Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 14:39:25 Player: Shimmyarah Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (961) 961 Prototype IDs (7) 140 Alien Tech Used (3) 600 Bonus (7034) 7034 TOTAL SCORE: 16000 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 1481 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -77 Cogmind --------- Core Integrity 0/1600 Matter 89/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Z-Drone Bay (1/2) Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Biometal Leg Centrium Leg Centrium Leg Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Melee Analysis Suite Advanced Melee Analysis Suite Improved Hacking Suite Advanced Hacking Suite System Shield Z-Drone Bay > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Hacking Suite Sigix Containment Pod Sigix Containment Pod [Rating: 123] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved VTOL Module Treads Enhanced Armored Medium Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Power Maul Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 . . . 6 . 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 7 | . . 2 . . . 2 . . . 1 . . 2 Utility 6 | . . . . . . 1 . 2 2 . 1 . . Weapon 4 | . . . . . . 2 . . . 1 1 . . Parts Attached 123 | 1 4 10 . 2 1 11 21 15 6 12 27 3 10 Power 9 | . . 2 . . . . 4 . . 2 1 . . Engine 7 | . . 2 . . . . 4 . . . 1 . . Core 2 | . . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 44 | . 2 6 . . . 1 6 9 2 1 13 . 4 Treads 8 | . . . . . . . 2 1 . 1 4 . . Leg 9 | . . . . . . 1 3 2 . . 2 . 1 Wheel 5 | . . . . . . . . 4 1 . . . . Hover 3 | . . . . . . . . . . . . . 3 Flight 19 | . 2 6 . . . . 1 2 1 . 7 . . Utility 40 | 1 2 1 . . . 4 6 2 3 4 9 2 6 Device 13 | 1 2 . . . . . 1 1 . 2 3 1 2 Storage . | . . . . . . . . . . . . . . Processor 9 | . . 1 . . . 1 1 . 1 1 1 . 3 Hackware 7 | . . . . . . . . 1 . . 4 1 1 Protection 11 | . . . . . . 3 4 . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 30 | . . 1 . 2 1 6 5 4 1 5 4 1 . Energy Gun 8 | . . . . . . 3 2 2 . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . 1 . . 1 . . . . . . . . Impact Weapon 6 | . . . . 1 . 1 . . . 2 2 . . Slashing Weapon 11 | . . . . 1 . 2 2 1 . 2 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 2 . . 1 2 1 2 . Parts Lost 46 | . . 1 . . . 1 9 1 . 2 14 2 16 Power 5 | . . . . . . . 2 1 . 1 1 . . Propulsion 17 | . . . . . . . 5 . . . 4 1 7 Utility 21 | . . . . . . 1 2 . . 1 8 1 8 Weapon 3 | . . 1 . . . . . . . . 1 . 1 Highest Loss Streak 16 | . . 1 . . . 1 5 1 . 2 10 2 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 96 88 96 100 61 61 73 70 77 57 56 57 Engine 6 | . 14 11 11 11 11 6 8 10 5 3 . . . Treads 3 | . . . . . . . 3 . . 2 5 17 9 Leg 4 | . 25 . . . . 4 7 1 . . 1 8 8 Wheel 2 | . . . . . . . . 15 15 14 4 . . Flight 18 | . 2 44 44 44 44 26 16 . . . 4 4 . Device 6 | . 14 16 11 11 11 . 1 8 10 6 3 3 2 Processor 8 | . . 5 11 11 11 12 6 . 2 6 9 13 13 Hackware 2 | . . . . . . . . 4 5 3 3 8 12 Protection 3 | . . . . . . 4 7 5 10 9 4 . . Energy Gun 3 | . 13 . . . . 2 5 15 6 3 . . . Ballistic Gun 1 | . 14 11 11 3 . . 1 . . . . . . Special Weapon 1 | . . 8 . . 6 . . . . . . . . Impact Weapon 3 | . . . . 7 11 . . . . 5 5 . . Slashing Weapon 4 | . . . . 7 4 . 2 5 5 10 9 1 3 Peak Build Rating 123 | 8 9 25 23 30 31 56 65 80 79 101 115 98 123 Average Rating 53 | 6 8 19 23 27 30 41 46 71 78 91 77 85 102 On Entrance 46 | 6 8 8 23 23 30 31 56 51 71 79 87 81 90 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 12 12 9 7 12 12 27 54 65 76 77 51 3 6 Greatest Support 105 | 20 20 20 20 20 20 20 45 84 84 84 105 3 38 Greatest Overweight (x) 19 | . 2 . . . . 1 5 19 . . 5 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 7 4 5 4 5 3 2 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 2 5 5 4 5 5 5 5 Class Distribution -------------------- 31% | Sprinter 15% | Hacker-Mutant 13% | Mutant 12% | Scavenger-Tank 11% | Gladiator 8% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Gladiator | -3/Research Gladiator | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Matter Collected 1372 | 220 42 . . 126 6 70 414 130 . 155 143 . 66 Remotely . | . . . . . . . . . . . . . . Salvage Created 1559 | 141 139 . . . . . 604 . . 355 261 . 59 Parts 89 | 15 12 . . . . . 31 . . 10 16 . 5 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . . . . . . Prevented 3 | . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 17 | . 5 . . . . . 3 . . 4 5 . . Melee 7 | . . . . . . . . . . 2 5 . . Guns 8 | . 5 . . . . . 3 . . . . . . Classes Destroyed 12 | 2 1 . . . . . 6 . . 1 1 . 1 Worker 1 | . . . . . . . 1 . . . . . . Builder 3 | . . . . . . . 2 . . . . . 1 Tunneler 5 | 4 . . . . . . 1 . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . Recycler 3 | 1 1 . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . 1 Swarmer 9 | . 5 . . . . . . . . . 4 . . Grunt 4 | . . . . . . . 1 . . 2 1 . . Sentry 2 | . . . . . . . 1 . . 1 . . . Specialist 1 | . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . . . . . . Z-Courier 1 | . . . . . . . . . . 1 . . . Best Kill Streak 4 | 3 4 . . . . . 3 . . 3 4 . 1 Combat Bots Only 4 | . 3 . . . . . 2 . . 3 4 . . Max Kills in Single Turn 2 | 1 1 . . . . . 2 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Hostile Shots Fired 900 | . 22 17 2 . . 27 252 5 2 113 155 91 214 Missed 359 | . 6 12 1 . . 17 95 1 . 52 60 40 75 Damage Taken 11716 | . 228 59 11 . . 151 2226 324 53 844 3256 1245 3319 Core 3194 | . 39 12 . . . 13 779 . . 39 526 168 1618 Absorbed by Shields 200 | . . . . . . . 200 . . . . . . Redirected to Shielding 226 | . . . . . . . 112 . . . 114 . . Core Remaining (%) 78 | 100 84 . . . 97 . 6 100 100 97 . 47 . Volleys Fired 69 | 20 13 6 . . 1 . 27 1 . 1 . . . Largest 4 | 2 2 1 . . 1 . 3 1 . 4 . . . Hottest 288 | 70 70 100 . . 5 . 250 81 . 288 . . . Shots Fired 130 | 40 26 6 . . 1 . 52 1 . 4 . . . Gun 121 | 40 26 . . . . . 52 1 . 2 . . . Cannon 2 | . . . . . . . . . . 2 . . . Launcher . | . . . . . . . . . . . . . . Special 7 | . . 6 . . 1 . . . . . . . . Kinetic 49 | 20 13 . . . . . 14 . . 2 . . . Thermal 80 | 20 13 6 . . . . 38 1 . 2 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | 6 9 . . . 1 . 6 . . 1 . . . Robot Miss Streak 6 | 3 3 . . . . . 6 . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 108 | 19 15 . . . 1 . 42 . . 13 13 1 4 Core Hits 61 | 9 8 . . . . . 32 . . 5 5 1 1 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . . 4 1 . . Critical Strikes 9 | . . . . . . . 1 . . 6 2 . . Blast 1 | . . . . . . . . . . 1 . . . Smash 6 | . . . . . . . . . . 5 1 . . Sever 2 | . . . . . . . 1 . . . 1 . . Melee Attacks 101 | . . . . . . . 8 6 3 21 44 8 11 Impact 37 | . . . . . . . . . . 15 22 . . Slashing 64 | . . . . . . . 8 6 3 6 22 8 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks 13 | . . . . . . . . . . 4 9 . . Damage Inflicted 3706 | 202 155 . . . . . 1767 . . 495 711 72 304 Guns 1937 | 202 154 . . . . . 1569 . . 12 . . . Cannons 29 | . . . . . . . . . . 29 . . . Explosions . | . . . . . . . . . . . . . . Melee 1690 | . . . . . . . 198 . . 454 694 49 295 Ramming 50 | . 1 . . . . . . . . . 17 23 9 Kinetic 359 | 88 64 . . . . . 178 . . 29 . . . Thermal 1607 | 114 90 . . . . . 1391 . . 12 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 489 | . . . . . . . . . . 331 158 . . Slashing 1201 | . . . . . . . 198 . . 123 536 49 295 Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . 20 24 18 Average Corruption 16 | . . . . . . . . . . . 16 19 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . . 25 11 4 Message Errors 10 | . . . . . . . . . . . 7 3 . Matter Fused 13 | . . . . . . . . . . . 5 6 2 Heat Flow Errors 3 | . . . . . . . . . . . 2 1 . Energy Discharges 2 | . . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . 6 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 424 | . . . . . . . 9 . . 162 154 . 99 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 424 | . . . . . . . 9 . . 162 154 . 99 Knockbacks 5 | . . . . . . . . . . 2 2 . 1 Impact 5 | . . . . . . . . . . 2 2 . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . 8 10 4 Shots . | . . . . . . . . . . . . . . Rammed 11 | . . . . . . . . . . . 3 7 1 Targets Rammed 12 | . 1 . . . . . . . . . 3 7 1 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 736 | 190 120 168 2 . 2 . 736 47 . 159 148 70 . Average Temperature 149 | 77 56 73 2 . 2 . 218 30 . 77 76 70 . Received Heat Transfer 1074 | . . 33 6 . . . 666 . 9 54 117 36 153 Effects 31 | . . . . . . . 31 . . . . . . Shutdowns 7 | . . . . . . . 7 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Interference 7 | . . . . . . . 7 . . . . . . Matter Decay 4 | . . . . . . . 4 . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . Damage (major) 5 | . . . . . . . 5 . . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Parts Fried 5 | . . . . . . . . . . 5 . . . Impact Corruptions 7 | . . . . . . . . . . 5 2 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . 1 . . . . . . Heat Transferred 2782 | 333 259 . . . . . 2165 . . 25 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Peak Influence 624 | 25 195 182 130 . . 176 624 297 161 225 337 358 273 Initial 285 | . 16 81 70 . . . 86 285 140 84 120 153 208 Average 165 | 14 93 106 117 . . 102 195 292 140 109 167 213 204 Maximum Alert Level 2 | . . . . . . . 2 1 . 1 1 1 1 Low Security (%) 70 | 100 100 100 100 . . 100 68 . 100 93 76 64 14 Level 1 26 | . . . . . . . 12 100 . 6 23 36 85 Level 2 3 | . . . . . . . 18 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . . 1 3 . . 3 4 4 4 Investigation 11 | . . 1 . . . . 3 . . 1 1 4 1 Extermination 3 | . . . . . . . . . . . 2 . 1 Reinforcement 4 | . 1 . . . . . . . . 1 1 . 1 Assault 1 | . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Distress Signals 9 | . . 1 . . . . 3 . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 176 | . 9 12 3 . 2 4 33 1 2 10 41 32 27 Peak Tracking Total 17 | . 4 10 3 . 1 2 8 1 2 6 9 15 17 Tactical Retreats 21 | . 1 1 1 . . . 5 . . 1 8 3 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Traps Triggered 9 | . . 1 . . . . 2 . . 1 3 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Machines Disabled 5 | . . . . . . . 4 . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . . . Energy Cycler 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Machines Accessed 8 | . 1 . . . . 1 2 . . . . 4 . Terminals 7 | . 1 . . . . . 2 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 23 | . 6 . . . . 1 9 . . . . 7 . Successful 11 | . 4 . . . . 1 1 . . . . 5 . Failed 12 | . 2 . . . . . 8 . . . . 2 . Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 61 | . 6 . . . . 8 2 7 3 11 16 4 4 Terminals 22 | . 6 . . . . . 9 . . . . 7 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 6 | . . . . . . . 1 . . . . 5 . Record 4 | . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . 2 . . . . 2 . Full Trace Events 2 | . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Total Allies 28 | . . . . 4 1 . 4 . . 3 7 . 9 Largest Group 6 | . . . . 4 5 5 4 1 . 2 3 . 6 Highest-Rated Group 244 | . . . . 154 239 239 215 159 . 162 244 . 162 Highest-Rated Ally 159 | . . . . 40 85 85 159 159 . 81 122 . 81 Zionite Dispatches 8 | . . . . . . . 1 . . 2 4 . 1 Heavy 2 | . . . . . . . . . . . 2 . . Recon 1 | . . . . . . . . . . . 1 . . Fire 2 | . . . . . . . 1 . . . 1 . . Hacker 2 | . . . . . . . . . . 1 . . 1 Melee Resupply 1 | . . . . . . . . . . 1 . . . Total Orders 4 | . . . . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . 2 Ally Attacks 182 | . . . . . 7 25 86 . . 3 29 . 32 Total Damage 6580 | . . . . . 135 569 2947 . . 96 2265 . 568 Kills 40 | . . . . . 2 6 23 . . 1 7 . 1 Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Zionite Intel Received 5 | . . . . . . 2 . 1 . 1 1 . . Emergency Access 1 | . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . 1 . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Turns Passed 6268 | 127 358 151 108 766 874 397 896 363 219 362 856 350 441 Spaces Moved 7429 | 26 287 335 413 1760 932 394 673 297 201 277 926 392 516 Core 1278 | . . . . . . . 36 1 . . 335 392 514 Treads 44 | . . . . . . . 37 4 . . 3 . . Legs 525 | 26 235 . . . . 219 45 . . . . . . Wheels 1025 | . . . . . . . . 291 201 277 256 . . Hover 2 | . . . . . . . . . . . . . 2 Flight 4555 | . 52 335 413 1760 932 175 555 1 . . 332 . . Fastest Speed 26 | 120 37 26 26 26 26 26 32 100 100 100 28 50 50 Average Speed 58 | 120 107 26 26 26 26 92 105 106 100 100 76 50 65 Slowest Speed 1000 | 120 210 31 26 26 26 190 385 1000 100 100 300 50 141 Overloaded Moves 64 | . . . . . . . . . . . 64 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . 1 12 2 . 2 2 3 . . . 3 . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . 1 Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 3 41 23 72 89 76 10 52 8 5 8 34 45 23 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 8 | . . . . 2 2 4 . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 . . . . . . 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 . . . . . . . . Spaces Dug 37 | . . 6 . . . . . 6 3 4 13 . 5 Terrain Destroyed 37 | . . 6 . . . . . 6 3 4 13 . 5 Melee 31 | . . . . . . . . 6 3 4 13 . 5 Projectile 6 | . . 6 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Res Res Qua Acc Total 9068 | 85 315 366 410 2069 1560 429 789 335 215 333 1025 536 601 Wait 1216 | 37 . 15 . 302 627 15 12 . . 17 22 115 54 Move 7373 | 25 284 313 408 1759 928 390 667 296 200 276 920 391 516 Hop 19 | . 1 9 2 . 1 1 2 . . . 3 . . Pick Up 59 | 2 4 6 . 1 1 2 18 4 3 4 9 3 2 Fast Attach 58 | 1 . . . 2 . 6 2 8 1 8 18 4 8 Attach 49 | . 1 3 . . . 5 17 2 4 1 8 6 2 Detach 16 | . . . . . . 4 4 . 1 . 5 . 2 Swap 23 | . 3 7 . . 1 . 2 5 1 3 1 . . Drop 78 | . 8 7 . 5 1 6 7 13 2 9 13 2 5 Fire 69 | 20 13 6 . . 1 . 27 1 . 1 . . . Melee 72 | . . . . . . . 8 6 3 12 24 8 11 Ram 10 | . . . . . . . . . . . 2 7 1 Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 23 . . 2 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 128 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x2 612 | -9/Materials | Discovered new exit (range 15) 615 | -9/Materials | Identified exit to Mines 637 | -9/Materials | Entered Mines 643 | -9/Mines | Found a hidden stash of uninstalled traps 672 | -9/Mines | Learned Materials terminal intel 688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 688 | -9/Mines | Discovered new exit (range 5) 690 | -9/Mines | Identified exit to Exiles 700 | -9/Mines | Discovered new exit (range 15) 704 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 704 | -9/Mines | Identified exit to Materials 708 | -9/Mines | Identified exit to Zion 721 | -9/Mines | Discovered exit to Materials (range 10) 735 | -9/Mines | Met a Derelict testing a Signal Generator 745 | -9/Mines | Entered Zion 803 | -7/Zion | Learned location of Quarantine (-2) 840 | -7/Zion | Build established: Sprinter 876 | -7/Zion | Learned location of Storage (-7) 888 | -7/Zion | Learned 4 Factory zone layouts 908 | -7/Zion | Found Prototype Energy Gun 945 | -7/Zion | Given A8's code to call for help 991 | -7/Zion | Met Imprinter 998 | -7/Zion | Imprinted 1000 | -7/Zion | Declared Zion's savior 1179 | -7/Zion | Discovered new exit (range 15) 1182 | -7/Zion | Identified exit to Proximity Caves 1511 | -7/Zion | Entered Proximity Caves 1511 | -6/Proximity Caves | Accompanied by 4 allies 1526 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1537 | -6/Proximity Caves | Spotted B-75 Beast 1760 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1890 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 2348 | -6/Proximity Caves | Discovered new exit (range 15) 2357 | -6/Proximity Caves | Identified exit to Factory 2385 | -6/Proximity Caves | Entered Factory 2385 | -6/Factory | Accompanied by 5 allies 2385 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 2386 | -6/Factory | Identified exit to Factory 2401 | -6/Factory | Identified Storm Laser 2523 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 2625 | -6/Factory | Retrieved Zion intel report: Guard Positions 2627 | -6/Factory | Garrison activated, responded to threat 2648 | -6/Factory | Discovered new exit (range 11) 2695 | -6/Factory | Identified exit to Extension 2782 | -6/Factory | Entered Extension 2782 | -6/Extension | Accompanied by 4 allies 2948 | -6/Extension | Build established: Tank 2975 | -6/Extension | Spotted B-75 Beast 2997 | -6/Extension | Allies destroyed B-75 Beast 3107 | -6/Extension | Disrupted transfer network 3169 | -6/Extension | Spotted B-75 Beast 3216 | -6/Extension | Lost 4 allies 3243 | -6/Extension | Lost 5 parts (1p2n2u) 3302 | -6/Extension | Core integrity fell below 50% 3353 | -6/Extension | Zion Fire squad teleported in 3359 | -6/Extension | Rescued A7 3382 | -6/Extension | Core integrity fell below 20% 3393 | -6/Extension | Energy Cycler disabled 3393 | -6/Extension | Rescued a captive Derelict 3393 | -6/Extension | Rescued a captive Derelict 3394 | -6/Extension | Rescued a captive Derelict 3397 | -6/Extension | Rescued a captive Derelict 3403 | -6/Extension | Rescued a captive Derelict 3404 | -6/Extension | Lost 3 allies 3405 | -6/Extension | Rescued a captive Derelict 3406 | -6/Extension | Rescued a captive Derelict 3557 | -6/Extension | Destroyed B-75 Beast 3567 | -6/Extension | Discovered exit to Factory (range 15) 3678 | -6/Extension | Entered Factory 3678 | -5/Factory | Accompanied by 1 ally (A7) 3678 | -5/Factory | Evolved 2 slots: Utility x2 3762 | -5/Factory | Retrieved Zion intel report: Guard Positions 4008 | -5/Factory | Build established: Scavenger-Tank 4029 | -5/Factory | Discovered new exit (range 9) 4041 | -5/Factory | Entered another Factory area 4041 | -4/Factory | Evolved 2 slots: Utility x2 4255 | -4/Factory | Discovered new exit (range 5) 4260 | -4/Factory | Entered Research 4260 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4334 | -3/Research | Retrieved Zion intel report: Component Stockpiles 4335 | -3/Research | Zion Melee Resupply teleported in 4541 | -3/Research | Zion Hacker squad teleported in 4564 | -3/Research | Discovered new exit (range 20) 4622 | -3/Research | Entered another Research area 4622 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4765 | -2/Research | Build established: Gladiator 4938 | -2/Research | Crushed by falling debris 4938 | -2/Research | System corruption reached 10% 4989 | -2/Research | Zion Heavy squad teleported in 5047 | -2/Research | Lost 10 parts (1p4n5u) 5103 | -2/Research | Zion Fire squad teleported in 5176 | -2/Research | Spotted B-90 Cyclops 5314 | -2/Research | Retrieved Zion intel report: Emergency Access 5315 | -2/Research | Zion Recon squad teleported in 5326 | -2/Research | Lost 3 allies 5341 | -2/Research | Zion Heavy squad teleported in 5382 | -2/Research | Spotted B-90 Cyclops 5472 | -2/Research | Discovered new exit (range 11) 5478 | -2/Research | Entered Quarantine 5581 | -2/Quarantine | Build established: Hacker-Mutant 5666 | -2/Quarantine | Found Alien Artifact 5666 | -2/Quarantine | Identified Transdimensional Reconstructor 5666 | -2/Quarantine | Warped through subspace 5708 | -2/Quarantine | Found Alien Artifact 5708 | -2/Quarantine | Identified Core Reset Matrix 5708 | -2/Quarantine | Used Core Reset Matrix 5712 | -2/Quarantine | Detected hypermatrix surge 5712 | -2/Quarantine | Sensed 12 artifacts in vicinity 5734 | -2/Quarantine | Found Subatomic Replicator 5740 | -2/Quarantine | Met incapacitated Sigix Warrior 5740 | -2/Quarantine | Lockdown squad dispatched 5749 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 5757 | -2/Quarantine | Unlocked Sigix quarantine chamber 5762 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 5764 | -2/Quarantine | Found Sigix Containment Pod 5800 | -2/Quarantine | Spotted Lightning 5800 | -2/Quarantine | Spotted Lightning 5807 | -2/Quarantine | Core integrity fell below 50% 5825 | -2/Quarantine | Discovered new exit (range 5) 5828 | -2/Quarantine | Entered Access 5828 | -1/Access | Evolved 2 slots: Propulsion x2 6164 | -1/Access | Zion Hacker squad teleported in 6174 | -1/Access | Garrison activated, responded to threat 6175 | -1/Access | Crushed by falling debris 6175 | -1/Access | System corruption reached 10% 6180 | -1/Access | Spotted B-99 Colossus 6245 | -1/Access | Core integrity fell below 50% 6248 | -1/Access | Emitted hypermatrix ping 6253 | -1/Access | Assembled emerged from beneath the floor 6259 | -1/Access | Core integrity fell below 20% 6269 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06250_ Imp. Gyrokinetic Inverter destroyed. 06250_ Knocked back. 06250_ Slug penetrates Wall. 06250_ Slug penetrates Door. 06250_ Slug penetrates Wall. 06251_ System corrupted: Matter fused (-6). 06251_ Penetrated by Slug. 06254_ Slammed into T-07 Excavator. 06254_ T-07 Excavator knocked back. 06254_ Destabilizing: Core damaged (-32). 06254_ Slug penetrates Wall. 06261_ Slug penetrates Earth. 06261_ Slug penetrates B-99 Colossus. 06264_ Detected hypermatrix ping. 06264_ System Shield destroyed. 06264_ Critical hit (Blast). 06264_ Knocked back. 06264_ Penetrated by Slug. 06266_ Slug penetrates Wall. 06266_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# = ## ???????????????????????? | | ?????# ## #??????????????????????? | | ?????# ## #??????????????????????? | | ?????# ## #??????????????????????? | | ?????# ## #??????????????????????? | | ?????# ## #+##+#?????????????????? | | ?????# ## # ??????????????? | | ?????# #?? # ????????????? | | ?????# #???? # #???????????? | | ?????# #######+# #???????????? | | ?????# % + # #???????????? | | ?????# = # #### #???????????? | | #######""###+#"#### #??# h #???????????? | | % #??# #???????????? | | % #??# #???????????? | | #??# #???????????? | | s#??# +???????????? | | s#??# #???????????? | | ss#??# #???????????? | | s;### #???????????? | | #####+########"" #???????????? | | ??? ?????### B #???????????? | | ? #?????# #???????????? | | = #?????# """"" #???????????? | | #?????# """"" #???????????? | | """""#?????# """"" @ t #???????????? | | """""#?????# """"" #???????????? | | """""#?????# """"" k #???????????? | | """""#?????# #???????????? | | """""#?????# u ?????????? | | """""#?????# % ########### ?????????? | | ???????????#"" ##???????????????#???? | | ???????????#"" =##???????????????# ? | | ???????????#"" = ###??????????????# "" | | !????????????#T ! %#??????????????+ "T | | ????????????#"" !!! #??????????????# | | ?????????????#"" !!! ##?????????????????? | | ##?????????????#" !! "##????????????????? | | ???????????????# "################### | | ???????????????# #=[ # | | ???????????????# #%=! # | | ???????????????# "#### #[!!" # | | ???????????????# ##??# #=|""" # | | ???????????????####???# %#%[=""" # " | | ??????????????????????# !!+!! " # "" | | ??????????????????????# #=* # " | | ??????????????????????# #!* # ! " | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# # " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1200 Weapon Shielding 66 Evasion (%) 74 Melee Accuracy 13 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Achievements -------------- Alien Roots False Reunion Woof! Challenges ------------ None Game ------ Seed GuidedColdCycler Manual? 0 Play Time 01:42:49 Cumulative 119.5 hours Start 2024.12.10 @ 12:53:04 End 2024.12.10 @ 14:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2c08719-c8f5-4270-9bbf-c15929fade85