Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 15:51:00 Player: Zaros426 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (188) 940 Value Destroyed (5602) 5602 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2334) 2334 TOTAL SCORE: 13256 Bonus ------- High Alert Combat Kills 452 Follower Combat Kills 182 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 24/300 Energy 48/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Structural Scanner 0b10 Alert Chip Trap Reconfigurator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Armor Integrity Analyzer Relay Coupler [NC] (29) Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit 0b10 Alert Chip Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Armored Wheel Armored Wheel Improved Cooling System Compact Matter Pod Structural Scanner Core Analyzer Armor Integrity Analyzer Transmission Jammer Medium Armor Plating System Restoration Module Trap Reconfigurator Minigun Minigun Improved Light Cannon Improved Datajack Remote Datajack Power Maul [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Backup Plating I Weapon Autogun Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 2 | . . . . . . . 1 . 1 . Weapon 2 | . . . 2 . . . . . . . Parts Attached 144 | 6 4 2 50 1 5 1 1 33 17 24 Power 13 | 1 . . 7 . . . . 1 1 3 Engine 13 | 1 . . 7 . . . . 1 1 3 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . . 8 1 . 1 1 7 7 2 Treads 20 | 2 . . 7 1 . 1 1 3 5 . Leg 2 | . . . . . . . . 2 . . Wheel 7 | . . . 1 . . . . 2 2 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 . 3 . . . . 5 4 11 Device 14 | . 1 . . . . . . 3 2 8 Storage 3 | 1 1 . 1 . . . . . . . Processor 5 | . . . 2 . . . . 1 2 . Hackware 1 | . . . . . . . . . . 1 Protection 3 | . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 76 | 2 2 2 32 . 5 . . 20 5 8 Energy Gun 14 | . . . 14 . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun 26 | 2 . 2 7 . 4 . . 9 . 2 Ballistic Cannon 21 | . . . 5 . . . . 8 5 3 Launcher 5 | . . . 5 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . 1 . . 3 . 1 Unidentified Prototypes 3 | . . . 2 . . . . . 1 . Parts Lost 34 | . . 1 11 . . . . 3 . 19 Power 5 | . . . 2 . . . . . . 3 Propulsion 9 | . . . 3 . . . . 1 . 5 Utility 4 | . . . . . . . . . . 4 Weapon 16 | . . 1 6 . . . . 2 . 7 Highest Loss Streak 19 | . . 1 6 . . . . 2 . 19 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 84 99 93 100 99 88 81 96 99 91 Engine 10 | . 14 14 10 11 11 11 9 9 7 6 Treads 24 | . 28 28 22 22 22 22 27 24 27 21 Device 2 | . . 14 . . . . . 8 4 5 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 Processor 9 | . . . 9 11 11 11 9 9 18 14 Energy Gun 3 | . . . 12 . . . . . . . Energy Cannon 4 | . 27 1 . . . . . . . . Ballistic Gun 16 | . . 25 17 44 34 33 27 26 . 1 Ballistic Cannon 8 | . . . 6 . . . . 8 30 24 Peak Build Rating 45 | 6 10 10 23 21 34 34 35 35 45 45 Average Rating 21 | 4 8 7 16 20 23 34 35 26 39 40 On Entrance 22 | . 6 10 8 21 21 34 34 35 29 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 13 54 49 62 59 63 63 63 67 74 74 Greatest Support 88 | 40 40 40 43 43 43 43 63 63 88 88 Greatest Overweight (x) 6 | 1 1 1 2 1 1 1 . 5 5 6 Average Overweight (x) . | . . 1 1 1 1 1 . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 11 10 20 20 20 20 19 20 20 20 Average Carried 16 | . 8 8 17 20 19 19 19 17 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 10 10 20 20 20 20 19 15 20 5 Class Distribution -------------------- 59% | Gunner 24% | Mutant 7% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Matter Collected 5125 | 179 111 29 1406 272 . 122 . 1022 1524 460 Remotely . | . . . . . . . . . . . Salvage Created 6132 | . 770 93 2071 217 . 247 . 1132 1207 395 Parts 357 | . 39 4 127 14 . 20 . 67 72 14 Haulers Intercepted 10 | . 2 . 6 . . . . . 2 . Recyclers Shooed 4 | . 2 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 133 | . 15 2 39 8 . 5 . 28 20 16 Melee 1 | . . . . . . . . . . 1 Guns 65 | . . . 24 8 . 5 . 27 . 1 Cannons 51 | . 9 1 8 . . . . 1 19 13 AOE 12 | . 4 1 6 . . . . . 1 . Classes Destroyed 17 | . 5 . 6 1 . . . 2 2 1 Worker 16 | . 1 . 9 1 . 1 . . 4 . Builder 7 | . . . 3 . . . . . 4 . Tunneler 5 | . . . 1 . . 3 . . 1 . Hauler 10 | . 2 . 6 . . . . . 2 . Recycler 5 | . . . . 1 . . . . 4 . Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . . . 2 . . . . . . . Watcher 11 | . 3 . 5 . . . . . 3 . Swarmer 28 | . 3 . . 8 . 2 . 8 1 6 Grunt 72 | . 12 2 27 . . 2 . 10 12 7 Brawler 3 | . . . 1 . . 1 . . . 1 Duelist 1 | . . . . . . . . . . 1 Protector 1 | . . . 1 . . . . . . . Sentry 19 | . . . 10 . . . . 6 3 . Specialist 3 | . . . . . . . . 3 . . Hunter 4 | . . . . . . . . 1 2 1 Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 11 | . 4 2 10 4 . 2 . 5 6 11 Combat Bots Only 11 | . 3 2 6 4 . 2 . 5 5 11 Max Kills in Single Turn 3 | . 2 1 3 2 . 1 . 2 2 2 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . 2 1 1 . . . . . 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 734 | . 42 7 209 18 . 9 . 105 109 235 Missed 191 | . 13 . 49 9 . 2 . 27 37 54 Damage Taken 7057 | . 334 151 2050 72 . 77 . 975 629 2769 Core 1305 | . 124 18 354 9 . 7 . 89 14 690 Absorbed by Shields 384 | . . . . . . . . 32 212 140 Core Remaining (%) 58 | 100 . 43 . . . 7 . 83 . . Volleys Fired 348 | . 42 5 131 11 . 8 . 67 53 31 Largest 4 | . 2 2 4 4 . 2 . 4 4 4 Hottest 200 | . 112 112 200 92 . 46 . 156 192 192 Shots Fired 1023 | . 82 10 340 44 . 42 . 218 189 98 Gun 576 | . . 2 274 44 . 42 . 200 . 14 Cannon 430 | . 82 8 49 . . . . 18 189 84 Launcher 17 | . . . 17 . . . . . . . Special . | . . . . . . . . . . . Kinetic 782 | . . 2 189 44 . 42 . 218 189 98 Thermal 40 | . . . 40 . . . . . . . Explosive 17 | . . . 17 . . . . . . . Electromagnetic 184 | . 82 8 94 . . . . . . . Robot Hit Streak 26 | . 5 4 18 5 . 11 . 26 12 14 Robot Miss Streak 5 | . 3 2 5 3 . 2 . 3 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . . 2 1 . . . 6 . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . Autonomous 35 | . . . . . . 26 . 9 . . Shots Hit Robots 595 | . 42 5 192 20 4 31 . 142 98 61 Core Hits 291 | . 22 2 113 10 . 11 . 53 54 26 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 14 | . 2 . 4 . . . . 1 6 1 Burn 1 | . . . 1 . . . . . . . Destroy 1 | . . . . . . . . 1 . . Blast 8 | . . . 2 . . . . . 6 . Corrupt 3 | . 2 . 1 . . . . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 27 | . . . . . 4 . . 10 . 13 Impact 10 | . . . . . . . . . . 10 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . 4 . . 10 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13756 | . 1381 136 4125 325 . 717 . 2174 3069 1829 Guns 5594 | . . 6 2291 325 . 717 . 2116 . 139 Cannons 5942 | . 1053 69 682 . . . . 58 2649 1431 Explosions 1961 | . 328 61 1152 . . . . . 420 . Melee 259 | . . . . . . . . . . 259 Ramming . | . . . . . . . . . . . Kinetic 9245 | . . 6 1804 325 . 717 . 2174 2649 1570 Thermal 873 | . 328 61 484 . . . . . . . Explosive 1390 | . . . 970 . . . . . 420 . Electromagnetic 1989 | . 1053 69 867 . . . . . . . Impact 259 | . . . . . . . . . . 259 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 . . 3 . Average Corruption 1 | . . . 2 2 2 2 . . 1 . Corruption Purged 3 | . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . . . 45 12 8 5 . . 7 . Message Errors 15 | . . . 9 2 1 . . . 3 . Matter Fused 15 | . . . 7 4 1 2 . . 1 . Heat Flow Errors 12 | . . . 9 1 2 . . . . . Energy Discharges 5 | . . . 2 . 1 . . . 2 . Parts Rejected 4 | . . . 3 1 . . . . . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 13 | . . . 7 2 1 2 . . 1 . Data Loss (major) 5 | . . . 2 . 2 1 . . . . Misfires 2 | . . . 2 . . . . . . . Alerts 4 | . . . 2 2 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 171 | . 17 7 . . . . . . 73 74 Projectiles 90 | . 17 . . . . . . . 42 31 Explosions 38 | . . 7 . . . . . . 31 . Melee 43 | . . . . . . . . . . 43 Knockbacks 46 | . . . 4 . . . . . 23 19 Impact 2 | . . . . . . . . . . 2 Kinetic 39 | . . . 4 . . . . . 20 15 Secondary 5 | . . . . . . . . . 3 2 Self-Inflicted Damage 123 | . . 52 71 . . . . . . . Shots 4 | . . 1 3 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 431 | . 232 273 383 210 263 13 . 235 343 431 Average Temperature 99 | . 78 142 97 80 132 4 . 62 108 177 Received Heat Transfer 2403 | . 180 57 999 . . 27 . 300 198 642 Effects 9 | . . . 3 . . . . 1 2 3 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . 1 2 . Interference 3 | . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . 2 . 1 . . . . . . 1 Combat Hostiles 4 | . 2 . 1 . . . . . . 1 Parts Fried 9 | . 5 1 2 . . . . . . 1 Impact Corruptions 4 | . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 . 3 . . . . . 2 . Heat Transferred 1561 | . 500 50 1011 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . 4 1 4 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Peak Influence 770 | . 181 111 729 316 . 163 20 770 562 624 Initial 403 | . . 70 42 136 . . 20 13 403 393 Average 256 | . 74 110 327 152 . 54 20 407 312 486 Maximum Alert Level 3 | . . . 3 1 . . . 3 2 2 Low Security (%) 48 | 100 100 100 29 71 . 100 100 29 13 . Level 1 29 | . . . 43 28 . . . 17 59 22 Level 2 18 | . . . 17 . . . . 44 27 77 Level 3 4 | . . . 9 . . . . 9 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 5 . 6 . . . . . 7 . Investigation 9 | . 5 . 2 . . . . . 2 . Extermination 3 | . . . . . . . . . 3 . Reinforcement 4 | . . . 3 . . . . . 1 . Assault 1 | . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Distress Signals 4 | . 2 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 21 3 49 8 . 8 . 29 33 23 Peak Tracking Total 8 | . 3 2 5 4 . 3 3 5 4 8 Tactical Retreats 11 | . 1 1 1 . . 2 . 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 11 | . 1 . 1 . . . . 4 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 10 | . . . 10 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Reconfigurated 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 14 | . 2 . 3 . . 1 . . 5 3 Max in Single Turn 1 | . 1 . 1 . . 1 . . 1 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 42 | . 11 . 14 . 3 . 1 1 12 . Terminals 26 | . 8 . 10 . . . . 1 7 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . . 2 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 144 | . 33 . 46 . 33 . 1 2 29 . Successful 88 | . 19 . 23 . 33 . 1 . 12 . Failed 56 | . 14 . 23 . . . . 2 17 . Catastrophic 8 | . 2 . 2 . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 17 . 20 . 1 . . . 2 . Terminals 90 | . 28 . 40 . . . . 2 20 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . 2 . 2 . . . . . . . Recycling Units 6 | . 3 . 2 . . . . . 1 . Scanalyzers 8 | . . . 2 . . . . . 6 . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 61 | . 9 . 11 . 33 . . . 8 . Record 37 | . 2 . 1 . 32 . . . 2 . Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . . . 2 . . . . . 1 . Unreport Threat 4 | . . . 3 . . . . . 1 . Locate Traps 4 | . 1 . 1 . . . . . 2 . Dispatch Records 2 | . 1 . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks 1 | . . . 1 . . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . 1 . Insert Component 2 | . . . 1 . . . . . 1 . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 20 | . 10 . 9 . . . . . 1 . Terminals 15 | . 8 . 7 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . Skim 11 | . 6 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . 1 . Tunnel 5 | . 2 . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 9 . 11 . . . 1 1 9 . Full Trace Events 3 | . 2 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Zone Cloak 1 | . . . . . . . . . . 1 Robots Hacked 6 | . . . . . 4 . . . . 2 Non-combat 3 | . . . . . 3 . . . . . Combat 3 | . . . . . 1 . . . . 2 Robot Hacks Applied 6 | . . . . . 4 . . . . 2 parse_system 4 | . . . . . 4 . . . . . streamctrl_high 1 | . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Attached 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total Allies 13 | . . . . 2 . . . 6 3 2 Largest Group 6 | . . . . 2 2 . . 6 6 1 Highest-Rated Group 138 | . . . . 49 49 . . 138 138 31 Highest-Rated Ally 31 | . . . . 31 31 . . 24 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 68 | . . . . . . . . . 67 1 Total Damage 1049 | . . . . . . . . . 1028 21 Kills 8 | . . . . . . . . . 8 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Turns Passed 12802 | 82 2195 355 4037 892 974 572 53 1320 1882 440 Spaces Moved 5181 | 48 856 134 1426 352 397 229 32 603 947 157 Core 7 | 4 . . . . . . . . . 3 Treads 4945 | 44 856 134 1426 352 397 229 32 581 820 74 Legs . | . . . . . . . . . . . Wheels 229 | . . . . . . . . 22 127 80 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 160 160 160 50 Average Speed 214 | 152 233 240 240 240 240 240 160 171 167 165 Slowest Speed 320 | 160 240 240 320 240 240 240 160 240 240 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 97 56 96 53 86 45 7 65 32 29 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 8 | . 2 . 4 . 1 . . . 1 . Known Exits Taken 7 | . 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 35 | . . . 31 . . . . . 3 1 Terrain Destroyed 190 | . 19 1 91 . . 19 . . 59 1 Melee 1 | . . . . . . . . . . 1 Projectile 42 | . . . 1 . . 19 . . 22 . AOE 147 | . 19 1 90 . . . . . 37 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total 6220 | 54 975 159 1804 382 421 242 33 774 1126 250 Wait 337 | . 63 16 100 15 3 . . 44 78 18 Move 5173 | 47 855 133 1425 351 396 228 32 602 947 157 Hop . | . . . . . . . . . . . Pick Up 86 | 1 8 2 42 2 6 2 . 5 16 2 Fast Attach 44 | 6 3 . 21 1 . . . 6 7 . Attach 37 | . 1 2 13 . 1 . 1 4 3 12 Detach 6 | . 2 . 4 . . . . . . . Swap 63 | . . . 16 . 4 1 . 23 7 12 Drop 88 | . 1 1 42 2 7 3 . 12 15 5 Fire 348 | . 42 5 131 11 . 8 . 67 53 31 Melee 27 | . . . . . 4 . . 10 . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . Trap 10 | . . . 10 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Discovered new exit (range 16) 1185 | -10/Materials | Identified exit to Materials 1232 | -10/Materials | Identified exit to Subcaves 1270 | -10/Materials | Learned location of 1 exit from Recycling 1297 | -10/Materials | Learned location of 2 exits from Mines 1312 | -10/Materials | Identified exit to Mines 1356 | -10/Materials | Learned Storage emergency access door positions 1429 | -10/Materials | Learned location of 2 exits from Materials 2278 | -10/Materials | Entered Mines 2287 | -10/Mines | Core integrity fell below 50% 2314 | -10/Mines | Met a Derelict bent on vengeance 2404 | -10/Mines | Assembled infested the area 2515 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2633 | -10/Mines | Entered Materials 2633 | -9/Materials | Evolved 2 slots: Weapon x2 2634 | -9/Materials | Identified exit to Materials 2634 | -9/Materials | Identified exit to Mines 3536 | -9/Materials | Build established: Gunner 4166 | -9/Materials | Core integrity fell below 50% 4193 | -9/Materials | Lost 6 parts (1p2n3w) 5033 | -9/Materials | First assault squad dispatched 5656 | -9/Materials | Learned location of 2 exits from Materials 5715 | -9/Materials | Learned location of 3 exits from Materials 5716 | -9/Materials | Learned location of Storage (-7) 5717 | -9/Materials | Learned Storage non-interactive machine intel 5726 | -9/Materials | Loaded intel: 10 trap records 5746 | -9/Materials | Learned location of 1 exit from Recycling 5753 | -9/Materials | Core integrity fell below 20% 6670 | -9/Materials | Entered Mines 7485 | -9/Mines | Learned 4 Materials zone layouts 7513 | -9/Mines | Discovered exit to Materials (range 5) 7549 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7549 | -9/Mines | Discovered new exit (range 5) 7562 | -9/Mines | Entered Exiles 7562 | -9/Exiles | Accompanied by 2 allies 7563 | -9/Exiles | Identified exit to Mines 7592 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7625 | -9/Exiles | Met 8R-AWN 7666 | -9/Exiles | Met EX-HEX 7787 | -9/Exiles | Met EX-BIN 7827 | -9/Exiles | Aligned with FarCom system 7829 | -9/Exiles | Given EX-Vault access code 7884 | -9/Exiles | Opened EX-Vault 7898 | -9/Exiles | Found Trap Reconfigurator 7901 | -9/Exiles | Found 0b10 Alert Chip 7908 | -9/Exiles | Found AWS/Gauss 7960 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8028 | -9/Exiles | Met EX-DEC 8091 | -9/Exiles | Learned location of Zion (-6) 8186 | -9/Exiles | Visited The Gauntlet 8536 | -9/Exiles | Stole three prototypes: AWS/Gauss, 0b10 Alert Chip, Trap Reconfigurator 8536 | -9/Exiles | Entered Mines 8856 | -8/Mines | Build established: Skirmisher 8973 | -8/Mines | Discovered exit to Materials (range 8) 9108 | -8/Mines | Entered Materials 9108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9109 | -8/Materials | Identified exit to Factory 9161 | -8/Materials | Identified exit to Garrison 9161 | -8/Materials | Entered Garrison 9229 | -8/Garrison | Triggered checkpoint 9231 | -8/Garrison | AWS/Gauss suddenly broke down 9405 | -8/Garrison | Triggered checkpoint 9496 | -8/Garrison | Discovered exit to Factory (range 15) 9540 | -8/Garrison | Triggered checkpoint 9557 | -8/Garrison | Build established: Gunner 9663 | -8/Garrison | Triggered checkpoint 9762 | -8/Garrison | Discovered exit to Factory (range 10) 9811 | -8/Garrison | Triggered checkpoint 10001 | -8/Garrison | Triggered checkpoint 10315 | -8/Garrison | Discovered exit to Factory (range 10) 10397 | -8/Garrison | Installed Relay Interface Framework 10481 | -8/Garrison | Entered Factory 10481 | -7/Factory | Accompanied by 6 allies 10481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10483 | -7/Factory | FarCom data flow suspended 10529 | -7/Factory | Build established: Commander-Gunner 10598 | -7/Factory | Lost 4 allies 10839 | -7/Factory | Build established: Scavenger-Gunner 11068 | -7/Factory | Discovered new exit (range 8) 11491 | -7/Factory | Build established: Gunner 11524 | -7/Factory | P-60 Hacker assimilated allied Commando 3b 11919 | -7/Factory | Allied Derelicts emerged from ambush trap array 12326 | -7/Factory | Garrison activated, responded to threat 12363 | -7/Factory | Identified exit to Garrison 12363 | -7/Factory | Entered Garrison 12363 | -7/Garrison | Accompanied by 1 ally 12464 | -7/Garrison | Triggered checkpoint 12497 | -7/Garrison | Garrison Relay disabled 12591 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 12649 | -7/Garrison | Triggered checkpoint 12688 | -7/Garrison | Triggered checkpoint 12696 | -7/Garrison | Lost 3 allies 12767 | -7/Garrison | Destroyed 11 combat bots 12772 | -7/Garrison | Core integrity fell below 50% 12792 | -7/Garrison | Core integrity fell below 20% 12803 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12784_ Imp. Ion Engine destroyed. 12784_ Destroyed Unknown Leg. 12784_ Destroyed Microactuators. 12784_ L-41 Fighter system corrupted by crushing effect. 12784_ L-41 Fighter knocked back. 12784_ Arm. Wheel destroyed. 12785_ L-41 Fighter system terminally corrupted. 12785_ Critical hit (Burn: +37). 12787_ Destroyed Lgt. Nuclear Core. 12787_ S-27 Virus system corrupted by crushing effect. 12787_ Autogun fried. 12787_ S-27 Virus destroyed. 12791_ Med. Armor Plating destroyed. 12792_ S-27 Virus destroyed. 12796_ S-27 Virus knocked back. 12797_ Critical hit (Burn: +37). 12798_ Mni. Assault Cannon destroyed. 12801_ Stasis Trap reprogrammed. 12801_ Dropped Hcp. Storage Unit. 12801_ Dropped Power Maul. Map ----- +----------------------------------------------------+ | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#" "#?????????????????????? | | ???????????????????????#" "#?????#######?????????? | | ???????????????????????#" "#??##?#"""!"#####?????? | | ???????????????????????# #??#"### *###= #?????? | | ???????????????????????## ##???# = ! " !#?????? | | ????????????????????????# #????# ###########?????? | | ????????????????????????# #??### #?????????######? | | ????????????????????????# #### #?????????# #? | | ????????????????????????# " #?????????# #? | | ????????????????????????# #### #?????????# #? | | ????????????????????????# #??### #?????????# ###? | | ????????????????????????# #????# #?????????# #??? | | ????????????????????????# #????# #?????????# #??? | | ????????????????????????# #????# #####?????# #??? | | ????????????????????????# #????# #?????# #??? | | ????????????????????????# #????##### #?????# #??? | | ????????????????????????# #????????# #?????# #??? | | ????????????????????????# #????????# #?????# #??? | | ????????????????????????# #????????# #?????# #??? | | ???????????????????????##;########## ####### #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# ######### ##########??? | | ???????????????????????# @###### ## #???????????? | | ???????????????????????# g ## #???????????? | | ???????????????????????#!/##### #?# #???????????? | | ?????????????????#######!!#???????# #???????????? | | ?????????????????# ##!%#???????# #???????????? | | ????????????###### #[gg##??????# #???????????? | | ???????###### % %=%%######## #???????????? | | ?????? % % % !=[= #???????????? | | ?????? % %s / #???????????? | | ????????##### ## ##[% ###########???????????? | | ????????????# ## ##% ###???????????????????? | | ????????????" *%!* % = % #???????????????????? | | ????????????" %%%= %%% #???????????????????? | | ????????????" =% % % #???????????????????? | | ????????????" % % = #???????????????????? | | ????????????# ## ## %*###???????????????????? | | ????????????# ?# ## #?????????????????????? | | ??????????? ? ^ #?????????????????????? | | ?????????? ? "% +?????????????????????? | | ?????????#### " ##????????????????????? | | ?????????????# ##""""## ##?????????????????????? | | ?????????????# ???????? #??????????????????????? | | ?????????????# ????????? #??????????????????????? | | ?????????????#?????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 7 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryExpertAutobeam Manual? 0 Play Time 01:16:39 Cumulative 52.5 hours Start 2024.09.03 @ 14:35:04 End 2024.09.03 @ 15:51:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fab6e09f-24e7-449e-8957-84dd30a22fb7