Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 15:37:38 Player: arcadus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1553) 1553 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4868 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 560/700 Matter 12/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Terrain Scan Processor Tractor Beam > --- WEAPON (2) ------- Improved Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Flight Unit Improved VTOL Module Transport Network Coupler Long-range Tractor Beam Improved Trap Extractor (0/6) Improved Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Structural Scanner Transport Network Coupler Tractor Beam Improved Trap Extractor Improved Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 33] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 50 | . 10 1 1 . 18 20 Power 5 | . . 1 . . 3 1 Engine 2 | . . . . . 2 . Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 21 | . 4 . . . 5 12 Treads . | . . . . . . . Leg 12 | . 2 . . . 4 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . 2 . . . 1 6 Utility 11 | . 3 . 1 . 4 3 Device 5 | . 1 . 1 . 1 2 Storage 1 | . 1 . . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 3 | . 1 . . . 2 . Artifact . | . . . . . . . Weapon 13 | . 3 . . . 6 4 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 3 . . . 3 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 Parts Lost 18 | . 3 . . . 4 11 Power 3 | . . . . . 1 2 Propulsion 7 | . 2 . . . . 5 Utility 4 | . . . . . 2 2 Weapon 4 | . 1 . . . 1 2 Highest Loss Streak 3 | . 3 . . . 3 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 97 88 Engine 6 | . 14 1 . . 6 . Core 7 | . . 12 14 14 11 9 Leg 18 | . 6 28 28 28 25 12 Flight 9 | . 21 . . . . 14 Device 11 | . 11 14 14 14 10 2 Storage 12 | . 14 14 14 14 9 7 Processor 3 | . . . . . 8 13 Protection 3 | . 2 . . . 7 11 Ballistic Gun 23 | . 27 28 28 28 14 7 Launcher 1 | . . . . . 2 6 Naked Turns . | . . . . . . . Heaviest Build 52 | 13 36 32 39 39 52 48 Greatest Support 40 | 20 20 20 20 20 30 40 Greatest Overweight (x) 9 | . 9 1 1 1 2 3 Average Overweight (x) 1 | . 2 1 1 1 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 13 | . 13 14 13 15 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 14 14 15 15 15 6 Class Distribution -------------------- 73% | Mutant 22% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1303 | 200 408 . . 70 467 158 Remotely . | . . . . . . . Salvage Created 1517 | . 486 . . . 702 329 Parts 81 | . 28 . . . 39 14 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 42 | . 13 . . . 19 10 Guns 33 | . 13 . . . 14 6 AOE 9 | . . . . . 5 4 Classes Destroyed 9 | . 5 . . . 3 1 Worker 2 | . 1 . . . . 1 Builder 1 | . 1 . . . . . Hauler 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 12 | . 3 . . . 7 2 Grunt 25 | . 10 . . . 9 6 Brawler 1 | . . . . . 1 . Sentry 3 | . . . . . 2 1 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 3 . . . 5 4 Combat Bots Only 5 | . 3 . . . 5 3 Max Kills in Single Turn 3 | . 1 . . . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 261 | . 58 . . . 105 98 Missed 68 | . 19 . . . 20 29 Damage Taken 2650 | . 457 . . . 1186 1007 Core 468 | . 154 . . . 174 140 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . . . 38 68 . Volleys Fired 169 | . 43 . . . 84 42 Largest 2 | . 2 . . . 2 2 Hottest 85 | . 46 . . . 85 53 Shots Fired 266 | . 85 . . . 119 62 Gun 246 | . 85 . . . 115 46 Cannon . | . . . . . . . Launcher 20 | . . . . . 4 16 Special . | . . . . . . . Kinetic 245 | . 85 . . . 114 46 Thermal 1 | . . . . . 1 . Explosive 20 | . . . . . 4 16 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 6 . . . 14 15 Robot Miss Streak 5 | . 5 . . . 3 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 201 | . 59 . . . 95 47 Core Hits 112 | . 31 . . . 51 30 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 . . . . 1 Destroy 2 | . 1 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3642 | . 839 . . . 1615 1188 Guns 2537 | . 839 . . . 1167 531 Cannons . | . . . . . . . Explosions 1097 | . . . . . 448 649 Melee . | . . . . . . . Ramming 8 | . . . . . . 8 Kinetic 2520 | . 839 . . . 1150 531 Thermal 17 | . . . . . 17 . Explosive 1097 | . . . . . 448 649 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 4 Average Corruption 1 | . 1 1 1 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . 2 2 4 8 . 8 Message Errors 8 | . . . 1 3 . 4 Matter Fused 6 | . 1 1 1 2 . 1 Heat Flow Errors 3 | . . . . 1 . 2 Energy Discharges 2 | . . 1 . 1 . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . 1 . 2 1 . . Overload Shots . | . . . . . . . Overflow Damage 146 | . . . . . 7 139 Projectiles . | . . . . . . . Explosions 146 | . . . . . 7 139 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 187 | . . . . . 25 162 Shots 4 | . . . . . 1 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 248 | . 30 . . 248 111 132 Average Temperature 28 | . 7 . . 129 25 22 Received Heat Transfer 1158 | . 255 . . . 612 291 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . . . . 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 287 | . 150 52 . . 252 287 Initial 114 | . . 52 . . . 114 Average 54 | . 36 52 . . 64 137 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 93 | . 100 100 . 100 91 72 Level 1 6 | . . . . . 8 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 5 . . . 1 9 Investigation 7 | . 4 . . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 31 . . . 26 18 Peak Tracking Total 6 | . 4 . . . 4 6 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . . 6 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 8 1 4 . 5 3 Terminals 14 | . 7 . . . 5 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 99 | . 28 1 49 . 11 10 Successful 61 | . 7 1 49 . 1 3 Failed 38 | . 21 . . . 10 7 Catastrophic 16 | . 10 . . . 4 2 Database Lockouts . | . . . . . . . Manual 35 | . 18 . 1 . 11 5 Terminals 43 | . 25 . . . 11 7 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 58 | . 5 1 49 . 1 2 Record 51 | . 1 . 49 . . 1 Part Schematic 2 | . 1 . . . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Fabricator Index 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Recycle Component 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 8 . . . 2 2 Full Trace Events 11 | . 8 . . . 1 2 Feedback Events 2 | . 1 . . . . 1 Corruption 2 | . 1 . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7560 | . 2706 226 1645 681 1456 846 Spaces Moved 3127 | 1 982 118 856 353 541 276 Core 1 | . 1 . . . . . Treads . | . . . . . . . Legs 2323 | 1 299 118 856 353 541 155 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 803 | . 682 . . . . 121 Fastest Speed 120 | 120 120 190 190 190 190 120 Average Speed 209 | 120 251 190 190 190 200 179 Slowest Speed 600 | 120 600 190 190 190 260 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 2 98 24 94 51 42 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 85 | . . . . . 22 63 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 85 | . . . . . 22 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3864 | . 1139 121 876 364 803 561 Wait 471 | . 80 . 15 12 147 217 Move 3121 | . 981 117 855 352 540 276 Hop . | . . . . . . . Pick Up 36 | . 18 1 3 . 11 3 Fast Attach 1 | . 1 . . . . . Attach 24 | . 3 . . . 9 12 Detach . | . . . . . . . Swap 25 | . 6 1 1 . 9 8 Drop 16 | . 7 2 2 . 3 2 Fire 169 | . 43 . . . 84 42 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 4) 739 | -10/Materials | Discovered new exit (range 4) 850 | -10/Materials | Discovered new exit (range 16) 1408 | -10/Materials | Discovered new exit (range 10) 1961 | -10/Materials | Identified exit to Mines 2540 | -10/Materials | Core integrity fell below 50% 2582 | -10/Materials | Lost 3 parts (2n1w) 2707 | -10/Materials | Entered Mines 2712 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2925 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2925 | -10/Mines | Discovered new exit (range 5) 2933 | -10/Mines | Entered Exiles 2960 | -10/Exiles | Discovered new exit (range 15) 3009 | -10/Exiles | Met 8R-AWN 3053 | -10/Exiles | Met EX-HEX 3120 | -10/Exiles | Met EX-BIN 3156 | -10/Exiles | Aligned with FarCom system 3158 | -10/Exiles | Given EX-Vault access code 3345 | -10/Exiles | Opened EX-Vault 3351 | -10/Exiles | Found Prototype Device 3361 | -10/Exiles | Identified Cloak of Protection 3431 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3644 | -10/Exiles | Met EX-DEC 3690 | -10/Exiles | Learned location of Zion (-7) 3790 | -10/Exiles | Discovered new exit (range 14) 3947 | -10/Exiles | Visited The Gauntlet 4578 | -10/Exiles | Left Exiles lab with Cloak of Protection 4578 | -10/Exiles | Entered Mines 4621 | -9/Mines | Discovered new exit (range 6) 5259 | -9/Mines | Entered Materials 5259 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5554 | -8/Materials | Build established: Skirmisher 5663 | -8/Materials | Lost 3 parts (1p1u1w) 5894 | -8/Materials | Build established: Scavenger-Mutant 6668 | -8/Materials | Discovered new exit (range 5) 6715 | -8/Materials | Entered Factory 6715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7119 | -7/Factory | Garrison activated, responded to threat 7268 | -7/Factory | Lost 3 parts (1n1u1w) 7310 | -7/Factory | Lost 3 parts (2n1w) 7513 | -7/Factory | Garrison activated, responded to threat 7561 | -7/Factory | Self-destructed Last Messages --------------- 07513_ Destroyed Lgt. Nuclear Core. 07513_ G-47 Trooper destroyed. 07515_ The unstable cave ceiling collapses. 07516_ U-05 Engineer builds a Wall. 07517_ G-47 Trooper destroyed. 07520_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07522_ U-05 Engineer lays Concrete. 07524_ K-01 Serf collects debris. 07525_ Triggered Shock Trap. 07525_ The floor emits a surge of raw power. 07525_ System corrupted (+1). 07526_ U-05 Engineer lays Concrete. 07527_ U-05 Engineer builds a Wall. 07528_ K-01 Serf collects debris. 07531_ U-05 Engineer builds a Wall. 07533_ K-01 Serf collects debris. 07546_ System corrupted: Heat flow error (+120). 07556_ Slug penetrates Terminal. 07556_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????###### ??????????????????# """" | | ???????????###########????############### " | | ???????????## ???? " | | ???????????## ????? ^ " | | ???????????## ????? ^ | | ???????????## ????? ^ | | ???????????## ^^ | | ??????????### ############+####### "" | | ??????????### # # # " | | ??????????## # """# " # "" " | | ??????????##T / """# !! " # " | | ??????????### # R"# !! " # "" " | | ??????????### # """#@ " # """ " | | ???????????## # gg/ " # """" #""" | | ???????????## # ] # " # #### | | ???????????## # # " # """" #! | | ???????????## # """ # " # """" =#!! | | ???????????##^ ^# """ # " "Y" # """"=%+["" | | ???????????## # """ """ # *# "" | | ???????????## # # # """" # "" | | ???????????## ########g ####### """" # | | ???????????## ###### g """" # | | ???????????## ###### " ] # | | ##?????????## g"T "" #### | | ######????? ##### h ######### "F"" #### | | ########### ##### ######??# """" | | # ######## ###??###+####??????# #### | | + #????? ??+ #??? | | # ########## ##????????????#####+####+###??? | | ## ##### ?????????????????????? ?????? | | ## ###????? ?????????????????????? ?????? | | ## ?????? ?????????????????????? ?????? | | ## ????? ???????????????????????????? | | ## ???? ??????????????????????????? | | / ? # ???????????????????????? | | ?####### ? # ???????????????????????? | | ?####### ??? ? ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 5 Armor Coverage 300 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Weight Redist. System | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Tourist Challenges ------------ None Game ------ Seed MomentumPointRecalibrator Manual? 0 Play Time 01:17:59 Cumulative 11.7 hours Start 2024.04.13 @ 14:04:46 End 2024.04.13 @ 15:37:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07edd0b7-3dc6-495e-bcd1-be77a466fd82