combat Kills 366 Hunted by Unchained 500 Entered Garrisons 200 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 861/2150 Matter 300/300 Energy 337/340 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Antimatter Reactor > --- PROPULSION (5) --- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Reaction Control System Cloak of Protection Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Experimental System Shield Advanced Corruption Screen > --- WEAPON (3) ------- Improved KE Penetrator Improved KE Penetrator Katana > --- INVENTORY (5) ---- Cooled VTOL Module Q-thruster Advanced Reaction Control System Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Reaction Control System Cloak of Protection Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Experimental System Shield Advanced Corruption Screen > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Katana > --- INVENTORY -------- Cooled VTOL Module Q-thruster Fusion Bomb Launcher [Rating: 140] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Cloak of Protection Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Slots Evolved 16 | 3 . . 2 . 1 . 1 . 1 . 2 . . 3 1 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | 1 . . . . . . . . . . 2 . . 1 . . . . Utility 9 | 1 . . 2 . 1 . 1 . 1 . . . . . 1 2 . . Weapon 2 | 1 . . . . . . . . . . . . . 1 . . . . Parts Attached 80 | 6 5 . 7 1 1 . 5 . 5 12 2 . . 13 1 13 6 3 Power 6 | 1 . . . . . . 1 . 1 1 . . . 1 . 1 . . Engine 4 | 1 . . . . . . . . 1 1 . . . 1 . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 23 | 2 2 . . . . . . . 1 3 2 . . 5 . 6 2 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 6 | . 2 . . . . . . . 1 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . 2 . . 5 . 6 2 . Utility 35 | . 3 . 4 . 1 . 4 . 2 5 . . . 5 1 3 4 3 Device 10 | . . . . . 1 . 1 . 2 1 . . . 1 1 1 1 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . 2 . . . . . . . . . . . . . . 2 Hackware 15 | . . . 1 . . . 1 . . 4 . . . 4 . 2 3 . Protection 5 | . 2 . 1 . . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 16 | 3 . . 3 1 . . . . 1 3 . . . 2 . 3 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 3 . . 3 . . . . . 1 3 . . . 2 . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 . 1 1 . Parts Lost 2 | . . . . . . . . . . . . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 3 | 1 2 2 2 2 2 2 2 3 3 4 4 3 5 3 4 3 4 3 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . 2 1 1 . . 1 2 2 Utility 1 | . . 1 . . . . . 1 1 1 . . . 2 3 1 1 . Weapon 1 | . 1 1 1 2 2 2 2 2 2 2 2 2 4 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 2 . 3 1 . . 1 1 3 3 . . . 1 2 2 . 2 Power 1 | . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . 1 . . Utility 11 | . . . 1 . . . 1 1 2 2 . . . 1 2 . . 1 Weapon 7 | . 1 . 2 1 . . . . 1 . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 100 99 98 90 98 99 99 100 99 97 85 95 99 93 88 89 Engine 7 | . 14 14 12 10 10 10 1 . 6 8 7 7 7 7 10 5 5 5 Leg 12 | . 10 28 25 21 21 20 18 17 16 16 15 14 14 3 . . . . Flight 7 | . . . . . . . . . . . 6 14 14 23 28 19 15 15 Device 13 | . . . . . 5 10 17 18 23 18 15 14 14 11 13 14 14 15 Processor 9 | . 11 14 20 22 21 20 12 9 8 8 7 7 7 5 5 5 5 9 Hackware 19 | . . . 1 11 10 10 14 18 16 24 30 28 28 24 22 29 29 25 Protection 4 | . 13 14 12 11 5 . 8 9 8 5 . . . . . . . . Ballistic Gun 15 | . 28 28 25 22 21 19 16 15 15 14 15 11 . 11 11 10 10 10 Slashing Weapon 1 | . . . . . . . 1 2 . 1 . . . 4 5 4 5 5 Peak Build Rating 140 | 5 9 9 22 22 27 27 36 37 43 54 63 63 55 91 97 128 136 140 Average Rating 57 | 3 7 9 12 21 24 27 34 36 41 49 58 61 55 75 93 120 131 139 On Entrance 47 | . 5 9 9 22 22 27 27 36 37 43 54 55 55 55 90 97 128 136 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . 1 1 2 1 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 9 12 12 13 13 19 19 30 30 38 40 27 27 19 36 39 44 47 47 Greatest Support 58 | 40 40 26 26 26 26 36 36 36 38 48 46 46 46 51 41 53 54 58 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 2 2 2 3 4 2 3 3 4 4 4 3 5 3 4 3 4 3 Final Capacity 5 | 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 3 2 4 4 2 4 4 5 5 5 5 5 5 5 4 3 4 Class Distribution -------------------- 45% | Hacker-Skirmisher 24% | Wizard-Ninja 12% | Mutant 10% | Hacker-Mutant 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Skirmisher | -7/Recycling Hacker-Mutant | -7/Scraptown Wizard-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Matter Collected 8884 | 224 254 72 413 292 . 186 349 561 405 1727 786 . 54 1217 380 1457 156 351 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12677 | . 350 111 703 462 . 275 516 706 453 2510 1098 . . 1920 504 2431 184 454 Parts 859 | . 23 4 56 39 . 14 36 55 51 151 82 . . 122 35 136 7 48 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 278 | . 12 4 15 14 . 9 13 23 17 45 23 . . 39 12 37 2 13 Melee 2 | . . . . . . . . . . . . . . 2 . . . . Guns 275 | . 12 4 15 14 . 9 13 23 17 44 23 . . 37 12 37 2 13 AOE 1 | . . . . . . . . . . 1 . . . . . . . . Classes Destroyed 18 | . 3 . 4 3 . 2 . 1 . 1 . . . 1 . 2 . 1 Worker 13 | . . . . . . . . . . 4 3 . . 3 . 3 . . Builder 11 | . . . 1 . . . . . . 4 1 . . 3 . 2 . . Tunneler 2 | . . . . . . . . . . . . . . 1 . 1 . . Recycler 5 | . . . 3 . . . . . . 1 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 8 | . . . 2 . . . . . . 4 . . . . 1 1 . . Drone 4 | . . . . . . . . . . . . . . . . 3 1 . Watcher 24 | . 2 . 3 . . . 1 . 1 5 1 . . 4 1 2 2 2 Swarmer 62 | . 3 . 7 3 . 4 3 6 . 3 . . . 14 5 6 . 8 Grunt 99 | . 9 4 4 6 . 2 6 10 8 15 12 . . 14 4 4 . 1 Brawler 2 | . . . . . . 1 . . . . . . . 1 . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 56 | . . . 4 1 . . 3 5 7 8 9 . . 5 2 10 . 2 Hunter 21 | . . . . . . 2 1 . 2 8 1 . . 3 . 4 . . Programmer 29 | . . . . . . . . 2 . 11 1 . . 2 1 10 1 1 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 9 5 . 4 4 3 5 5 7 . . 9 5 5 1 4 Combat Bots Only 9 | . 3 2 4 5 . 4 4 3 5 3 6 . . 9 5 4 1 4 Max Kills in Single Turn 4 | . 1 1 2 2 . 2 2 1 1 2 2 . . 4 2 2 1 1 Gunslinging 1 | . . . . 1 . 1 1 . . . . . . 1 1 . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 2167 | . 41 18 82 55 . 49 71 156 66 419 369 . . 268 79 319 32 143 Missed 809 | . 7 6 25 6 . 5 17 46 17 140 137 . . 106 31 178 17 71 Hits 1358 | . 34 12 57 49 . 44 54 110 49 279 232 . . 162 48 141 15 72 Melee 8 | . . . . 8 . . . . . . . . . . . . . . Projectile 1350 | . 34 12 57 41 . 44 54 110 49 279 232 . . 162 48 141 15 72 AOE 2 | . . . . . . . . . . 1 . . . 1 . . . . Critical Strikes 55 | . 1 2 1 3 . 1 3 9 5 4 2 . . 4 1 17 . 2 Part Disruptions 2 | . . . . 1 . . . . . . . . . . . . . 1 Damage Taken 13493 | . 318 104 399 498 . 347 462 1059 433 2167 1141 . . 1674 541 2456 662 1232 Core 10288 | . 221 64 298 397 . 264 332 768 312 1577 837 . . 1344 421 1940 540 973 Absorbed by Shields 48 | . . . . . . . . . . . . . . 48 . . . . Redirected to Core 9064 | . 180 56 207 307 . 250 296 694 292 1373 714 . . 1087 401 1829 457 921 Ignored by Resistances 8064 | . 101 53 298 274 . 256 348 636 316 1391 860 . . 1218 393 1152 102 666 Regen/Repaired (Parts) 72 | . . . . . . . . . . . . . . 13 26 33 . . Core Remaining (%) 79 | 100 . 100 . . . 93 . . 100 . . . 100 76 100 63 18 40 Volleys Fired 992 | . 28 12 63 39 . 31 36 83 57 202 75 . . 125 53 141 7 40 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 . . 2 2 2 2 2 Hottest 66 | . 40 40 43 46 . 46 46 46 48 56 56 . . 66 66 66 66 66 Shots Fired 1965 | . 56 24 126 74 . 61 72 166 113 392 148 1 . 250 106 282 14 80 Gun 1965 | . 56 24 126 74 . 61 72 166 113 392 148 1 . 250 106 282 14 80 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1965 | . 56 24 126 74 . 61 72 166 113 392 148 1 . 250 106 282 14 80 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 70 | . 10 11 22 42 . 62 36 39 38 49 61 . . 51 44 32 11 70 Robot Miss Streak 4 | . 2 4 3 2 . . 1 2 3 2 1 . . 1 1 2 . 1 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 1 1 1 1 Secondary Targets 39 | . 1 2 . 2 . 2 3 1 2 4 4 . . 8 2 5 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 1 1 1 . . 1 1 1 . 1 Shots Hit Robots 1638 | . 43 15 97 61 . 57 68 147 101 321 131 . . 218 62 234 11 72 Core Hits 666 | . 23 9 35 27 . 19 26 52 45 116 56 . . 92 28 103 6 29 Critical Kills 26 | . . . 2 . . 1 . . . 6 1 . . 3 2 6 1 4 Critical Parts Destroyed 26 | . . . . . . . . . . 4 4 . . 4 2 8 . 4 Critical Strikes 56 | . . . 2 . . 1 . . . 11 5 . . 8 4 16 1 8 Destroy 55 | . . . 2 . . 1 . . . 11 5 . . 7 4 16 1 8 Sever 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 182 | . . . . . . 2 4 6 4 24 . . . 31 8 62 25 16 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 182 | . . . . . . 2 4 6 4 24 . . . 31 8 62 25 16 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 35703 | . 545 214 1261 892 . 728 969 2290 1565 6619 3106 . . 5709 1712 7482 358 2253 Guns 34479 | . 545 214 1261 885 . 724 969 2290 1535 6261 3080 . . 5025 1712 7482 358 2138 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 886 | . . . . . . . . . . 313 . . . 458 . . . 115 Melee 243 | . . . . . . . . . . 39 . . . 204 . . . . Ramming 95 | . . . . 7 . 4 . . 30 6 26 . . 22 . . . . Kinetic 34479 | . 545 214 1261 885 . 724 969 2290 1535 6261 3080 . . 5025 1712 7482 358 2138 Thermal 632 | . . . . . . . . . . 174 . . . 458 . . . . Explosive 254 | . . . . . . . . . . 139 . . . . . . . 115 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 243 | . . . . . . . . . . 39 . . . 204 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 6 6 3 5 5 5 . . 7 2 . Average Corruption 2 | . . . . . . . . 2 6 1 4 5 5 . . 2 1 . Corruption Purged 8 | . . . . . . . . . . 1 . . . . . 7 . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . 2 Effects 136 | . . . . . . . . 11 37 28 25 4 19 . . 11 1 . Message Errors 31 | . . . . . . . . 3 12 2 8 . 3 . . 3 . . Matter Fused 34 | . . . . . . . . 3 12 8 3 1 6 . . 1 . . Heat Flow Errors 17 | . . . . . . . . . 3 4 5 1 1 . . 2 1 . Energy Discharges 16 | . . . . . . . . 1 4 3 3 1 3 . . 1 . . Parts Rejected 3 | . . . . . . . . 2 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 17 | . . . . . . . . 2 3 5 1 . 4 . . 2 . . Data Loss (major) 5 | . . . . . . . . . 1 2 1 . 1 . . . . . Misfires 5 | . . . . . . . . . . 2 1 1 . . . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Weapon Failures 6 | . . . . . . . . . 1 1 3 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 200 | . . . . . . . . . . 108 . . . 92 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 181 | . . . . . . . . . . 94 . . . 87 . . . . Melee 19 | . . . . . . . . . . 14 . . . 5 . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . . . . . . . . 60 . . . Shots 2 | . . . . . . . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . . . 1 3 . 2 . . 5 2 6 . . 1 . . . . Kicked 20 | . . . 1 3 . 2 . . 5 2 6 . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 227 | . 25 33 23 64 . 22 192 188 227 216 225 146 144 . . 180 193 . Average Temperature 54 | . 8 16 6 27 . 10 79 55 51 95 97 117 86 . . 57 116 . Received Heat Transfer 5004 | . 192 126 240 305 . 72 270 639 342 741 729 . . 627 78 634 . 9 Effects 1 | . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 400 | . . . . . . . . . . 100 . . . 300 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Maximum Alert Level 3 | . . . 1 . . . . 3 2 . 1 . . 2 2 3 . 2 Low Security (%) 77 | 100 100 100 83 100 . 100 100 16 96 100 84 100 . 71 43 9 100 66 Level 1 9 | . . . 16 . . . . 24 . . 15 . . 13 48 24 . 32 Level 2 7 | . . . . . . . . 39 3 . . . . 15 8 23 . . Level 3 5 | . . . . . . . . 20 . . . . . . . 41 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1010 | . 101 53 252 132 . 100 115 1010 444 196 342 9 . 618 431 992 71 409 Initial 424 | . . . . . . . 27 45 424 3 . . . . 209 70 64 22 Average 142 | . 22 8 55 33 . 12 38 470 69 20 91 . . 158 269 569 21 136 Influence Increases 11411 | . 307 106 624 331 . 222 360 1005 467 1672 712 9 . 1762 755 2202 195 682 Destroy 0b10 Robot/C 5680 | . 240 80 380 260 . 180 260 600 340 900 460 . . 780 240 680 20 260 Destroy 0b10 Robot/NC 350 | . 10 . 60 5 . . 5 . 5 90 30 . . 55 10 55 15 10 Destroy Leader 1382 | . 44 20 120 40 . 40 52 20 112 320 142 . . 158 52 184 14 64 Allied During Kill 18 | . . 6 4 2 . . . 6 . . . . . . . . . . Successful Hack 361 | . 12 . 17 . . . 24 10 5 85 36 . . 86 17 22 47 . Disable Machine 360 | . . . 9 9 . . . 9 . 108 . 9 . 135 27 36 . 18 Anti-Garrison Action 450 | . . . . . . . . 300 . . . . . 150 . . . . Destroy Structure 720 | . 1 . 4 . . 2 4 . 5 124 29 . . 68 164 190 69 60 Partial Spotted 105 | . . . . . . . . . . . . . . 15 15 45 . 30 Lose Combat Pursuer 1485 | . . . 30 15 . . 15 60 . 45 15 . . 315 30 690 30 240 Miscellaneous 500 | . . . . . . . . . . . . . . . 200 300 . . Influence Decreases 11012 | . 307 106 624 331 . 140 362 75 1466 1683 712 9 . 1266 1097 2224 283 327 Entered New Map 1145 | . . . . . . . 55 35 586 8 . . . . 287 84 68 22 Time Decay 6630 | . 307 106 330 319 . 140 307 . 580 1364 412 9 . 806 360 1090 195 305 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 300 . . Lost Part 20 | . . . . . . . . . . . . . . . . . 20 . Lost Ally 102 | . . . 40 12 . . . 40 . . . . . 10 . . . . Purge Threat 2815 | . . . 254 . . . . . 300 311 300 . . 450 450 750 . . Squads Dispatched 82 | . 1 . 2 1 . . 1 . 4 20 6 . . 17 6 14 6 4 Investigation 29 | . 1 . . . . . . . 2 8 1 . . 8 3 2 4 . Extermination 29 | . . . . . . . . . . 10 1 . . 5 3 6 2 2 Reinforcement 14 | . . . 2 . . . . . 1 2 1 . . 2 . 4 . 2 Assault 4 | . . . . 1 . . . . . . . . . 1 . 2 . . Garrison 6 | . . . . . . . 1 . 1 . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 3 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Distress Signals 27 | . . . 2 . . . 2 . . 1 3 . . 4 . 9 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 442 | . 16 4 27 18 . 9 16 33 23 57 26 . . 66 16 85 16 30 Peak Tracking Total 11 | . 3 2 4 7 . 4 5 4 3 4 4 . . 11 5 9 6 8 Tactical Retreats 48 | . . . 1 2 . . 1 3 . 3 1 . . 7 1 18 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Traps Triggered 32 | . 2 . 1 . . . 1 2 3 9 3 . . 6 . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 49 | . 11 . 6 . . . 4 . . 6 4 . . 12 . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Disabled 45 | . . . 1 1 . . . 5 . 12 . 1 . 16 3 4 . 2 Max in Single Turn 15 | . . . 1 1 . . . 1 . 3 . 1 . 15 2 1 . 1 Garrison Access 15 | . . . . . . . . . 1 3 . . . 4 . 4 . 3 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Accessed 150 | . 5 1 6 1 1 . 7 2 8 31 9 2 2 21 9 25 12 8 Terminals 94 | . 5 1 5 1 . . 5 2 6 17 9 1 . 12 5 14 7 4 Fabricators 16 | . . . . . . . . . . 6 . . . 3 2 2 3 . Repair Stations 7 | . . . . . . . . . . . . . . 2 1 3 1 . Recycling Units 5 | . . . . . . . . . 1 2 . 1 . . . 1 . . Scanalyzers 9 | . . . 1 . . . 1 . . 2 . . . 1 1 1 1 1 Garrison Access 16 | . . . . . . . 1 . 1 4 . . . 3 . 4 . 3 Total Hacks 485 | . 13 2 20 2 1 . 32 4 26 89 26 2 17 67 36 70 52 26 Successful 334 | . 7 1 14 . 1 . 27 2 14 59 18 2 17 41 26 56 37 12 Failed 149 | . 6 1 6 2 . . 5 2 12 30 8 . . 26 10 13 14 14 Catastrophic 30 | . 2 . 1 1 . . 1 2 2 5 . . . 6 2 3 3 2 Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 1 . Manual 237 | . 12 . 9 2 1 . 16 2 14 38 6 1 . 39 24 30 30 13 Terminals 356 | . 13 2 15 2 . . 28 4 23 56 26 1 . 49 27 52 42 16 Fabricators 38 | . . . . . . . . . . 14 . . . 8 6 4 6 . Repair Stations 17 | . . . . . . . . . . . . . . 6 2 7 2 . Recycling Units 9 | . . . . . . . . . 2 5 . 1 . . . 1 . . Scanalyzers 23 | . . . 5 . . . 3 . . 6 . . . 1 1 1 2 4 Garrison Access 24 | . . . . . . . 1 . 1 8 . . . 3 . 5 . 6 Terminal Hacks 221 | . 7 1 9 . 1 . 19 2 12 28 18 1 17 25 13 39 23 6 Record 28 | . . . . . . . . . . . 2 . 17 . . 8 1 . Part Schematic 19 | . . . . . . . 4 . . 6 3 . . 2 . 1 3 . Robot Analysis 3 | . . . . . . . . . . 1 . . . . . 1 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . Open Door 6 | . . . . . . . . 1 . . 4 . . . . . . 1 Open DSF 3 | . . . . . . . . . . 1 . . . 1 . 1 . . Level Access Points 4 | . . . . . . . 1 . . . . . . . 1 1 1 . Branch Access Points 6 | . 1 . 1 . . . 1 . 1 . 1 . . . . . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . . Machine Index 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 1 . Terminal Index 9 | . 1 . . . . . 1 . 1 1 1 . . 1 1 1 . 1 Fabricator Index 3 | . . . . . . . . . . . 1 . . 1 . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 24 | . . . 2 . . . 2 . 2 4 2 . . 3 3 3 1 2 Unreport Threat 28 | . . . 3 . . . . . 2 5 2 . . 3 5 8 . . Locate Traps 10 | . . . 1 . . . 3 . . 2 1 . . 2 . . 1 . Disarm Traps 13 | . 3 . 1 . . . 2 . . 2 1 . . 3 . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . Dispatch Records 7 | . 1 . . . . . 1 . 1 2 . . . 1 . 1 . . Security Status 3 | . . . . . . . . . 1 . . . . . . 1 1 . Surveillance Status 2 | . 1 . . . . . . . . . . . . . . . 1 . Investigation Status 3 | . . . . . . . 1 . . . . . . . . 1 1 . Extermination Status 3 | . . . . . . . . . . 1 . . . . . 1 1 . Assault Status 2 | . . 1 . . . . . . . 1 . . . . . . . . Recall Investigation 13 | . . . . . . . . . . . . . . 4 2 2 4 1 Recall Extermination 6 | . . . . . . . . . . . . . . 2 1 2 1 . Recall Reinforcements 5 | . . . . . . . . . . . . . . 1 . 3 . 1 Hauler Manifests 5 | . . . 1 . . . 1 . 2 . . . . . . . 1 . Registered Components 2 | . . . . . . . . . 1 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 34 | . . . . . . . . . . 13 . . . 6 5 4 6 . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . Load Schematic 16 | . . . . . . . . . . 6 . . . 3 2 2 3 . Build 16 | . . . . . . . . . . 6 . . . 3 2 2 3 . Repair Station Hacks 14 | . . . . . . . . . . . . . . 4 2 6 2 . Scan Component 8 | . . . . . . . . . . . . . . 3 1 3 1 . Repair 6 | . . . . . . . . . . . . . . 1 1 3 1 . Recycling Unit Hacks 3 | . . . . . . . . . 1 1 . 1 . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . Report Inventory 2 | . . . . . . . . . 1 1 . . . . . . . . Scanalyzer 20 | . . . 5 . . . 3 . . 6 . . . 1 1 . 1 3 Insert Component 2 | . . . 1 . . . . . . 1 . . . . . . . . Retrieve Study 18 | . . . 4 . . . 3 . . 5 . . . 1 1 . 1 3 Garrison Access Hacks 16 | . . . . . . . 1 . 1 3 . . . 3 . 5 . 3 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 14 | . . . . . . . . . 1 3 . . . 3 . 4 . 3 Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 26 | . . . . . . . 4 . . 8 . . . 2 5 2 5 . Terminals 22 | . . . . . . . 4 . . 5 . . . 2 5 1 5 . Assimilate 3 | . . . . . . . . . . . . . . 1 1 . 1 . Botnet 19 | . . . . . . . 4 . . 5 . . . 1 4 1 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 3 . . . . . 1 . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . Recyclers 2 | . . . . . . . . . . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 3 . . . . 1 . . . Used 3 | . . . . . . . . . . 3 . . . . . . . . Hacking Detections 99 | . 5 1 5 1 . . 5 1 7 21 6 1 . 17 6 15 6 2 Full Trace Events 28 | . . . 2 1 . . . . . 8 1 . . 8 3 2 3 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 4 . . 5 3 . . 2 . 1 3 . Parts Built 16 | . . . . . . . . . . 6 . . . 3 2 2 3 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 1349 | . . . . . . . . . . 524 . . . 226 102 186 311 . Total Part Build Rating 88 | . . . . . . . . . . 27 . . . 16 10 14 21 . Part Studies Acquired 18 | . . . 4 . . . 3 . . 5 . . . 1 1 . 1 3 Parts Repaired 6 | . . . . . . . . . . . . . . 1 1 3 1 . Time 229 | . . . . . . . . . . . . . . 19 44 123 43 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 52 | . . . . . . . . . . . . 52 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 7 . . . . . 1 . . . . Machine Destruction 8 | . . . . . . . . 7 . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total Allies 20 | . . 3 . 3 . . . 2 . . 10 . . 1 . . 1 . Largest Group 10 | . . 3 2 3 . . . 2 . . 10 . . 1 . . 1 . Highest-Rated Group 173 | . . 40 32 73 . . . 45 . . 173 . . 26 . . 10 . Highest-Rated Ally 31 | . . 16 16 31 . . . 25 . . 29 . . 26 . . 10 . Initial Warlord ECA Mod 6 | . . . . . . . . . 6 5 5 5 5 3 2 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . 16 24 15 . . . 14 . . . . . . . . . . Total Damage 1201 | . . 159 265 280 . . . 497 . . . . . . . . . . Kills 15 | . . . 7 1 . . . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Active Infowar (turns) 16262 | . . . . . 7 7 702 1263 1268 4875 940 231 767 1991 725 2194 638 654 Terrain 15671 | . . . . . . . 702 690 1264 4875 940 231 767 1991 725 2194 638 654 Cloaking 14585 | . . . . . 7 7 3 882 1031 4864 932 231 767 1991 725 2040 638 467 Robot Analysis Total 3 | . . . . . . . . . . 1 . . . . . 1 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Turns Passed 21290 | 65 1011 657 985 1021 250 1031 723 1263 1269 4875 940 231 767 1991 725 2194 638 654 Spaces Moved 21064 | 44 615 500 627 799 237 786 457 781 771 3576 547 218 731 3073 1201 3967 816 1318 Core 15 | 15 . . . . . . . . . . . . . . . . . . Treads 347 | 29 318 . . . . . . . . . . . . . . . . . Legs 10751 | . 297 500 627 799 237 786 457 781 771 3576 545 218 731 426 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9951 | . . . . . . . . . . . 2 . . 2647 1201 3967 816 1318 Fastest Speed 24 | 50 120 120 105 105 105 105 105 105 105 105 55 105 105 24 24 24 32 34 Average Speed 71 | 122 140 120 113 105 105 105 105 105 116 105 104 105 105 37 24 29 32 34 Slowest Speed 175 | 160 160 120 120 105 105 105 105 105 175 125 105 105 105 105 24 35 35 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . 7 3 17 7 4 Potential Cave-ins 34 | . . . . . . . . . . . . . . . 9 18 7 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . 2 2 . Exploration Rate (%) 61 | 3 95 96 51 99 50 99 44 75 69 84 67 43 56 69 26 76 22 35 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . . . . . . 1 . . . . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 2 . 2 . 1 . . . . . . 3 . . . . . Spaces Dug 225 | . . . . . . 2 4 . 4 22 . . . 24 69 67 24 9 Terrain Destroyed 494 | . . . . . . 2 4 . 4 131 30 . . 36 104 136 28 19 Melee 158 | . . . . . . 2 4 . 4 22 . . . 24 8 61 24 9 Projectile 183 | . . . . . . . . . . 4 30 . . 4 65 75 4 1 AOE 149 | . . . . . . . . . . 104 . . . 5 31 . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total 25075 | 54 708 533 778 905 238 927 620 1051 1027 4238 764 221 730 3615 1517 4605 1127 1417 Wait 1821 | . 29 14 34 37 . 83 90 84 116 263 56 . . 263 211 267 270 4 Move 20973 | 43 614 499 626 798 236 785 457 780 770 3575 546 217 730 3059 1194 3934 801 1309 Hop 34 | . . . . . . . . . . . . . . 6 3 15 6 4 Pick Up 129 | 5 6 1 11 3 . . 8 12 14 12 4 . . 7 4 29 7 6 Fast Attach 31 | 2 4 . 1 2 1 . 1 2 . 1 3 . . 4 1 9 . . Attach 41 | 3 1 . 2 . . . 2 . 4 2 3 2 . 5 1 9 5 2 Detach 5 | . . . . . . . . . . . 2 2 . . . 1 . . Swap 87 | 1 . . 4 2 . 2 8 5 10 30 . . . 11 . 11 2 1 Drop 120 | . 8 . 11 1 1 2 5 12 11 17 3 . . 8 3 30 3 5 Fire 992 | . 28 12 63 39 . 31 36 83 57 202 75 . . 125 53 141 7 40 Melee 182 | . . . . . . 2 4 6 4 24 . . . 31 8 62 25 16 Ram . | . . . . . . . . . . . . . . . . . . . Kick 20 | . . . 1 3 . 2 . . 5 2 6 . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . 5 . 14 4 . . 47 . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 569 | . 18 7 25 20 . 20 9 62 36 96 62 . . 48 39 97 . 30 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -7/Scraptown -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 3 exits: *Res x2 / *Ext) -3/Research (discovered 5 exits: *Res x3 / *Arm / *Qua) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 8 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Upgraded with Weapon slot (x1) 66 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 5) 757 | -10/Materials | Identified exit to Materials 856 | -10/Materials | Identified exit to Mines 891 | -10/Materials | Discovered exit to Materials (range 16) 934 | -10/Materials | Discovered new exit (range 4) 938 | -10/Materials | Identified exit to Subcaves 1011 | -10/Materials | Discovered exit to Materials (range 5) 1077 | -10/Materials | Entered Mines 1079 | -10/Mines | Reached level 2 1085 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1124 | -10/Mines | Learned location of Zion (-6) 1159 | -10/Mines | Learned location of Storage (-7) 1571 | -10/Mines | Discovered exit to Materials (range 7) 1673 | -10/Mines | Discovered exit to Materials (range 5) 1734 | -10/Mines | Entered Materials 1734 | -9/Materials | Accompanied by 2 allies 1736 | -9/Materials | Reached level 3 1736 | -9/Materials | Reached level 4 1745 | -9/Materials | Identified exit to Mines 2036 | -9/Materials | Reached level 5 2060 | -9/Materials | Upgraded with Utility slot (x1) 2546 | -9/Materials | Discovered new exit (range 14) 2576 | -9/Materials | Reached level 6 2589 | -9/Materials | Upgraded with Utility slot (x1) 2719 | -9/Materials | Entered Mines 2776 | -9/Mines | Met a Derelict testing a Signal Generator 2884 | -9/Mines | Build established: Hacker-Mutant 2909 | -9/Mines | Found a hidden stash of uninstalled traps 3004 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3066 | -9/Mines | Discovered new exit (range 16) 3087 | -9/Mines | Discovered new exit (range 10) 3092 | -9/Mines | Identified exit to Materials 3141 | -9/Mines | Assembled infested the area 3178 | -9/Mines | Lost 3 allies 3182 | -9/Mines | Learned 2 Materials zone layouts 3357 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3371 | -9/Mines | Reached level 7 3736 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3736 | -9/Mines | Discovered new exit (range 5) 3739 | -9/Mines | Identified exit to Exiles 3740 | -9/Mines | Entered Exiles 3766 | -9/Exiles | Met 8R-AWN 3785 | -9/Exiles | Met EX-HEX 3817 | -9/Exiles | Met EX-BIN 3829 | -9/Exiles | Aligned with FarCom system 3830 | -9/Exiles | Given EX-Vault access code 3854 | -9/Exiles | Opened EX-Vault 3861 | -9/Exiles | Found Cloak of Protection 3883 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3913 | -9/Exiles | Met EX-DEC 3952 | -9/Exiles | Upgraded with Utility slot (x1) 3977 | -9/Exiles | Discovered new exit (range 14) 3988 | -9/Exiles | Identified exit to Mines 3990 | -9/Exiles | Left Exiles lab with Cloak of Protection 3990 | -9/Exiles | Entered Mines 4160 | -8/Mines | Discovered exit to Materials (range 7) 4279 | -8/Mines | Reached level 8 4281 | -8/Mines | Build established: Hacker-Skirmisher 4494 | -8/Mines | Discovered exit to Materials (range 4) 5021 | -8/Mines | Entered Materials 5023 | -8/Materials | Reached level 9 5023 | -8/Materials | Upgraded with Utility slot (x1) 5138 | -8/Materials | Reached level 10 5189 | -8/Materials | Discovered new exit (range 15) 5306 | -8/Materials | Identified exit to Factory 5691 | -8/Materials | Garrison activated, responded to threat 5744 | -8/Materials | Identified exit to Garrison 5744 | -8/Materials | Entered Garrison 5746 | -8/Garrison | Triggered checkpoint 5746 | -8/Garrison | Reached level 11 5865 | -8/Garrison | Rescued a captive Derelict 5869 | -8/Garrison | Rescued a captive Derelict 5994 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Garrison Relay disabled 6075 | -8/Garrison | Discovered new exit (range 9) 6084 | -8/Garrison | Identified exit to Materials 6191 | -8/Garrison | Reached level 12 6208 | -8/Garrison | Triggered checkpoint 6296 | -8/Garrison | Discovered exit to Materials (range 11) 6336 | -8/Garrison | Triggered checkpoint 6391 | -8/Garrison | Garrison Relay disabled 6496 | -8/Garrison | Triggered checkpoint 6583 | -8/Garrison | Discovered exit to Materials (range 10) 6642 | -8/Garrison | Triggered checkpoint 6870 | -8/Garrison | Garrison Relay disabled 6952 | -8/Garrison | Garrison Relay disabled 7007 | -8/Garrison | Entered Materials 7191 | -8/Materials | Reached level 13 7209 | -8/Materials | Upgraded with Utility slot (x1) 7331 | -8/Materials | Discovered exit to Factory (range 10) 7851 | -8/Materials | Garrison activated, responded to threat 8261 | -8/Materials | Discovered exit to Factory (range 10) 8276 | -8/Materials | Entered Factory 8277 | -7/Factory | Identified exit to Storage 8278 | -7/Factory | Reached level 14 8703 | -7/Factory | Discovered new exit (range 4) 8720 | -7/Factory | Identified exit to Factory 8829 | -7/Factory | Discovered exit to Factory (range 11) 9651 | -7/Factory | Reached level 15 10099 | -7/Factory | Discovered exit to Factory (range 8) 10440 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10769 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 11025 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 11467 | -7/Factory | Reached level 16 11483 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 11510 | -7/Factory | Core integrity fell below 50% 11954 | -7/Factory | Fabricated Cld. VTOL Module? 12604 | -7/Factory | Fabricated Cld. VTOL Module (x1) 12702 | -7/Factory | Discovered exit to Factory (range 9) 12900 | -7/Factory | Fabricated Cld. VTOL Module (x1) 13151 | -7/Factory | Entered Storage 13183 | -7/Storage | Identified exit to Recycling 13476 | -7/Storage | Used back door to open Recycling access 13515 | -7/Storage | Reached level 17 13659 | -7/Storage | Upgraded with Propulsion slot (x2) 13737 | -7/Storage | Learned location of Armory (-3) 13749 | -7/Storage | Garrison activated, responded to threat 13918 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 14004 | -7/Storage | Discovered exit to Factory (range 10) 14091 | -7/Storage | Entered Recycling 14291 | -7/Recycling | Scanned before Scraplab entrance 14306 | -7/Recycling | Discovered new exit (range 11) 14308 | -7/Recycling | Entered Scraplab 14320 | -7/Recycling | Identified exit to Scraptown 14322 | -7/Recycling | Entered Scraptown 14557 | -7/Scraptown | Discovered new exit (range 15) 14601 | -7/Scraptown | Build established: Hacker-Mutant 14702 | -7/Scraptown | Visited Fellowship of the Rings 14739 | -7/Scraptown | Visited Observation Area 14754 | -7/Scraptown | Visited IN-MT5's Study 14786 | -7/Scraptown | Visited SPCMW 14949 | -7/Scraptown | Visited Cave Peace 15018 | -7/Scraptown | Turned away by UFD registrar 15086 | -7/Scraptown | Identified exit to Factory 15089 | -7/Scraptown | Entered Factory 15091 | -5/Factory | Reached level 18 15099 | -5/Factory | Upgraded with Propulsion slot (x1) 15176 | -5/Factory | Discovered new exit (range 8) 15193 | -5/Factory | Identified exit to Upper Caves 15385 | -5/Factory | Build established: Hacker-Skirmisher 15495 | -5/Factory | Reached level 19 15519 | -5/Factory | Core integrity fell below 50% 15603 | -5/Factory | Upgraded with Weapon slot (x1) 15701 | -5/Factory | Discovered exit to Upper Caves (range 11) 15929 | -5/Factory | Build established: Hacker-Ninja 16008 | -5/Factory | Discovered new exit (range 15) 16015 | -5/Factory | Identified exit to Factory 16200 | -5/Factory | Reached level 20 16214 | -5/Factory | Upgraded with Power slot (x1) 16221 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 16337 | -5/Factory | Build established: Wizard-Ninja 16359 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 16536 | -5/Factory | Destroyed 9 combat bots 16556 | -5/Factory | Garrison activated, responded to threat 16575 | -5/Factory | Reached level 21 16664 | -5/Factory | Spotted B-75 Beast 16812 | -5/Factory | Discovered exit to Factory (range 13) 16879 | -5/Factory | Repaired Lgt. Deuterium Engine+ 16962 | -5/Factory | Fabricated Cld. VTOL Module (x1) 17077 | -5/Factory | Discovered exit to Factory (range 16) 17080 | -5/Factory | Entered another Factory area 17082 | -4/Factory | Reached level 22 17157 | -4/Factory | Repaired Imp. Deuterium Engine+ 17279 | -4/Factory | Discovered new exit (range 18) 17302 | -4/Factory | Discovered new exit (range 18) 17305 | -4/Factory | Identified exit to Extension 17403 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 17416 | -4/Factory | Reached level 23 17469 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 17469 | -4/Factory | Upgraded with Utility slot (x1) 17477 | -4/Factory | Discovered new exit (range 7) 17554 | -4/Factory | Fabricated Cld. VTOL Module? 17772 | -4/Factory | Identified exit to Research 17805 | -4/Factory | Entered Research 17807 | -3/Research | Reached level 24 17807 | -3/Research | Reached level 25 17807 | -3/Research | Upgraded with Utility slot (x1) 17912 | -3/Research | Discovered new exit (range 3) 17913 | -3/Research | Identified exit to Research 18319 | -3/Research | Reached level 26 18336 | -3/Research | Upgraded with Utility slot (x1) 18463 | -3/Research | Found Fusion Bomb Launcher 18465 | -3/Research | Central database locked down 18598 | -3/Research | Discovered new exit (range 19) 18605 | -3/Research | Identified exit to Quarantine 18715 | -3/Research | Fabricated Cld. Field Propulsion Drive? 18819 | -3/Research | Spotted B-86 Titan 18871 | -3/Research | Fabricated Cld. Field Propulsion Drive? 18905 | -3/Research | Crushed by falling debris 18908 | -3/Research | Crushed by falling debris 19055 | -3/Research | Search patrols dispatched 19120 | -3/Research | Repaired Broken Cld. Field Propulsion Drive 19305 | -3/Research | Search patrols dispatched 19306 | -3/Research | Reached level 27 19486 | -3/Research | Repaired Broken Cld. Field Propulsion Drive 19553 | -3/Research | Core integrity fell below 50% 19555 | -3/Research | Search patrols dispatched 19564 | -3/Research | Discovered exit to Research (range 17) 19629 | -3/Research | Repaired Adv. Reaction Control System 19803 | -3/Research | Discovered new exit (range 10) 19805 | -3/Research | First assault squad dispatched 19827 | -3/Research | Identified exit to Armory 19939 | -3/Research | Discovered exit to Research (range 15) 19999 | -3/Research | Entered another Research area 20001 | -2/Research | Reached level 28 20084 | -2/Research | Repaired Broken Adv. Reaction Control System 20116 | -2/Research | Identified exit to Access 20116 | -2/Research | Identified exit to Testing 20192 | -2/Research | Fabricated Exp. Hacking Suite (x1) 20251 | -2/Research | Spotted B-90 Cyclops 20274 | -2/Research | Central database locked down 20483 | -2/Research | Fabricated Exp. Hacking Suite? 20534 | -2/Research | Reached level 29 20579 | -2/Research | Crushed by falling debris 20580 | -2/Research | Core integrity fell below 50% 20581 | -2/Research | Crushed by falling debris 20603 | -2/Research | Fabricated Exp. System Shield? 20636 | -2/Research | Core integrity fell below 20% 20637 | -2/Research | Entered Access 20638 | -1/Access | Core integrity fell below 50% 20638 | -1/Access | Core integrity fell below 20% 20639 | -1/Access | Reached level 30 21064 | -1/Access | Reached level 31 21289 | -1/Access | Discovered new exit (range 5) 21291 | -1/Access | Identified exit to Surface 21291 | *** | Escaped! Last Messages --------------- 21175_ P-80 Master destroyed. 21179_ U-05 Engineer builds a Wall. 21184_ Used Protomatter to restore core integrity (+225, depleted) 21193_ Acquired Protomatter-27. 21194_ Slug penetrates Wall. 21196_ Acquired 54 matter. 21198_ Slug penetrates Wall. 21217_ Connecting with Terminal... 21225_ Dropped Protomatter-27. 21228_ Used Protomatter to restore core integrity (+81, depleted) 21281_ Connecting with Garrison Access... >>Seal Access door sealed. 21288_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 21289_ The Access Shell folds into the floor. 21289_ EXIT=FOUND 21291_ EXIT=IDENTIFIED: SURFACE [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????u????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#??????#?????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????#?? ??????????????????????????? | | ???????????????????#?? ??????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????#??#??????BB????BB????????????????????? | | ????????????#?????#??BB????BB????????????????????? | | ?????????????????#???????? ???#??????#??#????????? | | ???????????????????????????????????##??????#?????? | | ???????????#?#?????????"?"???????????? ??????????? | | ?????????????#???????""???????##??????? ?????????? | | ???????????????#?#?#""""""""""##????"???"k ??????? | | ??????????#????#?#?# ###???"?"??????????? | | ??????? ???#?????#?# #??? ????????????? | | ?????????#??#??????# #?????????p??????#?? | | ???????##?????#??#?# "" #???? ????? ???#???? | | ???????? ?? ? ????# "@ #??? ???? ?????#??#? | | ??????? ??? ????#?# #?# ????p??? ? ##??? | | ?????? ??????? #???# #?# ? ?? ?? ?#??? | | ??????????? ?? ?##?# ### ? ?? ?##?#? | | ??????????? ? ##### ##? ???? ? ##??# | | ???????w???? ??#?# #?#?###+######?#?## | | ?????????? ??#??##"" ##??#?#? ?? ?? | | ?????????????? #???#"" ##?????? ? ? | | ???????? ? ? ? ???##"" #?##### #??##?##### | | ???????? ? ?????#T #??###? #?#??###### | | ?????? ? ???????####"" #??##?? #?#??#??#?? | | ?????? ??? ? ? ????#"" ###?### ###?#?##?## | | ??????????#??#+#####"" ####### ##??##?##?# | | ??????????? ##?##?###?? | | ??????? ? ##??##?#### | | ???????????###+####################+############## | | ?????????? ??? ? ??####???#?????# ###?# | | ????? ?????? ?? ????#??#????##?# #?#?# | | ??????????????? ??#????#?##?#???#"" #?##? | | ???????????? ?? #??##?#?#??##?##"" " ##### | | ????????????? ??##????###?###?##"" """" + | | ???????????????????##??###?#????#G """"" ##### | | ???????????? ????????#?#??##?#?##"" """"" [##### | | ??????????????? ??#?#??##?##?#??#"" """" # | | ??????????????? ??#?##??#######?#"" " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 43 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 5 Corruption Block 20 Armor Coverage 150 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 77 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 70 Defensive Hacking 44 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. Arc Projector | -7/Factory | Hacked Imp. Hardlight Generator | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Adv. System Restoration Module | -7/Storage | Hacked Imp. Melee Analysis Suite | -7/Storage | Hacked Drone Bay | -7/Storage | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Cld. Field Propulsion Drive | -3/Research | Hacked Exp. Hacking Suite | -2/Research | Hacked Exp. System Shield | -2/Research | Hacked Adv. KE Penetrator | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -3/Research Cld. Field Propulsion Drive | x1 | -3/Research Exp. Hacking Suite | x1 | -2/Research Exp. Hacking Suite | x1 | -2/Research Exp. System Shield | x1 | -2/Research Repaired ---------- Lgt. Deuterium Engine | 74% | -5/Factory Imp. Deuterium Engine | 67% | -4/Factory Cld. Field Propulsion Drive | 99% | -3/Research | Broken Cld. Field Propulsion Drive | 99% | -3/Research | Broken Adv. Reaction Control System | 34% | -3/Research Adv. Reaction Control System | 99% | -2/Research | Broken Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Katana | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Minigun | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked KE Penetrator | -4/Factory | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Q-thruster | -1/Access | Hacked Impulse Thruster Array | -1/Access | Hacked Fusion Bomb Launcher | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Ew, Corruption For Emergencies Only Heavy Suspicion Origins Suspicious The Better Part Of Valor This Is My Hole Travel Light You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res Res Acc Levels Raised 30 | . . 1 4 1 . 1 2 2 1 3 1 . . 4 2 4 2 2 XP Earned 49691 | 4000 1435 1000 5155 2057 350 1600 3115 3081 805 4723 1175 248 118 6294 2940 5535 2370 3690 XP Spent 48960 | 3875 . 1600 5800 . 1400 1000 3640 1250 3320 3900 1900 . . 5860 2300 5500 3150 4465 Upgrades 103 | 13 . 7 8 . 1 3 8 1 9 6 2 . . 17 1 2 6 19 Power Slot 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion Slot 4 | 1 . . . . . . . . . . 2 . . 1 . . . . Utility Slot 9 | 1 . . 2 . 1 . 1 . 1 . . . . . 1 2 . . Weapon Slot 2 | 1 . . . . . . . . . . . . . 1 . . . . Core Integrity 31 | . . . . . . . . . . . . . . 12 . . . 19 Heat Dissipation 7 | . . . . . . . . . 7 . . . . . . . . . Energy Generation 2 | . . . . . . 1 . . 1 . . . . . . . . . Mass Support 3 | . . . . . . 2 . . . . . . . 1 . . . . Inventory Capacity 5 | 3 . . 1 . . . . 1 . . . . . . . . . . Sensor Range 11 | 7 . . . . . . . . . . . . . . . . 4 . Terrain Scan Density 4 | . . . . . . . 4 . . . . . . . . . . . Ranged Accuracy 8 | . . . . . . . 3 . . 3 . . . . . . 2 . KI Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . TH Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . EX Resistance % 4 | . . 3 1 . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . . . 3 . . . 1 . . . . Protomatter Created 5208 | . 194 67 195 180 . 116 193 407 553 701 626 . . 577 305 769 . 325 Integrity Restored 11536 | . 314 106 364 413 . 423 196 1220 658 2014 1239 . . 1059 849 2024 . 657 Core 8999 | . 221 64 245 325 . 351 120 937 393 1565 849 . . 1059 706 1507 . 657 Parts 2537 | . 93 42 119 88 . 72 76 283 265 449 390 . . . 143 517 . . Protomatter Decayed 1128 | . 46 7 43 99 . 51 . 21 214 107 199 . . 136 18 81 . 106 Game ------ Seed NeutrinoSmartImmobilizer Manual? 0 Play Time 04:07:40 Cumulative 135.5 hours Start 2026.03.29 @ 17:32:10 End 2026.03.30 @ 11:24:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 102 Rogue 72 Adventurer 30 Explorer 0 Win Type 0 Total 6 Types 3/0/2/1/0/0/0/0/0/0 Lore% 60 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8faeda3-9928-4ae3-80c0-c6cbfa4032d1