Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 00:53:40 Player: tartine Result: Destroyed by as-96928 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (7) 35 Value Destroyed (69) 69 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 4911 Bonus ------- Aligned with FarCom 300 Triggered Deep Caves Wall 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 100/100 System Corruption 10% Temperature Hot (213) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- 0b10 Decoder Chip [Skirmisher] Cloak of Protection Hacking Suite Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- Zionite Laser-S > --- INVENTORY -------- Reinforced Deuterium Engine VTOL Module Improved VTOL Module Improved Shield Generator Gatling Laser [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 42 | 6 4 1 1 5 4 8 4 1 3 5 Power 5 | 1 . . . 1 . 1 1 . . 1 Engine 5 | 1 . . . 1 . 1 1 . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 2 . . 2 2 4 . . . 2 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . Flight 11 | . 1 . . 2 2 4 . . . 2 Utility 12 | 1 2 . 1 . 2 . 2 1 3 . Device 7 | . 1 . 1 . 2 . 1 1 1 . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . Hackware 3 | . 1 . . . . . 1 . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 . 1 . 2 . 3 1 . . 2 Energy Gun 6 | 1 . . . 1 . 2 . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . 1 1 Parts Lost 16 | . . . . . 1 1 1 . . 13 Power 2 | . . . . . . . . . . 2 Propulsion 7 | . . . . . 1 . . . . 6 Utility 5 | . . . . . . . 1 . . 4 Weapon 2 | . . . . . . 1 . . . 1 Highest Loss Streak 13 | . . . . . 1 1 1 . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 65 | . 62 . 42 78 79 56 58 55 66 73 Engine 9 | . 14 . 14 14 9 7 7 7 7 6 Flight 26 | . 3 . 14 24 35 28 30 30 30 29 Device 13 | . 3 . 14 14 18 8 6 5 14 12 Hackware 2 | . . . . . . . 2 7 11 15 Energy Gun 5 | . 14 . . 12 8 4 7 1 . 1 Ballistic Gun 4 | . 4 . . 12 8 5 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 20 | 12 12 5 4 8 16 20 20 17 18 19 Greatest Support 20 | 20 20 6 4 8 16 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 . . 1 . 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 Most Carried 7 | 6 7 4 5 5 4 5 5 5 5 5 Average Carried 3 | 2 4 3 4 4 2 3 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 4 5 5 4 4 5 5 5 1 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Scout 21% | Sprinter 9% | Hacker-Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scavenger-Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 558 | 281 19 . . 132 . 30 38 16 42 . Remotely . | . . . . . . . . . . . Salvage Created 198 | 114 19 . . 65 . . . . . . Parts 17 | 5 3 . . 9 . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 4 | . . . . 4 . . . . . . Guns 4 | . . . . 4 . . . . . . Classes Destroyed 4 | 2 1 . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Swarmer 4 | . . . . 4 . . . . . . Best Kill Streak 4 | 1 1 . . 4 . . . . . . Combat Bots Only 4 | . . . . 4 . . . . . . Max Kills in Single Turn 1 | 1 1 . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 245 | . . 6 . 22 32 38 26 4 . 117 Missed 118 | . . 5 . 3 19 21 12 4 . 54 Damage Taken 2182 | . . 10 . 167 242 160 249 . . 1354 Core 778 | . . 10 . 36 31 13 48 . . 640 Absorbed by Shields 39 | . . . . . . 39 . . . . Core Remaining (%) 91 | 100 . . . 81 94 . . . . . Volleys Fired 25 | 7 3 . . 11 4 . . . . . Largest 2 | 2 2 . . 2 2 . . . . . Hottest 70 | 70 70 . . 70 70 . . . . . Shots Fired 50 | 14 6 . . 22 8 . . . . . Gun 50 | 14 6 . . 22 8 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 25 | 7 3 . . 11 4 . . . . . Thermal 25 | 7 3 . . 11 4 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | 8 3 . . 4 2 . . . . . Robot Miss Streak 3 | 1 2 . . 3 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 28 | 9 4 . . 12 3 . . . . . Core Hits 14 | 3 2 . . 6 1 . . . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . 1 1 . . . . . Burn 2 | . . . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 399 | 126 49 . . 170 41 . . . . 13 Guns 386 | 126 49 . . 170 41 . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 13 | . . . . . . . . . . 13 Kinetic 172 | 49 24 . . 71 28 . . . . . Thermal 214 | 77 25 . . 99 13 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 Average Corruption 7 | . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . 5 Shots . | . . . . . . . . . . . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 153 | 27 27 . . 60 38 5 4 . . 153 Average Temperature 23 | 12 14 . . 29 11 3 4 . . 48 Received Heat Transfer 624 | . . . . 12 81 43 12 . . 476 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 777 | 222 74 . . 370 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 90 | 10 41 15 . 90 60 67 . . . . Initial 35 | . 6 15 . . 35 22 . . . . Average 35 | 5 24 15 . 70 37 35 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 2 . . 1 1 . . . . . Investigation 2 | . 1 . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 2 3 . 6 13 6 6 1 . 46 Peak Tracking Total 40 | . 1 3 . 4 9 4 6 1 . 40 Tactical Retreats 6 | . . . . . 1 1 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 8 | . 2 . 4 1 . 1 . . . . Terminals 3 | . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 5 . 36 1 . 2 . . . . Successful 42 | . 3 . 36 1 . 2 . . . . Failed 2 | . 2 . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . 3 . . . . . 5 . Terminals 7 | . 5 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 42 | . 3 . 36 1 . 2 . . . . Record 37 | . . . 35 . . 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 1905 | 139 91 6 368 113 583 120 157 32 204 92 Spaces Moved 3528 | 88 93 8 884 178 213 332 567 115 752 298 Core 6 | 6 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 101 | 82 19 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 78 | . 70 8 . . . . . . . . Flight 3343 | . 4 . 884 178 213 332 567 115 752 298 Fastest Speed 26 | 50 60 60 40 37 31 26 26 26 26 26 Average Speed 34 | 115 74 60 40 39 31 27 26 26 26 26 Slowest Speed 175 | 120 120 60 40 120 34 175 26 26 26 99 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . 8 . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 6 21 4 93 35 30 11 71 23 78 70 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 2 1 4 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4156 | 108 109 9 899 198 713 361 575 117 758 309 Wait 516 | 2 . . 11 1 498 . . . 4 . Move 3501 | 87 92 7 883 177 197 331 566 114 751 296 Hop 8 | . . . . . 7 . . . . 1 Pick Up 16 | 6 3 . . 2 . 3 2 . . . Fast Attach 24 | 6 3 . 1 1 1 5 3 . 3 1 Attach 14 | . . 1 . 2 3 2 1 1 . 4 Detach 9 | . . 1 2 . 2 1 1 1 . 1 Swap 4 | . 1 . . 2 . 1 . . . . Drop 23 | . 7 . 2 2 1 7 2 1 . 1 Fire 25 | 7 3 . . 11 4 . . . . . Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 231 | -10/Materials | Entered Mines 235 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 235 | -10/Mines | Discovered new exit (range 5) 237 | -10/Mines | Entered Exiles 249 | -10/Exiles | Met 8R-AWN 268 | -10/Exiles | Met EX-HEX 282 | -10/Exiles | Met EX-BIN 286 | -10/Exiles | Aligned with FarCom system 287 | -10/Exiles | Given EX-Vault access code 306 | -10/Exiles | Opened EX-Vault 308 | -10/Exiles | Found Prototype Device 308 | -10/Exiles | Identified Cloak of Protection 318 | -10/Exiles | Warned to stay clear of 0b10 Research branches 330 | -10/Exiles | Met EX-DEC 331 | -10/Exiles | Build established: Mutant 350 | -10/Exiles | Discovered new exit (range 14) 431 | -10/Exiles | Visited The Gauntlet 449 | -10/Exiles | Learned location of Zion (-7) 605 | -10/Exiles | Left Exiles lab with Cloak of Protection 605 | -10/Exiles | Entered Mines 668 | -9/Mines | Met a Derelict shopkeep closing up shop 716 | -9/Mines | Discovered new exit (range 5) 718 | -9/Mines | Entered Materials 718 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1007 | -8/Materials | Build established: Scavenger-Scout 1299 | -8/Materials | Discovered new exit (range 8) 1301 | -8/Materials | Entered Factory 1301 | -7/Factory | Evolved 2 slots: Utility x2 1413 | -7/Factory | Discovered new exit (range 16) 1421 | -7/Factory | Entered Lower Caves 1423 | -7/Lower Caves | Learned Factory stockpile data 1502 | -7/Lower Caves | Spotted B-75 Beast 1533 | -7/Lower Caves | Learned Factory emergency access door positions 1575 | -7/Lower Caves | Discovered new exit (range 8) 1578 | -7/Lower Caves | Entered another Lower Caves area 1607 | -7/Lower Caves | Discovered new exit (range 13) 1610 | -7/Lower Caves | Build established: Sprinter 1610 | -7/Lower Caves | Entered Zion 1619 | -7/Zion | Given A8's code to call for help 1625 | -7/Zion | Given the Hacking Drone Bay 1625 | -7/Zion | Found Prototype Device 1625 | -7/Zion | Identified Hacking Drone Bay 1643 | -7/Zion | Discovered new exit (range 11) 1677 | -7/Zion | Learned 4 Factory zone layouts 1688 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1698 | -7/Zion | Learned Factory emergency access door positions 1699 | -7/Zion | Learned location of Data Miner (-6) 1809 | -7/Zion | Opened final containment barrier to the Deep Caves 1813 | -7/Zion | Discovered new exit (range 5) 1813 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1814 | -7/Zion | Entered Deep Caves 1849 | -7/Deep Caves | Attacked by Z-Imprinter 1881 | -7/Deep Caves | Spotted AG-62813 1885 | -7/Deep Caves | Triggered Deep Caves wall 1885 | -7/Deep Caves | Spotted AS-54807 1885 | -7/Deep Caves | Spotted AS-91242 1885 | -7/Deep Caves | Spotted AG-37955 1903 | -7/Deep Caves | System corruption reached 10% 1904 | -7/Deep Caves | Core integrity fell below 50% 1905 | -7/Deep Caves | Core integrity fell below 20% 1906 | -7/Deep Caves | Destroyed by as-96928 with Assembled Rifle Last Messages --------------- 01890_ Imp. VTOL Module destroyed. 01899_ Hacking Drone Bay destroyed. 01899_ System corrupted by crushing effect (+2). 01899_ Knocked back. 01900_ VTOL Module destroyed. 01900_ Imp. VTOL Module destroyed. 01900_ Zio. Laser-S destroyed. 01901_ Slammed into as-00358. 01901_ Hacking Suite destroyed. 01901_ System corrupted by crushing effect (+5). 01902_ Slammed into as-53331. 01902_ 0b10 Decoder Chip [Skirmisher] destroyed. 01902_ System corrupted by crushing effect (+3). 01903_ Slammed into as-53331. 01903_ Imp. VTOL Module destroyed. 01904_ Slammed into as-53331. 01904_ Rnf. Deuterium Engine destroyed. 01904_ Imp. VTOL Module destroyed. 01905_ Slammed into as-53331. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""######;#"########?????????????? | | ????????" #?????????????? | | ?????????" a I "########?????????????? | | ????????"""a aa a #?????????????????? | | ????????" a aaaa######?????????????????? | | ????????" a aaaaa# # #??????????????????? | | ????????"" aGaa@# " #??????????????????? | | ????????" aaaa " ####???????????????? | | ????????"" a a a # ## #???????????????? | | ????????" aaa aa ## #???????????????? | | ????????""" aa ## #???????????????? | | ????????" a ## #???????????????? | | ????????" # #####???????????? | | ????????" #???????????? | | ????????# ###???????????? | | ????????"" ] ##?????????????? | | ?????????" ###??????????????? | | ?????????" #??????????????? | | ?????????" #####?????????????? | | ????????"" ;#? #?????????????? | | ??????### [ "## ####??????????# | | ??""""" g # #?????????## | | ??" ##???????????# | | ??" % ###?????????# | | ??" [/ #????????## | | ??" / ###? ### | | ??" [ [ ! ##? | | ??" % / #?# | | ??" / #??# ### | | ???"""" = * ! #??# ????## | | ??????### ! #??????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 72 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps That's One Door That Should Stay Closed This Is Interesting... Challenges ------------ None Game ------ Seed DroneActuatorProtection Manual? 0 Play Time 00:38:26 Cumulative 24.8 hours Start 2024.04.27 @ 00:13:44 End 2024.04.27 @ 00:53:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cebfd9c-a008-4e14-a097-60a32982230c