Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 20:14:56 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2191) 2191 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 7137 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 604/850 Matter 275/300 Energy 20/100 System Corruption 0% Temperature Warning (320) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Machine Analyzer Active Sensor Suite Core Analyzer > --- WEAPON (4) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (10) --- Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Phase Shifter Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Machine Analyzer Active Sensor Suite Core Analyzer > --- WEAPON ----------- Field Laser Pulse Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Terrain Scanner Armor Integrity Analyzer Weapon Cycler Phase Shifter [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Machine Analyzer Weapon Autogun Energy Gun Field Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 5 | . . . . . . 1 2 . 2 Weapon 2 | . . 1 . . . 1 . . . Parts Attached 58 | . 4 23 2 1 4 6 3 8 7 Power 7 | . 1 3 . . 1 . 1 . 1 Engine 5 | . 1 3 . . . . 1 . . Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 20 | . 1 8 2 1 3 1 . 3 1 Treads 3 | . . 1 . . . . . 2 . Leg 17 | . 1 7 2 1 3 1 . 1 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . 1 4 . . . 2 2 4 2 Device 8 | . . 2 . . . . 1 3 2 Storage 4 | . 1 2 . . . 1 . . . Processor 3 | . . . . . . 1 1 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | . 1 8 . . . 3 . 1 3 Energy Gun 8 | . . 3 . . . 2 . 1 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . 1 5 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 2 . . 2 Parts Lost 19 | . . 5 . . . 1 . 3 10 Power 2 | . . . . . . . . . 2 Propulsion 8 | . . 3 . . . . . 1 4 Utility 1 | . . . . . . . . . 1 Weapon 8 | . . 2 . . . 1 . 2 3 Highest Loss Streak 7 | . . 2 . . . 1 . 3 7 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 5 3 7 10 9 10 9 10 8 7 Power 1 | 1 1 1 1 1 2 2 2 1 . Propulsion . | 3 . . 1 1 1 1 2 . . Utility 3 | . . 4 5 5 5 4 4 4 4 Weapon 2 | 1 1 2 3 2 2 1 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 2 5 . 1 . . 1 3 5 Power 4 | . 1 1 . . . . 1 1 . Propulsion . | . . . . . . . . . . Utility 9 | . 1 1 . . . . . 2 5 Weapon 4 | . . 3 . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 84 96 100 100 100 99 95 94 67 Engine 8 | . 14 11 11 11 3 . . 3 5 Core 1 | . . . . . 7 9 6 3 . Treads 1 | . . 3 . . . . . 3 . Leg 27 | . 28 27 33 33 33 27 23 18 18 Device 8 | . . 9 11 11 11 9 11 11 10 Storage 10 | . 14 11 11 11 11 9 7 7 6 Processor 3 | . . . . . . 8 14 18 14 Energy Gun 7 | . . 4 11 11 11 18 15 20 9 Ballistic Gun 21 | . 27 28 22 22 22 17 15 4 . Peak Build Rating 58 | 6 7 19 19 19 19 26 34 39 58 Average Rating 20 | 6 5 14 19 18 18 25 32 34 53 On Entrance 18 | 6 6 6 19 19 19 19 26 34 34 Avg Prop Armor Cover (%) 7 | . . 8 . . . . . 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 11 18 29 29 29 29 29 32 33 33 Greatest Support 44 | 20 20 33 33 33 33 33 33 44 35 Greatest Overweight (x) 10 | . . 2 . . . . . 10 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 Most Carried 10 | 5 5 10 10 10 10 10 10 10 10 Average Carried 7 | 4 3 7 10 9 10 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 5 10 10 10 10 10 10 10 7 Class Distribution -------------------- 40% | Gunner 29% | Scavenger-Gunner 15% | Mutant 10% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1940 | 200 226 945 69 . 99 170 . 170 61 Remotely . | . . . . . . . . . . Salvage Created 3179 | . 305 1412 101 . 234 412 . 238 477 Parts 191 | . 18 113 4 . 10 12 . 17 17 Haulers Intercepted 7 | . 2 4 . . . . . . 1 Recyclers Shooed 5 | . 2 1 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 60 | . 8 32 2 . 3 5 . 4 6 Guns 60 | . 8 32 2 . 3 5 . 4 6 Classes Destroyed 13 | . 4 5 1 . . . . 2 1 Worker 5 | . . 2 . . . . . . 3 Tunneler 1 | . . 1 . . . . . . . Hauler 7 | . 2 4 . . . . . . 1 Recycler 5 | . . 2 . . 1 2 . . . Mechanic 2 | . 1 . . . . . . . 1 Operator 3 | . . 3 . . . . . . . Swarmer 21 | . 6 15 . . . . . . . Grunt 20 | . 2 8 1 . 2 3 . 2 2 Brawler 5 | . . . 1 . 1 1 . . 2 Duelist 2 | . . . . . . . . . 2 Sentry 10 | . . 9 . . . 1 . . . Specialist 1 | . . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 9 | . 5 9 2 . 4 3 . 2 5 Combat Bots Only 7 | . 5 7 2 . 3 2 . 2 2 Max Kills in Single Turn 4 | . 1 2 1 . 1 2 . 1 4 Gunslinging 1 | . . 1 . . . 1 . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 320 | . 47 140 7 . 11 9 . 36 70 Missed 88 | . 16 39 1 . 4 1 . 9 18 Hits 232 | . 31 101 6 . 7 8 . 27 52 Melee 16 | . . . 2 . . . . 1 13 Projectile 216 | . 31 101 4 . 7 8 . 26 39 Critical Strikes 11 | . 2 1 . . . 1 . 1 6 Damage Taken 3844 | . 387 1160 114 . 120 123 . 742 1198 Core 781 | . 135 136 . . 14 17 . 233 246 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 83 | . 83 . . . . . . . . Core Remaining (%) 74 | 100 46 . . . 62 96 . 66 . Volleys Fired 213 | . 53 86 7 . 7 10 . 11 39 Largest 4 | . 2 3 3 . 3 4 . 4 3 Hottest 210 | . 40 116 109 . 109 170 . 210 187 Shots Fired 531 | . 106 247 21 . 21 39 . 30 67 Gun 530 | . 106 247 21 . 21 39 . 30 66 Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 379 | . 106 221 14 . 14 20 . 4 . Thermal 151 | . . 26 7 . 7 19 . 26 66 Explosive 1 | . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | . 22 24 8 . 12 10 . 5 10 Robot Miss Streak 4 | . 4 4 1 . 2 2 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 15 | . 1 7 1 . . 2 . 1 3 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 1 Shots Hit Robots 370 | . 73 168 18 . 14 27 . 18 52 Core Hits 156 | . 19 63 3 . 9 10 . 11 41 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 2 1 . 1 . . . 2 Burn 6 | . . 2 1 . 1 . . . 2 Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6563 | . 792 2448 285 . 230 474 . 333 2001 Guns 5489 | . 780 2443 281 . 225 474 . 331 955 Cannons . | . . . . . . . . . . Explosions 1032 | . . . . . . . . . 1032 Melee . | . . . . . . . . . . Ramming 42 | . 12 5 4 . 5 . . 2 14 Kinetic 3445 | . 780 2151 194 . 123 173 . 24 . Thermal 2952 | . . 292 87 . 102 301 . 307 1863 Explosive 124 | . . . . . . . . . 124 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 191 | . . . . . . . . . 191 Projectiles . | . . . . . . . . . . Explosions 191 | . . . . . . . . . 191 Melee . | . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 7 | . 2 1 1 . 1 . . 1 1 Kicked 7 | . 2 1 1 . 1 . . 1 1 Crushed . | . . . . . . . . . . Highest Temperature 443 | . 43 102 . . . 96 . 3 443 Average Temperature 74 | . 15 21 . . . 38 . 2 193 Received Heat Transfer 1170 | . 153 300 24 . 63 81 . 126 423 Effects 2 | . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 1 . . 2 . . 1 2 Heat Transferred 5200 | . . 854 259 . 296 592 . 629 2570 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 2 | . . 2 . . . . . . 1 Low Security (%) 81 | 100 100 68 100 . 100 100 100 100 36 Level 1 18 | . . 30 . . . . . . 63 Level 2 . | . . 1 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 405 | . 115 405 141 . 65 101 41 120 355 Initial 141 | . . 25 141 . . . 41 . 70 Average 106 | . 40 164 57 . 20 42 8 51 205 Influence Increases 2187 | . 264 920 50 . 75 196 5 135 542 Destroy 0b10 Robot/C 1200 | . 160 640 40 . 60 100 . 80 120 Destroy 0b10 Robot/NC 115 | . 15 60 . . 5 10 . . 25 Destroy Leader 284 | . 34 168 10 . 10 20 . 10 32 Successful Hack 77 | . 25 32 . . . 5 5 . 10 Disable Machine 195 | . . . . . . 15 . . 180 Destroy Structure 36 | . . 5 . . . 1 . . 30 Lose Combat Pursuer 180 | . 30 15 . . . 45 . 45 45 Active Sensor Use 100 | . . . . . . . . . 100 Influence Decreases 1865 | . 203 617 414 . 75 105 96 . 355 Entered New Map 374 | . . 36 223 . . . 50 . 65 Time Decay 1332 | . 203 532 191 . 75 95 46 . 190 Lost Part 159 | . . 49 . . . 10 . . 100 Squads Dispatched 10 | . . 3 . . . 1 1 1 4 Investigation 2 | . . 1 . . . . . . 1 Extermination 1 | . . . . . . . 1 . . Reinforcement 3 | . . 2 . . . . . 1 . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 9 | . 2 4 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 15 44 2 . 6 11 . 13 15 Peak Tracking Total 11 | . 6 11 2 . 3 5 . 7 6 Tactical Retreats 10 | . 2 1 . . . 2 . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 7 | . 3 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 13 | . . . . . . 1 . . 12 Max in Single Turn 12 | . . . . . . 1 . . 12 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 16 | . 5 5 . . . 3 1 . 2 Terminals 12 | . 4 4 . . . 2 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 14 22 . . . 9 3 . 4 Successful 25 | . 8 12 . . . 2 1 . 2 Failed 26 | . 6 9 . . . 7 2 . 2 Catastrophic 3 | . 1 1 . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . Manual 33 | . 11 13 . . . 6 . . 3 Terminals 43 | . 11 20 . . . 6 3 . 3 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 3 . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 2 . . . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 3 7 . . . . 1 . 1 Record 3 | . . 3 . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . Prototype ID Bank 3 | . . 2 . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 1 . . . 1 . . . Retrieve Study 2 | . . 1 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 3 4 . . . 1 . . 1 Terminals 9 | . 3 4 . . . 1 . . 1 Botnet 9 | . 3 4 . . . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 5 5 . . . 3 1 . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . 1 . . . Parts Repaired 1 | . 1 . . . . . . . . Time 13 | . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 1124 | . . . . . . 276 237 227 384 A.S.S. 383 | . . . . . . . . . 383 Machine Analysis 1124 | . . . . . . 276 237 227 384 Robot Analysis Total 4 | . 2 2 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 4462 | 2 639 1731 485 252 228 277 237 227 384 Spaces Moved 2794 | 1 377 935 383 207 164 170 200 133 224 Core 1 | . . . . . . . . 1 . Treads 52 | . . 25 . . . . . 27 . Legs 2741 | 1 377 910 383 207 164 170 200 105 224 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 120 120 110 110 105 105 Average Speed 124 | 120 120 138 120 120 120 112 110 120 109 Slowest Speed 550 | 120 120 260 120 120 120 120 110 550 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 63 69 67 61 43 20 5 92 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . . . . . . . . . 30 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 30 | . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total 3393 | 4 467 1206 395 210 182 232 216 180 301 Wait 218 | . 24 122 . . 3 39 10 6 14 Move 2785 | . 376 934 382 206 163 169 199 132 224 Hop . | . . . . . . . . . . Pick Up 32 | . 4 16 . 1 . . 1 5 5 Fast Attach 30 | . 4 12 . . 1 4 2 5 2 Attach 18 | . . 4 . . . 2 . 3 9 Detach 6 | . . 1 . . . 1 . 1 3 Swap 27 | . 1 8 2 2 3 3 2 5 1 Drop 56 | 4 3 22 2 1 4 4 2 11 3 Fire 213 | . 53 86 7 . 7 10 . 11 39 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . 2 1 1 . 1 . . 1 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 17) 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Repaired Assault Rifle 405 | -10/Materials | Discovered new exit (range 12) 611 | -10/Materials | Discovered new exit (range 3) 613 | -10/Materials | Core integrity fell below 50% 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 945 | -9/Materials | Discovered new exit (range 3) 1130 | -9/Materials | Build established: Scavenger-Gunner 1352 | -9/Materials | Destroyed 7 combat bots 1694 | -9/Materials | Discovered new exit (range 13) 1705 | -9/Materials | Build established: Gunner 1839 | -9/Materials | Discovered new exit (range 6) 1964 | -9/Materials | Central database locked down 2168 | -9/Materials | Discovered new exit (range 8) 2373 | -9/Materials | Entered Mines 2377 | -9/Mines | Met a Derelict bent on vengeance 2405 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2562 | -9/Mines | Discovered new exit (range 5) 2667 | -9/Mines | Found a hidden stash of uninstalled traps 2687 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2693 | -9/Mines | Learned 2 Materials zone layouts 2749 | -9/Mines | Received a Mining Laser from a helpful Derelict 2852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2854 | -9/Mines | Discovered new exit (range 5) 2858 | -9/Mines | Entered Exiles 2858 | -9/Exiles | Found Exiles lab abandoned 2858 | -9/Exiles | Accompanied by 1 ally 3098 | -9/Exiles | Discovered new exit (range 11) 3110 | -9/Exiles | Entered Mines 3333 | -8/Mines | Discovered new exit (range 4) 3338 | -8/Mines | Entered Materials 3338 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3559 | -8/Materials | Garrison activated, responded to threat 3585 | -8/Materials | Discovered new exit (range 13) 3615 | -8/Materials | Entered Factory 3615 | -7/Factory | Evolved 2 slots: Utility x2 3625 | -7/Factory | Build established: Scavenger-Skirmisher 3747 | -7/Factory | Discovered new exit (range 16) 3812 | -7/Factory | Identified exit to DSF 3852 | -7/Factory | Entered DSF 3908 | -7/DSF | Additional patrols routed to DSF 3930 | -7/DSF | Found Prototype Device 3952 | -7/DSF | Lost 3 parts (1n2w) 3969 | -7/DSF | Build established: Scavenger-Gunner 3980 | -7/DSF | Discovered new exit (range 15) 4079 | -7/DSF | Entered Factory 4079 | -6/Factory | Evolved 2 slots: Utility x2 4080 | -6/Factory | Identified Active Sensor Suite 4173 | -6/Factory | Garrison activated, responded to threat 4463 | -6/Factory | Self-destructed Last Messages --------------- 04354_ >> Machine Analyzer network decryption results: 04354_ Recycling Unit x2 04355_ ALERT: Active scanning activity reported from Zone 4B, dispatching Investigation squad. 04372_ A-15 Conveyor suffers critical hit (Burn). 04376_ A-15 Conveyor destroyed. 04433_ Pulse Rifle destroyed. 04437_ Aluminum Leg+ destroyed. 04440_ Acquired Prototype Energy Gun. 04441_ Carbon-fiber Leg destroyed. 04442_ Aluminum Leg+ destroyed. 04444_ Acquired Prototype Energy Gun. 04444_ Identified Imp. Spread Laser. 04449_ Imp. Cooling System destroyed. 04450_ G-50 Soldier destroyed. 04450_ Switching to secondary target: G-50 Soldier. 04452_ Imp. Deuterium Engine destroyed. 04452_ Critical hit (Burn: +37). 04457_ Lgt. Nuclear Core destroyed. 04460_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ??????T?"""??????????????????????????????????????? | | ??????"??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"??????????????????????? | | #######????????????"""???"G"?????????????????????? | | #?????????? """???" " ???????????????????? | | """" #""""??#### """???? ???????????????????? | | """" #""""??# ?????? ?#????"""?"""?"""???? | | """" #""""??# """ """ #????"""w"""?"""???? | | """" #""""??# """ """ #????"""?"""?"""???? | | """" #""""??+ """ """ #??????????????????? | | """" #""""??# ?????"""?"""?"""???? | | #""""??# ? ??????"""?"""?"""???? | | #??????# ?? ???????"""?"""?"""???? | | #??????# #???# #?????????????????????? | | [ ]#??????# #####;##############????????? | | #######??????# # ########## | | ?????????????# # = g ; | | ???????????### ^ # !%=! g ########## | | ######## """ " #% %@ g%""""""" #????????? | | ! + [ *""""""" #????????? | | g # """"""" #????????? | | ! %#! """"""" #?######## | | # ## | | ##;################## ####### | | #?????? | | " % ^ #?????? | | " #?##### | | " h ### | | u ? + | | h ?? ## """ | | ??? ## """ | | ##############????# ## """ | | # % #??????############ ## | | # ###########+##########?# """" ## ## | | ?? ??# h #?# ""R"" ## ## | | ?? ???# "" "" "" "" #?# "" "" # !!! ##### | | ????????# "Y "" "" "" #?# #*!%! | | ????????# "" """ """ """ #?# + !T! | | ????????# """ """ """ ### # | | ????????# """ """ """ + + # ##### | | ??????T?# ### ## ##???? | | ????????# * ! #?############ #????? | | ????????####################????????????# #???"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 17% | -10/Materials Studied --------- Autogun | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAmuletShockpuncher Manual? 0 Play Time 00:44:27 Cumulative 23.6 hours Start 2026.03.14 @ 19:17:05 End 2026.03.14 @ 20:14:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c7afe5c-9e3e-4dbd-9a7b-776fc7f1b58e