Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 00:22:43 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (3317) 3317 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 7960 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 456/850 Matter 74/300 Energy 15/100 System Corruption 9% Temperature Cool (6) Movement Flying (27) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings > --- UTILITY (8) ------ Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Improved VTOL Module Coolant Injector Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating System Shield Authchip [Propulsion] Heavy Phase Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Coolant Injector Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Heavy Phase Cannon Missile Launcher Missile Launcher Spear [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 6 | . . . . . 2 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 147 | 6 12 3 28 15 45 12 4 1 21 Power 11 | 1 1 2 3 . 2 . . . 2 Engine 4 | 1 1 . 2 . . . . . . Core 7 | . . 2 1 . 2 . . . 2 Reactor . | . . . . . . . . . . Propulsion 41 | 2 4 . 12 6 16 . . . 1 Treads 34 | 2 4 . 12 6 10 . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . . . 6 . . . 1 Utility 48 | 1 3 1 4 4 10 10 4 1 10 Device 16 | . 1 . 1 1 3 5 . . 5 Storage 8 | 1 2 1 3 . . 1 . . . Processor 3 | . . . . . 2 1 . . . Hackware 6 | . . . . . 1 1 2 . 2 Protection 15 | . . . . 3 4 2 2 1 3 Artifact . | . . . . . . . . . . Weapon 47 | 2 4 . 9 5 17 2 . . 8 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 18 | . 3 . 5 3 6 . . . 1 Ballistic Gun 16 | 2 1 . 2 1 10 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . 1 1 . 2 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 4 | . . . . . 1 . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . . 1 Corrupted Parts 3 | . . 2 . . 1 . . . . System Corruption 18 | . . 17 . . 1 . . . . Parts Lost 18 | . 1 . 2 . 11 . . . 4 Power 3 | . . . 1 . . . . . 2 Propulsion 6 | . 1 . . . 5 . . . . Utility 5 | . . . . . 3 . . . 2 Weapon 4 | . . . 1 . 3 . . . . Highest Loss Streak 4 | . 1 . 1 . 4 . . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 98 93 90 86 89 Engine 5 | . 14 13 1 11 2 . . . . Core 5 | . . . 9 . 6 7 6 6 5 Treads 32 | . 27 28 43 44 35 . . . . Flight 3 | . . . . . . 30 26 26 26 Device 8 | . 10 14 11 . 8 8 6 6 8 Storage 10 | . 14 14 11 11 9 5 6 6 6 Processor 2 | . . . . . 6 14 13 6 6 Hackware 2 | . . . . . . 14 22 26 26 Protection 4 | . . . . 10 11 . . 6 1 Energy Cannon 8 | . 10 14 15 2 4 . . . . Ballistic Gun 9 | . 18 14 6 9 13 . . . . Launcher 1 | . . . . 9 . 1 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 111 | 12 52 52 96 106 111 18 23 19 23 Greatest Support 92 | 40 46 40 92 90 91 20 20 20 21 Greatest Overweight (x) 4 | . 1 1 1 1 4 . 1 . 1 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 10 10 10 10 Average Capacity 21 | 7 17 15 24 25 25 9 10 10 10 Most Carried 25 | 3 18 15 25 25 25 10 10 10 10 Average Carried 18 | 2 13 14 20 25 24 9 8 9 9 Final Capacity 25 | 8 20 15 25 25 25 10 10 10 10 Final Carried 25 | 3 15 14 25 25 12 10 9 10 10 Class Distribution -------------------- 86% | Mutant 9% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Matter Collected 2930 | 248 294 58 505 435 916 17 333 . 124 Remotely . | . . . . . . . . . . Salvage Created 5058 | . 536 113 1725 222 1837 73 229 . 323 Parts 310 | . 33 13 117 14 102 7 10 . 14 Haulers Intercepted 13 | . 1 . 4 . 6 1 . . 1 Recyclers Shooed 3 | . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 102 | . 11 6 30 19 25 . 1 . 10 Melee 4 | . . . . . . . 1 . 3 Guns 28 | . 4 1 5 3 15 . . . . Cannons 39 | . 6 5 22 2 4 . . . . AOE 28 | . . . 2 14 5 . . . 7 Classes Destroyed 14 | . 6 . 3 2 2 . 1 . . Worker 12 | . . . 4 2 4 . 2 . . Builder 7 | . 1 . 1 . 3 1 1 . . Tunneler 1 | . . . . . . . 1 . . Hauler 13 | . 1 . 4 . 6 1 . . 1 Recycler 4 | . . . 2 . 1 . 1 . . Mechanic 1 | . . . . . 1 . . . . Operator 3 | . 1 . . . 2 . . . . Watcher 7 | . 1 . 4 . 2 . . . . Swarmer 33 | . 2 6 10 4 4 . . . 7 Grunt 35 | . 9 . 10 1 13 . . . 2 Sentry 17 | . . . 10 . 6 . . . 1 Demolisher 2 | . . . . 2 . . . . . Hunter 2 | . . . . . 2 . . . . Assembled 13 | . . . . 12 . . 1 . . Best Kill Streak 8 | . 2 3 8 8 7 1 2 . 7 Combat Bots Only 8 | . 2 3 5 8 5 . 1 . 7 Max Kills in Single Turn 4 | . 2 2 2 4 2 1 1 . 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . 1 4 2 . . . 4 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 566 | . 64 11 129 40 181 . 9 . 132 Missed 198 | . 19 2 40 11 48 . 3 . 75 Damage Taken 5147 | . 539 74 1052 685 1934 . 78 . 785 Core 868 | . 79 26 105 46 218 . 29 . 365 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 26 | . . . . . 6 . 7 . 13 Regen/Repaired (Parts) 215 | . 97 . 67 . 51 . . . . Core Remaining (%) 76 | 100 . 58 . 62 60 100 . . . Volleys Fired 317 | . 42 8 97 38 122 . . . 10 Largest 2 | . 2 2 2 2 2 . . . 1 Hottest 125 | . 112 76 112 125 125 . . . 90 Shots Fired 560 | . 83 16 175 46 230 . . . 10 Gun 330 | . 53 8 64 19 186 . . . . Cannon 211 | . 30 8 111 15 44 . . . 3 Launcher 19 | . . . . 12 . . . . 7 Special . | . . . . . . . . . . Kinetic 330 | . 53 8 64 19 186 . . . . Thermal 3 | . . . . . . . . . 3 Explosive 19 | . . . . 12 . . . . 7 Electromagnetic 208 | . 30 8 111 15 44 . . . . Robot Hit Streak 31 | . 18 5 31 6 15 . . . 11 Robot Miss Streak 6 | . 3 2 6 5 3 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 399 | . 63 6 113 23 167 3 8 . 16 Core Hits 212 | . 19 6 48 41 75 1 4 . 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . 1 . 2 . 1 . 5 Corrupt 3 | . . . 1 . 2 . . . . Sever 3 | . . . . . . . . . 3 Impale 3 | . . . . . . . 1 . 2 Melee Attacks 90 | . . . . . . 28 29 . 33 Impact . | . . . . . . . . . . Slashing 16 | . . . . . . . . . 16 Piercing 74 | . . . . . . 28 29 . 17 Sneak Attacks 9 | . . . . . . 2 4 . 3 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10128 | . 1203 121 2544 1073 3370 189 402 . 1226 Guns 3201 | . 505 24 460 196 2016 . . . . Cannons 3649 | . 654 97 1836 172 890 . . . . Explosions 1974 | . 41 . 221 688 430 . . . 594 Melee 1223 | . . . . . . 189 402 . 632 Ramming 81 | . 3 . 27 17 34 . . . . Kinetic 3201 | . 505 24 460 196 2016 . . . . Thermal 627 | . 41 . 156 . 430 . . . . Explosive 1282 | . . . . 688 . . . . 594 Electromagnetic 3714 | . 654 97 1901 172 890 . . . . Impact . | . . . . . . . . . . Slashing 381 | . . . . . . . . . 381 Piercing 842 | . . . . . . 189 402 . 251 Highest Corruption 18 | . 1 18 2 2 4 . . 9 9 Average Corruption 2 | . 1 1 2 2 3 . . 9 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . 6 7 17 20 19 . . 1 22 Message Errors 24 | . 3 1 5 3 5 . . . 7 Matter Fused 31 | . 2 2 6 6 7 . . . 8 Heat Flow Errors 5 | . . . . 2 3 . . . . Energy Discharges 15 | . . 1 2 5 2 . . 1 4 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 10 | . . 2 1 4 1 . . . 2 Data Loss (major) 2 | . 1 1 . . . . . . . Misfires 2 | . . . 2 . . . . . . Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 417 | . . . 44 4 1 38 138 . 192 Projectiles 45 | . . . 44 . 1 . . . . Explosions 58 | . . . . 4 . . . . 54 Melee 314 | . . . . . . 38 138 . 138 Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 209 | . . . 39 22 43 . . . 105 Shots 5 | . . . 1 1 1 . . . 2 Rammed 9 | . . 1 3 3 2 . . . . Targets Rammed 12 | . 1 1 5 3 2 . . . . Kicked . | . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . Highest Temperature 386 | . 22 . 386 243 246 . . . 108 Average Temperature 51 | . 9 . 36 89 59 . . . 54 Received Heat Transfer 1481 | . 270 . 333 26 666 . . . 186 Effects 1 | . . . 1 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . 1 . 1 . 1 . . . . Combat Hostiles 3 | . 1 . 1 . 1 . . . . Parts Fried 16 | . 2 . 6 2 6 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 500 | . 50 . 150 . 300 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 1 . 3 . 5 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Peak Influence 470 | . 179 76 405 235 266 282 128 74 470 Initial 149 | . . . . 149 33 120 42 44 51 Average 135 | . 45 31 232 69 140 150 80 60 183 Maximum Alert Level 2 | . . . 2 1 1 1 . . 2 Low Security (%) 71 | 100 100 100 33 99 73 88 100 100 49 Level 1 27 | . . . 62 . 26 11 . . 48 Level 2 1 | . . . 3 . . . . . 2 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 . 2 1 2 4 1 . 3 Investigation 11 | . 1 . 1 1 1 4 1 . 2 Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . 1 . 1 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Distress Signals 14 | . 3 . 5 1 3 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 24 6 49 19 43 2 5 6 23 Peak Tracking Total 8 | . 4 3 6 5 6 2 3 6 8 Tactical Retreats 11 | . 1 . 2 . . 2 . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Traps Triggered 9 | . 2 . 2 . 1 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Disabled 13 | . . . 5 1 2 . . . 5 Max in Single Turn 4 | . . . 2 1 1 . . . 4 Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Accessed 47 | . 6 1 8 1 7 13 4 . 7 Terminals 32 | . 4 1 5 . 4 9 4 . 5 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations 3 | . 1 . 1 . 1 . . . . Recycling Units 4 | . 1 . . . 1 1 . . 1 Scanalyzers 3 | . . . 2 . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 123 | . 19 5 22 1 16 31 11 . 18 Successful 61 | . 10 1 16 1 7 14 2 . 10 Failed 61 | . 8 4 6 . 9 17 9 . 8 Catastrophic 9 | . 1 . 1 . 2 3 2 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 70 | . 12 5 8 . 11 14 9 . 11 Terminals 85 | . 14 5 13 . 11 17 11 . 14 Fabricators 3 | . . . . . . 1 . . 2 Repair Stations 10 | . 4 . 3 . 3 . . . . Recycling Units 7 | . 1 . . . 1 3 . . 2 Scanalyzers 12 | . . . 6 . . 6 . . . Garrison Access 5 | . . . . . 1 4 . . . Terminal Hacks 20 | . 3 1 6 1 . 3 1 . 5 Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 5 | . 1 1 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 3 | . . . . . . 1 1 . 1 Unreport Threat 3 | . . . 2 . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 1 . . 1 Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 8 | . 4 . 2 . 2 . . . . Scan Component 4 | . 2 . 1 . 1 . . . . Repair 4 | . 2 . 1 . 1 . . . . Recycling Unit Hacks 5 | . 1 . . . 1 1 . . 2 Report Inventory 3 | . 1 . . . 1 . . . 1 Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 12 | . . . 6 . . 6 . . . Insert Component 5 | . . . 2 . . 3 . . . Analyze 7 | . . . 4 . . 3 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 12 | . 2 . 2 . 3 2 1 . 2 Terminals 11 | . 2 . 2 . 3 2 1 . 1 Botnet 11 | . 2 . 2 . 3 2 1 . 1 Fabricators 1 | . . . . . . . . . 1 Recompile 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 4 1 7 . 5 9 4 . 6 Full Trace Events 8 | . 1 1 1 . . 3 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . 4 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 2 . 1 . 1 . . . . Time 122 | . 64 . 32 . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed 5 | . . . 2 . . 3 . . . Part Schematics Acquired 5 | . . . 2 . . 3 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . Total Damage 117 | . . . . 117 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Robot Analysis Total 5 | . 1 1 3 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Turns Passed 10356 | 88 1325 897 2996 1421 2258 481 283 26 581 Spaces Moved 6874 | 50 530 536 1089 467 767 1328 727 89 1291 Core 3 | 3 . . . . . . . . . Treads 3435 | 47 530 536 1089 467 766 . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3436 | . . . . . 1 1328 727 89 1291 Fastest Speed 26 | 50 160 160 145 225 232 26 26 26 26 Average Speed 121 | 153 209 161 233 225 234 26 27 26 26 Slowest Speed 306 | 160 240 240 240 232 306 26 99 26 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . . . 3 4 . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 3 83 95 83 96 62 30 12 72 33 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 87 | . . . . 27 . 22 16 . 22 Terrain Destroyed 250 | . 3 . 12 47 45 22 16 . 105 Melee 53 | . . . . . . 22 16 . 15 Projectile 3 | . . . . . . . . . 3 AOE 194 | . 3 . 12 47 45 . . . 87 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total 8181 | 58 655 553 1387 781 1019 1415 759 91 1463 Wait 554 | . 55 1 90 254 20 40 2 . 92 Move 6848 | 49 529 535 1088 466 766 1321 719 88 1287 Hop 9 | . . . . . . 3 4 . 2 Pick Up 103 | 3 13 2 44 2 25 6 1 1 6 Fast Attach 21 | 6 2 . 1 . 6 3 . . 3 Attach 34 | . 2 . 7 . 13 2 2 . 8 Detach 11 | . . . . . 1 2 . 1 7 Swap 92 | . 8 3 20 15 26 7 2 1 10 Drop 90 | . 3 3 35 3 38 3 . . 5 Fire 317 | . 42 8 97 38 122 . . . 10 Melee 90 | . . . . . . 28 29 . 33 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . 1 1 5 3 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Discovered new exit (range 10) 762 | -10/Materials | Central database locked down 963 | -10/Materials | Discovered new exit (range 4) 1260 | -10/Materials | Repaired Imp. Treads? 1312 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1414 | -10/Materials | Entered Mines 1560 | -10/Mines | Learned Materials security intel 1571 | -10/Mines | Discovered new exit (range 7) 1675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1675 | -10/Mines | Discovered new exit (range 5) 1784 | -10/Mines | Learned location of Storage (-9) 1884 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1910 | -10/Mines | Discovered new exit (range 11) 2310 | -10/Mines | System corruption reached 10% 2311 | -10/Mines | Entered Materials 2311 | -9/Materials | Evolved 2 slots: Propulsion x2 3096 | -9/Materials | Repaired Imp. Treads 3119 | -9/Materials | Discovered new exit (range 7) 3196 | -9/Materials | Discovered new exit (range 16) 3373 | -9/Materials | Discovered new exit (range 7) 3788 | -9/Materials | Discovered new exit (range 5) 4218 | -9/Materials | Discovered new exit (range 10) 4314 | -9/Materials | Discovered new exit (range 16) 5307 | -9/Materials | Entered Mines 5313 | -9/Mines | Met a Derelict shopkeep closing up shop 5728 | -9/Mines | Discovered new exit (range 12) 5737 | -9/Mines | Learned location of 1 exit from Materials 5831 | -9/Mines | Discovered new exit (range 11) 6038 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6183 | -9/Mines | Assembled infested the area 6188 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6251 | -9/Mines | Destroyed 8 combat bots 6251 | -9/Mines | Lost 4 allies 6728 | -9/Mines | Entered Materials 6728 | -8/Materials | Evolved 2 slots: Utility x2 6729 | -8/Materials | Identified exit to Factory 7638 | -8/Materials | Lost 4 parts (3n1w) 8493 | -8/Materials | Repaired Grenade Launcher? 8846 | -8/Materials | Discovered exit to Factory (range 7) 8986 | -8/Materials | Entered Factory 8986 | -7/Factory | Evolved 2 slots: Utility x2 9121 | -7/Factory | Discovered new exit (range 13) 9221 | -7/Factory | Discovered new exit (range 6) 9222 | -7/Factory | Identified exit to Factory 9467 | -7/Factory | Entered another Factory area 9467 | -6/Factory | Evolved 2 slots: Utility x2 9491 | -6/Factory | Assembled infested ambush trap array 9568 | -6/Factory | Build established: Hacker-Scout 9680 | -6/Factory | Discovered new exit (range 7) 9681 | -6/Factory | Identified exit to Factory 9750 | -6/Factory | Sucked down chute 9750 | -6/Factory | Entered Waste 9754 | -6/Waste | Spotted C-40 Crusher 9757 | -6/Waste | Spotted C-40 Crusher 9757 | -6/Waste | Spotted C-40 Crusher 9758 | -6/Waste | Spotted C-40 Crusher 9762 | -6/Waste | Spotted C-40 Crusher 9765 | -6/Waste | EMP discharged 9765 | -6/Waste | Spotted C-40 Crusher 9774 | -6/Waste | Discovered new exit (range 12) 9776 | -6/Waste | Identified exit to Factory 9776 | -6/Waste | Entered Factory 9877 | -6/Factory | Discovered new exit (range 5) 9878 | -6/Factory | Identified exit to Lower Caves 10184 | -6/Factory | Destroyed 7 combat bots 10357 | -6/Factory | Self-destructed Last Messages --------------- 10291_ Acquired 33 matter. 10298_ G-50 Soldier Carbon-fiber Leg severed. 10301_ Destroyed Lgt. Angular Momentum Engine. 10301_ G-50 Soldier destroyed. 10302_ Acquired 30 matter. 10308_ Acquired System Shield. 10313_ Sneak attack on A-15 Conveyor. 10313_ A-15 Conveyor Med. Treads severed. 10314_ A-15 Conveyor calls for reinforcements. 10314_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10321_ A-15 Conveyor Med. Treads severed. 10329_ A-15 Conveyor destroyed. 10329_ Lgt. Nuclear Core destroyed. 10332_ System corrupted: Component data lost. 10333_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad IZNOL4K1I3. 10352_ The unstable cave ceiling collapses. 10355_ ALERT: Security rotation in progress. 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"""????????????## ## """ # | | ######## """" ?????????### ## """ # | | ##????## ""?? ?????????### ## """ # | | ##????## ?? ???? ### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Particle Charger | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightImpulseJammer Manual? 0 Play Time 01:53:35 Cumulative 55.8 hours Start 2024.06.24 @ 21:22:56 End 2024.06.25 @ 00:22:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 46 Adventurer 7 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d49f1cb-a8a5-4de8-ba4b-530a2b0e7b32