Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 00:39:52 Player: JuustuToug Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (415) 2075 Value Destroyed (20341) 20341 Prototype IDs (70) 1400 Alien Tech Used (4) 800 Bonus (5302) 5302 TOTAL SCORE: 40218 Bonus ------- High Alert Combat Kills 1609 Follower Combat Kills 139 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2890 Friendly Fire -1236 Cogmind --------- Core Integrity 0/1600 Matter 256/300 Energy 94/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Centrium Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Matter Drive Medium Treads High-density Centrium Wheel Quantum Capacitor Advanced Force Field Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Vortex Driver Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Sigix Terminator Plasma Lance [Rating: 206] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Light Regenerative Plating Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . . . 1 1 . . . . 2 . . . . . . . . . 2 . . . . 2 . 2 . Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 366 | 7 8 4 . 3 37 27 3 2 . 8 19 7 7 17 3 15 5 5 31 5 14 3 3 5 5 17 28 36 42 Power 37 | 1 1 1 . 2 2 4 . . . . 1 1 . 1 1 1 . . 3 . . . . 1 . 4 3 4 6 Engine 13 | 1 1 1 . 2 2 3 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . Reactor 19 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 4 3 3 6 Propulsion 92 | 2 1 1 . . 12 9 1 1 . 2 2 1 2 4 1 5 2 2 9 1 . 1 1 1 3 5 11 8 4 Treads 58 | 2 1 1 . . 12 9 1 1 . 2 1 1 . 1 . 4 2 1 2 1 . . . . 1 2 2 7 4 Leg 21 | . . . . . . . . . . . 1 . . . 1 . . . 7 . . 1 1 1 2 3 4 . . Wheel 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Hover 10 | . . . . . . . . . . . . . 1 3 . . . 1 . . . . . . . . 5 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | 2 4 . . . 8 7 1 1 . 2 7 2 2 3 . 5 . 1 10 1 7 2 2 2 . 4 10 12 19 Device 64 | 1 . . . . 5 3 . . . . 5 1 . 2 . 1 . 1 7 1 5 2 1 1 . 3 6 7 12 Storage 8 | 1 3 . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Processor 27 | . 1 . . . . 1 1 . . 2 1 1 2 . . 1 . . 2 . 2 . 1 . . . 3 4 5 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protection 14 | . . . . . 3 2 . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 2 2 . 1 15 7 1 . . 4 9 3 3 9 1 4 3 2 9 3 7 . . 1 2 4 4 12 13 Energy Gun 24 | 1 . 1 . . 4 3 . . . 1 3 1 1 4 . . 2 . 1 . . . . . . 1 1 . . Energy Cannon 14 | . . . . 1 1 . . . . 2 1 . . . 1 3 . 1 2 . . . . . 1 . . 1 . Ballistic Gun 65 | 1 . 1 . . 9 3 . . . 1 5 2 1 3 . . 1 . 4 3 6 . . 1 1 1 1 9 12 Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 8 | . 1 . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . 2 2 . . . . 1 . . 4 . . 1 . 14 . . . . 3 . 2 8 5 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Lost 147 | . 1 3 . . 3 1 . 1 . 8 2 6 5 . 1 1 2 2 . 3 11 1 . 5 8 4 30 2 47 Power 12 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 4 . 5 Propulsion 38 | . . 1 . . 1 1 . 1 . 2 . 4 3 . . . 1 . . . 2 . . 1 3 1 11 . 6 Utility 42 | . . . . . 1 . . . . 1 . 1 . . . . . . . 1 4 . . 1 1 . 11 1 20 Weapon 55 | . 1 2 . . 1 . . . . 5 2 1 2 . 1 1 . 2 . 2 4 1 . 2 4 3 4 1 16 Highest Loss Streak 15 | . 1 2 . . 1 1 . 1 . 3 2 4 2 . 1 1 1 1 . 2 4 1 . 5 4 2 11 2 15 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . Average Backups 17 | 1 8 16 17 18 19 19 20 18 19 15 16 17 17 18 15 19 20 18 19 19 16 17 19 20 13 10 12 17 16 Power 1 | . 1 1 2 1 1 1 1 1 1 1 2 2 3 2 1 . . . 1 2 1 1 2 2 1 . 1 2 2 Propulsion 1 | . 1 2 2 2 3 4 4 3 3 2 . . . . . . . . . 2 2 3 2 3 1 2 1 1 2 Utility 6 | . 4 7 8 7 8 7 9 8 8 7 6 6 6 6 7 9 10 10 10 8 4 4 6 6 5 4 3 4 3 Weapon 6 | . 1 4 5 6 6 6 6 6 7 3 6 8 7 8 7 9 8 7 6 6 6 7 7 7 4 2 5 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . 1 . . 2 15 8 . . . 2 6 1 . 2 . 2 2 . 11 . . . 3 1 . 2 . 5 6 Power 11 | . . . . . 1 1 . . . . 2 . . 1 . . . . 4 . . . . . . . . 1 1 Propulsion 6 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Utility 25 | . . . . 1 6 4 . . . 2 3 . . . . 1 . . 2 . . . 2 1 . . . 1 2 Weapon 23 | . 1 . . 1 5 3 . . . . 1 1 . . . 1 2 . 3 . . . . . . 2 . 2 1 Tool/Special 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 Average Slot Usage (%) 86 | . 99 99 100 100 99 99 100 100 72 99 99 81 79 47 98 84 89 87 92 93 96 99 99 90 90 94 77 88 88 Engine 4 | . 14 14 14 14 9 4 . . . . . 5 6 4 1 1 5 5 . . . . . . . . . . . Core 1 | . . . . . . 2 7 7 7 7 6 . . . 4 5 2 . . . 2 5 5 5 5 3 . 3 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 2 5 4 7 4 5 Treads 14 | . 28 27 28 28 26 29 30 30 30 29 25 8 2 . . 9 22 16 13 . . . . . 1 2 5 16 13 Leg 3 | . . . . . . . . . . . . . . . 5 2 . . 13 26 24 25 25 24 21 19 11 . . Device 10 | . 13 14 14 14 15 7 7 7 7 7 12 6 6 5 6 5 5 10 9 7 14 14 14 15 16 21 17 14 18 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 14 | . . . . . . 6 7 7 7 7 12 19 20 20 20 17 16 16 17 19 19 20 20 20 20 18 21 23 21 Protection 4 | . . . . . 2 7 6 7 7 7 5 5 5 5 6 4 5 5 4 5 5 4 5 2 3 4 . 3 2 Energy Gun 6 | . 4 11 14 9 13 14 15 15 1 7 11 5 12 . 16 9 9 10 1 . . . . . . . . . . Energy Cannon 2 | . . . . 4 4 . . . . 6 1 6 . . 1 8 10 4 10 . . . . . 2 5 . . . Ballistic Gun 10 | . 14 2 . 4 17 14 14 14 2 14 12 13 11 . 6 3 1 5 8 21 17 19 20 15 10 1 1 11 20 Ballistic Cannon 1 | . 8 13 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 206 | 7 8 9 9 12 32 44 46 47 45 46 59 59 62 79 77 87 90 86 142 139 145 146 144 141 127 146 156 195 206 Average Rating 71 | 5 7 8 9 10 26 37 45 45 31 42 52 56 56 40 74 82 82 78 112 133 138 141 140 125 114 133 116 171 187 On Entrance 74 | . 7 8 9 9 12 31 43 46 45 45 38 59 57 56 71 77 86 73 86 136 127 145 143 140 130 120 146 106 188 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 5 . 3 6 5 11 . 2 11 . . . . . 7 8 11 14 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 15 51 51 48 53 69 71 68 70 69 74 75 76 75 74 70 88 88 83 120 102 106 106 107 101 99 107 104 137 156 Greatest Support 200 | 40 40 40 40 40 66 89 93 93 93 93 89 86 23 36 36 149 154 112 150 150 150 150 145 140 138 136 111 200 200 Greatest Overweight (x) 23 | . 1 1 1 1 1 . . . . 1 1 3 23 21 2 2 . . 2 1 . . . . . 1 5 4 1 Average Overweight (x) 1 | . . 1 1 1 . . . . . . . 2 6 12 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 13 17 17 20 20 20 20 20 20 20 20 19 20 20 16 20 20 20 20 20 19 18 20 20 16 20 20 20 20 Average Carried 17 | 1 8 16 17 18 19 19 20 18 19 15 16 17 19 19 15 19 19 18 19 19 16 17 19 19 13 11 14 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 13 17 17 20 20 20 20 18 18 12 19 18 19 16 16 20 19 18 20 18 17 18 20 16 10 15 20 20 3 Class Distribution -------------------- 28% | Skirmisher 24% | Mutant 16% | Scavenger-Skirmisher 5% | Scavenger-Gunner 5% | Scavenger-Assassin 5% | Scavenger-Executioner 4% | Derelict-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Mutant | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 16491 | 257 319 289 . 51 1021 989 218 306 . 359 757 653 452 110 230 488 173 172 1206 783 889 390 247 101 316 342 742 886 3745 Remotely 3387 | . . . . . . . . . . . . . . . . . . . 486 125 484 . . . . . 30 207 2055 Salvage Created 21284 | 41 518 300 . 36 2839 1179 49 363 . 327 881 998 363 . 169 504 292 198 1030 899 841 428 208 204 229 775 980 946 5687 Parts 1003 | 4 37 23 . 5 126 52 5 10 . 8 40 34 23 . 9 14 16 4 33 36 48 17 9 3 9 35 80 35 288 Haulers Intercepted 11 | . 2 . . . 4 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 7 | . 1 . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . . . . . . 5 7 . 7 . 33 23 . 7 . 13 5 . 34 . 21 8 1 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 333 | . 10 11 . 2 44 16 4 10 . 5 17 16 10 . 3 6 5 4 19 17 12 8 2 . 5 9 14 12 72 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . 1 Guns 251 | . 5 3 . 2 34 13 . 2 . 2 14 12 10 . 3 2 3 2 16 17 12 8 2 . 5 . 4 12 68 Cannons 35 | . 1 3 . . 9 . . . . 2 3 4 . . . 3 2 2 2 . . . . . . 3 . . 1 AOE 30 | . 4 5 . . . 3 4 8 . . . . . . . . . . . . . . . . . 4 . . 2 Classes Destroyed 26 | 1 6 . . . 7 1 . . . 2 . . . . . . 1 . 6 . . . 1 . . . 1 . . Worker 13 | . . . . . 1 1 . . . . 1 . . . . . . . . . 3 . . . . 1 . 1 5 Builder 15 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 8 . . . . 2 . . 1 Tunneler 5 | 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 2 . . . 4 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Recycler 19 | . 3 3 . . 3 4 . . . . . . . . . . . . . . 1 . . . . 2 . . 3 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Watcher 9 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . 4 Swarmer 75 | . 6 11 . 2 . . 4 4 . . 7 . 7 . . . 3 1 . 6 5 4 . . 2 4 . . 9 Grunt 96 | . 4 . . . 26 6 . 1 . 3 4 10 2 . . . . . 6 6 2 4 1 . . . 2 6 13 Brawler 10 | . . . . . 4 1 . 2 . . . 1 . . . . . . . 1 . . . . . . . . 1 Duelist 11 | . . . . . 2 . . 1 . . 1 2 . . . . . . 1 1 . . . . . . . 1 2 Protector 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 34 | . . . . . 8 5 . 1 . . 1 2 1 . . 2 1 1 . 1 1 . . . 1 3 . 1 5 Demolisher 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 25 | . . . . . 3 . . 1 . 1 . . . . 2 . . . . 2 2 . . . . . . . 14 Programmer 62 | . . . . . . 4 . . . . 4 . . . 1 4 . 2 2 . 2 . 1 . 2 2 11 . 27 Behemoth 4 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . Executioner 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 1 4 7 . 2 5 4 4 9 . 3 4 7 4 . 2 3 3 2 7 6 9 4 1 . 2 5 5 5 12 Combat Bots Only 11 | . 3 6 . 2 5 4 4 9 . 3 3 7 4 . 2 2 3 2 7 6 6 4 1 . 2 4 5 5 11 Max Kills in Single Turn 4 | 1 2 2 . 1 1 1 4 3 . 1 2 2 2 . 1 2 1 1 2 1 3 1 2 1 1 3 1 2 3 Gunslinging 2 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . 1 Exploded 4 | . 2 2 . . . 1 4 3 . . . . . . . . . . . . . . . . . 2 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2671 | . 65 52 . 24 175 140 19 35 . 127 110 97 148 . 37 50 49 30 31 75 174 45 6 . 81 78 221 56 746 Missed 764 | . 23 18 . 6 38 54 6 9 . 37 32 27 57 . 7 14 18 9 9 19 50 20 3 . 32 40 47 14 175 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hits 1907 | . 42 34 . 18 137 86 13 26 . 90 78 70 91 . 30 36 31 21 22 56 124 25 3 . 49 38 174 42 571 Melee 29 | . . . . . 6 . . . . . 3 10 . . . . . . . 4 . . . . . . . 4 2 Projectile 1878 | . 42 34 . 18 131 86 13 26 . 90 75 60 91 . 30 36 31 21 22 52 124 25 3 . 49 38 174 38 569 AOE 16 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 6 1 Critical Strikes 79 | . . . . . 10 2 . 1 . 4 2 4 . . . 3 2 1 1 1 6 2 1 . 3 . 11 1 24 Actively Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Part Disruptions 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 2 Damage Taken 35324 | . 532 316 . 151 2141 1077 123 555 . 1395 1092 1497 1002 . 562 892 474 431 879 1193 1997 481 59 824 1295 1094 4019 1149 10094 Core 4002 | . 110 75 . 39 178 101 . 65 . 82 30 284 100 . 81 90 43 56 102 75 86 23 . 133 161 64 527 . 1497 Absorbed by Shields 3361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 3014 Reduced by Siege Mode 244 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 Redirected to Shielding 273 | . . . . . . . . . . . . . . . . . . . . . . . . . 91 21 54 . 107 Regen/Repaired (Parts) 2314 | . 13 . . . 34 . . . . . 544 320 317 . 98 109 29 44 168 157 200 68 24 5 . . 84 83 17 Core Remaining (%) 62 | 100 . . . 10 67 . . . . 64 . . . . 41 . . . . 63 . . . . 64 . 54 100 . Volleys Fired 910 | 7 47 23 . 4 123 50 5 12 . 39 41 35 64 . 11 19 41 8 46 36 35 18 8 7 16 27 30 33 125 Largest 6 | 2 2 2 . 2 4 4 1 4 . 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 3 2 2 4 6 Hottest 420 | 70 70 70 . 70 176 187 39 186 . 186 208 215 215 . 218 306 420 261 284 126 130 130 124 124 226 196 129 137 200 Shots Fired 2963 | 14 84 41 . 8 486 154 5 32 . 82 155 139 107 . 39 69 88 28 157 143 114 69 32 19 43 37 37 110 671 Gun 2550 | 14 59 18 . 4 380 142 . 27 . 45 144 106 105 . 39 37 42 21 149 143 114 69 32 19 39 . 24 110 668 Cannon 359 | . 16 19 . 4 106 . . . . 37 11 33 2 . . 32 46 7 6 . . . . . 4 33 1 . 2 Launcher 52 | . 9 4 . . . 12 5 5 . . . . . . . . . . . . . . . . . 4 12 . 1 Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 2027 | 7 53 26 . 4 242 69 . 13 . 28 76 78 33 . 14 7 6 8 146 143 114 69 32 19 39 . 23 110 668 Thermal 880 | 7 22 11 . 4 244 73 . 14 . 54 79 61 74 . 25 62 82 20 9 . . . . . 4 33 1 . 1 Explosive 37 | . 9 4 . . . 12 5 5 . . . . . . . . . . 2 . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Robot Hit Streak 29 | 2 21 7 . 4 23 14 . 4 . 13 22 15 7 . 5 17 9 19 16 16 19 13 5 10 9 11 14 13 29 Robot Miss Streak 5 | 2 2 3 . 2 5 5 . 2 . 3 4 4 4 . 3 3 3 1 4 3 3 3 4 1 3 1 5 3 4 Penetration Max 2 | . . . . . 1 . . . . . . . . . . 1 . . 2 1 1 . 1 . . . 1 1 1 Secondary Targets 45 | . . . . . 2 1 . . . . . . 4 . . . . . 7 2 4 1 . . 1 . . 3 20 Max Gunslinging Chain 2 | . . . . . 1 1 . . . . . . 1 . . . . . 2 1 2 1 . . 1 . . 1 1 Shots Hit Robots 1802 | 3 50 22 . 4 268 79 . 15 . 34 94 86 23 . 22 45 23 17 102 97 85 49 20 15 34 33 59 79 444 Core Hits 879 | 2 26 15 . 2 112 51 6 18 . 14 41 41 15 . 8 16 9 7 57 56 39 19 14 6 18 23 31 30 203 Critical Kills 41 | . . . . . 3 . . . . . . . . . . . . . 2 2 1 1 . 1 . . . 5 26 Critical Parts Destroyed 49 | . . . . . 2 . . . . . . . . . 1 . . . . 2 4 . . . . . 2 6 32 Critical Strikes 118 | 2 1 . . . 9 1 . . . . 3 2 . . 1 1 . . 3 4 5 1 . 1 . . 9 13 62 Burn 14 | 2 1 . . . 4 1 . . . . 3 2 . . . 1 . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 93 | . . . . . 3 . . . . . . . . . 1 . . . 2 4 5 1 . 1 . . 2 12 62 Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . Melee Attacks 128 | . . . . . . . . . . . . . 18 1 . 3 . . . . 5 . . . . 11 53 7 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . 18 1 . 3 . . . . 5 . . . . 4 1 . . Piercing 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 52 7 30 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52835 | 83 981 747 . 56 4524 2366 242 1053 . 702 2024 1996 489 . 490 1310 554 513 3685 2070 2645 1179 591 415 880 1779 2482 2622 16357 Guns 37686 | 83 470 142 . 33 2985 1581 . 254 . 447 1853 1434 465 . 490 584 300 363 3145 2070 2168 1179 591 415 880 . 916 2512 12326 Cannons 5273 | . 203 200 . 20 1521 . . . . 246 158 562 24 . . 722 254 150 176 . . . . . . 854 . . 183 Explosions 7440 | . 299 388 . . . 770 242 799 . . . . . . . . . . 308 . 464 . . . . 570 123 . 3477 Melee 2115 | . . . . . . . . . . . . . . . . . . . . . . . . . . 315 1443 110 247 Ramming 265 | . 9 17 . 3 18 15 . . . 9 13 . . . . 4 . . . . 13 . . . . 40 . . 124 Kinetic 31850 | 21 470 269 . 20 1450 538 . 78 . 251 857 1057 223 . 170 126 40 118 3105 2070 2168 1179 591 415 880 . 916 2512 12326 Thermal 14444 | 62 203 73 . 33 3056 1043 . 176 . 442 1154 939 266 . 320 1180 514 395 216 . . . . . . 895 . . 3477 Explosive 3617 | . 299 388 . . . 770 242 799 . . . . . . . . . . 308 . 464 . . . . 347 . . . Electromagnetic 305 | . . . . . . . . . . . . . . . . . . . . . . . . . . 182 123 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . . . . . . . . . . . . 56 . . . . . . 66 . . . Piercing 2049 | . . . . . . . . . . . . . . . . . . . . . . . . . . 249 1443 110 247 Entropic 183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 Highest Corruption 39 | . . . . . . 9 9 9 9 9 4 4 4 4 2 3 3 7 7 3 1 1 . . 4 1 39 . 33 Average Corruption 5 | . . . . . . 6 9 9 9 9 2 4 4 4 1 1 3 3 7 3 1 1 . . 3 1 16 . 11 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 577 | . . . . . . 33 36 47 5 44 25 82 59 10 6 20 22 18 1 7 3 4 . . 9 5 46 . 95 Message Errors 133 | . . . . . . 11 9 12 2 11 5 16 13 4 . 3 9 4 1 2 1 2 . . 1 2 8 . 17 Matter Fused 129 | . . . . . . 8 11 13 . 9 2 21 13 3 2 3 3 5 . 1 1 . . . 2 2 15 . 15 Heat Flow Errors 62 | . . . . . . 3 4 6 1 8 3 10 6 . 1 2 1 1 . 1 . . . . 3 . 1 . 11 Energy Discharges 77 | . . . . . . 2 5 9 . 7 5 9 5 2 1 4 5 2 . 1 . 1 . . . 1 9 . 9 Parts Rejected 6 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . 2 Parts Fused 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Data Loss (minor) 73 | . . . . . . 5 3 3 1 5 4 7 12 1 1 4 3 2 . 2 . . . . . . 7 . 13 Data Loss (major) 33 | . . . . . . 1 4 3 . 1 1 8 6 . . 1 1 2 . . 1 1 . . 1 . . . 2 Misfires 17 | . . . . . . 2 . . . 2 . 2 2 . 1 3 . . . . . . . . . . . . 5 Alerts 11 | . . . . . . 1 . . 1 . 1 4 . . . . . 1 . . . . . . . . 1 . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Weapon Failures 27 | . . . . . . . . 1 . . 4 3 . . . . . 1 . . . . . . 1 . 1 . 16 Overload Shots 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Overflow Damage 1057 | . 2 8 . . 24 19 . 27 . 33 . . . . . 12 43 . . . 55 . . . . 155 162 180 337 Projectiles 140 | . 2 . . . 24 . . . . 33 . . . . . 12 43 . . . . . . . . 26 . . . Explosions 588 | . . 8 . . . 19 . 27 . . . . . . . . . . . . 55 . . . . 129 19 . 331 Melee 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 180 6 Knockbacks 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kinetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1541 | . 51 . . . . 176 6 78 . . . . . . . . . . . . . . . . . 134 116 . 980 Shots 17 | . 2 . . . . 4 1 2 . . . . . . . . . . . . . . . . . 1 6 . 1 Rammed 21 | . 3 4 . 3 2 . . . . 1 2 . . . . 1 . . . . . . . . . . . . 5 Targets Rammed 29 | . 3 5 . 3 3 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . 7 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Crushed 5 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 510 | 36 105 52 . 36 333 365 269 264 143 384 250 403 407 . 272 486 510 263 265 148 147 67 69 54 222 12 366 272 213 Average Temperature 93 | 15 40 24 . 19 74 91 135 88 74 92 57 117 152 . 114 120 149 41 108 56 35 28 31 24 68 5 123 128 65 Received Heat Transfer 3442 | . 96 . . 6 972 267 . 72 . 346 141 366 93 . . 36 . 36 48 147 154 127 37 12 90 63 . 101 232 Effects 26 | . . . . . 1 2 . . . 4 . 3 5 . . 2 9 . . . . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . 2 . . 1 1 . . . . . . . . . . . . Energy Bleed 9 | . . . . . 1 2 . . . 1 . 1 2 . . . 2 . . . . . . . . . . . . Interference 9 | . . . . . . . . . . 3 . 2 . . . . 4 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Total Turns 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 7 | . . . . . 2 . . . . 1 . . . . . 2 . . 1 . . . . . . 1 . . . Combat Hostiles 5 | . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . 1 . . . Parts Melted 51 | . . . . 1 10 3 . . . 3 10 4 . . 1 8 . 1 1 . . . . . . 6 2 1 . Heat Transferred 20839 | 333 666 175 . 75 5825 2060 . 333 . 703 2577 2111 559 . 609 1951 718 570 324 . . . . . . 1250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 4 | . . . . . 3 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 4 Low Security (%) 66 | 100 100 100 . 100 30 . . . . . 74 . . . . 100 . . . . 60 . . . . 89 100 100 46 Level 1 21 | . . . . . 38 97 . . . . 20 . . . . . . . . . 39 . . . . 10 . . 6 Level 2 5 | . . . . . 22 2 . . . . 4 . . . . . . . . . . . . . . . . . 11 Level 3 5 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1188 | 5 150 157 . 81 768 416 . . . . 409 . . . . 95 . . . . 367 . . . . 267 153 189 1188 Initial 340 | . . 27 . . . 340 . . . . 30 . . . . . . . . . 42 . . . . . 143 31 95 Average 181 | . 45 28 . 12 339 297 . . . . 114 . . . . 22 . . . . 149 . . . . 58 24 59 452 Influence Increases 10690 | 10 404 317 . 149 1402 712 105 270 . 225 669 428 250 . 80 252 90 105 440 385 672 200 50 5 125 517 445 377 2006 Destroy 0b10 Robot/C 6700 | . 200 220 . 120 860 320 80 200 . 100 340 320 200 . 60 120 80 80 360 340 260 160 40 . 100 180 280 240 1440 Destroy 0b10 Robot/NC 410 | 10 40 20 . . 70 40 . . . 5 25 . . . . 10 . . 5 . 60 5 . 5 . 25 5 5 80 Destroy Leader 1270 | . 44 40 . 10 232 114 10 10 . 30 86 30 20 . 20 42 10 10 . 30 50 20 10 . 10 50 42 30 320 Allied During Kill 30 | . . . . 19 . . . . . . . 3 . . . . . . . . 8 . . . . . . . . Successful Hack 177 | . 32 . . . 19 79 . . . . 34 . . . . . . . . . . . . . . . 3 . 10 Disable Machine 690 | . 45 15 . . 120 90 . . . . 15 . . . . 60 . . . . 180 . . . . 30 105 15 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 528 | . 43 22 . . 11 54 . . . . 4 . . . . 20 . . . . 114 . . . . 82 10 72 96 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 720 | . . . . . 90 15 15 60 . 90 165 75 30 . . . . 15 75 15 . 15 . . 15 . . 15 30 Influence Decreases 9680 | 10 332 389 . 149 652 1050 505 282 . 177 333 768 258 36 80 186 156 58 142 663 442 481 66 5 125 262 644 274 1155 Entered New Map 1575 | . . 45 . . . 410 153 3 . . 18 143 9 36 . . 25 . 47 345 25 111 4 . . . 112 25 64 Time Decay 6820 | 10 332 314 . 113 622 630 352 229 . 152 315 525 219 . 70 186 131 48 95 288 281 360 62 5 95 232 284 249 621 Lost Part 1129 | . . 30 . . 30 10 . 10 . 25 . 60 30 . 10 . . 10 . 30 96 10 . . 30 30 248 . 470 Lost Ally 156 | . . . . 36 . . . 40 . . . 40 . . . . . . . . 40 . . . . . . . . Squads Dispatched 61 | . . . . . 10 5 . 1 . 1 7 . . . . 3 . . . 1 5 . . . . 6 4 2 16 Investigation 6 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Extermination 23 | . . . . . . 4 . . . . 4 . . . . 2 . . . . 1 . . . . 2 3 . 7 Reinforcement 16 | . . . . . 3 1 . . . . 2 . . . . 1 . . . . 4 . . . . 1 1 1 2 Assault 10 | . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . 2 . . 4 Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 30 | . . . . . 7 3 . . . . 2 . . . . . . . 2 . 1 . . . . . . 6 9 Communications Jammed 25 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . 9 . . Distress Signals 25 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . 9 . . Times Spotted 534 | . 17 12 . 5 69 23 5 13 . 16 29 19 12 . 3 10 6 6 71 21 19 9 2 2 6 10 21 23 105 Peak Tracking Total 12 | . 4 6 . 4 6 5 4 9 . 12 4 7 4 . 2 2 4 3 12 7 7 2 1 2 4 4 3 5 8 Tactical Retreats 42 | . . . . . 4 1 1 2 . 4 6 5 2 . . . . 1 2 1 . 1 . . 1 . . 1 10 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 15 | . 3 1 . . 3 2 . . . . . . . . . 1 . . . . . . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 51 | . 3 1 . . 8 6 . . . . 1 2 . . . 4 . . . . 12 . . 1 . 3 8 1 1 Max in Single Turn 6 | . 1 1 . . 2 3 . . . . 1 2 . . . 1 . . . . 6 . . 1 . 1 2 1 1 Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 66 | . 8 1 1 . 9 10 . . 3 . 8 . 1 . . 4 2 . 2 . 2 1 2 4 . 1 1 2 4 Terminals 24 | . 7 . . . 6 6 . . . . 4 . . . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Repair Stations 12 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . 2 . . . . 1 1 1 1 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 6 | . . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . Total Hacks 179 | . 18 1 1 . 27 28 . . 18 . 32 . 1 . . 4 5 . 5 . 3 2 2 17 . 1 5 4 5 Successful 111 | . 6 1 1 . 13 11 . . 18 . 22 . 1 . . 1 5 . 5 . . 2 2 17 . . 4 1 1 Failed 68 | . 12 . . . 14 17 . . . . 10 . . . . 3 . . . . 3 . . . . 1 1 3 4 Catastrophic 10 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 16 . . . 19 15 . . . . 11 . . . . . . . 1 . . . . . . . . . . Terminals 68 | . 16 . . . 19 19 . . . . 12 . . . . . . . . . . 2 . . . . . . . Fabricators 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 1 Repair Stations 38 | . 2 . . . 5 6 . . . . 13 . . . . . . . . . 3 . . . . 1 5 1 2 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 13 | . . . . . 1 3 . . . . 5 . . . . 1 . . . . . . . . . . . 3 . Terminal Hacks 56 | . . 1 1 . 1 2 . . 18 . 1 . 1 . . . 5 . 5 . . 2 2 17 . . . . . Record 14 | . . . 1 . . . . . 2 . . . . . . . 4 . . . . 2 . 5 . . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . . . . . . 2 . . 3 . . . . . . . . . 4 . . . . 4 . . . . . Open Door 6 | . . 1 . . . . . . . . . . 1 . . . 1 . 1 . . . 2 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . . . 3 1 . . . . 10 . . . . . . . . . . . . . . . 4 . 1 Scan Component 12 | . 1 . . . 2 1 . . . . 5 . . . . . . . . . . . . . . . 2 . 1 Repair 9 | . 1 . . . 1 . . . . . 5 . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 26 | . 4 . . . 7 7 . . . . 8 . . . . . . . . . . . . . . . . . . Terminals 26 | . 4 . . . 7 7 . . . . 8 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 3 2 . . . . 3 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 4 . . . 3 5 . . . . 4 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 . . . 8 10 . . . . 8 . . . . 4 . . . . 2 1 . . . 1 1 1 4 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 9 . . . . 15 . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . . . 1 . . . . . 5 . . . . . . . . . . . . . . . 2 . . Time 320 | . 13 . . . 53 . . . . . 160 . . . . . . . . . . . . . . . 94 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . . 2 . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 10 | . . 3 . . . . . 2 . . . 2 . . . 1 . . . 2 . . . . . . . . . Largest Group 3 | . . 3 3 3 1 . . 2 . . . 1 . . . 1 1 1 . 2 2 . . . . . . . . Highest-Rated Group 78 | . . 40 40 40 16 . . 32 . . . 29 . . . 26 26 26 . 78 78 . . . . . . . . Highest-Rated Ally 48 | . . 16 16 16 16 . . 16 . . . 29 . . . 26 26 26 . 48 48 . . . . . . . . Total Orders 16 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . 2 4 1 4 STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 4 1 4 Ally Attacks 47 | . . . . 21 4 . . 7 . . . 8 . . . . . . . . 7 . . . . . . . . Total Damage 751 | . . . . 198 26 . . 79 . . . 120 . . . . . . . . 328 . . . . . . . . Kills 5 | . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 43244 | 18 1453 2015 451 773 1636 1522 1161 1384 142 907 2207 3476 2543 6618 629 1286 1595 975 1933 823 891 1040 647 302 344 958 1293 1178 3044 Optics 29217 | . . . . . . . . . . . . 3138 2543 6618 629 1286 1575 975 1933 823 891 1040 647 302 344 958 1293 1178 3044 Sensors 28474 | . . . . . . 1522 1161 1384 142 907 1770 3307 2145 5956 544 840 1487 929 1532 593 361 . . . . . 940 1115 1839 Terrain 3755 | . . . . . . . . . . . . . . . . . . . . . 563 906 577 302 206 953 248 . . Structural 1426 | . . . . . 1426 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 4920 | 18 1453 2015 451 773 210 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Triangulation 439 | . . . . . . . . . . . . . . . . . . . . . . . . . . 172 267 . . Cloaking 4094 | . . . . . . . . . . . . . . . . . . . 17 . 364 903 554 302 170 836 948 . . Jamming 7918 | . . . . . . . . . . . 2199 368 . . . . . 3 . . 512 1040 647 299 344 958 1243 305 . ECM 645 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 643 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 17 | . . . . . . . 1 2 . 1 . 1 1 2 2 . 2 2 . 1 . . 2 . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 4 1 4 Drone Recoveries 15 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 4 1 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 45523 | 156 1467 2015 451 773 2719 2196 1161 1436 142 1146 2207 3545 2543 6618 629 1286 1595 975 1933 823 891 1040 647 302 344 958 1293 1178 3054 Spaces Moved 19709 | 79 723 795 187 238 1049 1158 725 877 87 607 942 854 627 938 393 721 844 542 972 572 553 806 521 208 233 599 618 734 1507 Core 760 | 4 . . . . . . . . . . . . 57 694 . . . . . . . . . . . . . . 5 Treads 12413 | 75 723 795 187 238 1049 1158 725 877 87 607 942 854 221 . . 272 844 542 171 . . . . . . . . 544 1502 Legs 4828 | . . . . . . . . . . . . . . . . . . . 801 572 553 806 521 208 233 599 535 . . Wheels 738 | . . . . . . . . . . . . . 349 . . 305 . . . . . . . . . . . 84 . Hover 970 | . . . . . . . . . . . . . . 244 393 144 . . . . . . . . . . 83 106 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 240 240 240 160 156 156 156 156 156 160 160 170 132 142 130 160 160 100 100 100 100 104 108 112 112 44 44 50 Average Speed 191 | 154 173 240 240 240 188 159 156 156 156 156 160 348 325 697 142 143 160 160 151 100 100 103 105 109 115 126 137 127 139 Slowest Speed 1200 | 160 240 240 240 240 243 160 156 156 156 240 240 400 1200 1100 236 160 160 160 240 170 100 104 108 112 120 190 370 320 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . 2 2 . . . . . 3 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 7 96 99 59 42 79 31 86 88 68 62 21 87 70 84 62 15 91 70 88 77 16 91 75 85 45 15 38 25 41 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 14 | . . . 1 . . 1 . 1 1 . . . 1 3 . . . 1 . . . . 2 3 . . . . . Known Exits Taken 23 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 1 . 2 . . 6 1 . 4 . 3 2 2 1 . 3 2 . 3 . 4 5 . . . . . . Spaces Dug 218 | . 11 16 . . . 38 48 17 . 2 . . 22 . . 3 18 . . . 5 . . . 2 4 4 10 18 Terrain Destroyed 704 | . 57 27 . . . 83 60 62 . 23 . . 48 . 1 9 43 5 34 15 60 14 13 4 9 64 6 27 40 Melee 49 | . . . . . . . . . . . . . 17 . . 3 . . . . 5 . . . . 2 4 5 13 Projectile 235 | . . . . . . . . 2 . 23 . . 31 . 1 6 43 5 8 15 10 14 13 4 9 7 1 22 21 AOE 415 | . 57 27 . . . 83 60 60 . . . . . . . . . . 26 . 45 . . . . 55 . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 25335 | 96 845 854 190 430 1535 1401 752 920 94 742 1537 1345 1010 1018 433 916 1021 627 1341 729 792 964 599 268 269 747 922 899 2039 Wait 3085 | 1 37 18 4 170 216 95 9 16 . 50 465 398 268 27 12 120 113 63 181 76 137 121 48 38 6 47 147 16 186 Move 19679 | 78 722 794 186 237 1048 1157 724 876 86 606 941 853 626 937 392 720 843 541 971 571 552 805 520 207 232 597 617 733 1507 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 253 | 3 14 7 . 7 38 12 2 1 . 9 20 9 1 6 2 9 2 1 18 1 8 3 7 2 . 13 13 19 26 Fast Attach 248 | 7 2 . . . 6 4 2 . 2 3 14 3 8 16 4 9 3 4 32 3 13 4 1 5 2 13 23 30 35 Attach 142 | . . 3 . . 6 3 . 1 2 8 3 5 2 5 1 2 1 3 6 3 12 1 1 4 6 11 16 4 33 Detach 45 | . . . . . . . . . 2 . . 2 . 5 1 . . . 9 . . . . . . 5 8 4 9 Swap 381 | . 13 3 . 4 42 47 5 8 . 11 28 14 17 3 5 19 11 5 24 9 18 7 8 . 7 5 9 11 48 Drop 382 | . 7 1 . 5 53 32 5 2 2 9 23 8 6 18 5 14 7 2 54 4 11 5 6 5 . 16 7 42 33 Fire 910 | 7 47 23 . 4 123 50 5 12 . 39 41 35 64 . 11 19 41 8 46 36 35 18 8 7 16 27 30 33 125 Melee 126 | . . . . . . . . . . . . . 18 1 . 3 . . . . 5 . . . . 10 52 7 30 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Crush 25 | . 3 5 . 3 3 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . 6 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 47 | . . . . . . . . 4 . . . 17 . . . . . . . 26 . . . . . . . . . Trap 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 449 | -10/Materials | Repaired Seismic Detector 562 | -10/Materials | Discovered new exit (range 4) 571 | -10/Materials | Identified exit to Materials 604 | -10/Materials | Discovered new exit (range 8) 959 | -10/Materials | Discovered exit to Materials (range 4) 1057 | -10/Materials | Derelicts attacked the area 1081 | -10/Materials | Discovered exit to Materials (range 16) 1624 | -10/Materials | Entered Mines 1633 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1652 | -10/Mines | Core integrity fell below 50% 1674 | -10/Mines | Met a Derelict bent on vengeance 1695 | -10/Mines | Discovered exit to Materials (range 15) 2113 | -10/Mines | Discovered exit to Materials (range 8) 2172 | -10/Mines | Discovered new exit (range 5) 2287 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2502 | -10/Mines | Discovered new exit (range 5) 3639 | -10/Mines | Entered Exiles 3639 | -10/Exiles | Accompanied by 3 allies 3697 | -10/Exiles | Met 8R-AWN 3735 | -10/Exiles | Met EX-HEX 3851 | -10/Exiles | Met EX-DEC 3918 | -10/Exiles | Met EX-BIN 3968 | -10/Exiles | Learned location of Zion (-6) 4057 | -10/Exiles | Discovered new exit (range 14) 4090 | -10/Exiles | Entered Mines 4090 | -9/Mines | Accompanied by 3 allies 4126 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4393 | -9/Mines | Discovered new exit (range 8) 4460 | -9/Mines | Core integrity fell below 20% 4514 | -9/Mines | Found DCF Scrap (12 items) 4616 | -9/Mines | Excavation squad dispatched 4616 | -9/Mines | A large section of the Mines collapsed 4863 | -9/Mines | Entered Materials 4863 | -8/Materials | Accompanied by 1 ally 4863 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5689 | -8/Materials | Repaired Broken Imp. Heat Sink 5758 | -8/Materials | Build established: Scavenger-Skirmisher 6745 | -8/Materials | Discovered new exit (range 8) 6977 | -8/Materials | Garrison activated, responded to threat 7261 | -8/Materials | Build established: Tank 7263 | -8/Materials | First assault squad dispatched 7454 | -8/Materials | Discovered new exit (range 16) 7582 | -8/Materials | Entered Factory 7582 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7877 | -7/Factory | Build established: Skirmisher 7916 | -7/Factory | Discovered new exit (range 6) 7951 | -7/Factory | Identified exit to Factory 7993 | -7/Factory | Discovered exit to Factory (range 7) 8581 | -7/Factory | Build established: Scavenger-Skirmisher 9185 | -7/Factory | Learned location of 1 exit from Hub_04(d) 9238 | -7/Factory | Learned location of 2 exits from Proximity Caves 9238 | -7/Factory | Discovered exit to Factory (range 16) 9279 | -7/Factory | Learned 4 Lower Caves zone layouts 9311 | -7/Factory | Identified exit to Lower Caves 9331 | -7/Factory | Learned location of 1 exit from Extension 9359 | -7/Factory | Learned 4 Lower Caves zone layouts 9375 | -7/Factory | Build established: Tank 9398 | -7/Factory | Learned location of Extension (-6) 9778 | -7/Factory | Entered Lower Caves 9867 | -7/Lower Caves | Encountered a Warlord checkpoint 10071 | -7/Lower Caves | Build established: Skirmisher 10104 | -7/Lower Caves | Spotted B-75 Beast 10345 | -7/Lower Caves | Learned Factory emergency access door positions 10718 | -7/Lower Caves | Discovered new exit (range 7) 10735 | -7/Lower Caves | Identified exit to Lower Caves 10939 | -7/Lower Caves | Entered another Lower Caves area 10981 | -7/Lower Caves | Encountered a Warlord checkpoint 11166 | -7/Lower Caves | Discovered exit to Factory (range 5) 11262 | -7/Lower Caves | Identified exit to Data Miner 11613 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11662 | -7/Lower Caves | Destroyed 9 combat bots 12375 | -7/Lower Caves | Entered Data Miner 12378 | -7/Data Miner | Discovered new exit (range 6) 12384 | -7/Data Miner | Identified exit to Proximity Caves 12407 | -7/Data Miner | Met Data Miner 12434 | -7/Data Miner | Learned location of Section 7 (-3) 12434 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12457 | -7/Data Miner | Received God Mode back door access code from Data Miner 12517 | -7/Data Miner | Entered Proximity Caves 12650 | -6/Proximity Caves | Lost 3 parts (3w) 12987 | -6/Proximity Caves | Spotted B-75 Beast 13472 | -6/Proximity Caves | Destroyed B-75 Beast 13595 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13627 | -6/Proximity Caves | Learned Factory security intel 13653 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 13663 | -6/Proximity Caves | Entered Factory 13663 | -6/Factory | Evolved 2 slots: Utility x2 13757 | -6/Factory | Discovered new exit (range 11) 13908 | -6/Factory | Identified exit to Lower Caves 14556 | -6/Factory | Repaired Imp. Treads 14590 | -6/Factory | Repaired Imp. Treads 14617 | -6/Factory | Repaired Lgt. Treads 14657 | -6/Factory | Repaired Imp. Light Armor Plating 14690 | -6/Factory | Repaired Hvy. Assault Rifle+ 15167 | -6/Factory | Identified exit to Extension 15242 | -6/Factory | Build established: Scavenger-Skirmisher 15766 | -6/Factory | Incoming investigation squad redirected 15815 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 15870 | -6/Factory | Entered Lower Caves 16192 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16252 | -6/Lower Caves | Lost 4 parts (3n1u) 16285 | -6/Lower Caves | Destroyed 7 combat bots 16602 | -6/Lower Caves | Build established: Skirmisher 17008 | -6/Lower Caves | Spotted B-75 Beast 17026 | -6/Lower Caves | Destroyed B-75 Beast 17096 | -6/Lower Caves | Encountered a Warlord checkpoint 18390 | -6/Lower Caves | Found DRS Beacon 18620 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18631 | -6/Lower Caves | Activated DRS Beacon 19007 | -6/Lower Caves | Discovered new exit (range 14) 19039 | -6/Lower Caves | Learned Factory emergency access door positions 19063 | -6/Lower Caves | Identified exit to Lower Caves 19415 | -6/Lower Caves | Entered another Lower Caves area 19657 | -6/Lower Caves | Discovered new exit (range 14) 19768 | -6/Lower Caves | Found Prototype Device 20060 | -6/Lower Caves | Build established: Derelict-Skirmisher 20336 | -6/Lower Caves | Spotted B-75 Beast 20830 | -6/Lower Caves | Build established: Skirmisher 21454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21464 | -6/Lower Caves | Discovered new exit (range 17) 21946 | -6/Lower Caves | Identified exit to Zion 21958 | -6/Lower Caves | Entered Zion 22195 | -6/Zion | Discovered new exit (range 19) 22248 | -6/Zion | Build established: Mutant 22533 | -6/Zion | System corruption cleaned by Quarantine Array 23059 | -6/Zion | Given the Hacking Drone Bay 23059 | -6/Zion | Found Prototype Device 23061 | -6/Zion | Identified Hacking Drone Bay 24521 | -6/Zion | Found Prototype Special Weapon 24521 | -6/Zion | Identified RU-N14's Throwing Claymores 24532 | -6/Zion | Found RU-N14's Throwing Claymores 24542 | -6/Zion | Found RU-N14's Throwing Claymores 26401 | -6/Zion | Met Imprinter 27192 | -6/Zion | Found Prototype Device 27192 | -6/Zion | Identified Bomb Factory No. 2 27826 | -6/Zion | Found Prototype Energy Gun 27826 | -6/Zion | Identified Storm Laser 28273 | -6/Zion | Found GAL Module 28331 | -6/Zion | Learned location of Warlord (-5) 28429 | -6/Zion | Build established: Derelict-Skirmisher 28504 | -6/Zion | Learned 8 Factory zone layouts 28574 | -6/Zion | Identified exit to Proximity Caves 28576 | -6/Zion | Entered Proximity Caves 28577 | -5/Proximity Caves | Identified exit to Factory 28594 | -5/Proximity Caves | Core integrity fell below 50% 28689 | -5/Proximity Caves | Learned Factory garrison access intel 29041 | -5/Proximity Caves | Learned Factory emergency access door positions 29205 | -5/Proximity Caves | Entered Factory 29205 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 29206 | -5/Factory | Identified exit to Factory 29208 | -5/Factory | Loaded intel: 4 garrison access locations 29228 | -5/Factory | Discovered new exit (range 12) 29240 | -5/Factory | Identified exit to Upper Caves 30176 | -5/Factory | Build established: Tank 30491 | -5/Factory | Entered Upper Caves 30491 | -5/Upper Caves | Accompanied by 1 ally 30525 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 30572 | -5/Upper Caves | Build established: Skirmisher 31326 | -5/Upper Caves | Entered an active Warlord outpost 31352 | -5/Upper Caves | Learned 8 Factory zone layouts 31352 | -5/Upper Caves | Learned Armory trap positions 31352 | -5/Upper Caves | Learned Research security intel 31352 | -5/Upper Caves | Learned Research emergency access door positions 31419 | -5/Upper Caves | Learned Factory trap positions 31612 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 31916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32032 | -5/Upper Caves | Discovered new exit (range 8) 32042 | -5/Upper Caves | Identified exit to Upper Caves 32066 | -5/Upper Caves | Found Alien Artifact 32066 | -5/Upper Caves | Identified Core Expander 32066 | -5/Upper Caves | Installed Core Expander, added new Utility slot 32086 | -5/Upper Caves | Entered another Upper Caves area 32086 | -5/Upper Caves | Accompanied by 1 ally 32266 | -5/Upper Caves | Encountered a Warlord checkpoint 32302 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 32888 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33051 | -5/Upper Caves | Discovered new exit (range 3) 33052 | -5/Upper Caves | Identified exit to Warlord 33061 | -5/Upper Caves | Entered Warlord 33119 | -5/Warlord | System corruption cleaned by Quarantine Array 33171 | -5/Warlord | Discovered new exit (range 12) 33185 | -5/Warlord | Identified exit to Proximity Caves 33328 | -5/Warlord | Opened Warlord's prototype stash 33360 | -5/Warlord | Found Prototype Device 33360 | -5/Warlord | Identified Exp. Cloaking Device 33365 | -5/Warlord | Found Prototype Reactor 33365 | -5/Warlord | Identified Vortex Chain Reactor 33999 | -5/Warlord | Visited the Vortex Lab 33999 | -5/Warlord | Warlord's base attacked by MAIN.C 34014 | -5/Warlord | Found Prototype Energy Cannon 34014 | -5/Warlord | Identified Vortex Driver 34019 | -5/Warlord | Found Prototype Energy Cannon 34019 | -5/Warlord | Identified Vortex Cannon 34147 | -5/Warlord | Found Prototype Special Weapon 34147 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 34227 | -5/Warlord | Lost 5 allies 34349 | -5/Warlord | Warlord forces counterattacked 34440 | -5/Warlord | Spotted B-86 Titan 34460 | -5/Warlord | Spotted B-75 Beast 34461 | -5/Warlord | Destroyed B-86 Titan 34493 | -5/Warlord | Lost 7 allies 34495 | -5/Warlord | Found Prototype Processor 34495 | -5/Warlord | Identified Exp. Targeting Computer 34545 | -5/Warlord | Spotted Executioner 34665 | -5/Warlord | Destroyed Executioner 34674 | -5/Warlord | Warlord base infiltrated, sounded retreat 34696 | -5/Warlord | Spotted Executioner 34712 | -5/Warlord | Lost 4 allies 34744 | -5/Warlord | Found Prototype Processor 34744 | -5/Warlord | Identified Exp. Core Analyzer 34795 | -5/Warlord | Spotted Executioner 34801 | -5/Warlord | Met Warlord 34811 | -5/Warlord | Destroyed Executioner 34822 | -5/Warlord | Found Prototype Device 34822 | -5/Warlord | Identified Exp. Shock Absorption System 34836 | -5/Warlord | Spotted Striker 34838 | -5/Warlord | Spotted Striker 34843 | -5/Warlord | Destroyed Striker 34850 | -5/Warlord | Spotted Executioner 34854 | -5/Warlord | Destroyed Striker 34858 | -5/Warlord | Destroyed HX-Z63(K) 34889 | -5/Warlord | Spotted Executioner 34905 | -5/Warlord | Spotted Striker 34912 | -5/Warlord | Destroyed Executioner 34923 | -5/Warlord | Spotted Executioner 34954 | -5/Warlord | Destroyed 7 combat bots 34976 | -5/Warlord | Lost 26 allies 34994 | -5/Warlord | Entered Proximity Caves 35442 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 35817 | -4/Proximity Caves | Entered Factory 35817 | -4/Factory | Accompanied by 2 allies 35817 | -4/Factory | Evolved 2 slots: Utility x2 35818 | -4/Factory | Identified exit to Upper Caves 35819 | -4/Factory | Loaded intel: 126 trap records 35898 | -4/Factory | Build established: Scavenger-Skirmisher 35969 | -4/Factory | Found Unknown Device 35969 | -4/Factory | Identified Quantum Capacitor 36145 | -4/Factory | Lost 3 parts (2u1w) 36232 | -4/Factory | Lost 4 parts (1p1n1u1w) 36276 | -4/Factory | Lost 4 parts (1n1u2w) 36708 | -4/Factory | Entered Upper Caves 37620 | -4/Upper Caves | Encountered a Warlord checkpoint 37678 | -4/Upper Caves | Discovered new exit (range 6) 37736 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37747 | -4/Upper Caves | Identified exit to Upper Caves 37748 | -4/Upper Caves | Entered another Upper Caves area 37749 | -4/Upper Caves | Encountered a Warlord checkpoint 37917 | -4/Upper Caves | Learned location of Armory (-3) 38120 | -4/Upper Caves | Learned location of Quarantine (-3) 38235 | -4/Upper Caves | Discovered new exit (range 8) 38240 | -4/Upper Caves | Identified exit to Zhirov 38395 | -4/Upper Caves | Entered Zhirov 38395 | -4/Zhirov | Discovered new exit (range 3) 38397 | -4/Zhirov | Identified exit to Proximity Caves 38415 | -4/Zhirov | Met Zhirov 38439 | -4/Zhirov | Learned location of Testing (-2) 38439 | -4/Zhirov | Learned location of Command (-1) 38445 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38462 | -4/Zhirov | Found Alien Artifact 38462 | -4/Zhirov | Identified Integrated Reactor 38462 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 38478 | -4/Zhirov | Found Alien Artifact 38511 | -4/Zhirov | Cloak Generator disabled 38511 | -4/Zhirov | Attacked by Zhirov 38521 | -4/Zhirov | Enhanced Grunts warped into view 38538 | -4/Zhirov | Zhirov warped through subspace 38543 | -4/Zhirov | Zhirov detonated his lab 38574 | -4/Zhirov | Lost 5 parts (1p1n1u2w) 38574 | -4/Zhirov | Lost 8 allies 38697 | -4/Zhirov | Entered Proximity Caves 38698 | -3/Proximity Caves | Identified exit to Research 38781 | -3/Proximity Caves | Spotted B-86 Titan 38839 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 38865 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39041 | -3/Proximity Caves | Entered Research 39041 | -3/Research | Evolved 2 slots: Utility x2 39042 | -3/Research | Identified exit to Quarantine 39353 | -3/Research | Build established: Scavenger-Assassin 39434 | -3/Research | Spotted B-86 Titan 39521 | -3/Research | Discovered new exit (range 8) 39529 | -3/Research | Identified exit to Research 39645 | -3/Research | Found Quantum Capacitor 39694 | -3/Research | Found Unknown Device 39694 | -3/Research | Identified Launcher Loader 39999 | -3/Research | Entered Quarantine 40019 | -3/Quarantine | Cryocooling Duct disabled 40034 | -3/Quarantine | Ambient heat levels rising (+20) 40034 | -3/Quarantine | Non-combat units ordered to evacuate 40040 | -3/Quarantine | Spotted Alpha 7 40079 | -3/Quarantine | Destroyed Alpha 7 40086 | -3/Quarantine | Found Prototype Ballistic Gun 40086 | -3/Quarantine | Identified Multirail 40091 | -3/Quarantine | Found Corrupted Prototype Energy Gun 40091 | -3/Quarantine | Identified Enh. Gamma Rifle 40097 | -3/Quarantine | Lost 7 parts (1p2n2u2w) 40101 | -3/Quarantine | Found Prototype Device 40101 | -3/Quarantine | Identified Exp. ECM Suite 40132 | -3/Quarantine | Found Alien Launcher 40134 | -3/Quarantine | Identified Sigix Terminator 40276 | -3/Quarantine | System corruption reached 10% 40303 | -3/Quarantine | Lost 11 parts (2p3n4u2w) 40512 | -3/Quarantine | Repaired Mak. Transmission Jammer 40557 | -3/Quarantine | Repaired Med. Treads 40656 | -3/Quarantine | Found Prototype Device 40656 | -3/Quarantine | Identified Imp. Particle Accelerator 40788 | -3/Quarantine | Lost 5 parts (2n3u) 40836 | -3/Quarantine | Found Alien Reactor 40845 | -3/Quarantine | Discovered exit to Research (range 4) 41142 | -3/Quarantine | Lost 3 parts (1p2n) 41152 | -3/Quarantine | System corruption reached 30% 41211 | -3/Quarantine | Lost 4 parts (2n2u) 41267 | -3/Quarantine | Found Prototype Protection 41267 | -3/Quarantine | Identified Centrium Heavy Armor Plating 41292 | -3/Quarantine | Entered Research 41292 | -2/Research | Warlord forces began assault on 0b10 41292 | -2/Research | Evolved 2 slots: Utility x2 41402 | -2/Research | Research machine network offline 41561 | -2/Research | Borebot progress halted 41592 | -2/Research | Spotted Striker 41597 | -2/Research | Spotted Executioner 41602 | -2/Research | Destroyed Striker 41620 | -2/Research | Found Exp. Core Analyzer 41623 | -2/Research | Found Prototype Device 41623 | -2/Research | Identified Adv. Kinecellerator 41626 | -2/Research | Found Exp. Core Analyzer 41630 | -2/Research | Found Exp. Targeting Computer 41632 | -2/Research | Borebot progress halted 41716 | -2/Research | Spotted Striker 41719 | -2/Research | Spotted Striker 41777 | -2/Research | Lost 5 allies 41924 | -2/Research | Spotted Striker 41926 | -2/Research | Build established: Scavenger-Gunner 41927 | -2/Research | Destroyed Striker 42157 | -2/Research | Spotted Striker 42162 | -2/Research | Destroyed Striker 42203 | -2/Research | Lost 3 allies 42208 | -2/Research | Spotted Striker 42216 | -2/Research | Borebot progress halted 42419 | -2/Research | Discovered new exit (range 10) 42425 | -2/Research | Spotted B-90 Cyclops 42429 | -2/Research | Identified exit to Access 42470 | -2/Research | Entered Access 42470 | -1/Access | Evolved 2 slots: Weapon x2 42623 | -1/Access | Incoming assault squad redirected 42999 | -1/Access | Build established: Scavenger-Executioner 43936 | -1/Access | Destroyed 11 combat bots 44025 | -1/Access | System corruption reached 10% 44086 | -1/Access | Spotted B-99 Colossus 44133 | -1/Access | Identified Transdimensional Reconstructor 44133 | -1/Access | Warped through subspace 44183 | -1/Access | Lost 9 parts (1p3u5w) 44499 | -1/Access | Found Prototype Launcher 44499 | -1/Access | Identified Tactical Quantum Warhead 44517 | -1/Access | Found Prototype Device 44517 | -1/Access | Identified Exp. Actuator Array 44970 | -1/Access | First assault squad dispatched 44994 | -1/Access | Incoming assault squad redirected 45000 | -1/Access | Found Unknown Protection 45000 | -1/Access | Identified Hvy. Insulated Plating 45076 | -1/Access | Lost 6 parts (1n2u3w) 45111 | -1/Access | Spotted B-99 Colossus 45125 | -1/Access | Spotted B-99 Colossus 45240 | -1/Access | Incoming assault squad redirected 45318 | -1/Access | Spotted B-99 Colossus 45360 | -1/Access | Destroyed B-99 Colossus 45389 | -1/Access | Lost 15 parts (2p3n2u8w) 45476 | -1/Access | Core integrity fell below 50% 45506 | -1/Access | Garrison activated, responded to threat 45508 | -1/Access | System corruption reached 30% 45520 | -1/Access | Core integrity fell below 20% 45524 | -1/Access | Fired Sigix Terminator 45524 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- 45506_ ALERT: Activating Garrison Access A006. 45507_ Y-72 Warden emerges from the garrison. 45507_ System corrupted: Energy discharge (-32). 45507_ Adv. Cooling System destroyed. 45511_ Penetrated by Slug. 45511_ Slug penetrates Wall. 45513_ Adv. Signal Interpreter destroyed. 45513_ Exp. Targeting Computer destroyed. 45514_ Slammed into P-80 Master. 45514_ Enh. Optical Array destroyed. 45516_ Graphene Brace destroyed. 45516_ Hcp. Storage Unit destroyed. 45522_ System corrupted: Component data lost. 45523_ R-10 Processor collects Lrn. Tractor Beam. 45524_ Sigix Terminator expended. 45524_ Destroyed Gamma Rifle. 45524_ P-80 Master destroyed. 45524_ U-05 Engineer destroyed. 45524_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ????????????????# # # # ###?????????? | | ????????????????# + #?????????? | | ????????????????# = # #?????????? | | ????????????????# # #?????????? | | ????????????????# ?# !! #?????????? | | ????????????????# ?# !! ##????????? | | ????????????????# ??# !! "#????????? | | ????????????????# ??# # #???????? | | ????????????????############## ###???????? | | ???????????????????????# # #?????????? | | ???????????????????????# # ##### "#?????????? | | ???????????????????????# # #???? ##?????????? | | ???????????????????????# # #???? #??????????? | | ???????????????????????# # #????+#??????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# # #????????????????? | | ?????????############### # #????????????????? | | ?????????# """G""" ## # #????????????????? | | ?????????# """ """ ## # #??#######???????? | | ?????????# ## # #?! #???????? | | ?????????# Y ## # #? #???????? | | ?????????? """"" *####+### # #???????? | | ?????????? """"" /; R # " +???????? | | ?????????? """"" ]; + """ #???????? | | ?????????? """" ; # """ #???????? | | ?????????# ] """" # @ # " #???????? | | ?????????# """"" # #? #???????? | | ?????????? # #? #???????? | | ??????????? # #??#######???????? | | ??????????############# ?????????????? | | ??????????????????????# u ?????????? | | ??????????????????????# #########????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ?????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ????????????????????#### ######????????????????? | | ???????????????????????# k #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Core Shielding 30 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 20 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Phase Shifter | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Seismic Detector | 35% | -10/Materials Imp. Heat Sink | 15% | -8/Materials | Broken Imp. Treads | 14% | -6/Factory Imp. Treads | 25% | -6/Factory Lgt. Treads | 25% | -6/Factory Imp. Light Armor Plating | 32% | -6/Factory Hvy. Assault Rifle | 39% | -6/Factory Mak. Transmission Jammer | 36% | -3/Quarantine Med. Treads | 63% | -3/Quarantine Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Terminator Transdimensional Reconstructor Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed PhysicsCloakingBoomstick Manual? 0 Play Time 03:50:53 Cumulative 281.5 hours Start 2026.01.01 @ 20:45:23 End 2026.01.02 @ 00:39:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 91 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d9c3928-e1e4-4a6f-afd8-82082fd41881