Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 10:07:44 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1858) 1858 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 6848 Bonus ------- High Alert Combat Kills 50 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 527/850 Matter 171/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Sensor Array Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Advanced Targeting Computer ECM Suite Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Datajack Proton Bomb Trap Shock Trap Shock Trap [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . Utility 5 | . . . 1 . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 62 | . 7 9 18 . 18 . 1 5 4 Power 3 | . . . . . 1 . . 1 1 Engine 1 | . . . . . 1 . . . . Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 28 | . 2 8 9 . 3 . 1 3 2 Treads 3 | . . 2 1 . . . . . . Leg . | . . . . . . . . . . Wheel 7 | . 2 4 1 . . . . . . Hover . | . . . . . . . . . . Flight 18 | . . 2 7 . 3 . 1 3 2 Utility 13 | . 1 1 5 . 6 . . . . Device 6 | . 1 1 2 . 2 . . . . Storage . | . . . . . . . . . . Processor 5 | . . . 2 . 3 . . . . Hackware 1 | . . . . . 1 . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | . 4 . 4 . 8 . . 1 1 Energy Gun 2 | . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 2 . . . 7 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 2 . 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . . . . 1 . Parts Lost 21 | . . 3 9 . 1 . 1 . 7 Power 3 | . . . 1 . . . . . 2 Propulsion 9 | . . 2 4 . . . 1 . 2 Utility 3 | . . 1 1 . . . . . 1 Weapon 6 | . . . 3 . 1 . . . 2 Highest Loss Streak 6 | . . 3 5 . 1 . 1 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 95 89 59 . 84 84 82 84 66 Engine 8 | . 14 14 2 . 5 7 7 6 3 Treads 1 | . . 10 . . . . . . . Leg 5 | . 23 . . . . . . . . Wheel 2 | . 4 8 . . . . . . . Flight 15 | . . 8 20 . 27 23 21 25 22 Device 8 | . 9 5 7 . 7 15 15 13 5 Storage 8 | . 14 14 11 . 3 . . . . Processor 7 | . . . 3 . 18 15 15 13 8 Hackware 2 | . . . . . 5 7 7 6 6 Energy Gun 2 | . 8 . 3 . . . . . . Ballistic Gun 14 | . 14 28 3 . 16 15 15 7 10 Launcher 2 | . 4 . 6 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 20 | 11 15 13 13 7 14 14 14 17 20 Greatest Support 40 | 20 20 40 20 8 15 15 14 18 18 Greatest Overweight (x) 3 | . . 3 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 5 5 5 Average Capacity 6 | . 8 8 8 8 6 5 5 5 5 Most Carried 8 | . 8 8 8 7 8 5 5 5 5 Average Carried 6 | . 7 7 7 7 5 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 8 7 7 5 5 5 5 3 Class Distribution -------------------- 77% | Mutant 22% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Matter Collected 1528 | 200 139 175 338 . 405 . 41 . 230 Remotely . | . . . . . . . . . . Salvage Created 1486 | . 190 270 311 . 444 . 41 . 230 Parts 90 | . 11 16 24 . 22 . 5 . 12 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 40 | . 5 5 15 . 9 . 1 . 5 Guns 22 | . 1 5 1 . 9 . 1 . 5 AOE 18 | . 4 . 14 . . . . . . Classes Destroyed 12 | . 3 2 3 . 3 . 1 . . Worker 5 | . 2 2 1 . . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 1 | . . 1 . . . . . . . Operator 3 | . 2 . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 6 | . . 3 3 . . . . . . Grunt 19 | . 5 2 6 . 6 . . . . Brawler 3 | . . . 1 . . . . . 2 Duelist 3 | . . . 1 . 1 . . . 1 Sentry 6 | . . . 4 . 1 . . . 1 Specialist 1 | . . . . . . . 1 . . Hunter 2 | . . . . . 1 . . . 1 Best Kill Streak 11 | . 5 3 11 . 7 . 1 . 3 Combat Bots Only 11 | . 4 3 11 . 6 . 1 . 3 Max Kills in Single Turn 4 | . 4 1 2 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Hostile Shots Fired 263 | . 20 26 84 . 52 . 8 . 73 Missed 87 | . 6 3 26 . 22 . 5 . 25 Damage Taken 2721 | . 277 259 827 . 477 . 58 . 823 Core 830 | . 60 47 262 . 100 . 38 . 323 Absorbed by Shields 24 | . . . . . . . . . 24 Core Remaining (%) 73 | 100 . 57 . 34 81 . 94 . . Volleys Fired 120 | . 20 23 22 . 30 . 3 . 22 Largest 2 | . 2 2 2 . 2 . 2 . 2 Hottest 95 | . 60 40 95 . 56 . 56 . 56 Shots Fired 222 | . 40 46 30 . 58 . 6 . 42 Gun 199 | . 36 46 11 . 58 . 6 . 42 Cannon . | . . . . . . . . . . Launcher 23 | . 4 . 19 . . . . . . Special . | . . . . . . . . . . Kinetic 178 | . 21 46 5 . 58 . 6 . 42 Thermal 5 | . . . 5 . . . . . . Explosive 23 | . 4 . 19 . . . . . . Electromagnetic 16 | . 15 . 1 . . . . . . Robot Hit Streak 14 | . 4 6 9 . 14 . 6 . 10 Robot Miss Streak 6 | . 4 4 6 . 5 . 5 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 1 . . 4 . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 Shots Hit Robots 156 | . 19 22 22 . 55 . 6 3 29 Core Hits 178 | . 17 11 29 . 66 . 6 . 49 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 3 | . . . . . . . . 3 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3580 | . 582 268 1118 . 914 . 115 . 583 Guns 2132 | . 167 268 106 . 914 . 115 . 562 Cannons . | . . . . . . . . . . Explosions 1419 | . 407 . 1012 . . . . . . Melee . | . . . . . . . . . . Ramming 29 | . 8 . . . . . . . 21 Kinetic 1970 | . 73 268 38 . 914 . 115 . 562 Thermal 126 | . 58 . 68 . . . . . . Explosive 1361 | . 349 . 1012 . . . . . . Electromagnetic 94 | . 94 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 Average Corruption 6 | . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 33 | . . . 33 . . . . . . Projectiles . | . . . . . . . . . . Explosions 33 | . . . 33 . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 276 | . 121 . 134 . . . . . 21 Shots 10 | . 5 . 5 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked 2 | . 2 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 107 | . 52 16 26 . 8 . . . 107 Average Temperature 21 | . 22 8 12 . 7 . . . 33 Received Heat Transfer 901 | . 84 105 246 . 207 . . . 259 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 285 | . 100 . 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Peak Influence 528 | . 229 145 528 205 476 216 161 84 265 Initial 216 | . . 10 56 205 79 216 151 84 55 Average 195 | . 114 89 292 205 335 216 159 82 132 Maximum Alert Level 2 | . 1 . 2 1 2 1 . . 1 Low Security (%) 57 | . 65 100 29 . 22 . 100 100 78 Level 1 26 | . 34 . 31 100 39 100 . . 21 Level 2 15 | . . . 39 . 38 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 4 . 3 . 4 1 . 1 . Investigation 8 | . 2 . 2 . 3 1 . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . 1 . 1 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Distress Signals 5 | . 1 . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 11 5 24 . 18 . 2 8 16 Peak Tracking Total 10 | . 5 3 10 . 6 . 1 6 8 Tactical Retreats 8 | . . . 2 . 2 . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Traps Triggered 3 | . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . 3 . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . . . . . . 3 Triggered 2 | . . . . . . . . . 2 Most Traps Carried 3 | . . . . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Machines Disabled 4 | . 1 . 2 . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Machines Accessed 18 | . 6 . 3 . 6 2 . 1 . Terminals 12 | . 4 . 2 . 5 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 51 | . 16 . 13 . 17 3 . 2 . Successful 18 | . 6 . 8 . 2 1 . 1 . Failed 33 | . 10 . 5 . 15 2 . 1 . Catastrophic 7 | . 1 . 2 . 3 1 . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 8 . 4 . 14 . . . . Terminals 39 | . 13 . 10 . 15 1 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 10 | . 3 . 5 . 1 1 . . . Prototype ID Bank 4 | . 1 . 2 . 1 . . . . Open DSF 1 | . . . . . . 1 . . . Alert Level 2 | . . . 2 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . 1 . 1 . . . . Terminals 3 | . 1 . 1 . 1 . . . . Operators 3 | . 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 4 . 3 . 6 1 . . . Full Trace Events 9 | . 3 . 2 . 3 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Total Allies 5 | . . . . . . . . 5 . Largest Group 5 | . . . . . . . . 5 . Highest-Rated Group 137 | . . . . . . . . 137 . Highest-Rated Ally 32 | . . . . . . . . 32 . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . Total Damage 229 | . . . . . . . . 229 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Turns Passed 1552 | . 403 215 231 3 387 12 59 69 173 Spaces Moved 1523 | 1 295 104 278 10 369 35 72 154 205 Core 6 | . . . 6 . . . . . . Treads 31 | . . 30 1 . . . . . . Legs 222 | 1 221 . . . . . . . . Wheels 107 | . 74 25 8 . . . . . . Hover . | . . . . . . . . . . Flight 1157 | . . 49 263 10 369 35 72 154 205 Fastest Speed 27 | 120 80 80 29 32 30 34 32 28 27 Average Speed 55 | 120 109 122 44 32 34 34 32 28 29 Slowest Speed 280 | 120 120 280 200 32 37 34 32 32 103 Overloaded Moves 5 | . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 22 | . . . 6 . 12 . . 1 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 1 47 36 27 6 28 2 82 8 36 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 111 | . 32 . 79 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 111 | . 32 . 79 . . . . . . Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . 1 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Total 1976 | . 335 146 349 9 556 34 102 175 270 Wait 179 | . . . 24 . 143 . 2 9 1 Move 1473 | . 294 103 265 9 346 34 71 152 199 Hop 20 | . . . 6 . 10 . . 1 3 Pick Up 17 | . 6 4 2 . 1 . 4 . . Fast Attach 35 | . 3 5 11 . 12 . . 2 2 Attach 15 | . 1 3 6 . 2 . 1 2 . Detach 10 | . . . 6 . 1 . . 2 1 Swap 12 | . 3 1 1 . 4 . . 1 2 Drop 33 | . 6 7 6 . 7 . 3 . 4 Fire 120 | . 20 23 22 . 30 . 3 . 22 Melee 3 | . . . . . . . . 3 . Ram 1 | . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 50 | . . . . . . . 18 . 32 Rewire . | . . . . . . . . . . Trap 6 | . . . . . . . . 3 3 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 404 | -10/Materials | Entered Mines 455 | -10/Mines | Lost 3 parts (2n1u) 602 | -10/Mines | Discovered new exit (range 14) 619 | -10/Mines | Entered Materials 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Lost 4 parts (1p2n1w) 742 | -9/Materials | Core integrity fell below 50% 782 | -9/Materials | Destroyed 11 combat bots 784 | -9/Materials | Lost 5 parts (2n1u2w) 814 | -9/Materials | Discovered new exit (range 6) 850 | -9/Materials | Entered Mines 852 | -9/Mines | Discovered new exit (range 5) 853 | -9/Mines | Entered Materials 853 | -8/Materials | Evolved 2 slots: Utility x2 1215 | -8/Materials | Discovered new exit (range 16) 1220 | -8/Materials | Identified exit to Factory 1240 | -8/Materials | Entered Factory 1240 | -7/Factory | Evolved 2 slots: Utility x2 1243 | -7/Factory | Identified exit to DSF 1252 | -7/Factory | Entered DSF 1295 | -7/DSF | Discovered new exit (range 15) 1300 | -7/DSF | Identified exit to Factory 1301 | -7/DSF | Additional patrols routed to DSF 1311 | -7/DSF | Entered Factory 1311 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1364 | -6/Factory | Allied Derelicts emerged from ambush trap array 1380 | -6/Factory | Identified exit to Garrison 1380 | -6/Factory | Entered Garrison 1392 | -6/Garrison | Triggered checkpoint 1458 | -6/Garrison | Garrison Relay disabled 1502 | -6/Garrison | Triggered checkpoint 1505 | -6/Garrison | Discovered new exit (range 10) 1519 | -6/Garrison | Identified exit to Factory 1553 | -6/Garrison | Self-destructed Last Messages --------------- 01529_ Acquired 56 matter. 01531_ Knocked back. 01531_ Critical hit (Burn: +37). 01531_ Dropped Shock Trap. 01532_ Installed Shock Trap. 01533_ C-17 Slicer triggered Shock Trap. 01533_ The floor emits a surge of raw power. 01534_ Dropped Shock Trap. 01534_ Installed Shock Trap. 01535_ C-17 Slicer evaded trap. 01535_ The floor emits a surge of raw power. 01536_ VTOL Module destroyed. 01539_ Mic. Nuclear Core severed. 01540_ Acquired Mic. Nuclear Core. 01543_ Mic. Nuclear Core destroyed. 01543_ Imp. Flight Unit severed. 01543_ Acquired Imp. Flight Unit. 01543_ Critical hit (Burn: +37). 01544_ Cld. VTOL Module severed. 01552_ Imp. Flight Unit severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????## ?#" | | ??????????????????????????????????????????# | | ?????????????????????????????????????????? ? | | ?????????????????????????????????????????? ? | | ??????????????????????????????????????????# ?# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# ## | | ?????????????????????????????????######???# ## | | ???????????????????????########??# ????# | | ???????????????????????#!!!! !#??# ?????# | | ???????????????????????#@cc!=!#??# #?????# | | ???????????????????????##### ##??# #?????# ##" | | ???????????????????????##### ##### #?????# #?? | | ???????????????????????# #?????# #?? | | ???????????????????????# ######### #?????# #?? | | ?????????????????????????????????# #?????# #?? | | ??????????????????????#####??????# #?????# #?? | | ??????????????????????# #??????# #?????# #?? | | ??????????############# ######## "####### #?? | | ??????????# = #?? | | ??????????# ! / !* #?? | | ??????????# ! ! * / = = #?? | | ??????????# < ###########"######## ###########?? | | ??????????# #????????# #??????# #???????????? | | ??????????#####??????? ??????# #???????????? | | ?????????????????????# ?????# #???????????? | | ?????????????????????# ????# #???????????? | | ?????????????????????#!!!!!!!????# #???????????? | | ?????????????????????#########???# #????###????? | | ?????????????????????????????????# #???"""#????? | | ?????????????????????????????????# ### ###???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##"""""##???? | | ?????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 175 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneGuidanceReplicator Manual? 0 Play Time 00:17:07 Cumulative 757.6 hours Start 2024.06.10 @ 09:51:13 End 2024.06.10 @ 10:07:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 845 Rogue 569 Adventurer 123 Explorer 153 Win Type - Total 28 Types 22/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 645e6a1f-5153-491e-8ffb-efdc9c144140