Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 11:07:26 Player: Plexion Result: Destroyed by 5N-U3Z(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (2281) 2281 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1138) 1138 TOTAL SCORE: 5809 Bonus ------- Follower Combat Kills 418 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -80 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (94) Movement Core (750) Ox14 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (20) --- Compact Wheel Huge Storage Unit Deep Structural Scanner Seismic Detector Expert System Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite A0-MCA's Component Scanner Advanced Beam Cannon Rocket Launcher Rocket Launcher CPS Tube (2) CPS Tube (2) Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Drone Bay > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Deep Structural Scanner Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite A0-MCA's Component Scanner Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Rocket Launcher Mining Laser Mace [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 59 | 7 6 7 12 17 2 8 Power 6 | 1 . 2 1 1 . 1 Engine 6 | 1 . 2 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 1 1 4 10 1 3 Treads 18 | 2 1 1 3 9 . 2 Leg . | . . . . . . . Wheel 4 | . . . 1 1 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 3 2 4 1 1 2 Device 3 | 1 . . 1 . . 1 Storage 4 | 1 2 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . 1 2 2 1 1 1 Artifact . | . . . . . . . Weapon 16 | 2 2 2 3 5 . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 7 | 1 . 2 2 2 . . Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . . . 1 1 . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 14 | . . 2 . 2 . 10 Power 2 | . . 1 . . . 1 Propulsion 7 | . . 1 . 1 . 5 Utility 2 | . . . . . . 2 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 5 | . . 2 . 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 19 | 2 10 13 16 21 21 22 Power . | . 1 . . 1 1 . Propulsion 3 | 1 2 3 3 4 4 3 Utility 7 | . 2 4 5 7 8 10 Weapon 6 | . 3 5 6 8 8 6 Tool/Special . | . . . . . . . Unused Backups 22 | . 1 1 3 . . 17 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 13 | . . . . . . 13 Weapon 6 | . 1 1 2 . . 2 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 99 | . 98 99 99 99 100 99 Engine 11 | . 14 14 11 11 11 10 Treads 16 | . 28 28 32 22 20 4 Wheel 15 | . . . . 11 12 28 Device 5 | . 11 12 10 5 . 1 Storage 11 | . 14 14 11 11 11 11 Protection 14 | . 1 . 11 16 21 19 Energy Gun 1 | . 11 . . . . . Ballistic Gun 20 | . 11 24 21 20 22 20 Peak Build Rating 24 | 7 8 10 17 20 19 24 Average Rating 17 | 5 7 9 15 18 18 20 On Entrance 11 | . 7 8 10 17 18 19 Avg Prop Armor Cover (%) 10 | . . . 15 14 12 7 Naked Turns . | . . . . . . . Heaviest Build 105 | 13 48 53 97 105 104 105 Greatest Support 63 | 40 40 40 60 16 32 63 Greatest Overweight (x) 15 | . 1 1 6 6 6 15 Average Overweight (x) 2 | . . . . 6 5 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 Average Capacity 22 | 7 13 16 20 25 25 24 Most Carried 25 | 4 15 17 22 25 25 25 Average Carried 21 | 2 10 15 19 24 24 23 Final Capacity 25 | 8 15 20 25 25 25 20 Final Carried 24 | 4 14 17 22 24 24 18 Class Distribution -------------------- 49% | Mutant 33% | Commander-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2960 | 224 274 297 568 1140 214 243 Remotely . | . . . . . . . Salvage Created 3769 | 43 484 236 630 1327 253 796 Parts 216 | 5 30 20 49 84 15 13 Haulers Intercepted 11 | . 2 . 4 5 . . Recyclers Shooed 4 | . . . 3 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 68 | . 11 11 11 27 3 5 Guns 57 | . 8 11 7 24 3 4 Cannons 4 | . 3 . . . . 1 AOE 7 | . . . 4 3 . . Classes Destroyed 17 | 1 3 1 4 1 1 6 Builder 1 | . . . 1 . . . Tunneler 5 | 3 1 . 1 . . . Hauler 11 | . 2 . 4 5 . . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . 1 . . . Operator 5 | . . . 2 2 1 . Drone 2 | . . . . . . 2 Watcher 4 | . . . 2 2 . . Swarmer 23 | . 3 9 4 7 . . Grunt 33 | . 8 . 6 9 . 10 Brawler 1 | . . . . 1 . . Sentry 16 | . . 2 1 10 3 . Federalist 1 | . . . . . . 1 Explorer 1 | . . . . . . 1 Ranger 1 | . . . . . . 1 Scientist 4 | . . . . . . 4 Scrapper 2 | . . . . . . 2 Best Kill Streak 6 | 3 4 6 3 6 1 3 Combat Bots Only 6 | . 3 6 3 5 1 3 Max Kills in Single Turn 3 | 1 1 2 3 3 2 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 363 | . 47 68 21 100 16 111 Missed 81 | . 3 18 5 23 5 27 Hits 282 | . 44 50 16 77 11 84 Melee 10 | . . . . 2 . 8 Projectile 272 | . 44 50 16 75 11 76 Critical Strikes 11 | . 2 1 . . 3 5 Damage Taken 3807 | . 567 437 171 970 160 1502 Core 585 | . 104 80 11 149 . 241 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 81 | . . . . 81 . . Core Remaining (%) 63 | 100 . 26 . . . . Volleys Fired 273 | 4 44 23 58 100 16 28 Largest 2 | 2 2 2 2 2 2 2 Hottest 123 | 70 70 43 46 123 46 91 Shots Fired 535 | 8 87 46 114 192 32 56 Gun 495 | 8 73 46 112 183 32 41 Cannon 32 | . 14 . . 3 . 15 Launcher 5 | . . . 2 3 . . Special 3 | . . . . 3 . . Kinetic 469 | 4 51 46 112 183 32 41 Thermal 61 | 4 36 . . 6 . 15 Explosive 5 | . . . 2 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 3 13 16 8 14 9 7 Robot Miss Streak 8 | 1 3 6 8 5 2 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 345 | 5 59 26 64 120 23 48 Core Hits 151 | 3 29 14 31 54 9 11 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 7 | . . . . . 1 6 Critical Strikes 13 | 1 4 . . 1 1 6 Burn 5 | 1 4 . . . . . Destroy 2 | . . . . 1 1 . Smash 6 | . . . . . . 6 Melee Attacks 18 | . . . . . . 18 Impact 18 | . . . . . . 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 18 | . . . . . . 18 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6740 | 65 829 393 1204 2190 326 1733 Guns 4513 | 65 679 373 975 1804 326 291 Cannons 388 | . 144 . . 40 . 204 Explosions 562 | . . . 216 346 . . Melee 1238 | . . . . . . 1238 Ramming 39 | . 6 20 13 . . . Kinetic 4269 | 28 472 373 975 1804 326 291 Thermal 632 | 37 351 . . 40 . 204 Explosive 562 | . . . 216 346 . . Electromagnetic . | . . . . . . . Impact 1238 | . . . . . . 1238 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 799 | . . . . 20 . 779 Projectiles 146 | . . . . . . 146 Explosions 20 | . . . . 20 . . Melee 633 | . . . . . . 633 Knockbacks 16 | . . . . . . 16 Impact 8 | . . . . . . 8 Kinetic . | . . . . . . . Secondary 8 | . . . . . . 8 Self-Inflicted Damage 25 | . . . . 25 . . Shots 1 | . . . . 1 . . Rammed 8 | 1 3 3 1 . . . Targets Rammed 8 | 1 3 3 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 225 | 36 225 2 57 164 66 204 Average Temperature 48 | 19 55 2 15 48 18 69 Received Heat Transfer 1562 | . 330 45 72 261 108 746 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 12 | . . . . . . 12 Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . . . 14 Impact Corruptions 27 | . . . . . . 27 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . . 2 Heat Transferred 1925 | 185 1332 . . 74 . 334 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 88 | 100 100 100 100 64 100 . Level 1 11 | . . . . 35 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 269 | 10 85 124 130 269 121 . Initial 91 | . . 24 . 31 91 . Average 80 | 1 24 28 44 163 60 . Influence Increases 2175 | 15 313 266 416 889 276 . Destroy 0b10 Robot/C 1260 | . 220 220 220 540 60 . Destroy 0b10 Robot/NC 135 | 15 15 . 55 45 5 . Destroy Leader 290 | . 44 30 52 164 . . Allied During Kill 12 | . . . . . 12 . Successful Hack 98 | . 17 . 36 26 19 . Select Force Hacks 180 | . . . . . 180 . Disable Machine 75 | . . . 30 45 . . Destroy Structure 65 | . 2 1 23 39 . . Lose Combat Pursuer 60 | . 15 15 . 30 . . Influence Decreases 2175 | 15 250 329 341 730 510 . Entered New Map 226 | . . 39 . 44 143 . Time Decay 1830 | 15 250 290 341 567 367 . Lost Part 20 | . . . . 20 . . Purge Threat 99 | . . . . 99 . . Squads Dispatched 5 | . . . 2 3 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 8 | . 1 . 3 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 16 11 28 39 3 39 Peak Tracking Total 13 | . 3 3 5 4 1 13 Tactical Retreats 3 | . 1 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 8 | . . . 2 3 . 3 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 34 | . 3 1 5 10 12 3 Terminals 23 | . 3 1 5 8 6 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 106 | . 10 2 12 32 26 24 Successful 71 | . 5 . 7 20 15 24 Failed 34 | . 5 2 5 12 10 . Catastrophic 5 | . 1 . 1 2 1 . Database Lockouts 1 | . . . . . 1 . Manual 68 | . 10 2 11 20 25 . Terminals 69 | . 10 2 12 27 18 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 8 | . . . . . 8 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 38 | . 2 . . 9 3 24 Record 19 | . . . . . . 19 Robot Analysis 6 | . 1 . . . . 5 Prototype ID Bank 3 | . . . . 1 2 . Open Door 3 | . . . . 3 . . Terminal Index 2 | . . . . 1 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 31 | . 3 . 7 9 12 . Terminals 25 | . 3 . 7 9 6 . Assimilate 1 | . . . . 1 . . Botnet 4 | . . . 1 2 1 . Disrupt 1 | . . . 1 . . . Operators 2 | . 1 . . 1 . . Skim 17 | . 2 . 5 5 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Tunnel 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 3 1 5 8 7 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 12 | . . . . 11 . 1 Largest Group 11 | . . . . 11 11 10 Highest-Rated Group 97 | . . . . 97 97 88 Highest-Rated Ally 50 | . . . . 16 16 50 Total Orders 20 | . . . . 2 2 16 STAY 10 | . . . . 1 1 8 FOLLOW 8 | . . . . 1 1 6 EXPLORE 2 | . . . . . . 2 Ally Attacks 38 | . . . . . . 38 Total Damage 879 | . . . . . . 879 Kills 13 | . . . . . . 13 Allies Corrupted 9 | . . . . . . 9 Allies Melted 4 | . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 3863 | 40 757 1026 902 1126 12 . Seismic 3863 | 40 757 1026 902 1126 12 . Robot Analysis Total 6 | . 1 . . . . 5 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 10729 | 113 914 1141 950 2074 979 4558 Spaces Moved 6031 | 55 431 564 451 824 476 3230 Core 3 | 2 . . . . . 1 Treads 1502 | 53 431 564 414 . . 40 Legs . | . . . . . . . Wheels 4526 | . . . 37 824 476 3189 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 190 145 123 Average Speed 152 | 156 163 184 162 190 183 130 Slowest Speed 800 | 160 240 240 190 190 190 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 5 82 91 39 90 91 92 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 15 | . . 2 1 . 9 3 Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 9 | . . 1 . . . 8 Spaces Dug 24 | . . . 21 3 . . Terrain Destroyed 56 | . . . 21 35 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 53 | . . . 21 32 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 7024 | 70 550 616 569 1163 556 3500 Wait 468 | . 45 . 15 169 59 180 Move 6026 | 55 430 563 450 823 475 3230 Hop . | . . . . . . . Pick Up 53 | 4 9 6 14 5 1 14 Fast Attach 14 | 7 2 1 . 2 1 1 Attach 14 | . 2 2 2 2 1 5 Detach 6 | . 4 1 . . . 1 Swap 77 | . 8 13 15 35 1 5 Drop 52 | . 3 4 14 11 2 18 Fire 273 | 4 44 23 58 100 16 28 Melee 18 | . . . . . . 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . 3 3 1 . . . Escape Stasis 16 | . . . . 16 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Discovered new exit (range 13) 818 | -10/Materials | Discovered new exit (range 8) 1028 | -10/Materials | Entered Mines 1072 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1199 | -10/Mines | Core integrity fell below 50% 1317 | -10/Mines | Discovered new exit (range 13) 1472 | -10/Mines | Build established: Scavenger-Mutant 1610 | -10/Mines | Learned location of Zion (-6) 1751 | -10/Mines | Found a hidden stash of uninstalled traps 1795 | -10/Mines | Discovered new exit (range 3) 2169 | -10/Mines | Entered Materials 2169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2432 | -9/Materials | Discovered new exit (range 8) 2754 | -9/Materials | Discovered new exit (range 7) 2795 | -9/Materials | Identified exit to Storage 2835 | -9/Materials | Discovered new exit (range 7) 2851 | -9/Materials | Identified exit to Materials 2896 | -9/Materials | Learned location of 1 exit from Storage 2933 | -9/Materials | Learned Storage trap positions 2961 | -9/Materials | Learned location of 1 exit from Recycling 2979 | -9/Materials | Learned Storage stockpile data 3045 | -9/Materials | Loaded intel: 13 trap records 3119 | -9/Materials | Entered Storage 3121 | -9/Storage | Identified exit to Recycling 3122 | -9/Storage | Loaded intel: 27 trap records 3350 | -9/Storage | Build established: Mutant 3671 | -9/Storage | Repaired Autogun 4544 | -9/Storage | Learned 2 Materials zone layouts 4594 | -9/Storage | Learned Recycling recycling unit intel 4664 | -9/Storage | Learned 2 Storage zone layouts 4709 | -9/Storage | Learned location of 1 exit from Recycling 4747 | -9/Storage | Learned Storage trap positions 5047 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5123 | -9/Storage | Used back door to open Recycling access 5193 | -9/Storage | Entered Recycling 5193 | -9/Recycling | Accompanied by 11 allies 5194 | -9/Recycling | Identified exit to Scraptown 5194 | -9/Recycling | Identified exit to Factory 5195 | -9/Recycling | Loaded intel: 6 recycling unit locations 5359 | -9/Recycling | Build established: Commander-Mutant 5635 | -9/Recycling | Learned location of 1 exit from Recycling 5688 | -9/Recycling | Learned Materials stockpile data 5730 | -9/Recycling | Learned location of 1 exit from Recycling 5873 | -9/Recycling | Learned location of Storage (-9) 6089 | -9/Recycling | Scanned before Scraplab entrance 6110 | -9/Recycling | Entered Scraplab 6172 | -9/Recycling | Entered Scraptown 6172 | -9/Scraptown | Accompanied by 10 allies 6564 | -9/Scraptown | Discovered new exit (range 11) 6693 | -9/Scraptown | Visited Bundlers 6889 | -9/Scraptown | Visited UFD Registry 6889 | -9/Scraptown | Registered with UFD as "Pulseroller" 6921 | -9/Scraptown | Visited Curators Association 6954 | -9/Scraptown | Visited A0-MCA Data Center 7071 | -9/Scraptown | Visited Derelict Rescue Squad 7093 | -9/Scraptown | Visited Scrapoid Pod Storage 7114 | -9/Scraptown | Visited Analyses Database 7138 | -9/Scraptown | Visited Cartography Club 7176 | -9/Scraptown | Visited Abandonware Association 7190 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7231 | -9/Scraptown | Visited Botcube Research 7260 | -9/Scraptown | Visited Junk Cannon Lab 7417 | -9/Scraptown | Given a B+ rating by A0-MCA 7419 | -9/Scraptown | Found A0-MCA's Component Scanner 7832 | -9/Scraptown | Found Deep Structural Scanner 7846 | -9/Scraptown | Learned location of Armory (-3) 7846 | -9/Scraptown | Learned 8 Materials zone layouts 7846 | -9/Scraptown | Learned 8 Factory zone layouts 7846 | -9/Scraptown | Learned 4 Recycling zone layouts 7846 | -9/Scraptown | Learned 8 Lower Caves zone layouts 7846 | -9/Scraptown | Learned 12 Lower Caves zone layouts 7846 | -9/Scraptown | Learned 24 Upper Caves zone layouts 7846 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 7846 | -9/Scraptown | Learned location of 2 exits from Research 7846 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 7846 | -9/Scraptown | Identified exit to Factory 8358 | -9/Scraptown | Found Prototype Processor 8660 | -9/Scraptown | Murdered 3 allies 8761 | -9/Scraptown | Visited Cyclists 8923 | -9/Scraptown | Build established: Mutant 8956 | -9/Scraptown | Visited Symbiants 9237 | -9/Scraptown | Found Botcube 9305 | -9/Scraptown | Found Scrap Suit 10003 | -9/Scraptown | Botcube activated 10025 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 10353 | -9/Scraptown | Met Optimus 10353 | -9/Scraptown | Accepted into 0bPrime 10483 | -9/Scraptown | Civil war broke out across Scraptown 10555 | -9/Scraptown | Lost 13 allies 10564 | -9/Scraptown | Optimus destroyed in the chaos of civil war 10611 | -9/Scraptown | Core integrity fell below 50% 10724 | -9/Scraptown | Core integrity fell below 20% 10730 | -9/Scraptown | Destroyed by 5N-U3Z(j) with Overtuned Pulse Rifle Last Messages --------------- 10684_ Mak. Salvage Targeting Computer melted. 10684_ WQ-P7I(j) destroyed. 10687_ Acquired 4 matter. 10695_ WR-LK8(x) destroyed. 10702_ Acquired 4 matter. 10705_ Mutated Botcube critical meltdown. 10708_ MI-JD2(g) destroyed. 10709_ W0-U43(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. 10720_ Bolt penetrates SM-SXD(j). 10721_ SM-SXD(j) switches sides. 10721_ HV Slug penetrates SM-SXD(j). 10722_ SM-SXD(j) destroyed. 10722_ Hrd. Light Armor Plating destroyed. 10725_ Imp. Treads destroyed. 10727_ Lgt. Treads destroyed. 10728_ Critical hit (Burn: +50). 10729_ PU-T3W(j) heat short circuits Mak. Salvage Targeting Computer. 10730_ PU-T3W(j) heat damages Broken Mak. Salvage Targeting Computer. 10730_ Adv. Beam Cannon destroyed. 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""" "?? | | "#?????##########?# #????????#### "=" ###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 29% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunNullBlaster Manual? 0 Play Time 00:51:27 Cumulative 904.2 hours Start 2025.11.15 @ 09:50:54 End 2025.11.15 @ 11:07:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 814 Rogue 727 Adventurer 87 Explorer 0 Win Type - Total 59 Types 9/6/31/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e7de15d-0e72-4005-b5a4-d231dfc5a1e3