Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 19:34:17 Player: RD-BNK(r) Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (2) 10 Value Destroyed (30) 30 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 7070 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Hacking Suite System Shield > --- WEAPON ----------- Mini Grenade Launcher Spear > --- INVENTORY -------- Advanced Visual Processing Unit [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 2 . 1 . . . 1 . . Utility 11 | . . . 1 1 2 2 2 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 17 | . 1 1 2 1 3 3 4 . . 2 Power 1 | . . . . . 1 . . . . . Engine 1 | . . . . . 1 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 4 | . . 1 . . 2 . 1 . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . 1 . . 2 . 1 . . . Utility 8 | . 1 . 1 1 . 2 1 . . 2 Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 4 | . . . 1 . . . 1 . . 2 Hackware 3 | . . . . 1 . 2 . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 4 | . . . 1 . . 1 2 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . . 1 Parts Lost 11 | . . . 1 . 3 . . . 2 5 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . 1 . Utility 5 | . . . 1 . . . . . . 4 Weapon 2 | . . . . . . . . . 1 1 Highest Loss Streak 4 | . . . 1 . 3 . . . 2 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 21 | . 8 22 27 21 25 26 31 . 33 9 Flight 5 | . . 11 9 7 8 5 5 . 4 . Processor 5 | . . . 9 7 6 5 6 . 9 5 Hackware 5 | . . . . 5 6 13 12 . 9 3 Protection 1 | . 8 11 6 . . . . . . . Naked Turns 32 | . 26 . . . . . . . . 6 Heaviest Build 4 | . 3 3 4 . 3 1 3 3 3 2 Greatest Support 11 | 3 3 5 5 5 11 6 6 6 6 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | 4 1 2 3 4 4 3 2 1 1 1 Average Carried 1 | 3 1 1 2 3 3 2 1 1 1 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 1 1 2 3 4 3 2 1 1 1 . Class Distribution -------------------- 65% | Mutant 34% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Matter Collected 340 | 200 . . . . 6 . 134 . . . Remotely . | . . . . . . . . . . . Salvage Created 157 | . . . 9 . . . 148 . . . Parts 4 | . . . 2 . . . 2 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Combat Hostiles Destroyed 1 | . . . 1 . . . . . . . AOE 1 | . . . 1 . . . . . . . Classes Destroyed 2 | . . . 1 . . . 1 . . . Recycler 1 | . . . . . . . 1 . . . Swarmer 1 | . . . 1 . . . . . . . Best Kill Streak 1 | . . . 1 . . . 1 . . . Combat Bots Only 1 | . . . 1 . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Hostile Shots Fired 295 | . . . 32 . 117 5 26 . 12 103 Missed 150 | . . . 19 . 68 1 15 . 5 42 Damage Taken 2905 | . . . 167 . 721 99 221 . 104 1593 Core 2413 | . . . 51 . 583 99 170 . 40 1470 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 88 | 100 100 100 90 100 31 90 85 . 96 . Volleys Fired 2 | . . . 1 . . 1 . . . . Largest 1 | . . . 1 . . 1 . . . . Hottest 30 | . . . 30 . . 30 . . . . Shots Fired 2 | . . . 1 . . 1 . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 2 | . . . 1 . . 1 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . 4 . . . Core Hits 5 | . . . 1 . . . 2 . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . Impale 1 | . . . . . . . 1 . . . Melee Attacks 4 | . . . . . . . 4 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . 4 . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 227 | . . . 27 . . . 170 . 13 17 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 27 | . . . 27 . . . . . . . Melee 170 | . . . . . . . 170 . . . Ramming 30 | . . . . . . . . . 13 17 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 27 | . . . 27 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 170 | . . . . . . . 170 . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 22 | . . . . . . . 22 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 22 | . . . . . . . 22 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . 6 8 Shots . | . . . . . . . . . . . Rammed 6 | . . . . . . . . . 1 5 Targets Rammed 6 | . . . . . . . . . 1 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 11 | . . . 11 . . . . . . . Average Temperature 11 | . . . 11 . . . . . . . Received Heat Transfer 603 | . . . 99 . 213 18 39 . 36 198 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Peak Influence 337 | . 30 47 106 77 337 211 245 128 111 331 Initial 164 | . . 12 19 47 37 164 102 128 96 51 Average 125 | . 19 32 64 55 144 179 168 128 97 157 Maximum Alert Level 1 | . . . . . 1 1 1 . . 1 Low Security (%) 78 | 100 100 100 100 100 66 92 59 100 100 70 Level 1 21 | . . . . . 33 7 40 . . 29 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . . . 5 1 1 . 1 2 Investigation 5 | . . . . . 3 1 . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . . . 2 . 1 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Distress Signals 4 | . . . 1 1 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 102 | . 3 3 16 2 33 1 10 . 5 29 Peak Tracking Total 14 | . 2 3 14 3 12 1 10 . 4 11 Tactical Retreats 13 | . . . 1 . 4 . 3 . 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Traps Triggered 2 | . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Machines Accessed 15 | . 2 1 . . 5 2 2 1 . 2 Terminals 15 | . 2 1 . . 5 2 2 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 32 | . 4 1 . . 10 5 3 2 . 7 Successful 10 | . 1 1 . . 2 1 2 1 . 2 Failed 22 | . 3 . . . 8 4 1 1 . 5 Catastrophic 6 | . 1 . . . 3 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 4 1 . . 1 4 . . . . Terminals 32 | . 4 1 . . 10 5 3 2 . 7 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . . . . . 2 1 2 1 . 2 Record 1 | . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . 1 Level Access Points 2 | . . . . . . 1 1 . . . Branch Access Points 2 | . . . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 1 . . 4 2 1 . . 2 Full Trace Events 5 | . . . . . 3 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Total Allies 2 | . 1 1 . . . . . . . . Largest Group 2 | . 1 2 . . . . . . . . Highest-Rated Group 20 | . 10 20 . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Turns Passed 807 | 2 50 49 43 62 204 53 117 3 27 197 Spaces Moved 1825 | 1 95 113 92 149 542 133 287 7 29 377 Core 501 | 1 95 9 . . 11 . 1 . 7 377 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1324 | . . 104 92 149 531 133 286 7 22 . Fastest Speed 35 | 50 50 40 40 40 35 35 35 35 35 50 Average Speed 40 | 50 50 40 40 40 36 35 35 35 38 50 Slowest Speed 50 | 50 50 50 40 40 50 35 50 35 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 13 | . . 1 . 1 6 . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 17 | 2 34 23 19 8 25 6 15 1 40 18 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . . . . 8 . . . . Terrain Destroyed 15 | . . . 7 . . 8 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 15 | . . . 7 . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Total 1856 | 4 96 113 96 149 538 136 289 6 44 385 Wait 1 | . 1 . . . . . . . . . Move 1790 | . 94 110 91 146 530 132 276 6 28 377 Hop 12 | . . 1 . 1 5 . 5 . . . Pick Up 3 | . . 1 1 1 . . . . . . Fast Attach 12 | . 1 1 1 1 2 2 3 . . 1 Attach 5 | . . . 1 . 1 1 1 . . 1 Detach 1 | . . . 1 . . . . . . . Swap . | . . . . . . . . . . . Drop 5 | 4 . . . . . . . . . 1 Fire 2 | . . . 1 . . 1 . . . . Melee 4 | . . . . . . . 4 . . . Ram 6 | . . . . . . . . . 1 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Accompanied by 1 ally 53 | -9/Materials | Evolved 2 slots: Propulsion x2 95 | -9/Materials | Discovered new exit (range 16) 102 | -9/Materials | Entered another Materials area 102 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 137 | -8/Materials | Discovered new exit (range 19) 145 | -8/Materials | Entered Factory 145 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 202 | -7/Factory | Discovered new exit (range 13) 207 | -7/Factory | Entered another Factory area 207 | -6/Factory | Evolved 2 slots: Utility x2 315 | -6/Factory | Build established: Mutant 352 | -6/Factory | Lost 3 parts (1p2n) 387 | -6/Factory | Core integrity fell below 50% 408 | -6/Factory | Identified exit to Lower Caves 409 | -6/Factory | Discovered new exit (range 8) 411 | -6/Factory | Entered another Factory area 411 | -5/Factory | Evolved 2 slots: Utility x2 459 | -5/Factory | Identified exit to Factory 464 | -5/Factory | Entered another Factory area 464 | -4/Factory | Evolved 2 slots: Utility x2 473 | -4/Factory | Spotted B-86 Titan 485 | -4/Factory | Identified exit to Research 581 | -4/Factory | Entered Research 581 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 584 | -3/Research | Identified exit to DSF 584 | -3/Research | Entered DSF 588 | -3/DSF | Discovered new exit (range 19) 607 | -3/DSF | Additional patrols routed to DSF 611 | -3/DSF | Identified exit to Research 611 | -3/DSF | Entered Research 611 | -2/Research | Evolved 2 slots: Utility x2 627 | -2/Research | Identified exit to Quarantine 668 | -2/Research | Lost 4 parts (1n1u2w) 669 | -2/Research | Spotted B-90 Cyclops 735 | -2/Research | Lost 3 parts (3u) 739 | -2/Research | Core integrity fell below 50% 772 | -2/Research | Found Prototype Processor 772 | -2/Research | Identified Spectral Analyzer 799 | -2/Research | Core integrity fell below 20% 808 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 00684_ K-01 Serf cleans the Antiparticle Reservoir. 00685_ Adv. Hacking Suite destroyed. 00686_ Adv. Signal Interpreter destroyed. 00687_ K-01 Serf cleans the Antiparticle Reservoir. 00704_ System Shield destroyed. 00742_ Slammed into G-73 Enforcer. 00771_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00772_ Acquired Prototype Processor. 00772_ Identified Spectral Analyzer. 00772_ Faulty integration triggers energy drain (-38). 00773_ Discarded Faulty Spectral Analyzer. 00792_ Slammed into S-43 Plague. 00798_ Slug penetrates Wall. 00798_ Knocked back. 00801_ K-01 Serf destroyed. 00801_ Knocked back. 00802_ Adv. Visual Processing Unit severed. 00802_ R-10 Processor collects Lgt. Ion Engine. 00806_ R-10 Processor collects Wheel. 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R % | | ???????????????? % | | ???????????????? * # | | ???????????????###+############ k +### * # | | ??????????????????????????????###R ??### ### | | ????????????????????????????????# ???# #?? | | ????????????????????????????????# ???# +?? | | ????????????????????????????????# ???# #?? | | ????????????????????????????????/ ??# #?? | | ????????????????????????????????# """ ??# #?? | | ????????????????????????????????#= """ ??# #?? | | ????????????????????????????????# """ ??# #?? | | ????????????????????????????????##########??# #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotImpactShield Manual? 0 Play Time 00:24:04 Cumulative 105.1 hours Start 2024.05.05 @ 19:11:18 End 2024.05.05 @ 19:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45381fcc-2aef-4dd2-8fe3-1a330e1c021e