Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 11:15:39

Player: magnus150

Result: Core destroyed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (13)      65
Value Destroyed (210)      210
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 475

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     299/300
Energy                     100/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Rolling (95) Ox1
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
         Wheel
>        --- UTILITY (2) ------
  Medium Storage Unit
>        --- WEAPON (2) -------
         EM Pulse Gun
   Light Assault Rifle
>        --- INVENTORY (10) ---
         Ion Engine
   Light Treads
   Light Treads
         Wheel
         Wheel
   Small Laser
         Datajack
         Datajack
         Mining Claw

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Wheel
        Wheel
>       --- UTILITY ----------
  Small Storage Unit
        Structural Scanner
>       --- WEAPON -----------
  Small Laser
  Light Assault Rifle
>       --- INVENTORY --------
        Ion Engine
  Light Treads
  Light Treads
        Aluminum Leg
        Aluminum Leg
        EM Pulse Gun
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             10   | 6   4   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  3    | 2   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | .   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 3    | .   3   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  1    | .   1   
  Weapon                   .    | .   .   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     98   | .   98  
  Engine                   13   | .   13  
  Wheel                    27   | .   27  
  Device                   12   | .   12  
  Storage                  14   | .   14  
  Energy Gun               14   | .   14  
  Ballistic Gun            14   | .   14  
Naked Turns                .    | .   .   
Heaviest Build             17   | 10  17  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  2    | 2   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         9    | 7   9   
  Most Carried             9    | 8   9   
  Average Carried          6    | 4   7   
  Final Capacity           10   | 8   10  
  Final Carried            9    | 6   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           343  | 262 81  
  Remotely                 .    | .   .   
Salvage Created            468  | 59  409 
  Parts                    23   | 1   22  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  7    | .   7   
  Guns                     7    | .   7   
Classes Destroyed          5    | 1   4   
  Worker                   3    | .   3   
  Recycler                 2    | 1   1   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    4    | .   4   
Best Kill Streak           7    | 1   7   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        43   | .   43  
  Missed                   13   | .   13  
Damage Taken               663  | .   663 
  Core                     251  | .   251 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              47   | 2   45  
  Largest                  2    | 2   2   
  Hottest                  60   | 60  60  
Shots Fired                94   | 4   90  
  Gun                      94   | 4   90  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  47   | 2   45  
  Thermal                  33   | 2   31  
  Explosive                .    | .   .   
  Electromagnetic          14   | .   14  
  Robot Hit Streak         11   | 3   11  
  Robot Miss Streak        4    | 1   4   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           59   | 3   56  
  Core Hits                27   | 2   25  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Corrupt                1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           645  | 28  617 
  Guns                     580  | 28  552 
  Cannons                  .    | .   .   
  Explosions               61   | .   61  
  Melee                    .    | .   .   
  Ramming                  4    | .   4   
  Kinetic                  237  | 6   231 
  Thermal                  303  | 22  281 
  Explosive                .    | .   .   
  Electromagnetic          101  | .   101 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         6    | .   6   
  Average Corruption       6    | .   6   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      26   | .   26  
  Shots                    1    | .   1   
  Rammed                   1    | .   1   
Targets Rammed             1    | .   1   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        141  | 40  141 
  Average Temperature      39   | 24  39  
  Received Heat Transfer   177  | .   177 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             1    | 1   .   
  Heat Transferred         600  | 50  550 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      1    | .   1   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             160  | 5   160 
  Initial                  3    | .   3   
  Average                  64   | 1   74  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              11   | .   11  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          4    | .   4   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                10   | .   10  
  Successful               4    | .   4   
  Failed                   6    | .   6   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   3    | .   3   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          4    | .   4   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Branch Access Points     1    | .   1   
  Emergency Access Points  1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       1    | .   1   
  Scan Component           1    | .   1   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               503  | 68  435 
Spaces Moved               420  | 56  364 
  Core                     12   | 12  .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   408  | 44  364 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            80   | 78  80  
  Slowest Speed            150  | 150 95  
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       1    | .   1   
Exploration Rate (%)       25   | 4   46  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          5    | .   5   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      5    | .   5   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      500  | 75  425 
  Wait                     2    | .   2   
  Move                     419  | 55  364 
  Hop                      .    | .   .   
  Pick Up                  19   | 12  7   
  Fast Attach              .    | .   .   
  Attach                   7    | 6   1   
  Detach                   .    | .   .   
  Swap                     3    | .   3   
  Drop                     3    | .   3   
  Fire                     47   | 2   45  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 16)
   69 | -11/Scrapyard | Entered Materials
  134 | -10/Materials | Identified exit to Mines
  300 | -10/Materials | Build established: Mutant
  469 | -10/Materials | Core integrity fell below 50%
  493 | -10/Materials | Crushed by falling debris
  493 | -10/Materials | Core integrity fell below 20%
  504 | -10/Materials | Core destroyed

 Last Messages 
---------------
S-10 Pest destroyed.
Switching to secondary target: S-10 Pest.
Acquired 1 matter.
The unstable cave ceiling collapses.
Crushed by falling debris.
Structural Scanner destroyed.
System corrupted by crushing effect (+4).
Wheel destroyed.
System corrupted by crushing effect (+2).
25 Matter crushed.
U-05 Engineer lays Concrete.
S-10 Pest destroyed.
U-05 Engineer lays Concrete.
K-01 Serf collects debris.
U-05 Engineer lays Concrete. <x3>
K-01 Serf collects debris.
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete. <x2>
K-01 Serf collects debris.
Slammed into K-01 Serf.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravmagSmallLauncher
  Manual?         0
Play Time         00:14:53
  Cumulative      3.9 hours
  Start           2024.05.20 @ 10:55:33
  End             2024.05.20 @ 11:15:39
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           1
  Adventurer      2
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          5
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: cd7a3aca-550a-4b10-a1bc-3938cce06173