Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 02:22:44 Player: Saegge Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2917) 2917 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (-50) -50 TOTAL SCORE: 7922 Bonus ------- High Alert Combat Kills 38 Aligned with FarCom 300 Friendly Fire -388 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 218/370 System Corruption 3% Temperature Critical (960) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Fission Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Leg Cooled Cesium-ion Thruster > --- UTILITY (5) ------ Improved Trap Scanner Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON (3) ------- Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY (5) ---- Targeting Computer Transmission Jammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Leg Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Improved Trap Scanner Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Transmission Jammer Powered Hammer [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Advanced Targeting Computer Device Hardlight Generator Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power 2 | . . 1 . . . 1 . . . . Propulsion 2 | . . . . . . 1 1 . . . Utility 3 | . . . . . . . 1 . . 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 112 | 7 2 8 3 1 2 8 39 2 2 38 Power 18 | 1 1 2 1 . . 1 7 1 . 4 Engine 8 | 1 1 2 1 . . . 3 . . . Core 10 | . . . . . . 1 4 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 . . . . 2 6 8 . . 13 Treads 2 | . . . . . . . . . . 2 Leg 15 | 2 . . . . . 6 4 . . 3 Wheel 5 | . . . . . 2 . 3 . . . Hover 4 | . . . . . . . 1 . . 3 Flight 5 | . . . . . . . . . . 5 Utility 18 | 1 1 2 . . . . 6 . 2 6 Device 15 | 1 1 . . . . . 6 . 2 5 Storage . | . . . . . . . . . . . Processor 2 | . . 2 . . . . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 45 | 3 . 4 2 1 . 1 18 1 . 15 Energy Gun 20 | 2 . 2 . . . . 9 1 . 6 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 9 | 1 . . 1 . . . 4 . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . 1 1 . . 1 3 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . 3 Slashing Weapon 2 | . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 5 . . 3 Parts Lost 31 | . . 2 . . . 2 8 2 3 14 Power 8 | . . 1 . . . 2 3 . . 2 Propulsion 10 | . . . . . . . 3 1 . 6 Utility 6 | . . . . . . . . 1 1 4 Weapon 7 | . . 1 . . . . 2 . 2 2 Highest Loss Streak 6 | . . 2 . . . 1 6 2 3 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 93 97 99 94 88 74 86 94 85 67 Engine 7 | . 14 21 22 22 22 7 3 7 7 2 Core 9 | . . . . . . 5 12 15 15 12 Leg 16 | . 28 22 22 22 12 20 16 20 15 10 Wheel 2 | . . . . . 9 4 7 . . . Hover 2 | . . . . . . . 2 7 7 2 Flight 1 | . . . . . . . . . . 4 Device 9 | . 21 16 . . . . 9 15 18 14 Processor 9 | . . 5 22 22 22 18 12 4 . . Energy Gun 9 | . 14 12 11 5 . . 8 22 21 7 Energy Cannon 2 | . . . . 5 11 9 2 . . . Ballistic Gun 1 | . 14 6 2 . . . 1 . . 1 Launcher 3 | . . 2 8 5 . 4 4 . . 3 Special Melee Weapon 2 | . . 9 11 11 11 4 . . . . Peak Build Rating 63 | 6 7 17 16 33 33 42 50 49 46 63 Average Rating 36 | 4 6 12 15 24 33 38 42 46 43 44 On Entrance 25 | . 6 7 15 16 33 33 42 49 43 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 7 10 18 15 27 27 30 45 38 39 55 Greatest Support 67 | 20 20 20 20 20 20 47 67 54 37 53 Greatest Overweight (x) 4 | . . . . 1 1 1 1 1 1 4 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 5 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 4 4 5 3 Class Distribution -------------------- 55% | Mutant 21% | Gunner 8% | Skirmisher 6% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1612 | 231 . 18 124 . 46 74 454 91 30 544 Remotely . | . . . . . . . . . . . Salvage Created 3451 | 63 . 121 53 . . 415 487 247 239 1826 Parts 141 | 7 . 7 7 . . 25 19 7 7 62 Haulers Intercepted 2 | . . . . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 6 7 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 60 | 1 . 3 3 . . 10 7 6 6 24 Melee 1 | . . . . . . . . . . 1 Guns 32 | 1 . 1 3 . . . 5 6 6 10 Cannons 5 | . . . . . . 4 1 . . . AOE 13 | . . 2 . . . 4 1 . . 6 Classes Destroyed 15 | 3 . 3 1 . . 2 2 1 . 3 Worker 7 | 1 . 2 . . . . 2 . . 2 Builder 4 | . . . . . . . 2 . . 2 Tunneler 2 | 1 . . . . . . . . . 1 Hauler 2 | . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . Watcher 8 | . . 1 . . . 2 2 . . 3 Swarmer 15 | . . . 3 . . 3 . 3 3 3 Grunt 26 | 1 . 1 . . . 4 2 . 2 16 Brawler 2 | . . . . . . 1 . . . 1 Duelist 3 | . . 1 . . . . . 1 1 . Sentry 9 | . . 1 . . . 4 2 1 . 1 Hunter 1 | . . . . . . . . 1 . . Programmer 5 | . . . . . . . 3 . . 2 Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 11 | 2 . 6 3 . . 7 4 3 3 11 Combat Bots Only 7 | 1 . 3 3 . . 7 2 3 3 6 Max Kills in Single Turn 5 | 1 . 2 1 . . 3 2 1 1 5 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . . 2 1 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 385 | 12 4 11 15 . . 27 80 57 40 139 Missed 133 | 2 1 3 4 . . 9 34 25 18 37 Damage Taken 4402 | 113 32 152 88 . . 264 602 309 325 2517 Core 1194 | 47 10 6 14 . . 52 122 33 27 883 Absorbed by Shields 428 | . . . . . . . 132 112 60 124 Core Remaining (%) 73 | 81 77 . . . 95 90 . . 24 . Volleys Fired 158 | 19 3 8 6 . . 13 22 15 9 63 Largest 3 | 2 2 2 1 . . 1 3 3 3 3 Hottest 195 | 60 60 78 45 . . 100 117 60 60 195 Shots Fired 320 | 38 6 12 6 . . 13 57 41 27 120 Gun 278 | 38 6 8 6 . . . 49 41 27 103 Cannon 15 | . . . . . . 13 2 . . . Launcher 27 | . . 4 . . . . 6 . . 17 Special . | . . . . . . . . . . . Kinetic 42 | 19 3 . . . . . 4 . . 16 Thermal 215 | . . . . . . 13 47 41 27 87 Explosive 10 | . . 4 . . . . 6 . . . Electromagnetic 53 | 19 3 8 6 . . . . . . 17 Robot Hit Streak 20 | 4 3 13 4 . . 3 20 9 11 8 Robot Miss Streak 4 | 3 4 3 1 . . 2 2 3 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . . . . . . 1 . 2 5 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 1 Shots Hit Robots 240 | 20 2 11 10 . 1 8 45 24 23 96 Core Hits 129 | 7 . 9 3 . . 12 26 12 10 50 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 6 Critical Strikes 14 | 1 . . . . . 2 1 1 . 9 Burn 5 | . . . . . . . 1 1 . 3 Meltdown 2 | . . . . . . 2 . . . . Corrupt 1 | 1 . . . . . . . . . . Smash 6 | . . . . . . . . . . 6 Melee Attacks 32 | . . . 5 . 1 2 4 . . 20 Impact 24 | . . . . . . . 4 . . 20 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . 5 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 8522 | 220 34 403 39 . . 1545 1350 457 457 4017 Guns 3783 | 203 30 91 39 . . . 743 457 457 1763 Cannons 812 | . . . . . . 696 116 . . . Explosions 3166 | . . 312 . . . 849 450 . . 1555 Melee 740 | . . . . . . . 41 . . 699 Ramming 21 | 17 4 . . . . . . . . . Kinetic 461 | 76 6 . . . . . 47 . . 332 Thermal 4858 | . . . . . . 1478 913 457 457 1553 Explosive 913 | . . 312 . . . . 289 . . 312 Electromagnetic 1529 | 127 24 91 39 . . 67 60 . . 1121 Impact 740 | . . . . . . . 41 . . 699 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 3 6 4 4 3 Average Corruption 3 | . . . . . . 2 3 2 4 2 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . . . . . 22 7 6 19 Message Errors 11 | . . . . . . . 5 2 1 3 Matter Fused 10 | . . . . . . . 3 3 2 2 Heat Flow Errors 9 | . . . . . . . 2 2 2 3 Energy Discharges 7 | . . . . . . . 3 . . 4 Parts Fused 3 | . . . . . . . 3 . . . Data Loss (minor) 5 | . . . . . . . 3 . . 2 Data Loss (major) 3 | . . . . . . . . . 1 2 Misfires 2 | . . . . . . . 2 . . . Alerts 3 | . . . . . . . 1 . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 465 | . . 14 . . . 59 140 . . 252 Projectiles 61 | . . . . . . . 61 . . . Explosions 163 | . . 14 . . . 59 76 . . 14 Melee 241 | . . . . . . . 3 . . 238 Knockbacks 4 | . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 545 | . . 42 . . . 66 206 . . 231 Shots 17 | . . 2 . . . 1 4 . . 10 Rammed . | . . . . . . . . . . . Targets Rammed 16 | 14 2 . . . . . . . . . Kicked 16 | 14 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1087 | 100 20 141 48 . . 75 375 297 195 1087 Average Temperature 125 | 37 13 82 25 . . 20 104 84 88 246 Received Heat Transfer 782 | 60 18 42 . . . 72 90 22 69 409 Effects 41 | . . . . . . . 3 1 . 37 Shutdowns 10 | . . . . . . . 2 . . 8 Energy Bleed 7 | . . . . . . . . 1 . 6 Interference 7 | . . . . . . . . . . 7 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . 1 . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . 8 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 8 Combat Hostiles 7 | . . . . . . . . . . 7 Parts Fried 14 | . . . . . . . . . . 14 Impact Corruptions 10 | . . . . . . . 1 . . 9 Robots Melted 3 | . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 24 | . . . . . . 6 6 2 3 7 Heat Transferred 6956 | . . . . . . 1120 1629 962 888 2357 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 446 | 30 46 111 113 . . 426 139 . . 446 Initial 129 | . 19 18 43 . . . 129 . . 88 Average 154 | 3 29 36 110 . . 231 71 . . 283 Maximum Alert Level 2 | . . . . . . 2 . . . 2 Low Security (%) 67 | 100 100 100 100 . 100 31 100 . . 26 Level 1 26 | . . . . . . 54 . . . 61 Level 2 5 | . . . . . . 14 . . . 11 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . . . 1 5 . . 8 Investigation 4 | . . 1 . . . 1 1 . . 1 Extermination 6 | . . . . . . . 3 . . 3 Reinforcement 5 | . 1 . . . . . . . . 4 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 4 | . . . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | 1 6 6 3 . . 15 11 7 7 40 Peak Tracking Total 6 | 1 2 4 3 . . 6 3 3 3 5 Tactical Retreats 4 | . . . . . . . . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 6 | . . 1 . . . 2 2 . . 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 7 | . . . . . . 3 3 . . 1 Max in Single Turn 1 | . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 19 | . 1 . . 4 . 4 7 . . 3 Terminals 12 | . 1 . . . . 3 5 . . 3 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 71 | . 2 . . 27 . 20 14 . . 8 Successful 50 | . 1 . . 27 . 13 6 . . 3 Failed 21 | . 1 . . . . 7 8 . . 5 Catastrophic 7 | . 1 . . . . . 4 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 40 | . 2 . . . . 19 11 . . 8 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 49 | . 1 . . 27 . 12 6 . . 3 Record 40 | . 1 . . 26 . 7 4 . . 2 Open DSF 3 | . . . . . . . 2 . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 10 | . 1 . . . . 2 5 . . 2 Full Trace Events 3 | . . . . . . 1 1 . . 1 Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . 1 . . 1 . . . . Non-combat 1 | . . . 1 . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 3 | . . . 2 . . 1 . . . . parse_system 2 | . . . 1 . . 1 . . . . no_distress 1 | . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total Allies 4 | . . . 3 . . . . . 1 . Largest Group 3 | . . . 3 3 3 2 . . 1 . Highest-Rated Group 167 | . . . 40 40 40 24 . . 167 . Highest-Rated Ally 167 | . . . 16 16 16 16 . . 167 . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . 9 . . . . Total Damage 78 | . . . . . . 78 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 6048 | 233 154 184 311 436 120 626 1660 608 183 1533 Spaces Moved 3420 | 133 115 123 228 292 85 388 906 382 81 687 Core 19 | 19 . . . . . . . . . . Treads 12 | . . . . . . . . . . 12 Legs 2875 | 114 115 123 228 292 32 265 673 382 81 570 Wheels 409 | . . . . . 53 123 233 . . . Hover 1 | . . . . . . . . . . 1 Flight 104 | . . . . . . . . . . 104 Fastest Speed 50 | 50 120 120 120 120 95 95 86 130 130 107 Average Speed 131 | 110 120 120 120 147 130 114 121 147 188 146 Slowest Speed 260 | 120 120 120 120 190 190 126 190 200 200 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 8 30 15 57 46 32 40 27 62 19 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . 1 . . 3 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 215 | . . 18 . . . 116 43 . . 38 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . 6 . . . 1 AOE 208 | . . 18 . . . 110 43 . . 37 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total 4638 | 182 124 146 259 300 92 532 1413 402 94 1094 Wait 784 | . 2 . 16 1 5 113 391 1 1 254 Move 3410 | 132 114 122 227 291 84 387 905 381 80 687 Hop . | . . . . . . . . . . . Pick Up 70 | 10 1 5 . 3 . 3 28 2 2 16 Fast Attach 28 | . 1 1 2 . . 4 9 . . 11 Attach 42 | 6 . 3 . 1 . . 15 1 1 15 Detach 4 | . . . . . . . . . . 4 Swap 42 | 1 1 4 1 . 2 4 15 1 1 12 Drop 53 | . . 3 2 4 . 6 24 1 . 13 Fire 158 | 19 3 8 6 . . 13 22 15 9 63 Melee 31 | . . . 5 . 1 2 4 . . 19 Ram . | . . . . . . . . . . . Kick 16 | 14 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 143 | -11/Scrapyard | Discovered new exit (range 8) 234 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 9) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 557 | -9/Materials | Discovered new exit (range 13) 572 | -9/Materials | Entered Mines 622 | -9/Mines | Learned location of 1 exit from Lower Caves 652 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 804 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 854 | -9/Mines | Discovered new exit (range 4) 874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 876 | -9/Mines | Discovered new exit (range 5) 883 | -9/Mines | Entered Exiles 883 | -9/Exiles | Accompanied by 3 allies 905 | -9/Exiles | Discovered new exit (range 15) 941 | -9/Exiles | Met 8R-AWN 963 | -9/Exiles | Met EX-HEX 1000 | -9/Exiles | Met EX-BIN 1016 | -9/Exiles | Aligned with FarCom system 1018 | -9/Exiles | Given EX-Vault access code 1092 | -9/Exiles | Opened EX-Vault 1099 | -9/Exiles | Found YOLO Cannon 1148 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1319 | -9/Exiles | Left Exiles lab with YOLO Cannon 1319 | -9/Exiles | Entered Mines 1319 | -8/Mines | Accompanied by 3 allies 1428 | -8/Mines | Discovered new exit (range 10) 1439 | -8/Mines | Entered Materials 1439 | -8/Materials | Accompanied by 2 allies 1439 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1771 | -8/Materials | Destroyed 7 combat bots 2025 | -8/Materials | Discovered new exit (range 16) 2049 | -8/Materials | Build established: Gunner 2065 | -8/Materials | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2583 | -7/Factory | Build established: Mutant 2724 | -7/Factory | YOLO Cannon suddenly exploded 2725 | -7/Factory | Core integrity fell below 50% 2755 | -7/Factory | Lost 6 parts (1p3n2w) 3503 | -7/Factory | Garrison activated, responded to threat 3708 | -7/Factory | Discovered new exit (range 8) 3725 | -7/Factory | Entered Lower Caves 3726 | -7/Lower Caves | Identified exit to Lower Caves 3814 | -7/Lower Caves | Learned Factory non-interactive machine intel 3876 | -7/Lower Caves | Learned Factory terminal intel 3893 | -7/Lower Caves | Build established: Gunner 4105 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4333 | -7/Lower Caves | Entered another Lower Caves area 4441 | -7/Lower Caves | Build established: Tank 4488 | -7/Lower Caves | Spotted B-75 Beast 4497 | -7/Lower Caves | P1-3CE showed up to help 4499 | -7/Lower Caves | P1-3CE revealed a hidden path 4516 | -7/Lower Caves | Entered Factory 4516 | -6/Factory | Evolved 2 slots: Utility x2 4517 | -6/Factory | Identified exit to Extension 4518 | -6/Factory | Loaded intel: 190 non-interactive machine locations 4519 | -6/Factory | Loaded intel: 28 terminal locations 4530 | -6/Factory | Lost 3 parts (1u2w) 4814 | -6/Factory | Build established: Mutant 5130 | -6/Factory | Lost 4 parts (1p2n1u) 5837 | -6/Factory | Build established: Skirmisher 5971 | -6/Factory | Lost 5 parts (3n2u) 6022 | -6/Factory | Core integrity fell below 50% 6034 | -6/Factory | Core integrity fell below 20% 6050 | -6/Factory | Core destroyed Last Messages --------------- Imp. Heavy Laser broken. Overheating: Short circuit. Overheating: Energy bleed (-29). K-01 Serf collects debris. Overheating: Energy bleed (-59). Penetrated by Slug. Power failure, Fission Core shutdown. Overheating: System interference. Imp. Heavy Laser temporarily disabled. Overheating: Energy bleed (-23). K-01 Serf collects debris. Slug penetrates Wall. Overheating: Matter decay (-45). K-01 Serf collects debris. Power failure, Lgt. Nuclear Core shutdown. Slug penetrates Wall. Acquired 60 matter. K-01 Serf collects debris. Overheating: Core damaged (-170). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"?"?"????????????????????????????????T?? | | ??????????"?"?"??????????????????????????????????? | | ??????????"?"?"??????????????????????????????????? | | ??????????"?"?"??????????????????"""?????????????? | | ??????????"?"?"??????????????????"""?????????????? | | ??????????"?"?"??????????????????"""?????????????? | | ??????????"?"?"??????????????????????????????????? | | ??????????"?"?"??????????????????????????????????? | | ??????????"?"?"??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????########??????????? | | ??????????????????#????????????# #??????????? | | ??????????????????# ???????????# #??????????? | | ????????????????### ?????????# #??????????? | | """"????????+#### [ ?#?##???# #??????????? | | """"?????? !%* ######## #??????????? | | """"?????? %=!*=@ #= % #??????????? | | """"?????? ! =%= = !+% # ???? | | ?????????? k k* %%%!# % # | | """"??????? R h######h#% #?? ? | | """"???????###### k !????##!# #????? ? | | """"????????? ?####+#####???# # #????????#?? | | """"??????""? !?# #???# # #??????????? | | ??????????""? ## !! #???# # #??????????? | | ??????????""" ## !! #???# ########??????????? | | #########?""" ## !! #???# #"""#?###########?? | | """"" #?""" ## ##### #"Y"### #?? | | """"" #?? ## """ + + "" #?? | | """ #?"" ## """"" ##### % # "" "" #?? | | #?"" ## """"" #???# !! # """ """??? | | #?""" ## #???# !! + """ T"??? | | #?""" ###+#######???# # """ """??? | | #?""" ??# #?????????# !! # ""???? | | #??? ### ###???????# # ??? | | ###+#########+## #???????# ##+#######??? | | !%[ ######### #????????? | | !! #????????? | | ############+##### #????????? | | #############+## #??????????? ???? #????????? | | """ #?# ###+####?????????? ?????#????????? | | """ #?# ] | # #??????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 36 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Dynamic Key It's Just You Loot Pinata Novice Programmer Power Corrupts Remodeling Serviceable Loadout Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed FlightGlidesysReactor Manual? 0 Play Time 02:27:51 Cumulative 4.5 hours Start 2024.10.13 @ 22:01:09 End 2024.10.15 @ 02:22:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 528546d6-baa5-4bb1-9866-12fd048633a8