Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 15:41:34 Player: reason Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (347) 347 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2042 Bonus ------- None Cogmind --------- Core Integrity 379/550 Matter 259/300 Energy 140/140 System Corruption 0% Temperature Cool (96) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Small Storage Unit Small Battery (100) Structural Scanner Improved Targeting Computer ECM Suite Heavy EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Small Storage Unit Small Battery Structural Scanner Improved Targeting Computer ECM Suite Heavy EM Pulse Gun Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 8 7 4 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 1 3 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 4 2 1 Energy Gun 1 | . 1 . . Energy Cannon 3 | . 2 . 1 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 2 5 Power 1 | . . 1 . Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 84 92 93 Engine 11 | . 13 10 9 Wheel 33 | . 28 38 30 Device 1 | . . . 9 Storage 18 | . 24 18 9 Processor 1 | . . . 9 Protection 3 | . . 3 9 Energy Cannon 7 | . 10 7 4 Ballistic Gun 4 | . 7 3 4 Launcher 6 | . . 9 8 Naked Turns . | . . . . Heaviest Build 28 | 12 19 22 28 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 9 10 8 Average Carried 7 | 4 7 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 4 9 9 7 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 546 | 240 92 144 70 Remotely . | . . . . Salvage Created 384 | . 92 292 . Parts 21 | . 2 19 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 1 10 . Cannons 3 | . 1 2 . AOE 8 | . . 8 . Classes Destroyed 6 | . 3 3 . Worker 2 | . 1 1 . Tunneler 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 4 | . . 4 . Grunt 3 | . 1 2 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 2 6 . Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 76 | . 9 33 34 Missed 19 | . 3 11 5 Damage Taken 864 | . 70 294 500 Core 229 | . 12 46 171 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 95 88 . Volleys Fired 48 | . 16 24 8 Largest 1 | . 1 1 1 Hottest 60 | . 60 60 60 Shots Fired 48 | . 16 24 8 Gun 4 | . . 2 2 Cannon 29 | . 16 11 2 Launcher 15 | . . 11 4 Special . | . . . . Kinetic 4 | . . 2 2 Thermal 29 | . 16 11 2 Explosive 15 | . . 11 4 Electromagnetic . | . . . . Robot Hit Streak 12 | . 6 12 2 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | . 12 15 3 Core Hits 20 | . 3 16 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1116 | . 212 706 198 Guns 32 | . . 14 18 Cannons 412 | . 212 177 23 Explosions 672 | . . 515 157 Melee . | . . . . Ramming . | . . . . Kinetic 32 | . . 14 18 Thermal 412 | . 212 177 23 Explosive 672 | . . 515 157 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 100 | . 100 82 87 Average Temperature 37 | . 39 36 29 Received Heat Transfer 279 | . 36 54 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 851 | . 444 370 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 374 | . 55 374 179 Initial 157 | . . 22 157 Average 97 | . 22 136 161 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 76 100 Level 1 11 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 2 18 6 Peak Tracking Total 7 | . 2 7 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful . | . . . . Failed 5 | . 4 1 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 711 | 61 194 348 108 Spaces Moved 661 | 59 173 331 98 Core 7 | 7 . . . Treads . | . . . . Legs . | . . . . Wheels 654 | 52 173 331 98 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 79 | 76 80 80 80 Slowest Speed 95 | 80 80 80 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 31 35 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . . 58 24 Melee . | . . . . Projectile 1 | . . . 1 AOE 81 | . . 58 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 797 | 74 212 392 119 Wait 18 | . 3 10 5 Move 658 | 58 172 330 98 Hop . | . . . . Pick Up 34 | 10 9 13 2 Fast Attach . | . . . . Attach 18 | 6 5 5 2 Detach 2 | . 2 . . Swap 7 | . 3 2 2 Drop 12 | . 2 8 2 Fire 48 | . 16 24 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 10) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 598 | -9/Materials | Discovered new exit (range 5) 604 | -9/Materials | Entered another Materials area 604 | -8/Materials | Evolved 2 slots: Utility x2 712 | -8/Materials | Self-destructed Last Messages --------------- 00616_ Acquired 70 matter. 00633_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00640_ Acquired Lgt. Deuterium Engine. 00642_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00642_ Dropped Lgt. Ion Engine. 00653_ Acquired Ion Cannon. 00655_ Dropped Imp. Assault Rifle. 00663_ Knocked back. 00684_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00685_ Wheel destroyed. 00688_ K-01 Serf collects debris. 00693_ Critical hit (Burn: +37). 00696_ Wheel destroyed. 00702_ U-05 Engineer lays Concrete. 00706_ Wheel destroyed. 00708_ Grenade Launcher destroyed. 00708_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? #???????????????####+?????????????????????? | | ????? #??????????????# #????????????????????? | | ????? #??????????????# +?x??????????????????? | | #### ### ?????????# #??x?????????????????? | | ????????# g#????????????????????? | | H ????????# g ????x????????????????? | | ????????# ?????????????????????? | | ######"#??????????????# ??????X??????????????? | | #??###########?# ] ?????#???????????????? | | #??# #?? ????? ###?????????????? | | """""" #??# x #?? ???? ##????????????? | | """""" #??# #??x ?#? #????????????? | | """""" #??# #??? # #????????????? | | """""" ########+#########;# g #####????????? | | """""" + ???????? | | ######## @ Y ???????? | | ########??????# u r ???????? | | ??????????????###########+## ## /#??????????? | | ???????????????# !!! # #??????????????? | | ???????????????# !! 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""" #????#???????????????? | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ??????????????????????????????x??????????????????? | | ????????????????????????????x?x??????????????????? | | ????????????????????????????x?x??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportCompactClaw Manual? 0 Play Time 00:14:46 Cumulative 41.8 hours Start 2024.04.10 @ 15:26:55 End 2024.04.10 @ 15:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b35a2ea1-3529-4413-a45c-2870d8ba67e6