Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 21:05:14 Player: CONM Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1965) 1965 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 5934 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 13/100 System Corruption 8% Temperature Cool (24) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Airjet > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Makeshift System Shield > --- WEAPON (2) ------- Phase Cannon Phase Cannon > --- INVENTORY (15) --- Makeshift Power Source Neutrino Core Compact Battery (0) Advanced ECM Suite Authchip [R/NC] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Large Storage Unit Compact Battery Structural Scanner Machine Analyzer Improved Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Improved Airjet Improved Airjet Improved Airjet Improved Cooling System Advanced ECM Suite Reaction Control System Improved Light Armor Plating Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Swarmer] Phase Cannon Phase Cannon Shock Bomb Launcher [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 96 | 7 3 . 5 6 20 9 29 9 8 Power 10 | 1 1 . . . 1 1 4 2 . Engine 5 | 1 1 . . . . 1 . 2 . Core 5 | . . . . . 1 . 4 . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 . . 4 2 8 2 9 4 1 Treads 5 | . . . . . 5 . . . . Leg 6 | 2 . . . 2 . 2 . . . Wheel 3 | . . . . . 3 . . . . Hover 18 | . . . 4 . . . 9 4 1 Flight . | . . . . . . . . . . Utility 32 | 2 . . . 3 7 5 9 2 4 Device 14 | 1 . . . 2 2 3 3 1 2 Storage 5 | 1 . . . 1 1 . 1 1 . Processor 3 | . . . . . . . 3 . . Hackware 2 | . . . . . . . 1 . 1 Protection 8 | . . . . . 4 2 1 . 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 2 . 1 1 4 1 7 1 3 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 5 | . . . . . 2 1 . . 2 Ballistic Gun 4 | 1 . . 1 . 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . 2 . . 1 . . 2 . . Slashing Weapon 4 | . . . . . . . 3 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 1 . . 1 . Parts Lost 35 | . . . . 4 4 4 8 9 6 Power 5 | . . . . . 1 1 1 1 1 Propulsion 18 | . . . . 4 1 3 4 3 3 Utility 8 | . . . . . 1 . 3 3 1 Weapon 4 | . . . . . 1 . . 2 1 Highest Loss Streak 9 | . . . . 4 3 3 3 9 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 80 84 87 91 72 66 Engine 5 | . 14 14 11 11 5 5 2 1 6 Core 2 | . . . . . 3 2 4 . . Treads 6 | . . . . . 8 20 2 . . Leg 8 | . 28 28 1 18 11 4 5 . . Wheel 1 | . . . . . 4 . . . . Hover 9 | . . . 42 7 . . 19 22 22 Device 11 | . 14 14 11 11 11 11 11 7 9 Storage 8 | . 14 14 11 11 9 9 7 11 7 Processor 4 | . . . . . . . 10 19 7 Hackware 1 | . . . . . . . 2 . 5 Protection 8 | . . . . . 12 15 7 . 1 Energy Cannon 5 | . . . . . 5 18 3 . 3 Impact Weapon 7 | . 18 28 12 20 10 . 1 . . Slashing Weapon 2 | . . . . . . . 5 7 . Peak Build Rating 49 | 7 12 12 17 23 32 38 48 49 41 Average Rating 27 | 5 10 12 16 12 21 29 39 35 33 On Entrance 18 | . 7 12 12 17 12 31 31 36 28 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 14 18 18 18 23 53 62 58 32 45 Greatest Support 82 | 20 20 20 28 28 82 82 42 36 35 Greatest Overweight (x) 5 | . . . . 5 3 2 5 3 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 14 15 15 15 15 Most Carried 15 | 4 8 8 8 8 15 15 15 15 12 Average Carried 12 | 2 7 8 6 6 12 14 14 14 10 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 Final Carried 15 | 4 8 8 8 7 15 15 14 12 6 Class Distribution -------------------- 65% | Mutant 21% | Scavenger-Mutant 11% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Matter Collected 1163 | 234 . 10 49 143 235 122 301 30 39 Remotely . | . . . . . . . . . . Salvage Created 2206 | 13 . 10 . 169 585 581 503 184 161 Parts 104 | 4 . . . 6 32 17 28 7 10 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 2 9 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Combat Hostiles Destroyed 43 | . . . . 7 7 12 10 1 6 Melee 7 | . . . . 2 . 1 3 1 . Guns 4 | . . . . 1 3 . . . . Cannons 15 | . . . . . 3 8 . . 4 AOE 5 | . . . . . . . 3 . 2 Classes Destroyed 12 | 1 . . . 3 5 . 2 1 . Worker 1 | . . . . . . . 1 . . Builder 5 | . . . . . 1 . 4 . . Tunneler 3 | 1 . 1 . . . . 1 . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | . . . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . Swarmer 13 | . . . . 4 . . 3 . 6 Grunt 23 | . . . . 2 5 10 5 1 . Duelist 1 | . . . . 1 . . . . . Sentry 4 | . . . . . 2 2 . . . Programmer 2 | . . . . . . . 2 . . Samaritan 3 | . . . . . . . . 3 . Best Kill Streak 7 | 1 . 1 . 4 7 4 5 1 6 Combat Bots Only 6 | . . . . 4 3 4 5 1 6 Max Kills in Single Turn 2 | 1 . 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . 1 Melee 1 | . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Hostile Shots Fired 544 | . 3 . 12 80 54 95 165 37 98 Missed 185 | . . . 4 17 16 20 78 13 37 Damage Taken 5074 | . 33 . 66 584 590 1273 1123 623 782 Core 1206 | . . . 28 76 117 281 357 202 145 Absorbed by Shields 19 | . . . . . . . . . 19 Regen/Repaired (Parts) 9 | . . . . . . . 9 . . Core Remaining (%) 75 | 100 . 100 . 74 . 27 . . . Volleys Fired 107 | 1 . . 7 8 26 49 4 . 12 Largest 2 | 2 . . 1 1 2 2 1 . 2 Hottest 170 | 70 . . 20 20 160 160 36 . 170 Shots Fired 159 | 2 . . 7 8 42 77 4 . 19 Gun 37 | 2 . . 7 8 20 . . . . Cannon 113 | . . . . . 22 77 . . 14 Launcher 9 | . . . . . . . 4 . 5 Special . | . . . . . . . . . . Kinetic 36 | 1 . . 7 8 20 . . . . Thermal 114 | 1 . . . . 22 77 . . 14 Explosive . | . . . . . . . . . . Electromagnetic 9 | . . . . . . . 4 . 5 Robot Hit Streak 15 | 1 . . 1 1 14 15 5 . 3 Robot Miss Streak 6 | . . . 6 2 1 3 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 145 | 1 . 2 1 14 39 39 31 9 9 Core Hits 64 | 1 . . . 3 15 19 13 4 9 Critical Kills 3 | . . . . 1 . 2 . . . Critical Parts Destroyed 6 | . . . . 2 . . 4 . . Critical Strikes 10 | . . . . 3 . 2 5 . . Meltdown 2 | . . . . . . 2 . . . Smash 7 | . . . . 3 . . 4 . . Sever 1 | . . . . . . . 1 . . Melee Attacks 118 | . . 4 4 23 1 . 73 13 . Impact 63 | . . 4 4 23 1 . 31 . . Slashing 55 | . . . . . . . 42 13 . Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . 2 . . . . 7 6 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . 1 . . 3 2 . Damage Inflicted 5083 | 12 . 108 10 407 837 1052 1627 569 461 Guns 365 | 12 . . 10 28 315 . . . . Cannons 1776 | . . . . . 487 1042 . . 247 Explosions 360 | . . . . . . . 146 . 214 Melee 2541 | . . 108 . 379 32 . 1481 541 . Ramming 41 | . . . . . 3 10 . 28 . Kinetic 353 | . . . 10 28 315 . . . . Thermal 1788 | 12 . . . . 487 1042 . . 247 Explosive . | . . . . . . . . . . Electromagnetic 360 | . . . . . . . 146 . 214 Impact 1469 | . . 108 . 379 32 . 950 . . Slashing 1072 | . . . . . . . 531 541 . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 3 8 8 Average Corruption 3 | . . . . . . . 2 3 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . . 7 1 6 Message Errors 3 | . . . . . . . 3 . . Matter Fused 4 | . . . . . . . 2 . 2 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 822 | . . 50 . 102 10 . 458 196 6 Projectiles 6 | . . . . . . . . . 6 Explosions . | . . . . . . . . . . Melee 816 | . . 50 . 102 10 . 458 196 . Knockbacks 13 | . . . . 4 . . 9 . . Impact 11 | . . . . 3 . . 8 . . Kinetic . | . . . . . . . . . . Secondary 2 | . . . . 1 . . 1 . . Self-Inflicted Damage 42 | . . . . . . . 7 12 23 Shots 3 | . . . . . . . 1 . 2 Rammed 8 | . . . . . . 4 . 4 . Targets Rammed 9 | . . . . . 1 4 . 4 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 668 | 30 . . . . 282 668 18 . 223 Average Temperature 134 | 18 . . . . 78 162 7 . 111 Received Heat Transfer 1650 | . 18 . . 54 297 711 423 99 48 Effects 19 | . . . . . . 19 . . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 5 | . . . . . . 5 . . . Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . . . Damage (major) 6 | . . . . . . 6 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 9 | . . . . 4 . . 5 . . Combat Hostiles 8 | . . . . 4 . . 4 . . Parts Fried 7 | . . 1 . 4 . . 2 . . Impact Corruptions 26 | . . 2 . 8 1 . 15 . . Robots Melted 4 | . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . 1 3 . . . Parts Melted 8 | . . . . . . 8 . . . Heat Transferred 3282 | 37 . . . . 950 1999 . . 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Peak Influence 506 | 5 18 11 97 322 172 440 506 . . Initial 225 | . 3 6 3 37 51 111 225 . . Average 163 | . 5 8 68 209 52 318 201 . . Maximum Alert Level 2 | . . . . 1 . 2 2 . . Low Security (%) 61 | 100 100 100 100 51 100 23 39 . . Level 1 27 | . . . . 48 . 35 45 . . Level 2 11 | . . . . . . 40 14 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . 2 . 8 . . Investigation 1 | . . . . . . . 1 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 7 | . 1 . 1 . . . 5 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Distress Signals 4 | . . . . . 3 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 3 . 4 17 16 13 53 11 12 Peak Tracking Total 12 | . 2 . 3 4 4 5 12 9 9 Tactical Retreats 19 | . . . . 3 2 1 9 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Traps Triggered 3 | . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Machines Accessed 20 | . . . 3 1 3 1 11 1 . Terminals 10 | . . . 2 . 2 1 5 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 48 | . . . 10 1 6 3 27 1 . Successful 25 | . . . 7 1 1 1 14 1 . Failed 23 | . . . 3 . 5 2 13 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 15 | . . . 2 . . . 13 . . Terminals 31 | . . . 5 . 5 3 18 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . Terminal Hacks 7 | . . . 1 1 . 1 3 1 . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Report Inventory 2 | . . . . . . . 2 . . Scanalyzer 5 | . . . 5 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 6 | . . . 1 . . . 5 . . Terminals 6 | . . . 1 . . . 5 . . Botnet 5 | . . . 1 . . . 4 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . . . 3 . 2 1 9 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . . 10 . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders 7 | . . . . . . 4 3 . . EXPLORE 7 | . . . . . . 4 3 . . Ally Attacks 10 | . . . 10 . . . . . . Total Damage 125 | . . . 125 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . Drone Launches 7 | . . . . . . 4 3 . . Drone Recoveries 3 | . . . . . . 1 2 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Turns Passed 5881 | 137 117 203 123 642 1446 947 1756 258 252 Spaces Moved 4658 | 101 89 159 184 434 645 313 1865 408 460 Core 4 | 3 . . . 1 . . . . . Treads 543 | . . . . . 244 299 . . . Legs 1289 | 98 89 159 . 331 376 14 222 . . Wheels 25 | . . . . . 25 . . . . Hover 2797 | . . . 184 102 . . 1643 408 460 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 120 120 48 48 100 158 48 42 40 Average Speed 105 | 117 120 120 48 128 204 229 75 50 45 Slowest Speed 360 | 120 120 120 48 300 330 330 360 230 290 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 5 26 32 19 76 27 70 45 64 71 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . 1 . . . 2 4 Spaces Dug 37 | . . . . . . . 37 . . Terrain Destroyed 44 | . . . . . 2 . 37 . 5 Melee 37 | . . . . . . . 37 . . Projectile 7 | . . . . . 2 . . . 5 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Total 5275 | 113 99 165 202 472 734 462 2101 442 485 Wait 209 | 1 . 4 1 1 14 73 108 5 2 Move 4650 | 100 88 158 183 433 645 312 1864 407 460 Hop . | . . . . . . . . . . Pick Up 51 | 4 5 . 2 2 15 5 12 5 1 Fast Attach 31 | 7 2 . . . 10 2 6 1 3 Attach 30 | . . . 2 2 2 1 10 7 6 Detach 3 | . . . . . 1 . 2 . . Swap 36 | . 1 . 3 4 8 6 13 1 . Drop 38 | . 3 . . 2 11 6 14 1 1 Fire 107 | 1 . . 7 8 26 49 4 . 12 Melee 107 | . . 3 4 20 1 . 68 11 . Ram 4 | . . . . . . . . 4 . Kick . | . . . . . . . . . . Crush 5 | . . . . . 1 4 . . . Escape Stasis 4 | . . . . . . 4 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 6) 255 | -10/Materials | Entered Mines 286 | -10/Mines | Received a Mining Laser from a helpful Derelict 304 | -10/Mines | Build established: Mutant 411 | -10/Mines | Found a hidden stash of uninstalled traps 418 | -10/Mines | Learned location of Zion (-6) 437 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Entered Materials 458 | -9/Materials | Accompanied by 1 ally 458 | -9/Materials | Evolved 2 slots: Propulsion x2 563 | -9/Materials | Discovered new exit (range 7) 581 | -9/Materials | Entered Mines 619 | -9/Mines | Found the Drone Emporium 621 | -9/Mines | Found Prototype Device 622 | -9/Mines | Identified Sensor Drone Bay 724 | -9/Mines | Lost 4 parts (4n) 1211 | -9/Mines | Discovered new exit (range 6) 1223 | -9/Mines | Entered Materials 1223 | -8/Materials | Evolved 2 slots: Utility x2 2063 | -8/Materials | Garrison activated, responded to threat 2131 | -8/Materials | Lost 3 parts (1p1n1w) 2412 | -8/Materials | Build established: Scavenger-Mutant 2603 | -8/Materials | Garrison activated, responded to threat 2669 | -8/Materials | Identified exit to Garrison 2669 | -8/Materials | Entered Garrison 2695 | -8/Garrison | Garrison Relay disabled 2731 | -8/Garrison | Triggered checkpoint 2746 | -8/Garrison | Discovered new exit (range 49) 2779 | -8/Garrison | Triggered checkpoint 2795 | -8/Garrison | Triggered checkpoint 2803 | -8/Garrison | Triggered checkpoint 2943 | -8/Garrison | Core integrity fell below 50% 3040 | -8/Garrison | Lost 3 parts (1p2n) 3069 | -8/Garrison | Triggered checkpoint 3191 | -8/Garrison | Triggered checkpoint 3286 | -8/Garrison | Build established: Mutant 3462 | -8/Garrison | Discovered new exit (range 11) 3616 | -8/Garrison | Entered Factory 3616 | -7/Factory | Evolved 2 slots: Utility x2 3840 | -7/Factory | Build established: Scavenger-Mutant 3938 | -7/Factory | Fabricated Phase Cannon? 4407 | -7/Factory | Repaired Lgt. Nuclear Core? 4586 | -7/Factory | Build established: Mutant 4751 | -7/Factory | Lost 3 parts (2n1u) 4925 | -7/Factory | Discovered new exit (range 5) 4930 | -7/Factory | Identified exit to Factory 5133 | -7/Factory | Build established: Gladiator 5216 | -7/Factory | Search patrols dispatched 5333 | -7/Factory | Discovered new exit (range 9) 5372 | -7/Factory | Core integrity fell below 50% 5372 | -7/Factory | Identified exit to Lower Caves 5372 | -7/Factory | Entered Lower Caves 5386 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5487 | -7/Lower Caves | Encountered a Warlord checkpoint 5542 | -7/Lower Caves | Learned Factory garrison access intel 5587 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5614 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5617 | -7/Lower Caves | Lost 9 parts (1p3n3u2w) 5624 | -7/Lower Caves | Discovered new exit (range 13) 5629 | -7/Lower Caves | Identified exit to Lower Caves 5630 | -7/Lower Caves | Entered another Lower Caves area 5632 | -7/Lower Caves | Discovered exit to Factory (range 7) 5701 | -7/Lower Caves | Encountered a Warlord checkpoint 5762 | -7/Lower Caves | Spotted B-75 Beast 5805 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5810 | -7/Lower Caves | Core integrity fell below 20% 5882 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- malfunctions. 05838_ Imp. Airjet destroyed. 05840_ Corrupted VTOL Module fries itself beyond repair. 05841_ Structural Scanner destroyed. 05842_ S-27 Virus destroyed. 05842_ S-27 Virus IFF system glitched. 05843_ VTOL Module fries itself beyond repair. 05845_ System corrupted: Matter fused (-8). 05845_ Corrupted VTOL Module fries itself beyond repair. 05845_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 05846_ Destroyed VTOL Module. 05848_ Autogun fries itself beyond repair. 05850_ S-27 Virus IFF system glitched. 05852_ Acquired Com. Battery. 05853_ S-27 Virus destroyed. 05854_ Lgt. Nuclear Core fries itself beyond repair. 05855_ Imp. Airjet destroyed. 05861_ Mak. Power Source destroyed. 05864_ S-27 Virus destroyed. 05869_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##########???????????####??????????# | | ?????????????##############????????#####??????#### | | ?????????????### ######???????## ###?????#### | | ?????????????## #####?????# #####??# | | ?????????????### ####?????? ####### | | ??????????????### s ###?????? #### | | ??????????????##" = Y ##?????? ## | | ?????####??????## %[### ##??????## | | ????? ###??????## "### @ #####????## | | ????? ####?## ###############????? | | ????? ###?#"% %########## ####???? | | ???? ### ###*% #### ### ###???### "# | | ????### #"% ##???##" ### | | ????## * ###??## ### | | ????## % ##??### ### | | ????### ## ####/###### ####### ! | | ?????####### ## #""" """"# ######## ### | | ?????????### "## / ???????"# ####### ### | | ##???????## #### # ??????? # ########### | | ##??######## ### # ??????? + ## ######### | | ??############ # ???????"# ## | | ???## ######## + ???????"# ### ########## | | ????# ####### #"???????"# ### ########## | | #??### ##### # ???????"# ### ##???????? | | ####### #### # " "# ##???????? | | ###### #### ######+#### ##???????? | | #### #####???????? | | ## ### ####### ???????? | | #### ### ##### ??????????? | | ###### ## ###?????????????? | | ###### ##### ##??????????????? | | ### ### ###### ##??????????????? | | ## ### ###### ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldFortressShredder Manual? 0 Play Time 01:19:04 Cumulative 82.7 hours Start 2024.09.13 @ 03:36:15 End 2024.09.13 @ 21:05:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f023763f-438c-4b4a-889e-7c795da2dc6d