Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.02 @ 21:35:38 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (366) 366 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1346 Bonus ------- None Cogmind --------- Core Integrity 353/400 Matter 287/300 Energy 499/550 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink Large Storage Unit Large Battery > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (10) --- Compact Wheel Large Storage Unit Signal Interpreter Light Armor Plating Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Large Battery > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Large Storage Unit Signal Interpreter Heavy EM Pulse Gun Light Assault Rifle Improved Light Cannon Rocket Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | . 12 7 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 6 | . 5 1 Treads . | . . . Leg 3 | . 3 . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 2 | . 1 1 Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 5 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 89 | . 86 96 Engine 12 | . 14 11 Leg 17 | . 26 . Wheel 11 | . 1 30 Device 10 | . 9 11 Storage 16 | . 14 22 Energy Gun 10 | . 5 21 Ballistic Gun 9 | . 13 . Naked Turns . | . . . Heaviest Build 31 | 11 25 31 Greatest Support 36 | 20 26 36 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 8 | . 8 10 Most Carried 10 | . 10 10 Average Carried 7 | . 7 8 Final Capacity 10 | 6 10 10 Final Carried 9 | 6 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 465 | 200 98 167 Remotely . | . . . Salvage Created 522 | . 166 356 Parts 32 | . 12 20 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 6 7 Guns 11 | . 4 7 AOE 2 | . 2 . Classes Destroyed 6 | . 2 4 Worker 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Swarmer 6 | . 3 3 Grunt 5 | . 3 2 Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1032 | . 781 251 Core 252 | . 205 47 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 18 . Volleys Fired 58 | . 32 26 Largest 2 | . 2 2 Hottest 90 | . 70 90 Shots Fired 103 | . 51 52 Gun 99 | . 49 50 Cannon 2 | . . 2 Launcher 2 | . 2 . Special . | . . . Kinetic 32 | . 30 2 Thermal 18 | . 18 . Explosive 2 | . 2 . Electromagnetic 51 | . 1 50 Robot Hit Streak 9 | . 9 4 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 60 | . 34 26 Core Hits 23 | . 11 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 928 | . 494 434 Guns 725 | . 363 362 Cannons 24 | . . 24 Explosions 179 | . 131 48 Melee . | . . . Ramming . | . . . Kinetic 254 | . 230 24 Thermal 167 | . 119 48 Explosive 131 | . 131 . Electromagnetic 376 | . 14 362 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 8 . Average Corruption 8 | . 8 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 13 | . 13 . Projectiles . | . . . Explosions 13 | . 13 . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 189 | . 189 6 Average Temperature 76 | . 79 4 Received Heat Transfer 279 | . 249 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 322 | . 322 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 284 | . 95 284 Average Influence 87 | . 67 125 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | . 100 76 Level 1 8 | . . 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 14 18 Peak Tracking Total 10 | . 5 10 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 687 | . 449 238 Spaces Moved 367 | 1 224 142 Core . | . . . Treads . | . . . Legs 213 | 1 212 . Wheels 154 | . 12 142 Hover . | . . . Flight . | . . . Fastest Speed 86 | 120 90 86 Average Speed 119 | 120 139 89 Slowest Speed 150 | 120 150 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 20 | 2 43 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 22 5 Melee . | . . . Projectile . | . . . AOE 27 | . 22 5 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 514 | . 311 203 Wait 46 | . 28 18 Move 365 | . 223 142 Hop . | . . . Pick Up 14 | . 8 6 Fast Attach 3 | . 2 1 Attach 6 | . 3 3 Detach . | . . . Swap 10 | . 7 3 Drop 12 | . 8 4 Fire 58 | . 32 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Crushed by falling debris 438 | -10/Materials | Core integrity fell below 50% 438 | -10/Materials | Core integrity fell below 20% 448 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -9/Materials | Discovered new exit (range 6) 688 | -9/Materials | Self-destructed Last Messages --------------- 00615_ Acquired Beam Rifle. 00617_ Acquired 43 matter. 00618_ Dropped Lgt. Assault Rifle. 00619_ Acquired Hvy. Assault Rifle. 00631_ G-34 Mercenary destroyed. 00648_ Dropped Lgt. Ion Engine. 00653_ Chain reaction triggered in Lgt. Ion Engine. 00653_ O-16 Technician destroyed. 00653_ Terminal disabled. 00658_ Acquired 8 matter. 00661_ U-05 Engineer lays Concrete. 00663_ U-05 Engineer builds a Wall. 00669_ EXIT=FOUND 00670_ W-16 Scout sends out distress signal. 00674_ Wheel destroyed. 00678_ Hvy. EM Pulse Gun destroyed. 00678_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00685_ S-10 Pest knocked back. 00686_ Hvy. EM Pulse Gun destroyed. 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