Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.16 @ 12:10:32 Player: TLFP Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (264) 1320 Value Destroyed (18350) 18350 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (8331) 8331 TOTAL SCORE: 37481 Bonus ------- Pacifist 200 High Alert Combat Kills 906 Follower Combat Kills 2738 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -413 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 158/200 System Corruption 40% Temperature Cool (0) Movement Flying (41) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Myomer Leg Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY (16) ----- Small Battery Advanced Signal Interpreter Relay Coupler [NC] (42) Relay Coupler [Swarmer] (2) Relay Coupler [Hunter] (13) > --- WEAPON (3) ------- Railgun Enhanced Force Lance > --- INVENTORY (4) ---- Improved Antigrav System Advanced Datajack Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit High-capacity Storage Unit Energy Well Advanced Signal Interpreter Improved Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Gamma Rifle KE Penetrator Force Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Biometal Leg Energy Well Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved System Backup Module Advanced Remote Datajack Advanced Remote Datajack [Rating: 143] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Heavy Armor Plating Weapon Heavy Gauss Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . 2 . 2 . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . Utility 14 | . . . 2 2 . 2 . . . 2 . 2 . . 1 . . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 542 | . 3 12 23 4 28 20 16 47 11 2 46 36 15 1 53 37 39 44 11 22 72 Power 39 | . . . 2 . 3 . 3 8 1 . 2 1 1 . 4 3 4 . 1 3 3 Engine 10 | . . . 1 . 3 . 1 2 1 . 2 . . . . . . . . . . Core 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . Reactor 25 | . . . . . . . . 5 . . . 1 1 . 4 3 4 . 1 3 3 Propulsion 169 | . 2 4 6 1 9 7 7 8 2 1 19 11 3 . 21 11 10 6 8 8 25 Treads 55 | . 2 4 5 1 3 7 1 1 . . 11 8 3 . 4 . 4 . . . 1 Leg 83 | . . . 1 . 6 . 6 6 2 . 7 1 . . 10 11 6 6 8 8 5 Wheel 2 | . . . . . . . . . . . . . . . 2 . . . . . . Hover 25 | . . . . . . . . 1 . 1 1 2 . . 5 . . . . . 15 Flight 4 | . . . . . . . . . . . . . . . . . . . . . 4 Utility 156 | . 1 . 8 3 5 7 4 8 4 1 14 14 6 . 13 11 9 20 2 8 18 Device 58 | . 1 . 4 2 . 2 . 3 3 . 1 6 4 . 6 5 3 11 1 2 4 Storage 19 | . . . 1 . . 1 . . . . 1 3 . . 3 3 3 1 . . 3 Processor 10 | . . . 2 . . . . 1 . . . . 1 . 3 . 1 . . . 2 Hackware 53 | . . . . 1 2 4 4 4 1 . 9 1 1 . . 3 2 8 1 5 7 Protection 16 | . . . 1 . 3 . . . . 1 3 4 . . 1 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 178 | . . 8 7 . 11 6 2 23 4 . 11 10 5 1 15 12 16 18 . 3 26 Energy Gun 73 | . . 6 . . 3 3 1 10 . . 2 . . . 8 7 9 11 . 1 12 Energy Cannon 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . Ballistic Gun 35 | . . . 1 . 7 1 1 5 . . 3 . 1 1 1 2 4 3 . 1 4 Ballistic Cannon 11 | . . . . . . . . . . . 1 6 2 . 2 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 27 | . . . . . . 2 . 6 1 . 3 1 2 . 2 1 2 3 . . 4 Impact Weapon 4 | . . 2 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 1 1 . . . 1 . . . . . Piercing Weapon 12 | . . . . . . . . . 2 . . . . . . 1 1 1 . 1 6 Special Melee Weapon 8 | . . . 2 . . . . 1 1 . 1 2 . . 1 . . . . . . Unidentified Prototypes 9 | . . 2 . . . 2 . 1 . . . 1 . . 1 1 1 . . . . Parts Lost 202 | . . 4 6 . 16 . 6 14 3 . 15 4 7 6 26 18 8 16 . 5 48 Power 15 | . . . 1 . 1 . 1 1 1 . 1 . 1 1 2 1 1 . . 1 2 Propulsion 68 | . . 2 2 . 8 . 4 4 2 . 7 3 3 1 7 4 1 4 . . 16 Utility 64 | . . . 3 . 3 . 1 4 . . 6 1 2 3 6 6 4 6 . 2 17 Weapon 55 | . . 2 . . 4 . . 5 . . 1 . 1 1 11 7 2 6 . 2 13 Highest Loss Streak 16 | . . 1 3 . 5 . 4 5 2 . 5 1 4 4 11 11 5 4 . 4 16 Average Slot Usage (%) 93 | . 89 99 98 97 93 100 98 93 95 94 93 92 88 72 78 96 98 98 100 94 79 Engine 2 | . 14 11 7 . 5 6 5 . 3 5 4 . . . . . . . . . . Reactor 2 | . . . . . . . . 3 3 . . 4 5 . 2 4 3 4 4 3 3 Treads 12 | . 6 44 32 30 18 24 22 1 2 . 12 11 14 11 4 . 3 10 . . . Leg 8 | . 20 . 3 . 8 1 3 18 13 17 6 6 . . 7 18 15 8 21 21 9 Device 8 | . 5 11 12 12 11 6 4 3 13 11 3 10 10 6 6 12 14 13 8 8 4 Storage 9 | . 14 11 8 7 7 6 6 6 6 5 5 9 10 10 12 19 17 14 17 16 8 Processor 7 | . . . 6 7 7 6 6 6 6 5 5 5 6 10 16 14 11 7 4 4 6 Hackware 21 | . . . . 6 9 33 34 35 26 23 31 26 26 21 10 11 16 24 30 22 27 Protection 2 | . . . 7 7 5 . . . . 5 7 5 2 . . . . . . 3 2 Energy Gun 3 | . 28 17 . . 4 3 2 3 . . 2 . . . 4 8 4 9 8 4 3 Energy Cannon 1 | . . . 14 15 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . 9 2 5 3 . . 4 1 1 5 1 1 7 . . 3 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 8 7 5 2 . . . . . . Special Weapon 1 | . . . . . . 6 4 3 2 . . . . . . . . 2 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 10 11 14 28 29 29 35 34 37 36 48 78 105 104 86 98 105 105 80 83 100 111 Greatest Support 140 | 20 46 92 86 82 82 120 120 65 50 50 106 116 116 116 93 90 140 140 125 137 137 Greatest Overweight (x) 21 | . . . . . 7 . 1 2 1 . 11 5 1 . 21 1 2 1 . . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | . 6 6 6 6 6 10 10 10 10 10 12 18 18 18 18 24 24 16 16 16 16 Average Capacity 12 | . 6 6 5 6 6 9 10 10 10 10 11 16 18 18 16 20 18 16 16 16 10 Most Carried 24 | . 6 6 6 6 6 10 10 10 10 10 12 18 18 15 16 24 24 16 16 16 16 Average Carried 11 | . 5 5 5 5 5 8 9 9 9 8 11 15 15 14 14 19 18 15 15 15 9 Final Capacity 24 | 6 6 6 6 6 6 10 10 10 10 10 12 18 18 18 16 24 16 16 16 16 4 Final Carried 24 | 6 6 5 6 6 6 9 10 10 10 9 12 18 15 14 16 24 16 16 16 16 4 Class Distribution -------------------- 52% | Bothacker-Mutant 15% | Scavenger-Mutant 10% | Botlord-Mutant 5% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Quarantine Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Matter Collected 10688 | 200 . 145 208 . 757 205 632 693 235 . 765 1165 711 108 1212 375 349 1142 120 418 1248 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12656 | . . 977 761 50 1025 . 480 946 342 . 817 832 306 221 1085 1036 677 835 80 507 1679 Parts 641 | . . 61 43 5 55 . 14 42 13 . 28 34 20 13 33 49 58 29 3 15 126 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . 21 13 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Combat Hostiles Destroyed 248 | . . 22 18 1 24 . 14 19 7 . 18 17 14 9 20 12 8 13 1 7 24 Melee 27 | . . . 1 . . . . 2 7 . 3 . . . . 5 . . . . 9 Guns 138 | . . 19 . . 20 . 14 13 . . 12 1 2 7 7 2 8 12 1 6 14 Cannons 67 | . . . 17 1 4 . . . . . 3 16 12 2 12 . . . . . . AOE 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 13 | . . 7 1 1 . . . . . . 1 2 . . . . . . . 1 . Worker 5 | . . 1 . . . . . . . . . 1 . . 1 . . . . . 2 Builder 5 | . . 1 2 . . . . . . . . 1 . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Swarmer 68 | . . 4 6 . 7 . 8 5 2 . 8 . 9 9 . . 2 3 . 2 3 Grunt 80 | . . 12 2 . 9 . 4 4 4 . 5 . 4 . 13 10 . 5 1 1 6 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Duelist 5 | . . 1 . . 1 . . . . . . . . . 2 . . . . 1 . Sentry 30 | . . 5 6 . 6 . 2 3 . . 3 2 1 . . 1 . 1 . . . Hunter 21 | . . . 4 . . . . 3 . . . 5 . . 2 . 2 3 . 2 . Programmer 42 | . . . . 1 1 . . 4 1 . 1 10 . . 3 1 4 1 . . 15 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . . 7 4 1 6 . 4 3 2 . 5 4 4 5 4 3 4 4 1 3 6 Combat Bots Only 6 | . . 5 4 1 6 . 4 3 2 . 5 3 4 5 4 3 3 4 1 3 6 Max Kills in Single Turn 3 | . . 2 1 1 1 . 1 1 1 . 2 2 1 1 2 1 1 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 Melee 2 | . . . 1 . . . . 1 1 . 2 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Damage Taken 32327 | . . 1089 1074 . 2050 376 1140 2071 557 . 2635 1681 1941 454 3658 2268 1451 2333 35 624 6890 Core 4612 | . . 157 121 . 148 31 142 363 146 . 226 66 284 62 466 355 201 185 . 49 1610 Absorbed by Shields 194 | . . . . . . . . . . . . . . . . 33 . 91 . 70 . Core Remaining (%) 67 | 100 100 60 78 . 78 . . . 19 . 77 . . 64 . . . 7 . 96 . Volleys Fired 1041 | . . 64 50 1 93 17 94 113 3 . 75 63 51 14 79 46 41 85 2 45 105 Largest 3 | . . 2 2 2 2 1 2 2 1 . 2 2 2 2 3 3 3 3 2 2 3 Hottest 282 | . . 105 150 150 150 80 90 135 30 . 114 122 122 94 247 226 244 282 188 188 185 Shots Fired 1724 | . . 94 95 2 172 17 113 136 3 . 112 124 84 28 163 102 93 151 4 59 172 Gun 1163 | . . 94 6 . 161 7 93 123 . . 87 4 6 14 78 101 86 120 4 34 145 Cannon 402 | . . . 89 2 11 . . . . . 9 119 76 14 82 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 159 | . . . . . . 10 20 13 3 . 16 1 2 . 3 1 7 31 . 25 27 Kinetic 819 | . . . 6 . 134 3 70 55 . . 66 123 82 28 77 13 44 30 . 13 75 Thermal 522 | . . 56 89 2 38 3 19 13 . . 30 . . . 83 58 30 86 4 2 9 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 224 | . . 38 . . . 1 4 55 . . . . . . . 30 12 4 . 19 61 Robot Hit Streak 42 | . . 25 10 9 30 7 38 39 5 . 25 39 15 17 29 24 17 42 5 15 24 Robot Miss Streak 4 | . . 2 3 . 3 1 2 3 . . 1 2 3 3 2 2 1 1 . 1 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . 1 1 1 1 . 1 2 Secondary Targets 20 | . . 3 . . 2 . 2 . . . 3 . . . 3 1 1 2 . 1 2 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . 1 . . . 1 1 1 1 . 1 1 Shots Hit Robots 1482 | . . 83 74 2 118 13 97 126 32 . 87 95 56 18 135 101 73 135 4 44 189 Core Hits 530 | . . 36 25 1 74 . 27 45 12 . 32 33 18 9 48 35 20 30 2 13 70 Critical Hits 87 | . . . 2 . 5 . 1 3 2 . 6 22 8 2 11 1 5 3 . 1 15 Critical Kills 32 | . . . 2 . 2 . . . 1 . 4 8 3 1 4 1 2 . . 1 3 Critical Parts Destroyed 55 | . . . . . 3 . 1 3 1 . 2 14 5 1 7 . 3 3 . . 12 Melee Attacks 174 | . . 10 10 . . . . 18 37 . 11 8 . . . 19 5 5 . . 51 Impact 18 | . . 10 8 . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . 15 12 . 9 7 . . . 2 . . . . . Piercing 104 | . . . . . . . . . 25 . 1 . . . . 17 5 5 . . 51 Sneak Attacks 7 | . . . . . . . . 4 2 . 1 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . 5 . 1 . . . . 1 . . . . 10 Damage Inflicted 34461 | . . 1440 1640 62 2437 89 1605 2545 933 . 1676 3415 1757 483 4150 2493 1809 2710 115 649 4453 Guns 19541 | . . 1073 39 . 2133 83 1605 1850 . . 1238 123 49 302 1529 1905 1809 2497 115 649 2542 Cannons 9764 | . . . 1475 62 225 . . . . . 257 3235 1708 181 2621 . . . . . . Explosions 570 | . . 170 . . 79 . . 231 . . . . . . . . . . . . 90 Melee 4513 | . . 197 126 . . . . 464 933 . 181 32 . . . 588 . 213 . . 1779 Ramming 73 | . . . . . . 6 . . . . . 25 . . . . . . . . 42 Kinetic 16660 | . . . 39 . 1809 59 1190 869 . . 965 3358 1757 483 2311 261 997 486 . 208 1868 Thermal 10234 | . . 845 1475 62 549 24 375 508 . . 530 . . . 1839 999 643 1941 115 58 271 Explosive 169 | . . . . . 79 . . . . . . . . . . . . . . . 90 Electromagnetic 2812 | . . 398 . . . . 40 704 . . . . . . . 645 169 70 . 383 403 Impact 323 | . . 197 126 . . . . . . . . . . . . . . . . . . Slashing 966 | . . . . . . . . 464 281 . 147 32 . . . 42 . . . . . Piercing 3224 | . . . . . . . . . 652 . 34 . . . . 546 . 213 . . 1779 Highest Corruption 39 | . . . 1 . . 2 2 5 7 . 1 3 3 . 1 3 5 5 . . 39 Average Corruption 3 | . . . 1 . . 2 2 3 6 . 1 1 2 . 1 1 4 2 . . 17 Corruption Purged 18 | . . . . . . . . . . . . 2 3 . . 3 1 5 . . 4 Effects 243 | . . . 7 . . . 10 57 22 . . 18 10 . 3 5 11 25 . . 75 Message Errors 75 | . . . 5 . . . 6 18 5 . . 12 5 . 1 1 1 12 . . 9 Matter Fused 41 | . . . . . . . . 11 7 . . . 1 . . 1 2 5 . . 14 Heat Flow Errors 18 | . . . . . . . . 2 3 . . 3 . . . 2 1 3 . . 4 Energy Discharges 19 | . . . 1 . . . 3 4 1 . . 2 . . . . 2 2 . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 Data Loss (minor) 21 | . . . . . . . 1 9 2 . . 1 1 . . 1 1 3 . . 2 Data Loss (major) 6 | . . . . . . . . 3 2 . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . 11 Targeting Errors 45 | . . . 1 . . . . 9 2 . . . 2 . 2 . 2 . . . 27 Weapon Failures 4 | . . . . . . . . 1 . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 594 | . . 6 35 . 11 . . 46 37 . 62 110 118 7 143 . . . . . 19 Projectiles 413 | . . . 35 . . . . . . . . 110 118 7 143 . . . . . . Explosions 49 | . . . . . 11 . . 38 . . . . . . . . . . . . . Melee 132 | . . 6 . . . . . 8 37 . 62 . . . . . . . . . 19 Knockbacks 69 | . . 3 . . . . . . . . 4 26 13 3 20 . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . . . . . . . . 3 25 13 2 17 . . . . . . Secondary 7 | . . 1 . . . . . . . . 1 1 . 1 3 . . . . . . Self-Inflicted Damage 298 | . . . . . 154 . . . . . 88 . . . . . . . . . 56 Shots 5 | . . . . . 2 . . . . . 2 . . . . . . . . . 1 Rammed 6 | . . . 1 . . 1 . . . . . 2 . . . . . . . . 2 Targets Rammed 8 | . . . 3 . . 1 . . . . . 2 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . . 433 264 . 249 76 83 206 232 . 316 395 24 . 384 194 99 198 . . 358 Average Temperature 87 | . . 110 73 . 78 29 34 37 130 . 73 112 13 . 130 93 99 81 . . 92 Received Heat Transfer 5436 | . . 642 117 . 783 129 264 294 198 . 801 18 225 . 831 522 . 235 9 44 324 Effects 10 | . . 6 1 . . . . . . . . . . . 2 . . . . . 1 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 2 1 . . . . . . . . . . . 1 . . . . . . Interference 3 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 4 . . . . . . . 4 . . . 1 . Combat Hostiles 9 | . . . . . . . . 4 . . . . . . . 4 . . . 1 . Parts Fried 18 | . . . . . . . . 4 . . . . . . . 9 3 . . 2 . Impact Corruptions 3 | . . 1 . . . . . . . . . . . 1 . . . . . . 1 Robots Melted 4 | . . 1 . . . . . . . . . . . . 1 1 . 1 . . . Combat Hostiles 4 | . . 1 . . . . . . . . . . . . 1 1 . 1 . . . Parts Melted 40 | . . 1 5 1 . . 2 1 . . 3 . . . 8 7 . 10 . 1 1 Heat Transferred 15750 | . . 1783 2183 74 888 37 850 750 . . 925 . . . 2856 1611 853 2385 148 74 333 Parts Sabotaged 8 | . . . . . . . . . . . 8 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 3 . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Peak Influence 1102 | . . 425 391 110 1102 546 528 355 422 191 914 498 . . 257 424 334 986 772 856 510 Initial 513 | . . . 149 65 8 501 . 239 71 191 117 415 . . 83 170 207 176 483 513 449 Average 298 | . . 227 199 66 679 258 324 147 266 191 540 181 . . 100 306 222 449 686 686 253 Maximum Alert Level 4 | . . 2 1 . 4 2 2 1 2 . 3 2 . . 1 2 1 3 3 3 2 Low Security (%) 40 | . 100 39 53 100 9 33 24 56 37 100 4 54 . . 95 12 37 25 . . 44 Level 1 32 | . . 50 46 . 11 33 38 43 50 . 33 32 . . 4 60 62 25 . . 25 Level 2 17 | . . 9 . . 21 32 36 . 11 . 26 13 . . . 27 . 21 34 60 30 Level 3 9 | . . . . . 50 . . . . . 35 . . . . . . 26 65 39 . Level 4 . | . . . . . 6 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . 2 3 1 . 3 . 6 . . . 11 . . 12 . 3 . 2 . 11 Investigation 16 | . . 1 2 1 . 1 . 3 . . . 1 . . 4 . . . 1 . 2 Extermination 21 | . . . . . . 1 . 3 . . . 7 . . 3 . 3 . . . 4 Reinforcement 9 | . . 1 1 . . 1 . . . . . 3 . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . . . . . . . . 4 . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 9 | . . . . . . . . . . . . . . . . . . . . . 9 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Distress Signals 16 | . . 4 2 . . . . 1 . . . 2 . . . . 3 . 1 . 3 Communications Jammed 54 | . . . . . . . . . . . . . . . . . 43 . 11 . . Distress Signals 54 | . . . . . . . . . . . . . . . . . 43 . 11 . . Times Spotted 515 | . 1 30 32 1 30 12 48 29 15 . 44 41 20 9 36 16 16 44 5 26 60 Peak Tracking Total 9 | . 1 5 5 1 5 4 8 4 3 . 9 5 5 5 6 5 4 7 3 5 7 Tactical Retreats 51 | . . . 4 . 6 . 4 5 3 . 5 1 4 . 6 3 2 4 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Traps Triggered 32 | . . . 2 . 1 1 . 1 2 . 9 3 . . . 4 2 5 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 143 | . . . 28 . . . . . 24 . . 91 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . 5 1 . . . . . 4 . . . . . . Reprogrammed 13 | . . . 3 . . . . . 3 . . 7 . . . . . . . . . Reused 6 | . . . 1 . . . . . 2 . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . 1 . . . . . 2 . . 3 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Machines Disabled 43 | . . 2 1 . 8 . 3 . 2 . 7 6 . . . 3 2 4 . 4 1 Max in Single Turn 2 | . . 1 1 . 2 . 1 . 1 . 2 1 . . . 1 1 1 . 1 1 Garrison Relay 21 | . . . . . 4 . 3 . 2 . 3 . . . . 2 . 4 . 3 . Phase Generator 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Machines Accessed 56 | . . 3 7 4 . 3 . 11 . 1 . 8 3 . 5 . 7 . 2 . 2 Terminals 30 | . . 3 6 2 . 1 . 4 . . . 5 . . 2 . 6 . 1 . . Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Repair Stations 5 | . . . . 1 . . . 3 . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Scanalyzers 6 | . . . 1 . . 1 . 2 . . . 1 . . 1 . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . 1 Total Hacks 154 | . . 8 17 15 . 6 . 35 . 3 . 30 6 . 11 . 13 . 5 . 5 Successful 88 | . . 3 9 8 . 4 . 22 . 1 . 18 6 . 8 . 5 . 2 . 2 Failed 66 | . . 5 8 7 . 2 . 13 . 2 . 12 . . 3 . 8 . 3 . 3 Catastrophic 11 | . . . . 1 . 1 . 2 . 2 . . . . 1 . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . . 4 6 9 . 2 . 7 . 2 . 10 . . 3 . 3 . 2 . 2 Terminals 83 | . . 8 16 11 . 3 . 12 . . . 16 . . 4 . 11 . 2 . . Fabricators 10 | . . . . . . . . 8 . . . 2 . . . . . . . . . Repair Stations 11 | . . . . 1 . . . 5 . . . 5 . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 Scanalyzers 20 | . . . 1 . . 2 . 9 . . . 7 . . 1 . . . . . . Garrison Access 19 | . . . . 3 . 1 . 1 . 3 . . . . 3 . 2 . 3 . 3 Terminal Hacks 35 | . . 3 7 3 . 2 . 4 . . . 3 6 . 3 . 4 . . . . Record 8 | . . . 2 . . . . . . . . . 4 . 1 . 1 . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 11 | . . 2 4 1 . . . 1 . . . 2 . . . . 1 . . . . Open Door 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . Terminal Index 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 4 . . . 4 . . . . . . . . . Scan Component 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . Repair 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Scanalyzer 8 | . . . . . . . . 4 . . . 4 . . . . . . . . . Insert Component 5 | . . . . . . . . 3 . . . 2 . . . . . . . . . Analyze 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . 1 Unlock Access 8 | . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . 1 Unauthorized Hacks 23 | . . . 2 4 . 1 . 6 . . . 6 . . 3 . . . 1 . . Terminals 9 | . . . 1 3 . . . . . . . 5 . . . . . . . . . Track 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . Assimilate 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operators 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . 1 . . . 1 . . . . . . . . . Mechanics 3 | . . . . 1 . . . 1 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . Extract 4 | . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . Restock 1 | . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . . 3 6 3 . 2 . 8 . 1 . 8 . . 4 . 5 . 2 . 2 Full Trace Events 11 | . . 1 . 1 . . . 2 . . . 1 . . 3 . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . Matter 153 | . . . . . . . . . . . . 153 . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 36 | . . . 1 . . 16 . 5 . . . 2 . . 2 . 10 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . Matter 285 | . . . . . . . . 285 . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . Time 132 | . . . . . . . . 62 . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . . . . . 9 . . . . . 10 Parts Scanalyzed 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Used RIF Installer 7 | . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 114 | . . . 1 . . 8 15 11 3 . 16 2 2 . 2 1 5 19 . 13 16 Non-combat 13 | . . . 1 . . . . 7 . . . 1 . . . . 4 . . . . Combat 101 | . . . . . . 8 15 4 3 . 16 1 2 . 2 1 1 19 . 13 16 Autoassimilated 8 | . . . . . . . . . . . . . . . . . . 1 . 3 4 Robot Hacks Applied 114 | . . . 1 . . 8 18 13 3 . 16 2 2 . 2 1 6 19 . 10 13 parse_system 16 | . . . 1 . . 1 1 2 . . 2 1 1 . . . . 4 . 2 1 generate_anomaly 2 | . . . . . . . . 2 . . . . . . . . . . . . . start_evac 1 | . . . . . . . . 1 . . . . . . . . . . . . . report_schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . link_fov 8 | . . . . . . . . 4 . . 1 . . . . . 3 . . . . scatter_targeting 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . disrupt_area 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . overwrite_iff 28 | . . . . . . . 9 3 3 . 10 . 1 . . 1 . . . . 1 formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 53 | . . . . . . 7 7 . . . 3 1 . . 2 . 1 14 . 7 11 Relay Couplers Released 88 | . . . . . 18 . 10 3 7 . 13 . . . . 8 . 14 . 15 . Machine Destruction 85 | . . . . . 18 . 10 . 7 . 13 . . . . 8 . 14 . 15 . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . Attached 50 | . . . . . 2 4 4 3 1 . 9 . 1 . . 3 2 8 1 5 7 Robots Rewired 3 | . . . . . . . . . . . . . . . . . . 3 . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Total Allies 105 | . . . . . . 7 15 3 3 . 13 6 1 . 6 1 2 18 4 10 16 Largest Group 12 | . . . . . . 6 4 1 2 . 3 3 1 . 4 1 2 11 12 12 4 Highest-Rated Group 618 | . . . . . . 204 118 12 24 . 127 138 30 . 188 64 71 484 618 601 176 Highest-Rated Ally 115 | . . . . . . 47 47 12 12 . 49 56 30 . 64 64 45 115 64 69 69 Total Orders 21 | . . . . . . 9 . . . . . 8 . . . . . 4 . . . STAY 10 | . . . . . . 5 . . . . . 4 . . . . . 1 . . . FOLLOW 10 | . . . . . . 4 . . . . . 3 . . . . . 3 . . . COLLECT 1 | . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 578 | . . . . . . 24 92 11 11 . 49 33 3 . 34 1 16 112 29 103 60 Total Damage 14328 | . . . . . . 553 1430 88 156 . 1169 1445 50 . 913 57 . 2773 997 2791 1906 Kills 83 | . . . . . . 4 13 1 3 . 6 11 . . 5 . . 14 5 12 9 Allies Corrupted 4 | . . . . . . 1 . . . . . . . . 2 . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Turns Passed 22724 | . 135 682 1310 481 1378 1210 1097 2247 586 68 1472 3058 1620 187 1381 1191 796 1676 114 730 1305 Spaces Moved 10503 | 1 96 291 613 258 738 643 545 954 350 53 676 1187 611 13 540 515 379 776 75 513 676 Core 13 | . . . . . 2 . . . . . 1 . . . 3 . . . . . 7 Treads 5428 | . 21 291 613 258 499 609 441 1 . . 445 1067 611 13 153 . 71 321 . . 14 Legs 4656 | 1 75 . . . 237 34 104 953 350 53 230 120 . . 286 515 308 455 75 513 347 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 355 | . . . . . . . . . . . . . . . 98 . . . . . 257 Flight 51 | . . . . . . . . . . . . . . . . . . . . . 51 Fastest Speed 31 | 120 120 160 160 156 120 120 120 120 120 120 120 160 166 166 48 120 120 120 120 112 31 Average Speed 146 | 120 128 160 160 156 145 157 152 134 120 120 168 175 166 169 153 137 137 136 120 113 91 Slowest Speed 1100 | 120 160 160 160 160 400 160 180 180 150 120 600 270 195 170 1100 150 185 165 120 120 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 37 | 2 20 30 59 7 98 16 66 26 57 2 81 27 59 3 9 46 35 84 2 83 10 Regions Visited 21 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 . 1 . 1 . 1 1 1 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . 3 . . . . . . . . Spaces Dug 26 | . . 2 1 . . . . 2 . . . 10 . . . . 5 . . . 6 Terrain Destroyed 531 | . . 7 23 . 95 . . 13 . . 170 84 53 20 15 1 5 5 . 1 39 Melee 21 | . . 2 1 . . . . 2 . . . 6 . . . . 5 . . . 5 Projectile 172 | . . . 22 . . . . . . . 4 48 53 20 15 1 . 5 . 1 3 AOE 338 | . . 5 . . 95 . . 11 . . 166 30 . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Gar Qua Gar Res Gar Acc Total 16106 | . 110 394 827 332 887 824 721 1752 463 57 893 2023 1127 150 954 874 571 1271 94 635 1147 Wait 3137 | . . 5 76 66 2 121 51 597 25 . 23 598 445 123 239 196 71 288 . 22 189 Move 10481 | . 95 290 612 258 737 643 544 953 349 52 674 1186 609 12 539 514 378 775 74 511 676 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 285 | . 6 8 14 1 12 12 8 16 5 2 26 19 6 . 26 28 16 27 3 11 39 Fast Attach 105 | . 1 1 5 2 11 . 5 8 2 . 9 6 . . 17 6 12 3 . 3 14 Attach 168 | . 2 7 4 . 6 3 3 10 1 1 17 12 8 1 21 13 4 15 2 5 33 Detach 9 | . . . . . . . . . . . . 5 . . 2 1 . . . . 1 Swap 269 | . . 4 14 2 11 17 8 29 8 1 20 18 7 . 15 18 23 26 9 14 25 Drop 215 | . 6 5 11 2 15 10 8 8 6 1 10 15 . . 16 16 21 17 4 21 23 Fire 1041 | . . 64 50 1 93 17 94 113 3 . 75 63 51 14 79 46 41 85 2 45 105 Melee 153 | . . 10 10 . . . . 18 30 . 10 8 . . . 17 5 5 . . 40 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 3 . . 1 . . . . . 2 . . . . . . . . . Escape Stasis 88 | . . . . . . . . . 10 . 29 . 1 . . 19 . 26 . 3 . Rewire 4 | . . . . . . . . . . . . . . . . . . 4 . . . Trap 143 | . . . 28 . . . . . 24 . . 91 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua / Gar) -3/Garrison -3/Quarantine -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 15) 136 | -10/Materials | Entered another Materials area 136 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 366 | -9/Materials | Discovered new exit (range 11) 794 | -9/Materials | Discovered new exit (range 13) 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Utility x2 970 | -8/Materials | Crushed by falling debris 1001 | -8/Materials | Lost 3 parts (1n2u) 1292 | -8/Materials | Build established: Scavenger-Mutant 1546 | -8/Materials | Discovered new exit (range 5) 1552 | -8/Materials | Identified exit to Factory 1753 | -8/Materials | Discovered exit to Factory (range 10) 2128 | -8/Materials | Entered Factory 2128 | -7/Factory | Evolved 2 slots: Utility x2 2474 | -7/Factory | Build established: Hacker-Mutant 2609 | -7/Factory | Identified exit to Garrison 2609 | -7/Factory | Entered Garrison 2668 | -7/Garrison | Triggered checkpoint 2737 | -7/Garrison | Phase Generator disabled 2770 | -7/Garrison | Garrison Relay disabled 2926 | -7/Garrison | Triggered checkpoint 2950 | -7/Garrison | Triggered checkpoint 2953 | -7/Garrison | Triggered checkpoint 3014 | -7/Garrison | Lost 5 parts (1p2n1u1w) 3116 | -7/Garrison | Triggered checkpoint 3199 | -7/Garrison | Garrison Relay disabled 3218 | -7/Garrison | Build established: Scavenger-Mutant 3224 | -7/Garrison | Discovered new exit (range 8) 3235 | -7/Garrison | Identified exit to Factory 3365 | -7/Garrison | Discovered exit to Factory (range 8) 3449 | -7/Garrison | Lost 3 parts (2n1u) 3486 | -7/Garrison | Triggered checkpoint 3495 | -7/Garrison | Garrison Relay disabled 3604 | -7/Garrison | Triggered checkpoint 3638 | -7/Garrison | Triggered checkpoint 3684 | -7/Garrison | Lost 3 parts (2n1u) 3726 | -7/Garrison | Garrison Relay disabled 3749 | -7/Garrison | Discovered exit to Factory (range 9) 3765 | -7/Garrison | Installed Relay Interface Framework 3987 | -7/Garrison | Entered Factory 3987 | -6/Factory | Evolved 2 slots: Utility x2 4102 | -6/Factory | Build established: Bothacker-Mutant 4247 | -6/Factory | Discovered new exit (range 6) 4253 | -6/Factory | Identified exit to Factory 5072 | -6/Factory | Build established: Commander-Mutant 5170 | -6/Factory | Discovered exit to Factory (range 16) 5197 | -6/Factory | Identified exit to Garrison 5197 | -6/Factory | Entered Garrison 5197 | -6/Garrison | Accompanied by 3 allies 5264 | -6/Garrison | Triggered checkpoint 5267 | -6/Garrison | Triggered checkpoint 5377 | -6/Garrison | Discovered new exit (range 9) 5395 | -6/Garrison | Identified exit to Factory 5406 | -6/Garrison | Expanded RIF knowledge: Program Shield 5446 | -6/Garrison | Triggered checkpoint 5475 | -6/Garrison | Build established: Bothacker-Mutant 5480 | -6/Garrison | Garrison Relay disabled 5520 | -6/Garrison | Triggered checkpoint 5556 | -6/Garrison | Triggered checkpoint 5570 | -6/Garrison | Triggered checkpoint 5606 | -6/Garrison | Triggered checkpoint 5654 | -6/Garrison | Garrison Relay disabled 5732 | -6/Garrison | Discovered exit to Factory (range 8) 5894 | -6/Garrison | Triggered checkpoint 5936 | -6/Garrison | Garrison Relay disabled 5962 | -6/Garrison | Triggered checkpoint 6158 | -6/Garrison | Lost 4 parts (1p3n) 6294 | -6/Garrison | Entered Factory 6735 | -6/Factory | Repaired Imp. Heavy Machine Gun 7188 | -6/Factory | Fabricated Cold Fusion Reactor (x1) 7304 | -6/Factory | Repaired Remote Datajack 7549 | -6/Factory | Lost 5 parts (2n3w) 7708 | -6/Factory | Core integrity fell below 50% 7768 | -6/Factory | Lost 3 parts (1p1u1w) 8536 | -6/Factory | Identified exit to Garrison 8541 | -6/Factory | Entered Garrison 8632 | -6/Garrison | Triggered checkpoint 8660 | -6/Garrison | Garrison Relay disabled 8722 | -6/Garrison | Triggered checkpoint 8853 | -6/Garrison | Garrison Relay disabled 8876 | -6/Garrison | Triggered checkpoint 8908 | -6/Garrison | Discovered exit to Factory (range 10) 8988 | -6/Garrison | Triggered checkpoint 9018 | -6/Garrison | Triggered checkpoint 9030 | -6/Garrison | Discovered exit to Factory (range 10) 9046 | -6/Garrison | Expanded RIF knowledge: Hotswap 9087 | -6/Garrison | Core integrity fell below 20% 9112 | -6/Garrison | Triggered checkpoint 9127 | -6/Garrison | Entered Factory 9127 | -5/Factory | Evolved 2 slots: Utility x2 9188 | -5/Factory | Identified exit to Garrison 9195 | -5/Factory | Entered Garrison 9214 | -5/Garrison | Triggered checkpoint 9258 | -5/Garrison | Garrison Relay disabled 9365 | -5/Garrison | Spotted B-75 Beast 9428 | -5/Garrison | Phase Generator disabled 9505 | -5/Garrison | Triggered checkpoint 9506 | -5/Garrison | Triggered checkpoint 9534 | -5/Garrison | Destroyed B-75 Beast 9565 | -5/Garrison | Lost 5 parts (4n1u) 9584 | -5/Garrison | Triggered checkpoint 9756 | -5/Garrison | Garrison Relay disabled 9782 | -5/Garrison | Triggered checkpoint 9843 | -5/Garrison | Discovered new exit (range 10) 9855 | -5/Garrison | Identified exit to Factory 10074 | -5/Garrison | Discovered exit to Factory (range 11) 10254 | -5/Garrison | Triggered checkpoint 10309 | -5/Garrison | Lost 5 parts (1p2n2u) 10515 | -5/Garrison | Discovered exit to Factory (range 9) 10547 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 10582 | -5/Garrison | Triggered checkpoint 10604 | -5/Garrison | Garrison Relay disabled 10667 | -5/Garrison | Entered Factory 10667 | -4/Factory | Evolved 2 slots: Utility x2 12734 | -4/Factory | Fabricated A-02 Transporter (x1) 12843 | -4/Factory | Discovered new exit (range 14) 12881 | -4/Factory | Identified exit to Research 13567 | -4/Factory | Repaired Imp. Datajack 13600 | -4/Factory | Repaired Imp. Treads 13637 | -4/Factory | Allied Derelicts emerged from ambush trap array 13677 | -4/Factory | Discovered new exit (range 9) 13709 | -4/Factory | Identified exit to Upper Caves 13725 | -4/Factory | Entered Upper Caves 14571 | -4/Upper Caves | Crushed by falling debris 14585 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14750 | -4/Upper Caves | Lost 4 parts (2n1u1w) 15173 | -4/Upper Caves | Learned Factory stockpile data 15173 | -4/Upper Caves | Learned Armory emergency access door positions 15330 | -4/Upper Caves | Discovered new exit (range 6) 15337 | -4/Upper Caves | Identified exit to Upper Caves 15345 | -4/Upper Caves | Entered another Upper Caves area 15400 | -4/Upper Caves | Lost 4 parts (1p2u1w) 15418 | -4/Upper Caves | Discovered exit to Research (range 9) 15532 | -4/Upper Caves | Entered Research 15532 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15533 | -3/Research | Identified exit to Quarantine 15832 | -3/Research | Lost 11 parts (1p3n3u4w) 16426 | -3/Research | Garrison activated, responded to threat 16482 | -3/Research | Lost 5 parts (2n3w) 16656 | -3/Research | Lost 4 parts (1p1n1u1w) 16801 | -3/Research | Identified exit to Garrison 16867 | -3/Research | Garrison activated, responded to threat 16913 | -3/Research | Entered Garrison 16919 | -3/Garrison | Expanded RIF knowledge: Structural Interface 16932 | -3/Garrison | Build established: Scavenger-Skirmisher 16942 | -3/Garrison | Triggered checkpoint 17054 | -3/Garrison | Lost 11 parts (1p3n3u4w) 17061 | -3/Garrison | Garrison Relay disabled 17124 | -3/Garrison | Spotted B-86 Titan 17125 | -3/Garrison | Core integrity fell below 50% 17437 | -3/Garrison | Build established: Scavenger-Mutant 17583 | -3/Garrison | Triggered checkpoint 17748 | -3/Garrison | Garrison Relay disabled 17800 | -3/Garrison | Triggered checkpoint 17953 | -3/Garrison | Discovered exit to Quarantine (range 9) 18104 | -3/Garrison | Entered Quarantine 18336 | -3/Quarantine | Build established: Scavenger-Gunner 18442 | -3/Quarantine | Lost 5 parts (1p3u1w) 18705 | -3/Quarantine | Build established: Scavenger-Mutant 18794 | -3/Quarantine | Spotted Alpha 7 18865 | -3/Quarantine | Identified exit to Garrison 18900 | -3/Quarantine | Entered Garrison 19203 | -3/Garrison | Spotted B-86 Titan 19234 | -3/Garrison | Triggered checkpoint 19236 | -3/Garrison | Build established: Bothacker-Gunner 19318 | -3/Garrison | Core integrity fell below 20% 19340 | -3/Garrison | Triggered checkpoint 19350 | -3/Garrison | Triggered checkpoint 19428 | -3/Garrison | Lost 4 parts (1u3w) 19559 | -3/Garrison | Garrison Relay disabled 19642 | -3/Garrison | Lost 4 parts (1n1u2w) 19775 | -3/Garrison | Lost 4 parts (1n2u1w) 19802 | -3/Garrison | Triggered checkpoint 19824 | -3/Garrison | Triggered checkpoint 19868 | -3/Garrison | Triggered checkpoint 19998 | -3/Garrison | Garrison Relay disabled 20031 | -3/Garrison | Build established: Botlord-Mutant 20076 | -3/Garrison | Assimilated Titan 8a with formatsys_high 20095 | -3/Garrison | Triggered checkpoint 20108 | -3/Garrison | Triggered checkpoint 20283 | -3/Garrison | Discovered new exit (range 12) 20298 | -3/Garrison | Identified exit to Research 20306 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 20328 | -3/Garrison | Triggered checkpoint 20352 | -3/Garrison | Garrison Relay disabled 20444 | -3/Garrison | Garrison Relay disabled 20452 | -3/Garrison | Triggered checkpoint 20506 | -3/Garrison | Triggered checkpoint 20520 | -3/Garrison | Discovered exit to Research (range 15) 20576 | -3/Garrison | Entered Research 20576 | -2/Research | Accompanied by 9 allies 20576 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20606 | -2/Research | Identified exit to Garrison 20611 | -2/Research | Garrison activated, responded to threat 20690 | -2/Research | Entered Garrison 20690 | -2/Garrison | Accompanied by 11 allies 20716 | -2/Garrison | Spotted B-90 Cyclops 20717 | -2/Garrison | Triggered checkpoint 20723 | -2/Garrison | Triggered checkpoint 20739 | -2/Garrison | Triggered checkpoint 20744 | -2/Garrison | Allies destroyed B-90 Cyclops 20744 | -2/Garrison | Triggered checkpoint 20790 | -2/Garrison | Lost 4 parts (2u2w) 20870 | -2/Garrison | Triggered checkpoint 20895 | -2/Garrison | Garrison Relay disabled 20965 | -2/Garrison | Discovered new exit (range 12) 20978 | -2/Garrison | Identified exit to Access 21081 | -2/Garrison | Discovered exit to Access (range 10) 21108 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 21130 | -2/Garrison | Triggered checkpoint 21145 | -2/Garrison | Garrison Relay disabled 21242 | -2/Garrison | Discovered exit to Access (range 14) 21312 | -2/Garrison | Triggered checkpoint 21327 | -2/Garrison | Garrison Relay disabled 21420 | -2/Garrison | Entered Access 21420 | -1/Access | Accompanied by 3 allies 21420 | -1/Access | Evolved 2 slots: Utility x2 21916 | -1/Access | Lost 3 parts (1n2u) 21927 | -1/Access | Garrison activated, responded to threat 21990 | -1/Access | System corruption reached 10% 22059 | -1/Access | Lost 11 parts (4n3u4w) 22066 | -1/Access | Identified exit to Garrison 22363 | -1/Access | Lost 15 parts (1p6n5u3w) 22402 | -1/Access | Found Enh. Force Lance 22404 | -1/Access | Found Enh. Force Lance 22443 | -1/Access | Found Enh. Force Lance 22494 | -1/Access | System corruption reached 30% 22495 | -1/Access | Core integrity fell below 50% 22555 | -1/Access | Core integrity fell below 20% 22614 | -1/Access | Lost 16 parts (1p5n5u5w) 22725 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22666_ R-10 Processor collects Lgt. Particle Reactor. 22670_ ALERT: Rogue bot located, Programmers report to Access Zone 9K. 22670_ R-10 Processor collects Adv. Target Analyzer. 22670_ Acquired Particle Reactor. 22673_ R-10 Processor collects Mic. Fission Core. 22678_ System corrupted: Matter fused (-10). 22679_ Acquired Impulse Thruster. 22685_ Dropped Med. Treads. 22685_ Acquired Impulse Thruster. 22691_ Dropped Hvy. Armor Plating. 22692_ Dropped Adv. Remote Datajack. 22693_ Acquired Adv. Datajack. 22696_ R|F0M3I1HLJI9ORBWVBBLG&HWR2M7ASOLK|P0D 22696_ Acquired 70 matter. 22700_ Acquired Sml. Battery. 22703_ Dropped Imp. Antigrav System. 22704_ Acquired 20 matter. 22713_ Slug penetrates Wall. 22715_ System corrupted: Enh. Force Lance targeting data glitched. 22721_ System corrupted: Particle Reactor rejected. Map ----- +----------------------------------------------------+ | ??# !!#! #?????????????????????????? | | ?## // " # [ #?????????????????????????? | | ?# | = ""%%+% #?????????????????????????? | | ?## /! S" #% #?????????????????????????? | | ??# """ # #?????????????????????????? | | ??# """ # #?????????????????????????? | | ??# """!%# #?????????????????????????? | | ??# =*[[!=# #?????????????????? "????? | | ??# !!%*!# #????????????????? ""???? | | ??############## #????????????????? ""???? | | ??# # #????????????????? ^"""?? | | ??# # #????????????????? """" | | ??# !"" # ##############???? "" | | ??# =!*"" # # ##### "" | | ??# * =Y" # # + | | ??# = "" # # ##### | | ??# "" %+ %+ #! # | | ??# # # #|# ###/#####? | | ??# # #p %#%##% !#? | | ??# # # +%%/ #? | | ??# ! ########; # ## #? | | ??# #??????##p !# # ## | | ??###+########+#???????# ## # # | | ?????????????# #???????# ## # # | | ?????????????# #???????#* % %# = # | | ?????????????# #???????##@#########+#### #" | | ????#???????## #######??## #??????# #??# # | | ????# ??????# ############## #??########## | | ????# ####### % %#???????????# | | ????# #???????????# | | ????# % ############# | | ##### % ## | | !! % | | !! | | * | | | | | | #############+#####+# | | ??????# # | | ??????# + | | ??????# ############################## | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????###############????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 25 Energy Capacity 1350 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 675 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Phase Shifting 10 Evasion (%) 63 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 301 Relay Coupler Value 8 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Extracted Adv. Terrain Scanner | -6/Factory | Extracted Imp. Propulsion Shielding | -6/Factory | Extracted Imp. Thermal Generator | -6/Factory | Extracted Shock Absorption System | -6/Factory | Extracted Matter Filter | -6/Factory | Extracted Triangulator | -6/Factory | Extracted Proton Cannon | -6/Factory | Extracted Sml. Battery | -6/Factory | Extracted Imp. Melee Analysis Suite | -6/Factory | Extracted F-cell Engine | -6/Factory | Extracted Xenon Bombardment Thruster | -6/Factory | Extracted Med. Storage Unit | -6/Factory | Extracted Imp. Heat Shielding | -6/Factory | Extracted Cold Fusion Reactor | -6/Factory | Extracted Hpw. Tractor Beam | -6/Factory | Extracted Imp. Medium Armor Plating | -6/Factory | Extracted Hacking Suite | -6/Factory | Extracted Hcp. Storage Unit | -6/Factory | Extracted Coolant Injector | -6/Factory | Extracted Cld. Airjet | -6/Factory | Extracted Magnetic Acceleration Cannon | -6/Factory | Extracted Imp. Remote Datajack | -4/Factory | Scanalyzed Imp. Treads | -4/Factory | Scanalyzed Adv. Heavy Siege Treads | -3/Research | Hacked Adv. Recalibrator | -3/Research | Extracted Exp. Myomer Leg | -3/Quarantine | Reported Spectral Analyzer | -3/Quarantine | Reported Imp. Overload Amplifier | -3/Quarantine | Reported Neutron Missile Launcher | -3/Quarantine | Reported Antimissile System | -3/Quarantine | Reported Railgun | -3/Quarantine | Reported Inertial Stasis Machine | -3/Quarantine | Reported Adv. Plasma Rifle | -3/Quarantine | Reported Enh. Biometal Leg | -3/Quarantine | Reported Scythe | -3/Quarantine | Reported Robot Schematics ------------------ None Fabricated ------------ Cold Fusion Reactor | x1 | -6/Factory A-02 Transporter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Beloved Generalissimo Origins Pwned Challenges ------------ None Game ------ Seed GlidesysBiocellTreads Manual? 0 Play Time 04:12:30 Cumulative 44.4 hours Start 2021.12.15 @ 15:43:38 End 2021.12.16 @ 12:10:32 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 21 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6b4be89-975c-4439-914f-a3ae438f0074