Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 10:26:21 Player: Zed Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1672) 1672 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-127) -127 TOTAL SCORE: 4140 Bonus ------- Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Airjet > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooling System Compact Battery (8) Medium Matter Pod (100) Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Scythe > --- INVENTORY -------- Cooling System Medium Matter Pod Melee Analysis Suite Utility Shielding High-powered Tractor Beam Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Utility Shielding Weapon Scythe Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 2 | . . 1 1 . Parts Attached 56 | 5 12 7 13 19 Power 8 | 1 1 1 3 2 Engine 6 | 1 . 1 3 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 17 | 2 4 2 3 6 Treads 1 | . . . 1 . Leg 11 | 2 4 2 2 1 Wheel . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 9 | . 3 1 1 4 Device 3 | . . 1 . 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 . 1 2 Artifact . | . . . . . Weapon 22 | 2 4 3 6 7 Energy Gun 7 | 1 2 1 . 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 1 1 1 2 4 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 40 | . 2 9 8 21 Power 7 | . 1 2 2 2 Propulsion 8 | . . 2 2 4 Utility 8 | . . 1 1 6 Weapon 17 | . 1 4 3 9 Highest Loss Streak 17 | . 1 4 7 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 73 | . 83 73 69 69 Engine 4 | . 3 4 4 5 Core 3 | . 6 4 . 5 Leg 14 | . 28 19 11 . Hover 2 | . . . . 11 Device 4 | . . 5 7 5 Storage 8 | . 8 11 9 6 Protection 7 | . 12 2 9 9 Energy Gun 5 | . 10 9 . 3 Energy Cannon 1 | . . . 4 . Ballistic Gun 9 | . 11 9 7 11 Launcher 2 | . 2 . 5 . Slashing Weapon 6 | . . 8 9 6 Naked Turns 4 | . . . . 4 Heaviest Build 38 | 5 16 20 30 38 Greatest Support 25 | 20 20 20 25 24 Greatest Overweight (x) 7 | . . 5 4 7 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 6 8 8 7 Most Carried 8 | 3 4 7 8 7 Average Carried 3 | . 1 3 5 4 Final Capacity 8 | 5 8 8 8 5 Final Carried 5 | 1 2 4 5 4 Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Tank 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1234 | 253 247 200 291 243 Remotely 200 | . . . . 200 Salvage Created 2022 | 39 363 665 470 485 Parts 126 | 2 19 43 36 26 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | 1 8 10 9 8 Melee 7 | . . 3 . 4 Guns 24 | 1 7 7 5 4 Cannons 1 | . . . 1 . AOE 4 | . 1 . 3 . Classes Destroyed 11 | 1 1 5 1 3 Worker 7 | . . 1 4 2 Builder 4 | . . 2 2 . Tunneler 1 | . . . . 1 Recycler 1 | . . 1 . . Mechanic 1 | . . . . 1 Watcher 4 | . 1 2 1 . Swarmer 3 | . . . . 3 Grunt 24 | 1 8 5 6 4 Duelist 1 | . . 1 . . Sentry 6 | . . 4 2 . Hunter 2 | . . . 1 1 Thug 1 | . . . . 1 Best Kill Streak 6 | 1 4 4 6 3 Combat Bots Only 6 | 1 4 3 6 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 498 | 3 43 136 104 212 Missed 153 | 2 8 52 37 54 Damage Taken 4914 | 11 497 1076 920 2410 Core 1467 | 11 94 324 329 709 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . 3 . 9 41 Regen/Repaired (Parts) 126 | . . . . 126 Core Remaining (%) 53 | 95 58 19 40 . Volleys Fired 153 | 3 27 48 33 42 Largest 3 | 2 2 2 3 3 Hottest 124 | 60 80 79 124 120 Shots Fired 256 | 6 38 91 55 66 Gun 235 | 6 37 91 35 66 Cannon 11 | . . . 11 . Launcher 10 | . 1 . 9 . Special . | . . . . . Kinetic 152 | 3 22 43 35 49 Thermal 82 | 3 15 48 . 16 Explosive 10 | . 1 . 9 . Electromagnetic 12 | . . . 11 1 Robot Hit Streak 9 | 2 7 9 5 5 Robot Miss Streak 7 | 2 3 2 4 7 Penetration Max 1 | . . . 1 1 Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 178 | 3 25 75 29 46 Core Hits 84 | 2 18 24 22 18 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 9 | . 3 2 1 3 Burn 2 | . 2 . . . Destroy 3 | . 1 . 1 1 Sever 4 | . . 2 . 2 Melee Attacks 46 | . . 17 7 22 Impact . | . . . . . Slashing 46 | . . 17 7 22 Piercing . | . . . . . Sneak Attacks 13 | . . 4 4 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4615 | 29 423 1431 1464 1268 Guns 2312 | 29 321 869 453 640 Cannons 175 | . . . 175 . Explosions 640 | . 93 . 547 . Melee 1474 | . . 562 287 625 Ramming 14 | . 9 . 2 3 Kinetic 1696 | 8 235 475 453 525 Thermal 727 | 21 86 394 111 115 Explosive 485 | . 49 . 436 . Electromagnetic 219 | . 44 . 175 . Impact . | . . . . . Slashing 1474 | . . 562 287 625 Piercing . | . . . . . Highest Corruption 6 | . 1 . . 6 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 3 . . 6 Message Errors 2 | . 1 . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . 1 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 290 | . . 74 124 92 Projectiles 1 | . . . 1 . Explosions 67 | . . . 67 . Melee 222 | . . 74 56 92 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . 58 . 37 1 Shots 4 | . 2 . 2 . Rammed 2 | . . . . 2 Targets Rammed 8 | . 5 . 1 2 Kicked 6 | . 5 . 1 . Crushed . | . . . . . Highest Temperature 286 | 26 152 138 130 286 Average Temperature 67 | 15 66 51 55 84 Received Heat Transfer 1701 | 6 243 537 432 483 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 1 . 1 Heat Transferred 1734 | 50 407 955 100 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 249 | 20 249 187 202 141 Initial 66 | . 13 20 66 28 Average 81 | 2 109 108 74 48 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 97 | 100 95 100 95 100 Level 1 2 | . 4 . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 2 5 Investigation 5 | . 1 . 1 3 Extermination 2 | . . . . 2 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | 1 11 20 17 22 Peak Tracking Total 9 | 1 4 4 5 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 . 2 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 3 3 2 4 Terminals 9 | . 2 2 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 28 | . 7 5 5 11 Successful 15 | . 3 4 4 4 Failed 13 | . 4 1 1 7 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 9 | . 1 . 2 6 Terminals 21 | . 5 3 5 8 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 2 4 1 Record 3 | . 2 1 . . Open DSF 1 | . . . . 1 Alert Level 3 | . . 1 2 . Unreport Threat 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 9 | . 3 1 1 4 Full Trace Events 4 | . 1 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2720 | 85 502 761 729 643 Spaces Moved 1476 | 64 324 452 316 320 Core 81 | 16 . 5 44 16 Treads . | . . . . . Legs 1109 | 48 324 447 272 18 Wheels . | . . . . . Hover 286 | . . . . 286 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 138 | 102 120 123 188 137 Slowest Speed 400 | 120 120 300 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 7 43 29 32 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . 11 . 81 1 Melee . | . . . . . Projectile . | . . . . . AOE 92 | . 11 . 81 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1831 | 78 399 541 386 427 Wait 17 | 1 9 4 . 3 Move 1472 | 63 323 451 315 320 Hop . | . . . . . Pick Up 63 | 6 15 11 15 16 Fast Attach . | . . . . . Attach 45 | 5 6 6 12 16 Detach . | . . . . . Swap 11 | . 6 1 1 3 Drop 16 | . 8 3 2 3 Fire 153 | 3 27 48 33 42 Melee 46 | . . 17 7 22 Ram 2 | . . . . 2 Kick 6 | . 5 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 6) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 936 | -9/Materials | Lost 3 parts (1p2w) 1235 | -9/Materials | Build established: Scavenger-Mutant 1239 | -9/Materials | Core integrity fell below 50% 1291 | -9/Materials | Lost 4 parts (1p1n2w) 1325 | -9/Materials | Discovered new exit (range 15) 1349 | -9/Materials | Core integrity fell below 20% 1349 | -9/Materials | Entered another Materials area 1349 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1548 | -8/Materials | Build established: Mutant 1885 | -8/Materials | Build established: Scavenger-Tank 1903 | -8/Materials | Discovered new exit (range 15) 1938 | -8/Materials | Core integrity fell below 50% 1966 | -8/Materials | Lost 7 parts (2p2n1u2w) 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -7/Factory | Repaired Gauss Rifle 2333 | -7/Factory | Lost 4 parts (1n2u1w) 2642 | -7/Factory | Core integrity fell below 50% 2688 | -7/Factory | Core integrity fell below 20% 2698 | -7/Factory | Cargo convoy interrupted 2721 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- X-62 Marksman unfolds itself. H-55 Commando unfolds itself. X-67 Chaingunner unfolds itself. M-28 Smith unfolds itself. Slug penetrates Wall. Assault Rifle destroyed. R-06 Scavenger collects Targeting Computer. ALERT: Cargo convoy interrupted, initiating access lockdown. Penetrated by Slug. Lightning Gun destroyed. Subcomponent Replicator disabled. Lightning Gun destroyed. System corrupted: Matter fused (-8). Connecting with Recycling Unit... Acquired Imp. Aluminum Leg. R-06 Scavenger destroyed. Slug penetrates Wall. Acquired Com. Battery. 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