Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 20:01:27 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (56) 280 Value Destroyed (1826) 1826 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (3900) 3900 TOTAL SCORE: 15946 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1566/1600 Matter 142/300 Energy 532/900 System Corruption 1% Temperature Cool (-148) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Hybrid Deuterium Engine Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (10) -- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Weight Redist. System Enhanced Optical Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Cloak of Protection Light Regenerative Plating > --- WEAPON (3) ------- Enhanced Nova Cannon Advanced Datajack Enhanced Force Lance > --- INVENTORY (5) ---- Transdimensional Reconstructor Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Enhanced Optical Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Cloak of Protection Light Regenerative Plating > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Array Transdimensional Reconstructor Improved Grenade Launcher [Rating: 156] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Advanced Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Improved Datajack Energy Gun Variable Charge Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Propulsion 8 | . . . . . 2 2 . . . . . 1 1 . . . . . 2 . Utility 8 | . . . . . 2 . 1 . . . . 1 . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 111 | 6 12 1 . 2 27 16 2 3 2 . 2 7 5 4 . 3 1 5 7 6 Power 15 | 1 3 . . 1 . 2 1 . . . . 1 1 1 . 1 . 1 2 . Engine 6 | 1 2 . . 1 . 1 1 . . . . . . . . . . . . . Core 4 | . 1 . . . . 1 . . . . . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 1 . 1 . 1 2 . Propulsion 30 | 2 2 1 . . 10 5 1 . 1 . . 1 1 1 . . 1 1 . 3 Treads 10 | 2 2 . . . 6 . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . Wheel 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 5 1 . 1 . . 1 1 1 . . 1 1 . 3 Utility 44 | 1 4 . . . 10 7 . 3 . . . 4 3 2 . 2 . 2 4 2 Device 18 | . 3 . . . 1 2 . 1 . . . 2 1 2 . . . 1 3 2 Storage 4 | 1 1 . . . 2 . . . . . . . . . . . . . . . Processor 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 . Hackware 6 | . . . . . . 2 . 2 . . . 1 . . . 1 . . . . Protection 12 | . . . . . 5 3 . . . . . . 2 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 3 . . 1 7 2 . . 1 . 2 1 . . . . . 1 1 1 Energy Gun 7 | 1 . . . 1 4 . . . . . . 1 . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . Launcher 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Unidentified Prototypes 15 | . . . . . 6 . 1 . 1 . 1 . . . . 3 . . 3 . Parts Lost 29 | . 6 1 . . 10 . . 3 1 . . . 4 . . . 1 . . 3 Power 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Propulsion 14 | . 2 1 . . 5 . . 1 1 . . . 1 . . . 1 . . 2 Utility 7 | . . . . . 3 . . 1 . . . . 2 . . . . . . 1 Weapon 5 | . 2 . . . 1 . . 1 . . . . 1 . . . . . . . Highest Loss Streak 4 | . 4 1 . . 2 . . 2 1 . . . 4 . . . 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 6 11 11 13 15 5 4 3 3 3 3 3 4 5 5 5 4 4 4 3 Power . | . . 1 1 1 1 . . . . . . . . 1 1 . . . . . Propulsion 1 | 1 3 2 2 2 4 1 1 1 1 . . . . . . 1 . . . . Utility 2 | . 1 5 5 6 5 2 1 1 1 1 1 1 2 3 2 2 1 . . . Weapon 2 | . . 3 3 3 4 1 1 1 1 2 2 1 1 1 1 1 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . 3 . . . . . . . . . . . . 2 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . 2 . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 91 | . 91 99 100 100 95 93 98 93 89 87 83 89 93 87 95 95 95 87 84 83 Engine 6 | . 10 . . 12 8 3 13 13 12 12 12 5 5 5 5 5 5 4 4 3 Core 3 | . 3 14 14 1 . 3 . . . . . 4 8 7 5 5 5 4 4 3 Reactor 1 | . . . . . . . . . . . . . . 2 5 5 5 3 4 3 Treads 10 | . 27 15 14 14 27 . . . . . . . . . . . . . . . Wheel 1 | . . 11 14 14 3 . . . . . . . . . . . . . . . Flight 21 | . . . . . . 44 40 40 38 37 37 35 37 37 40 40 40 36 33 31 Device 10 | . 10 14 14 14 7 1 4 7 11 12 12 14 7 5 10 10 10 11 18 20 Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . . . . . Processor 2 | . . . . . 3 . . . . . . . 5 5 5 5 5 4 4 7 Hackware 4 | . . . . . . 13 13 11 6 6 6 9 10 10 10 10 10 9 2 . Protection 6 | . . . . . 12 14 13 13 12 12 8 5 4 5 5 5 5 4 4 3 Energy Gun 4 | . 6 . . 12 11 1 . . . . . . 5 5 5 5 5 3 . . Energy Cannon 3 | . 3 14 14 14 5 . . . . . . . . . . . . . . 2 Ballistic Gun 2 | . 14 14 14 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 6 6 . . . 4 5 2 . . . . . 4 . Special Melee Weapon 2 | . . . . . . 1 6 6 6 6 1 4 5 5 5 5 5 4 4 3 Peak Build Rating 156 | 6 12 12 13 17 33 41 52 52 54 52 71 82 98 101 101 105 105 124 126 156 Average Rating 55 | 4 8 11 12 16 22 38 50 49 50 52 53 69 91 91 101 102 102 108 119 135 On Entrance 57 | . 6 12 12 13 17 32 41 52 49 52 52 53 82 88 101 101 105 102 119 126 Avg Prop Armor Cover (%) 10 | . . 12 12 11 12 . . . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 14 30 30 30 38 69 66 25 31 31 31 32 36 38 42 42 44 44 52 52 62 Greatest Support 80 | 40 40 20 10 10 80 80 31 34 32 32 32 38 45 45 45 45 46 54 62 78 Greatest Overweight (x) 6 | 3 1 2 2 3 6 2 . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . 1 2 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 12 15 15 15 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 12 12 12 14 20 20 4 4 4 3 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 6 11 11 13 15 5 3 3 3 3 4 4 4 5 5 4 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 12 11 12 14 20 5 4 3 3 3 5 5 5 5 5 5 4 5 4 2 Class Distribution -------------------- 32% | Hacker-Sprinter 27% | Mutant 17% | Scavenger-Mutant 16% | Infiltrator-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1639 | 134 364 15 . . 419 187 . 80 10 . 113 . 40 135 10 . 50 . . 82 Remotely 65 | . 65 . . . . . . . . . . . . . . . . . . . Salvage Created 2101 | . 625 40 . 16 1101 264 . . . . 15 . 40 . . . . . . . Parts 93 | . 26 1 . 2 42 19 . . . . 1 . 2 . . . . . . . Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 1 2 . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 44 | . 14 3 . 1 21 4 . . . . 1 . . . . . . . . . Melee 5 | . . . . . . 4 . . . . 1 . . . . . . . . . Guns 24 | . 13 2 . 1 8 . . . . . . . . . . . . . . . Cannons 10 | . 1 1 . . 8 . . . . . . . . . . . . . . . AOE 3 | . . . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 12 | . 2 1 . . 6 1 . . . . 1 . 1 . . . . . . . Worker 2 | . . . . . 2 . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . 2 . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . Watcher 3 | . . . . . 1 2 . . . . . . . . . . . . . . Swarmer 7 | . . 3 . 1 3 . . . . . . . . . . . . . . . Grunt 28 | . 14 . . . 12 2 . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 3 | . 3 3 . 1 3 2 . . . . 1 . 2 . . . . . . . Combat Bots Only 3 | . 3 3 . 1 3 2 . . . . 1 . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . . . . 1 . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 422 | . 108 21 . . 126 19 . 20 25 . 3 . 16 5 . . 11 . 2 66 Missed 135 | . 27 2 . . 41 7 . 10 12 . 1 . 6 2 . . 9 . 2 16 Hits 287 | . 81 19 . . 85 12 . 10 13 . 2 . 10 3 . . 2 . . 50 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . Projectile 284 | . 81 19 . . 82 12 . 10 13 . 2 . 10 3 . . 2 . . 50 Critical Strikes 8 | . 1 . . . 6 . . . . . . . 1 . . . . . . . Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 4078 | . 1011 151 . 32 1277 182 . 179 197 . 25 . 237 46 . . 70 . . 671 Core 529 | . 163 19 . . 115 59 . 71 32 . . . 23 13 . . . . . 34 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 144 | . . . . . . 39 . 24 44 . 8 . 29 . . . . . . . Regen/Repaired (Parts) 6 | . . . . . . . . . . . . . . . . . . . . 6 Core Remaining (%) 87 | 100 . . . 27 79 91 . . . . 87 100 . . . . 96 100 100 97 Volleys Fired 242 | . 84 7 . 1 109 . . . 8 . . . 2 . . . 5 1 . 25 Largest 2 | . 2 2 . 2 2 . . . 1 . . . 1 . . . 1 1 . 1 Hottest 225 | . 80 80 . 115 117 . . . 44 . . . 225 . . . 75 75 . 120 Shots Fired 406 | . 137 14 . 2 212 . . . 8 . . . 2 . . . 5 1 . 25 Gun 261 | . 121 7 . 1 124 . . . . . . . 2 . . . 5 1 . . Cannon 142 | . 16 7 . 1 85 . . . 8 . . . . . . . . . . 25 Launcher 3 | . . . . . 3 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 101 | . 84 7 . . 2 . . . 8 . . . . . . . . . . . Thermal 288 | . 53 7 . 1 194 . . . . . . . 2 . . . 5 1 . 25 Explosive 3 | . . . . . 3 . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . 1 13 . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 9 5 . 4 11 . . . . . . . 4 . . . . . . . Robot Miss Streak 4 | . 3 2 . . 4 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 277 | . 97 9 . 1 137 18 . 1 . . 2 . 11 . . . . . 1 . Core Hits 109 | . 35 5 . 1 54 11 . . . . 1 . 2 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 2 . . . 5 . . . . . . . . . . . . . . . Burn 7 | . 2 . . . 5 . . . . . . . . . . . . . . . Melee Attacks 91 | . . . . . . 40 . 1 . . 3 14 15 . . . . 3 12 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 90 | . . . . . . 40 . . . . 3 14 15 . . . . 3 12 3 Sneak Attacks 4 | . . . . . . 1 . 1 . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5029 | . 1099 132 . 17 2638 590 . . . . 111 . 380 . . . . . 62 . Guns 2365 | . 932 41 . 17 1301 . . . . . . . 74 . . . . . . . Cannons 1274 | . 162 85 . . 1027 . . . . . . . . . . . . . . . Explosions 286 | . . . . . 286 . . . . . . . . . . . . . . . Melee 1069 | . . . . . . 590 . . . . 111 . 306 . . . . . 62 . Ramming 35 | . 5 6 . . 24 . . . . . . . . . . . . . . . Kinetic 590 | . 532 41 . . 17 . . . . . . . . . . . . . . . Thermal 2817 | . 562 85 . . 2096 . . . . . . . 74 . . . . . . . Explosive 286 | . . . . . 286 . . . . . . . . . . . . . . . Electromagnetic 232 | . . . . 17 215 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1069 | . . . . . . 590 . . . . 111 . 306 . . . . . 62 . Highest Corruption 1 | . . . . . . 1 . 1 1 1 1 . . . . . . . . 1 Average Corruption 1 | . . . . . . 1 . 1 1 1 1 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . 2 . 2 . . . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . Overflow Damage 122 | . . 7 . . 23 18 . . . . 21 . 53 . . . . . . . Projectiles 30 | . . 7 . . 23 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 92 | . . . . . . 18 . . . . 21 . 53 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . 3 . . 1 . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 9 | . 3 1 . . 5 . . . . . . . . . . . . . . . Targets Rammed 9 | . 3 1 . . 5 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 286 32 . 18 585 246 . 20 7 . . . 393 207 158 128 264 134 223 404 Average Temperature 79 | . 94 14 . 12 115 75 . 10 5 . . . 67 50 55 51 76 33 69 93 Received Heat Transfer 1293 | . 558 . . . 531 18 . 51 63 . . . 63 . . . 9 . . . Effects 21 | . 1 . . . 14 1 . . . . . . 1 . . . 1 . . 3 Shutdowns 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Interference 8 | . . . . . 3 1 . . . . . . 1 . . . 1 . . 2 Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 7 | . . . . . 7 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Melted 16 | . 1 . . . 15 . . . . . . . . . . . . . . . Heat Transferred 6982 | . 1665 185 . . 5032 . . . . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . 100 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 167 | . 81 80 . 20 167 82 68 . . . . 161 83 . . . . 19 48 30 Initial 150 | . . 20 . . . 59 39 . . . . 150 73 . . . . . 6 . Average 38 | . 34 40 . 1 79 20 49 . . . . 149 28 . . . . 1 13 7 Influence Increases 2394 | . 430 70 . 20 702 366 39 45 . . 5 220 87 . . . 15 21 146 228 Destroy 0b10 Robot/C 860 | . 280 60 . 20 420 80 . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 65 | . 5 . . . 30 15 . . . . 5 . 10 . . . . . . . Destroy Leader 202 | . 62 10 . . 96 34 . . . . . . . . . . . . . . Successful Hack 370 | . 21 . . . 12 102 24 . . . . 12 26 . . . . . 71 102 Disable Machine 45 | . . . . . 15 . . . . . . . . . . . . . . 30 Destroy Structure 177 | . 2 . . . 24 15 . . . . . 28 6 . . . . 6 30 66 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 165 | . . . . . . 30 15 . . . . 15 30 . . . . 15 45 15 Lose Combat Pursuer 360 | . 60 . . . 105 90 . 45 . . . 15 15 . . . 15 . . 15 Influence Decreases 2387 | . 377 113 10 20 570 416 53 113 . . 5 70 237 . . . 15 10 155 223 Entered New Map 269 | . . 33 10 . . 73 43 26 . . . . 77 . . . . . 5 2 Time Decay 1896 | . 349 70 . 20 480 323 10 57 . . 5 70 140 . . . 15 10 150 197 Lost Part 202 | . 28 10 . . 90 . . 30 . . . . 20 . . . . . . 24 Lost Ally 20 | . . . . . . 20 . . . . . . . . . . . . . . Squads Dispatched 29 | . 5 . . . 5 6 . . . . . . 2 . . . . . 2 9 Investigation 9 | . 2 . . . 1 2 . . . . . . 1 . . . . . 1 2 Extermination 9 | . . . . . . 2 . . . . . . 1 . . . . . 1 5 Reinforcement 10 | . 3 . . . 3 2 . . . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 13 | . 2 . . . 8 1 . . . . 1 1 . . . . . . . . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . 6 3 4 Distress Signals 13 | . . . . . . . . . . . . . . . . . . 6 3 4 Times Spotted 150 | . 26 3 . 1 51 13 . 5 4 . 6 3 2 5 . . 2 2 7 20 Peak Tracking Total 6 | . 4 3 . 1 6 5 . 4 4 . 4 2 1 5 . . 1 2 4 5 Tactical Retreats 19 | . 4 . . . 4 3 . 1 . . 1 1 1 . . . 1 . . 3 ECM-based Alert Blocks 7 | . . . . . . . . . . . 4 . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . 3 . . . 1 . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 4 | . . . . . 1 . . . . . 1 . . . . . . . . 2 Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 64 | . 5 . 2 1 3 16 2 . . 4 . 3 4 1 1 5 . 2 5 10 Terminals 36 | . 5 . . . 1 12 2 . . . . 2 2 . . . . 1 4 7 Fabricators 4 | . . . . . . 2 . . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . Scanalyzers 4 | . . . . . 1 1 . . . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Total Hacks 215 | . 24 . 5 1 5 51 5 . . 26 . 9 16 1 1 31 . 5 19 16 Successful 129 | . 13 . 5 1 1 28 1 . . 26 . 3 5 1 1 31 . 1 8 4 Failed 86 | . 11 . . . 4 23 4 . . . . 6 11 . . . . 4 11 12 Catastrophic 16 | . 1 . . . 1 3 . . . . . 1 2 . . . . 1 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 23 . 1 . . 33 . . . . 1 7 5 . . . . . 5 9 Terminals 116 | . 24 . . . 3 38 5 . . . . 5 11 . . . . 2 15 13 Fabricators 10 | . . . . . . 6 . . . . . . 3 . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . 4 2 . . . . 3 . . Scanalyzers 10 | . . . . . 1 4 . . . . . . . . . . . . 4 1 Garrison Access 4 | . . . . . . 3 . . . . . . . . . . . . . 1 Terminal Hacks 81 | . 3 . 5 1 . 9 1 . . 26 . . . 1 1 31 . . 2 1 Record 46 | . . . 4 . . . . . . 11 . . . . . 31 . . . . Part Schematic 9 | . . . . . . 1 . . . 8 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 Prototype ID Bank 5 | . . . . . . 1 . . . 3 . . . . . . . . 1 . Open Door 3 | . . . . 1 . . . . . . . . . 1 1 . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 3 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Build 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Report Inventory 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Scanalyzer 5 | . . . . . 1 1 . . . . . . . . . . . . 3 . Retrieve Study 5 | . . . . . 1 1 . . . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 10 . . . . 16 . . . . . 2 3 . . . . . 3 3 Terminals 32 | . 10 . . . . 14 . . . . . 1 2 . . . . . 3 2 Assimilate 4 | . . . . . . 3 . . . . . . . . . . . . 1 . Botnet 16 | . 4 . . . . 5 . . . . . 1 2 . . . . . 2 2 Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Skim 10 | . 5 . . . . 5 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Report 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 1 . . . . . . . Recyclers 2 | . . . . . . . . . . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . . . 3 14 2 . . . . 3 3 . . . . 1 5 9 Full Trace Events 7 | . . . . . 1 2 . . . . . . 1 . . . . . 1 2 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . . 8 . . . . . . . . . . Parts Built 3 | . . . . . . 2 . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 236 | . . . . . . 84 . . . . . . 152 . . . . . . . Total Part Build Rating 13 | . . . . . . 8 . . . . . . 5 . . . . . . . Part Studies Acquired 5 | . . . . . 1 1 . . . . . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 2 | . . . . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . . . . . . Highest-Rated Group 36 | . . . . . . 36 . . . . . . . . . . . . . . Highest-Rated Ally 26 | . . . . . . 26 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 2677 | . . . . . 274 1 . 24 24 . 26 26 383 183 124 77 189 105 447 794 Optics 2289 | . . . . . . . . . . . . 26 357 183 124 77 189 105 447 781 Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . T.N.C. 274 | . . . . . 274 . . . . . . . . . . . . . . . Cloaking 200 | . . . . . . 1 . . 1 . 6 . . . . . . 1 74 117 Jamming 2214 | . . . . . . . . . . . . . 326 183 124 77 174 105 447 778 ECM 113 | . . . . . . . . 24 23 . 22 . . . . . . . . 44 Robot Analysis Total 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 Derelict Logs Recovered 8 | . . . . . . . . 1 1 . 1 . . 3 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 6922 | 66 961 152 229 228 1431 945 38 128 150 19 121 152 383 183 124 77 189 105 447 794 Spaces Moved 9614 | 35 419 118 208 178 533 1775 124 422 437 90 350 517 653 383 295 147 469 213 859 1389 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . Treads 855 | 28 419 1 . . 400 7 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 636 | . . 117 208 178 133 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8116 | . . . . . . 1768 124 422 437 90 350 517 653 383 295 147 469 213 859 1389 Fastest Speed 8 | 50 160 110 110 110 125 22 21 18 21 21 21 18 12 16 16 16 16 15 8 8 Average Speed 38 | 152 160 111 110 123 162 22 21 20 21 21 21 19 16 17 16 16 17 16 14 14 Slowest Speed 250 | 200 240 240 110 125 250 168 22 24 21 21 21 21 19 19 16 16 92 17 15 90 Overloaded Moves 79 | . . . . . . . . 14 . . . . 27 . . . . . 3 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . 12 1 . 4 . . 3 2 1 . . . . 10 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 83 32 60 43 60 50 3 56 62 71 61 17 15 64 61 63 68 8 24 35 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 . . 2 . . . 1 . . . 1 . . . . . . Known Exits Taken 7 | . . 1 . . . . 1 . . . 1 . . 1 . . 1 1 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . 1 1 1 . 1 1 . 1 1 . . . . Scrap Searched 10 | . . 2 . . . . . 3 2 . 1 . . 1 . . 1 . . . Spaces Dug 73 | . . . . . . 15 . . 4 . . 14 3 . . . 1 3 10 23 Terrain Destroyed 116 | . . . . . 40 15 . . 7 . . 14 3 . . . 1 3 10 23 Melee 48 | . . . . . . 15 . . . . . 14 3 . . . . 3 10 3 Projectile 28 | . . . . . . . . . 7 . . . . . . . 1 . . 20 AOE 40 | . . . . . 40 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total 12260 | 45 578 126 208 183 882 2249 134 459 481 89 392 544 899 494 371 199 571 276 1144 1936 Wait 2073 | . 50 . . . 149 399 8 32 34 . 31 3 223 107 75 41 95 48 263 515 Move 9509 | 34 418 117 207 177 532 1751 121 421 430 89 349 510 648 380 294 146 468 212 840 1365 Hop 39 | . . . . . . 11 1 . 2 . . 3 2 1 . . . . 8 11 Pick Up 50 | 5 7 . 1 1 16 10 . 1 . . . 2 1 . 1 1 1 1 1 1 Fast Attach 72 | 6 6 . . 1 18 4 1 . 2 . 2 5 3 4 . 5 . 4 7 4 Attach 43 | . 4 1 . . 15 6 2 2 2 . . 2 2 . . . 1 1 1 4 Detach 39 | . 3 . . 1 13 5 1 . 2 . 3 2 1 . . . . 2 3 3 Swap 32 | . 2 . . 1 10 8 . 2 1 . 2 1 1 . . 1 . 1 1 1 Drop 60 | . 1 . . 1 15 15 . . . . 2 2 1 2 1 5 1 3 8 3 Fire 242 | . 84 7 . 1 109 . . . 8 . . . 2 . . . 5 1 . 25 Melee 91 | . . . . . . 40 . 1 . . 3 14 15 . . . . 3 12 3 Ram 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 3 . . . 4 . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 441 | -10/Materials | Discovered new exit (range 14) 548 | -10/Materials | Lost 4 parts (1p1n2w) 548 | -10/Materials | Discovered new exit (range 5) 727 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Derelicts attacked the area 805 | -10/Materials | Discovered new exit (range 5) 907 | -10/Materials | Learned 4 Subcaves zone layouts 935 | -10/Materials | Identified exit to Subcaves 954 | -10/Materials | Learned location of 2 exits from Mines 962 | -10/Materials | Identified exit to Materials 978 | -10/Materials | Loaded intel: 8 trap records 1002 | -10/Materials | Learned Storage stockpile data 1028 | -10/Materials | Entered Mines 1030 | -10/Mines | Identified exit to Exiles 1051 | -10/Mines | Met a Derelict bent on vengeance 1176 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1180 | -10/Mines | Entered Exiles 1198 | -10/Exiles | Discovered new exit (range 15) 1208 | -10/Exiles | Met 8R-AWN 1226 | -10/Exiles | Met EX-HEX 1255 | -10/Exiles | Met EX-BIN 1268 | -10/Exiles | Aligned with FarCom system 1270 | -10/Exiles | Given EX-Vault access code 1297 | -10/Exiles | Opened EX-Vault 1304 | -10/Exiles | Found Cloak of Protection 1326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1357 | -10/Exiles | Met EX-DEC 1363 | -10/Exiles | Learned location of Zion (-7) 1400 | -10/Exiles | Discovered new exit (range 10) 1409 | -10/Exiles | Left Exiles lab with Cloak of Protection 1409 | -10/Exiles | Entered Mines 1417 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1621 | -9/Mines | Discovered new exit (range 14) 1637 | -9/Mines | Entered Materials 1637 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1986 | -8/Materials | Build established: Scavenger-Mutant 2252 | -8/Materials | Garrison activated, responded to threat 2392 | -8/Materials | Discovered new exit (range 6) 3039 | -8/Materials | Discovered new exit (range 16) 3068 | -8/Materials | Entered Factory 3068 | -7/Factory | Evolved 2 slots: Propulsion x2 3196 | -7/Factory | Identified exit to Lower Caves 3541 | -7/Factory | Build established: Hacker-Sprinter 3568 | -7/Factory | Fabricated Hyb. Deuterium Engine? 3907 | -7/Factory | Learned location of Proximity Caves (-6) 3983 | -7/Factory | Learned 4 Hub_04(d) zone layouts 4008 | -7/Factory | Learned 2 Upper Caves zone layouts 4012 | -7/Factory | Discovered new exit (range 5) 4013 | -7/Factory | Entered another Factory area 4013 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4034 | -6/Factory | Identified exit to Lower Caves 4051 | -6/Factory | Entered Lower Caves 4065 | -6/Lower Caves | Encountered a Warlord checkpoint 4082 | -6/Lower Caves | Learned Factory trap positions 4156 | -6/Lower Caves | Discovered new exit (range 11) 4179 | -6/Lower Caves | Entered another Lower Caves area 4199 | -6/Lower Caves | Encountered a Warlord checkpoint 4225 | -6/Lower Caves | Found Alien Artifact 4225 | -6/Lower Caves | Identified Core Expander 4225 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 4247 | -6/Lower Caves | Identified exit to Factory 4254 | -6/Lower Caves | Spotted B-75 Beast 4327 | -6/Lower Caves | Discovered new exit (range 8) 4329 | -6/Lower Caves | Entered Data Miner 4329 | -6/Data Miner | Discovered new exit (range 6) 4333 | -6/Data Miner | Met Data Miner 4341 | -6/Data Miner | Learned location of Section 7 (-3) 4341 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4342 | -6/Data Miner | Received God Mode back door access code from Data Miner 4348 | -6/Data Miner | Entered Proximity Caves 4373 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4375 | -5/Proximity Caves | Found Prototype Special Weapon 4375 | -5/Proximity Caves | Identified Molecular Deconstructor 4392 | -5/Proximity Caves | Learned Factory security intel 4431 | -5/Proximity Caves | Spotter reported a threat 4452 | -5/Proximity Caves | Build established: Sprinter 4467 | -5/Proximity Caves | Discovered exit to Factory (range 11) 4469 | -5/Proximity Caves | Entered Factory 4469 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4470 | -5/Factory | Loaded intel: 102 trap records 4598 | -5/Factory | Discovered new exit (range 21) 4621 | -5/Factory | Entered another Factory area 4621 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4787 | -4/Factory | Build established: Hacker-Sprinter 4849 | -4/Factory | Incoming investigation squad redirected 4877 | -4/Factory | Lost 4 parts (1n2u1w) 4891 | -4/Factory | Discovered new exit (range 6) 4975 | -4/Factory | Fabricated Lgt. Regenerative Plating? 5004 | -4/Factory | Entered Upper Caves 5005 | -4/Upper Caves | Identified exit to Upper Caves 5097 | -4/Upper Caves | Found DCF Scrap (14 items) 5107 | -4/Upper Caves | Learned Research stockpile data 5118 | -4/Upper Caves | Learned Research terminal intel 5187 | -4/Upper Caves | Entered another Upper Caves area 5202 | -4/Upper Caves | Learned location of 1 exit from Research 5300 | -4/Upper Caves | Discovered new exit (range 12) 5309 | -4/Upper Caves | Identified exit to Research 5311 | -4/Upper Caves | Entered Zhirov 5311 | -4/Zhirov | Discovered new exit (range 3) 5314 | -4/Zhirov | Met Zhirov 5324 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5332 | -4/Zhirov | Found Alien Artifact 5332 | -4/Zhirov | Identified Integrated Reactor 5332 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5345 | -4/Zhirov | Found Alien Artifact 5388 | -4/Zhirov | Entered Proximity Caves 5430 | -3/Proximity Caves | Spotted B-86 Titan 5570 | -3/Proximity Caves | Discovered exit to Research (range 11) 5577 | -3/Proximity Caves | Entered Research 5577 | -3/Research | Evolved 2 slots: Utility x2 5578 | -3/Research | Identified exit to Research 5580 | -3/Research | Loaded intel: 25 terminal locations 5653 | -3/Research | Found Imp. Powered Armor 5682 | -3/Research | Entered another Research area 5682 | -2/Research | Evolved 2 slots: Propulsion x2 5782 | -2/Research | Spotted B-90 Cyclops 5940 | -2/Research | Spotted B-90 Cyclops 6090 | -2/Research | Found Prototype Processor 6090 | -2/Research | Identified Exp. Signal Interpreter 6096 | -2/Research | Discovered new exit (range 17) 6129 | -2/Research | Build established: Infiltrator-Sprinter 6129 | -2/Research | Identified exit to Access 6129 | -2/Research | Entered Access 6129 | -1/Access | Evolved 2 slots: Utility x2 6180 | -1/Access | Incoming investigation squad redirected 6479 | -1/Access | Spotted B-99 Colossus 6505 | -1/Access | Spotted B-99 Colossus 6875 | -1/Access | Spotted B-99 Colossus 6875 | -1/Access | Spotted B-99 Colossus 6891 | -1/Access | Discovered new exit (range 3) 6893 | -1/Access | Identified exit to Surface 6917 | -1/Access | Lost 3 parts (2n1u) 6923 | *** | Escaped! Last Messages --------------- Acquired 4 matter. Slug penetrates Reinforced Barrier. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. B-99 Colossus activates siege mode. Adv. Reaction Control System destroyed. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Acquired 2 matter. Slug penetrates Sealed Heavy Doors. Main Access Shell breached. EXIT=FOUND Power failure averted by Adv. Cryofiber Web. EXIT=IDENTIFIED: SURFACE System interference averted by Adv. Cryofiber Web. Overheating: System interference. Enh. Optical Array temporarily disabled. Adv. Cryofiber Web temporarily disabled. Power failure, Mic. Antimatter Reactor shutdown. Map ----- +----------------------------------------------------+ | + + # # + * # | | # # """ """ # # # ### #### | | # # """T""" " # ########?# #??? | | # ##############################?????####+#### | | # ??? ##############??????????????# | | # ?? # """"" #??????????????# * | | ########### # ""T"" #????????????### | | ?# + # #????????????#" | | ?# # # ! #????????????#"" | | ?# ""# # #????????????#"" | | ?# ] ""# # #????????????#"" " | | ## T"# # """"" ?????????????#"" """ | | + ""# # """""""" ?????????????#"T """ | | ## ""# # """""""" ?????????????#"" " | | ?# ! # + """"" ?????????????#"" | | ?# # # #????????????#"" | | ?########## # #????????????#"" !!! | | ??????????# ##############????????????#" !!! | | ??????????# #?????????????????????????###! !! | | ??????????# #######"###????###??######### | | ??????????# """T"""" ???? "??" # | | ??????????# """ """" ???? "??" BB #! | | ??????????# " """""" "??" BB #"####### | | ??????????# " " " "??" | | ??????????# " " "" " "??" | | ??????????# " @" " "??" BB | | ??????????# " " " ""?" BB | | ??????????# " """""" """ ######### | | ??????????# " " "" % #???????? | | ??????????# " " #???????? | | ??????????# #######"#####################???????? | | ??????????# #???????????????????????????????????? | | ??????????# ##############??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# + #??????????????????????? | | +########## # #??????????????????????? | | # ! """""#??????????????????????? | | + """""#??????????????????????? | | +######## # """""???????????????????????? | | ????????# # """""???????????????????????? | | ????????# # """""???????????????????????? | | ????????# # """""???????????????????????? | | ????????# # ???????????????????????? | | ????????# # #??????????????????????? | | ????????# ####+#########??????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 50 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 79 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 28 Item Schematics ----------------- Hyb. Deuterium Engine | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Hyb. Deuterium Engine | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Enh. Force Lance | -2/Research | Hacked Impulse Thruster | -2/Research | Hacked Nuclear Pulse Thruster | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicMicrowarpFrame Manual? 0 Play Time 02:05:02 Cumulative 374.9 hours Start 2025.12.04 @ 19:04:22 End 2025.12.08 @ 20:01:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 21/0/4/3/0/0/0/0/0/0 Lore% 76 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cc46a04-0086-4ff9-81c9-794f2cb8db0b