Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 03:48:27 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (928) 928 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 5736 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 470 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 580/850 Matter 290/300 Energy 41/125 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Treads Medium Treads > --- UTILITY (6) ------ Cooling System Medium Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Makeshift Armor Plating > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (10) --- Makeshift Leg Makeshift Leg Armored Wheel Improved Signal Interpreter Heavy Missile Launcher Scatter Rocket Array Datajack RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Cooling System Medium Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Particle Charger Makeshift Armor Plating > --- WEAPON ----------- Beamcaster Heavy Rocket Launcher Scatter Rocket Array > --- INVENTORY -------- Ion Engine Makeshift Leg Makeshift Leg Armored Wheel Heavy Missile Launcher Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 55] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Makeshift Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 65 | 8 4 2 10 10 12 4 15 Power 8 | 1 . 1 1 1 1 . 3 Engine 8 | 1 . 1 1 1 1 . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 2 . 5 2 . 1 7 Treads 13 | . 2 . 3 2 . 1 5 Leg 3 | 2 . . . . . . 1 Wheel 3 | . . . 2 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 1 . 1 4 4 . 3 Device 8 | 1 . . 1 2 3 . 1 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 3 | . . . . 2 1 . . Artifact . | . . . . . . . . Weapon 23 | 3 1 1 3 3 7 3 2 Energy Gun 13 | 2 . . 3 2 4 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . . 1 1 1 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . . . 1 2 . 1 Parts Lost 11 | . . 2 . 1 . . 8 Power 3 | . . 1 . . . . 2 Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . 1 . . 1 Weapon 3 | . . 1 . . . . 2 Highest Loss Streak 6 | . . 1 . 1 . . 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 100 94 100 98 99 100 85 Engine 11 | . 14 11 11 10 11 11 12 Treads 22 | . 20 28 22 22 22 22 19 Wheel 7 | . . . 11 11 11 11 1 Device 12 | . 14 14 22 11 10 11 11 Storage 11 | . 14 14 11 11 11 11 6 Protection 7 | . . . . 9 11 11 6 Energy Gun 14 | . 14 4 20 21 19 11 6 Ballistic Gun 2 | . 14 7 1 . . . . Launcher 4 | . . 14 . . 1 8 4 Naked Turns . | . . . . . . . . Heaviest Build 45 | 14 21 21 25 27 31 32 45 Greatest Support 88 | 20 40 40 16 12 12 20 88 Greatest Overweight (x) 3 | . . . 2 2 2 2 3 Average Overweight (x) 1 | . . . 1 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 10 10 Class Distribution -------------------- 71% | Mutant 19% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Matter Collected 1131 | 286 55 165 100 140 120 72 193 Remotely . | . . . . . . . . Salvage Created 960 | 83 85 31 253 249 . 62 197 Parts 75 | 5 6 15 20 13 . 2 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 2 5 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 35 | . 2 13 5 8 . 2 5 Guns 16 | . 2 1 5 6 . . 2 AOE 19 | . . 12 . 2 . 2 3 Classes Destroyed 11 | 2 1 2 1 1 . 1 3 Worker 1 | . . . . . . . 1 Builder 2 | . . . . 1 . . 1 Tunneler 3 | 1 . 2 . . . . . Recycler 2 | 1 . . . 1 . . . Operator 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 14 | . . 6 . 5 . . 3 Grunt 8 | . 2 . 1 3 . 1 1 Brawler 1 | . . . . . . 1 . Sentry 5 | . . . 4 . . . 1 Assembled 7 | . . 7 . . . . . Best Kill Streak 8 | 2 2 8 3 5 . 2 5 Combat Bots Only 6 | . 2 6 3 5 . 2 3 Max Kills in Single Turn 3 | 1 1 3 1 2 . 2 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Damage Taken 2723 | . 83 419 231 292 . 99 1599 Core 479 | . 30 114 . 46 . 19 270 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . 42 . . . 83 . Volleys Fired 127 | 6 9 24 23 23 . 14 28 Largest 2 | 2 2 1 2 2 . 1 1 Hottest 121 | 70 70 50 121 121 . 60 75 Shots Fired 175 | 12 18 24 42 37 . 14 28 Gun 149 | 12 18 10 42 33 . 10 24 Cannon . | . . . . . . . . Launcher 26 | . . 14 . 4 . 4 4 Special . | . . . . . . . . Kinetic 16 | 6 9 1 . . . . . Thermal 123 | 6 9 9 42 33 . . 24 Explosive 26 | . . 14 . 4 . 4 4 Electromagnetic 10 | . . . . . . 10 . Robot Hit Streak 8 | 5 8 4 6 5 . 4 6 Robot Miss Streak 4 | 2 2 3 2 3 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 109 | 8 13 12 26 22 1 9 18 Core Hits 78 | 4 7 26 6 12 . 10 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | 1 1 . 5 2 . . 2 Burn 11 | 1 1 . 5 2 . . 2 Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3032 | 75 138 736 361 470 . 458 794 Guns 1436 | 75 138 63 361 323 . 101 375 Cannons . | . . . . . . . . Explosions 1573 | . . 673 . 147 . 357 396 Melee . | . . . . . . . . Ramming 23 | . . . . . . . 23 Kinetic 88 | 26 62 . . . . . . Thermal 1247 | 49 76 63 361 323 . . 375 Explosive 1573 | . . 673 . 147 . 357 396 Electromagnetic 101 | . . . . . . 101 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 3 . . . . . Average Corruption 2 | . 2 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . 1 13 . . . . . Message Errors 5 | . . 5 . . . . . Matter Fused 3 | . 1 2 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 3 | . . 3 . . . . . Data Loss (minor) 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 59 | . . 29 . . . . 30 Projectiles . | . . . . . . . . Explosions 59 | . . 29 . . . . 30 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 222 | . . 96 97 . . 29 . Shots 6 | . . 4 1 . . 1 . Rammed 7 | . . . . . . . 7 Targets Rammed 7 | . . . . . . . 7 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 116 | 100 116 87 45 93 . . 56 Average Temperature 33 | 54 47 34 16 44 . . 15 Received Heat Transfer 528 | . 48 60 33 111 . 27 249 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 1 . . . 3 . . 2 Heat Transferred 3737 | 222 296 185 1295 962 . . 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Peak Influence 472 | 10 109 472 406 300 . . 343 Initial 157 | . 6 42 61 157 . . . Average 203 | 4 36 289 246 187 . . 254 Maximum Alert Level 2 | . . 2 2 1 . . 1 Low Security (%) 42 | 100 100 9 38 52 . . 13 Level 1 50 | . . 74 30 47 . . 86 Level 2 7 | . . 15 31 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 2 . . . 4 Investigation 3 | . . . 1 . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Distress Signals 6 | . 1 2 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 4 15 13 11 . 5 17 Peak Tracking Total 6 | . 3 4 5 6 . 3 6 Tactical Retreats 5 | . 1 2 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Disabled 4 | . . 1 2 . . . 1 Max in Single Turn 2 | . . 1 2 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Accessed 5 | . 2 . 1 1 . . 1 Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 15 | . 7 . 5 1 . . 2 Successful 9 | . 3 . 4 1 . . 1 Failed 6 | . 4 . 1 . . . 1 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 4 . . . . . . Terminals 7 | . 7 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 4 | . 3 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Total Allies 10 | . . 3 . 3 4 . . Largest Group 4 | . . 3 2 2 4 4 4 Highest-Rated Group 152 | . . 40 32 43 152 152 152 Highest-Rated Ally 39 | . . 16 16 31 39 39 39 Total Orders . | . . . . . . . . Ally Attacks 96 | . . 15 15 11 . 14 41 Total Damage 1389 | . . 117 176 105 . 326 665 Kills 18 | . . 5 3 2 . 3 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . 18 Traps 7 | . . . . . . . 7 Emergency Access 3 | . . . . . . . 3 Items 4 | . . . . . . . 4 Machines 3 | . . . . . . . 3 Patrols 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Turns Passed 5251 | 119 392 841 294 980 1573 661 391 Spaces Moved 3672 | 70 234 486 169 773 1272 478 190 Core 3 | 3 . . . . . . . Treads 792 | . 151 486 . . . 7 148 Legs 150 | 67 83 . . . . . . Wheels 2727 | . . . 169 773 1272 471 42 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 105 105 105 120 110 Average Speed 125 | 117 145 160 112 112 115 121 155 Slowest Speed 240 | 120 160 160 120 120 120 240 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 6 40 83 16 98 90 60 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 6 | . . 1 . 1 3 1 . Spaces Dug 7 | . . 7 . . . . . Terrain Destroyed 251 | . . 109 27 26 . 58 31 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 251 | . . 109 27 26 . 58 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Total 4136 | 93 270 526 233 846 1376 542 250 Wait 183 | . 11 11 20 26 65 45 5 Move 3665 | 69 233 485 168 772 1271 477 190 Hop . | . . . . . . . . Pick Up 39 | 9 7 3 4 5 10 . 1 Fast Attach 23 | 7 1 . 1 3 5 1 5 Attach 12 | . 1 2 2 2 . . 5 Detach 3 | . . . . 1 . . 2 Swap 30 | 1 2 . 7 5 7 3 5 Drop 46 | 1 6 1 8 9 17 2 2 Fire 127 | 6 9 24 23 23 . 14 28 Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . . . . . . 7 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 5) 449 | -10/Materials | Identified exit to Materials 512 | -10/Materials | Entered Mines 514 | -10/Mines | Met a Derelict bent on vengeance 547 | -10/Mines | Discovered exit to Materials (range 8) 680 | -10/Mines | Assembled infested the area 685 | -10/Mines | Assisted by a Guerilla fighting off Assembled 791 | -10/Mines | Core integrity fell below 50% 897 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1353 | -10/Mines | Entered Materials 1353 | -9/Materials | Accompanied by 2 allies 1353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -9/Materials | Identified exit to Mines 1566 | -9/Materials | Discovered new exit (range 4) 1647 | -9/Materials | Entered Mines 1656 | -9/Mines | Escorted by a lone wolf Derelict 1678 | -9/Mines | Learned location of Storage (-7) 1765 | -9/Mines | Found the Drone Emporium 1773 | -9/Mines | Found Prototype Device 1775 | -9/Mines | Identified Bomb Drone Bay 1820 | -9/Mines | Discovered new exit (range 2) 1927 | -9/Mines | Identified exit to Exiles 2222 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2321 | -9/Mines | Discovered new exit (range 5) 2502 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2627 | -9/Mines | Entered Zion 2627 | -7/Zion | Accompanied by 2 allies 2677 | -7/Zion | Led the pair of lost Derelicts to a safe place 2717 | -7/Zion | Discovered new exit (range 13) 3010 | -7/Zion | Given A8's code to call for help 3082 | -7/Zion | Learned location of Quarantine (-2) 3229 | -7/Zion | Build established: Derelict-Mutant 3259 | -7/Zion | Found CR-A16's Pointy Stick 3287 | -7/Zion | Given the Hacking Drone Bay 3288 | -7/Zion | Found Prototype Device 3288 | -7/Zion | Identified Hacking Drone Bay 3577 | -7/Zion | Found Prototype Special Weapon 3578 | -7/Zion | Identified RU-N14's Throwing Claymores 3583 | -7/Zion | Found RU-N14's Throwing Claymores 3871 | -7/Zion | Imprinted 3873 | -7/Zion | Declared Zion's savior 4153 | -7/Zion | Build established: Mutant 4200 | -7/Zion | Entered Proximity Caves 4200 | -6/Proximity Caves | Accompanied by 4 allies 4686 | -6/Proximity Caves | Learned Factory terminal intel 4712 | -6/Proximity Caves | Discovered new exit (range 14) 4785 | -6/Proximity Caves | Learned Factory garrison access intel 4861 | -6/Proximity Caves | Entered Factory 4861 | -6/Factory | Accompanied by 4 allies 4861 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4862 | -6/Factory | Loaded intel: 26 terminal locations 4863 | -6/Factory | Loaded intel: 4 garrison access locations 4892 | -6/Factory | Garrison activated, responded to threat 5085 | -6/Factory | Found Prototype Launcher 5085 | -6/Factory | Identified Scatter Rocket Array 5252 | -6/Factory | Self-destructed Last Messages --------------- 05235_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05236_ Penetrated by Slug. 05236_ U-05 Engineer destroyed. 05238_ >> DECODED: Alarm Trap location. 05239_ Slug penetrates Wall. 05241_ Acquired Wheel. 05242_ U-05 Engineer builds a Door. 05245_ Acquired Lgt. Ion Engine. 05246_ Penetrated by Slug. 05246_ Particle Charger destroyed. 05246_ Penetrated by Slug. 05247_ Slug penetrates Wall. 05249_ Penetrated by Slug. 05252_ >> DECODED: Hvy. Plasma Cannon location. 05252_ Penetrated by Slug. 05252_ Terminal disabled. 05252_ Slug penetrates Wall. 05252_ Penetrated by Slug. 05252_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??^??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?^???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????? ?????????????????????? | | #???????????????????????? ????????????????????? | | #???????????????????????? ????????????????????] | | #??????????????????????? ????????????????????? | | #??????????????????????? ????????????????????? | | #??????????????????????? #???????????????????? | | #??????????????????????? ????????????????????? | | #??????????????????????? ?????????????????????? | | ####???????????+???????? ?????????????????????? | | #??????????????######/###???????????????????? | | #??????###??#### k #???????????????????? | | #?????? ## ""#???????????????????? | | #### #?????"" """" ## o "#???????????????????? | | ???# #????#"" """" ## ! #???????????????????? | | ???# #????#"T """" ## ?????????????????????? | | ???# #????#"" """" ##/###@#### #???????????????? | | ???# #????#"" """" # ! #???????????????? | | ???# #????# """" # % #???????????????? | | #### #????# """"%g ! #???????????????? | | + #????# # ##+########???????????????? | | #### #????##+#######h #?????????????????????????? | | ???#*#?????# h #?????^???????????????????" | | ???#=#?????# g #?????????????????????????" | | ???#=#?????#### h #?????????????????????????" | | ?###/########## u ######^????????????????????????? | | ?#*%%%*! %= # k ##?????????????????????????????? | | ?#=""""""""" # % ######?????????????????????????? | | ?# # != +?????????????????????????? | | ?# """"""""" + =%######?????????????????????????? | | ?# # !#??????????????????????????????? | | ?############## #??????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ????????????? #?????????????????????????????? | | ????????????## #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????## ##?????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridFlyingDoublenader Manual? 0 Play Time 00:55:03 Cumulative 200.6 hours Start 2022.05.05 @ 01:24:12 End 2022.05.05 @ 03:48:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 122 Adventurer 6 Explorer 17 Win Type - Total 15 Types 9/0/2/1/0/1/1/1/0 Lore% 91 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f3c127b-e38d-474d-92e2-26796981e93b