Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 23:16:01 Player: Phantom Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (65) 325 Value Destroyed (2429) 2429 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2072) 2072 TOTAL SCORE: 11106 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 1453 Met Imprinter 300 Was Imprinted 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/1300 Matter 106/300 Energy 27/100 System Corruption 14% Temperature Cool (5) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Q-thruster > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Dispersion Rifle > --- INVENTORY (5) ---- Matter Compressor (250) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Gravity Neutralizer Cloaking Device Force Field > --- WEAPON ----------- Compact HERF Cannon Matter Neutralizer Matter Neutralizer Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Zionite Glidesys I Gyrokinetic Inverter Matter Compressor Cloaking Device Variable Charge Gun Magnetic Acceleration Cannon Compact Mass Driver Improved Remote Datajack Improved Plasma Cutter [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Authchip [Device] Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . . . 6 . . 2 2 . . 2 Power 2 | . . 1 . . . 1 . . . . . . . Propulsion 5 | . . . . . . 1 . . 2 1 . . 1 Utility 5 | . . 1 . . . 2 . . . 1 . . 1 Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 173 | 5 5 36 7 7 11 14 4 . 32 13 . 18 21 Power 18 | 1 1 4 . . 2 2 . . 2 1 . 3 2 Engine 9 | 1 1 3 . . 2 1 . . 1 . . . . Core 5 | . . 1 . . . 1 . . 1 . . 2 . Reactor 4 | . . . . . . . . . . 1 . 1 2 Propulsion 43 | 2 1 5 1 . 3 1 1 . 11 . . 9 9 Treads 18 | . . 5 1 . 3 1 . . . . . 4 4 Leg 4 | 2 1 . . . . . 1 . . . . . . Wheel 7 | . . . . . . . . . 2 . . 5 . Hover 9 | . . . . . . . . . 6 . . . 3 Flight 5 | . . . . . . . . . 3 . . . 2 Utility 50 | . 3 10 2 6 3 6 . . 11 4 . 2 3 Device 39 | . 2 6 2 5 3 5 . . 8 4 . 2 2 Storage 5 | . . 2 . . . . . . 3 . . . . Processor 1 | . . . . . . . . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . Protection 4 | . 1 2 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 . 17 4 1 3 5 3 . 8 8 . 4 7 Energy Gun 16 | 1 . 5 . 1 2 1 1 . 1 1 . 1 2 Energy Cannon 10 | . . . . . . 3 . . 2 2 . 1 2 Ballistic Gun 13 | 1 . 6 1 . . 1 2 . . 1 . 1 . Ballistic Cannon 7 | . . . . . . . . . 3 1 . 1 2 Launcher 8 | . . 5 2 . 1 . . . . . . . . Special Weapon 8 | . . 1 1 . . . . . 2 3 . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . . . 2 1 . 1 1 Parts Lost 54 | . 1 4 . . 4 3 13 . 1 . . 7 21 Power 15 | . . 1 . . 2 . 3 . . . . 4 5 Propulsion 10 | . . . . . . 1 2 . 1 . . 2 4 Utility 14 | . 1 1 . . . 1 3 . . . . . 8 Weapon 15 | . . 2 . . 2 1 5 . . . . 1 4 Highest Loss Streak 16 | . 1 3 . . 2 2 5 . 1 . . 4 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 90 100 86 94 81 56 . 28 71 66 69 67 Engine 15 | . 14 16 22 22 17 13 8 . 1 5 5 6 2 Core 1 | . . 3 . . . 4 4 . 2 3 . 3 2 Treads 15 | . . 19 22 22 21 12 4 . . . . 2 18 Leg 1 | . 28 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . 6 21 21 6 . Device 10 | . 19 9 13 6 10 18 17 . 5 19 17 18 16 Storage 8 | . . 7 11 11 11 6 5 . 3 5 5 5 3 Protection 4 | . 4 8 8 3 11 6 . . . . . . . Energy Gun 9 | . 14 8 11 11 12 12 11 . 1 6 5 5 . Energy Cannon 1 | . . . . . . 3 . . . 3 6 7 9 Ballistic Gun 2 | . 14 10 3 . . 1 1 . . 3 . 1 . Launcher 5 | . . 2 7 11 8 . . . . . . . . Naked Turns 363 | . . . . . . . 53 108 198 . . . 4 Heaviest Build 84 | 6 17 39 34 57 45 62 52 . 40 67 65 81 84 Greatest Support 164 | 20 20 40 40 40 48 48 28 3 59 59 59 108 164 Greatest Overweight (x) 26 | . . 1 . 1 1 2 2 . 2 1 1 26 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 5 10 10 10 10 10 Average Capacity 9 | 5 5 8 10 10 10 10 9 5 8 10 10 10 9 Most Carried 10 | 1 5 8 9 10 10 9 7 4 10 9 10 10 10 Average Carried 7 | . 3 5 7 9 9 6 5 4 7 7 9 7 7 Final Capacity 10 | 5 5 10 10 10 10 10 5 5 10 10 10 10 5 Final Carried 10 | 1 5 6 9 10 10 5 4 4 10 8 10 7 2 Class Distribution -------------------- 58% | Mutant 27% | Scavenger-Mutant 7% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Waste Tank | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Matter Collected 3025 | 256 47 496 70 129 336 204 96 . 436 150 353 106 346 Remotely . | . . . . . . . . . . . . . . Salvage Created 2522 | 38 168 834 40 . 139 204 294 . 63 50 . 72 620 Parts 149 | . 11 63 9 . 10 9 13 . 9 2 . 2 21 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 Parts Field Recycled 16 | . 12 4 . . . . . . . . . . . Retrieved Matter 94 | . 90 4 . . . . . . . . . . . Parts Self-Destructed 30 | . . . . 2 12 . 16 . . . . . . Prevented 14 | . . . . . 14 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Combat Hostiles Destroyed 54 | 1 3 20 4 . 6 3 4 . 1 . . 1 11 Guns 30 | 1 3 16 1 . 1 3 4 . . . . . 1 Cannons 10 | . . . . . . . . . 1 . . . 9 AOE 13 | . . 4 3 . 5 . . . . . . 1 . Classes Destroyed 13 | 1 2 4 . . 2 . 1 . 2 . . . 1 Worker 2 | . 1 1 . . . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Recycler 2 | . . 2 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Drone 2 | . . . . . 2 . . . . . . . . Watcher 3 | . 1 1 . . . . . . . 1 . . . Swarmer 17 | . . 9 4 . 4 . . . . . . . . Grunt 17 | 1 3 3 . . . 3 1 . 1 . . . 5 Sentry 10 | . . 8 . . . . 1 . . . . . 1 Hunter 5 | . . . . . . . 2 . . . . 1 2 Programmer 3 | . . . . . . . . . . . . . 3 Mutant 1 | . . . . . 1 . . . . . . . . Best Kill Streak 4 | 1 2 4 4 . 4 2 2 . 2 1 . 1 4 Combat Bots Only 4 | 1 2 4 4 . 4 2 2 . 1 . . 1 4 Max Kills in Single Turn 4 | 1 1 3 4 . 2 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . 2 . . . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Hostile Shots Fired 803 | 6 17 153 3 . 96 49 122 11 24 . . 30 292 Missed 259 | 1 4 51 2 . 40 7 44 7 11 . . 7 85 Damage Taken 10704 | 55 296 1186 46 . 768 802 1494 78 249 . . 845 4885 Core 2720 | 11 60 163 20 . 110 57 682 78 88 . . 135 1316 Absorbed by Shields 212 | . . . . . . . . . 10 . . 34 168 Regen/Repaired (Parts) 371 | . . 24 . 325 . . . . . . . 22 . Core Remaining (%) 62 | 95 71 . . . 26 . . 3 91 . . 88 . Volleys Fired 213 | 6 22 70 1 . 20 16 15 . 10 5 . 8 40 Largest 4 | 2 2 2 2 . 2 3 4 . 1 3 . 3 4 Hottest 309 | 70 70 123 86 . 135 200 210 . 57 165 . 222 309 Shots Fired 445 | 12 44 124 2 . 30 34 44 . 10 14 . 20 111 Gun 291 | 12 44 114 1 . 14 28 44 . . 14 . 10 10 Cannon 124 | . . . . . . 6 . . 9 . . 10 99 Launcher 25 | . . 8 1 . 16 . . . . . . . . Special 5 | . . 2 . . . . . . 1 . . . 2 Kinetic 181 | 6 22 65 . . . . 19 . 9 5 . 7 48 Thermal 158 | 6 22 34 1 . 13 18 25 . . 4 . 5 30 Explosive 25 | . . 8 1 . 16 . . . . . . . . Electromagnetic 80 | . . 17 . . 1 16 . . . 5 . 8 33 Robot Hit Streak 12 | 11 12 9 1 . 6 6 6 . 4 1 . 3 9 Robot Miss Streak 7 | . 3 4 1 . 4 5 5 . 3 7 . 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . Shots Hit Robots 252 | 11 28 70 1 . 15 23 28 . 6 3 . 9 58 Core Hits 135 | 2 11 38 4 . 13 11 15 . 4 3 . 8 26 Critical Kills 4 | . . . . . . . 2 . . 1 . . 1 Critical Parts Destroyed 3 | . . 1 . . . . 1 . . . . . 1 Critical Strikes 17 | 1 2 2 . . . 1 4 . . 1 . . 6 Burn 6 | 1 2 1 . . . 1 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 6 | . . 1 . . . . 3 . . 1 . . 1 Blast 4 | . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6395 | 120 362 1349 151 . 828 449 325 . 213 138 . 502 1958 Guns 2629 | 120 262 880 15 . 136 370 321 . . 138 . 164 223 Cannons 2200 | . . . . . . 79 . . 213 . . 174 1734 Explosions 1561 | . 100 469 136 . 692 . . . . . . 164 . Melee . | . . . . . . . . . . . . . . Ramming 5 | . . . . . . . 4 . . . . . 1 Kinetic 2126 | 43 127 495 . . . . 75 . 213 70 . 198 905 Thermal 1576 | 77 135 240 15 . 128 203 246 . . 28 . . 504 Explosive 1561 | . 100 469 136 . 692 . . . . . . 164 . Electromagnetic 1127 | . . 145 . . 8 246 . . . 40 . 140 548 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 4 4 1 . . . 14 Average Corruption 4 | . . . . . . . 4 4 1 . . . 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . 4 1 3 . . . 9 Message Errors 5 | . . . . . . . 3 . . . . . 2 Matter Fused 3 | . . . . . . . . . 1 . . . 2 Energy Discharges 5 | . . . . . . . 1 . 2 . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 79 | . 13 . . . 25 . . . . . . . 41 Projectiles 41 | . . . . . . . . . . . . . 41 Explosions 38 | . 13 . . . 25 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . 2 . . 1 15 Impact . | . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . 2 . . 1 14 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 216 | . 132 . 40 . 42 . 2 . . . . . . Shots 4 | . 2 . 1 . 1 . . . . . . . . Rammed 2 | . . . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 607 | 130 42 414 . . 183 607 296 . 122 204 . 439 312 Average Temperature 123 | 66 13 137 . . 78 353 123 . 64 112 . 97 115 Received Heat Transfer 2568 | 30 96 411 . . 108 432 346 . 62 . . 81 1002 Effects 31 | . . 7 . . . 23 1 . . . . . . Shutdowns 12 | . . 1 . . . 11 . . . . . . . Energy Bleed 3 | . . 1 . . . 2 . . . . . . . Interference 10 | . . 4 . . . 5 1 . . . . . . Matter Decay 2 | . . 1 . . . 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 5 | 2 . 1 . . . . 1 . . . . . 1 Heat Transferred 3367 | 296 555 703 37 . 222 407 518 . . 37 . . 592 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Peak Influence 871 | 20 151 540 307 . . 73 . . 204 49 17 871 687 Initial 446 | . 13 . 194 . . 13 . . 30 7 17 11 446 Average 188 | 2 66 259 228 . . 22 . . 91 31 17 404 513 Maximum Alert Level 3 | . . 2 1 . . . . . 1 . . 3 2 Low Security (%) 63 | 100 100 40 39 . . 100 . . 88 100 100 50 . Level 1 16 | . . 26 60 . . . . . 11 . . 1 . Level 2 18 | . . 33 . . . . . . . . . 10 100 Level 3 1 | . . . . . . . . . . . . 37 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . 1 . . . 2 . . 2 . . 2 3 Investigation 5 | . . 1 . . . 2 . . 1 . . . 1 Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 1 | . . . . . . . . . . . . 1 . Assault 2 | . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Distress Signals 7 | . 2 3 . . 1 . . . . . . . 1 Communications Jammed 1 | . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . Times Spotted 128 | 1 5 29 4 . 12 6 18 1 11 2 . 18 21 Peak Tracking Total 12 | 1 4 5 4 . 4 3 12 1 5 2 . 7 8 Tactical Retreats 13 | . . 7 . . 1 . 2 . 1 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Traps Triggered 7 | . . . . . . 2 . . 3 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 . . . . Fabricated Traps 2 | . . . . 2 . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Machines Disabled 13 | . 2 1 1 . . . 1 . . . . 8 . Max in Single Turn 2 | . 2 1 1 . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Machines Accessed 13 | . 1 6 . . . 3 . . 3 . . . . Terminals 6 | . 1 5 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 3 | . . 1 . . . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 42 | . 5 21 . . . 12 . . 4 . . . . Successful 27 | . 3 15 . . . 7 . . 2 . . . . Failed 15 | . 2 6 . . . 5 . . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . 4 . . 3 . Terminals 23 | . 5 18 . . . . . . . . . . . Fabricators 5 | . . . . . . 5 . . . . . . . Repair Stations 7 | . . 3 . . . 3 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 16 | . 3 13 . . . . . . . . . . . Record 6 | . 2 4 . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . Locate Traps 3 | . 1 2 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . 2 . . . 1 . . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 3 . . 2 . . . . Insert Component 3 | . . . . . . 2 . . 1 . . . . Analyze 2 | . . . . . . 1 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 5 . . . 3 . . 3 . . . . Full Trace Events 4 | . . 2 . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 15 . 1 . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . Time 47 | . . . . . . 47 . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Total Allies 29 | . . . . 4 . . . . 3 . 20 2 . Largest Group 20 | . . . . 4 4 1 . . 3 . 20 20 . Highest-Rated Group 760 | . . . . 154 154 37 . . 210 . 760 760 . Highest-Rated Ally 103 | . . . . 40 40 37 . . 70 . 50 103 . Zionite Dispatches 2 | . . . . . . . . . 1 . . 1 . Heavy 1 | . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . 1 . . . . Total Orders 2 | . . . . 1 . 1 . . . . . . . RETURN 2 | . . . . 1 . 1 . . . . . . . Ally Attacks 147 | . . . . . 28 . . . 28 . . 91 . Total Damage 5761 | . . . . . 1130 . . . 773 . . 3858 . Kills 37 | . . . . . 9 . . . 5 . . 23 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . 2 . 1 . . . . . . Drone Launches 4 | . . . . 1 . 1 . . 1 1 . . . Drone Recoveries 3 | . . . . 1 . 1 . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Turns Passed 10658 | 108 434 1085 654 3419 1478 582 766 108 825 185 255 248 511 Spaces Moved 7368 | 85 299 508 396 2104 866 195 394 215 1379 219 311 158 239 Core 754 | 27 . . . . . . 103 215 398 . . 1 10 Treads 4478 | . . 471 396 2104 866 195 241 . . . . 15 190 Legs 444 | 58 299 37 . . . . 50 . . . . . . Wheels 104 | . . . . . . . . . 39 . . 65 . Hover 1100 | . . . . . . . . . 472 219 311 77 21 Flight 488 | . . . . . . . . . 470 . . . 18 Fastest Speed 37 | 50 120 120 160 160 160 165 50 50 37 50 50 50 40 Average Speed 128 | 97 120 157 160 160 162 239 179 50 48 65 65 111 146 Slowest Speed 1350 | 120 120 240 160 240 245 320 260 50 180 107 107 1350 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 7 37 35 87 91 83 3 59 31 26 4 77 4 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 9 | . . . 3 3 2 . 1 . . . . . . Spaces Dug 2 | . . 2 . . . . . . . . . . . Terrain Destroyed 219 | . 19 59 8 . 77 1 . . 2 . . 33 20 Melee . | . . . . . . . . . . . . . . Projectile 34 | . . 2 . . 1 1 . . 2 . . 8 20 AOE 185 | . 19 57 8 . 76 . . . . . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Fac Was Fac Res Total 8144 | 96 334 669 413 2143 907 284 421 214 1523 254 363 212 311 Wait 201 | . . 27 3 14 1 47 5 . 33 4 49 18 . Move 7344 | 84 298 507 395 2103 865 194 393 214 1366 219 310 157 239 Hop 6 | . . . . . . . . . 6 . . . . Pick Up 56 | 1 7 12 5 4 3 2 1 . 11 2 . 2 6 Fast Attach 67 | 5 2 9 . 3 8 3 . . 16 3 . 11 7 Attach 79 | . 2 12 2 4 2 10 4 . 14 10 . 7 12 Detach 40 | . . 4 . 4 1 4 2 . 12 8 2 2 1 Swap 27 | . 1 15 5 . 1 1 . . 2 . . . 2 Drop 58 | . 2 13 2 9 6 3 . . 10 3 . 7 3 Fire 213 | 6 22 70 1 . 20 16 15 . 10 5 . 8 40 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 47 | . . . . . . 4 . . 43 . . . . Rewire 4 | . . . . 2 . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 13) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 947 | -9/Materials | Lost 3 parts (1p1u1w) 996 | -9/Materials | Build established: Scavenger-Mutant 1441 | -9/Materials | Discovered new exit (range 13) 1446 | -9/Materials | Repaired Rocket Launcher? 1628 | -9/Materials | Entered Mines 1855 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2036 | -9/Mines | Learned location of Zion (-7) 2059 | -9/Mines | Discovered new exit (range 16) 2254 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2282 | -9/Mines | Entered Zion 2333 | -7/Zion | Build established: Mutant 2495 | -7/Zion | Loaded intel: 4 derelict terminal locations 2847 | -7/Zion | Given the Hacking Drone Bay 2847 | -7/Zion | Found Prototype Device 2847 | -7/Zion | Identified Hacking Drone Bay 2924 | -7/Zion | Found Prototype Device 3240 | -7/Zion | Identified Bomb Factory No. 2 3452 | -7/Zion | Discovered new exit (range 10) 3495 | -7/Zion | Given A8's code to call for help 4018 | -7/Zion | Imprinted 4020 | -7/Zion | Declared Zion's savior 5333 | -7/Zion | Visited the Megawrench Repair Shop 5333 | -7/Zion | Megawrench repaired 6 parts 5701 | -7/Zion | Entered Proximity Caves 5701 | -6/Proximity Caves | Accompanied by 4 allies 6076 | -6/Proximity Caves | Spotted B-75 Beast 6697 | -6/Proximity Caves | Core integrity fell below 50% 6716 | -6/Proximity Caves | Allies destroyed B-75 Beast 6873 | -6/Proximity Caves | Learned 4 Factory zone layouts 6898 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7028 | -6/Proximity Caves | Build established: Scavenger-Mutant 7062 | -6/Proximity Caves | Discovered new exit (range 12) 7179 | -6/Proximity Caves | Entered Factory 7179 | -6/Factory | Accompanied by 1 ally 7179 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 7507 | -6/Factory | Build established: Scavenger-Tank 7562 | -6/Factory | Fabricated Mak. Transmission Jammer (x1) 7738 | -6/Factory | Discovered new exit (range 9) 7761 | -6/Factory | Entered Lower Caves 8048 | -6/Lower Caves | Build established: Scavenger-Mutant 8068 | -6/Lower Caves | Learned 4 Factory zone layouts 8300 | -6/Lower Caves | Lost 4 parts (2p2w) 8363 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8436 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 8507 | -6/Lower Caves | Spotted B-75 Beast 8511 | -6/Lower Caves | Core integrity fell below 50% 8521 | -6/Lower Caves | Discovered new exit (range 13) 8526 | -6/Lower Caves | Core integrity fell below 20% 8527 | -6/Lower Caves | Entered another Lower Caves area 8582 | -6/Lower Caves | Spotted B-75 Beast 8628 | -6/Lower Caves | Discovered new exit (range 10) 8629 | -6/Lower Caves | Encountered a Warlord checkpoint 8635 | -6/Lower Caves | Entered Factory 8635 | -5/Factory | Evolved 2 slots: Propulsion x2 8636 | -5/Factory | Identified exit to Factory 8710 | -5/Factory | Build established: Mutant 9148 | -5/Factory | Zion Light squad teleported in 9231 | -5/Factory | Discovered exit to Factory (range 6) 9406 | -5/Factory | Cargo convoy interrupted 9460 | -5/Factory | Entered another Factory area 9460 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9645 | -4/Factory | Sucked down chute 9645 | -4/Factory | Entered Waste 9646 | -4/Waste | Joined by Warlord forces that had cleared the area 9773 | -4/Waste | Discovered new exit (range 12) 9900 | -4/Waste | Entered Factory 9900 | -4/Factory | Accompanied by 20 allies 9944 | -4/Factory | Lost 3 parts (2p1n) 10015 | -4/Factory | Spotted B-86 Titan 10026 | -4/Factory | Allies destroyed B-86 Titan 10031 | -4/Factory | Discovered new exit (range 15) 10045 | -4/Factory | Zion Heavy squad teleported in 10054 | -4/Factory | Lost 4 parts (2p1n1w) 10082 | -4/Factory | Garrison activated, responded to threat 10127 | -4/Factory | Lost 20 allies 10148 | -4/Factory | Entered Research 10148 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10287 | -3/Research | Build established: Tank 10398 | -3/Research | First assault squad dispatched 10535 | -3/Research | System corruption reached 10% 10587 | -3/Research | Spotted B-86 Titan 10620 | -3/Research | Core integrity fell below 50% 10630 | -3/Research | Lost 16 parts (5p3n4u4w) 10635 | -3/Research | Core integrity fell below 20% 10659 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Critical hit (Meltdown: +340). U-05 Engineer builds a Wall. Slammed into U-05 Engineer. Slug penetrates Wall. R-10 Processor inserts Welding Torch into recycling unit. R-10 Processor inserts Arm. Medium Treads into recycling unit. Biometal Medium Treads destroyed. Adv. Target Analyzer destroyed. System corrupted: Matter fused (-8). B-86 Titan activates siege mode. Knocked back. Acquired 2 matter. Penetrated by Slug. ALERT: Significant disruption in Zone 5S, assault force dispatched. Detecting system override signal. Slug penetrates Potential Refractor. Acquired Dispersion Rifle. Y-72 Warden suffers critical hit (Destroy). Destroyed Med. Treads. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????######### ####???????????????? | | ????????????????????# Y #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# "" ????????????????? | | ????????????????????#""" ????????????????? | | ????????????????????#"T """ #???????????????? | | ####+################"" """ #???????????????? | | #"" """ #???????????????? | | #"" @ """ #???????????????? | | # """ #???????????????? | | # """ #???????????????? | | ## ########## # t#???????????????? | | ?# #????????# # #???????????????? | | ## #????????# #####;######+##??????????????? | | #????????# ????????? | | #????????# ????????? | | #????????# ????????? | | #????????# kk ?????????? | | #######????????## ###############+##?????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ??##????????????# #??????????????????????????? | | ??# ?????######## #??????????????????????????? | | ###"###### #??????????????????????????? | | ## #??????????????????????????? | | | ## #??????????????????????????? | | % ## ###????????????????????????? | | %%% !!! #????????????????????????? | | % % !! #????????????????????????? | | %% % % !! ###????????????????????????? | | % "" #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 49 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 150 Resistance: EM 25 Evasion (%) 62 Target Analysis 8 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- Slug Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Great Axe | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Deuterium Engine | -6/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Mak. Transmission Jammer | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Backstab Dangerous Findings I'm Back, Baby! Leap Before You Look Let's See Who's Tougher Part-time Mechanic Respectable Loadout Robot Respite Significant Disruption Streaker The More The Merrier The One Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed NetworkDefenseLeg Manual? 0 Play Time 02:45:00 Cumulative 7.4 hours Start 2024.04.07 @ 22:46:44 End 2024.05.04 @ 23:16:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1256481-77d2-4cb4-8ee7-06bbaa6a00df