Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 11:37:23 Player: AbsoluteZero Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (4530) 4530 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 9932 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Friendly Fire -104 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 94/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Transmission Jammer Improved Powered Armor Graphene Brace > --- WEAPON ----------- Heavy Rocket Launcher Makeshift Hammer Power Sword > --- INVENTORY -------- Aluminum Leg Flexi-carbon Leg Advanced Power Amplifier [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Improved Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Light Regenerative Plating Weapon Makeshift Hammer Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 5 | . . 1 1 1 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 157 | 6 3 16 29 11 16 7 . 4 48 10 7 Power 13 | 1 . 3 1 2 2 . . . 3 1 . Engine 10 | 1 . 2 . 1 2 . . . 3 1 . Core 3 | . . 1 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 . 4 8 4 5 3 . . 10 3 2 Treads . | . . . . . . . . . . . . Leg 31 | . . 4 8 4 5 1 . . 4 3 2 Wheel 10 | 2 . . . . . 2 . . 6 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 53 | 1 1 5 11 4 5 1 . . 21 4 . Device 28 | . 1 3 6 2 2 1 . . 12 1 . Storage 2 | 1 . 1 . . . . . . . . . Processor 7 | . . 1 1 1 . . . . 3 1 . Hackware . | . . . . . . . . . . . . Protection 16 | . . . 4 1 3 . . . 6 2 . Artifact . | . . . . . . . . . . . . Weapon 50 | 2 2 4 9 1 4 3 . 4 14 2 5 Energy Gun 7 | 1 . . 5 . 1 . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . Ballistic Gun 6 | 1 2 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . 1 2 1 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 11 | . . . . 1 1 3 . 2 2 1 1 Slashing Weapon 9 | . . . 2 . 1 . . . 4 . 2 Piercing Weapon 8 | . . . . . 1 . . 1 5 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 1 1 . . . 2 . . Parts Lost 48 | . . 4 1 . 6 2 . . 17 7 11 Power 4 | . . . . . 1 . . . 2 1 . Propulsion 20 | . . 2 . . 4 1 . . 7 1 5 Utility 14 | . . . 1 . 1 1 . . 6 3 2 Weapon 10 | . . 2 . . . . . . 2 2 4 Highest Loss Streak 11 | . . 2 1 . 6 1 . . 6 7 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 97 99 98 97 91 92 92 87 96 95 Engine 6 | . 14 10 7 1 6 7 7 7 6 5 5 Core 1 | . . . 1 5 . . . . . . . Leg 19 | . . 23 36 30 29 27 15 15 3 26 24 Wheel 6 | . 28 9 . . . 2 15 15 14 . . Device 12 | . 8 18 12 14 13 7 7 7 11 12 12 Storage 6 | . 14 11 9 7 7 7 7 7 6 . . Processor 11 | . . 1 7 7 7 7 7 7 15 25 26 Protection 6 | . . . 7 7 6 7 7 7 9 5 5 Energy Gun 1 | . 1 . 12 . . . . . . . . Ballistic Gun 2 | . 25 21 . . . . . . . . . Impact Weapon 6 | . . . . 5 6 19 23 21 6 6 2 Slashing Weapon 5 | . . . 4 15 10 1 . . 3 6 8 Piercing Weapon 3 | . . . . . 4 1 . . 8 . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 13 17 27 33 36 46 46 46 46 61 48 42 Greatest Support 68 | 26 26 30 51 68 68 52 24 24 60 60 65 Greatest Overweight (x) 4 | 1 . 1 . . 1 1 1 1 4 . . Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 5 5 Most Carried 10 | 3 7 10 10 10 10 10 9 10 10 9 5 Average Carried 8 | 1 4 5 9 9 9 9 9 9 9 1 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 7 10 10 10 10 9 9 10 9 3 1 Class Distribution -------------------- 68% | Mutant 26% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 2462 | 218 160 604 330 110 145 70 . 86 485 209 45 Remotely . | . . . . . . . . . . . . Salvage Created 5466 | . 299 812 977 551 580 257 . 238 1402 211 139 Parts 245 | . 14 48 33 26 21 7 . 4 66 20 6 Haulers Intercepted 7 | . 1 2 1 . 1 . . . 2 . . Recyclers Shooed 3 | . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . 14 9 . . . 18 3 Prevented 5 | . . . . . 3 . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 107 | . 6 16 21 9 9 5 . 6 20 9 6 Melee 46 | . . . 5 9 9 4 . . 14 2 3 Guns 36 | . 6 16 14 . . . . . . . . AOE 20 | . . . 2 . . . . 4 4 7 3 Classes Destroyed 19 | . 2 4 2 2 1 1 . 3 4 . . Worker 2 | . . . . . . . . . 2 . . Builder 1 | . . . . . . . . . 1 . . Hauler 7 | . 1 2 1 . 1 . . . 2 . . Recycler 4 | . . 1 . . . . . . 3 . . Watcher 3 | . . . 1 1 . . . . 1 . . Swarmer 21 | . . 3 3 . 1 . . . 6 6 2 Cutter 2 | . . . . . . . . . 2 . . Grunt 44 | . 6 8 12 2 6 3 . . 4 . 3 Duelist 2 | . . 1 . . . . . . . . 1 Sentry 15 | . . 4 4 4 1 . . . 1 1 . Specialist 2 | . . . 2 . . . . . . . . Hunter 7 | . . . . 2 . . . . 3 2 . Programmer 4 | . . . . 1 . . . . 3 . . Heavy 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . 2 . . . Assembled 5 | . . . . . . . . 5 . . . Thug 1 | . . . . . . 1 . . . . . Fireman 1 | . . . . . . 1 . . . . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | . 4 6 7 3 5 3 . 4 6 3 6 Combat Bots Only 6 | . 3 5 6 3 5 3 . 4 4 3 6 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 . 2 3 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . 2 3 2 2 Melee 1 | . . . 1 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Damage Taken 8821 | . 129 533 972 834 999 361 . 239 2656 1152 946 Core 1482 | . 35 74 123 149 176 30 . 33 466 182 214 Absorbed by Shields 434 | . . 104 . . . . . . 330 . . Redirected to Shielding 84 | . . . 84 . . . . . . . . Regen/Repaired (Parts) 423 | . . . . . . . . . 417 6 . Core Remaining (%) 77 | 100 86 81 77 . . . . 44 . . . Volleys Fired 140 | . 11 58 52 . . . . 4 2 10 3 Largest 2 | . 2 2 2 . . . . 1 1 1 1 Hottest 122 | . 46 46 122 . . . . 39 39 39 39 Shots Fired 256 | . 22 116 100 . . . . 4 2 9 3 Gun 234 | . 22 116 96 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 22 | . . . 4 . . . . 4 2 9 3 Special . | . . . . . . . . . . . . Kinetic 138 | . 22 116 . . . . . . . . . Thermal 96 | . . . 96 . . . . . . . . Explosive 22 | . . . 4 . . . . 4 2 9 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 11 9 19 . . . . . . 3 . Robot Miss Streak 5 | . 2 3 2 . . . . 3 5 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 381 | . 15 80 94 40 32 14 . 10 72 14 10 Core Hits 184 | . 9 33 41 14 13 4 . 10 35 14 11 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . 1 2 . . Critical Strikes 32 | . . . 8 5 5 2 . 2 8 2 . Burn 7 | . . . 7 . . . . . . . . Smash 5 | . . . . . 1 1 . 1 2 . . Sever 18 | . . . 1 5 4 1 . . 5 2 . Impale 2 | . . . . . . . . 1 1 . . Melee Attacks 293 | . . . 22 51 42 21 . 12 118 14 13 Impact 56 | . . . . 8 7 13 . 9 16 2 1 Slashing 182 | . . . 22 43 33 7 . . 56 12 9 Piercing 55 | . . . . . 2 1 . 3 46 . 3 Sneak Attacks 17 | . . . 1 3 2 . . 3 8 . . Combat Hostiles 1 | . . . . 1 . . . . . . . Follow-up Attacks 60 | . . . 4 13 13 4 . 1 22 2 1 Damage Inflicted 13000 | . 238 1256 2054 1350 1140 588 . 968 3204 1209 993 Guns 2865 | . 238 1256 1371 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 2326 | . . . 208 . . . . 449 300 753 616 Melee 7809 | . . . 475 1350 1140 588 . 519 2904 456 377 Ramming . | . . . . . . . . . . . . Kinetic 1494 | . 238 1256 . . . . . . . . . Thermal 1371 | . . . 1371 . . . . . . . . Explosive 2326 | . . . 208 . . . . 449 300 753 616 Electromagnetic . | . . . . . . . . . . . . Impact 1528 | . . . . 149 144 332 . 323 492 40 48 Slashing 4882 | . . . 475 1201 966 224 . . 1333 416 267 Piercing 1399 | . . . . . 30 32 . 196 1079 . 62 Highest Corruption 2 | . . . . . . . . . 2 2 2 Average Corruption 2 | . . . . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . . . . . 8 8 2 Message Errors 3 | . . . . . . . . . . 2 1 Matter Fused 4 | . . . . . . . . . 2 2 . Heat Flow Errors 7 | . . . . . . . . . 4 3 . Energy Discharges 2 | . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 609 | . . . . . 21 92 . 128 279 42 47 Projectiles . | . . . . . . . . . . . . Explosions 95 | . . . . . . . . 54 . 29 12 Melee 514 | . . . . . 21 92 . 74 279 13 35 Knockbacks 6 | . . . . . . 1 . 2 3 . . Impact 6 | . . . . . . 1 . 2 3 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . 43 . Shots 2 | . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 467 | . 18 467 198 1 13 23 . 17 141 254 12 Average Temperature 58 | . 9 66 56 1 4 12 . 14 61 82 6 Received Heat Transfer 2564 | . 72 239 369 231 485 253 . 44 331 261 279 Effects 2 | . . 2 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . 3 . . 3 . . Impact Corruptions 14 | . . . . . . 3 . 4 7 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . 9 . 1 . . . . . . Heat Transferred 3515 | . . . 3515 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 433 | . 185 333 433 257 . . . . 203 . . Initial 128 | . . 78 24 128 . . . . 18 . . Average 112 | . 83 142 183 142 . . . . 67 . . Maximum Alert Level 2 | . . 1 2 1 . . . . 1 . . Low Security (%) 85 | 100 100 86 61 76 . . . . 98 . . Level 1 12 | . . 13 30 23 . . . . 1 . . Level 2 1 | . . . 8 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 3 1 8 2 . . . . 8 . 1 Investigation 5 | . 2 . 2 . . . . . 1 . . Extermination 4 | . . . . 1 . . . . 3 . . Reinforcement 10 | . 1 1 3 1 . . . . 4 . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 8 | . . 1 4 1 . . . . 2 . . Communications Jammed 2 | . . . . 2 . . . . . . . Distress Signals 2 | . . . . 2 . . . . . . . Times Spotted 155 | . 9 21 30 16 10 5 . 7 38 10 9 Peak Tracking Total 12 | . 4 6 5 3 5 3 . 5 7 4 12 Tactical Retreats 9 | . . 1 1 . 1 . . 1 1 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 5 | . 1 . . . . . . . 4 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 2 | . . . . . 1 . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 31 | . 2 5 5 4 1 1 4 . 8 1 . Terminals 19 | . 2 5 3 4 . . . . 5 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . Total Hacks 85 | . 3 15 10 13 1 1 27 . 14 1 . Successful 51 | . 1 5 4 3 1 1 27 . 8 1 . Failed 34 | . 2 10 6 10 . . . . 6 . . Catastrophic 9 | . . 1 1 4 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 3 7 1 5 . . . . 8 . . Terminals 47 | . 3 15 7 13 . . . . 9 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . 1 . . Terminal Hacks 42 | . 1 4 3 3 1 1 27 . 1 1 . Record 12 | . . . . . . . 11 . . 1 . Part Schematic 9 | . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . 1 . . 3 . . . . Open Door 2 | . . . . . 1 1 . . . . . Branch Access Points 4 | . 1 2 . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . 2 1 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . 1 1 . . . . . 2 . . Terminals 3 | . . 1 . . . . . . 2 . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 2 | . . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 1 5 4 4 . . . . 6 . . Full Trace Events 3 | . 1 . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . Parts Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . 5 . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 22 | . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . . . Total Damage 144 | . . . . . . . . 144 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 7289 | 44 178 575 805 1170 623 484 89 258 2184 622 257 Spaces Moved 5200 | 37 151 334 458 826 450 358 85 208 1652 461 180 Core 2 | 1 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 2890 | . . 179 458 826 450 283 . . 54 461 179 Wheels 2308 | 36 151 155 . . . 75 85 208 1598 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 97 100 113 105 105 105 86 120 50 Average Speed 108 | 87 90 106 111 112 116 118 105 105 100 120 119 Slowest Speed 190 | 95 90 190 120 115 190 185 105 105 140 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 40 | 4 27 25 53 29 59 48 70 46 36 63 21 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . 1 . . 1 . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . . 2 1 . 2 . 2 2 Spaces Dug 18 | . . . . . . . . . 18 . . Terrain Destroyed 187 | . . . 13 . . . . 36 39 78 21 Melee 18 | . . . . . . . . . 18 . . Projectile . | . . . . . . . . . . . . AOE 169 | . . . 13 . . . . 36 21 78 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Total 6326 | 46 174 458 628 1026 517 408 84 234 2045 500 206 Wait 455 | . 4 34 32 139 9 19 . 7 205 6 . Move 5189 | 36 150 333 457 825 449 357 84 207 1651 460 180 Hop . | . . . . . . . . . . . . Pick Up 61 | 4 4 8 13 6 5 3 . 1 12 3 2 Fast Attach 81 | 5 3 6 15 8 11 4 . . 27 2 . Attach 42 | 1 . 6 4 . 3 3 . . 15 6 4 Detach 14 | . . 3 2 . 2 . . . 7 . . Swap 35 | . . 4 10 3 2 . . 4 7 2 3 Drop 87 | . 2 6 27 12 11 6 . . 20 . 3 Fire 140 | . 11 58 52 . . . . 4 2 10 3 Melee 206 | . . . 16 33 25 16 . 11 83 11 11 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 4) 174 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 357 | -9/Materials | Build established: Mutant 743 | -9/Materials | Discovered new exit (range 13) 746 | -9/Materials | Identified exit to Mines 798 | -9/Materials | Entered another Materials area 798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -8/Materials | Garrison activated, responded to threat 1570 | -8/Materials | Discovered new exit (range 14) 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1809 | -7/Factory | Discovered new exit (range 16) 2301 | -7/Factory | Discovered new exit (range 10) 2747 | -7/Factory | Discovered new exit (range 15) 2773 | -7/Factory | Entered Lower Caves 2891 | -7/Lower Caves | Lost 6 parts (1p4n1u) 2905 | -7/Lower Caves | Found Imp. Powered Armor 3023 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3143 | -7/Lower Caves | Spotted B-75 Beast 3344 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3380 | -7/Lower Caves | Discovered new exit (range 15) 3396 | -7/Lower Caves | Entered another Lower Caves area 3463 | -7/Lower Caves | Core integrity fell below 50% 3700 | -7/Lower Caves | Ambushed by wild Derelicts 3839 | -7/Lower Caves | Discovered new exit (range 13) 3853 | -7/Lower Caves | Learned Factory stockpile data 3880 | -7/Lower Caves | Entered Data Miner 3880 | -7/Data Miner | Discovered new exit (range 6) 3900 | -7/Data Miner | Met Data Miner 3927 | -7/Data Miner | Learned location of Section 7 (-2) 3927 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3945 | -7/Data Miner | Received God Mode back door access code from Data Miner 3969 | -7/Data Miner | Entered Proximity Caves 3977 | -6/Proximity Caves | Escorted by Enhanced Grunt 4070 | -6/Proximity Caves | Learned Factory security intel 4103 | -6/Proximity Caves | Build established: Scavenger-Mutant 4152 | -6/Proximity Caves | Spotted B-75 Beast 4176 | -6/Proximity Caves | Destroyed B-75 Beast 4196 | -6/Proximity Caves | Discovered new exit (range 11) 4227 | -6/Proximity Caves | Entered Factory 4227 | -6/Factory | Evolved 2 slots: Utility x2 4294 | -6/Factory | Incoming investigation squad redirected 4353 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 4833 | -6/Factory | Lost 3 parts (2n1u) 4858 | -6/Factory | Build established: Mutant 5272 | -6/Factory | Found Prototype Launcher 5272 | -6/Factory | Identified Scatter Rocket Array 5304 | -6/Factory | Discovered new exit (range 4) 5307 | -6/Factory | Identified exit to Factory 5467 | -6/Factory | Repaired Microactuators 5558 | -6/Factory | Build established: Gladiator 5629 | -6/Factory | Spotted B-75 Beast 5652 | -6/Factory | Crushed by falling debris 5717 | -6/Factory | Lost 3 parts (1n1u1w) 5875 | -6/Factory | Build established: Mutant 5883 | -6/Factory | Lost 3 parts (2n1u) 5919 | -6/Factory | Identified exit to Lower Caves 6258 | -6/Factory | Core integrity fell below 50% 6305 | -6/Factory | Lost 6 parts (1p1n3u1w) 6357 | -6/Factory | Discovered exit to Factory (range 12) 6411 | -6/Factory | Entered Lower Caves 6413 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6469 | -6/Lower Caves | Lost 7 parts (1p1n3u2w) 6524 | -6/Lower Caves | Build established: Scavenger-Mutant 7013 | -6/Lower Caves | Discovered new exit (range 13) 7023 | -6/Lower Caves | Learned location of Zion (-6) 7028 | -6/Lower Caves | Identified exit to Lower Caves 7033 | -6/Lower Caves | Entered another Lower Caves area 7035 | -6/Lower Caves | Discovered exit to Factory (range 15) 7070 | -6/Lower Caves | Encountered a Warlord checkpoint 7243 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7253 | -6/Lower Caves | Core integrity fell below 20% 7290 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07268_ Carbon-fiber Leg destroyed. 07268_ Imp. Powered Armor destroyed. 07270_ Destroyed Lgt. Angular Momentum Engine. 07270_ Destroyed Carbon-fiber Leg. 07270_ G-50 Soldier destroyed. 07280_ Penetrated by Slug. 07281_ Mak. Sword destroyed. 07282_ Flexi-carbon Leg destroyed. 07283_ Aluminum Leg destroyed. 07283_ Penetrated by Slug. 07284_ Lgt. Angular Momentum Engine fries itself beyond repair. 07286_ Mak. Hammer follow-up attack on G-50 Soldier. 07286_ Spear destroyed. 07286_ Penetrated by Slug. 07288_ Dropped Mak. Hammer. 07289_ Dropped Rnf. Deuterium Engine. 07289_ Penetrated by Slug. 07289_ Transmission Jammer destroyed. 07289_ Dropped Flexi-carbon Leg. 07290_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#% #??? | | ????????????????????????????????????????#% ### | | ???????????????????????????????????????## % % | | ????????????????????????????????????#### ###### | | ????????????????????????????????????# #????# | | ????????????????????????????????????## #???## | | ?????????????????????????????????????## #??## | | ??????????????????????????????????????## ##??# | | ???????????????????????????????????????# ##???# | | ???????????????????????????????????????# ##???# | | ???????????????????????????????????????# ##??# | | ???????????????????????????????????????# #??# ! | | ???????????????????????????????????????## #??#% | | ????????????????????????????????????????# ##?# ! | | ??????????????????????????????????####### ### | | ???????????????????????##?????????# %[ | | ????????????? ???????## ?????????# #### | | ????????????%= ?????## ##???????# #??## ####### | | ?????????? = ??### ##??????# #???###?????? | | ?????????? %= ## ##?###?# #???????????? | | ????????? ? ## ### #???????????? | | ????????? ?? ## #???????????? | | ????????? ??? ## ##?###??????? | | ?????????? ??? # ### #??????? | | ???????????# ????# g ### #??????# | | ???????????# ????#@= #???#### ##?????# | | ????????????# ????#/% ##??###### #????## | | ???????# ## ??##gY #?### ## ##?### | | ???????# ### #### ### | | ?????? % ### #### | | ?????? #### ###### ##??# | | ???????????????????## #????# #???# | | ????????????????????#### ##### ? # | | ???????????????????????######???############## # | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 15 Resistance: EM 25 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 14 Target Analysis 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed FocalAntimatterNukerbomber Manual? 0 Play Time 01:30:17 Cumulative 92.7 hours Start 2022.03.25 @ 10:04:12 End 2022.03.25 @ 11:37:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 515439b3-d6df-4f58-943f-25ca012dd33d