Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 22:25:14 Player: Mathewnd Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (141) 705 Value Destroyed (3699) 3699 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (5172) 5172 TOTAL SCORE: 18656 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 1041 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Friendly Fire -23 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 95/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Terrain Scan Processor Advanced ECM Suite Core Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Authchip [Processor] Improved System Restoration Module Quantum Rifle Fusion Bomb Launcher Advanced Datajack Chainsword [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . . . . . . . . . . 1 . 1 . Utility 10 | . . 1 1 1 . . . . 1 . . . . 2 . . . 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 167 | 6 10 16 23 31 . 1 1 3 3 2 3 . 2 3 27 3 6 1 8 2 16 Power 15 | 1 3 2 . 3 . . . . . . . . . . 4 . . . . . 2 Engine 10 | 1 3 2 . 2 . . . . . . . . . . 1 . . . . . 1 Core 4 | . . . . 1 . . . . . . . . . . 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 47 | 2 1 5 1 11 . . . . 2 . 1 . 1 1 16 2 . . 1 . 3 Treads 8 | 2 1 4 1 . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . 6 . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 30 | . . . . 11 . . . . 2 . 1 . 1 1 10 2 . . 1 . 1 Utility 44 | 1 3 4 5 4 . 1 . . 1 2 1 . . 2 1 . 3 1 6 1 8 Device 21 | . 1 4 2 2 . 1 . . . . 1 . . . 1 . . 1 2 . 6 Storage 4 | 1 2 . . 1 . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . . . . . . 1 . . . 1 . . . . 1 . 2 Hackware 11 | . . . . 1 . . . . 1 1 . . . 1 . . 3 . 3 1 . Protection 2 | . . . 2 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 3 5 17 13 . . 1 3 . . 1 . 1 . 6 1 3 . 1 1 3 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 27 | . 2 3 9 10 . . . . . . . . . . 2 . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . 2 8 1 . . . 2 . . 1 . 1 . 3 1 . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 2 . . . 1 . . . . . . 1 . 2 . 1 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . . 1 . . . . . . . . . . . 2 . 2 Parts Lost 62 | . 4 4 3 . . . . . 3 . 2 . 2 . 11 5 . . . 2 26 Power 7 | . 2 1 . . . . . . . . . . . . 2 . . . . 1 1 Propulsion 25 | . 1 1 . . . . . . 1 . 1 . 1 . 9 3 . . . 1 7 Utility 25 | . . 1 3 . . . . . 2 . 1 . 1 . . 1 . . . . 16 Weapon 5 | . 1 1 . . . . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 11 | . 2 2 1 . . . . . 3 . 1 . 1 . 4 5 . . . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 97 95 84 92 92 92 91 84 85 88 86 88 82 80 71 79 68 82 81 62 Engine 7 | . 12 10 9 6 7 7 7 7 6 6 6 6 6 5 3 5 5 5 4 3 2 Treads 10 | . 28 31 35 . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 37 38 38 38 38 33 33 33 33 33 29 14 23 23 21 22 20 11 Device 9 | . 12 20 13 14 15 15 15 15 12 6 6 6 2 . . . . . 2 4 4 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 2 Processor 8 | . . . 6 7 7 7 7 7 6 12 13 13 13 17 17 17 17 15 14 13 12 Hackware 9 | . . . . 6 7 7 7 7 12 13 13 13 13 17 17 17 20 21 28 29 23 Energy Gun 1 | . 7 . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 6 21 16 1 . . . . . . . . . . 1 . . . . . . Ballistic Gun 1 | . 13 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 7 7 7 6 6 6 6 6 6 5 3 . 4 . 3 . . Peak Build Rating 97 | 6 11 22 28 39 38 38 46 42 43 48 51 47 50 53 63 45 55 55 82 90 97 Average Rating 38 | 3 7 18 24 24 38 37 38 39 42 46 48 47 47 52 49 40 50 51 77 89 74 On Entrance 39 | . 6 10 20 24 38 38 38 39 39 39 47 47 47 40 53 42 40 55 51 82 79 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 54 59 65 54 24 24 24 24 24 22 29 22 28 21 40 26 21 18 22 27 31 Greatest Support 85 | 40 40 60 80 80 30 30 30 30 30 30 30 30 30 30 85 23 19 19 27 27 34 Greatest Overweight (x) 6 | . 1 4 . 1 . . . . . . . . . . 6 1 1 . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 20 | 6 20 20 20 20 10 10 10 10 10 10 10 9 9 7 10 8 9 10 10 10 10 Average Carried 11 | 4 10 19 19 9 10 10 9 9 9 9 9 9 8 5 7 5 7 10 9 9 7 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 20 20 20 10 10 10 10 10 9 10 9 9 8 5 8 5 9 10 10 9 5 Class Distribution -------------------- 33% | Mutant 24% | Hacker-Sprinter 13% | Sprinter 10% | Hacker-Mutant 10% | Wizard-Sprinter 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Mutant | -5/Archives Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Matter Collected 2612 | 224 256 202 143 338 149 98 20 57 20 20 110 . 71 118 465 71 60 . . 47 143 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4494 | . 512 1192 1032 232 . . . 44 129 . 137 . 54 118 515 1 248 . 34 47 199 Parts 309 | . 36 86 71 20 . . . 3 5 . 4 . 9 4 23 1 24 . 4 1 18 Haulers Intercepted 9 | . 2 2 2 1 . . . . 1 . . . . 1 . . . . . . . Recyclers Shooed 4 | . 2 1 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . 9 . . 3 . . 3 . 9 . . . . . . . . Prevented 6 | . . . . . . . . . . . 6 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Combat Hostiles Destroyed 96 | . 13 29 22 3 . . . 3 . . 4 . 6 . 13 . . . . . 3 Melee 15 | . . . . . . . . . . . 2 . . . 10 . . . . . 3 Guns 10 | . 10 . . . . . . . . . . . . . . . . . . . . Cannons 38 | . 3 24 11 . . . . . . . . . . . . . . . . . . AOE 33 | . . 5 11 3 . . . 3 . . 2 . 6 . 3 . . . . . . Classes Destroyed 14 | . 6 2 3 . . . . . . . 1 . 1 . . . . . . . 1 Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 2 2 2 1 . . . . 1 . . . . 1 . . . . . . . Recycler 7 | . 1 2 3 1 . . . . . . . . . . . . . . . . . Operator 10 | . 1 . . . . . . . 1 . . . . 1 . . 7 . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . Watcher 14 | . 2 2 4 2 . . . . . . . . . . 1 1 . . 1 1 . Swarmer 50 | . 9 12 11 3 . . . 3 . . . . 4 . 8 . . . . . . Grunt 25 | . 4 9 4 . . . . . . . 3 . . . 5 . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . Sentry 14 | . . 7 7 . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 11 | . 6 6 11 3 . . . 3 1 . 3 . 4 2 6 1 2 . 1 1 1 Combat Bots Only 8 | . 6 6 8 3 . . . 3 . . 3 . 4 . 6 . . . . . 1 Max Kills in Single Turn 6 | . 1 4 6 2 . . . 3 1 . 2 . 3 1 3 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 4 2 . . . 3 . . 2 . 3 . 3 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Hostile Shots Fired 633 | . 94 115 100 7 6 . . 5 12 . 17 . 19 8 50 19 . . 2 12 167 Missed 205 | . 23 32 35 3 4 . . 2 4 . 10 . 10 5 14 5 . . 2 9 47 Damage Taken 7085 | . 753 863 769 104 36 . . 42 115 . 115 . 266 50 722 328 . . . 133 2789 Core 2245 | . 109 128 74 30 15 . . . 51 . 25 . 66 18 218 51 . . . 20 1440 Absorbed by Shields 180 | . . . . . . . . . . . . . . . 81 63 . . . . 36 Core Remaining (%) 84 | 100 56 68 86 . . . . 93 . . . . 83 . . . 71 100 100 . . Volleys Fired 255 | . 68 70 55 20 . . . 1 . . 12 . 6 . 18 4 . . . . 1 Largest 2 | . 2 2 2 1 . . . 2 . . 1 . 1 . 1 1 . . . . 1 Hottest 136 | . 136 136 136 68 . . . 75 . . 39 . 36 . 98 39 . . . . 52 Shots Fired 447 | . 135 140 109 20 . . . 2 . . 12 . 6 . 18 4 . . . . 1 Gun 113 | . 113 . . . . . . . . . . . . . . . . . . . . Cannon 272 | . 22 136 96 17 . . . . . . . . . . 1 . . . . . . Launcher 62 | . . 4 13 3 . . . 2 . . 12 . 6 . 17 4 . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 87 | . 87 . . . . . . . . . . . . . . . . . . . . Thermal 298 | . 48 136 96 17 . . . . . . . . . . 1 . . . . . . Explosive 62 | . . 4 13 3 . . . 2 . . 12 . 6 . 17 4 . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 9 24 6 4 . . . . . . 2 . 3 . . . . . . . 4 Robot Miss Streak 8 | . 5 8 4 2 . . . 1 . . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 301 | . 80 79 51 15 . . . . 4 . 6 . 1 4 24 . 15 . 4 1 17 Core Hits 188 | . 32 37 44 10 . . . 2 1 . 6 . 6 2 20 13 7 . 2 . 6 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . 1 . . . . . 2 . . . . . 2 . . . 1 1 4 Meltdown 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . 2 . . . . . 2 . . . 1 . . Impale 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Melee Attacks 121 | . . . . 3 2 . 2 . 7 4 5 . 1 6 29 . 19 . 7 6 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . 3 2 . 2 . 7 4 5 . 1 6 29 . 19 . 7 . 1 Piercing 35 | . . . . . . . . . . . . . . . . . . . . 6 29 Sneak Attacks 20 | . . . . 2 . . . . 1 . 1 . . 1 3 . 10 . . 1 1 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11904 | . 958 1884 2342 765 . . . 210 241 . 544 . 337 213 1597 502 1183 . 184 96 848 Guns 727 | . 727 . . . . . . . . . . . . . . . . . . . . Cannons 3197 | . 226 1609 1137 225 . . . . . . . . . . . . . . . . . Explosions 3973 | . . 275 1190 389 . . . 210 . . 399 . 337 . 553 502 . . . . 118 Melee 3987 | . . . . 151 . . . . 241 . 145 . . 213 1044 . 1183 . 184 96 730 Ramming 20 | . 5 . 15 . . . . . . . . . . . . . . . . . . Kinetic 550 | . 550 . . . . . . . . . . . . . . . . . . . . Thermal 3458 | . 403 1609 1137 225 . . . . . . . . . . 84 . . . . . . Explosive 3889 | . . 275 1190 389 . . . 210 . . 399 . 337 . 469 502 . . . . 118 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3161 | . . . . 151 . . . . 241 . 145 . . 213 1044 . 1183 . 184 . . Piercing 826 | . . . . . . . . . . . . . . . . . . . . 96 730 Highest Corruption 12 | . 3 . . . . . . . . . . . . . . . . . . . 12 Average Corruption 4 | . 2 . . . . . . . . . . . . . . . . . . . 8 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . 11 . . . . . . . . . . . . . . . . . . . 6 Message Errors 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 5 | . 3 . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 930 | . 1 14 79 69 . . . 31 45 . 11 . 27 . 119 . 306 . 1 122 105 Projectiles 26 | . 1 14 6 5 . . . . . . . . . . . . . . . . . Explosions 180 | . . . 73 12 . . . 31 . . 3 . 27 . 34 . . . . . . Melee 724 | . . . . 52 . . . . 45 . 8 . . . 85 . 306 . 1 122 105 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . 3 19 . . . . . . . . . 41 . 71 . . . . . 58 Shots 7 | . . 1 1 . . . . . . . . . 2 . 2 . . . . . 1 Rammed 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 170 186 396 48 8 9 . 12 . . 10 . 9 . 44 . . . . . 103 Average Temperature 53 | . 41 31 98 17 5 4 . 8 . . 5 . 5 . 22 . . . . . 69 Received Heat Transfer 1254 | . 234 219 234 . 9 . . . . . 51 . 18 . 132 . . . . . 357 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 3 4 4 . . . . . . . . . . . . . . . . . . Heat Transferred 6148 | . 807 2886 1998 407 . . . . . . . . . . 50 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Peak Influence 803 | . 175 668 803 628 . . . . 120 . . . . 345 548 360 368 188 270 221 187 Initial 317 | . . 15 282 317 . . . . 44 . . . . 163 168 306 132 128 98 151 33 Average 249 | . 80 306 512 434 . . . . 74 . . . . 241 290 324 321 138 208 164 68 Maximum Alert Level 3 | . . 2 3 2 . . . . . . . . . 1 2 1 1 . 1 1 . Low Security (%) 49 | 100 100 42 . . . . . . 100 . . . . 35 24 . 7 100 41 84 100 Level 1 27 | . . 12 35 36 . . . . . . . . . 64 52 100 92 . 58 15 . Level 2 19 | . . 44 37 63 . . . . . . . . . . 22 . . . . . . Level 3 2 | . . . 26 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 2 2 3 . . . . 1 . . . 1 . . . . . 1 . 3 Investigation 5 | . . 2 1 1 . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . 1 . . . . . . . . . 1 . 2 Reinforcement 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Distress Signals 14 | . . 2 5 2 . . . . . . . . . 1 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 19 40 35 12 10 . . 3 3 . 12 . 23 7 20 3 7 . 7 6 24 Peak Tracking Total 11 | . 6 6 6 5 9 . . 3 3 . 5 . 11 10 6 5 2 . 5 6 8 Tactical Retreats 36 | . 1 4 4 3 4 . . . 1 . 2 . 5 2 1 1 . . 4 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Traps Triggered 13 | . 4 1 . 1 . . . . 1 . . . . . 3 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Machines Disabled 14 | . . 2 1 3 1 . . . 1 . . . . 1 3 . . . . . 2 Max in Single Turn 2 | . . 1 1 2 1 . . . 1 . . . . 1 2 . . . . . 1 Garrison Access 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Machines Accessed 57 | . 4 3 6 9 . 2 1 . 3 . . 4 . 2 4 1 1 2 2 5 8 Terminals 38 | . 2 2 5 8 . . . . 2 . . . . 1 3 1 . 2 1 4 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 Total Hacks 202 | . 11 6 22 27 . 2 3 . 6 . . 29 . 5 10 2 9 15 6 26 23 Successful 119 | . 6 2 10 6 . 2 3 . 2 . . 29 . 2 7 1 9 6 4 20 10 Failed 83 | . 5 4 12 21 . . . . 4 . . . . 3 3 1 . 9 2 6 13 Catastrophic 11 | . . 1 1 3 . . . . . . . . . 1 . 1 . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 3 4 7 13 . . 1 . 4 . . . . . . 2 . 10 . 14 9 Terminals 136 | . 5 4 17 26 . . . . 5 . . . . 3 8 2 . 15 4 25 22 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 6 . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 7 | . . 2 5 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 1 Terminal Hacks 96 | . 2 . 5 3 . 2 3 . 1 . . 29 . 1 6 1 9 4 3 18 9 Record 21 | . . . . . . . . . . . . 11 . . . . 9 . . . 1 Part Schematic 12 | . . . . . . . 3 . . . . 9 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 9 | . . . 1 1 . . . . . . . 3 . . . . . 1 . 2 1 Open Door 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 2 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 9 | . 1 . 2 . . . . . . . . . . . 2 . . . . 2 2 Unreport Threat 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . Dispatch Records 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 6 | . . . . 1 . . . . . . . . . 1 . . . 1 1 1 1 Registered Prototypes 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . . 1 . . . . . . . . . . . . . . . 1 1 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . . . . . . . . 1 . . . . . . Report Inventory 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 Seal Access 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 Unauthorized Hacks 9 | . 1 2 1 2 . . . . . . . . . . . . . 2 . 1 . Terminals 7 | . . 1 1 2 . . . . . . . . . . . . . 2 . 1 . Botnet 6 | . . 1 1 2 . . . . . . . . . . . . . 1 . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 2 5 8 . . . . 2 . . . . 1 3 1 . 2 2 4 7 Full Trace Events 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 10 | . . . . . . . 4 . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 1 2 . . . 18 . . . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 1 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Total Allies 22 | . . . . . . . . . . . . . . 1 14 7 . . . . . Largest Group 9 | . . . . . . . . . . . . . . 1 8 9 9 8 . . . Highest-Rated Group 835 | . . . . . . . . . . . . . . 49 381 835 835 685 . . . Highest-Rated Ally 159 | . . . . . . . . . . . . . . 49 159 159 143 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 117 | . . . . . . . . . . . . . . . 52 30 28 7 . . . Total Damage 3311 | . . . . . . . . . . . . . . . 1334 740 1055 182 . . . Kills 24 | . . . . . . . . . . . . . . . 14 5 4 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 9 | . . . . . 2 2 . 2 . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . 2 14 . 2 1 7 5 5 Traps 23 | . . . . . . . . . . . . . . 2 13 . . 1 4 3 . Emergency Access 9 | . . . . . . . . . . . . . . . 1 . . . 3 1 4 Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Exits 2 | . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Turns Passed 9981 | 96 1295 1162 823 621 391 206 255 347 396 487 716 23 167 90 1023 282 263 60 383 195 700 Spaces Moved 13046 | 61 602 484 296 1675 655 585 867 561 737 719 1126 82 527 239 981 247 189 202 926 437 848 Core 179 | 16 . . . . . . . . . . . . . . 4 . . . . . 159 Treads 1376 | 45 602 428 296 5 . . . . . . . . . . . . . . . . . Legs 263 | . . . . . . . . . . . . . . . 263 . . . . . . Wheels 56 | . . 56 . . . . . . . . . . . . . . . . . . . Hover 129 | . . . . . . . . . . . . . . . . . . . . . 129 Flight 11043 | . . . . 1670 655 585 867 561 737 719 1126 82 527 239 714 247 189 202 926 437 560 Fastest Speed 23 | 50 160 150 170 27 28 28 28 28 28 28 28 28 28 28 23 23 28 28 26 26 26 Average Speed 47 | 131 172 171 170 28 28 28 28 28 28 28 28 28 28 28 59 28 91 28 26 26 39 Slowest Speed 350 | 160 240 240 170 170 28 28 28 28 31 28 28 28 31 28 350 103 108 28 28 28 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 17 . . . . 3 . . . 1 7 3 . . . 3 1 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 50 | 4 66 52 29 42 74 75 79 59 9 69 77 69 59 9 81 77 84 7 14 16 53 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 1 1 1 1 . . . 1 1 . . . . . . . . Known Exits Taken 18 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 2 6 3 3 . 8 1 . 1 . . . . . . . . Spaces Dug 285 | . . . . 1 1 . . . 1 4 109 . 52 . 109 . . . . 5 3 Terrain Destroyed 849 | . . 27 108 69 1 . . 17 1 4 188 . 76 . 289 51 . . . 5 13 Melee 16 | . . . . 1 1 . . . 1 4 . . 1 . . . . . . 5 3 Projectile 11 | . . . 11 . . . . . . . . . . . . . . . . . . AOE 822 | . . 27 97 68 . . . 17 . . 188 . 75 . 289 51 . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Res Qua Total 16150 | 77 741 678 500 1794 858 628 876 748 914 998 1506 81 535 245 1364 452 251 205 1053 502 1144 Wait 2243 | . 23 77 110 41 202 40 4 179 166 269 359 . . 4 182 199 28 . 89 59 212 Move 12953 | 60 601 483 295 1641 654 584 866 560 730 718 1125 81 523 224 974 246 188 201 919 434 846 Hop 35 | . . . . 16 . . . . 3 . . . 1 7 3 . . . 3 1 1 Pick Up 122 | 11 28 18 7 8 . 1 1 2 3 4 1 . 1 . 16 . 8 . 7 . 6 Fast Attach 21 | 1 . . 5 1 . 1 1 . . . . . . . 3 . . 1 . . 8 Attach 99 | 5 5 7 2 20 . . . 2 2 2 3 . 2 3 23 3 4 . 7 1 8 Detach 32 | . . . . 13 . . . 1 . . 1 . . . 10 . 2 2 . . 3 Swap 48 | . 5 9 16 10 . . . 1 1 . . . . . 1 . 2 . 1 1 1 Drop 71 | . 9 13 8 21 . 2 2 2 2 1 . . . . 5 . . 1 2 . 3 Fire 255 | . 68 70 55 20 . . . 1 . . 12 . 6 . 18 4 . . . . 1 Melee 121 | . . . . 3 2 . 2 . 7 4 5 . 1 6 29 . 19 . 7 6 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . . . . . . . . 1 . 54 . . . 18 . 25 Rewire 47 | . . . . . . . . . . . . . . 1 46 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 5) 1392 | -10/Materials | Entered another Materials area 1392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1688 | -9/Materials | Discovered new exit (range 11) 2397 | -9/Materials | Discovered new exit (range 8) 2554 | -9/Materials | Entered another Materials area 2554 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2758 | -8/Materials | Discovered new exit (range 7) 2792 | -8/Materials | Identified exit to Storage 3155 | -8/Materials | Destroyed 8 combat bots 3353 | -8/Materials | Discovered new exit (range 10) 3376 | -8/Materials | Identified exit to Factory 3377 | -8/Materials | Entered Factory 3377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3638 | -7/Factory | Discovered new exit (range 6) 3640 | -7/Factory | Identified exit to Lower Caves 3651 | -7/Factory | Discovered new exit (range 5) 3652 | -7/Factory | Identified exit to Factory 3677 | -7/Factory | Build established: Scavenger-Sprinter 3870 | -7/Factory | Discovered exit to Factory (range 11) 3998 | -7/Factory | Entered Lower Caves 4004 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4019 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4035 | -7/Lower Caves | Encountered a Warlord checkpoint 4199 | -7/Lower Caves | Build established: Sprinter 4368 | -7/Lower Caves | Discovered new exit (range 5) 4380 | -7/Lower Caves | Identified exit to Lower Caves 4385 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4389 | -7/Lower Caves | Entered another Lower Caves area 4391 | -7/Lower Caves | Discovered exit to Factory (range 12) 4400 | -7/Lower Caves | Encountered a Warlord checkpoint 4422 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4529 | -7/Lower Caves | Learned location of Zion (-7) 4587 | -7/Lower Caves | Discovered new exit (range 14) 4590 | -7/Lower Caves | Identified exit to Zion 4595 | -7/Lower Caves | Entered Zion 4610 | -7/Zion | Received a visual enhancement algorithm 4614 | -7/Zion | Discovered new exit (range 14) 4622 | -7/Zion | Identified exit to Proximity Caves 4719 | -7/Zion | Found Prototype Special Weapon 4719 | -7/Zion | Identified RU-N14's Throwing Claymores 4768 | -7/Zion | Given A8's code to call for help 4850 | -7/Zion | Entered Proximity Caves 4851 | -6/Proximity Caves | Learned location of Extension (-5) 5195 | -6/Proximity Caves | Learned Factory stockpile data 5197 | -6/Proximity Caves | Entered Factory 5197 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5312 | -6/Factory | Discovered new exit (range 16) 5316 | -6/Factory | Identified exit to Lower Caves 5520 | -6/Factory | Build established: Hacker-Sprinter 5593 | -6/Factory | Entered Lower Caves 5605 | -6/Lower Caves | Lost 3 parts (1n2u) 5643 | -6/Lower Caves | Learned Factory emergency access door positions 6076 | -6/Lower Caves | Discovered new exit (range 16) 6080 | -6/Lower Caves | Identified exit to Lower Caves 6080 | -6/Lower Caves | Entered another Lower Caves area 6234 | -6/Lower Caves | Spotted B-75 Beast 6618 | -6/Lower Caves | Learned Factory terminal intel 6791 | -6/Lower Caves | Discovered new exit (range 16) 6795 | -6/Lower Caves | Identified exit to Data Miner 6796 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6796 | -6/Lower Caves | Entered Data Miner 6796 | -6/Data Miner | Discovered new exit (range 6) 6802 | -6/Data Miner | Met Data Miner 6807 | -6/Data Miner | Learned location of Section 7 (-2) 6807 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6812 | -6/Data Miner | Received God Mode back door access code from Data Miner 6818 | -6/Data Miner | Identified exit to Proximity Caves 6819 | -6/Data Miner | Entered Proximity Caves 6820 | -5/Proximity Caves | Identified exit to Factory 6929 | -5/Proximity Caves | Spotted B-75 Beast 6975 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6983 | -5/Proximity Caves | Crushed by falling debris 6986 | -5/Proximity Caves | Entered Factory 6986 | -5/Factory | Evolved 2 slots: Utility x2 6988 | -5/Factory | Loaded intel: 28 terminal locations 7046 | -5/Factory | Discovered new exit (range 12) 7075 | -5/Factory | Identified exit to Extension 7076 | -5/Factory | Entered Extension 7110 | -5/Extension | Spotted B-75 Beast 7281 | -5/Extension | Rescued a captive Derelict 7336 | -5/Extension | Lost 3 parts (3n) 7586 | -5/Extension | Build established: Hacker-Mutant 7656 | -5/Extension | Rescued a captive Derelict 7656 | -5/Extension | Rescued a captive Derelict 7807 | -5/Extension | Lost 4 allies 7816 | -5/Extension | Lost 4 parts (1p3n) 7892 | -5/Extension | Energy Cycler disabled 7893 | -5/Extension | Rescued a captive Derelict 7897 | -5/Extension | Rescued A7 7998 | -5/Extension | Lost 4 parts (1p3n) 8064 | -5/Extension | Discovered new exit (range 10) 8064 | -5/Extension | Discovered new exit (range 6) 8098 | -5/Extension | Identified exit to Cetus 8099 | -5/Extension | Entered Cetus 8099 | -5/Cetus | Accompanied by 8 allies (A7) 8104 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8107 | -5/Cetus | Spotted Cetus Guard 8107 | -5/Cetus | Spotted Cetus Guard 8116 | -5/Cetus | Allies destroyed Cetus Guard 8137 | -5/Cetus | Spotted Cetus Guard 8137 | -5/Cetus | Spotted Cetus Guard 8138 | -5/Cetus | Allies destroyed Cetus Guard 8142 | -5/Cetus | Allies destroyed Cetus Guard 8161 | -5/Cetus | Lost 5 parts (3n1u1w) 8164 | -5/Cetus | Discovered new exit (range 15) 8167 | -5/Cetus | Lost 6 allies 8168 | -5/Cetus | Identified exit to Factory 8191 | -5/Cetus | Started Cetus Manufacturing Module 8196 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 8199 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 8216 | -5/Cetus | Manufactured an Enhanced Grunt 8235 | -5/Cetus | Escorted A7 to Cetus Mainframe 8241 | -5/Cetus | Manufactured an Enhanced Grunt 8266 | -5/Cetus | Manufactured an Enhanced Grunt 8291 | -5/Cetus | Manufactured an Enhanced Grunt 8316 | -5/Cetus | Manufactured an Enhanced Grunt 8326 | -5/Cetus | Discovered new exit (range 16) 8330 | -5/Cetus | Identified exit to Archives 8381 | -5/Cetus | Entered Archives 8381 | -5/Archives | Accompanied by 9 allies (A7) 8387 | -5/Archives | Received a hacking code to weaken MAIN.C 8407 | -5/Archives | Identified exit to Hub_04(d) 8420 | -5/Archives | Build established: Hacker-Sprinter 8517 | -5/Archives | Discovered exit to Hub_04(d) (range 14) 8560 | -5/Archives | Unable to access archive contents 8571 | -5/Archives | Unable to access archive contents 8644 | -5/Archives | Entered Factory 8644 | -4/Factory | Accompanied by 8 allies 8644 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8675 | -4/Factory | Identified exit to Research 8704 | -4/Factory | Entered Research 8704 | -3/Research | Evolved 2 slots: Utility x2 8741 | -3/Research | Identified exit to Research 8852 | -3/Research | Found Prototype Hackware 8853 | -3/Research | Identified Exp. System Shield 9002 | -3/Research | Build established: Wizard-Sprinter 9087 | -3/Research | Entered another Research area 9087 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9132 | -2/Research | Identified exit to Quarantine 9282 | -2/Research | Entered Quarantine 9287 | -2/Quarantine | Identified exit to Access 9574 | -2/Quarantine | Found Fusion Bomb Launcher 9719 | -2/Quarantine | System corruption reached 10% 9760 | -2/Quarantine | Lost 11 parts (1p5n5u) 9825 | -2/Quarantine | Found Alien Artifact 9826 | -2/Quarantine | Identified Core Reset Matrix 9826 | -2/Quarantine | Used Core Reset Matrix 9830 | -2/Quarantine | Detected hypermatrix surge 9830 | -2/Quarantine | Sensed 11 artifacts in vicinity 9889 | -2/Quarantine | Lost 4 parts (2n2u) 9894 | -2/Quarantine | Core integrity fell below 50% 9925 | -2/Quarantine | Found Prototype Device 9925 | -2/Quarantine | Identified Exp. Shield Generator 9941 | -2/Quarantine | Found Unknown Device 9941 | -2/Quarantine | Identified Adv. Force Booster 9967 | -2/Quarantine | Core integrity fell below 20% 9976 | -2/Quarantine | Found Core Cannon 9982 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Identified Adv. Force Booster. Quantum Separator disabled. Imp. System Restoration Module destroyed. K-01 Serf collects debris. P-80 Master resets K-01 Serf, system corruption cleaned. K-01 Serf collects debris. Door malfunctions. Imp. Hacking Suite destroyed. K-01 Serf collects debris. Adv. Force Booster destroyed. Suspension Chamber breached. KR