Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 13:51:14 Player: wchar_t Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (4834) 4834 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 10549 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 154 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -895 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (156) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Light Treads Spiked Treads Armored Treads Advanced Treads Advanced Treads (fused) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Seismic Detector Hardened Medium Armor Plating Long-range Tractor Beam > --- WEAPON (2) ------- Plasma Cannon Gauss Cannon > --- INVENTORY (20) --- Angular Momentum Engine Armored Treads Advanced Treads Medium Treads Medium Treads Medium Treads Improved Sensor Array 0b10 Alert Chip Matter Filter Improved Medium Armor Plating Makeshift Armor Plating Hacking Drone Bay Latent Energy Streamer Firepult Gauss Cannon Gauss Cannon Proton Missile Launcher Heavy Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Spiked Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Long-range Tractor Beam Heart of Steel > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Armored Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Seismic Detector 0b10 Alert Chip Matter Filter Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Latent Energy Streamer Firepult Gauss Rifle Gauss Cannon Gauss Cannon Heavy Missile Launcher Makeshift Axe [Rating: 62] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 152 | 7 16 4 20 4 13 3 5 59 4 6 3 8 Power 12 | 1 2 1 1 1 1 . . 4 . 1 . . Engine 6 | 1 2 . 1 1 1 . . . . . . . Core 6 | . . 1 . . . . . 4 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 7 2 7 . 1 . 2 14 . 1 . . Treads 29 | . 5 2 7 . 1 . 2 11 . 1 . . Leg 4 | 2 1 . . . . . . 1 . . . . Wheel 2 | . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . Utility 45 | 1 5 . 5 . 3 1 1 20 2 3 3 1 Device 20 | . . . 1 . 2 1 . 8 2 3 2 1 Storage 4 | 1 1 . . . . . . 2 . . . . Processor 4 | . . . 2 . . . . 2 . . . . Hackware 2 | . . . . . . . 1 1 . . . . Protection 15 | . 4 . 2 . 1 . . 7 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 59 | 3 2 1 7 3 8 2 2 21 2 1 . 7 Energy Gun 5 | 2 1 1 . . . . . 1 . . . . Energy Cannon 9 | . . . 2 1 2 1 . 1 . 1 . 1 Ballistic Gun 11 | 1 . . . . 3 . . 6 1 . . . Ballistic Cannon 21 | . 1 . 3 1 2 1 1 9 . . . 3 Launcher 12 | . . . 2 1 1 . 1 4 1 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . . 2 . 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 8 | . . . . . . . . 8 . . . . Parts Lost 28 | . 2 1 6 . 2 1 . 14 . 2 . . Power 5 | . 1 . 1 . . . . 2 . 1 . . Propulsion 9 | . 1 1 1 . 1 1 . 3 . 1 . . Utility 9 | . . . 2 . 1 . . 6 . . . . Weapon 5 | . . . 2 . . . . 3 . . . . Highest Loss Streak 5 | . 2 1 2 . 1 1 . 5 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 99 92 100 97 91 93 86 99 92 90 100 Engine 5 | . 12 11 7 11 11 11 9 . . . . . Core 3 | . . 2 3 . . . . 6 7 7 7 7 Treads 30 | . 24 27 29 33 31 25 31 24 38 38 38 38 Device 10 | . . . 8 11 11 11 9 8 9 14 18 23 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Hackware 1 | . . . . . . . 6 8 4 . . . Protection 8 | . 11 14 9 11 11 11 9 5 7 3 2 7 Energy Gun 2 | . 13 14 1 . . . . . . . . . Energy Cannon 5 | . . . 9 11 11 11 9 1 . 3 7 6 Ballistic Gun 2 | . 7 . . . 1 . . 5 7 3 . . Ballistic Cannon 8 | . 6 14 10 10 8 10 8 6 7 7 7 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 11 51 54 61 70 73 71 68 68 69 79 81 81 Greatest Support 112 | 20 40 40 69 69 69 69 90 112 112 112 104 104 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 5 . . . . Average Overweight (x) . | . . 1 . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 14 19 19 19 18 20 18 19 18 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 20 18 19 19 20 20 Class Distribution -------------------- 87% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 5272 | 160 332 145 385 175 450 269 . 1844 325 512 116 559 Remotely 1100 | . . . . . . . . 239 . 186 116 559 Salvage Created 5808 | . 826 192 705 333 19 200 15 2528 293 208 . 489 Parts 319 | . 40 13 57 12 . 12 6 158 7 5 . 9 Haulers Intercepted 9 | . 2 . 4 . . . . 3 . . . . Recyclers Shooed 11 | . 3 . 2 1 . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 4 5 . 3 Prevented 4 | . . . . . . . . . . 2 . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 125 | . 11 9 22 7 8 4 3 45 3 1 . 12 Guns 24 | . 11 4 . . . . . 9 . . . . Cannons 48 | . . 5 11 6 1 1 1 22 . 1 . . AOE 51 | . . . 11 1 7 3 2 14 3 . . 10 Classes Destroyed 19 | . 8 2 1 1 . 1 . 3 1 2 . . Worker 12 | . . . . . . 1 . 11 . . . . Builder 8 | . . . 1 . . . . 7 . . . . Tunneler 2 | . 1 . . . . 1 . . . . . . Hauler 9 | . 2 . 4 . . . . 3 . . . . Recycler 15 | . 3 . 2 1 . 1 . 8 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 2 | . 1 . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 7 | . 3 . 1 . . . . 3 . . . . Swarmer 43 | . 3 3 14 . . 4 3 11 3 . . 2 Grunt 48 | . 8 2 5 6 . . . 19 . . . 8 Brawler 4 | . . . . 1 . . . 2 . . . 1 Duelist 3 | . . . . . . . . 2 . . . 1 Sentry 9 | . . 1 3 . . . . 4 . 1 . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . 6 . . . . Decomposer 2 | . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . . 1 1 . . Tinkerer 1 | . . . . . . . . . . 1 . . Assembled 10 | . . 3 . . 7 . . . . . . . Best Kill Streak 22 | . 3 3 8 4 7 3 3 22 3 1 . 6 Combat Bots Only 8 | . 3 3 8 3 7 3 3 6 3 1 . 6 Max Kills in Single Turn 4 | . 1 1 3 2 2 3 2 4 3 1 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 1 2 3 1 3 3 . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 8099 | . 669 526 626 216 1097 137 55 3627 112 232 . 802 Core 1159 | . 138 44 66 2 172 11 . 533 10 12 . 171 Absorbed by Shields 259 | . . . . . 158 . . 101 . . . . Regen/Repaired (Parts) 316 | . 74 . 74 . . . . 149 . . 19 . Core Remaining (%) 66 | 100 . 27 . . . 37 100 . . . . . Volleys Fired 453 | . 81 25 52 19 59 14 3 141 10 27 2 20 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 148 | . 85 91 103 103 148 140 128 128 76 80 80 128 Shots Fired 817 | . 162 48 99 33 113 18 6 257 13 33 2 33 Gun 357 | . 155 23 16 . 48 . . 101 10 4 . . Cannon 410 | . 7 25 76 28 59 18 4 142 2 29 2 18 Launcher 50 | . . . 7 5 6 . 2 14 1 . . 15 Special . | . . . . . . . . . . . . . Kinetic 525 | . 81 25 48 14 99 3 1 222 12 11 . 9 Thermal 241 | . 81 23 44 14 8 14 3 21 . 22 2 9 Explosive 40 | . . . 7 5 6 . 2 13 1 . . 6 Electromagnetic 11 | . . . . . . 1 . 1 . . . 9 Robot Hit Streak 17 | . 17 9 12 11 8 5 1 9 5 10 . 7 Robot Miss Streak 6 | . 3 2 3 4 5 6 1 4 2 2 . 3 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 505 | . 110 30 62 21 69 6 1 153 7 24 . 22 Core Hits 302 | . 39 17 32 11 26 8 4 113 9 13 . 30 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . . . . 2 . . . . Critical Strikes 26 | . 2 3 1 1 . . . 14 2 1 . 2 Burn 3 | . 1 2 . . . . . . . . . . Destroy 4 | . 1 . . . . . . 2 1 . . . Blast 18 | . . 1 1 1 . . . 12 1 1 . 1 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15774 | . 1168 481 1687 587 1722 281 131 6748 342 581 . 2046 Guns 3578 | . 1026 227 162 . 476 . . 1525 123 39 . . Cannons 6188 | . 105 254 955 349 992 158 26 2523 30 542 . 254 Explosions 5711 | . . . 553 212 254 113 103 2626 189 . . 1661 Melee 131 | . . . . . . . . . . . . 131 Ramming 166 | . 37 . 17 26 . 10 2 74 . . . . Kinetic 6923 | . 513 254 546 172 1310 . . 3690 153 173 . 112 Thermal 3834 | . 618 227 571 177 158 154 26 1150 . 408 . 345 Explosive 3946 | . . . 553 212 254 . 103 1610 189 . . 1025 Electromagnetic 774 | . . . . . . 117 . 224 . . . 433 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 131 | . . . . . . . . . . . . 131 Highest Corruption 22 | . . . . . . 2 . 22 22 20 20 . Average Corruption 10 | . . . . . . 2 . 5 21 20 20 . Corruption Purged 2 | . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 136 | . . . . . . 10 . 41 31 51 3 . Message Errors 35 | . . . . . . 2 . 10 10 12 1 . Matter Fused 23 | . . . . . . 2 . 9 6 5 1 . Heat Flow Errors 16 | . . . . . . 2 . 5 . 8 1 . Energy Discharges 18 | . . . . . . 1 . 5 4 8 . . Parts Rejected 2 | . . . . . . . . 2 . . . . Parts Fused 4 | . . . . . . 2 . 1 . 1 . . Data Loss (minor) 15 | . . . . . . 1 . 3 4 7 . . Data Loss (major) 6 | . . . . . . . . 1 2 3 . . Misfires 7 | . . . . . . . . 2 2 3 . . Alerts 6 | . . . . . . . . 2 2 2 . . Weapon Failures 4 | . . . . . . . . 1 1 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 602 | . . . 20 . 2 . . 397 1 65 . 117 Projectiles 156 | . . . . . 2 . . 69 . 65 . 20 Explosions 446 | . . . 20 . . . . 328 1 . . 97 Melee . | . . . . . . . . . . . . . Knockbacks 35 | . . 2 8 1 9 . . 12 . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 35 | . . 2 8 1 9 . . 12 . . . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 573 | . . . . 14 55 17 30 457 . . . . Shots 16 | . . . . 2 2 1 1 10 . . . . Rammed 20 | . 6 . 3 4 . 1 1 5 . . . . Targets Rammed 21 | . 7 . 3 4 . 1 1 5 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 518 | . 252 318 312 90 317 172 21 259 14 518 127 302 Average Temperature 85 | . 82 105 66 37 143 34 7 63 6 121 42 116 Received Heat Transfer 1727 | . 378 185 183 114 . . . 708 18 42 . 99 Effects 3 | . . . 1 . 1 . . . . 1 . . Energy Bleed 3 | . . . 1 . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 9 | . 3 1 . . . . . . . 3 . 2 Heat Transferred 6795 | . 1615 740 1147 296 72 300 50 1250 . 800 . 525 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Latent Energy Used 71 | . . . . . . 71 . . . . . . LE Corruption 2 | . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 1252 | . 185 140 414 272 . 98 126 1252 . . . . Initial 127 | . . 5 21 127 . . 8 56 . . . . Average 166 | . 32 40 257 72 . 24 25 389 . . . . Maximum Alert Level 4 | . . . 2 1 . . . 4 . . . . Low Security (%) 65 | 100 100 100 11 80 . 100 100 26 . . . . Level 1 28 | . . . 85 19 . . . 55 . . . . Level 2 1 | . . . 3 . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 3 | . . . . . . . . 13 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 1 . 1 . 15 . . . 1 Investigation 5 | . 2 . . 1 . . . 2 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 10 | . . . 3 . . 1 . 6 . . . . Assault 3 | . . . . . . . . 2 . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . 1 . 4 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 6 | . 2 . 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 22 13 34 8 6 8 4 56 2 2 . 15 Peak Tracking Total 9 | . 4 6 7 3 9 4 3 4 3 1 . 7 Tactical Retreats 8 | . . 1 1 1 2 1 . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 11 | . 4 . . . . . . 7 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 54 | . . 2 1 1 5 . 2 41 . 1 . 1 Max in Single Turn 19 | . . 1 1 1 1 . 1 19 . 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 19 | . 3 . 1 1 2 . 1 10 . 1 . . Terminals 8 | . 2 . . . . . 1 5 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . 1 . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 42 | . 8 . 4 1 3 . 2 23 . 1 . . Successful 23 | . 3 . 3 1 3 . 1 11 . 1 . . Failed 19 | . 5 . 1 . . . 1 12 . . . . Catastrophic 6 | . 2 . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 4 . . . 1 . 1 9 . . . . Terminals 19 | . 4 . . . . . 2 13 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 16 | . 4 . 4 . . . . 8 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 12 | . 1 . . 1 3 . 1 5 . 1 . . Record 2 | . . . . . 2 . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 9 | . 2 . 3 . . . . 4 . . . . Scan Component 6 | . 1 . 2 . . . . 3 . . . . Repair 3 | . 1 . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 3 . 1 . . . 1 8 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . 1 . . . . Time 78 | . 26 . 36 . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . 4 4 Highest-Rated Group 155 | . . . . . . . . . . . 155 155 Highest-Rated Ally 40 | . . . . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . 42 Total Damage 756 | . . . . . . . . . . . . 756 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 16359 | 66 2045 1109 1112 1646 1641 771 266 2817 722 1132 2265 767 Spaces Moved 7612 | 44 777 411 463 671 577 354 147 1456 428 620 1373 291 Core 1 | 1 . . . . . . . . . . . . Treads 6473 | . 675 411 463 671 577 354 147 463 428 620 1373 291 Legs 148 | 43 102 . . . . . . 3 . . . . Wheels 990 | . . . . . . . . 990 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 160 160 160 160 152 130 156 156 156 156 Average Speed 179 | 118 218 240 176 203 238 206 166 149 156 156 156 156 Slowest Speed 470 | 120 240 240 240 240 240 240 240 470 156 156 156 156 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 3 93 82 45 99 62 82 18 43 62 68 90 42 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . 1 1 . . . . . 2 . Known Exits Taken 3 | . 1 . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 13 | . . . . 2 . 2 . . 4 3 1 1 Spaces Dug 4 | . . . . . . . . 4 . . . . Terrain Destroyed 425 | . . . 41 35 56 11 11 219 5 3 . 44 Melee . | . . . . . . . . . . . . . Projectile 90 | . . . . 4 28 11 1 40 1 3 . 2 AOE 335 | . . . 41 31 28 . 10 179 4 . . 42 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total 9497 | 54 973 487 666 916 730 375 166 1851 470 755 1495 559 Wait 1013 | . 55 41 93 209 53 3 . 109 24 87 113 226 Move 7600 | 43 776 410 462 670 576 353 146 1455 427 619 1372 291 Hop . | . . . . . . . . . . . . . Pick Up 114 | 4 22 3 16 4 15 . 7 23 3 8 4 5 Fast Attach 49 | 6 12 . 7 . . . . 23 1 . . . Attach 29 | . . 1 3 . 3 . 3 12 1 3 3 . Detach 15 | . 3 . 1 . . . . 9 1 1 . . Swap 74 | 1 4 3 10 4 10 3 2 24 2 3 . 8 Drop 109 | . 13 4 19 6 14 1 4 34 1 7 1 5 Fire 453 | . 81 25 52 19 59 14 3 141 10 27 2 20 Melee 4 | . . . . . . . . . . . . 4 Ram 4 | . . . . . . . . 4 . . . . Kick . | . . . . . . . . . . . . . Crush 17 | . 7 . 3 4 . 1 1 1 . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 327 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Discovered new exit (range 7) 1122 | -10/Materials | Core integrity fell below 50% 1208 | -10/Materials | Discovered new exit (range 14) 1548 | -10/Materials | Discovered new exit (range 15) 1721 | -10/Materials | Repaired Lgt. Armor Plating 1850 | -10/Materials | Identified exit to Mines 2112 | -10/Materials | Entered Mines 2134 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2220 | -10/Mines | Assembled infested the area 2604 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2750 | -10/Mines | Found a hidden stash of uninstalled traps 2769 | -10/Mines | Learned location of Zion (-7) 3199 | -10/Mines | Discovered new exit (range 7) 3221 | -10/Mines | Entered Materials 3221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3221 | -9/Materials | Discovered new exit (range 7) 3286 | -9/Materials | Destroyed 8 combat bots 3368 | -9/Materials | Discovered new exit (range 14) 3725 | -9/Materials | Discovered new exit (range 5) 3886 | -9/Materials | Repaired Broken Lgt. Cannon 4277 | -9/Materials | Discovered new exit (range 15) 4333 | -9/Materials | Entered Mines 4357 | -9/Mines | Discovered new exit (range 10) 4733 | -9/Mines | Discovered new exit (range 7) 4834 | -9/Mines | Met a Derelict shopkeep closing up shop 5969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5969 | -9/Mines | Discovered new exit (range 5) 5979 | -9/Mines | Entered Exiles 6011 | -9/Exiles | Discovered new exit (range 15) 6039 | -9/Exiles | Met 8R-AWN 6078 | -9/Exiles | Met EX-HEX 6143 | -9/Exiles | Met EX-BIN 6181 | -9/Exiles | Aligned with FarCom system 6183 | -9/Exiles | Given EX-Vault access code 6241 | -9/Exiles | Opened EX-Vault 6255 | -9/Exiles | Found 0b10 Alert Chip 6260 | -9/Exiles | Found Latent Energy Streamer 6286 | -9/Exiles | Found Firepult 6338 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6410 | -9/Exiles | Met EX-DEC 6535 | -9/Exiles | Discovered new exit (range 10) 7065 | -9/Exiles | Attacked by the Exiles 7122 | -9/Exiles | Destroyed 7 combat bots 7270 | -9/Exiles | Core integrity fell below 50% 7309 | -9/Exiles | Destroyed 8R-AWN 7620 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Latent Energy Streamer, Firepult 7620 | -9/Exiles | Entered Mines 8360 | -8/Mines | Discovered new exit (range 15) 8391 | -8/Mines | Entered Materials 8391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8604 | -8/Materials | Discovered new exit (range 10) 8657 | -8/Materials | Entered Factory 8657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9111 | -7/Factory | Lost 4 parts (1n1u2w) 9723 | -7/Factory | Discovered new exit (range 6) 9742 | -7/Factory | Build established: Scavenger-Mutant 9780 | -7/Factory | Repaired Imp. Treads 10146 | -7/Factory | Discovered new exit (range 4) 10803 | -7/Factory | Discovered new exit (range 7) 10943 | -7/Factory | Build established: Hacker-Mutant 11050 | -7/Factory | Core integrity fell below 50% 11067 | -7/Factory | System corruption reached 10% 11100 | -7/Factory | Lost 5 parts (1n3u1w) 11254 | -7/Factory | Identified exit to Lower Caves 11457 | -7/Factory | First assault squad dispatched 11474 | -7/Factory | Entered Lower Caves 11487 | -7/Lower Caves | Identified exit to Lower Caves 11566 | -7/Lower Caves | Build established: Mutant 11979 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12026 | -7/Lower Caves | Encountered a Warlord checkpoint 12196 | -7/Lower Caves | Entered another Lower Caves area 12219 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12707 | -7/Lower Caves | Found Prototype Device 12761 | -7/Lower Caves | Identified Heart of Steel 12941 | -7/Lower Caves | Spotted B-75 Beast 13175 | -7/Lower Caves | Discovered new exit (range 5) 13328 | -7/Lower Caves | Entered Zion 13383 | -7/Zion | System corruption cleaned by Quarantine Array 13444 | -7/Zion | Discovered new exit (range 12) 13907 | -7/Zion | Learned location of Quarantine (-3) 13959 | -7/Zion | Learned location of Armory (-3) 13981 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14675 | -7/Zion | Given the Hacking Drone Bay 14678 | -7/Zion | Found Prototype Device 14757 | -7/Zion | Found CR-A16's Pointy Stick 15022 | -7/Zion | Learned Factory stockpile data 15192 | -7/Zion | Imprinted 15194 | -7/Zion | Declared Zion's savior 15593 | -7/Zion | Entered Proximity Caves 15593 | -6/Proximity Caves | Accompanied by 4 allies 15650 | -6/Proximity Caves | Spotted B-75 Beast 15684 | -6/Proximity Caves | Allies destroyed B-75 Beast 16028 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16240 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16242 | -6/Proximity Caves | Core integrity fell below 20% 16361 | -6/Proximity Caves | Crushed by falling debris 16361 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 16298_ Lgt. Angular Momentum Engine fried. 16298_ G-50 Soldier destroyed. 16299_ Acquired 5 matter. 16299_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 16299_ Corrupted Flexi-carbon Leg fries itself beyond repair. 16300_ Corrupted Field Laser fries itself beyond repair. 16301_ Acquired 10 matter. 16306_ The unstable cave ceiling collapses. 16311_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 16313_ Dropped Hcp. Matter Pod. 16313_ Dropped Mak. Axe. 16315_ Acquired Med. Treads. 16318_ The unstable cave ceiling collapses. 16318_ Acquired Med. Treads. 16322_ Dropped Med. Treads. 16322_ Acquired Med. Treads. 16324_ I-36 Angel knocked back. 16325_ Acquired 6 matter. 16361_ The unstable cave ceiling collapses. 16361_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????# #????????????????????????????? | | ???????????????## ?###????????????????????????? | | ???????????????? ## ????????????????????????? | | ????????????????? ????????????????????????? | | ???????????? ???? #????????????????????????? | | ???????????? #??? ####?????????????????????? | | ???????????? #?# ###???????????????????? | | ?????????????# #?# #???????????????????? | | ?????????????# ## #???????????????????? | | ????????????## #???????????????????? | | ??????????### #???????????????????? | | ??????????? #???????????????????? | | ?????????????#### ##??????????????????? | | ??????????? """" ??# ###????????????????? | | ?????????? ??# ! ##???????????????? | | ?????????? # ?# = % #???????????????? | | ?????????# # ###[%|/ #???????????????? | | ?????????# # * ## ##???????????????? | | ??????????"" # ######????????????????? | | ??????????# # # #??????? ???????????? | | ????????? #?????? ????????????? | | ????????? # #??? #??????????????? | | ????????? ### #??????????????? | | ????????? = #???????????????? | | ????????? =%% # #????????????????? | | ????????? ## %% @ # #????????????????? | | ?????????? #?# ##????????????????? | | ??????????? ?## ##?????????????????? | | ??????????? ## ## ##??????????????????? | | ??????????????## ####???????????????????? | | ???????????????# ######????????????????? | | ???????????????## ##???????????????? | | ????????????????#### #???????????????? | | ???????????????????## ##??????????????? | | ????????????????????## ####???????????? | | ????????????????????## #???????????? | | ???????????????????# ## #???????????? | | ???????????????????# ##? ##???????????? | | ????######?????????## ##??? ###????????????? | | ???? #??# #????## #?????##??????????????? | | ??? $$#?# ????## #########?????????????? | | ??? ## ?????# ##????????????? | | "??""" # ### = ##???????????? | | """""" #??#### #### ##??????????? | | """""" #### ??????###?## # #??????????? | | """""" ## ?????# ??######### #??????????? | | #?# ########## ##??????????? | | """""" ### ### ###???????????? | | """""" ## ##?### #?????????????? | | """""" ########### #????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Mak. Cloaking Device | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Great Axe | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricNodeBox Manual? 0 Play Time 01:28:54 Cumulative 238.3 hours Start 2023.04.09 @ 11:35:50 End 2023.04.10 @ 13:51:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 83 Adventurer 8 Explorer 8 Win Type - Total 17 Types 10/1/3/1/1/1/0/0/0 Lore% 86 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ee99613b-13c4-4466-98d6-6d078d0e81e9