Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 16:48:02 Player: IzRey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (3238) 3238 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 6047 Bonus ------- High Alert Combat Kills 399 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 61/280 System Corruption 1% Temperature Cool (18) Movement Walking (122) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- VSS Leg VSS Leg Large Storage Unit Improved Signal Interpreter Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Katana > --- INVENTORY -------- Heavy Ion Engine Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Heavy Armor Plating Hardened Medium Armor Plating Hardlight Generator Shotgun Shotgun Missile Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 79 | 2 13 19 25 20 Power 9 | 1 2 3 1 2 Engine 8 | 1 2 2 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 20 | . 3 6 6 5 Treads . | . . . . . Leg 20 | . 3 6 6 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 2 6 7 6 Device 9 | 1 1 1 3 3 Storage 1 | . 1 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 10 | . . 4 3 3 Artifact . | . . . . . Weapon 28 | . 6 4 11 7 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 12 | . 4 2 2 4 Ballistic Cannon 8 | . . 2 6 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . 1 . 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 30 | . 4 3 8 15 Power 4 | . 2 1 1 . Propulsion 9 | . 1 1 2 5 Utility 7 | . . . 1 6 Weapon 10 | . 1 1 4 4 Highest Loss Streak 8 | . 3 1 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 95 89 Engine 9 | . 13 5 8 7 Core 1 | . . 5 . . Leg 32 | . 28 32 35 36 Device 6 | . 13 5 5 . Storage 10 | . 14 11 9 9 Processor 3 | . . . 8 9 Protection 9 | . . 16 10 11 Energy Gun 2 | . 9 . . . Ballistic Gun 11 | . 17 9 8 8 Ballistic Cannon 7 | . . 12 8 5 Naked Turns . | . . . . . Heaviest Build 51 | 13 27 43 51 51 Greatest Support 68 | 20 26 51 68 61 Greatest Overweight (x) 2 | . 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 6 10 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 2702 | 222 220 814 613 833 Remotely . | . . . . . Salvage Created 3523 | 110 630 1133 738 912 Parts 221 | 8 45 74 51 43 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 94 | . 17 30 24 23 Melee 1 | . . . . 1 Guns 56 | . 17 14 9 16 Cannons 36 | . . 16 14 6 AOE 1 | . . . 1 . Classes Destroyed 15 | 2 4 4 2 3 Worker 5 | . 1 3 1 . Tunneler 1 | 1 . . . . Hauler 2 | . . 2 . . Recycler 4 | 1 1 2 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 2 | . 1 . 1 . Swarmer 28 | . 6 11 8 3 Grunt 39 | . 11 11 4 13 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 19 | . . 8 8 3 Specialist 2 | . . . 2 . Hunter 3 | . . . 2 1 Best Kill Streak 6 | 2 6 6 4 4 Combat Bots Only 6 | . 6 6 4 4 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 6118 | . 751 1137 1716 2514 Core 901 | . 173 167 268 293 Absorbed by Shields 59 | . . . . 59 Regen/Repaired (Parts) 33 | . 15 . 18 . Core Remaining (%) 62 | 100 30 58 . . Volleys Fired 342 | 2 74 100 81 85 Largest 2 | 2 2 2 2 2 Hottest 88 | 60 60 78 88 67 Shots Fired 637 | 4 147 200 154 132 Gun 414 | 4 147 94 68 101 Cannon 223 | . . 106 86 31 Launcher . | . . . . . Special . | . . . . . Kinetic 582 | 2 94 200 154 132 Thermal 47 | 2 45 . . . Explosive . | . . . . . Electromagnetic 8 | . 8 . . . Robot Hit Streak 19 | 4 10 16 19 19 Robot Miss Streak 5 | . 4 4 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 439 | 4 96 103 111 125 Core Hits 215 | 4 36 52 60 63 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . 1 1 1 Critical Strikes 12 | . . 5 3 4 Destroy 4 | . . 1 1 2 Blast 7 | . . 4 2 1 Sever 1 | . . . . 1 Melee Attacks 19 | . . . 4 15 Impact . | . . . . . Slashing 19 | . . . 4 15 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7176 | 36 887 1818 1935 2500 Guns 3555 | 36 887 754 508 1370 Cannons 2955 | . . 1064 1282 609 Explosions 53 | . . . 53 . Melee 613 | . . . 92 521 Ramming . | . . . . . Kinetic 6081 | 14 480 1818 1790 1979 Thermal 349 | 22 327 . . . Explosive . | . . . . . Electromagnetic 133 | . 80 . 53 . Impact . | . . . . . Slashing 613 | . . . 92 521 Piercing . | . . . . . Highest Corruption 5 | . 5 . 1 1 Average Corruption 1 | . 3 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 15 . 7 2 Message Errors 6 | . 2 . 4 . Matter Fused 6 | . 5 . 1 . Heat Flow Errors 5 | . 4 . 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . 3 . . . Misfires 1 | . . . . 1 Weapon Failures 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage 188 | . . 16 9 163 Projectiles 25 | . . 16 9 . Explosions . | . . . . . Melee 163 | . . . . 163 Knockbacks 23 | . . 5 13 5 Impact . | . . . . . Kinetic 21 | . . 5 11 5 Secondary 2 | . . . 2 . Self-Inflicted Damage 63 | . . . 63 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 264 | 20 234 264 215 183 Average Temperature 54 | 15 45 52 56 64 Received Heat Transfer 2218 | . 300 300 333 1285 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 825 | 50 775 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 706 | 10 256 593 706 581 Initial 262 | . 6 41 230 262 Average 332 | 9 124 309 484 420 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 31 | 100 89 27 . . Level 1 27 | . 10 41 24 38 Level 2 41 | . . 30 74 61 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 4 5 4 6 Investigation 10 | . 3 4 3 . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 9 | . 3 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 30 43 39 36 Peak Tracking Total 9 | . 7 9 5 7 Tactical Retreats 12 | . 1 4 5 2 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 8 | . 4 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 35 | . 8 11 12 4 Terminals 27 | . 6 9 8 4 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 1 2 . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 104 | . 24 32 40 8 Successful 51 | . 13 17 18 3 Failed 53 | . 11 15 22 5 Catastrophic 5 | . 1 1 3 . Database Lockouts . | . . . . . Manual 70 | . 10 27 25 8 Terminals 88 | . 21 30 29 8 Fabricators . | . . . . . Repair Stations 8 | . 2 . 6 . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . 3 . Terminal Hacks 19 | . 7 5 5 2 Robot Analysis 6 | . 2 2 2 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 5 | . 2 1 1 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 4 | . 1 . 3 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 23 | . 4 12 6 1 Terminals 20 | . 3 10 6 1 Track 2 | . . 2 . . Botnet 18 | . 3 8 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Tunnel 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 27 | . 6 9 11 1 Full Trace Events 5 | . 1 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 147 | . . . . 147 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total 6 | . 2 2 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 5218 | 28 1293 1554 1701 642 Spaces Moved 2768 | 16 594 839 1042 277 Core . | . . . . . Treads . | . . . . . Legs 2768 | 16 594 839 1042 277 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 120 110 113 Average Speed 127 | 120 158 126 115 116 Slowest Speed 260 | 120 260 200 130 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 2 95 70 81 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . 1 2 . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . 3 1 1 Terrain Destroyed 18 | . . 5 10 3 Melee 2 | . . . 1 1 Projectile 13 | . . 5 6 2 AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 3826 | 20 825 1145 1394 442 Wait 500 | . 113 149 199 39 Move 2764 | 15 593 838 1041 277 Hop . | . . . . . Pick Up 61 | . 18 17 21 5 Fast Attach 19 | 2 3 7 5 2 Attach 33 | . 3 5 11 14 Detach 2 | . . . 2 . Swap 27 | . 7 7 9 4 Drop 56 | 1 13 22 19 1 Fire 342 | 2 74 100 81 85 Melee 19 | . . . 4 15 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 1) 29 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Repaired Seismic Detector 496 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Discovered new exit (range 13) 773 | -10/Materials | Lost 3 parts (1p1n1w) 960 | -10/Materials | Discovered new exit (range 10) 998 | -10/Materials | Core integrity fell below 50% 1316 | -10/Materials | Discovered new exit (range 5) 1322 | -10/Materials | Entered another Materials area 1322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1883 | -9/Materials | Build established: Scavenger-Mutant 1912 | -9/Materials | Discovered new exit (range 3) 2051 | -9/Materials | Discovered new exit (range 16) 2176 | -9/Materials | Discovered new exit (range 11) 2239 | -9/Materials | Build established: Mutant 2804 | -9/Materials | Discovered new exit (range 13) 2875 | -9/Materials | Identified exit to Materials 2876 | -9/Materials | Entered another Materials area 2876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2952 | -8/Materials | Repaired Seismic Detector 3413 | -8/Materials | Lost 3 parts (1n1u1w) 3470 | -8/Materials | Discovered new exit (range 16) 3898 | -8/Materials | Discovered new exit (range 13) 4088 | -8/Materials | Discovered new exit (range 20) 4242 | -8/Materials | Discovered new exit (range 16) 4246 | -8/Materials | Identified exit to Storage 4577 | -8/Materials | Entered Storage 4717 | -8/Storage | Core integrity fell below 50% 4866 | -8/Storage | Learned location of Armory (-3) 4904 | -8/Storage | Met a pair of Derelict thieves 4975 | -8/Storage | Garrison activated, responded to threat 5187 | -8/Storage | Core integrity fell below 20% 5219 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05188_ Lgt. Armor Plating destroyed. 05188_ Critical hit (Burn: +37). 05188_ Hrd. Medium Armor Plating destroyed. 05188_ Acquired 4 matter. 05190_ Carbon-fiber Leg destroyed. 05192_ K-01 Serf collects debris. 05200_ Carbon-fiber Leg destroyed. 05200_ Hvy. Assault Rifle destroyed. 05203_ L-31 Rogue Imp. Aluminum Leg severed. 05203_ K-01 Serf collects debris. 05205_ VSS Leg destroyed. 05206_ K-01 Serf collects debris. 05207_ R-06 Scavenger collects Lgt. Assault Rifle. 05208_ L-31 Rogue destroyed. 05209_ Acquired 42 matter. 05210_ K-01 Serf collects debris. 05212_ Critical hit (Burn: +29). 05212_ R-06 Scavenger collects Flight Unit. 05217_ Critical hit (Burn: +29). 05217_ Remote Shield destroyed. 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"" aYimg!#??????????????????????? | | # #??#### ! g #??????????????????????? | | # ! #?????# g ??????????????????????? | | ###########?????###########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumEfficiencySegregator Manual? 0 Play Time 01:26:54 Cumulative 515.3 hours Start 2023.03.03 @ 23:31:03 End 2023.03.11 @ 16:48:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 39 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fee6fd9-14a5-4243-9b97-d2e04705434b