Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 02:25:59 Player: xXK1NG_0F_C0GM1NDXx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (878) 878 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1963 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Armored Wheel Heat Sink Small Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- EMP Blaster EMP Blaster EMP Blaster EMP Blaster > --- INVENTORY -------- Light Ion Engine Armored Wheel Heat Sink Small Storage Unit Signal Interpreter Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon EMP Blaster Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 28 | 7 5 16 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | 2 1 13 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher 5 | . . 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 8 | . 1 7 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 89 80 Engine 11 | . 14 8 Treads 17 | . 21 13 Storage 12 | . 14 11 Processor 11 | . 11 11 Energy Gun 6 | . . 12 Ballistic Gun 15 | . 26 4 Launcher 9 | . . 19 Naked Turns . | . . . Heaviest Build 39 | 13 29 39 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 10 | 3 10 10 Average Carried 5 | 1 5 6 Final Capacity 15 | 8 15 15 Final Carried 10 | 1 10 5 Class Distribution -------------------- 57% | Mutant 39% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 775 | 206 272 297 Remotely . | . . . Salvage Created 1135 | . 497 638 Parts 79 | . 25 54 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 11 17 Melee 5 | . . 5 Guns 14 | . 11 3 AOE 9 | . . 9 Classes Destroyed 7 | . 4 3 Hauler 3 | . 2 1 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 4 | . 1 3 Swarmer 11 | . 3 8 Grunt 15 | . 8 7 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 256 | . 92 164 Missed 78 | . 33 45 Damage Taken 2072 | . 664 1408 Core 542 | . 134 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 53 | . 53 . Core Remaining (%) 73 | 100 46 . Volleys Fired 87 | . 60 27 Largest 4 | . 2 4 Hottest 165 | . 40 165 Shots Fired 191 | . 110 81 Gun 169 | . 110 59 Cannon . | . . . Launcher 22 | . . 22 Special . | . . . Kinetic 126 | . 110 16 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic 54 | . . 54 Robot Hit Streak 10 | . 10 6 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 110 | . 73 37 Core Hits 71 | . 34 37 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1947 | . 703 1244 Guns 1054 | . 696 358 Cannons . | . . . Explosions 808 | . . 808 Melee . | . . . Ramming 85 | . 7 78 Kinetic 759 | . 696 63 Thermal 254 | . . 254 Explosive . | . . . Electromagnetic 849 | . . 849 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions 46 | . . 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 201 | . . 201 Shots 11 | . . 11 Rammed 39 | . 3 36 Targets Rammed 42 | . 3 39 Kicked . | . . . Crushed 3 | . . 3 Highest Temperature 488 | . 43 488 Average Temperature 100 | . 12 144 Received Heat Transfer 591 | . 345 246 Effects 3 | . . 3 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 435 | . . 435 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 282 | . 142 282 Initial 24 | . . 24 Average 81 | . 43 126 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 82 Level 1 8 | . . 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 16 29 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 13 9 Successful 7 | . 4 3 Failed 15 | . 9 6 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual 13 | . 5 8 Terminals 20 | . 11 9 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Unreport Threat 3 | . 1 2 Locate Traps 1 | . . 1 Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1996 | 90 952 954 Spaces Moved 830 | 55 411 364 Core 46 | 10 9 27 Treads 784 | 45 402 337 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 190 | 140 187 201 Slowest Speed 450 | 160 450 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 61 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1032 | 69 494 469 Wait . | . . . Move 828 | 54 410 364 Hop . | . . . Pick Up 33 | 7 14 12 Fast Attach . | . . . Attach 26 | 7 5 14 Detach 1 | 1 . . Swap 2 | . . 2 Drop 13 | . 2 11 Fire 87 | . 60 27 Melee . | . . . Ram 20 | . 1 19 Kick . | . . . Crush 22 | . 2 20 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 5) 397 | -10/Materials | Identified exit to Mines 725 | -10/Materials | Repaired Lgt. Treads 853 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Core integrity fell below 50% 1026 | -10/Materials | Identified exit to Materials 1043 | -10/Materials | Entered another Materials area 1043 | -9/Materials | Evolved 2 slots: Weapon x2 1369 | -9/Materials | Build established: Gunner 1828 | -9/Materials | Lost 6 parts (1p2n3w) 1932 | -9/Materials | Core integrity fell below 50% 1969 | -9/Materials | Lost 3 parts (3w) 1982 | -9/Materials | Core integrity fell below 20% 1997 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Destabilizing: System corrupted (+1). Slammed into S-10 Pest. S-10 Pest destroyed. Signal Interpreter broken. Destabilizing: Short circuit. U-05 Engineer lays Concrete. Slammed into S-10 Pest. System corrupted: Energy discharge (-25). Slammed into S-10 Pest. System corrupted: Matter fused (-6). Acquired 6 matter. Slammed into S-10 Pest. Destabilizing: Core damaged (-4). Slammed into S-10 Pest. Destabilizing: Core damaged (-4). Slammed into S-10 Pest. Destabilizing: Core damaged (-16). Slammed into S-10 Pest. Destabilizing: Core damaged (-20). Slammed into S-10 Pest. 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"???? | | ?????????????????????????? ????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed HybridNetworkMaul Manual? 0 Play Time 00:17:42 Cumulative 1.8 hours Start 2024.03.31 @ 19:01:50 End 2024.04.04 @ 02:25:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: ed632e8b-6be3-4dbf-b0eb-1767f9773d0a