Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.30 @ 16:10:37 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1279) 1279 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 3600 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 111 Met Imprinter 300 Friendly Fire -17 Cogmind --------- Core Integrity 175/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- Improved Assault Rifle RU-N14's Throwing Claymores > --- INVENTORY (15) --- Heavy Ion Engine Wheel Advanced Heat Sink Authchip [R/NC] Authchip [R/Combat] Authchip [Device] Authchip [Storage] Authchip [Processor] Authchip [Weapon] Hacking Drone Bay (1/1) Rocket Launcher Rocket Launcher RU-N14's Throwing Claymores (10) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Phasing AFG > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Heavy Ion Engine Wheel Wheel Heat Sink Disposable Heat Sink Medium Battery High-capacity Matter Pod Hacking Drone Bay Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Rocket Launcher Rocket Launcher RU-N14's Throwing Claymores [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 38 | 6 4 16 1 6 5 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 3 . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 2 . 3 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 2 1 4 2 Device 8 | . 1 1 1 4 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 17 | 2 2 9 . 2 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | . 2 9 . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Parts Lost 8 | . . . 1 . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . 1 . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 93 100 99 98 98 Engine 11 | . 14 11 11 11 10 Wheel 22 | . 28 22 22 22 21 Device 7 | . 8 3 5 9 7 Storage 11 | . 14 11 11 11 11 Processor 1 | . . . . . 3 Protection 2 | . . 7 4 . . Ballistic Gun 35 | . 17 44 44 34 32 Special Weapon 5 | . . . . 9 10 Naked Turns . | . . . . . . Heaviest Build 47 | 12 31 43 43 47 47 Greatest Support 34 | 26 32 34 24 24 24 Greatest Overweight (x) 11 | . 1 1 1 1 11 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 4 7 13 12 15 15 Average Carried 11 | 1 4 9 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 5 9 11 15 13 Class Distribution -------------------- 55% | Gunner 17% | Tank 16% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 1706 | 201 188 932 185 108 92 Remotely . | . . . . . . Salvage Created 2061 | . 247 1261 294 . 259 Parts 100 | . 13 57 21 . 9 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 4 17 4 . 7 Guns 27 | . 4 17 4 . 2 AOE 5 | . . . . . 5 Classes Destroyed 11 | . 3 7 . . 1 Worker 4 | . . 2 2 . . Builder 1 | . . 1 . . . Tunneler 3 | . . 1 2 . . Hauler 3 | . 1 2 . . . Recycler 6 | . . 4 2 . . Operator 2 | . 1 1 . . . Drone 1 | . . . . . 1 Watcher 3 | . . 3 . . . Swarmer 7 | . . 3 4 . . Grunt 20 | . 4 10 . . 6 Sentry 4 | . . 4 . . . Best Kill Streak 7 | . 3 7 6 . 3 Combat Bots Only 5 | . 2 5 4 . 3 Max Kills in Single Turn 2 | . 2 2 2 . 2 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1565 | . 64 456 73 . 972 Core 225 | . . 57 . . 168 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 96 | . 14 55 12 . 15 Largest 4 | . 2 4 4 . 3 Hottest 92 | . 46 92 92 . 74 Shots Fired 324 | . 28 218 48 . 30 Gun 317 | . 28 218 48 . 23 Cannon . | . . . . . . Launcher . | . . . . . . Special 7 | . . . . . 7 Kinetic 317 | . 28 218 48 . 23 Thermal . | . . . . . . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 5 11 4 . 3 Robot Miss Streak 5 | . 4 4 3 . 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 165 | . 17 115 19 . 14 Core Hits 77 | . 9 44 10 . 14 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 2 1 . 2 Destroy 3 | . . 2 1 . . Sever 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3441 | . 262 1804 299 . 1076 Guns 2555 | . 262 1804 299 . 190 Cannons . | . . . . . . Explosions 733 | . . . . . 733 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2555 | . 262 1804 299 . 190 Thermal . | . . . . . . Explosive 733 | . . . . . 733 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 153 | . . . . . 153 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 392 | . 24 392 89 . 6 Average Temperature 88 | . 7 110 39 . 4 Received Heat Transfer 397 | . 36 192 . . 169 Effects 2 | . . 2 . . . Shutdowns 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 559 | . 174 559 327 . . Initial 217 | . . 73 217 . . Average 211 | . 48 270 271 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 46 | 100 100 40 7 . . Level 1 47 | . . 46 92 . . Level 2 5 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 8 27 4 . 16 Peak Tracking Total 5 | . 3 5 4 . 4 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 9 | . 4 5 . . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 25 | . 11 14 . . . Successful 12 | . 6 6 . . . Failed 13 | . 5 8 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 16 | . 8 8 . . . Terminals 19 | . 10 9 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Prototype ID Bank 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 1 . . . Terminals 4 | . 3 1 . . . Botnet 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 4 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 112 | . . . . 112 112 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 35 | . . . . . 35 Total Damage 675 | . . . . . 675 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 3511 | 56 331 676 434 1107 907 Spaces Moved 2717 | 51 256 382 327 1003 698 Core 10 | 9 . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 2707 | 42 256 382 327 1003 697 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 105 100 Average Speed 104 | 82 94 106 105 105 106 Slowest Speed 600 | 90 105 110 105 105 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 45 43 50 85 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 2 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 82 | . . . . . 82 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 80 | . . . . . 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 3206 | 64 324 533 388 1060 837 Wait 273 | . 39 50 44 26 114 Move 2712 | 50 255 381 326 1002 698 Hop . | . . . . . . Pick Up 55 | 8 8 18 4 14 3 Fast Attach 1 | . . . . 1 . Attach 17 | 6 3 3 1 1 3 Detach 2 | . . 1 . 1 . Swap 20 | . 1 13 . 4 2 Drop 30 | . 4 12 1 11 2 Fire 96 | . 14 55 12 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 8) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Weapon x2 564 | -9/Materials | Discovered new exit (range 15) 1064 | -9/Materials | Entered Mines 1072 | -9/Mines | Met a Derelict bent on vengeance 1077 | -9/Mines | Discovered new exit (range 5) 1197 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1200 | -9/Mines | Build established: Tank 1211 | -9/Mines | Identified exit to Materials 1498 | -9/Mines | Entered Zion 1552 | -7/Zion | Build established: Gunner 1587 | -7/Zion | Given the Hacking Drone Bay 1587 | -7/Zion | Found Prototype Device 1588 | -7/Zion | Identified Hacking Drone Bay 1671 | -7/Zion | Found Prototype Special Weapon 1672 | -7/Zion | Identified RU-N14's Throwing Claymores 1675 | -7/Zion | Found RU-N14's Throwing Claymores 1710 | -7/Zion | Discovered new exit (range 14) 1921 | -7/Zion | Learned location of Armory (-4) 2157 | -7/Zion | Found Prototype Device 2158 | -7/Zion | Identified Phasing AFG 2233 | -7/Zion | Gained Derelict followers 2291 | -7/Zion | Learned Factory emergency access door positions 2605 | -7/Zion | Entered Proximity Caves 2605 | -6/Proximity Caves | Accompanied by 4 allies 2674 | -6/Proximity Caves | Identified exit to Factory 2676 | -6/Proximity Caves | Spotter reported a threat 2863 | -6/Proximity Caves | Spotter reported a threat 3147 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3449 | -6/Proximity Caves | Spotted B-75 Beast 3485 | -6/Proximity Caves | Build established: Skirmisher 3503 | -6/Proximity Caves | Core integrity fell below 50% 3512 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03074_ Acquired 29 matter. 03083_ Carbon-fiber Leg fries itself beyond repair. 03147_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03147_ Slug penetrates Wall. 03149_ Hvy. Assault Rifle destroyed. 03150_ Slug penetrates Wall. 03153_ Acquired 5 matter. 03155_ Acquired 2 matter. 03158_ Acquired 5 matter. 03456_ Arm. Wheel destroyed. 03456_ RU-N14's Throwing Claymores blasted off. 03456_ Knocked back. 03461_ Acquired RU-N14's Throwing Claymores. 03491_ Wheel destroyed. 03502_ Gauss Rifle destroyed. 03502_ S-27 Virus destroyed. 03502_ Knocked back. 03502_ Hvy. Ion Engine destroyed. 03505_ Arm. Wheel destroyed. 03512_ Hvy. Assault Rifle destroyed. 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