Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 15:36:35 Player: Vectis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (166) 830 Value Destroyed (5673) 5673 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (9421) 9421 TOTAL SCORE: 27544 Bonus ------- High Alert Combat Kills 749 Follower Combat Kills 5002 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -1230 Cogmind --------- Core Integrity 1486/1600 Matter 280/300 Energy 187/190 System Corruption 4% Temperature Cool (3) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (19) ----- Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Core Analyzer Improved Armor Integrity Analyzer Improved ECM Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Mapper System Shield System Shield System Shield Improved System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (8) ---- Cooled Nuclear Pulse Thruster Impulse Thruster Array Reaction Control System Transdimensional Reconstructor Advanced Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Core Analyzer Improved Armor Integrity Analyzer Improved ECM Suite Reaction Control System Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper System Shield System Shield System Shield Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Impulse Thruster Array Antimissile System Transdimensional Reconstructor Advanced Datajack Field Lobotomy Kit Enhanced Force Lance [Rating: 135] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility System Shield Device Improved ECM Suite Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Backup Laser III Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Gravity Flail Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 3 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 215 | 8 18 2 . . 53 37 3 2 1 . 9 1 . . . 8 . 1 8 . 18 4 6 12 1 7 9 7 Power 14 | 1 3 . . . 4 1 1 . . . 1 . . . . . . . . . 1 . 1 . . . . 1 Engine 7 | 1 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 45 | 3 3 . . . 16 7 1 . . . 2 . . . . 3 . . 3 . 3 . . 3 . . 1 . Treads 17 | 2 3 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . 4 7 1 . . . 2 . . . . 3 . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . . 3 . 3 . . 3 . . 1 . Utility 97 | 2 3 . . . 11 26 1 . 1 . 4 1 . . . 3 . . 5 . 13 4 5 3 1 7 5 2 Device 42 | . . . . . 2 9 1 . . . . 1 . . . . . . 4 . 8 4 5 3 1 2 1 1 Storage 8 | 2 3 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Processor 9 | . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . 2 1 . Hackware 26 | . . . . . 1 10 . . 1 . 3 . . . . 2 . . . . 2 . . . . 3 3 1 Protection 12 | . . . . . 6 4 . . . . 1 . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 9 2 . . 22 3 . 2 . . 2 . . . . 2 . 1 . . 1 . . 6 . . 3 4 Energy Gun 9 | . 3 . . . 4 . . . . . . . . . . 1 . . . . . . . 1 . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Ballistic Gun 21 | 2 5 2 . . 12 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 . . . 6 . . 1 . . 2 . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Slashing Weapon 6 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 3 1 . . . . . . . . . . . . 5 . 3 . . 4 . 1 . . Parts Lost 37 | . 3 . . . 10 7 . . . . 2 1 . . 1 1 . . . . 4 . 2 2 1 1 1 1 Power 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . Propulsion 7 | . 1 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 1 5 . . . . . 1 . . 1 . . . . . 2 . 1 2 1 1 1 1 Weapon 7 | . 1 . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Highest Loss Streak 3 | . 2 . . . 3 2 . . . . 1 1 . . 1 1 . . . . 2 . 2 2 1 1 1 1 Average Slot Usage (%) 93 | . 99 100 100 100 99 88 92 92 92 92 94 93 93 93 92 91 94 94 96 100 92 100 98 88 93 96 93 89 Engine 3 | . 13 14 14 14 6 . 4 7 7 7 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 2 6 2 . . . 5 6 6 6 6 5 5 5 5 5 5 5 3 . . . . . Treads 8 | . 27 28 28 28 25 . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . 1 22 23 23 23 23 19 13 13 13 13 11 11 11 5 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 9 17 15 15 15 15 15 14 13 12 Device 2 | . . . . . . 2 7 7 7 7 . 3 6 6 6 5 5 5 4 5 6 10 9 5 14 6 5 4 Storage 12 | . 28 28 28 28 25 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 7 10 10 10 10 18 20 20 Hackware 30 | . . . . . 8 37 38 38 38 38 52 49 46 46 45 47 47 47 47 47 44 42 40 35 31 37 39 41 Protection 2 | . . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 4 . . . 1 . . . . . 2 6 6 6 6 5 5 1 . . . . . . . . . . Ballistic Gun 6 | . 23 28 28 28 16 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 6 7 7 3 . . . . . . . . . . . . 3 5 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 17 43 43 43 43 71 30 23 23 23 23 24 25 25 25 25 29 29 29 26 26 26 23 27 29 29 29 30 33 Greatest Support 64 | 40 40 40 40 40 64 35 35 35 35 35 41 41 41 41 41 41 41 41 41 27 39 39 39 45 31 31 33 33 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 16 16 16 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 8 8 8 8 8 8 8 Average Capacity 11 | 5 14 16 16 16 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 22 | 3 16 16 16 16 22 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 5 8 8 8 Average Carried 10 | 2 13 16 16 15 19 7 7 7 8 8 7 6 7 8 8 6 8 8 7 8 7 7 7 7 5 7 7 7 Final Capacity 16 | 8 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 16 | 3 16 16 16 16 8 7 8 8 8 8 7 6 8 8 8 8 8 8 8 8 8 8 8 6 5 8 8 7 Class Distribution -------------------- 31% | Wizard-Mutant 24% | Hacker-Mutant 16% | Mutant 16% | Hauler-Mutant 10% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 4437 | 316 625 48 . . 1791 359 30 46 10 . 222 50 . . 130 77 28 10 . . 140 32 . 308 . 65 95 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5750 | 98 732 34 . . 2530 721 . 53 . . 460 80 . . 179 106 27 263 . . . . . . . . 110 357 Parts 334 | 5 57 2 . . 133 46 . 5 . . 19 5 . . 11 12 . 8 . . . . . . . . 7 24 Haulers Intercepted 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . 4 5 . 5 . 18 11 . 16 . 3 14 . 10 . . . . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . 1 . . . . . . 16 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 123 | . 17 3 . . 50 10 . 4 . . 9 4 . . 11 4 1 4 . . . . . . . . 1 5 Melee 19 | . . . . . . 10 . . . . 2 . . . . . . 1 . . . . . . . . 1 5 Guns 55 | . 17 1 . . 37 . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . AOE 45 | . . 2 . . 13 . . 4 . . 7 4 . . 11 4 . . . . . . . . . . . . Classes Destroyed 16 | 2 5 . . . 4 2 . . . . 3 . . . . . . . . . . . . . . . . . Worker 10 | 1 1 . . . 4 . . . . . 2 . . . . 2 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 10 | . 2 . . . 2 4 . . . . . . . . . 1 . . . . . . . . . . 1 . Watcher 10 | . 3 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . Swarmer 40 | . 6 3 . . 8 . . 4 . . 2 3 . . 8 4 1 . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 51 | . 11 . . . 26 2 . . . . 4 1 . . 3 . . 3 . . . . . . . . 1 . Brawler 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 9 2 . . . . . . . . . . . . . . . . . . . . . 1 Hunter 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 1 5 3 . . 7 2 . 4 . . 4 3 . . 5 5 1 3 . . . . . . . . 1 2 Combat Bots Only 5 | . 5 3 . . 5 2 . 4 . . 4 3 . . 5 4 1 3 . . . . . . . . 1 2 Max Kills in Single Turn 4 | 1 1 3 . . 3 1 . 4 . . 2 3 . . 4 4 1 1 . . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 . . 4 . . 2 3 . . 4 3 . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 7161 | . 860 69 . 24 2823 974 30 12 . . 225 155 . . 108 129 38 48 . . 515 34 186 253 25 86 259 308 Core 1399 | . 182 8 . . 298 136 16 . . . 96 56 . . 12 . . . . . 213 . . 167 . 25 76 114 Absorbed by Shields 233 | . . . . . . . . 11 . . 4 26 . . 85 59 38 10 . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 24 45 . . . . 78 . . . . 80 . . . . 100 . . . . 66 98 94 92 Volleys Fired 381 | 6 95 2 . . 184 2 . 2 . . 21 11 5 . 18 15 4 10 . 1 . . . . . . . 5 Largest 2 | 2 2 2 . . 2 2 . 1 . . 2 2 1 . 2 2 2 1 . 1 . . . . . . . 1 Hottest 163 | 40 80 80 . . 100 100 . 36 . . 83 83 40 . 83 163 163 98 . 98 . . . . . . . . Shots Fired 674 | 12 188 4 . . 355 3 . 2 . . 22 13 5 . 23 22 8 10 . 1 1 . . . . . . 5 Gun 601 | 12 186 4 . . 341 3 . . . . 12 10 5 . 14 10 4 . . . . . . . . . . . Cannon 26 | . . . . . . . . . . . . . . . . 10 4 10 . 1 1 . . . . . . . Launcher 42 | . 2 . . . 14 . . 2 . . 10 3 . . 9 2 . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 506 | 12 160 . . . 334 . . . . . . . . . . . . . . . . . . . . . . . Thermal 96 | . 20 . . . 1 . . . . . 12 10 5 . 14 18 4 10 . 1 1 . . . . . . . Explosive 42 | . 2 . . . 14 . . 2 . . 10 3 . . 9 2 . . . . . . . . . . . . Electromagnetic 25 | . 6 4 . . 6 3 . . . . . . . . . 2 4 . . . . . . . . . . . Robot Hit Streak 38 | 3 14 1 . . 38 . . 1 . . 5 7 3 . 5 5 5 7 . . . . . . . . . 4 Robot Miss Streak 7 | 2 4 3 . . 3 3 . . . . 2 7 1 . 2 3 5 6 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 560 | 8 121 1 . . 288 51 4 1 . . 17 7 3 . 16 13 2 10 . . . . . . . 2 4 12 Core Hits 311 | 3 46 3 . . 140 20 . 5 . . 34 7 . . 22 12 2 8 . . . . . . . 1 3 5 Critical Hits 7 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 Critical Kills 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 436 | . . . . . . 233 18 17 . 2 14 . . . . . . 3 . 7 33 10 . . 18 20 9 52 Impact 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Slashing 291 | . . . . . . 233 18 17 . 2 14 . . . . . . . . . . . . . 1 5 1 . Piercing 140 | . . . . . . . . . . . . . . . . . . 3 . 7 31 7 . . 17 15 8 52 Sneak Attacks 17 | . . . . . . 12 . . . . 1 . . . . . . . . . . . . . . . 2 2 Combat Hostiles 8 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 1 2 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 18177 | 87 1445 153 . . 5523 3570 218 278 . . 2446 536 64 . 1470 721 153 354 . . . . . . . 98 414 647 Guns 6365 | 87 1445 33 . . 4186 . . . . . 141 116 64 . 148 101 44 . . . . . . . . . . . Cannons 485 | . . . . . . . . . . . . . . . . 126 109 250 . . . . . . . . . . Explosions 5848 | . . 120 . . 1328 . . 278 . . 1886 420 . . 1322 494 . . . . . . . . . . . . Melee 5467 | . . . . . . 3570 218 . . . 416 . . . . . . 104 . . . . . . . 98 414 647 Ramming 12 | . . . . . 9 . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 5369 | 87 1199 . . . 4083 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1510 | . 213 120 . . 70 . . . . . 141 116 64 . 148 279 109 250 . . . . . . . . . . Explosive 5586 | . . . . . 1275 . . 278 . . 1886 420 . . 1322 405 . . . . . . . . . . . . Electromagnetic 233 | . 33 33 . . 86 . . . . . . . . . . 37 44 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4245 | . . . . . . 3570 218 . . . 416 . . . . . . . . . . . . . . 41 . . Piercing 1222 | . . . . . . . . . . . . . . . . . . 104 . . . . . . . 57 414 647 Highest Corruption 6 | . . . . . 3 2 . . . . . . . . . . . . . . 6 2 2 3 . . . 4 Average Corruption 2 | . . . . . 2 1 . . . . . . . . . . . . . . 4 2 2 2 . . . 4 Corruption Purged 7 | . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Effects 70 | . . . . . 45 6 . . . . . . . . . . . . . . 13 . . . . . . 6 Message Errors 18 | . . . . . 13 2 . . . . . . . . . . . . . . 1 . . . . . . 2 Matter Fused 11 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 11 | . . . . . 5 1 . . . . . . . . . . . . . . 3 . . . . . . 2 Energy Discharges 11 | . . . . . 7 1 . . . . . . . . . . . . . . 3 . . . . . . . Data Loss (minor) 14 | . . . . . 7 2 . . . . . . . . . . . . . . 4 . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targeting Errors 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1160 | . . 9 . . 49 706 40 . . . 94 2 . . 26 67 11 . . . 60 . . . . . . 96 Projectiles 22 | . . . . . . . . . . . . . . . . 11 11 . . . . . . . . . . . Explosions 269 | . . 9 . . 49 . . . . . 67 2 . . 26 56 . . . . 60 . . . . . . . Melee 869 | . . . . . . 706 40 . . . 27 . . . . . . . . . . . . . . . . 96 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 569 | . . 40 . . 44 . . . . . 48 63 . . 10 140 . . . . 224 . . . . . . . Shots 11 | . . 2 . . 1 . . . . . 1 1 . . 1 3 . . . . 2 . . . . . . . Rammed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 242 | . 90 60 . . 242 95 . . . . . 3 . . 9 150 235 182 . 35 241 30 43 49 . . . 194 Average Temperature 50 | . 26 32 . . 44 32 . . . . . 3 . . 3 44 135 87 . 19 94 18 30 29 . . . 85 Received Heat Transfer 1839 | . 402 . . . 1026 210 . 4 . . 39 9 . . 15 13 3 22 . . 9 . 30 21 . . 27 9 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 . . . . . . . . 4 . . . 1 . 1 . . . . . . . . . . . Heat Transferred 3003 | . 629 150 . . 87 . . . . . 351 296 185 . 370 460 125 350 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 2003 | 10 135 94 . . 878 754 . . . . 1356 . . . . 488 . . . . 157 . . . . 138 177 2003 Average Influence 306 | 2 50 93 . . 280 380 . . . . 419 . . . . 309 . . . . 49 . . . . 22 87 762 Maximum Alert Level 5 | . . . . . 3 3 . . . . 4 . . . . 2 . . . . . . . . . . . 5 Low Security (%) 50 | 100 100 100 . 100 53 23 . . . . 48 . . . . 40 . . . . 100 . . . . 100 100 25 Level 1 11 | . . . . . 16 19 . . . . 3 . . . . 17 . . . . . . . . . . . 14 Level 2 29 | . . . . . 20 54 . . . . 23 . . . . 42 . . . . . . . . . . . 29 Level 3 6 | . . . . . 9 2 . . . . 17 . . . . . . . . . . . . . . . . 2 Level 4 1 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 4 . . . 9 28 . . . . 23 . . . . 1 . . . . 6 . . . . 3 2 11 Investigation 18 | . 2 . . . 2 5 . . . . 3 . . . . . . . . . 2 . . . . 1 . 3 Extermination 27 | . . . . . . 16 . . . . 7 . . . . . . . . . 1 . . . . 1 . 2 Reinforcement 12 | . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . 1 2 2 Assault 12 | . . . . . 2 5 . . . . 3 . . . . . . . . . . . . . . . . 2 Garrison 18 | . . . . . 3 1 . . . . 9 . . . . . . . . . 3 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 41 | . 1 . . . 4 14 . . . . 4 . . . . 1 . . . . 1 . . . . 1 8 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 445 | . 29 3 . . 79 111 2 4 . 2 57 12 1 . 17 9 4 8 . . 17 6 7 15 4 15 14 29 Peak Tracking Total 18 | . 3 3 . . 5 11 1 4 . 2 9 7 1 . 5 6 4 5 . . 4 6 4 18 4 4 5 6 Tactical Retreats 41 | . . . . . 6 21 . . . . . 1 . . . . . . . . 3 1 2 1 . 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 13 | . 1 . . . 3 3 . . . . 1 . . . . . . . . . 2 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 20 | . . . . . 3 4 . . . . 4 . . . . 1 . . . . . . . . . 4 . 4 Reprogrammed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . 2 2 . . . 4 1 . . . . . . . . . . . . 2 . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 27 | . 1 1 . . 2 6 . . . . 3 . . . . 6 . . . . 3 . . . . . . 5 Max in Single Turn 3 | . 1 1 . . 2 . . . . . 1 . . . . 3 . . . . 3 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 138 | . 7 . 2 . 11 33 1 . . 1 18 . . 4 . 8 . 1 6 . 11 . 1 7 . 9 3 15 Terminals 76 | . 6 . . . 10 19 . . . 1 13 . . . . 5 . . . . 7 . . . . 4 2 9 Fabricators 19 | . . . . . . 6 . . . . 3 . . . . 1 . . . . 3 . . . . 3 1 2 Repair Stations 4 | . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 10 | . . . . . . 4 . . . . 2 . . . . 1 . . . . . . . . . . . 3 Total Hacks 659 | . 16 . 6 . 31 156 1 . . 10 106 . . 24 . 54 . 1 19 . 74 . 1 14 . 42 21 83 Successful 455 | . 8 . 6 . 17 90 1 . . 8 66 . . 24 . 34 . 1 19 . 47 . 1 14 . 32 16 71 Failed 202 | . 8 . . . 14 66 . . . 2 40 . . . . 20 . . . . 26 . . . . 10 5 11 Catastrophic 26 | . . . . . 1 8 . . . . 10 . . . . 4 . . . . 3 . . . . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Manual 353 | . 10 . 1 . 18 93 . . . 9 62 . . . . 39 . . . . 42 . . 2 . 19 13 45 Terminals 396 | . 14 . . . 28 91 . . . 10 71 . . . . 42 . . . . 50 . . . . 19 17 54 Fabricators 120 | . . . . . . 41 . . . . 23 . . . . 3 . . . . 18 . . . . 19 4 12 Repair Stations 10 | . 2 . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 12 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . 4 . 1 Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Garrison Access 49 | . . . . . . 14 . . . . 12 . . . . 7 . . . . . . . . . . . 16 Terminal Hacks 230 | . 4 . 6 . 8 26 1 . . 7 31 . . 24 . 18 . 1 19 . 19 . 1 14 . 11 8 32 Record 39 | . . . 5 . . . . . . 1 . . . 11 . . . . 7 . 1 . . 8 . . . 6 Part Schematic 15 | . . . . . . 1 . . . . . . . 6 . . . . 4 . 3 . . . . . 1 . Robot Schematic 20 | . . . . . . 5 . . . 1 2 . . 4 . 2 . . . . . . . . . 1 1 4 Robot Analysis 13 | . . . . . . . . . . 3 4 . . . . . . . 4 . 1 . . . . 1 . . Prototype ID Bank 11 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . Open Door 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 2 . . . 1 Level Access Points 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 Emergency Access Points 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Machine Index 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Fabricator Index 7 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 19 | . 1 . . . 1 1 . . . . 5 . . . . 3 . . . . 2 . . . . 1 1 4 Unreport Threat 28 | . 1 . . . 5 7 . . . . 8 . . . . 3 . . . . 1 . . . . . . 3 Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Disarm Traps 7 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Recall Extermination 7 | . . . . . . 2 . . . . 4 . . . . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Assault 6 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 10 | . . . . . 1 2 . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 70 | . . . . . . 24 . . . . 13 . . . . 2 . . . . 9 . . . . 13 2 7 Network Status 7 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 Load Schematic 21 | . . . . . . 7 . . . . 4 . . . . . . . . . 3 . . . . 4 1 2 Build 42 | . . . . . . 15 . . . . 9 . . . . 1 . . . . 5 . . . . 7 1 4 Repair Station Hacks 10 | . 2 . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 5 | . 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Repair 5 | . 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 136 | . 2 . . . 8 33 . . . 1 22 . . . . 12 . . . . 14 . . . . 8 6 30 Terminals 74 | . 2 . . . 7 19 . . . 1 11 . . . . 6 . . . . 9 . . . . 3 4 12 Assimilate 16 | . . . . . 3 8 . . . . . . . . . . . . . . 3 . . . . . . 2 Botnet 44 | . 1 . . . 3 11 . . . . 10 . . . . 4 . . . . 5 . . . . 3 1 6 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Disrupt 9 | . 1 . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . 2 2 Operators 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Fabricators 23 | . . . . . . 4 . . . . 3 . . . . 1 . . . . 5 . . . . 3 2 5 Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 2 Siphon 16 | . . . . . . 4 . . . . 3 . . . . 1 . . . . 3 . . . . 2 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 1 Mask 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 34 | . . . . . . 9 . . . . 8 . . . . 5 . . . . . . . . . . . 12 Broadcast 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Decoy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Redirect 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Reprogram 20 | . . . . . . 7 . . . . 7 . . . . 1 . . . . . . . . . . . 5 Intercept 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 3 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 6 . . . 11 29 . . . 1 14 . . . . 4 . . . . 9 . . . . 7 2 14 Full Trace Events 10 | . 1 . . . 2 4 . . . . 2 . . . . . . . . . 1 . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . 5 . . . 1 2 . . 4 . 2 . . . . . . . . . 1 1 4 Robots Built 43 | . . . . . . 13 . . . . 15 . . . . . . . . . 1 . . . . 6 2 6 Matter 5846 | . . . . . . 1323 . . . . 1511 . . . . 252 . . . . 318 . . . . 714 384 1344 Time 2128 | . . . . . . 647 . . . . 814 . . . . 67 . . . . 84 . . . . 210 102 204 Total Robot Build Rating 219 | . . . . . . 52 . . . . 61 . . . . . . . . . 6 . . . . 36 16 48 Part Schematics Acquired 17 | . . . . . . 1 . . . . . . . 6 . . . . 4 . 5 . . . . . 1 . Parts Built 7 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 3 . . Matter 1451 | . . . . . . 146 . . . . . . . . . . . . . . 680 . . . . 625 . . Time 373 | . . . . . . 36 . . . . . . . . . . . . . . 211 . . . . 126 . . Total Part Build Rating 43 | . . . . . . 3 . . . . . . . . . . . . . . 22 . . . . 18 . . Parts Repaired 5 | . 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Time 225 | . 26 . . . . 164 . . . . . . . . . 35 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 9 9 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 14 | . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hacks Repelled 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 111 | . . . . 3 3 24 . . 4 . 31 . . . 1 3 . . . . 3 . . . . 7 2 30 Largest Group 21 | . . . . 3 2 8 7 5 9 9 17 8 8 6 7 5 5 5 3 3 1 . . . . 6 2 21 Highest-Rated Group 1745 | . . . . 40 36 298 225 177 278 278 575 308 300 225 319 218 218 218 148 148 49 . . . . 277 180 1745 Highest-Rated Ally 222 | . . . . 16 26 55 38 38 38 38 41 41 41 41 94 94 94 94 94 94 49 . . . . 47 90 222 Total Orders 270 | . . . . . 11 118 15 8 . 19 65 1 . . 12 2 6 1 . 3 5 . . . . . . 4 STAY 146 | . . . . . 6 73 9 4 . 9 34 . . . 8 1 . . . . 2 . . . . . . . FOLLOW 107 | . . . . . 5 45 6 4 . 10 21 1 . . 4 1 3 1 . 1 2 . . . . . . 3 AID 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . . . . . . . . . 3 . . 2 1 . . . . . . . Ally Attacks 919 | . . . . 3 . 220 5 5 . 12 294 34 29 . 38 9 15 34 . 13 9 . . . . 42 8 149 Total Damage 24313 | . . . . 41 . 5271 138 174 . 282 7163 851 646 . 1160 323 256 471 . 338 1001 . . . . 837 274 5087 Kills 194 | . . . . . . 51 2 1 . 3 61 7 5 . 7 3 3 4 . 2 5 . . . . 4 3 33 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 13 | . . . . . . . . . . 3 4 . . . . . . . 4 . 1 . . . . 1 . . Derelict Logs Recovered 13 | . . 1 . 1 . . 1 . . 2 . . 3 . 1 . 2 . . 1 . . 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 31726 | 160 2329 272 580 1098 5698 9304 514 239 518 366 4824 483 446 71 387 534 143 383 138 125 683 154 130 310 115 659 257 806 Spaces Moved 34082 | 83 1054 143 322 575 3186 12476 730 314 885 476 3557 558 497 94 556 860 146 582 173 264 1478 421 313 957 220 1056 686 1420 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4769 | 77 1054 143 322 575 2598 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22429 | . . . . . 588 12476 730 314 885 476 3557 558 497 94 556 860 146 582 110 . . . . . . . . . Flight 6878 | . . . . . . . . . . . . . . . . . . . 63 264 1478 421 313 957 220 1056 686 1420 Fastest Speed 20 | 50 160 180 180 180 45 45 48 48 48 48 48 51 51 51 51 51 51 51 29 29 20 20 20 20 29 29 29 30 Average Speed 61 | 152 171 180 180 180 148 47 48 48 48 48 48 51 51 51 51 51 51 51 43 29 28 28 28 28 29 29 29 30 Slowest Speed 181 | 160 180 180 180 180 181 48 48 48 48 48 51 51 51 51 51 56 51 51 102 29 29 29 29 102 29 29 30 30 Overloaded Moves 81 | . . . . . . . . . . . . . . . . . . . . . 19 18 21 23 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . . . . . . . . 9 . 1 . . 12 . 12 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 54 | 6 94 29 70 77 98 83 67 41 84 59 33 53 64 70 58 10 31 77 63 68 25 58 42 94 49 33 17 33 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 8 | . . . 1 1 . . . . . . . . 1 1 . . . . 3 . . . . 1 . . . . Known Exits Taken 10 | . . . . . . 1 . . . 1 1 . . . 1 1 . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 . . . . Scrap Searched 18 | . . 1 . 1 . . 2 . 3 3 . . 1 . 1 . 1 4 . . . 1 . . . . . . Spaces Dug 394 | . 9 . . . 12 163 13 15 . 2 49 22 . . 7 3 . 2 . 8 27 7 . . 17 13 4 21 Terrain Destroyed 802 | . 21 13 . . 146 163 13 38 . 2 84 57 . . 96 40 1 3 . 8 55 7 . . 17 13 4 21 Melee 296 | . . . . . . 163 13 15 . 2 7 . . . . . . . . 7 27 7 . . 17 13 4 21 Projectile 10 | . . . . . . . . . . . . . . . . 5 1 3 . 1 . . . . . . . . AOE 496 | . 21 13 . . 146 . . 23 . . 77 57 . . 96 35 . . . . 28 . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 43342 | 101 1398 154 323 640 3828 15472 857 365 977 608 6606 742 684 116 634 929 206 655 235 303 1691 445 351 990 253 1379 728 1672 Wait 7984 | 1 201 6 . 60 335 2695 104 29 90 131 2997 173 181 23 61 38 56 56 43 32 121 10 32 7 16 270 18 198 Move 33990 | 82 1053 142 321 574 3185 12475 729 313 884 475 3556 557 496 93 555 859 145 581 172 263 1461 420 310 956 219 1032 685 1397 Hop 27 | . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . 11 . 9 Pick Up 88 | 3 19 1 1 3 27 7 . . 1 . 3 . 2 . . 5 . 1 2 . 4 2 . 2 . 3 2 . Fast Attach 97 | 8 3 . . . 10 23 2 1 . . 3 . . . . 3 . 1 9 . 9 . . 11 . 6 6 2 Attach 47 | . 3 . . . 18 4 . 1 . . 3 1 . . . 4 . . . . 4 . 2 2 1 1 2 1 Detach 10 | . . . . . . 3 1 1 . . . . . . . . . . . . 2 . 2 . . . . 1 Swap 73 | . 12 2 . . 25 10 1 . 1 . 3 . . . . 1 . . . . 5 4 4 . . . 1 4 Drop 134 | 1 12 1 1 3 40 20 2 1 1 . 5 . . . . 4 . 2 9 . 8 2 . 12 . 2 6 2 Fire 381 | 6 95 2 . . 184 2 . 2 . . 21 11 5 . 18 15 4 10 . 1 . . . . . . . 5 Melee 424 | . . . . . . 233 18 17 . 2 14 . . . . . . 3 . 7 31 7 . . 17 15 8 52 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . 36 . 1 Rewire 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 9) 1010 | -10/Materials | Repaired Lgt. Treads 1183 | -10/Materials | Discovered new exit (range 9) 1198 | -10/Materials | Core integrity fell below 50% 1442 | -10/Materials | Discovered new exit (range 11) 1587 | -10/Materials | Discovered new exit (range 15) 1880 | -10/Materials | Discovered new exit (range 7) 2490 | -10/Materials | Entered Mines 2611 | -10/Mines | Learned Materials stockpile data 2754 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2754 | -10/Mines | Discovered new exit (range 5) 2762 | -10/Mines | Entered Exiles 2786 | -10/Exiles | Discovered new exit (range 15) 2806 | -10/Exiles | Met 8R-AWN 2836 | -10/Exiles | Met EX-HEX 2919 | -10/Exiles | Met EX-DEC 2953 | -10/Exiles | Learned location of Zion (-7) 3074 | -10/Exiles | Met EX-BIN 3115 | -10/Exiles | Aligned with FarCom system 3117 | -10/Exiles | Given EX-Vault access code 3158 | -10/Exiles | Opened EX-Vault 3175 | -10/Exiles | Found Field Lobotomy Kit 3210 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3233 | -10/Exiles | Exiles lab attacked by MAIN.C 3326 | -10/Exiles | Discovered new exit (range 11) 3342 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3342 | -10/Exiles | Entered Mines 3374 | -9/Mines | Met a Derelict bent on vengeance 3445 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3846 | -9/Mines | Assembled infested the area 3851 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4380 | -9/Mines | Discovered new exit (range 8) 4400 | -9/Mines | Discovered new exit (range 12) 4425 | -9/Mines | Found a hidden stash of uninstalled traps 4440 | -9/Mines | Entered Materials 4440 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4444 | -8/Materials | Discovered new exit (range 14) 5022 | -8/Materials | Build established: Hauler-Mutant 8390 | -8/Materials | Lost 3 parts (1n2w) 8435 | -8/Materials | Discovered new exit (range 10) 8824 | -8/Materials | Garrison activated, responded to threat 9180 | -8/Materials | Discovered new exit (range 8) 9240 | -8/Materials | First assault squad dispatched 9364 | -8/Materials | Core integrity fell below 50% 10101 | -8/Materials | Build established: Mutant 10138 | -8/Materials | Entered Factory 10138 | -7/Factory | Accompanied by 1 ally 10138 | -7/Factory | Evolved 2 slots: Utility x2 10155 | -7/Factory | Discovered new exit (range 13) 10490 | -7/Factory | Build established: Hacker-Mutant 11126 | -7/Factory | Fabricated X-62 Marksman (x2) 11761 | -7/Factory | Garrison activated, responded to threat 12054 | -7/Factory | Hacking Suite fried by hacking feedback 12054 | -7/Factory | System Shield fried by hacking feedback 12121 | -7/Factory | Fabricated X-62 Marksman? 12870 | -7/Factory | Repaired Aerolev Unit? 13033 | -7/Factory | Repaired Greatsword 13098 | -7/Factory | Fabricated System Shield (x1) 13713 | -7/Factory | Fabricated X-62 Marksman? 13714 | -7/Factory | Discovered new exit (range 15) 14938 | -7/Factory | First assault squad dispatched 15181 | -7/Factory | Fabricated X-62 Marksman? 15318 | -7/Factory | Build established: Wizard-Mutant 15388 | -7/Factory | Discovered new exit (range 13) 15408 | -7/Factory | Discovered new exit (range 15) 15745 | -7/Factory | Build established: Hacker-Mutant 16201 | -7/Factory | Fabricated X-62 Marksman? 16772 | -7/Factory | Identified exit to Lower Caves 16871 | -7/Factory | Build established: Wizard-Mutant 18903 | -7/Factory | Repaired Aerolev Unit? 19176 | -7/Factory | Fabricated X-62 Marksman? 19299 | -7/Factory | Fabricated I-36 Angel (x1) 19442 | -7/Factory | Entered Lower Caves 19442 | -7/Lower Caves | Accompanied by 7 allies 19498 | -7/Lower Caves | Build established: Hacker-Mutant 19582 | -7/Lower Caves | Learned 8 Factory zone layouts 19842 | -7/Lower Caves | Spotted B-75 Beast 19902 | -7/Lower Caves | Discovered new exit (range 12) 19956 | -7/Lower Caves | Entered another Lower Caves area 19956 | -7/Lower Caves | Accompanied by 5 allies 19958 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20170 | -7/Lower Caves | Discovered new exit (range 11) 20195 | -7/Lower Caves | Entered Zion 20195 | -7/Zion | Accompanied by 5 allies 20231 | -7/Zion | Gained Derelict followers 20235 | -7/Zion | Discovered new exit (range 10) 20295 | -7/Zion | Learned Factory emergency access door positions 20409 | -7/Zion | Given A8's code to call for help 20454 | -7/Zion | Learned Factory terminal intel 20713 | -7/Zion | Entered Proximity Caves 20713 | -6/Proximity Caves | Accompanied by 9 allies 20725 | -6/Proximity Caves | Identified exit to Factory 20868 | -6/Proximity Caves | Learned Factory terminal intel 20934 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21079 | -6/Proximity Caves | Entered Factory 21079 | -6/Factory | Accompanied by 7 allies 21079 | -6/Factory | Evolved 2 slots: Utility x2 21080 | -6/Factory | Identified exit to Factory 21082 | -6/Factory | Loaded intel: 19 terminal locations 21375 | -6/Factory | Build established: Wizard-Mutant 21634 | -6/Factory | Fabricated X-62 Marksman? 22139 | -6/Factory | Fabricated X-62 Marksman? 22148 | -6/Factory | Garrison activated, responded to threat 22622 | -6/Factory | Garrison activated, responded to threat 22640 | -6/Factory | Fabricated X-62 Marksman? 23140 | -6/Factory | Fabricated X-62 Marksman? 23409 | -6/Factory | Garrison activated, responded to threat 23665 | -6/Factory | Discovered exit to Factory (range 4) 23841 | -6/Factory | Allied Derelicts emerged from ambush trap array 24040 | -6/Factory | Fabricated M-28 Smith? 24229 | -6/Factory | First assault squad dispatched 24539 | -6/Factory | Fabricated X-62 Marksman? 25042 | -6/Factory | Fabricated X-62 Marksman? 25429 | -6/Factory | Spotted B-75 Beast 25446 | -6/Factory | Allies destroyed B-75 Beast 25459 | -6/Factory | Identified exit to Lower Caves 25784 | -6/Factory | Fabricated H-66 Slayer? 25903 | -6/Factory | Entered Lower Caves 25903 | -6/Lower Caves | Accompanied by 8 allies 25941 | -6/Lower Caves | Encountered a Warlord checkpoint 26235 | -6/Lower Caves | Discovered new exit (range 10) 26350 | -6/Lower Caves | Spotted B-75 Beast 26360 | -6/Lower Caves | Allies destroyed B-75 Beast 26386 | -6/Lower Caves | Entered another Lower Caves area 26386 | -6/Lower Caves | Accompanied by 8 allies 26510 | -6/Lower Caves | Encountered a Warlord checkpoint 26569 | -6/Lower Caves | Learned Factory garrison access intel 26640 | -6/Lower Caves | Learned location of 1 exit from Factory 26777 | -6/Lower Caves | Discovered new exit (range 11) 26832 | -6/Lower Caves | Entered Data Miner 26832 | -6/Data Miner | Accompanied by 6 allies 26832 | -6/Data Miner | Discovered new exit (range 6) 26842 | -6/Data Miner | Met Data Miner 26859 | -6/Data Miner | Learned location of Section 7 (-3) 26859 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26866 | -6/Data Miner | Received God Mode back door access code from Data Miner 26903 | -6/Data Miner | Entered Proximity Caves 26903 | -5/Proximity Caves | Accompanied by 6 allies 27088 | -5/Proximity Caves | Escorted by Enhanced Grunt 27121 | -5/Proximity Caves | Discovered exit to Factory (range 15) 27124 | -5/Proximity Caves | Spotted B-75 Beast 27255 | -5/Proximity Caves | Allies destroyed B-75 Beast 27290 | -5/Proximity Caves | Entered Factory 27290 | -5/Factory | Accompanied by 3 allies 27290 | -5/Factory | Evolved 2 slots: Utility x2 27291 | -5/Factory | Identified exit to Upper Caves 27292 | -5/Factory | Identified exit to Extension 27293 | -5/Factory | Loaded intel: 21 terminal locations 27294 | -5/Factory | Loaded intel: 4 garrison access locations 27595 | -5/Factory | Build established: Wizard-Scout 27643 | -5/Factory | Repaired Imp. Airjet 27824 | -5/Factory | Entered Upper Caves 27824 | -5/Upper Caves | Accompanied by 5 allies 27901 | -5/Upper Caves | Learned Factory emergency access door positions 27909 | -5/Upper Caves | Learned 12 Factory zone layouts 27926 | -5/Upper Caves | Discovered new exit (range 26) 27967 | -5/Upper Caves | Entered another Upper Caves area 27967 | -5/Upper Caves | Accompanied by 8 allies 28110 | -5/Upper Caves | Build established: Wizard-Mutant 28278 | -5/Upper Caves | Discovered new exit (range 85) 28313 | -5/Upper Caves | Discovered new exit (range 5) 28350 | -5/Upper Caves | Entered Zhirov 28350 | -5/Zhirov | Accompanied by 8 allies 28350 | -5/Zhirov | Discovered new exit (range 3) 28360 | -5/Zhirov | Met Zhirov 28377 | -5/Zhirov | Learned location of Quarantine (-3) 28377 | -5/Zhirov | Learned location of Testing (-2) 28377 | -5/Zhirov | Learned location of Command (-1) 28380 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28389 | -5/Zhirov | Found Alien Artifact 28389 | -5/Zhirov | Identified Integrated Reactor 28389 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 28402 | -5/Zhirov | Found Alien Artifact 28488 | -5/Zhirov | Entered Proximity Caves 28488 | -4/Proximity Caves | Accompanied by 8 allies 28496 | -4/Proximity Caves | Identified exit to Factory 28613 | -4/Proximity Caves | Entered Factory 28613 | -4/Factory | Accompanied by 1 ally 28613 | -4/Factory | Evolved 2 slots: Utility x2 28614 | -4/Factory | Identified exit to Research 28775 | -4/Factory | Crushed by falling debris 28846 | -4/Factory | Identified exit to Upper Caves 28892 | -4/Factory | Garrison activated, responded to threat 28905 | -4/Factory | Incoming investigation squad redirected 28926 | -4/Factory | Identified Transdimensional Reconstructor 28947 | -4/Factory | Build established: Wizard-Sprinter 29088 | -4/Factory | Fabricated Adv. Reaction Control System? 29139 | -4/Factory | Central database locked down 29184 | -4/Factory | Found Prototype Processor 29184 | -4/Factory | Identified Exp. Melee Analysis Suite 29226 | -4/Factory | Fabricated Imp. Cloaking Device (x1) 29240 | -4/Factory | Fabricated D-63 Destroyer? 29268 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 29296 | -4/Factory | Entered Upper Caves 29448 | -4/Upper Caves | Discovered new exit (range 10) 29450 | -4/Upper Caves | Entered another Upper Caves area 29457 | -4/Upper Caves | Learned 8 Research zone layouts 29538 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29576 | -4/Upper Caves | Discovered new exit (range 13) 29580 | -4/Upper Caves | Entered Warlord 29593 | -4/Warlord | System corruption cleaned by Quarantine Array 29632 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 29662 | -4/Warlord | Visited the Vortex Lab 29666 | -4/Warlord | Found Prototype Energy Cannon 29666 | -4/Warlord | Identified Vortex Cannon 29668 | -4/Warlord | Found Prototype Energy Cannon 29668 | -4/Warlord | Identified Vortex Driver 29671 | -4/Warlord | Found Prototype Energy Gun 29671 | -4/Warlord | Identified Vortex Shotgun 29684 | -4/Warlord | Warlord's base attacked by MAIN.C 29719 | -4/Warlord | Opened side exit 29773 | -4/Warlord | Met Warlord 29776 | -4/Warlord | Opened Warlord's prototype stash 29788 | -4/Warlord | Found Prototype Hackware 29812 | -4/Warlord | Learned Factory recycling unit intel 29812 | -4/Warlord | Learned Armory recycling unit intel 29812 | -4/Warlord | Learned Armory garrison access intel 29813 | -4/Warlord | Learned Armory emergency access door positions 29888 | -4/Warlord | Discovered new exit (range 8) 29890 | -4/Warlord | Entered Proximity Caves 29997 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30002 | -3/Proximity Caves | Discovered exit to Research (range 10) 30005 | -3/Proximity Caves | Entered Research 30005 | -3/Research | Evolved 2 slots: Utility x2 30032 | -3/Research | Identified System Mapper 30135 | -3/Research | Found Antimissile System 30217 | -3/Research | Fabricated Adv. Reaction Control System? 30278 | -3/Research | Fabricated Plasma Sword? 30305 | -3/Research | Fabricated Imp. ECM Suite? 30371 | -3/Research | Identified exit to Research 30500 | -3/Research | Fabricated X-72 Disruptor? 30559 | -3/Research | Fabricated X-72 Disruptor? 30605 | -3/Research | Fabricated X-72 Disruptor? 30642 | -3/Research | Spotted B-86 Titan 30664 | -3/Research | Entered another Research area 30664 | -2/Research | Warlord forces began assault on 0b10 30664 | -2/Research | Evolved 2 slots: Utility x2 30716 | -2/Research | Discovered new exit (range 7) 30718 | -2/Research | Identified exit to Testing 30720 | -2/Research | Found Enh. Force Lance 30729 | -2/Research | Spotted B-90 Cyclops 30743 | -2/Research | Identified exit to Access 30774 | -2/Research | Research machine network offline 30801 | -2/Research | Fabricated P-80 Master (x2) 30818 | -2/Research | Borebot progress halted 30845 | -2/Research | Borebot progress halted 30862 | -2/Research | Found Enh. Force Lance 30867 | -2/Research | Found Enh. Force Lance 30874 | -2/Research | Borebot progress halted 30921 | -2/Research | Entered Access 30921 | -1/Access | Accompanied by 1 ally 30921 | -1/Access | Evolved 2 slots: Utility x2 31009 | -1/Access | Spotted B-99 Colossus 31012 | -1/Access | Assimilated B-99 Colossus with FLK Orb 31023 | -1/Access | Central database locked down 31081 | -1/Access | Identified exit to Surface 31160 | -1/Access | Garrison activated, responded to threat 31187 | -1/Access | Incoming assault squad redirected 31247 | -1/Access | Crushed by falling debris 31286 | -1/Access | Fabricated P-80 Master (x2) 31321 | -1/Access | Fabricated P-80 Master (x2) 31355 | -1/Access | Fabricated P-80 Master? 31476 | -1/Access | Identified exit to Command 31478 | -1/Access | Garrison activated, responded to threat 31485 | -1/Access | Master 10e assimilated hostile S-43 Plague 31537 | -1/Access | Master 10a assimilated hostile S-43 Plague 31542 | -1/Access | Master 10c assimilated hostile S-43 Plague 31579 | -1/Access | Spotted B-99 Colossus 31583 | -1/Access | Spotted B-99 Colossus 31584 | -1/Access | Assimilated B-99 Colossus with FLK Orb 31596 | -1/Access | Assimilated B-99 Colossus with FLK Orb 31601 | -1/Access | Assimilated A-15 Conveyor with FLK Orb 31610 | -1/Access | Local fabrication network quarantined 31671 | -1/Access | First assault squad dispatched 31727 | *** | Escaped! Last Messages --------------- 31595_ B-99 Colossus reactivates. 31595_ G-73 Enforcer knocked back. 31595_ G-73 Enforcer destroyed. 31595_ Slug penetrates Reinforced Barrier. 31596_ B-99 Colossus assimilated. 31599_ Master 10f resets Colossus 10c, system corruption cleaned. 31601_ Colossus 10b exits siege mode. 31601_ Field Lobotomy Kit expended. 31601_ A-15 Conveyor assimilated. 31610_ ALERT: Fabrication network compromised, local systems quarantined. 31627_ System corrupted: Matter fused (-10). 31637_ K-01 Serf cleans the Main Access Lift. 31653_ System corrupted: Heat flow error (+136). 31671_ >> BROADCAST: Garrison Access A003 dispatching Assault squad: C-30 ARC, D-83 Annihilator. 31671_ ALERT: Significant disruption in Zone 2F, assault force dispatched. 31702_ K-01 Serf collects debris. 31721_ >> BROADCAST: Garrison Access A005 dispatching Coupling squad: P-80 Master. 31722_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????######### #########+#?????????????????? | | ??????????# ^^ ?????????????? | | ??????????# ^^ ?????????????? | | ??????????# #####+###########+#####?????????????? | | ??????????# # #???# #?????????????? | | ??????????# #] #???# #?????????????? | | ??????????#= # #???# #?????????????? | | ??????????#=[# #???# #?????????????? | | ??????????#*%# #???# *! #?????????????? | | ??????????#%=# #???# !! #?????????????? | | ??????????#[ # ##### #?????????????? | | ??????????# # + + #?????????????? | | ??????????#% # ##### #?????????????? | | ??????????# #### #####???##########?????????????? | | ??????????# #??# #??????????????????????????????? | | ??????????# #??######???????????????????????????? | | ??????????# ####### ##########??#########???????? | | ??????????# """T""" "??" #???????? | | ??????????#k """ """ p "??" #???????? | | ??????????# g "??" ######### | | ??????????# pog """"% !!! | | ??????????# pgp ghg = !!! | | ??????????# p @"A =%k% !! | | ??????????# Yg BB """"= | | ??????????# p BB "??"[* ###+##### | | ??????????# u BB "??"%! #???????? | | ??????????# BB "??"!= #???????? | | ??????????# ####### ##########??#########???????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 79 Targeting Accuracy 6 Melee Accuracy 14 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Offensive Hacking 67 Defensive Hacking 72 Item Schematics ----------------- System Shield | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Reaction Control System | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Imp. ECM Suite | -4/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Hacked Imp. Phase Shifter | -4/Factory | Hacked Imp. Q-thruster | -2/Research | Hacked Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked I-36 Angel | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked H-66 Slayer | -7/Factory | Hacked I-25 Savior | -6/Proximity Caves | Hacked P-70 Sage | -6/Factory | Hacked I-47 Archangel | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-55 Commando | -5/Factory | Hacked Y-64 Sentinel | -5/Factory | Hacked P-80 Master | -3/Research | Hacked S-43 Plague | -2/Research | Hacked G-73 Enforcer | -1/Access | Hacked H-88 Terminator | -1/Access | Hacked Y-72 Warden | -1/Access | Hacked T-07 Excavator | -1/Access | Hacked Fabricated ------------ X-62 Marksman | x2 | -7/Factory X-62 Marksman | x2 | -7/Factory System Shield | x1 | -7/Factory X-62 Marksman | x2 | -7/Factory X-62 Marksman | x2 | -7/Factory X-62 Marksman | x2 | -7/Factory X-62 Marksman | x2 | -7/Factory I-36 Angel | x1 | -7/Factory X-62 Marksman | x2 | -6/Factory X-62 Marksman | x2 | -6/Factory X-62 Marksman | x2 | -6/Factory X-62 Marksman | x2 | -6/Factory M-28 Smith | x1 | -6/Factory X-62 Marksman | x2 | -6/Factory X-62 Marksman | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory Adv. Reaction Control System | x1 | -4/Factory Imp. Cloaking Device | x1 | -4/Factory D-63 Destroyer | x1 | -4/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -4/Factory Adv. Reaction Control System | x1 | -3/Research Plasma Sword | x1 | -3/Research Imp. ECM Suite | x1 | -3/Research X-72 Disruptor | x2 | -3/Research X-72 Disruptor | x2 | -3/Research X-72 Disruptor | x2 | -3/Research P-80 Master | x2 | -2/Research P-80 Master | x2 | -1/Access P-80 Master | x2 | -1/Access P-80 Master | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed PotentialChargeCorpse Manual? 0 Play Time 05:59:43 Cumulative 91.1 hours Start 2020.06.07 @ 18:02:35 End 2020.06.09 @ 15:36:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0 Lore% 64 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f34592a-a30d-4ebc-a809-fab359ea7a7e