Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 15:21:44 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2161) 2161 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 4901 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 439/700 Matter 158/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Target Analyzer Improved Power Shielding Improved Power Shielding Backup Plating III Backup Plating III > --- WEAPON (2) ------- Improved EM Shotgun Backup Laser III > --- INVENTORY (15) --- Light Nuclear Core Medium Storage Unit Medium Storage Unit Core Shielding Backup Plating I Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Recoil Stabilizer Recoil Stabilizer Improved Power Shielding Improved Power Shielding > --- WEAPON ----------- EM Pulse Cannon Minigun > --- INVENTORY -------- Medium Storage Unit Medium Storage Unit Core Shielding Backup Plating I Field Recycling Unit Improved EM Shotgun Beam Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Improved Power Shielding Weapon EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 76 | 7 11 26 17 15 Power 7 | 1 . 3 2 1 Engine 5 | 1 . 3 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 15 | 2 2 5 6 . Treads 7 | . 2 5 . . Leg 6 | 2 . . 4 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 1 5 8 Device 4 | . 1 . . 3 Storage 4 | 1 1 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . . 5 3 Artifact . | . . . . . Weapon 37 | 3 7 17 4 6 Energy Gun 12 | 1 4 2 1 4 Energy Cannon 7 | . . 6 . 1 Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon 3 | . . 3 . . Launcher 9 | . 3 4 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 30 | . 1 8 12 9 Power 3 | . . 2 1 . Propulsion 9 | . . 3 4 2 Utility 7 | . . . 4 3 Weapon 11 | . 1 3 3 4 Highest Loss Streak 7 | . 1 4 5 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 96 91 74 75 Engine 9 | . 14 10 5 . Core 1 | . . . 1 7 Treads 12 | . 4 27 3 . Leg 10 | . 23 . 7 11 Wheel 1 | . . . 7 . Device 10 | . 11 11 6 12 Storage 16 | . 14 22 18 9 Protection 3 | . . . 7 17 Energy Gun 6 | . 10 4 5 4 Energy Cannon 2 | . . 6 . 4 Ballistic Gun 6 | . 9 3 8 4 Ballistic Cannon 2 | . . 5 3 . Launcher 3 | . 8 . . . Naked Turns . | . . . . . Heaviest Build 59 | 13 24 50 53 59 Greatest Support 69 | 20 46 69 50 25 Greatest Overweight (x) 15 | 1 7 1 15 12 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 14 15 15 Most Carried 15 | 1 10 15 15 10 Average Carried 9 | . 6 12 13 6 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 1 9 15 11 6 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1332 | 222 248 461 351 50 Remotely . | . . . . . Salvage Created 2240 | . 428 809 724 279 Parts 149 | . 27 64 38 20 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 11 25 13 5 Guns 25 | . 7 3 10 5 Cannons 17 | . . 16 1 . AOE 12 | . 4 6 2 . Classes Destroyed 14 | . 6 3 4 1 Worker 5 | . 1 3 1 . Builder 3 | . . . 2 1 Recycler 2 | . 1 . 1 . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 3 | . 1 1 1 . Swarmer 13 | . 2 11 . . Grunt 24 | . 9 7 6 2 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 9 | . . 6 3 . Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 7 | . 5 5 7 2 Combat Bots Only 4 | . 3 4 3 1 Max Kills in Single Turn 4 | . 3 4 4 1 Gunslinging . | . . . . . Exploded 3 | . 3 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 354 | . 55 126 116 57 Missed 95 | . 17 37 27 14 Damage Taken 4129 | . 458 1256 1722 693 Core 876 | . 113 162 340 261 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . . . 22 9 Core Remaining (%) 62 | 100 54 59 38 . Volleys Fired 185 | . 28 67 59 31 Largest 2 | . 2 2 2 2 Hottest 126 | . 112 126 81 101 Shots Fired 326 | . 55 113 115 43 Gun 224 | . 50 39 95 40 Cannon 86 | . . 66 17 3 Launcher 16 | . 5 8 3 . Special . | . . . . . Kinetic 147 | . 30 37 74 6 Thermal 86 | . 6 26 38 16 Explosive 16 | . 5 8 3 . Electromagnetic 77 | . 14 42 . 21 Robot Hit Streak 11 | . 4 9 8 11 Robot Miss Streak 6 | . 3 6 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 185 | . 27 61 67 30 Core Hits 129 | . 28 37 47 17 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 2 1 1 Burn 2 | . . 1 1 . Destroy 1 | . 1 . . . Blast 1 | . . 1 . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4687 | . 735 2018 1488 446 Guns 1875 | . 282 294 895 404 Cannons 1015 | . . 836 140 39 Explosions 1726 | . 391 882 453 . Melee . | . . . . . Ramming 71 | . 62 6 . 3 Kinetic 1278 | . 111 393 707 67 Thermal 839 | . 58 265 328 188 Explosive 1663 | . 391 819 453 . Electromagnetic 836 | . 113 535 . 188 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 42 | . . 30 12 . Projectiles 1 | . . 1 . . Explosions 41 | . . 29 12 . Melee . | . . . . . Knockbacks 3 | . 1 2 . . Impact 1 | . 1 . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 320 | . . 192 86 42 Shots 7 | . . 4 2 1 Rammed 4 | . 1 3 . . Targets Rammed 13 | . 9 3 . 1 Kicked 8 | . 7 . . 1 Crushed 1 | . 1 . . . Highest Temperature 283 | . 232 234 283 57 Average Temperature 72 | . 94 70 87 22 Received Heat Transfer 990 | . 207 279 414 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 2 2 Heat Transferred 2296 | . 148 742 925 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 500 | . 125 500 459 197 Initial 197 | . . 37 197 165 Average 177 | . 64 256 310 156 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 64 | 100 100 39 . 100 Level 1 23 | . . 32 84 . Level 2 12 | . . 27 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 5 2 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 7 | . 1 1 4 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 18 40 21 7 Peak Tracking Total 7 | . 4 7 6 2 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . 1 6 . 6 Max in Single Turn 6 | . 1 2 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 3 | . 3 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 161 | . 161 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3995 | 83 1408 1419 550 535 Spaces Moved 2043 | 67 830 708 239 199 Core 22 | 13 4 . 1 4 Treads 893 | . 129 708 56 . Legs 1010 | 54 697 . 64 195 Wheels 118 | . . . 118 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 110 190 Average Speed 161 | 107 153 164 148 220 Slowest Speed 800 | 120 400 240 800 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 84 47 17 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 8 . . . Terrain Destroyed 191 | . 60 65 26 40 Melee . | . . . . . Projectile . | . . . . . AOE 191 | . 60 65 26 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2391 | 74 907 839 323 248 Wait 15 | . . 15 . . Move 2039 | 66 829 707 238 199 Hop . | . . . . . Pick Up 39 | 1 18 16 4 . Fast Attach 28 | 6 3 7 6 6 Attach 27 | . 3 7 9 8 Detach 4 | . 1 . 1 2 Swap 21 | 1 5 12 2 1 Drop 20 | . 11 5 4 . Fire 185 | . 28 67 59 31 Melee . | . . . . . Ram . | . . . . . Kick 8 | . 7 . . 1 Crush 5 | . 2 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 14) 978 | -10/Materials | Discovered new exit (range 10) 1492 | -10/Materials | Entered another Materials area 1492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1731 | -9/Materials | Discovered new exit (range 10) 2175 | -9/Materials | Discovered new exit (range 7) 2417 | -9/Materials | Lost 4 parts (1p2n1w) 2911 | -9/Materials | Entered another Materials area 2911 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -8/Materials | Lost 3 parts (1p1u1w) 3358 | -8/Materials | Lost 3 parts (1n2u) 3409 | -8/Materials | Discovered new exit (range 10) 3434 | -8/Materials | Garrison activated, responded to threat 3456 | -8/Materials | Core integrity fell below 50% 3461 | -8/Materials | Entered Factory 3461 | -7/Factory | Evolved 2 slots: Utility x2 3487 | -7/Factory | Lost 5 parts (2n1u2w) 3864 | -7/Factory | Lost 7 parts (1n3u3w) 3996 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: Component data lost. U-05 Engineer destroyed. K-01 Serf collects debris. P-60 Hacker destroyed. K-01 Serf collects debris. R-06 Scavenger collects Shock Rifle. R-06 Scavenger collects Terrain Scan Processor. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. 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[ r# # """????????????? | | ??????? *% %# ### ! ????????????? | | ???????"""" """ """rr#####?# """ "??????????? | | ??????""T"" """ """ ??????# """ "??????????? | | ????? """ """ ?#????# """ ???????????? | | ??????? """ """ ??????# ????????????? | | ?????????? #??????###+###??#?????????? | | ??????????""" """ ?"" ?????????????????????????? | | ???????????"" """???"? ???????????????? ????????? | | ????????????? "?????"? ????????????????????????? | | ????????????? ????????? ????????????????????????? | | ???????????????????????? ?? ????????????????????? | | ???????????? ?? ? ?????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralLightpackSheargun Manual? 0 Play Time 00:42:59 Cumulative 4.1 hours Start 2024.07.07 @ 15:13:28 End 2024.07.09 @ 15:21:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c12c394-490a-41f3-a80e-e45efe325557