Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 19:11:14 // Winter2019/RPGLIKE Player: GridBugBear Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (224) 1120 Value Destroyed (10161) 10161 Prototype IDs (70) 1400 Alien Tech Used (1) 200 Bonus (6108) 6108 TOTAL SCORE: 27389 Bonus ------- High Alert Combat Kills 1880 Follower Combat Kills 454 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Friendly Fire -826 Cogmind --------- Core Integrity 0/850 Matter 295/350 Energy 1036/1050 System Corruption 21% Temperature Cool (12) Movement Hovering (45) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Cooled Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Coolant Injector Experimental Terrain Scan Processor Experimental Core Analyzer Experimental Weapon Cycler Matter Drive > --- WEAPON (6) ------- Zionite Laser-S Zionite Laser-S Cooled Plasma Rifle > --- INVENTORY (4) ---- Core Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Core Analyzer Improved Particle Charger Experimental Weapon Cycler Advanced Phase Shifter Vortex Field Projector > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Laser-S Zionite Laser-S Zionite Laser-S Cooled Plasma Rifle > --- INVENTORY -------- Core Cannon Sigix Containment Pod [Rating: 169] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Makeshift Flight Unit Utility Zionite Weapon Casing Device Particle Charger Storage Energy Well Processor Experimental Core Analyzer Protection Zionite Weapon Casing Artifact Matter Drive Weapon Zionite Laser-S Energy Gun Zionite Laser-S Ballistic Gun AWS/Gauss Launcher Z-bomb Delivery System Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Slots Evolved 16 | 2 1 . 1 . . 2 1 . . . . . 3 . . 2 1 . 1 1 1 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Utility 7 | . . . 1 . . . . . . . . . 2 . . . 1 . 1 1 1 . Weapon 5 | 1 1 . . . . 2 1 . . . . . . . . . . . . . . . Parts Attached 149 | 6 10 . 4 . 1 12 1 . 13 9 8 . 7 . 1 7 2 5 2 14 27 20 Power 10 | 1 . . . . 1 1 . . 1 1 . . . . 1 1 . . . 3 . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 1 . . . . 1 1 . . . 3 . . Propulsion 25 | 2 3 . . . . . . . 3 . . . 3 . . 1 . . . . 5 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 7 | 2 3 . . . . . . . 2 . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . 3 . . 1 . . . . 4 8 Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Utility 62 | . 2 . 1 . . 3 . . 1 4 6 . 3 . . 5 2 3 2 9 13 8 Device 42 | . . . . . . 2 . . 1 3 4 . . . . 3 2 3 2 7 9 6 Storage 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Processor 11 | . 2 . 1 . . 1 . . . . . . 1 . . 1 . . . 2 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . . . . 1 1 . 1 . . 1 . . . . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 52 | 3 5 . 3 . . 8 1 . 8 4 2 . 1 . . . . 2 . 2 9 4 Energy Gun 42 | 3 5 . 2 . . 5 1 . 6 4 2 . 1 . . . . 1 . 1 7 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 1 . . 3 . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . . 2 . . . 5 2 . 1 . . 4 . 2 . 7 9 3 Parts Lost 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 92 | . 98 100 98 100 100 89 90 90 85 89 96 90 98 100 99 94 92 94 94 94 94 78 Engine 1 | . 15 14 12 12 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 11 10 9 9 8 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 6 9 9 8 7 6 6 5 5 5 5 5 5 Wheel 13 | . 31 28 26 25 25 20 18 18 17 18 18 18 15 . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 21 21 22 23 23 22 21 20 19 Device 9 | . . . . . . 8 9 9 8 8 9 9 8 7 6 3 9 11 15 20 22 15 Storage 2 | . . . . . . . . . . . . . 7 7 7 6 5 5 5 5 5 3 Processor 7 | . 13 14 19 25 25 11 9 9 9 2 . . . 7 7 6 5 5 5 5 6 5 Protection 3 | . . . . . . . . . . 6 8 9 8 7 7 6 5 5 5 5 4 . Energy Gun 35 | . 35 42 38 37 37 30 36 36 33 36 47 45 48 42 42 40 35 35 33 31 29 28 Ballistic Gun 3 | . . . . . . 9 9 9 8 9 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 272 | 9 14 14 14 14 14 29 33 33 34 42 42 36 46 46 46 68 83 83 86 102 272 272 Greatest Support 140 | 31 37 37 37 37 37 37 37 37 37 42 42 42 51 51 51 71 76 86 86 91 111 140 Greatest Overweight (x) 2 | . . . . . . . . . . 1 . . 1 . . . 1 . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Average Capacity 3 | . 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 Most Carried 4 | 1 2 2 2 3 3 3 2 2 3 3 3 1 3 3 3 3 3 4 4 4 4 4 Average Carried 2 | . 1 2 1 2 3 2 2 2 2 2 2 1 2 3 3 3 2 3 3 3 3 3 Final Capacity 4 | 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Final Carried 4 | 1 2 2 2 3 3 3 2 2 3 3 1 1 3 3 3 3 3 4 3 4 4 4 Class Distribution -------------------- 34% | Scavenger-Executioner 22% | Gunner 18% | Executioner 9% | Scavenger-Sprinter 9% | Pyromaniac-Sprinter 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -7/Zion Scavenger-Executioner | -7/Deep Caves Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Pyromaniac-Sprinter | -4/Proximity Caves Pyromaniac-Sprinter | -4/Factory Pyromaniac-Sprinter | -3/Research Pyromaniac-Sprinter | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Matter Collected 1680 | 260 100 . . 40 10 120 10 . 20 200 130 . 70 . 10 50 40 50 20 140 270 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10655 | . 411 . . 71 161 1372 . 129 . 501 758 . 950 187 240 . 74 630 207 2124 2447 393 Parts 550 | . 23 . . 7 7 80 . 17 . 46 27 . 41 20 17 . 9 17 17 89 91 42 Haulers Intercepted 12 | . 2 . . . 2 3 . . . . . . 1 . . . . 2 . 1 1 . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . 5 17 . . 30 . . 20 16 5 9 . . . . . Prevented 6 | . . . . . . . . . . . 1 . . . . 5 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Combat Hostiles Destroyed 179 | . 8 . . 4 1 20 . 8 . 9 16 . 18 8 8 . 5 9 7 22 27 9 Guns 175 | . 7 . . 4 1 20 . 8 . 9 15 . 18 8 7 . 5 9 7 22 26 9 Classes Destroyed 24 | . 6 . . . 1 7 . . . 1 3 . . . . . . . . 1 5 . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Builder 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 2 3 . . . . . . 1 . . . . 2 . 1 1 . Recycler 4 | . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . Carrier 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Operator 5 | . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 Watcher 7 | . 1 . . . . 3 . . . . . . . . . . . . . 1 2 . Swarmer 49 | . 3 . . 4 . 4 . 3 . . 4 . 4 5 5 . 5 4 4 . 4 . Grunt 58 | . 5 . . . . 9 . 3 . . 7 . 7 1 . . . 4 3 14 3 2 Brawler 4 | . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . Duelist 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . Sentry 15 | . . . . . 1 4 . 1 . . . . 4 . . . . 1 . . 4 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 15 | . . . . . . 1 . 1 . . . . . 2 1 . . . . 4 6 . Programmer 8 | . . . . . . 1 . . . . . . . . . . . . . . . 7 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Z-Technician 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Master Thief 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Borebot 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 . . 4 2 11 . 3 . 6 4 . 5 6 5 . 5 6 7 7 4 4 Combat Bots Only 7 | . 3 . . 4 1 6 . 3 . 4 4 . 4 6 5 . 5 5 7 6 4 4 Max Kills in Single Turn 3 | . 2 . . 1 1 2 . 2 . 2 2 . 2 3 3 . 1 2 3 2 2 2 Gunslinging 2 | . 1 . . . . . . 1 . . 1 . 1 2 2 . . 1 2 1 1 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Damage Taken 5346 | . 396 . . 139 . 371 . 60 . 263 416 . 439 44 66 10 50 103 42 363 1419 1165 Core 2904 | . 319 . . 119 . 304 . 47 . 121 96 . 16 30 14 . . 48 14 158 698 920 Absorbed by Shields 1272 | . . . . . . . . . . . . . . . . . . 92 43 395 21 721 Redirected to Core 2334 | . 251 . . 59 . 221 . 47 . 67 68 . 16 12 14 . . 48 14 112 573 832 Core Remaining (%) 93 | 100 . . . 74 74 . . . . . 100 100 . . . . 100 100 . 100 . . Volleys Fired 305 | . 47 . . 5 6 24 . 4 . 6 23 . 24 6 9 1 6 10 5 33 76 20 Largest 6 | . 2 . . 3 3 3 . 4 . 4 6 . 6 6 6 1 6 6 6 6 6 6 Hottest 394 | . 115 . . 168 168 179 . 248 . 269 373 . 324 324 324 72 324 324 324 324 394 324 Shots Fired 1457 | . 94 . . 15 18 139 . 34 . 54 126 . 142 36 54 1 36 59 30 170 348 101 Gun 1432 | . 94 . . 15 18 139 . 34 . 54 126 . 142 36 54 1 36 59 30 170 323 101 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 25 | . . . . . . . . . . . . . . . . . . . . . 25 . Kinetic 124 | . . . . . . 69 . 18 . 33 4 . . . . . . . . . . . Thermal 1333 | . 94 . . 15 18 70 . 16 . 21 122 . 142 36 54 1 36 59 30 170 348 101 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 44 | . 14 . . 9 12 29 . 18 . 29 22 . 21 12 24 . 8 22 12 39 44 14 Robot Miss Streak 5 | . 3 . . 1 1 3 . 1 . 1 5 . 2 1 2 . 1 1 1 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 57 | . 2 . . 2 . . . 2 . 2 4 . 5 3 3 . 1 4 4 11 10 4 Max Gunslinging Chain 2 | . 1 . . 1 . . . 2 . 1 2 . 1 2 2 . 1 2 2 2 2 1 Autonomous 125 | . . . . . . 69 . 18 . 33 5 . . . . . . . . . . . Shots Hit Robots 1036 | . 66 . . 12 13 108 . 28 . 47 79 . 97 22 33 . 19 39 13 120 277 63 Core Hits 457 | . 23 . . 4 4 51 . 12 . 24 28 . 35 12 10 . 6 18 13 73 116 28 Critical Hits 8 | . . . . . . . . 2 . 2 . . . . . . . . . . 4 . Critical Kills 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Melee Attacks 9 | . . . . . . . . . 9 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . 9 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32790 | . 824 . . 144 176 2980 . 753 . 1522 2626 . 3504 903 1016 . 461 1257 435 4768 9303 2118 Guns 32200 | . 824 . . 144 176 2706 . 753 . 1522 2626 . 3504 903 1016 . 461 1257 435 4768 8987 2118 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 274 | . . . . . . 274 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3383 | . . . . . . 1816 . 487 . 982 98 . . . . . . . . . . . Thermal 29407 | . 824 . . 144 176 1164 . 266 . 540 2528 . 3504 903 1016 . 461 1257 435 4768 9303 2118 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 1 1 1 1 . . . . . . . . . . . 1 . . . . . 21 Average Corruption 3 | . 1 1 1 1 . . . . . . . . . . . 1 . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . 2 1 1 . . . . . . . . . . . . . . . . . . 15 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . 2 1 1 . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | . 51 . . 144 84 117 . 63 . 78 137 . 51 44 48 . . 27 8 20 573 303 Average Temperature 75 | . 15 . . 65 48 36 . 36 . 34 40 . 12 19 17 . . 18 5 8 154 72 Received Heat Transfer 1017 | . 174 . . . . 117 . 27 . 90 94 . 108 . . . . 14 6 77 191 119 Effects 7 | . . . . . . . . . . . . . . . . . . . . . 6 1 Interference 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . Combat Hostiles 4 | . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . Parts Melted 89 | . 4 . . . . 1 . . . 4 9 . 9 1 5 . . 4 3 10 32 7 Heat Transferred 29552 | . 2294 . . 370 444 1915 . 444 . 433 2331 . 3249 803 1001 . 544 1445 494 4535 7488 1762 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Peak Influence 943 | . 256 40 . 105 99 643 . . . . . 275 779 . . . . 338 513 874 943 703 Average Influence 343 | . 120 40 . 98 77 176 . . . . . 275 459 . . . . 158 347 449 594 552 Maximum Alert Level 3 | . 1 . . . . 2 . . . . . 1 3 . . . . 1 2 3 3 3 Low Security (%) 41 | 100 86 100 . 100 100 71 . . . . . . 21 . . . . 61 31 21 . . Level 1 14 | . 13 . . . . 20 . . . . . 100 21 . . . . 38 17 23 3 4 Level 2 36 | . . . . . . 7 . . . . . . 41 . . . . . 51 43 72 93 Level 3 7 | . . . . . . . . . . . . . 15 . . . . . . 11 23 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . . 6 . . . . . . 3 . . . . . 2 2 2 5 Investigation 10 | . . . . . . 4 . . . . . . 2 . . . . . 1 1 1 1 Extermination 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . 2 Reinforcement 6 | . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Distress Signals 13 | . 4 . . . . . . . . . . . . . . . . . . 3 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 22 . . 3 1 26 . 7 . 12 27 1 30 8 9 4 5 9 6 36 35 30 Peak Tracking Total 13 | . 4 . . 3 2 5 . 3 . 6 6 1 6 5 5 5 1 5 4 12 6 13 Tactical Retreats 16 | . 1 . . . . 2 . 1 . . . . 2 . . . . . . 4 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Traps Triggered 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . 2 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Machines Disabled 20 | . . . . 1 . 6 . . . 1 2 . 2 . . 1 . 1 . 3 . 3 Max in Single Turn 2 | . . . . 1 . 2 . . . 1 1 . 1 . . 1 . 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Machines Accessed 34 | . . . 1 . . 7 . . . . 1 . 3 . 3 3 . 1 2 5 1 7 Terminals 17 | . . . . . . 4 . . . . 1 . 1 . . . . 1 1 4 . 5 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 Total Hacks 83 | . . . 1 . . 17 . . . . 6 . 7 . 7 8 . 2 4 11 3 17 Successful 52 | . . . 1 . . 10 . . . . 5 . 5 . 7 8 . . 2 5 . 9 Failed 31 | . . . . . . 7 . . . . 1 . 2 . . . . 2 2 6 3 8 Catastrophic 8 | . . . . . . 2 . . . . 1 . . . . . . . . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . . . 1 . . 12 . . 1 . 1 . 4 . . . . 2 3 7 3 10 Terminals 43 | . . . . . . 10 . . . . 6 . 3 . . . . 2 2 8 . 12 Fabricators 7 | . . . . . . 4 . . . . . . 3 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . Garrison Access 10 | . . . . . . 1 . . . . . . 1 . . . . . 2 . 3 3 Terminal Hacks 29 | . . . 1 . . 1 . . . . 5 . 2 . 7 8 . . 1 1 . 3 Record 11 | . . . . . . . . . . . 5 . . . 5 . . . . . . 1 Prototype ID Bank 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 2 2 . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . Insert Component 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . . . . . . 13 . . . . . . 4 . . . . 2 4 6 3 10 Terminals 10 | . . . . . . 3 . . . . . . 1 . . . . . . 2 . 4 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 9 | . . . . . . 3 . . . . . . 1 . . . . . . 1 . 4 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Jam 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Eject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 23 | . . . . . . 6 . . . . 1 . 2 . . . . 1 1 4 1 7 Full Trace Events 7 | . . . . . . 3 . . . . . . 1 . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Matter 252 | . . . . . . . . . . . . . 252 . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Ejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Total Allies 12 | . . . . . . . . . 7 . . . 3 . 2 . . . . . . . Largest Group 7 | . . . . . . . . . 7 7 7 1 3 3 5 . . . . . . . Highest-Rated Group 323 | . . . . . . . . . 323 323 323 94 94 90 152 . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 94 94 94 94 30 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . . . . . . . 33 57 . 13 2 . . . . . . . . Total Damage 2849 | . . . . . . . . . . 617 1741 . 426 65 . . . . . . . . Kills 18 | . . . . . . . . . . 3 11 . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . 1 1 . 2 . . 1 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Turns Passed 9735 | 45 789 90 232 120 163 1198 229 451 1042 690 646 57 742 264 218 237 101 174 87 436 879 845 Spaces Moved 9832 | 43 591 83 223 103 131 964 229 414 997 526 469 58 600 373 424 684 190 305 194 691 867 673 Core 13 | 1 . . . . . . . . 12 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 5337 | 42 591 83 223 103 131 964 229 414 940 526 469 58 564 . . . . . . . . . Hover 4437 | . . . . . . . . . . . . . 36 373 424 684 190 305 194 691 867 673 Flight 45 | . . . . . . . . . 45 . . . . . . . . . . . . . Fastest Speed 30 | 50 90 100 100 100 100 100 100 100 40 100 100 100 32 32 32 30 30 30 30 30 30 35 Average Speed 75 | 84 95 100 100 100 100 100 100 100 96 100 100 100 97 32 32 31 32 30 30 30 53 99 Slowest Speed 194 | 90 100 100 100 100 100 100 100 100 100 110 100 100 125 32 32 32 102 30 30 102 174 194 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 98 14 60 42 22 31 42 60 84 63 71 3 17 55 59 93 48 11 8 70 25 62 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 5 | . . 1 . . . . . . 3 . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . . . . 1 . 1 . . . 1 . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 . 1 . 1 1 1 1 . 1 . 1 1 1 . 1 . 1 1 . Scrap Searched 14 | . . . . . . . . 3 3 . 1 . . 2 4 . 1 . . . . . Spaces Dug 16 | . . . . . . . . . 2 . . . . . . . . . 5 6 . 3 Terrain Destroyed 295 | . . . . . . 31 . 11 2 5 33 . 38 13 21 . 20 14 12 32 40 23 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Projectile 281 | . . . . . . 19 . 11 . 5 33 . 38 13 21 . 20 14 12 32 40 23 AOE 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Total 11467 | 49 722 90 233 108 149 1145 229 441 1064 675 581 57 680 498 478 704 210 357 207 830 1156 804 Wait 796 | . 50 8 . . 11 96 . 16 24 102 58 . 22 118 39 4 5 25 3 52 129 34 Move 9809 | 42 590 82 222 102 130 963 228 413 996 525 468 57 599 372 423 683 189 304 193 689 866 673 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 43 | . 4 . 1 1 . 5 . . 9 3 1 . 1 . . 2 . 2 . 5 3 6 Fast Attach 108 | 6 4 . 4 . 1 8 . . 5 9 5 . 6 . 1 7 1 4 1 12 18 16 Attach 22 | . 1 . . . . 1 1 . 6 . 2 . 1 . . . 1 . 1 2 4 2 Detach 6 | 1 . . 1 . . . . . . . . . 1 . . . 1 . . 1 1 . Swap 19 | . 5 . . . . 3 . . 2 . 1 . . . . . . 1 . . 5 2 Drop 124 | . 8 . 5 . 1 11 . . 13 12 6 . 2 . . 7 . 5 1 14 24 15 Fire 305 | . 47 . . 5 6 24 . 4 . 6 23 . 24 6 9 1 6 10 5 33 76 20 Melee 9 | . . . . . . . . . 9 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 7 . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 218 | . 13 . . . . 27 . 8 . 18 17 . 24 2 6 . 7 6 3 21 30 36 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 19 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 19 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 10) 568 | -10/Materials | Discovered new exit (range 11) 604 | -10/Materials | Upgraded with Weapon slot (x1) 652 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Discovered new exit (range 3) 835 | -10/Materials | Entered Mines 837 | -10/Mines | Reached level 2 873 | -10/Mines | Discovered new exit (range 6) 878 | -10/Mines | Learned location of Storage (-9) 901 | -10/Mines | Build established: Gunner 921 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 921 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Exiles 949 | -10/Exiles | Met 8R-AWN 967 | -10/Exiles | Met EX-HEX 996 | -10/Exiles | Met EX-BIN 1007 | -10/Exiles | Aligned with FarCom system 1008 | -10/Exiles | Given EX-Vault access code 1034 | -10/Exiles | Opened EX-Vault 1039 | -10/Exiles | Upgraded with Utility slot (x1) 1042 | -10/Exiles | Found 0b10 Alert Chip 1051 | -10/Exiles | Found AWS/Gauss 1083 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1111 | -10/Exiles | Met EX-DEC 1146 | -10/Exiles | Discovered new exit (range 12) 1157 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, AWS/Gauss 1157 | -10/Exiles | Entered Mines 1192 | -9/Mines | Identified exit to Materials 1206 | -9/Mines | Found a hidden stash of uninstalled traps 1239 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1269 | -9/Mines | Learned Materials trap positions 1277 | -9/Mines | Entered Materials 1278 | -8/Materials | Loaded intel: 18 trap records 1279 | -8/Materials | Reached level 3 1327 | -8/Materials | Reached level 4 1435 | -8/Materials | Discovered new exit (range 4) 1440 | -8/Materials | Entered Factory 1442 | -7/Factory | FarCom data flow suspended 1442 | -7/Factory | Reached level 5 1443 | -7/Factory | Upgraded with Weapon slot (x2) 1494 | -7/Factory | Discovered new exit (range 16) 1839 | -7/Factory | Fabricated Hvy. Particle Gun (x1) 2214 | -7/Factory | Reached level 6 2337 | -7/Factory | Identified exit to Lower Caves 2551 | -7/Factory | Reached level 7 2638 | -7/Factory | Entered Lower Caves 2638 | -7/Lower Caves | Upgraded with Weapon slot (x1) 2812 | -7/Lower Caves | Encountered a Warlord checkpoint 2850 | -7/Lower Caves | Discovered new exit (range 8) 2867 | -7/Lower Caves | Entered another Lower Caves area 2869 | -7/Lower Caves | Reached level 8 2942 | -7/Lower Caves | Encountered a Warlord checkpoint 2942 | -7/Lower Caves | Learned 4 Factory zone layouts 2944 | -7/Lower Caves | Build established: Executioner 3251 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3305 | -7/Lower Caves | Discovered new exit (range 3) 3318 | -7/Lower Caves | Entered Zion 3320 | -7/Zion | Reached level 9 3429 | -7/Zion | Discovered new exit (range 15) 3464 | -7/Zion | Learned location of Warlord (-5) 3529 | -7/Zion | Learned location of Quarantine (-2) 3551 | -7/Zion | Given A8's code to call for help 3629 | -7/Zion | Gained Derelict followers 4021 | -7/Zion | Learned Factory garrison access intel 4106 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4108 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4277 | -7/Zion | Discovered new exit (range 3) 4280 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4360 | -7/Zion | Entered Deep Caves 4360 | -7/Deep Caves | Accompanied by 7 allies 4439 | -7/Deep Caves | Z-Facility disabled 4458 | -7/Deep Caves | Attacked by Z-Imprinter 4466 | -7/Deep Caves | Reached level 10 4466 | -7/Deep Caves | Destroyed Z-Imprinter 4542 | -7/Deep Caves | Found Prototype Protection 4542 | -7/Deep Caves | Identified Zio. Weapon Casing 4974 | -7/Deep Caves | Build established: Scavenger-Executioner 5022 | -7/Deep Caves | Discovered new exit (range 6) 5050 | -7/Deep Caves | Entered Proximity Caves 5050 | -6/Proximity Caves | Accompanied by 7 allies 5052 | -6/Proximity Caves | Reached level 11 5098 | -6/Proximity Caves | Spotted B-75 Beast 5100 | -6/Proximity Caves | Destroyed B-75 Beast 5224 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5224 | -6/Proximity Caves | Reached level 12 5249 | -6/Proximity Caves | Identified exit to Factory 5249 | -6/Proximity Caves | Learned Extension garrison access intel 5251 | -6/Proximity Caves | Spotted 3F-O24(f) 5252 | -6/Proximity Caves | Encountered a Master Thief 5256 | -6/Proximity Caves | Broken AWS/Gauss stolen by Master Thief 5258 | -6/Proximity Caves | Destroyed 3F-O24(f) 5363 | -6/Proximity Caves | Spotted L0-Y08(f) 5364 | -6/Proximity Caves | Encountered a Master Thief 5364 | -6/Proximity Caves | Allies destroyed L0-Y08(f) 5461 | -6/Proximity Caves | Learned Factory stockpile data 5523 | -6/Proximity Caves | Spotted EP-7PK(f) 5524 | -6/Proximity Caves | Encountered a Master Thief 5524 | -6/Proximity Caves | Destroyed EP-7PK(f) 5585 | -6/Proximity Caves | Reached level 13 5601 | -6/Proximity Caves | Found Prototype Device 5601 | -6/Proximity Caves | Identified Exp. Thermal Shield 5651 | -6/Proximity Caves | Spotted 62-0L3(f) 5652 | -6/Proximity Caves | Encountered a Master Thief 5653 | -6/Proximity Caves | Broken AWS/Gauss stolen by Master Thief 5660 | -6/Proximity Caves | Spotted JF-W4P(f) 5661 | -6/Proximity Caves | Encountered a Master Thief 5667 | -6/Proximity Caves | Spotted 9W-3HU(f) 5668 | -6/Proximity Caves | Encountered a Master Thief 5671 | -6/Proximity Caves | Spotted V3-B4G(f) 5672 | -6/Proximity Caves | Encountered a Master Thief 5672 | -6/Proximity Caves | Destroyed 9W-3HU(f) 5673 | -6/Proximity Caves | Zio. Laser-M stolen by Master Thief 5696 | -6/Proximity Caves | Entered Factory 5696 | -6/Factory | Accompanied by 1 ally 5697 | -6/Factory | Identified exit to Lower Caves 5698 | -6/Factory | Reached level 14 5700 | -6/Factory | Loaded intel: 4 garrison access locations 5731 | -6/Factory | Discovered new exit (range 16) 5753 | -6/Factory | Entered another Factory area 5753 | -5/Factory | Accompanied by 1 ally 5755 | -5/Factory | Reached level 15 5816 | -5/Factory | Upgraded with Utility slot (x1) 5916 | -5/Factory | Reached level 16 6138 | -5/Factory | Reached level 17 6168 | -5/Factory | Discovered new exit (range 6) 6208 | -5/Factory | Identified exit to Upper Caves 6389 | -5/Factory | Reached level 18 6464 | -5/Factory | Fabricated L-41 Fighter? 6473 | -5/Factory | Upgraded with Propulsion slot (x1) 6477 | -5/Factory | Upgraded with Utility slot (x1) 6495 | -5/Factory | Entered Upper Caves 6495 | -5/Upper Caves | Accompanied by 3 allies 6507 | -5/Upper Caves | Reached level 19 6614 | -5/Upper Caves | Learned Factory stockpile data 6727 | -5/Upper Caves | Discovered new exit (range 9) 6759 | -5/Upper Caves | Entered another Upper Caves area 6759 | -5/Upper Caves | Accompanied by 3 allies 6764 | -5/Upper Caves | Build established: Scavenger-Sprinter 6765 | -5/Upper Caves | A Commander dispatched an escort 6768 | -5/Upper Caves | Learned Factory trap positions 6768 | -5/Upper Caves | Learned Extension stockpile data 6768 | -5/Upper Caves | Learned Research security intel 6776 | -5/Upper Caves | Discovered new exit (range 8) 6831 | -5/Upper Caves | Spotted Z0-BYK(f) 6832 | -5/Upper Caves | Encountered a Master Thief 6834 | -5/Upper Caves | Zio. Light DM Reactor stolen by Master Thief 6838 | -5/Upper Caves | Destroyed Z0-BYK(f) 6864 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6922 | -5/Upper Caves | Reached level 20 6939 | -5/Upper Caves | Discovered new exit (range 11) 6961 | -5/Upper Caves | Spotted ZB-BBU(f) 6961 | -5/Upper Caves | Spotted 7E-DT7(f) 6962 | -5/Upper Caves | Encountered a Master Thief 6962 | -5/Upper Caves | Encountered a Master Thief 6965 | -5/Upper Caves | Adv. Particle Charger stolen by Master Thief 6966 | -5/Upper Caves | Destroyed ZB-BBU(f) 6977 | -5/Upper Caves | Entered Warlord 6988 | -5/Warlord | System corruption cleaned by Quarantine Array 7008 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7065 | -5/Warlord | Visited the Vortex Lab 7068 | -5/Warlord | Found Prototype Launcher 7085 | -5/Warlord | Warlord's base attacked by MAIN.C 7133 | -5/Warlord | Met Warlord 7142 | -5/Warlord | Found Prototype Processor 7142 | -5/Warlord | Identified Exp. Core Analyzer 7151 | -5/Warlord | Upgraded with Propulsion slot (x1) 7156 | -5/Warlord | Upgraded with Power slot (x1) 7157 | -5/Warlord | Found Prototype Reactor 7157 | -5/Warlord | Identified Vortex Chain Reactor 7206 | -5/Warlord | Opened side exit 7212 | -5/Warlord | Discovered new exit (range 10) 7214 | -5/Warlord | Entered Proximity Caves 7214 | -4/Proximity Caves | Learned Research trap positions 7215 | -4/Proximity Caves | Identified exit to Factory 7216 | -4/Proximity Caves | Reached level 21 7216 | -4/Proximity Caves | Upgraded with Utility slot (x1) 7247 | -4/Proximity Caves | Learned location of 1 exit from Research 7249 | -4/Proximity Caves | Spotted B-86 Titan 7315 | -4/Proximity Caves | Entered Factory 7316 | -4/Factory | Identified exit to Upper Caves 7317 | -4/Factory | Loaded intel: 97 trap records 7317 | -4/Factory | Reached level 22 7408 | -4/Factory | Discovered exit to Upper Caves (range 16) 7422 | -4/Factory | Reached level 23 7425 | -4/Factory | Build established: Pyromaniac-Sprinter 7481 | -4/Factory | Discovered new exit (range 14) 7489 | -4/Factory | Entered Research 7490 | -3/Research | Identified exit to Testing 7491 | -3/Research | Loaded intel: 103 trap records 7491 | -3/Research | Reached level 24 7495 | -3/Research | Upgraded with Utility slot (x1) 7516 | -3/Research | Reached level 25 7558 | -3/Research | Discovered exit to Testing (range 11) 7576 | -3/Research | Entered Testing 7578 | -3/Testing | Reached level 26 7585 | -3/Testing | Destroyed 7 combat bots 7586 | -3/Testing | Upgraded with Utility slot (x1) 7646 | -3/Testing | Identified Vortex Catalyst Activator 7665 | -3/Testing | Reached level 27 7727 | -3/Testing | Discovered new exit (range 11) 7755 | -3/Testing | Found Prototype Processor 7755 | -3/Testing | Identified Spectral Analyzer 7826 | -3/Testing | First assault squad dispatched 7844 | -3/Testing | Found Prototype Launcher 7844 | -3/Testing | Identified Z-bomb Delivery System 7889 | -3/Testing | Found Prototype Device 7889 | -3/Testing | Identified Exp. Weapon Cycler 7895 | -3/Testing | Found Prototype Processor 7895 | -3/Testing | Identified Exp. Target Analyzer 8012 | -3/Testing | Entered Research 8012 | -2/Research | Warlord forces began assault on 0b10 8014 | -2/Research | Reached level 28 8014 | -2/Research | Reached level 29 8014 | -2/Research | Upgraded with Utility slot (x1) 8122 | -2/Research | Research machine network offline 8353 | -2/Research | Build established: Scavenger-Executioner 8376 | -2/Research | Borebot progress halted 8401 | -2/Research | Borebot progress halted 8408 | -2/Research | Borebot progress halted 8418 | -2/Research | Borebot progress halted 8419 | -2/Research | Borebot progress halted 8474 | -2/Research | Attacked by Warlord forces 8515 | -2/Research | Borebot progress halted 8524 | -2/Research | Spotted Striker 8526 | -2/Research | Destroyed Striker 8527 | -2/Research | Spotted Striker 8532 | -2/Research | Destroyed Striker 8537 | -2/Research | Found Prototype Device 8537 | -2/Research | Identified Vortex Field Projector 8598 | -2/Research | Reached level 30 8622 | -2/Research | Spotted B-90 Cyclops 8628 | -2/Research | Destroyed B-90 Cyclops 8660 | -2/Research | Discovered new exit (range 15) 8713 | -2/Research | Spotted Executioner 8718 | -2/Research | Spotted Executioner 8719 | -2/Research | Destroyed Executioner 8725 | -2/Research | Destroyed Executioner 8738 | -2/Research | Found Prototype Processor 8738 | -2/Research | Identified Exp. Targeting Computer 8760 | -2/Research | Spotted XN-571(H) 8807 | -2/Research | Spotted 4M-MJM(B) 8834 | -2/Research | Core integrity fell below 50% 8839 | -2/Research | Spotted Executioner 8842 | -2/Research | Destroyed 4M-MJM(B) 8846 | -2/Research | Spotted Striker 8855 | -2/Research | Core integrity fell below 20% 8891 | -2/Research | Entered Quarantine 8893 | -2/Quarantine | Reached level 31 8920 | -2/Quarantine | Cryocooling Duct disabled 8935 | -2/Quarantine | Ambient heat levels rising (+20) 8935 | -2/Quarantine | Non-combat units ordered to evacuate 8973 | -2/Quarantine | Found Alien Energy Cannon 9411 | -2/Quarantine | Repaired Imp. Particle Charger 9546 | -2/Quarantine | Met incapacitated Sigix Warrior 9546 | -2/Quarantine | Lockdown squad dispatched 9551 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9553 | -2/Quarantine | Unlocked Sigix quarantine chamber 9593 | -2/Quarantine | Spotted Lightning 9608 | -2/Quarantine | Spotted Lightning 9608 | -2/Quarantine | Spotted Lightning 9616 | -2/Quarantine | System corruption reached 10% 9680 | -2/Quarantine | Found Prototype Processor 9680 | -2/Quarantine | Identified Exp. Terrain Scan Processor 9712 | -2/Quarantine | Found Alien Artifact 9712 | -2/Quarantine | Identified Matter Drive 9736 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09670_ ALERT: Suspicious activity at Garrison Access Q001. Dispatching Investigation squad. 09680_ Acquired Prototype Processor. 09680_ Identified Exp. Terrain Scan Processor. 09684_ Dropped Cld. Antigrav System. 09684_ Acquired Imp. Linear Gravjet. 09686_ Dropped Imp. Linear Gravjet. 09687_ Acquired Cld. Antigrav System. 09695_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q013. 09700_ System corrupted: Zio. Laser-S failed to cycle. 09703_ System corrupted: Energy discharge (-283). 09704_ System corrupted: Zio. Laser-S targeting data glitched. 09709_ System corrupted: Cld. Plasma Rifle targeting data glitched. 09709_ Suspension Chamber breached. 09712_ Acquired Alien Artifact. 09712_ Identified Matter Drive. 09720_ Zio. Laser-S destroyed. 09726_ System corrupted: Matter fused (-10). 09736_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " #?# " # ##?????????????????????? | | " #?########""# " "#?????????????????????? | | #????????#### "" " # #??????????????????????? | | #???????????# "" " # #??????????????????????? | | ############### "" " # #??????????????????????? | | ## ! # "" # #??????????????????????? | | ## = # "" # ??????????????????????? | | #? # # ??????????????????????? | | #??? """ """ " # ??????????????????????? | | +?? """ """ # # ??????????????????????? | | # """ """ "#""""## ?????????????????????? | | # ### """" ?????????????????????? | | # """ """ "####"T o ?????????????????????? | | # """ """ ##???""" ????????????????????? | | #= """ """ "#???### ????????????????????? | | # ##?????# ?????????????????????? | | #?#######"""##??????# ?????????????????????? | | ###?######""##??????# ????????????????????? | | # """ """ #???#### "" "???????????????????? | | # """"""""" ##??#h ""T????????????????????? | | # "#???h ""????????????????????? | | # """ """ ##???? ! ?????????????????????? | | # "" """""" "#?????# ??????????????????????? | | + ? ##?????# #??????????????????????? | | # "#?????# #??????????????????????? | | # ##?????# @#??????????????????????? | | # "#?????# #??????????????????????? | | # ######## #??????????????????????? | | + "#"#"#"# #??????????????????????? | | # + #??????????????????????? | | #############"#"#"#;##;###??????????????????????? | | #???????????### ???????????????????????? | | #######????????# ?????????????????????? | | #????????# ???????????????????? | | " """ #????????# """" """" """" ?????????????????? | | " """??????????# """" """" """" #????????????????? | | " """ ?????????# """" """" """" ?????????????????? | | #????????# """" """" """???????????????????? | | #????????# ? ? ????????????????????? | | #????????#!?? ???? ????????????????????? | | #######?????????#??####??????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 85 Energy Capacity 1550 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 12 Terrain Scan Density 1010 Jamming Range 16 Base Temperature (-) 200 Resistance: KI 15 Resistance: TH 15 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 6 Core Analysis 15 Armor Integrity Analysis 50 Particle Charging 25 Item Schematics ----------------- Hvy. Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Particle Gun | x1 | -7/Factory L-41 Fighter | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Matter Drive Achievements -------------- Gun Specialist Gunslinger Preemptive Strike Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Levels Raised 30 | . . 1 . . 2 3 . 1 1 1 3 1 4 1 1 . 1 2 2 2 3 1 XP Earned 48937 | 3000 1105 500 350 1025 1720 5168 500 1472 650 1554 4740 1500 5846 1635 1088 697 1550 2494 3836 2967 3948 1592 XP Spent 47935 | 1350 1620 . 500 750 . 4640 1700 . 4100 1790 3870 . 8150 1100 . 1600 1800 2400 1700 2700 6590 1575 Upgrades 89 | 4 6 . 1 1 . 9 1 . 6 5 11 . 12 2 . 2 2 4 1 2 7 13 Power Slot 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Utility Slot 7 | . . . 1 . . . . . . . . . 2 . . . 1 . 1 1 1 . Weapon Slot 5 | 1 1 . . . . 2 1 . . . . . . . . . . . . . . . Core Integrity 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Heat Dissipation 18 | . 4 . . . . 4 . . . 3 3 . . . . . . . . . 4 . Energy Generation 6 | . . . . . . . . . . . 2 . 2 . . . . . . . 2 . Energy Storage 7 | . . . . . . . . . . . 4 . . . . . . 1 . . . 2 Matter Storage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mass Support 7 | 1 . . . . . . . . . 1 . . 1 . . . 1 2 . 1 . . Inventory Capacity 4 | 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . Sensor Range 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Ranged Accuracy 9 | . . . . . . 3 . . 2 1 1 . 2 . . . . . . . . . KI Resistance % 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . TH Resistance % 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . TH Damage % 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Protomatter Created 4116 | . 95 . . . . 338 . 231 . 263 201 . 566 153 50 . 75 161 211 582 919 271 Integrity Restored 4162 | . 285 . . . . 501 . 80 . 319 370 . 485 26 87 . 109 103 42 363 591 801 Core 2044 | . 285 . . . . 439 . 65 . 121 96 . 16 12 26 . 6 48 14 158 175 583 Parts 2118 | . . . . . . 62 . 15 . 198 274 . 469 14 61 . 103 55 28 205 416 218 Protomatter Decayed 5196 | . . . . . . 142 48 123 . 205 232 . 401 143 . 186 . 56 78 449 3133 . Game ------ Seed LatentSensorSink Manual? 0 Play Time 02:11:55 Cumulative 469.9 hours Start 2019.12.22 @ 16:35:42 End 2019.12.22 @ 19:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 31 Types 18/1/6/6/0/0/0 Lore% 94 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5f7f5959-2adf-493e-9b82-c4ba7f52c7d6