Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 02:21:32 Player: Florist Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (174) 870 Value Destroyed (5179) 5179 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (7683) 7683 TOTAL SCORE: 23812 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 524 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -171 Cogmind --------- Core Integrity 0/1600 Matter 184/300 Energy 6/100 System Corruption 19% Temperature Cool (4) Movement Core (450) Ox8 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Improved Q-thruster > --- UTILITY (11) ----- Sensor Drone Bay (3/20) > --- WEAPON (2) ------- Improved Matter Neutralizer > --- INVENTORY (5) ---- Power Sword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Cooling System Small Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Surveybot 24 Chip Transmission Jammer Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Impulse Thruster Sensor Drone Bay Hypervelocity Railgun [Rating: 150] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Hypervelocity Railgun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . . 1 . . . 1 . 1 . . . . . 1 1 . . . . 1 2 Utility 9 | . . . 1 . . . 1 2 1 . . . . . 1 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | 7 7 5 24 5 1 . 4 9 28 2 6 6 20 3 5 2 3 6 8 1 5 24 Power 17 | 1 1 . 3 1 . . 1 . 1 . 2 . . 1 2 . 1 . . . 1 2 Engine 8 | 1 1 . 3 . . . 1 . 1 . 1 . . . . . . . . . . . Core 4 | . . . . 1 . . . . . . 1 . . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 2 Propulsion 59 | 2 2 1 10 2 . . . 6 14 . 1 . 4 . . 1 . 2 1 . 3 10 Treads 33 | 2 2 1 10 2 . . . 4 10 . 1 . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 2 1 . . . 3 . . 1 . 2 1 . 3 10 Utility 60 | 2 1 2 4 2 1 . 3 3 5 2 2 1 9 2 3 1 1 1 3 . 1 11 Device 29 | 1 . 1 1 1 . . 2 1 2 . 2 1 3 2 . 1 . 1 2 . 1 7 Storage 5 | 1 1 1 . . 1 . . . . . . . 1 . . . . . . . . . Processor 8 | . . . . . . . . 1 2 1 . . 3 . . . . . 1 . . . Hackware 8 | . . . . . . . . . . . . . . . 3 . 1 . . . . 4 Protection 10 | . . . 3 1 . . 1 1 1 1 . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 2 7 . . . . . 8 . 1 5 7 . . . 1 3 4 1 . 1 Energy Gun 18 | . 2 . 6 . . . . . 5 . 1 . 2 . . . . 2 . . . . Energy Cannon 5 | . . . . . . . . . . . . . 3 . . . . . 1 . . 1 Ballistic Gun 5 | 2 1 . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 2 1 . . . . . 2 . . 3 2 . . . 1 . . . . . Special Weapon 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 1 . . . 2 2 . . 5 4 . 1 1 . 4 2 2 . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 System Corruption 17 | . . . . . . . . . . . . . . . 5 . . . . . . 12 Parts Lost 72 | . 3 2 3 . . . 4 . 14 1 2 . 5 . 1 . 4 1 . . 4 28 Power 10 | . 1 . 2 . . . . . . . 1 . 1 . . . 1 . . . . 4 Propulsion 35 | . 2 1 . . . . . . 9 1 1 . 1 . . . 2 1 . . 2 15 Utility 20 | . . 1 1 . . . 4 . 2 . . . 1 . 1 . . . . . 2 8 Weapon 7 | . . . . . . . . . 3 . . . 2 . . . 1 . . . . 1 Highest Loss Streak 13 | . 3 1 1 . . . 2 . 6 1 1 . 5 . 1 . 3 1 . . 3 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 3 11 14 24 24 25 25 24 24 23 24 23 23 11 6 6 6 6 5 6 5 4 3 Power 1 | . . . . 2 2 2 2 1 1 1 . 1 1 1 . 1 1 . 1 1 . . Propulsion 5 | 1 3 4 8 9 9 9 9 9 7 5 5 5 1 . . . . . 1 1 1 . Utility 6 | . 3 5 7 7 8 9 7 6 9 11 11 11 5 4 4 4 4 4 1 1 1 1 Weapon 4 | . 3 4 6 5 4 4 4 5 5 6 6 6 2 1 1 1 1 . 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 3 1 8 2 . . . 3 2 . . . 4 . . . . . 3 . 1 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . 2 . 1 . . . . 2 1 . . . . . . . . . . . 1 . Utility 12 | . . 1 3 2 . . . . 1 . . . 4 . . . . . 1 . . . Weapon 7 | . 1 . 4 . . . . . . . . . . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 96 100 100 100 84 93 97 93 91 88 92 81 80 88 87 69 89 91 90 77 Engine 4 | . 9 14 8 . . . 4 7 5 6 3 . 4 . . . . . . . . . Core 2 | . . . . 10 11 11 4 . . . 2 6 1 4 5 . . . . . . . Treads 21 | . 28 27 33 33 33 33 27 29 29 6 4 6 3 . . . . . . . . . Wheel 2 | . . . . . . . . . 1 20 20 20 7 . . . . . . . . . Flight 6 | . . . . . . . . . . . . . 21 33 29 30 31 21 25 28 29 29 Device 12 | . 14 13 11 11 10 11 13 18 16 13 13 13 16 9 6 9 10 9 16 17 16 10 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 6 5 5 5 4 4 4 4 3 Processor 7 | . . . . . . . . 6 15 20 20 20 19 20 17 15 15 14 14 14 13 10 Hackware 2 | . . . . . . . . . . . . . . . 9 15 15 14 14 14 13 12 Protection 5 | . . . 10 10 11 11 8 6 5 5 6 6 2 . . . . . . . . . Energy Gun 14 | . 22 20 21 22 22 22 18 15 12 13 13 8 . 6 5 5 3 . . . . . Peak Build Rating 150 | 7 9 13 25 30 25 25 28 49 63 52 54 63 71 63 76 89 96 111 127 121 124 150 Average Rating 42 | 5 7 9 22 24 24 25 26 42 54 50 50 49 56 60 68 83 86 84 116 113 121 117 On Entrance 51 | . 7 9 13 22 24 25 25 27 47 50 51 53 44 58 62 76 84 56 98 120 112 114 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 113 | 13 30 90 95 106 99 99 102 106 113 107 107 99 107 26 26 27 33 30 45 41 48 42 Greatest Support 134 | 40 40 40 60 60 60 60 60 89 134 44 44 44 44 26 26 33 33 44 45 45 53 73 Greatest Overweight (x) 8 | . . 4 1 1 1 1 1 1 8 2 2 2 2 . . . 1 1 . . . 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . 2 2 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 Average Capacity 20 | 6 13 22 25 25 25 25 25 25 25 25 25 25 14 8 8 8 8 8 8 8 8 7 Most Carried 25 | 5 15 19 25 25 25 25 25 25 25 25 25 25 25 8 8 8 8 7 8 8 7 6 Average Carried 18 | 3 11 14 24 24 25 25 24 24 23 24 24 24 12 7 7 7 7 6 7 6 5 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 5 Final Carried 25 | 5 15 19 25 25 25 25 24 25 24 25 25 25 8 8 8 7 8 7 8 8 6 1 Class Distribution -------------------- 43% | Scavenger-Mutant 35% | Mutant 8% | Hacker-Scout 4% | Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scout | -6/Deep Caves Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Ninja | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Matter Collected 3690 | 225 426 131 316 60 . 30 50 106 443 67 97 103 217 49 234 . 156 16 503 . 60 401 Remotely 30 | . . . . . . . . . . . . . . . . . . . . . . 30 Salvage Created 7196 | 143 796 236 2011 174 . 41 615 481 1484 47 91 . 228 12 133 . 15 . . . 35 654 Parts 350 | 10 33 20 95 10 . 4 27 20 51 1 5 . 13 2 5 . . . . . 2 52 Haulers Intercepted 10 | . 2 . 5 . . . . 1 1 . . . . . 1 . . . . . . . Recyclers Shooed 7 | 1 1 . 3 . . . 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Combat Hostiles Destroyed 125 | . 18 10 32 6 . 1 13 3 23 1 4 . 6 . 1 . . . . . . 7 Melee 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 Guns 101 | . 16 5 31 6 . 1 13 2 18 . 4 . . . . . . . . . . 5 Cannons 5 | . . . . . . . . . . . . . 5 . . . . . . . . . AOE 7 | . . 5 . . . . . . . . . . 1 . 1 . . . . . . . Classes Destroyed 19 | 2 4 1 4 1 . . 1 1 2 . . . 1 1 . . . . . . . 1 Worker 8 | . . 1 1 . . . . 2 1 . . . . . 1 . 1 . . . . 1 Builder 6 | . . . 2 . . . . . . . . . . . . . . . . . . 4 Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 5 . . . . 1 1 . . . . . 1 . . . . . . . Recycler 11 | 1 . . 5 . . . 1 2 1 . . . . . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 14 | . 3 . 5 . . . . 2 1 . . . . . . . . . . . 1 2 Swarmer 31 | . 3 3 10 1 . . 3 . 3 . 4 . . . . . . . . . . 4 Grunt 51 | . 15 7 12 3 . 1 7 . 5 . . . . . 1 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 17 | . . . 9 . . . 2 1 5 . . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . Programmer 11 | . . . . . . . . 1 7 1 . . . . . . . . . . . 2 Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 5 | . . . . 2 . . . . . . . . 3 . . . . . . . . . Best Kill Streak 11 | 3 3 4 11 3 . 1 3 6 7 1 3 . 2 . 2 . 1 . . . 1 4 Combat Bots Only 7 | . 3 3 7 3 . 1 3 1 7 1 3 . 2 . 1 . . . . . . 4 Max Kills in Single Turn 2 | 1 1 2 2 2 . 1 1 1 1 1 1 . 2 1 2 . 1 . . . 1 1 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . 1 . 1 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Hostile Shots Fired 1152 | . 91 34 168 4 . . 61 43 375 7 41 . 39 . 1 . 31 10 7 . 10 230 Missed 366 | . 16 13 46 1 . . 19 11 106 2 14 . 9 . . . 18 7 4 . 5 95 Hits 786 | . 75 21 122 3 . . 42 32 269 5 27 . 30 . 1 . 13 3 3 . 5 135 Melee 13 | . . . . . . . . . 3 . . . 1 . . . . . . . . 9 Projectile 773 | . 75 21 122 3 . . 42 32 266 5 27 . 29 . 1 . 13 3 3 . 5 126 Critical Strikes 30 | . . . 5 . . . . 3 6 . . . 1 . . . 1 1 . . . 13 Part Disruptions 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . . Damage Taken 12150 | . 824 324 1433 33 . . 633 324 2755 78 385 . 839 . 92 . 372 147 316 . 124 3471 Core 2557 | . 135 56 184 . . . 50 19 246 . 93 . 41 . 74 . . . 18 . 26 1615 Absorbed by Shields 404 | . . . . . . . . 36 368 . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 23 . . . 54 90 97 . . . . . 55 92 . 100 . . 98 98 . Volleys Fired 641 | 7 89 16 118 5 . 5 51 27 107 6 9 1 80 22 25 1 14 6 19 . . 33 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 1 1 1 1 2 . . 1 Hottest 150 | 40 100 100 113 112 . 112 112 112 144 144 144 144 150 60 60 60 60 . 80 . . 113 Shots Fired 1107 | 14 179 34 236 10 . 10 97 54 212 14 19 3 87 22 24 1 14 6 38 . . 33 Gun 982 | 14 179 21 235 10 . 10 97 54 210 14 19 3 1 22 24 1 10 . 38 . . 20 Cannon 23 | . . . . . . . . . . . . . 20 . . . . . . . . 3 Launcher 29 | . . 13 1 . . . . . 2 . . . 12 . . . 1 . . . . . Special 73 | . . . . . . . . . . . . . 54 . . . 3 6 . . . 10 Kinetic 106 | 14 34 . . . . . . . . . . . . . . . . . 38 . . 20 Thermal 872 | . 145 21 235 10 . 10 97 54 210 14 19 3 51 . . . . . . . . 3 Explosive 26 | . . 13 1 . . . . . . . . . 12 . . . . . . . . . Electromagnetic 23 | . . . . . . . . . 2 . . . 20 . . . 1 . . . . . Phasic 58 | . . . . . . . . . . . . . 1 22 24 1 10 . . . . . Robot Hit Streak 30 | 7 30 13 21 9 . 3 15 14 26 6 4 . 12 5 3 . 2 3 5 . . 19 Robot Miss Streak 11 | 1 3 1 11 . . 2 4 2 3 1 3 . 3 1 . . 1 . 10 . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Secondary Targets 13 | . 2 3 3 1 . . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 714 | 11 128 23 161 8 . 6 61 39 163 5 9 . 41 2 2 . 3 1 17 . 2 32 Core Hits 317 | 6 45 18 65 7 . 3 26 18 68 2 4 . 25 1 3 . 3 . 5 . 1 17 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . . . 9 . . 6 Critical Strikes 73 | . 14 . 12 . . 2 . 6 15 1 . . 2 . . . 1 . 9 . . 11 Burn 50 | . 14 . 12 . . 2 . 6 15 1 . . . . . . . . . . . . Destroy 20 | . . . . . . . . . . . . . . . . . . . 9 . . 11 Sever 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 83 | . . . . . . . . . 5 . . . . . . . . . 5 . 15 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . . . . 5 . . . . . . . . . 5 . 15 58 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14919 | 93 1568 754 2877 145 . 102 1023 753 3293 146 211 . 1346 66 612 . 160 . 198 . 101 1471 Guns 10885 | 93 1568 186 2853 145 . 102 1023 747 3180 146 211 . 33 66 66 . 99 . 198 . . 169 Cannons 185 | . . . . . . . . . . . . . 185 . . . . . . . . . Explosions 1984 | . . 568 20 . . . . . 34 . . . 755 . 546 . 61 . . . . . Melee 1431 | . . . . . . . . . 30 . . . . . . . . . . . 101 1300 Ramming 61 | . . . 4 . . . . 6 49 . . . . . . . . . . . . 2 Kinetic 705 | 93 245 . . . . . . . . . . . . . . . . . 198 . . 169 Thermal 10835 | . 1323 186 2853 145 . 102 1023 747 3180 146 211 . 373 . 546 . . . . . . . Explosive 1343 | . . 568 20 . . . . . . . . . 755 . . . . . . . . . Electromagnetic 280 | . . . . . . . . . 34 . . . 185 . . . 61 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1431 | . . . . . . . . . 30 . . . . . . . . . . . 101 1300 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . . . 33 66 66 . 99 . . . . . Highest Corruption 19 | . 1 1 . . . . . 1 13 14 14 14 . . 6 . . . 4 4 . 19 Average Corruption 4 | . 1 1 . . . . . 1 8 13 14 14 . . 1 . . . 3 4 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . 19 12 . . . . . 1 48 26 22 2 . . 4 . . . 7 . . 10 Message Errors 33 | . 7 2 . . . . . . 11 5 5 . . . . . . . 1 . . 2 Matter Fused 35 | . 6 2 . . . . . 1 7 10 5 1 . . . . . . 1 . . 2 Heat Flow Errors 19 | . 2 1 . . . . . . 10 2 2 . . . . . . . . . . 2 Energy Discharges 21 | . 1 3 . . . . . . 6 4 3 . . . 1 . . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . Data Loss (minor) 18 | . 2 1 . . . . . . 6 3 1 . . . 2 . . . 1 . . 2 Data Loss (major) 5 | . . 1 . . . . . . 2 . 1 . . . . . . . 1 . . . Misfires 10 | . 1 2 . . . . . . 2 2 2 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 2 . 1 . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 410 | . . 34 . . . . . . 24 . . . 97 . 41 . . . . . . 214 Projectiles 14 | . . . . . . . . . . . . . 14 . . . . . . . . . Explosions 158 | . . 34 . . . . . . . . . . 83 . 41 . . . . . . . Melee 238 | . . . . . . . . . 24 . . . . . . . . . . . . 214 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . 78 . . . . . . . . . . . . 74 . . . . . . 1 Shots 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . Rammed 4 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 Targets Rammed 4 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 358 228 165 24 . 75 375 121 344 230 153 44 50 65 45 474 16 330 14 . 280 342 Average Temperature 68 | . 89 87 37 12 . 38 75 53 64 76 51 30 20 28 13 241 6 84 9 . 71 79 Received Heat Transfer 2395 | . 393 96 474 26 . . 243 12 522 . . . 316 . 9 . 51 46 9 . 27 171 Effects 7 | . . . . . . . 5 . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . 4 . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 10 | . 2 . 1 . . . . 1 5 1 . . . . . . . . . . . . Combat Hostiles 9 | . 2 . 1 . . . . 1 4 1 . . . . . . . . . . . . Parts Melted 86 | . 18 1 25 . . 1 4 7 26 3 . . 1 . . . . . . . . . Heat Transferred 27482 | . 4921 555 7252 296 . 370 2183 1961 7601 374 448 . 1221 . 300 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . . . . . 2 Low Security (%) 82 | 100 100 100 14 96 . 100 100 100 100 . . . . . 100 100 100 100 100 . 100 89 Level 1 12 | . . . 63 3 . . . . . . . . . . . . . . . . . 9 Level 2 4 | . . . 22 . . . . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 454 | 10 162 101 454 236 . 122 106 48 153 . . . . . 139 20 137 17 24 . 78 444 Initial 176 | . . 26 35 176 . . . . 11 . . . . . . 20 . 17 . . . 43 Average 92 | 1 75 22 302 36 . 12 37 6 78 . . . . . 72 4 32 1 2 . 8 85 Influence Increases 5566 | 15 600 331 1015 151 . 155 356 139 683 30 105 . . . 236 5 288 15 51 . 173 1218 Destroy 0b10 Robot/C 2640 | . 360 220 640 120 . 120 260 60 460 20 80 . . . 20 . 60 . . . . 220 Destroy 0b10 Robot/NC 280 | 15 25 5 100 . . . 5 35 25 . . . . . 10 . 5 . . . 5 50 Destroy Leader 668 | . 100 40 180 20 . 20 60 36 134 10 10 . . . 2 . 10 . . . 2 44 Allied During Kill 151 | . . 2 . 11 . 15 . . . . . . . . . . 14 . . . . 109 Successful Hack 145 | . 9 . 86 . . . . 7 . . . . . . 20 3 13 . . . 7 . Disable Machine 120 | . . . . . . . . . . . . . . . 75 . . . 30 . . 15 Destroy Structure 332 | . 1 64 9 . . . 1 1 4 . . . . . 94 2 6 . 6 . 39 105 Partial Spotted 210 | . 15 . . . . . . . . . . . . . . . 45 15 15 . 60 60 Lose Combat Pursuer 1020 | . 90 . . . . . 30 . 60 . 15 . . . 15 . 135 . . . 60 615 Influence Decreases 5390 | 15 532 309 652 604 . 155 356 115 569 168 105 . . . 194 47 255 48 49 2 100 1115 Entered New Map 509 | . . 42 55 277 . . . . 13 52 . . . . . 22 . 16 . 2 . 30 Time Decay 3799 | 15 502 237 567 327 . 142 316 115 416 106 95 . . . 184 25 165 32 49 . 90 416 Lost Part 589 | . 30 10 30 . . . 40 . 140 10 10 . . . 10 . 30 . . . 10 269 Lost Ally 493 | . . 20 . . . 13 . . . . . . . . . . 60 . . . . 400 Squads Dispatched 51 | . 6 2 4 . . . 3 1 10 . . . . . 3 . 1 2 4 . 1 14 Investigation 17 | . 3 1 2 . . . 2 . 2 . . . . . 1 . 1 . 1 . . 4 Extermination 16 | . . . . . . . . 1 4 . . . . . 1 . . 2 2 . 1 5 Reinforcement 11 | . 3 . 2 . . . 1 . 1 . . . . . 1 . . . 1 . . 2 Assault 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . 3 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Distress Signals 17 | . 1 . 3 . . . 1 1 4 . . . . . . . 2 1 . . . 4 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 295 | . 33 13 47 8 . 6 19 8 32 1 5 . 5 . 5 1 21 9 14 . 6 62 Peak Tracking Total 16 | . 4 4 7 3 . 3 4 3 5 1 3 . 3 . 1 1 10 8 6 . 4 16 Tactical Retreats 31 | . 6 . . . . . 1 . 3 . 1 . . . 1 . 3 . . . 1 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Traps Triggered 18 | . 2 . 2 . . . 2 . 2 . 1 . . . . . 3 3 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Machines Disabled 14 | . . . 1 . . . . . . 1 . 3 1 . 5 . . . 2 . . 1 Max in Single Turn 4 | . . . 1 . . . . . . 1 . 1 1 . 4 . . . 1 . . 1 Garrison Access 8 | . . . . . . . . . . . . . . . 1 1 . . . . 1 5 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Machines Accessed 72 | . 5 1 12 1 2 . 3 2 5 . 1 1 . . 7 2 5 4 . 2 3 16 Terminals 49 | . 4 . 11 . . . 3 2 5 . . . . . 3 1 5 3 . . 2 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . . . . . 1 1 . 1 . . 1 6 Total Hacks 169 | . 12 1 35 1 2 . 8 3 13 . 1 3 . . 13 7 9 9 . 2 5 45 Successful 79 | . 5 1 19 1 2 . 3 3 . . 1 3 . . 5 6 6 4 . 2 3 15 Failed 90 | . 7 . 16 . . . 5 . 13 . . . . . 8 1 3 5 . . 2 30 Catastrophic 15 | . . . . . . . . . 7 . . . . . 2 . . 2 . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 10 . 34 . 1 . 8 3 10 1 . . . . 5 5 3 7 . . 4 21 Terminals 133 | . 10 . 33 . . . 8 3 13 . . . . . 5 6 9 8 . . 4 34 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . . . . . . 5 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . . . . . . . . . 3 1 . 1 . . 1 11 Terminal Hacks 29 | . . 1 4 1 2 . . . . . 1 3 . . 1 1 4 2 . 2 1 6 Record 8 | . . . . . 1 . . . . . . . . . . . 1 . . 2 . 4 Part Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . 1 . . . . . 3 . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . . 1 1 . . . . 1 4 Seal Access 7 | . . . . . . . . . . . . . . . 1 1 . . . . 1 4 Unauthorized Hacks 39 | . 4 . 13 . . . 3 3 . . . . . . 2 4 2 2 . . 1 5 Terminals 39 | . 4 . 13 . . . 3 3 . . . . . . 2 4 2 2 . . 1 5 Track 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Assimilate 4 | . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 Botnet 18 | . 1 . 7 . . . . 1 . . . . . . 1 1 2 1 . . 1 3 Skim 15 | . 3 . 6 . . . 3 2 . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 . 9 . . . 3 . 5 . . . . . 5 . 2 3 . . 1 13 Full Trace Events 10 | . 1 . 1 . . . . . 2 . . . . . 1 . 1 . . . . 4 Feedback Events 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . . . . . 18 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Total Allies 25 | . . 1 . 4 . . . . . . . . . . 1 1 3 1 . . . 14 Largest Group 14 | . . 1 . 3 3 3 2 . . . . . . . 1 1 3 1 . . . 14 Highest-Rated Group 251 | . . 31 . 40 40 40 24 . . . . . . . 26 10 251 10 . . . 205 Highest-Rated Ally 159 | . . 31 . 31 16 16 16 . . . . . . . 26 10 159 10 . . . 15 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 122 | . . 5 . 4 . 37 1 . . . . . . . . . 26 . . . . 49 Total Damage 2030 | . . 63 . 28 . 418 . . . . . . . . . . 673 . . . . 848 Kills 16 | . . 1 . 2 . 5 . . . . . . . . . . 3 . . . . 5 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Active Infowar (turns) 9144 | 46 2018 1495 186 . . . 487 . . . . . 847 440 456 163 841 438 363 68 328 968 Optics 4910 | . . . . . . . . . . . . . 845 440 456 163 841 438 363 68 328 968 Terrain 3412 | . . . . . . . . . . . . . 767 337 394 145 818 194 363 68 323 3 Structural 639 | . . . . . . . . . . . . . . . . . . . . . . 639 Seismic 4388 | 46 2018 1495 186 . . . 487 . . . . . . 82 74 . . . . . . . Machine Analysis 4608 | . . . . . . . . . . . . . 844 440 456 163 841 438 363 68 328 667 Cloaking 57 | . . . . . . . . . . . . . 34 . . . . 6 8 . 9 . Jamming 638 | . . . . . . . . . . . . . . . . . . . 3 1 . 634 Robot Analysis Total 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . 2 1 2 . 2 . . . . . . . . Drone Launches 34 | . . . . . . . . . 1 . . . . . . . . 16 . . . 17 Drone Recoveries 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Turns Passed 23279 | 122 2018 1534 3457 2177 736 1326 958 923 2235 710 480 1140 1319 440 456 163 841 438 363 68 328 1047 Spaces Moved 14932 | 61 992 542 1158 869 305 525 282 339 1058 541 348 827 902 419 653 157 588 781 578 175 692 2140 Core 49 | 7 . . . . . . . . . . . . . . . . . . . . . 42 Treads 5966 | 54 992 542 1158 869 305 525 282 339 900 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2187 | . . . . . . . . . 158 541 348 827 313 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 6730 | . . . . . . . . . . . . . 589 419 653 157 588 781 578 175 692 2098 Fastest Speed 14 | 50 160 160 240 240 240 240 240 228 126 126 126 126 23 23 23 21 21 20 21 21 19 14 Average Speed 115 | 147 160 262 240 240 240 240 240 228 161 126 126 126 67 23 23 21 21 27 21 21 19 21 Slowest Speed 480 | 160 160 480 240 240 240 240 240 240 234 126 126 126 126 23 23 23 109 98 24 21 26 250 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . 11 . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . . . . . . . 2 . 4 . 4 18 2 . 7 25 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 98 98 93 98 62 92 36 11 35 73 51 83 86 68 24 7 52 23 40 95 27 63 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 11 | . . 1 4 . 1 . . . . 2 1 2 . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . 1 . . . . . 1 1 . 1 . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 . . 1 . 1 1 1 1 1 . . 1 . 1 1 . . Scrap Searched 11 | . . 2 . 3 . 1 . . . 1 1 2 . 1 . . . . . . . . Spaces Dug 104 | . . 25 6 . . . . . 1 . . . . 7 12 1 1 . 3 . 13 35 Terrain Destroyed 329 | . . 113 6 . . . . . 1 . . . 65 20 65 1 7 . 3 . 13 35 Melee 52 | . . . . . . . . . 1 . . . . . . . . . 3 . 13 35 Projectile 48 | . . . . . . . . . . . . . . 20 20 1 7 . . . . . AOE 229 | . . 113 6 . . . . . . . . . 65 . 45 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Ext Res Arm Lab Res Acc Total 19623 | 79 1253 624 1608 954 310 582 467 443 1406 561 374 872 1481 740 929 285 1282 971 767 208 857 2570 Wait 3378 | . 139 53 256 65 . 53 127 50 153 6 5 . 431 295 247 122 645 149 137 18 149 278 Move 14793 | 60 991 541 1157 868 304 524 281 338 1057 540 347 826 897 418 644 156 579 748 574 174 677 2092 Hop 55 | . . . . . . . . . . . . . 2 . 4 . 4 14 1 . 7 23 Pick Up 121 | 5 19 7 24 3 1 . 2 5 14 2 1 1 9 . 2 1 1 2 6 4 3 9 Fast Attach 104 | 7 . . 5 2 2 . 2 7 18 2 5 5 8 1 2 2 . 6 8 2 1 19 Attach 101 | . 5 2 5 . . . 3 1 13 1 1 2 18 2 2 1 2 7 5 1 4 26 Detach 35 | . . . . . . . . 1 1 . . 2 1 2 . . 3 4 3 3 . 15 Swap 52 | . 2 3 16 4 . . . 3 14 . 2 . 4 . 1 . 2 . 1 . . . Drop 162 | . 8 2 26 7 3 . 1 10 23 4 4 8 28 . 2 2 1 4 8 6 1 14 Fire 641 | 7 89 16 118 5 . 5 51 27 107 6 9 1 80 22 25 1 14 6 19 . . 33 Melee 83 | . . . . . . . . . 5 . . . . . . . . . 5 . 15 58 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . . . . . . 31 24 . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . 27 3 . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 4 exits: *Acc x3 / [Tes]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 845 | -10/Materials | Discovered new exit (range 12) 1089 | -10/Materials | Discovered new exit (range 9) 1366 | -10/Materials | Lost 3 parts (1p2n) 1475 | -10/Materials | Discovered new exit (range 16) 1505 | -10/Materials | Core integrity fell below 50% 1682 | -10/Materials | Discovered new exit (range 9) 1750 | -10/Materials | Discovered new exit (range 8) 2141 | -10/Materials | Entered Mines 2159 | -10/Mines | Met a Derelict bent on vengeance 2209 | -10/Mines | Learned Materials terminal intel 2276 | -10/Mines | Learned location of Storage (-9) 2409 | -10/Mines | Discovered new exit (range 11) 2521 | -10/Mines | Discovered new exit (range 8) 3140 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3190 | -10/Mines | Met a Derelict testing a Signal Generator 3511 | -10/Mines | Met a Derelict shopkeep closing up shop 3675 | -10/Mines | Entered Materials 3675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3676 | -9/Materials | Loaded intel: 12 terminal locations 4193 | -9/Materials | Discovered new exit (range 8) 4415 | -9/Materials | Build established: Scavenger-Mutant 4677 | -9/Materials | Discovered new exit (range 11) 4679 | -9/Materials | Destroyed 7 combat bots 5138 | -9/Materials | Discovered new exit (range 14) 5602 | -9/Materials | Learned location of 1 exit from Recycling 5630 | -9/Materials | Identified exit to Mines 5657 | -9/Materials | Identified exit to Materials 5658 | -9/Materials | Learned 4 Recycling zone layouts 5659 | -9/Materials | Learned 4 Recycling zone layouts 5669 | -9/Materials | Learned Storage stockpile data 5687 | -9/Materials | Learned location of 3 exits from Materials 5703 | -9/Materials | Build established: Mutant 5714 | -9/Materials | Learned location of Zion (-6) 6789 | -9/Materials | Build established: Scavenger-Mutant 7132 | -9/Materials | Entered Mines 7220 | -9/Mines | Received a Mining Laser from a helpful Derelict 7685 | -9/Mines | Learned Materials interactive machine intel 7790 | -9/Mines | Discovered exit to Materials (range 9) 7807 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7835 | -9/Mines | Assembled infested the area 8115 | -9/Mines | Learned Materials stockpile data 8185 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8214 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8866 | -9/Mines | Found the Drone Emporium 8884 | -9/Mines | Found Prototype Device 8884 | -9/Mines | Identified Sensor Drone Bay 9297 | -9/Mines | Discovered new exit (range 5) 9309 | -9/Mines | Entered Exiles 9309 | -9/Exiles | Accompanied by 3 allies 9369 | -9/Exiles | Met 8R-AWN 9408 | -9/Exiles | Met EX-HEX 9499 | -9/Exiles | Met EX-DEC 9557 | -9/Exiles | Met EX-BIN 9590 | -9/Exiles | Aligned with FarCom system 9593 | -9/Exiles | Given EX-Vault access code 9657 | -9/Exiles | Opened EX-Vault 9672 | -9/Exiles | Found Cloak of Protection 9724 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9880 | -9/Exiles | Discovered new exit (range 10) 10045 | -9/Exiles | Left Exiles lab with Cloak of Protection 10045 | -9/Exiles | Entered Mines 10045 | -8/Mines | Accompanied by 3 allies 10837 | -8/Mines | Discovered exit to Materials (range 8) 11371 | -8/Mines | Entered Materials 11371 | -8/Materials | Accompanied by 2 allies 11371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11372 | -8/Materials | Identified exit to Factory 11374 | -8/Materials | Loaded intel: 19 interactive machine locations 12329 | -8/Materials | Entered Factory 12329 | -7/Factory | Evolved 2 slots: Utility x2 12700 | -7/Factory | Build established: Mutant 12860 | -7/Factory | Discovered new exit (range 10) 13252 | -7/Factory | Entered another Factory area 13252 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14188 | -6/Factory | Garrison activated, responded to threat 14267 | -6/Factory | Destroyed 7 combat bots 14276 | -6/Factory | Lost 6 parts (2n2u2w) 14785 | -6/Factory | System corruption reached 10% 15403 | -6/Factory | Discovered new exit (range 6) 15444 | -6/Factory | Identified exit to Lower Caves 15487 | -6/Factory | Entered Lower Caves 15600 | -6/Lower Caves | Build established: Scavenger-Mutant 15759 | -6/Lower Caves | Encountered a Warlord checkpoint 15974 | -6/Lower Caves | Learned location of Extension (-4) 16087 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16113 | -6/Lower Caves | Found Prototype Special Weapon 16178 | -6/Lower Caves | Discovered new exit (range 7) 16197 | -6/Lower Caves | Entered another Lower Caves area 16197 | -6/Lower Caves | Discovered new exit (range 14) 16302 | -6/Lower Caves | Spotted B-75 Beast 16675 | -6/Lower Caves | Discovered new exit (range 3) 16677 | -6/Lower Caves | Entered Zion 16723 | -6/Zion | System corruption cleaned by Quarantine Array 16806 | -6/Zion | Discovered new exit (range 9) 16941 | -6/Zion | Learned Factory interactive machine intel 17273 | -6/Zion | Found Prototype Device 17273 | -6/Zion | Identified Phasing AFG 17401 | -6/Zion | Found Prototype Launcher 17401 | -6/Zion | Identified Rocket Array 17409 | -6/Zion | Found Prototype Launcher 17409 | -6/Zion | Identified Gui. Missile Launcher 17421 | -6/Zion | Identified Molecular Deconstructor 17514 | -6/Zion | Given A8's code to call for help 17810 | -6/Zion | Discovered new exit (range 5) 17813 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17817 | -6/Zion | Entered Deep Caves 18167 | -6/Deep Caves | Attacked by Z-Imprinter 18182 | -6/Deep Caves | Destroyed Z-Imprinter 18239 | -6/Deep Caves | Lost 5 parts (1p1n1u2w) 18461 | -6/Deep Caves | Z-Facility disabled 19056 | -6/Deep Caves | Found Surveybot 24 Chip 19058 | -6/Deep Caves | Found Surveybot 24 Scanner 19082 | -6/Deep Caves | Spotted AG-95922 19134 | -6/Deep Caves | Discovered new exit (range 6) 19136 | -6/Deep Caves | Entered Proximity Caves 19141 | -5/Proximity Caves | Spotted B-75 Beast 19515 | -5/Proximity Caves | Build established: Scout 19566 | -5/Proximity Caves | Learned Factory emergency access door positions 19568 | -5/Proximity Caves | Discovered new exit (range 18) 19569 | -5/Proximity Caves | Learned 4 Factory zone layouts 19576 | -5/Proximity Caves | Entered Factory 19576 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19579 | -5/Factory | Loaded intel: 53 interactive machine locations 19695 | -5/Factory | Discovered new exit (range 21) 19885 | -5/Factory | Discovered new exit (range 22) 19962 | -5/Factory | Identified exit to Factory 20016 | -5/Factory | Build established: Hacker-Scout 20032 | -5/Factory | Entered another Factory area 20032 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20104 | -4/Factory | Identified exit to Upper Caves 20104 | -4/Factory | Identified exit to Extension 20195 | -4/Factory | Entered Extension 20596 | -4/Extension | Spotted B-86 Titan 20743 | -4/Extension | Rescued a captive Derelict 20802 | -4/Extension | Rescued A7 20819 | -4/Extension | Rescued a captive Derelict 20992 | -4/Extension | Discovered new exit (range 23) 21002 | -4/Extension | Spotted B-86 Titan 21034 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 21036 | -4/Extension | Entered Research 21036 | -3/Research | Evolved 2 slots: Utility x2 21064 | -3/Research | Lost 3 parts (1p2n) 21184 | -3/Research | Lost 8 allies 21285 | -3/Research | Spotted B-86 Titan 21381 | -3/Research | Identified exit to Armory 21381 | -3/Research | Identified exit to Quarantine 21474 | -3/Research | Entered Armory 21475 | -3/Armory | Met VL-GR5, who suggested a friendly competition 21526 | -3/Armory | Spotted B-86 Titan 21649 | -3/Armory | Found Prototype Processor 21649 | -3/Armory | Identified Exp. Melee Analysis Suite 21678 | -3/Armory | Discovered new exit (range 22) 21686 | -3/Armory | Lost the competition with VL-GR5 21821 | -3/Armory | Discovered new exit (range 23) 21828 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 21830 | -3/Armory | Discovered new exit (range 13) 21837 | -3/Armory | Entered Lab 21837 | -3/Lab | Discovered new exit (range 9) 21840 | -3/Lab | Hidden lab's door opened automatically 21840 | -3/Lab | Sensor layout match revealed 21840 | -3/Lab | Unable to decrypt terminal 21841 | -3/Lab | Gained access to the hidden lab's interior 21849 | -3/Lab | Unable to decrypt terminal 21863 | -3/Lab | Found Prototype Special Weapon 21863 | -3/Lab | Identified Gui. Remote Datajack 21882 | -3/Lab | Unable to decrypt terminal 21889 | -3/Lab | Found Alien Artifact 21889 | -3/Lab | Identified Core Reset Matrix 21889 | -3/Lab | Used Core Reset Matrix 21892 | -3/Lab | Discovered new exit (range 11) 21893 | -3/Lab | Sensed 3 artifacts in vicinity 21905 | -3/Lab | Entered Research 21905 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 21937 | -2/Research | Identified exit to Access 22137 | -2/Research | Build established: Hacker-Ninja 22139 | -2/Research | Discovered new exit (range 20) 22204 | -2/Research | Spotted B-90 Cyclops 22222 | -2/Research | Lost 3 parts (2n1u) 22233 | -2/Research | Entered Access 22233 | -1/Access | Evolved 2 slots: Propulsion x2 22388 | -1/Access | Spotted B-99 Colossus 22489 | -1/Access | Build established: Scavenger-Ninja 22860 | -1/Access | Identified exit to Surface 22874 | -1/Access | Build established: Hacker-Ninja 23129 | -1/Access | Lost 13 parts (2p4n7u) 23207 | -1/Access | Core integrity fell below 50% 23217 | -1/Access | Emitted hypermatrix ping 23218 | -1/Access | Lost 9 parts (2p6n1w) 23222 | -1/Access | Assembled emerged from beneath the floor 23222 | -1/Access | Core integrity fell below 20% 23225 | -1/Access | Assembled emerged from beneath the floor 23225 | -1/Access | System corruption reached 10% 23232 | -1/Access | Garrison activated, responded to threat 23280 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23266_ Sensor Drone released from Sensor Drone Bay. 23268_ System corrupted: Component data lost. 23269_ Sensor Drone released from Sensor Drone Bay. 23269_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 23269_ Sensor Drone destroyed. 23270_ Sensor Drone released from Sensor Drone Bay. 23275_ Chain reaction triggered in Unknown Engine. 23275_ Sensor Drone destroyed. 23276_ Sensor Drone released from Sensor Drone Bay. 23277_ Wave Collapse Detector explodes. 23277_ Sensor Drone destroyed. 23277_ G-73 Enforcer destroyed. 23277_ P-80 Master destroyed. 23277_ Sensor Drone destroyed. 23278_ Sensor Drone released from Sensor Drone Bay. 23278_ K-01 Serf collects debris. 23279_ Sensor Drone released from Sensor Drone Bay. 23279_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 23280_ Sensor Drone released from Sensor Drone Bay. 23280_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???# ##############+## ###???????????????????? | | ??????????????# ####/###"#???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # ! #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # ] #???????????????????? | | ??????????????# # #???????????????????? | | ???????? ???# ### "####"#??????????????????? | | ?????? ???# #?####???##??????????????????? | | ?????# ???#######????????????????##??###??? | | ?????# #####################???? ?? #??? | | ?????# # # [ #??? ?? #??# | | ?????# # # #??? ? ""#??# | | ?????# # # #?? ""#??# | | ?????# # #? ""#?## | | ?????# # [ #? T#?## | | ?????# # # ""#?## | | ?????# # # ""#?## | | ?????# # n # ""#?## | | ?????# # =n !*g # #?## | | ?????# # %p n%[g #???? #?## | | ?????# + """@""" # ?????? #?## | | ?????# # A """G""" #?? ?????????## | | ????## ########k #####+######+########## | | ????# g k [ | | ???k# % d | | ????# g [%= | | ????+ % u | | ????# "" """ g | | ????# ""F"""u g g | | ????# """"" % g | | ????####### u %=###+#################### | | ????# # u % # ?????????# | | ????# / ! ??????????# | | ????#[ ######### k #?????????????????# | | ????# #???????# u% #?????????????????# " | | ????# #???????# #?????????????????# " | | ????# * ######### #?????????????????# " | | ????# ## #?????????????????# " | | ????######## #?????????????????# " | | ???????????# #?????????????????# " | | ???????????# #?????????????????# | | ???????????#^ #?????????????????# | | ???????????# #?????????????????# | | ???????????# #?????????????????###### | | ???????????###########/#######???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 12 Cloak Strength 5 Armor Coverage 375 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 5 Force Boost 20 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed GunThiefClaw Manual? 0 Play Time 02:23:25 Cumulative 203.4 hours Start 2025.07.23 @ 23:52:54 End 2025.07.24 @ 02:21:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/4/2/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3232f185-0319-4b33-ac79-fe138a15e97b